Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-08-20 | SL-17584 Make setShaders crashes more informative | Andrey Kleshchev | |
2022-07-12 | Merge branch 'master' into DRTVWR-528 | Andrey Lihatskiy | |
# Conflicts: # indra/newview/llappviewer.cpp | |||
2022-07-06 | SL-17732 std_bad_alloc at setManualImage | Andrey Kleshchev | |
2022-06-29 | Merge branch 'master' (DRTVWR-543) into DRTVWR-559 | Andrey Kleshchev | |
# Conflicts: # autobuild.xml # indra/llrender/llgl.cpp # indra/newview/CMakeLists.txt # indra/newview/llvovolume.cpp | |||
2022-06-29 | Merge branch 'master' into DRTVWR-548-maint-N | Andrey Lihatskiy | |
# Conflicts: # doc/contributions.txt # indra/newview/llviewercontrol.cpp | |||
2022-06-28 | Fix for 2-bit errors in writing to and reading from norm.w | Dave Parks | |
2022-06-28 | Add emissiveRect to softenLightF.glsl | Dave Parks | |
2022-06-27 | SL-17274: Document which shader encodesNormal includes | Ptolemy | |
2022-06-24 | SL-17274 Hook up emissive map and non-texture parameters to pbropaqueF.glsl | Dave Parks | |
2022-06-23 | WIP adding check for existence of ARB_texture_cube_map_array extension | Brad Kittenbrink | |
2022-06-23 | fixing DRTVWR-559 glext usage on mac by upgrading to use khronos distributed ↵ | Brad Kittenbrink | |
glext.h | |||
2022-06-23 | Merged DRTVWR-559 into SL-17274_gbuffer_flags | Michael Pohoreski | |
2022-06-23 | Merged DRTVWR-559 into SL-17274_view_dir | Michael Pohoreski | |
2022-06-22 | SL-17274: Add GBuffer flag for PBR | Ptolemy | |
2022-06-22 | SL-17600 Proper irradiance probes. | Dave Parks | |
2022-06-21 | SL-17274: Remove hard-coded magic number checking if G-Buffer flag is set | Ptolemy | |
2022-06-21 | SL-17274 Cleanup hard-coded gbuffer atmos flag for softenlight | Ptolemy | |
2022-06-21 | SL-17600 WIP -- Proper radiance maps (not just mipped cubemaps). | Dave Parks | |
2022-06-21 | SL-17274: Add view_dir uniform | Ptolemy | |
2022-06-15 | SL-17584 Frame buffer object is now nessesary to run viewer | Andrey Kleshchev | |
2022-06-15 | SL-17584 Make setShaders crashes more informative | Andrey Kleshchev | |
2022-06-10 | SL-17523 Add reflection probe ambiance to windlight settings and integrate ↵ | Dave Parks | |
with UI and ReflectionMapManager | |||
2022-06-10 | SL-17574 Add probe detail combo box to advanced graphics preferences. Fix ↵ | Dave Parks | |
spot light shadows not working in probes. | |||
2022-06-09 | SL-17483: Merge branch 'track-threadpools' into sl-17483. | Nat Goodspeed | |
This picks up ThreadPoolSizes override logic embedded in ThreadPool's constructor, plus the new static ThreadPool::getConfiguredWidth() and getWidth() methods. | |||
2022-06-09 | SL-17483: Simplify ThreadPool instantiations. | Nat Goodspeed | |
Now that LL::ThreadPool's constructor has subsumed the work of discovering a runtime override width, LLAppViewer::initGeneralThread() can simply pass the compile-time default width instead of redundantly checking ThreadPoolSizes. Also the default ThreadPool capacity has been bumped up to what "General" and "LLImageGL" were requesting, so they need not pass that explicitly or explain in comments why they're doing it. But until we start throwing work at the "General" ThreadPool, configure it down to 1 thread in settings.xml. | |||
2022-06-05 | Merge remote-tracking branch 'origin/DRTVWR-543-maint_cmake' into ↵ | Nicky | |
DRTVWR-543-maint_cmake | |||
2022-06-01 | SL-17485 Add texture memory accounting for OS X | Dave Parks | |
2022-05-27 | DRTVWR-543 post-merge cleanup | Andrey Lihatskiy | |
2022-05-27 | Merge branch 'master' into DRTVWR-543-maint | Andrey Lihatskiy | |
# Conflicts: # autobuild.xml # indra/cmake/LLCommon.cmake # indra/llcommon/CMakeLists.txt # indra/llrender/llgl.cpp # indra/newview/llappviewer.cpp # indra/newview/llface.cpp # indra/newview/llflexibleobject.cpp # indra/newview/llvovolume.cpp | |||
2022-05-26 | SL-17473 Viewer not clearing all Vertex Buffers in some cases | Andrey Kleshchev | |
Image thread doesn't need mBuffer and buffer isn't thread safe so no point allocating it in an image thread. | |||
2022-05-26 | Merge branch 'master' v 6.6.1 into DRTVWR-528 | Dave Houlton | |
2022-05-20 | SL-17287 Instrument and optimize cubemap render. Fix for cubemap snapshots ↵ | Dave Parks | |
doing a full resolution render instead of a 512x512 render. | |||
2022-05-20 | SL-17287 Update Tracy to 0.8.1. Clean up GPU instrumentation. | Dave Parks | |
2022-05-19 | SL-17286 Reflection probe alpha/fullbright support. | Dave Parks | |
2022-05-18 | SL-17219: Merge 'DRTVWR-546' of lindenlab/viewer into SL-17219 | Nat Goodspeed | |
Update task branch from main project branch. | |||
2022-05-16 | Merge remote-tracking branch 'remotes/origin/DRTVWR-546' into DRTVWR-559 | Dave Parks | |
2022-05-16 | SL-17284 Reflection probe tuning and optimization take 1 | Dave Parks | |
2022-05-04 | Fix mac build for SL-17283 reflections work | Brad Kittenbrink | |
2022-05-04 | SL-17283 LLReflectionMapManager prototype. Remove snapshot code related ↵ | Dave Parks | |
overhead from reflection map renders. Add parallax correction and support for multiple reflection maps. | |||
2022-05-01 | Remove setting of HEADER_FILE_ONLY on .h* files, cmake automatically | Nicky | |
sets the property on those. | |||
2022-04-29 | SL-17124 switchContext and loadShaderFile crashes | Andrey Kleshchev | |
- Do not try initializing shaders if requirements are not met or if window does not exist - Warn user before closing window. Situation is unexpected, there is chance of more issues, like a freeze or a crash on close() - mHasMultitexture is a solid requirement, if it is not present, we won't be able to run | |||
2022-04-29 | SL-17282 prototype mixing of reflection map into legacy materials | Dave Parks | |
2022-04-28 | SL-17281 environment map prototype (stupid slow and hacky, but provides a ↵ | Dave Parks | |
way to get a "real" environment map for shader development) | |||
2022-04-18 | Merge remote-tracking branch 'origin/DRTVWR-543-maint' into ↵ | Nicky | |
DRTVWR-543-maint_cmake | |||
2022-04-18 | llrender does not need a dependency on sdl. There was some comment out code ↵ | Nicky | |
which suggests it was needed long ago. | |||
2022-04-18 | Use correct type | Nicky | |
2022-04-17 | Switch to target_include_directories | Nicky | |
All 3Ps include dirs are treated as SYSTEM, this will stop compilers stop emitting warnings from those files and greatly helps having high warning levels and not being swamped by warnings that come from external libraries. | |||
2022-04-15 | SL-17219 WIP - Texture pipeline overhaul | Dave Parks | |
2022-04-15 | SL-17035 Reverted a part of previous commit | Andrey Kleshchev | |
According to davep, the intent of Debug GL is to crash and in this it's doing it's job, but the rest of the fix that makes the state not persist is a good solution. | |||
2022-04-14 | SL-17035 Crash at gl_debug_callback | Andrey Kleshchev | |
RenderDebugGL was avaliable from develop menu, but since it was persistent, caused slowdowns and crashes it could result in users crashing or lagging without knowing the cause. To resolve the issue it was made to last for a single session. |