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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Author
2019-01-07
SL-10304 fix handling of water normal map blending when both current and next...
Graham Linden
2019-01-04
Convert to using shared shadow sampling function (reduce duplicated code bloc...
Graham Linden
2019-01-04
Add new shaders for generating shadows from clouds.
Graham Linden
2018-12-19
Add new shaders for advanced atmo SH env lighting calcs.
Graham Linden
2018-12-06
De-duplicate deferred gbuffer access for getPosition/getNorm.
Graham Linden
2018-12-05
Shader cleanup and consolidation of use of sRGB conversion funcs.
Graham Linden
2018-12-03
SL-10055
Graham Linden
2018-11-19
SL-10032
Graham Linden
2018-11-15
SL-10066 and SL-10067
Graham Linden
2018-11-14
Work around broken deps on atmospheric vars in the frag-based deferred lighti...
Graham Linden
2018-11-12
SL-10044 SL-10045
Graham Linden
2018-11-09
Add missing new shader files.
Graham Linden
2018-11-09
More incremental revive of 39561 contents to determine cuplrit.
Graham Linden
2018-11-09
Yes, Maurice, baby steps.
Graham Linden
2018-11-09
Back out changes causing broken shadows and other render shenanigans.
Graham Linden
2018-11-06
Move to using a shared deferredUtil object for getting pos/norm from gbuffer.
Graham Linden
2018-11-06
Remove scaleDownLight funcs and eliminate unused copy-pasted funcs in lightin...
Graham Linden
2018-11-01
SL-9994
Graham Linden
2018-11-01
Back out unintended shader changes from SL-10000 fix.
Graham Linden
2018-11-01
SL-10000 fix storing of ambient value when converting legacy settings
Graham Linden
2018-10-30
SL-9976 change moon blend/brightness handling in shaders and cleanup extraneo...
Graham Linden
2018-10-30
SL-9966
Graham Linden
2018-10-22
SL-9806
Graham Linden
2018-10-19
SL-9928
Graham Linden
2018-10-16
SL-1289 take two at providing cloud variance to break up tiling monotony
Graham Linden
2018-10-10
Remove some unused atmospherics helpers and forward declarations of unused he...
Graham Linden
2018-10-10
Fix names of WATER_BLUR_MULTIPILER.
Graham Linden
2018-10-09
SL-1289
Graham Linden
2018-10-08
SL-9751
Graham Linden
2018-09-19
SL-1505
Graham Linden
2018-09-18
SL-1475
Graham Linden
2018-09-18
SL-1176
Graham Linden
2018-09-18
SL-1835
Graham Linden
2018-09-17
SL-9618
Graham Linden
2018-09-17
SL-1491 take two: fix non-ALM/class2 atmospherics additive artifacts
Graham Linden
2018-09-14
SL-9632 add uniform and code to supress atmospherics in all shaders that coul...
Graham Linden
2018-09-14
SL-1491
Graham Linden
2018-09-13
Spruce up the non-ALM stars too.
Graham Linden
2018-09-12
SL-4178 make deferred version of highlight shader that fills in zero spec and...
Graham Linden
2018-09-04
Make legacy star brightness setting convert to 0-512 range of new settings.
Graham Linden
2018-09-04
Merge and fix MAINT-9087 and MAINT-9084
Graham Linden
2018-08-30
MAINT-9064
Graham Linden
2018-08-23
MAINT-9006
Graham Linden
2018-08-16
MAINT-3699 new shaders supporting alpha blend/mask rigged content.
Graham Linden
2018-08-09
MAINT-8951
Graham Linden
2018-07-19
Modify deferred sun disc and moon shaders to write all deferrred gbuffer chan...
Graham Linden
2018-07-11
Make sun/moon vert shaders use calcAtmospherics in hopes it will get OSX GL t...
Graham Linden
2018-07-11
Make moon/star rendering handle transitions between settings w defined textur...
Graham Linden
2018-07-10
Support blending current/next bloom textures in deferred star rendering.
Graham Linden
2018-07-10
Fix star rendering issues in ALM.
Graham Linden
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