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authorDave Parks <davep@lindenlab.com>2011-09-24 03:09:32 -0500
committerDave Parks <davep@lindenlab.com>2011-09-24 03:09:32 -0500
commit183fe0d14c48ebeb174567304cea197e7ea443fa (patch)
treeee233f301b9e7ce7b03d1c83af93aec9dfc1fd71 /indra/llrender/llshadermgr.cpp
parent2b604adf7bd20bbd78fce38ed44e2eba1ff1cdc8 (diff)
SH-2244 Fix for shaders not compiling on pre-GL-3.0 ATI drivers
Diffstat (limited to 'indra/llrender/llshadermgr.cpp')
-rw-r--r--indra/llrender/llshadermgr.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp
index 889b436ac5..17191a2d97 100644
--- a/indra/llrender/llshadermgr.cpp
+++ b/indra/llrender/llshadermgr.cpp
@@ -561,6 +561,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade
text[count++] = strdup("#version 400\n");
}
+ text[count++] = strdup("#define DEFINE_GL_FRAGCOLOR 1\n");
text[count++] = strdup("#define FXAA_GLSL_130 1\n");
text[count++] = strdup("#define ATTRIBUTE in\n");