summaryrefslogtreecommitdiff
path: root/indra/newview/app_settings/shaders/class1/deferred
diff options
context:
space:
mode:
authorDave Parks <davep@lindenlab.com>2022-09-29 18:56:21 -0500
committerDave Parks <davep@lindenlab.com>2022-09-29 18:56:21 -0500
commit10b2d1be01978261ee0c452fdfabe2ec68ad1642 (patch)
treeeb8fc0e9a9ad1f0c03cf8431e5fe854edbd2ad9a /indra/newview/app_settings/shaders/class1/deferred
parent411aa9f727efba971c8577cef4d6a31f096a6fea (diff)
SL-18190 End of linear space odyssey -- just eat the conversions in atmosphericsFuncsF for sunlight and additive, but leave linear ambient in tact.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl b/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl
index 50bf497605..bca4771c27 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl
@@ -370,7 +370,7 @@ vec3 pbrIbl(vec3 diffuseColor,
vec3 diffuse = diffuseLight * diffuseColor;
vec3 specular = specularLight * (specularColor * brdf.x + brdf.y);
- return (diffuse + specular) * ao * 0.5; //reduce by half to place in appropriate color space for atmospherics
+ return (diffuse + specular*0.5) * ao; //reduce by half to place in appropriate color space for atmospherics
}
// Encapsulate the various inputs used by the various functions in the shading equation