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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Author
2022-10-01
SL-14696 SL-13629 Re-add gradation fix after merging a contribution
Andrey Kleshchev
2022-09-30
Port required changes to render rainbows and sun dogs to class1 deferred sky ...
Rye Mutt
2022-09-30
SL-18239 Unify PBR and non-PBR treatment of ambient/SSAO/irradiance. Restore...
Dave Parks
2022-09-29
Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...
Dave Parks
2022-09-29
SL-18190 End of linear space odyssey -- just eat the conversions in atmospher...
Dave Parks
2022-09-29
Fix coding policy failure for DRTVWR-559
Brad Kittenbrink
2022-09-29
SL-18190 Fix for haze color being completely wrong (now it's just half wrong).
Dave Parks
2022-09-28
SL-18190 WIP - Linear space atmospherics take 2
Dave Parks
2022-09-27
SL-18190 WIP -- Take 2 on linear space windlight (more methodical approach --...
Dave Parks
2022-09-26
SL-18190 WIP - Windlight to linear space proof of concept, better parity betw...
Dave Parks
2022-09-23
SL-18190 Reduce banding - tweak noise function.
Dave Parks
2022-09-23
SL-18190 Reduce banding - experiment with RGB16F reflection probes
Dave Parks
2022-09-23
SL-18190 Reduce banding.
Dave Parks
2022-09-22
SL-17705 Backwards compatibility pass. Support OpenGL pre-4.0 by disabling r...
Dave Parks
2022-09-20
SL-18190 Reduce banding (stay in linear space as much as possible, increase p...
Dave Parks
2022-09-20
SL-18065 Fix bake textures' fetch loop
Andrey Kleshchev
2022-09-19
SL-18190 Faster better stronger radiance/irradiance maps
Dave Parks
2022-09-17
Fix for overbright and artifacted radiance maps on NVIDIA hardware
Dave Parks
2022-09-17
Fix for crash on NVIDIA hardware
Dave Parks
2022-09-17
Cleanup more unused functions and fix spotLightF (whoops)
Dave Parks
2022-09-17
Fix for spotlights in background not matching foreground. Remove some unused...
Dave Parks
2022-09-17
Adjust radiance maps to better match Substance
Dave Parks
2022-09-17
Make sure specular highlights from punctual lights don't fall off of polished...
Dave Parks
2022-09-17
WIP - Fix for alpha PBR lighting for point lights (spot lights treated as poi...
Dave Parks
2022-09-17
Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...
Dave Parks
2022-09-17
WIP - switch PBR implementations
Dave Parks
2022-09-16
SL-18128 - fix #if !DEPTH_CLAMP in shaders
Howard Stearns
2022-09-14
SL-17701 Fix for crash on AMD WHQL drivers.
Dave Parks
2022-09-14
SL-17701 Per pixel binormal generation on PBR alpha to be consistent with PBR...
Dave Parks
2022-09-13
Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...
Dave Parks
2022-09-13
SL-17701 WIP -- Correct color space management for base color and emissive co...
Dave Parks
2022-09-14
SL-17701 Fix coding policy
Andrey Kleshchev
2022-09-13
SL-17701 WIP -- Hook PBR transparency parameter up to alpha pass.
Dave Parks
2022-09-13
SL-17701 WIP -- Parity for point lights between opaque and transparent PBR ma...
Dave Parks
2022-09-13
Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...
Dave Parks
2022-09-13
SL-17701 WIP -- Cleanup/refactor PBR lighting implementation and get parity b...
Dave Parks
2022-09-13
SL-17701 - fix typo in shader affecting mac
Howard Stearns
2022-09-12
SL-18095 Add tangents to mesh assets so we can calculate mikktspace tangents ...
Dave Parks
2022-09-12
Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...
Dave Parks
2022-09-12
SL-18095 WIP -- Use meshoptimizer to re-weld and cache optimize after generat...
Dave Parks
2022-09-12
SL-17701: PBR: Tweak lighting in alpha blending
Ptolemy
2022-09-11
SL-17701: PBR: Fix alpha blended objects not receving Sun shadow.
Ptolemy
2022-09-09
SL-18095 WIP -- Allow mikktspace generator to add more vertices (skip re-weld...
Dave Parks
2022-09-09
Merged in SL-17967 (pull request #1113)
Howard Stearns
2022-09-09
SL-17701: PBR: Fix light color space in alpha shader
Ptolemy
2022-09-09
Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into DRTVWR-559
Ptolemy
2022-09-09
SL-17701: PBR: Work in progress alpha blending
Ptolemy
2022-09-08
SL-18095 WIP -- Add Mikktspace tangent generation for PBR materials and switc...
Dave Parks
2022-09-06
SL-18096 WIP -- partial support for double sided rendering. Shadow map and p...
Dave Parks
2022-09-04
Fix impostor lighting and rendering after PBR changes to rendering pipeline
Rye Mutt
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