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AgeCommit message (Expand)Author
2013-01-25Trying to set materials up for rendering! Yay!Geenz
2013-01-11Initial (largely complete) gamma correct rendering implementation.Geenz
2013-01-07MergeGeenz
2012-12-11Pull and merge from https://bitbucket.org/lindenlab/viewer-development.William Todd Stinson
2012-12-07Check to see if GL_EXT_texture_sRGB and GL_ARB_framebuffer_sRGB are available.Geenz
2012-11-21Pull and merge https://bitbucket.org/lindenlab/viewer-development.William Todd Stinson
2012-11-13Pull and merge from https://bitbucket.org/lindenlab/viewer-development.William Todd Stinson
2012-10-09Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-development-mater...William Todd Stinson
2012-09-20Pull and merge from ssh://hg@bitbucket.org/stinson_linden/viewer-beta-drtvwr-...William Todd Stinson
2012-09-20reapply 448b02f5b56f: MAINT-1147 Fix for frame stall on region crossing.Dave Parks
2012-09-10Backing out the changes contributing to DRTVWR-167 and DRTVWR-179 from the re...William Todd Stinson
2012-11-14Automated merge with http://hg.secondlife.com/viewer-developmentNat Goodspeed
2012-11-06Automated merge with http://hg.secondlife.com/viewer-developmentNat Goodspeed
2012-10-10Introduce new LLDir::findSkinnedFilenames() method. Use as needed.Nat Goodspeed
2012-08-29Use an unordered map for custom #defines instead of a map. Lookups are faste...Jonathan Goodman
2012-08-29Added the ability to remove a preprocessor define.Jonathan Goodman
2012-08-29Just pass in an empty preprocessor definition map from now on. The shader co...Jonathan Goodman
2012-08-28Added new bindTexture and unbindTexture API to LLGLSLShader. Reviewed by davep.Jonathan Goodman
2012-08-28Added support for adding custom preprocessor definitions (for shader permutat...Jonathan Goodman
2012-08-17Merged in from viewer-development.Aura Linden
2012-08-15merge changes for DRTVWR-194Oz Linden
2012-07-31Merge in viewer-developmentsimon@Simon-PC.lindenlab.com
2012-07-30mergeBrad Payne (Vir Linden)
2012-07-30mergeBrad Payne (Vir Linden)
2012-07-24Minor improvement to identifying gl lib to use. Should use xcode version.Aura Linden
2012-07-24merge to viewer-developmentoOz Linden
2012-07-23Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-release.Todd Stinson
2012-07-19fix for SH-3238: Textures are loaded at lower detail on subsequent log-insXiaohong Bao
2012-07-18llglheader include change for building on LionAura Linden
2012-07-18MAINT-628 Fix for seams in high res snapshots when lighting and shadows is en...Dave Parks
2012-07-14merge back beta fixes for DRTVWR-180Oz Linden
2012-07-11Fix merge issues - duplicate insertions of codesimon@Simon-PC.lindenlab.com
2012-07-11Pull in viewer-development because it's painful. Merge with runitai's help.simon@Simon-PC.lindenlab.com
2012-07-11MAINT-794 Fix for assert on loading some types of objects before their parents.Dave Parks
2012-07-11MAINT-794 Fix for assert on loading some types of objects before their parents.Dave Parks
2012-07-03MAINT-685 Fix for disabling basic shaders making high detail terrain render i...Dave Parks
2012-06-28MergeDave Parks
2012-06-28mergeDave Parks
2012-06-27Removing unreferenced methods from the LLRenderNavPrim class.Todd Stinson
2012-06-26Updating the header licensing comments.Todd Stinson
2012-06-26v-r to drano merge conflicts wipBrad Payne (Vir Linden)
2012-06-22Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-release.Todd Stinson
2012-06-22MAINT-653 Fix for shadow acne at high altitudesDave Parks
2012-06-22mergeDave Parks
2012-06-21merge changes for DRTVWR-168Oz Linden
2012-06-15Merge with tipcallum
2012-06-13MAINT-1147 Fix for frame stall on region crossing.Dave Parks
2012-06-04mergeBrad Payne (Vir Linden)
2012-06-04MAINT-1142 use VBO pooling on OSXAura Linden
2012-07-21Crashfix; Change llassert_always to llassert + llwarns. This way users don't ...Nicky