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authorBrad Payne (Vir Linden) <vir@lindenlab.com>2012-07-30 15:02:02 -0400
committerBrad Payne (Vir Linden) <vir@lindenlab.com>2012-07-30 15:02:02 -0400
commit58d5e223b8a15b4825b96923b5891b251c6ccc98 (patch)
tree8c1747e6c8067fcb5ad363fb7a202e39553e1ac2 /indra/llrender
parenta5c9d89b28d74c1996a0c950a0c8b1484b43d243 (diff)
parentb8bac66a0f8c392a221ad2c64611e2a55de82339 (diff)
merge
Diffstat (limited to 'indra/llrender')
-rw-r--r--indra/llrender/CMakeLists.txt2
-rwxr-xr-xindra/llrender/llimagegl.cpp2
-rw-r--r--indra/llrender/llrendernavprim.cpp59
-rw-r--r--indra/llrender/llrendernavprim.h49
-rw-r--r--indra/llrender/llrendertarget.cpp36
-rw-r--r--indra/llrender/llrendertarget.h8
-rw-r--r--indra/llrender/llvertexbuffer.cpp5
7 files changed, 155 insertions, 6 deletions
diff --git a/indra/llrender/CMakeLists.txt b/indra/llrender/CMakeLists.txt
index 5c13df9f81..516af93316 100644
--- a/indra/llrender/CMakeLists.txt
+++ b/indra/llrender/CMakeLists.txt
@@ -36,6 +36,7 @@ set(llrender_SOURCE_FILES
llglslshader.cpp
llimagegl.cpp
llpostprocess.cpp
+ llrendernavprim.cpp
llrendersphere.cpp
llshadermgr.cpp
lltexture.cpp
@@ -59,6 +60,7 @@ set(llrender_HEADER_FILES
llimagegl.h
llpostprocess.h
llrender.h
+ llrendernavprim.h
llrendersphere.h
llshadermgr.h
lltexture.h
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index f999940176..a4d7872ec2 100755
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
@@ -237,9 +237,11 @@ S32 LLImageGL::dataFormatComponents(S32 dataformat)
//----------------------------------------------------------------------------
+static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_STATS("Image Stats");
// static
void LLImageGL::updateStats(F32 current_time)
{
+ LLFastTimer t(FTM_IMAGE_UPDATE_STATS);
sLastFrameTime = current_time;
sBoundTextureMemoryInBytes = sCurBoundTextureMemory;
sCurBoundTextureMemory = 0;
diff --git a/indra/llrender/llrendernavprim.cpp b/indra/llrender/llrendernavprim.cpp
new file mode 100644
index 0000000000..ca72964832
--- /dev/null
+++ b/indra/llrender/llrendernavprim.cpp
@@ -0,0 +1,59 @@
+/**
+* @file llrendernavprim.cpp
+* @brief Implementation of llrendernavprim
+* @author Prep@lindenlab.com
+*
+* $LicenseInfo:firstyear=2012&license=viewerlgpl$
+* Second Life Viewer Source Code
+* Copyright (C) 2012, Linden Research, Inc.
+*
+* This library is free software; you can redistribute it and/or
+* modify it under the terms of the GNU Lesser General Public
+* License as published by the Free Software Foundation;
+* version 2.1 of the License only.
+*
+* This library is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+* Lesser General Public License for more details.
+*
+* You should have received a copy of the GNU Lesser General Public
+* License along with this library; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+*
+* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+* $/LicenseInfo$
+*/
+
+
+#include "linden_common.h"
+
+#include "llrendernavprim.h"
+
+#include "llrender.h"
+#include "llvertexbuffer.h"
+#include "v4coloru.h"
+#include "v3math.h"
+
+//=============================================================================
+LLRenderNavPrim gRenderNav;
+//=============================================================================
+void LLRenderNavPrim::renderLLTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, const LLColor4U& color ) const
+{
+ LLColor4 cV(color);
+ gGL.color4fv( cV.mV );
+ gGL.begin(LLRender::TRIANGLES);
+ {
+ gGL.vertex3fv( a.mV );
+ gGL.vertex3fv( b.mV );
+ gGL.vertex3fv( c.mV );
+ }
+ gGL.end();
+}
+//=============================================================================
+void LLRenderNavPrim::renderNavMeshVB( U32 mode, LLVertexBuffer* pVBO, int vertCnt )
+{
+ pVBO->setBuffer( LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_COLOR | LLVertexBuffer::MAP_NORMAL );
+ pVBO->drawArrays( mode, 0, vertCnt );
+}
+//=============================================================================
diff --git a/indra/llrender/llrendernavprim.h b/indra/llrender/llrendernavprim.h
new file mode 100644
index 0000000000..a3a5dfec3a
--- /dev/null
+++ b/indra/llrender/llrendernavprim.h
@@ -0,0 +1,49 @@
+/**
+* @file llrendernavprim.h
+* @brief Header file for llrendernavprim
+* @author Prep@lindenlab.com
+*
+* $LicenseInfo:firstyear=2012&license=viewerlgpl$
+* Second Life Viewer Source Code
+* Copyright (C) 2012, Linden Research, Inc.
+*
+* This library is free software; you can redistribute it and/or
+* modify it under the terms of the GNU Lesser General Public
+* License as published by the Free Software Foundation;
+* version 2.1 of the License only.
+*
+* This library is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+* Lesser General Public License for more details.
+*
+* You should have received a copy of the GNU Lesser General Public
+* License along with this library; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+*
+* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+* $/LicenseInfo$
+*/
+#ifndef LL_LLRENDERNAVPRIM_H
+#define LL_LLRENDERNAVPRIM_H
+
+#include "stdtypes.h"
+
+class LLColor4U;
+class LLVector3;
+class LLVertexBuffer;
+
+
+class LLRenderNavPrim
+{
+public:
+ //Draw simple tri
+ void renderLLTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, const LLColor4U& color ) const;
+ //Draw the contents of vertex buffer
+ void renderNavMeshVB( U32 mode, LLVertexBuffer* pVBO, int vertCnt );
+private:
+};
+
+extern LLRenderNavPrim gRenderNav;
+
+#endif // LL_LLRENDERNAVPRIM_H
diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp
index 99f0da330c..cc5c232380 100644
--- a/indra/llrender/llrendertarget.cpp
+++ b/indra/llrender/llrendertarget.cpp
@@ -69,6 +69,42 @@ LLRenderTarget::~LLRenderTarget()
release();
}
+void LLRenderTarget::resize(U32 resx, U32 resy, U32 color_fmt)
+{
+ //for accounting, get the number of pixels added/subtracted
+ S32 pix_diff = (resx*resy)-(mResX*mResY);
+
+ mResX = resx;
+ mResY = resy;
+
+ for (U32 i = 0; i < mTex.size(); ++i)
+ { //resize color attachments
+ gGL.getTexUnit(0)->bindManual(mUsage, mTex[i]);
+ LLImageGL::setManualImage(LLTexUnit::getInternalType(mUsage), 0, color_fmt, mResX, mResY, GL_RGBA, GL_UNSIGNED_BYTE, NULL, false);
+ sBytesAllocated += pix_diff*4;
+ }
+
+ if (mDepth)
+ { //resize depth attachment
+ if (mStencil)
+ {
+ //use render buffers where stencil buffers are in play
+ glBindRenderbuffer(GL_RENDERBUFFER, mDepth);
+ glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, mResX, mResY);
+ glBindRenderbuffer(GL_RENDERBUFFER, 0);
+ }
+ else
+ {
+ gGL.getTexUnit(0)->bindManual(mUsage, mDepth);
+ U32 internal_type = LLTexUnit::getInternalType(mUsage);
+ LLImageGL::setManualImage(internal_type, 0, GL_DEPTH_COMPONENT24, mResX, mResY, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL, false);
+ }
+
+ sBytesAllocated += pix_diff*4;
+ }
+}
+
+
bool LLRenderTarget::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, bool stencil, LLTexUnit::eTextureType usage, bool use_fbo, S32 samples)
{
stop_glerror();
diff --git a/indra/llrender/llrendertarget.h b/indra/llrender/llrendertarget.h
index 8360458840..e1a51304f1 100644
--- a/indra/llrender/llrendertarget.h
+++ b/indra/llrender/llrendertarget.h
@@ -57,8 +57,6 @@
*/
-class LLMultisampleBuffer;
-
class LLRenderTarget
{
public:
@@ -74,6 +72,12 @@ public:
//multiple calls will release previously allocated resources
bool allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, bool stencil, LLTexUnit::eTextureType usage = LLTexUnit::TT_TEXTURE, bool use_fbo = false, S32 samples = 0);
+ //resize existing attachments to use new resolution and color format
+ // CAUTION: if the GL runs out of memory attempting to resize, this render target will be undefined
+ // DO NOT use for screen space buffers or for scratch space for an image that might be uploaded
+ // DO use for render targets that resize often and aren't likely to ruin someone's day if they break
+ void resize(U32 resx, U32 resy, U32 color_fmt);
+
//add color buffer attachment
//limit of 4 color attachments per render target
bool addColorAttachment(U32 color_fmt);
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index 80752231d7..eadef93c89 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -38,10 +38,6 @@
#include "llglslshader.h"
#include "llmemory.h"
-#if LL_DARWIN
-#define LL_VBO_POOLING 1
-#else
-#endif
//Next Highest Power Of Two
//helper function, returns first number > v that is a power of 2, or v if v is already a power of 2
U32 nhpo2(U32 v)
@@ -294,6 +290,7 @@ void LLVBOPool::seedPool()
}
+
void LLVBOPool::cleanup()
{
U32 size = LL_VBO_BLOCK_SIZE;