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authorprep <prep@lindenlab.com>2011-12-14 11:59:36 -0500
committerprep <prep@lindenlab.com>2011-12-14 11:59:36 -0500
commit6c9b33286788057489a894edea477ee58509f2ef (patch)
tree0576f9a0aa7d9dde90b3fbf61b248c799e5fddeb /indra/llrender
parent10599b5e8c776a45bc0f14e8fd3f70e0f81196f2 (diff)
Make shapes a little bit transparent
Diffstat (limited to 'indra/llrender')
-rw-r--r--indra/llrender/llrendernavprim.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/llrender/llrendernavprim.cpp b/indra/llrender/llrendernavprim.cpp
index 5c7a669fd2..c80ad3e180 100644
--- a/indra/llrender/llrendernavprim.cpp
+++ b/indra/llrender/llrendernavprim.cpp
@@ -74,7 +74,7 @@ void LLRenderNavPrim::renderNavMeshVB( LLVertexBuffer* pVBO, int vertCnt )
{
glLineWidth(1.5f);
glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
- LLGLDisable cull(GL_CULL_FACE);
+ LLGLDisable cull(GL_CULL_FACE);
pVBO->setBuffer( LLVertexBuffer::MAP_VERTEX );
pVBO->drawArrays( LLRender::TRIANGLES, 0, vertCnt );
}