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path: root/indra/newview/app_settings/shaders/class1/deferred/cloudsV.glsl
AgeCommit message (Expand)Author
2024-04-29#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ...Andrey Lihatskiy
2023-05-17SL-19655 Decruft legacy GLSL shaders and now unused build queues.RunitaiLinden
2023-04-06SL-19538 Back off on sun brightening a bit, remove errant brightening of clou...Dave Parks
2023-03-28DRTVWR-559 Dynamic exposure followup -- balance moon brightness and add glow ...Dave Parks
2022-10-11SL-18190 Cleanup -- convert some vec4's to vec3's (as they really are), remov...Dave Parks
2021-01-22SL-14707: Merge Sovereign Engineer's fix for clouds: Clouds are unusually dim...Ptolemy
2020-09-29Merge branch 'master' 6.4.10 into DRTVWR-510Dave Houlton
2020-09-16DRTVWR-4976 Misc shader cleanup.Dave Houlton
2020-08-28SL-13768 clang-format shader files (whitespace)Dave Houlton
2020-08-28SL-13768 de-obfuscate cloud/sky vertex shadersDave Houlton
2020-08-28SL-13768 remove moon glow from sky and cloudsDave Houlton
2020-06-13SL-13084 Combined commit for the EEP specular color fixDave Houlton
2020-06-05SL-13084: Add references to other common filesPtolemy
2020-06-05SL-13804: Fix clouds flipped along East/West axis to match texture preview Cl...Ptolemy
2020-06-05SL-13084: Fix clouds flipped along East/West axis to match texture preview Cl...Ptolemy
2020-03-19Merged in SL-11589 (pull request #44)Michael Pohoreski
2020-03-19SL-11589 Remove redundant setting vary_texcoord0, cleanup groupingPtolemy
2020-03-19SL-11589 Fix clouds drooping below horizonPtolemy
2020-03-18SL-12574 Add note about duplicated procedurally generated sky texturePtolemy
2019-08-13SL-11589Graham Linden
2019-06-20SL-11373Graham Linden
2019-06-06SL-11374Graham Linden
2019-06-03SL-10966Graham Linden
2019-05-07SL-11086Graham Linden
2019-05-03SL-11070Graham Linden
2019-05-02Roll back sRGB decode changes from contrib for now.Graham Linden
2019-04-22Fix mismatch between release and EEP in sunlight and ambient color from setti...Graham Linden
2019-04-19Fix sky and cloud shader usage of density_multiplier (not re-ranged from FS t...Graham Linden
2019-03-21SL-10751Graham Linden
2019-02-06SL-10478Graham Linden
2019-02-01SL-9996, SL-1130, SL-5546Graham Linden
2019-01-25SL-10303, SL-10414Graham Linden
2019-01-24SL-10276Graham Linden
2015-11-10remove execute permission from many files that should not have itOz Linden
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2012-01-30EXP-2592 FIX -- (OS X Lion) Graphics issues with Atmospheric Shaders enabled ...Leslie Linden
2012-01-30SH-2592 PROGRESS -- (OS X Lion) Graphics issues with Atmospheric Shaders enab...Leslie Linden
2011-09-16SH-2243 work in progress -- don't use deprecated shader stateDave Parks
2011-09-15SH-2243 work in progress -- no more deprecated built-in matrix state when usi...Dave Parks
2011-08-19mergeDave Parks
2011-08-17add proper copyright and license headersOz Linden
2011-08-08SH-2242 Work in progress migrating to glVertexAttrib everywhereDave Parks
2011-05-31SH-1682 Dynamically adjust the number of texture channels to use for indexed ...Dave Parks
2011-05-19SH-469 WIP -- get rid of LLMultiSampleBuffer and use GL_ARB_texture_multisamp...Dave Parks