Age | Commit message (Expand) | Author |
2012-07-11 | MAINT-794 Fix for assert on loading some types of objects before their parents. | Dave Parks |
2012-06-28 | Merge | Dave Parks |
2012-06-22 | MAINT-653 Fix for shadow acne at high altitudes | Dave Parks |
2012-05-25 | MAINT-616 Faster issuance of occlusion queries. | Dave Parks |
2012-04-21 | STORM-1819: Ternary/graded shadow support | Adam Moss |
2012-02-28 | SH-2908 Fix for incompatibility issue with GLSL 1.30 | Dave Parks |
2012-02-22 | SH-2908 Fix for crash when enabling Lighting and Shadows on some AMD GPUs | Dave Parks |
2012-02-21 | SH-2908 Potential fix for pink textures on some OpenGL 3.1 implementations. | Dave Parks |
2012-02-17 | SH-2908 Potential fix for precision complaints from some AMD OpenGL 3.1 imple... | Dave Parks |
2012-02-13 | SH-2964 Fix for shader compilation error on some older NVIDIA cards. | Dave Parks |
2012-02-10 | SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float fo... | Dave Parks |
2012-02-06 | SH-2729 Fix for horizontal line of glitching graphics when DoF enabled | Dave Parks |
2012-01-26 | * Fixed up shader compilation errors to get lighting and shadows working agai... | Leslie Linden |
2011-12-14 | SH-2743 Fix for shader compiler error on some GL 3.x implementations. | Dave Parks |
2011-12-13 | SH-2743 Fix for shader compiler error on some GL 3.x implementations. | Dave Parks |
2011-11-28 | SH-2038 PROGRESS -- Hacked the code to not render alpha using VBO's on OS X s... | Leslie Linden |
2011-11-18 | SH-2700 Fix for random black textures due to texture index out of bounds. Al... | Dave Parks |
2011-11-15 | SH-2681 Fix for shader compiler error on GLSL 1.30 and later | Dave Parks |
2011-11-10 | SH-2666 Tweak depth of field optimizations based on resident feedback. | Dave Parks |
2011-11-10 | SH-2240 Better fix for red moon -- stop special casing "highlight_color" as a... | Dave Parks |
2011-11-04 | SH-2652 Better DoF combine foo | Dave Parks |
2011-11-02 | SH-2541 Fix for speckles on avatar on some cards -- don't use "maximum_alpha"... | Dave Parks |
2011-11-01 | SH-1427 Fix for sunlight color getting clobbered for non-deferred atmospheric... | Dave Parks |
2011-10-21 | SH-2240 Make OSX never attempt to use GLSL 1.30 or later | Dave Parks |
2011-10-11 | SH-2240 WIP on removing lots of string comparisons that were added to deal wi... | Dave Parks |
2011-09-28 | SH-2507 Shave some unused/redundant varying state and make the max texture in... | Dave Parks |
2011-09-24 | merge | Dave Parks |
2011-09-24 | SH-2244 Fix for shaders not building on GL < 2.1 | Dave Parks |
2011-09-24 | SH-2244 Fix for shaders not compiling on pre-GL-3.0 ATI drivers | Dave Parks |
2011-09-16 | SH-2243 work in progress -- don't use deprecated shader state | Dave Parks |
2011-08-24 | Mac rendering now with 100% fewer crashes when enabling shadows. | Leslie Linden |
2011-08-22 | Mac build fixes. | Leslie Linden |
2011-08-11 | SH-2242 FXAA support instead of unreliable multisample textures (done here be... | Dave Parks |
2011-07-29 | SH-2181 Fix for alpha flickering when basic shaders enabled (don't use glAlph... | Dave Parks |
2011-06-27 | SH-1897 Don't use GLSL 1.20 unless the GL version is >= 2.1f | Dave Parks |
2011-06-24 | SH-1903 Fix for silly shader compiler error. | Dave Parks |
2011-06-23 | SH-1903 Don't use indexed texture rendering when GL version is < 3.1 (fixes b... | Dave Parks |
2011-06-20 | SH-1618 Fix for shaders being disabled on mac due to switch statement in inde... | Dave Parks |
2011-05-31 | SH-1682 Dynamically adjust the number of texture channels to use for indexed ... | Dave Parks |
2011-05-30 | SH-1682 Full integration if indexed texture rendering to improve batch size. | Dave Parks |
2011-05-24 | SH-469 GL_ARB_texture_multisample support | Dave Parks |
2011-05-10 | SH-1521 FIX -- Lighting and Shadows grayed out on mac | Leslie Linden |
2010-10-13 | correct licenses (fix problem with license change merge) | Oz Linden |
2010-08-13 | Better support for curious mixtures fullbright/shiny/water with rigged attach... | Dave Parks |
2010-04-23 | Fix for stupid shader loading mistake. | Dave Parks |
2010-04-22 | Fix for broken shader loading behavior when Debug GL enabled. | Dave Parks |
2010-04-15 | More rigged attachments work. | Dave Parks |
2010-04-06 | Rigged attachments (almost works). | Dave Parks |
2009-02-03 | QAR-1177 maint-viewer-12 + uploadfees-viewer combo mergeme | Adam Moss |
2009-01-08 | Result of svn merge -r107256:107258 svn+ssh://svn/svn/user/phoenix/license_20... | Aaron Brashears |