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path: root/indra/newview/app_settings/shaders/class1/objects/simpleV.glsl
AgeCommit message (Expand)Author
2023-02-03SL-19148 Decruft followthrough -- decruft shader tree and some remaining forw...Dave Parks
2023-02-03SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in wrong...Dave Parks
2021-11-20SL-16289 Rigged mesh rendering overhaulDave Parks
2020-06-19SL-9632 Fix HUD objects to not use environment lightingPtolemy
2020-06-19SL-9632: Fix most HUD objects incorrectly being effected by the environment l...Ptolemy
2019-04-26Lighting WIPGraham Linden
2015-11-10remove execute permission from many files that should not have itOz Linden
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2011-09-29SH-2507 Potential fix for basic shaders causing objects to disappear with som...Dave Parks
2011-09-28SH-2507 Shave some unused/redundant varying state and make the max texture in...Dave Parks
2011-09-16SH-2243 work in progress -- don't use deprecated shader stateDave Parks
2011-09-15SH-2243 work in progress -- no more deprecated built-in matrix state when usi...Dave Parks
2011-08-19mergeDave Parks
2011-08-17add proper copyright and license headersOz Linden
2011-08-08SH-2242 Work in progress migrating to glVertexAttrib everywhereDave Parks
2011-05-31SH-1682 Dynamically adjust the number of texture channels to use for indexed ...Dave Parks
2010-10-06ATI compatibility passDave Parks
2010-08-24Update GLSL shader sources to current $LicenseInfo$ standard.Nat Goodspeed
2008-11-07QAR-992 Merging revisions 101012-101170,101686-101687 of svn+ssh://svn.linden...Mark Palange
2008-02-27Merge of windlight into release (QAR-286). This includes all changes inBrad Kittenbrink
2007-01-02Print done when done.James Cook