Age | Commit message (Collapse) | Author |
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for alpha lighting of point lights not matching deferred lights.
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(always use GL_STREAM_DRAW as the usage hint when mapping is disabled as geometry will be uploaded again and again)
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https://bitbucket.org/VirLinden/viewer-development-shining-fixes
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LLPipeline::generateWaterReflection()
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renderables
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color.
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searching for changes
changeset: 21247:08315c2b1a89
user: Todd Stinson <stinson@lindenlab.com>
date: Wed Dec 07 12:21:58 2011 -0800
summary: Adding additional source files to the project builds.
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when some post-snapshot or minimize/restore operation gets out of phase.
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since everything renders faster using VBO's except alpha for some mysterious reason.
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Also change shader to show bright pink on index out of bounds and add assertions to help prevent this sort of bug in the future.
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