diff options
author | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2012-07-30 15:02:02 -0400 |
---|---|---|
committer | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2012-07-30 15:02:02 -0400 |
commit | 58d5e223b8a15b4825b96923b5891b251c6ccc98 (patch) | |
tree | 8c1747e6c8067fcb5ad363fb7a202e39553e1ac2 /indra/llrender | |
parent | a5c9d89b28d74c1996a0c950a0c8b1484b43d243 (diff) | |
parent | b8bac66a0f8c392a221ad2c64611e2a55de82339 (diff) |
merge
Diffstat (limited to 'indra/llrender')
-rw-r--r-- | indra/llrender/CMakeLists.txt | 2 | ||||
-rwxr-xr-x | indra/llrender/llimagegl.cpp | 2 | ||||
-rw-r--r-- | indra/llrender/llrendernavprim.cpp | 59 | ||||
-rw-r--r-- | indra/llrender/llrendernavprim.h | 49 | ||||
-rw-r--r-- | indra/llrender/llrendertarget.cpp | 36 | ||||
-rw-r--r-- | indra/llrender/llrendertarget.h | 8 | ||||
-rw-r--r-- | indra/llrender/llvertexbuffer.cpp | 5 |
7 files changed, 155 insertions, 6 deletions
diff --git a/indra/llrender/CMakeLists.txt b/indra/llrender/CMakeLists.txt index 5c13df9f81..516af93316 100644 --- a/indra/llrender/CMakeLists.txt +++ b/indra/llrender/CMakeLists.txt @@ -36,6 +36,7 @@ set(llrender_SOURCE_FILES llglslshader.cpp llimagegl.cpp llpostprocess.cpp + llrendernavprim.cpp llrendersphere.cpp llshadermgr.cpp lltexture.cpp @@ -59,6 +60,7 @@ set(llrender_HEADER_FILES llimagegl.h llpostprocess.h llrender.h + llrendernavprim.h llrendersphere.h llshadermgr.h lltexture.h diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index f999940176..a4d7872ec2 100755 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -237,9 +237,11 @@ S32 LLImageGL::dataFormatComponents(S32 dataformat) //---------------------------------------------------------------------------- +static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_STATS("Image Stats"); // static void LLImageGL::updateStats(F32 current_time) { + LLFastTimer t(FTM_IMAGE_UPDATE_STATS); sLastFrameTime = current_time; sBoundTextureMemoryInBytes = sCurBoundTextureMemory; sCurBoundTextureMemory = 0; diff --git a/indra/llrender/llrendernavprim.cpp b/indra/llrender/llrendernavprim.cpp new file mode 100644 index 0000000000..ca72964832 --- /dev/null +++ b/indra/llrender/llrendernavprim.cpp @@ -0,0 +1,59 @@ +/** +* @file llrendernavprim.cpp +* @brief Implementation of llrendernavprim +* @author Prep@lindenlab.com +* +* $LicenseInfo:firstyear=2012&license=viewerlgpl$ +* Second Life Viewer Source Code +* Copyright (C) 2012, Linden Research, Inc. +* +* This library is free software; you can redistribute it and/or +* modify it under the terms of the GNU Lesser General Public +* License as published by the Free Software Foundation; +* version 2.1 of the License only. +* +* This library is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +* Lesser General Public License for more details. +* +* You should have received a copy of the GNU Lesser General Public +* License along with this library; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA +* +* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA +* $/LicenseInfo$ +*/ + + +#include "linden_common.h" + +#include "llrendernavprim.h" + +#include "llrender.h" +#include "llvertexbuffer.h" +#include "v4coloru.h" +#include "v3math.h" + +//============================================================================= +LLRenderNavPrim gRenderNav; +//============================================================================= +void LLRenderNavPrim::renderLLTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, const LLColor4U& color ) const +{ + LLColor4 cV(color); + gGL.color4fv( cV.mV ); + gGL.begin(LLRender::TRIANGLES); + { + gGL.vertex3fv( a.mV ); + gGL.vertex3fv( b.mV ); + gGL.vertex3fv( c.mV ); + } + gGL.end(); +} +//============================================================================= +void LLRenderNavPrim::renderNavMeshVB( U32 mode, LLVertexBuffer* pVBO, int vertCnt ) +{ + pVBO->setBuffer( LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_COLOR | LLVertexBuffer::MAP_NORMAL ); + pVBO->drawArrays( mode, 0, vertCnt ); +} +//============================================================================= diff --git a/indra/llrender/llrendernavprim.h b/indra/llrender/llrendernavprim.h new file mode 100644 index 0000000000..a3a5dfec3a --- /dev/null +++ b/indra/llrender/llrendernavprim.h @@ -0,0 +1,49 @@ +/** +* @file llrendernavprim.h +* @brief Header file for llrendernavprim +* @author Prep@lindenlab.com +* +* $LicenseInfo:firstyear=2012&license=viewerlgpl$ +* Second Life Viewer Source Code +* Copyright (C) 2012, Linden Research, Inc. +* +* This library is free software; you can redistribute it and/or +* modify it under the terms of the GNU Lesser General Public +* License as published by the Free Software Foundation; +* version 2.1 of the License only. +* +* This library is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +* Lesser General Public License for more details. +* +* You should have received a copy of the GNU Lesser General Public +* License along with this library; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA +* +* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA +* $/LicenseInfo$ +*/ +#ifndef LL_LLRENDERNAVPRIM_H +#define LL_LLRENDERNAVPRIM_H + +#include "stdtypes.h" + +class LLColor4U; +class LLVector3; +class LLVertexBuffer; + + +class LLRenderNavPrim +{ +public: + //Draw simple tri + void renderLLTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, const LLColor4U& color ) const; + //Draw the contents of vertex buffer + void renderNavMeshVB( U32 mode, LLVertexBuffer* pVBO, int vertCnt ); +private: +}; + +extern LLRenderNavPrim gRenderNav; + +#endif // LL_LLRENDERNAVPRIM_H diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp index 99f0da330c..cc5c232380 100644 --- a/indra/llrender/llrendertarget.cpp +++ b/indra/llrender/llrendertarget.cpp @@ -69,6 +69,42 @@ LLRenderTarget::~LLRenderTarget() release(); } +void LLRenderTarget::resize(U32 resx, U32 resy, U32 color_fmt) +{ + //for accounting, get the number of pixels added/subtracted + S32 pix_diff = (resx*resy)-(mResX*mResY); + + mResX = resx; + mResY = resy; + + for (U32 i = 0; i < mTex.size(); ++i) + { //resize color attachments + gGL.getTexUnit(0)->bindManual(mUsage, mTex[i]); + LLImageGL::setManualImage(LLTexUnit::getInternalType(mUsage), 0, color_fmt, mResX, mResY, GL_RGBA, GL_UNSIGNED_BYTE, NULL, false); + sBytesAllocated += pix_diff*4; + } + + if (mDepth) + { //resize depth attachment + if (mStencil) + { + //use render buffers where stencil buffers are in play + glBindRenderbuffer(GL_RENDERBUFFER, mDepth); + glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, mResX, mResY); + glBindRenderbuffer(GL_RENDERBUFFER, 0); + } + else + { + gGL.getTexUnit(0)->bindManual(mUsage, mDepth); + U32 internal_type = LLTexUnit::getInternalType(mUsage); + LLImageGL::setManualImage(internal_type, 0, GL_DEPTH_COMPONENT24, mResX, mResY, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL, false); + } + + sBytesAllocated += pix_diff*4; + } +} + + bool LLRenderTarget::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, bool stencil, LLTexUnit::eTextureType usage, bool use_fbo, S32 samples) { stop_glerror(); diff --git a/indra/llrender/llrendertarget.h b/indra/llrender/llrendertarget.h index 8360458840..e1a51304f1 100644 --- a/indra/llrender/llrendertarget.h +++ b/indra/llrender/llrendertarget.h @@ -57,8 +57,6 @@ */ -class LLMultisampleBuffer; - class LLRenderTarget { public: @@ -74,6 +72,12 @@ public: //multiple calls will release previously allocated resources bool allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, bool stencil, LLTexUnit::eTextureType usage = LLTexUnit::TT_TEXTURE, bool use_fbo = false, S32 samples = 0); + //resize existing attachments to use new resolution and color format + // CAUTION: if the GL runs out of memory attempting to resize, this render target will be undefined + // DO NOT use for screen space buffers or for scratch space for an image that might be uploaded + // DO use for render targets that resize often and aren't likely to ruin someone's day if they break + void resize(U32 resx, U32 resy, U32 color_fmt); + //add color buffer attachment //limit of 4 color attachments per render target bool addColorAttachment(U32 color_fmt); diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 80752231d7..eadef93c89 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -38,10 +38,6 @@ #include "llglslshader.h" #include "llmemory.h" -#if LL_DARWIN -#define LL_VBO_POOLING 1 -#else -#endif //Next Highest Power Of Two //helper function, returns first number > v that is a power of 2, or v if v is already a power of 2 U32 nhpo2(U32 v) @@ -294,6 +290,7 @@ void LLVBOPool::seedPool() } + void LLVBOPool::cleanup() { U32 size = LL_VBO_BLOCK_SIZE; |