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authorprep <prep@lindenlab.com>2011-12-07 17:56:02 -0500
committerprep <prep@lindenlab.com>2011-12-07 17:56:02 -0500
commit8974278746932fe470e2cbc52511fbc915f1e893 (patch)
treebc8323ebdf7c6ceafa10dc808376df299a05d0d9 /indra/llrender
parent0b99da8ba522da1a4a1e4b6dba24ee8dac42de60 (diff)
Turning on navmesh rendering toggles normal renderables
Diffstat (limited to 'indra/llrender')
-rw-r--r--indra/llrender/llrendernavprim.cpp18
-rw-r--r--indra/llrender/llrendernavprim.h2
-rw-r--r--indra/llrender/llvertexbuffer.cpp3
3 files changed, 13 insertions, 10 deletions
diff --git a/indra/llrender/llrendernavprim.cpp b/indra/llrender/llrendernavprim.cpp
index e88972219d..73bc21ab7c 100644
--- a/indra/llrender/llrendernavprim.cpp
+++ b/indra/llrender/llrendernavprim.cpp
@@ -51,25 +51,27 @@ void LLRenderNavPrim::renderSegment( const LLVector3& start, const LLVector3& en
//=============================================================================
void LLRenderNavPrim::renderTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, int color ) const
{
- LLGLEnable offset(GL_POLYGON_OFFSET_LINE);
- glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+ glPolygonMode(GL_NONE, GL_FILL);
+ LLGLDisable cull(GL_CULL_FACE);
+ LLGLEnable lighting( GL_LIGHTING );
+ //glEnable(GL_POLYGON_STIPPLE);
glLineWidth(1.5f);
- LLColor4 colorA( color );
+ LLColor4 colorA( color );
gGL.color4fv( colorA.mV );
+
gGL.begin(LLRender::TRIANGLES);
{
gGL.vertex3fv( a.mV );
gGL.vertex3fv( b.mV );
gGL.vertex3fv( c.mV );
}
- gGL.end();
-
- glLineWidth(1.f);
+ gGL.end();
+ gGL.flush();
}
//=============================================================================
-void LLRenderNavPrim::renderNavMeshVB( const LLVertexBuffer* pVBO, int vertCnt ) const
+void LLRenderNavPrim::renderNavMeshVB( LLVertexBuffer* pVBO, int vertCnt )
{
- //pVBO->setBuffer( LLVertexBuffer::MAP_VERTEX );
+ //pVBO->setBuffer( LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_COLOR );
pVBO->drawArrays( LLRender::TRIANGLES, 0, vertCnt );
}
//============================================================================= \ No newline at end of file
diff --git a/indra/llrender/llrendernavprim.h b/indra/llrender/llrendernavprim.h
index f8fabfa95f..cd57fd2223 100644
--- a/indra/llrender/llrendernavprim.h
+++ b/indra/llrender/llrendernavprim.h
@@ -44,7 +44,7 @@ public:
//Draw simple tri
void renderTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, int color ) const;
//Draw the contents of vertex buffer
- void renderNavMeshVB( const LLVertexBuffer* pVBO, int vertCnt ) const;
+ void renderNavMeshVB( LLVertexBuffer* pVBO, int vertCnt );
private:
};
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index 8fd1193780..701944ea61 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -411,7 +411,8 @@ void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const
llerrs << "Bad vertex buffer draw range: [" << first << ", " << first+count << "]" << llendl;
}
- if (mGLBuffer != sGLRenderBuffer || useVBOs() != sVBOActive)
+ BOOL uvb = useVBOs();
+ if (mGLBuffer != sGLRenderBuffer || uvb != sVBOActive)
{
llerrs << "Wrong vertex buffer bound." << llendl;
}