diff options
Diffstat (limited to 'indra/llappearance')
33 files changed, 13326 insertions, 13349 deletions
diff --git a/indra/llappearance/llavatarappearance.cpp b/indra/llappearance/llavatarappearance.cpp index b46edf573c..ed023c670b 100644 --- a/indra/llappearance/llavatarappearance.cpp +++ b/indra/llappearance/llavatarappearance.cpp @@ -1,2106 +1,2081 @@ -/** - * @File llavatarappearance.cpp - * @brief Implementation of LLAvatarAppearance class - * - * $LicenseInfo:firstyear=2012&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "linden_common.h" - -#include "llavatarappearance.h" -#include "llavatarappearancedefines.h" -#include "llavatarjointmesh.h" -#include "llstl.h" -#include "lldir.h" -#include "llpolymorph.h" -#include "llpolymesh.h" -#include "llpolyskeletaldistortion.h" -#include "llstl.h" -#include "lltexglobalcolor.h" -#include "llwearabledata.h" -#include "boost/bind.hpp" -#include "boost/tokenizer.hpp" - -using namespace LLAvatarAppearanceDefines; - -//----------------------------------------------------------------------------- -// Constants -//----------------------------------------------------------------------------- - -const std::string AVATAR_DEFAULT_CHAR = "avatar"; -const LLColor4 DUMMY_COLOR = LLColor4(0.5,0.5,0.5,1.0); - -/********************************************************************************* - ** ** - ** Begin private LLAvatarAppearance Support classes - ** - **/ - -//------------------------------------------------------------------------ -// LLAvatarBoneInfo -// Trans/Scale/Rot etc. info about each avatar bone. Used by LLVOAvatarSkeleton. -//------------------------------------------------------------------------ -class LLAvatarBoneInfo -{ - friend class LLAvatarAppearance; - friend class LLAvatarSkeletonInfo; -public: - LLAvatarBoneInfo() : mIsJoint(false) {} - ~LLAvatarBoneInfo() - { - std::for_each(mChildren.begin(), mChildren.end(), DeletePointer()); - mChildren.clear(); - } - bool parseXml(LLXmlTreeNode* node); - -private: - std::string mName; - std::string mSupport; - std::string mAliases; - bool mIsJoint; - LLVector3 mPos; - LLVector3 mEnd; - LLVector3 mRot; - LLVector3 mScale; - LLVector3 mPivot; - typedef std::vector<LLAvatarBoneInfo*> bones_t; - bones_t mChildren; -}; - -//------------------------------------------------------------------------ -// LLAvatarSkeletonInfo -// Overall avatar skeleton -//------------------------------------------------------------------------ -class LLAvatarSkeletonInfo -{ - friend class LLAvatarAppearance; -public: - LLAvatarSkeletonInfo() : - mNumBones(0), mNumCollisionVolumes(0) {} - ~LLAvatarSkeletonInfo() - { - std::for_each(mBoneInfoList.begin(), mBoneInfoList.end(), DeletePointer()); - mBoneInfoList.clear(); - } - bool parseXml(LLXmlTreeNode* node); - S32 getNumBones() const { return mNumBones; } - S32 getNumCollisionVolumes() const { return mNumCollisionVolumes; } - -private: - S32 mNumBones; - S32 mNumCollisionVolumes; - LLAvatarAppearance::joint_alias_map_t mJointAliasMap; - typedef std::vector<LLAvatarBoneInfo*> bone_info_list_t; - bone_info_list_t mBoneInfoList; -}; - -//----------------------------------------------------------------------------- -// LLAvatarXmlInfo -//----------------------------------------------------------------------------- - -LLAvatarAppearance::LLAvatarXmlInfo::LLAvatarXmlInfo() - : mTexSkinColorInfo(0), mTexHairColorInfo(0), mTexEyeColorInfo(0) -{ -} - -LLAvatarAppearance::LLAvatarXmlInfo::~LLAvatarXmlInfo() -{ - std::for_each(mMeshInfoList.begin(), mMeshInfoList.end(), DeletePointer()); - mMeshInfoList.clear(); - - std::for_each(mSkeletalDistortionInfoList.begin(), mSkeletalDistortionInfoList.end(), DeletePointer()); - mSkeletalDistortionInfoList.clear(); - - std::for_each(mAttachmentInfoList.begin(), mAttachmentInfoList.end(), DeletePointer()); - mAttachmentInfoList.clear(); - - delete_and_clear(mTexSkinColorInfo); - delete_and_clear(mTexHairColorInfo); - delete_and_clear(mTexEyeColorInfo); - - std::for_each(mLayerInfoList.begin(), mLayerInfoList.end(), DeletePointer()); - mLayerInfoList.clear(); - - std::for_each(mDriverInfoList.begin(), mDriverInfoList.end(), DeletePointer()); - mDriverInfoList.clear(); - - std::for_each(mMorphMaskInfoList.begin(), mMorphMaskInfoList.end(), DeletePointer()); - mMorphMaskInfoList.clear(); -} - - -/** - ** - ** End LLAvatarAppearance Support classes - ** ** - *********************************************************************************/ - -//----------------------------------------------------------------------------- -// Static Data -//----------------------------------------------------------------------------- -LLAvatarSkeletonInfo* LLAvatarAppearance::sAvatarSkeletonInfo = NULL; -LLAvatarAppearance::LLAvatarXmlInfo* LLAvatarAppearance::sAvatarXmlInfo = NULL; -LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary* LLAvatarAppearance::sAvatarDictionary = NULL; - - -LLAvatarAppearance::LLAvatarAppearance(LLWearableData* wearable_data) : - LLCharacter(), - mIsDummy(false), - mTexSkinColor( NULL ), - mTexHairColor( NULL ), - mTexEyeColor( NULL ), - mPelvisToFoot(0.f), - mHeadOffset(), - mRoot(NULL), - mWearableData(wearable_data), - mNumBones(0), - mNumCollisionVolumes(0), - mCollisionVolumes(NULL), - mIsBuilt(false), - mInitFlags(0) -{ - llassert_always(mWearableData); - mBakedTextureDatas.resize(LLAvatarAppearanceDefines::BAKED_NUM_INDICES); - for (U32 i = 0; i < mBakedTextureDatas.size(); i++ ) - { - mBakedTextureDatas[i].mLastTextureID = IMG_DEFAULT_AVATAR; - mBakedTextureDatas[i].mTexLayerSet = NULL; - mBakedTextureDatas[i].mIsLoaded = false; - mBakedTextureDatas[i].mIsUsed = false; - mBakedTextureDatas[i].mMaskTexName = 0; - mBakedTextureDatas[i].mTextureIndex = sAvatarDictionary->bakedToLocalTextureIndex((LLAvatarAppearanceDefines::EBakedTextureIndex)i); - } -} - -// virtual -void LLAvatarAppearance::initInstance() -{ - //------------------------------------------------------------------------- - // initialize joint, mesh and shape members - //------------------------------------------------------------------------- - mRoot = createAvatarJoint(); - mRoot->setName( "mRoot" ); - - for (const LLAvatarAppearanceDictionary::MeshEntries::value_type& mesh_pair : sAvatarDictionary->getMeshEntries()) - { - const EMeshIndex mesh_index = mesh_pair.first; - const LLAvatarAppearanceDictionary::MeshEntry *mesh_dict = mesh_pair.second; - LLAvatarJoint* joint = createAvatarJoint(); - joint->setName(mesh_dict->mName); - joint->setMeshID(mesh_index); - mMeshLOD.push_back(joint); - - /* mHairLOD.setName("mHairLOD"); - mHairMesh0.setName("mHairMesh0"); - mHairMesh0.setMeshID(MESH_ID_HAIR); - mHairMesh1.setName("mHairMesh1"); */ - for (U32 lod = 0; lod < mesh_dict->mLOD; lod++) - { - LLAvatarJointMesh* mesh = createAvatarJointMesh(); - std::string mesh_name = "m" + mesh_dict->mName + std::to_string(lod); - // We pre-pended an m - need to capitalize first character for camelCase - mesh_name[1] = toupper(mesh_name[1]); - mesh->setName(mesh_name); - mesh->setMeshID(mesh_index); - mesh->setPickName(mesh_dict->mPickName); - mesh->setIsTransparent(false); - switch((S32)mesh_index) - { - case MESH_ID_HAIR: - mesh->setIsTransparent(true); - break; - case MESH_ID_SKIRT: - mesh->setIsTransparent(true); - break; - case MESH_ID_EYEBALL_LEFT: - case MESH_ID_EYEBALL_RIGHT: - mesh->setSpecular( LLColor4( 1.0f, 1.0f, 1.0f, 1.0f ), 1.f ); - break; - } - - joint->mMeshParts.push_back(mesh); - } - } - - //------------------------------------------------------------------------- - // associate baked textures with meshes - //------------------------------------------------------------------------- - for (const LLAvatarAppearanceDictionary::MeshEntries::value_type& mesh_pair : sAvatarDictionary->getMeshEntries()) - { - const EMeshIndex mesh_index = mesh_pair.first; - const LLAvatarAppearanceDictionary::MeshEntry *mesh_dict = mesh_pair.second; - const EBakedTextureIndex baked_texture_index = mesh_dict->mBakedID; - // Skip it if there's no associated baked texture. - if (baked_texture_index == BAKED_NUM_INDICES) continue; - - for (LLAvatarJointMesh* mesh : mMeshLOD[mesh_index]->mMeshParts) - { - mBakedTextureDatas[(S32)baked_texture_index].mJointMeshes.push_back(mesh); - } - } - - buildCharacter(); - - mInitFlags |= 1<<0; - -} - -// virtual -LLAvatarAppearance::~LLAvatarAppearance() -{ - delete_and_clear(mTexSkinColor); - delete_and_clear(mTexHairColor); - delete_and_clear(mTexEyeColor); - - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) - { - delete_and_clear(mBakedTextureDatas[i].mTexLayerSet); - mBakedTextureDatas[i].mJointMeshes.clear(); - - for (LLMaskedMorph* masked_morph : mBakedTextureDatas[i].mMaskedMorphs) - { - delete masked_morph; - } - } - - if (mRoot) - { - mRoot->removeAllChildren(); - delete mRoot; - mRoot = nullptr; - } - mJointMap.clear(); - - clearSkeleton(); - delete_and_clear_array(mCollisionVolumes); - - std::for_each(mPolyMeshes.begin(), mPolyMeshes.end(), DeletePairedPointer()); - mPolyMeshes.clear(); - - for (LLAvatarJoint* joint : mMeshLOD) - { - std::for_each(joint->mMeshParts.begin(), joint->mMeshParts.end(), DeletePointer()); - joint->mMeshParts.clear(); - } - std::for_each(mMeshLOD.begin(), mMeshLOD.end(), DeletePointer()); - mMeshLOD.clear(); -} - -//static -void LLAvatarAppearance::initClass() -{ - initClass("",""); -} - -//static -void LLAvatarAppearance::initClass(const std::string& avatar_file_name_arg, const std::string& skeleton_file_name_arg) -{ - // init dictionary (don't repeat on second login attempt) - if (!sAvatarDictionary) - { - sAvatarDictionary = new LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary(); - } - - std::string avatar_file_name; - - if (!avatar_file_name_arg.empty()) - { - avatar_file_name = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,avatar_file_name_arg); - } - else - { - avatar_file_name = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,AVATAR_DEFAULT_CHAR + "_lad.xml"); - } - LLXmlTree xml_tree; - bool success = xml_tree.parseFile( avatar_file_name, false ); - if (!success) - { - LL_ERRS() << "Problem reading avatar configuration file:" << avatar_file_name << LL_ENDL; - } - - // now sanity check xml file - LLXmlTreeNode* root = xml_tree.getRoot(); - if (!root) - { - LL_ERRS() << "No root node found in avatar configuration file: " << avatar_file_name << LL_ENDL; - return; - } - - //------------------------------------------------------------------------- - // <linden_avatar version="2.0"> (root) - //------------------------------------------------------------------------- - if( !root->hasName( "linden_avatar" ) ) - { - LL_ERRS() << "Invalid avatar file header: " << avatar_file_name << LL_ENDL; - } - - std::string version; - static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version"); - if( !root->getFastAttributeString( version_string, version ) || ((version != "1.0") && (version != "2.0"))) - { - LL_ERRS() << "Invalid avatar file version: " << version << " in file: " << avatar_file_name << LL_ENDL; - } - - S32 wearable_def_version = 1; - static LLStdStringHandle wearable_definition_version_string = LLXmlTree::addAttributeString("wearable_definition_version"); - root->getFastAttributeS32( wearable_definition_version_string, wearable_def_version ); - LLWearable::setCurrentDefinitionVersion( wearable_def_version ); - - std::string mesh_file_name; - - LLXmlTreeNode* skeleton_node = root->getChildByName( "skeleton" ); - if (!skeleton_node) - { - LL_ERRS() << "No skeleton in avatar configuration file: " << avatar_file_name << LL_ENDL; - return; - } - - std::string skeleton_file_name = skeleton_file_name_arg; - if (skeleton_file_name.empty()) - { - static LLStdStringHandle file_name_string = LLXmlTree::addAttributeString("file_name"); - if (!skeleton_node->getFastAttributeString(file_name_string, skeleton_file_name)) - { - LL_ERRS() << "No file name in skeleton node in avatar config file: " << avatar_file_name << LL_ENDL; - } - } - - std::string skeleton_path; - LLXmlTree skeleton_xml_tree; - skeleton_path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,skeleton_file_name); - if (!parseSkeletonFile(skeleton_path, skeleton_xml_tree)) - { - LL_ERRS() << "Error parsing skeleton file: " << skeleton_path << LL_ENDL; - } - - // Process XML data - - // avatar_skeleton.xml - if (sAvatarSkeletonInfo) - { //this can happen if a login attempt failed - delete sAvatarSkeletonInfo; - } - sAvatarSkeletonInfo = new LLAvatarSkeletonInfo; - if (!sAvatarSkeletonInfo->parseXml(skeleton_xml_tree.getRoot())) - { - LL_ERRS() << "Error parsing skeleton XML file: " << skeleton_path << LL_ENDL; - } - // parse avatar_lad.xml - if (sAvatarXmlInfo) - { //this can happen if a login attempt failed - delete_and_clear(sAvatarXmlInfo); - } - sAvatarXmlInfo = new LLAvatarXmlInfo; - if (!sAvatarXmlInfo->parseXmlSkeletonNode(root)) - { - LL_ERRS() << "Error parsing skeleton node in avatar XML file: " << skeleton_path << LL_ENDL; - } - if (!sAvatarXmlInfo->parseXmlMeshNodes(root)) - { - LL_ERRS() << "Error parsing skeleton node in avatar XML file: " << skeleton_path << LL_ENDL; - } - if (!sAvatarXmlInfo->parseXmlColorNodes(root)) - { - LL_ERRS() << "Error parsing skeleton node in avatar XML file: " << skeleton_path << LL_ENDL; - } - if (!sAvatarXmlInfo->parseXmlLayerNodes(root)) - { - LL_ERRS() << "Error parsing skeleton node in avatar XML file: " << skeleton_path << LL_ENDL; - } - if (!sAvatarXmlInfo->parseXmlDriverNodes(root)) - { - LL_ERRS() << "Error parsing skeleton node in avatar XML file: " << skeleton_path << LL_ENDL; - } - if (!sAvatarXmlInfo->parseXmlMorphNodes(root)) - { - LL_ERRS() << "Error parsing skeleton node in avatar XML file: " << skeleton_path << LL_ENDL; - } -} - -void LLAvatarAppearance::cleanupClass() -{ - delete_and_clear(sAvatarXmlInfo); - delete_and_clear(sAvatarDictionary); - delete_and_clear(sAvatarSkeletonInfo); -} - -using namespace LLAvatarAppearanceDefines; - -void LLAvatarAppearance::compareJointStateMaps(joint_state_map_t& last_state, - joint_state_map_t& curr_state) -{ - if (!last_state.empty() && (last_state != curr_state)) - { - S32 diff_count = 0; - for (joint_state_map_t::value_type& pair : last_state) - { - const std::string& key = pair.first; - if (last_state[key] != curr_state[key]) - { - LL_DEBUGS("AvatarBodySize") << "BodySize change " << key << " " << last_state[key] << "->" << curr_state[key] << LL_ENDL; - diff_count++; - } - } - if (diff_count > 0) - { - LL_DEBUGS("AvatarBodySize") << "Total of BodySize changes " << diff_count << LL_ENDL; - } - - } -} - -//------------------------------------------------------------------------ -// The viewer can only suggest a good size for the agent, -// the simulator will keep it inside a reasonable range. -void LLAvatarAppearance::computeBodySize() -{ - mLastBodySizeState = mCurrBodySizeState; - - mCurrBodySizeState["mPelvis scale"] = mPelvisp->getScale(); - mCurrBodySizeState["mSkull pos"] = mSkullp->getPosition(); - mCurrBodySizeState["mSkull scale"] = mSkullp->getScale(); - mCurrBodySizeState["mNeck pos"] = mNeckp->getPosition(); - mCurrBodySizeState["mNeck scale"] = mNeckp->getScale(); - mCurrBodySizeState["mChest pos"] = mChestp->getPosition(); - mCurrBodySizeState["mChest scale"] = mChestp->getScale(); - mCurrBodySizeState["mHead pos"] = mHeadp->getPosition(); - mCurrBodySizeState["mHead scale"] = mHeadp->getScale(); - mCurrBodySizeState["mTorso pos"] = mTorsop->getPosition(); - mCurrBodySizeState["mTorso scale"] = mTorsop->getScale(); - mCurrBodySizeState["mHipLeft pos"] = mHipLeftp->getPosition(); - mCurrBodySizeState["mHipLeft scale"] = mHipLeftp->getScale(); - mCurrBodySizeState["mKneeLeft pos"] = mKneeLeftp->getPosition(); - mCurrBodySizeState["mKneeLeft scale"] = mKneeLeftp->getScale(); - mCurrBodySizeState["mAnkleLeft pos"] = mAnkleLeftp->getPosition(); - mCurrBodySizeState["mAnkleLeft scale"] = mAnkleLeftp->getScale(); - mCurrBodySizeState["mFootLeft pos"] = mFootLeftp->getPosition(); - - LLVector3 pelvis_scale = mPelvisp->getScale(); - - // some of the joints have not been cached - LLVector3 skull = mSkullp->getPosition(); - //LLVector3 skull_scale = mSkullp->getScale(); - - LLVector3 neck = mNeckp->getPosition(); - LLVector3 neck_scale = mNeckp->getScale(); - - LLVector3 chest = mChestp->getPosition(); - LLVector3 chest_scale = mChestp->getScale(); - - // the rest of the joints have been cached - LLVector3 head = mHeadp->getPosition(); - LLVector3 head_scale = mHeadp->getScale(); - - LLVector3 torso = mTorsop->getPosition(); - LLVector3 torso_scale = mTorsop->getScale(); - - LLVector3 hip = mHipLeftp->getPosition(); - LLVector3 hip_scale = mHipLeftp->getScale(); - - LLVector3 knee = mKneeLeftp->getPosition(); - LLVector3 knee_scale = mKneeLeftp->getScale(); - - LLVector3 ankle = mAnkleLeftp->getPosition(); - LLVector3 ankle_scale = mAnkleLeftp->getScale(); - - LLVector3 foot = mFootLeftp->getPosition(); - - F32 old_offset = mAvatarOffset.mV[VZ]; - - mAvatarOffset.mV[VZ] = getVisualParamWeight(AVATAR_HOVER); - - mPelvisToFoot = hip.mV[VZ] * pelvis_scale.mV[VZ] - - knee.mV[VZ] * hip_scale.mV[VZ] - - ankle.mV[VZ] * knee_scale.mV[VZ] - - foot.mV[VZ] * ankle_scale.mV[VZ]; - - LLVector3 new_body_size; - new_body_size.mV[VZ] = mPelvisToFoot + - // the sqrt(2) correction below is an approximate - // correction to get to the top of the head - F_SQRT2 * (skull.mV[VZ] * head_scale.mV[VZ]) + - head.mV[VZ] * neck_scale.mV[VZ] + - neck.mV[VZ] * chest_scale.mV[VZ] + - chest.mV[VZ] * torso_scale.mV[VZ] + - torso.mV[VZ] * pelvis_scale.mV[VZ]; - - // TODO -- measure the real depth and width - new_body_size.mV[VX] = DEFAULT_AGENT_DEPTH; - new_body_size.mV[VY] = DEFAULT_AGENT_WIDTH; - - mAvatarOffset.mV[VX] = 0.0f; - mAvatarOffset.mV[VY] = 0.0f; - - if (new_body_size != mBodySize || old_offset != mAvatarOffset.mV[VZ]) - { - mBodySize = new_body_size; - - compareJointStateMaps(mLastBodySizeState, mCurrBodySizeState); - } -} - -//----------------------------------------------------------------------------- -// parseSkeletonFile() -//----------------------------------------------------------------------------- -bool LLAvatarAppearance::parseSkeletonFile(const std::string& filename, LLXmlTree& skeleton_xml_tree) -{ - //------------------------------------------------------------------------- - // parse the file - //------------------------------------------------------------------------- - bool parsesuccess = skeleton_xml_tree.parseFile( filename, false ); - - if (!parsesuccess) - { - LL_ERRS() << "Can't parse skeleton file: " << filename << LL_ENDL; - return false; - } - - // now sanity check xml file - LLXmlTreeNode* root = skeleton_xml_tree.getRoot(); - if (!root) - { - LL_ERRS() << "No root node found in avatar skeleton file: " << filename << LL_ENDL; - return false; - } - - if( !root->hasName( "linden_skeleton" ) ) - { - LL_ERRS() << "Invalid avatar skeleton file header: " << filename << LL_ENDL; - return false; - } - - std::string version; - static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version"); - if( !root->getFastAttributeString( version_string, version ) || ((version != "1.0") && (version != "2.0"))) - { - LL_ERRS() << "Invalid avatar skeleton file version: " << version << " in file: " << filename << LL_ENDL; - return false; - } - - return true; -} - -//----------------------------------------------------------------------------- -// setupBone() -//----------------------------------------------------------------------------- -bool LLAvatarAppearance::setupBone(const LLAvatarBoneInfo* info, LLJoint* parent, S32 &volume_num, S32 &joint_num) -{ - LLJoint* joint = NULL; - - LL_DEBUGS("BVH") << "bone info: name " << info->mName - << " isJoint " << info->mIsJoint - << " volume_num " << volume_num - << " joint_num " << joint_num - << LL_ENDL; - - if (info->mIsJoint) - { - joint = getCharacterJoint(joint_num); - if (!joint) - { - LL_WARNS() << "Too many bones" << LL_ENDL; - return false; - } - joint->setName( info->mName ); - } - else // collision volume - { - if (volume_num >= (S32)mNumCollisionVolumes) - { - LL_WARNS() << "Too many collision volumes" << LL_ENDL; - return false; - } - joint = (&mCollisionVolumes[volume_num]); - joint->setName( info->mName ); - } - - // add to parent - if (parent && (joint->getParent()!=parent)) - { - parent->addChild( joint ); - } - - // SL-315 - joint->setPosition(info->mPos); - joint->setDefaultPosition(info->mPos); - joint->setRotation(mayaQ(info->mRot.mV[VX], info->mRot.mV[VY], - info->mRot.mV[VZ], LLQuaternion::XYZ)); - joint->setScale(info->mScale); - joint->setDefaultScale(info->mScale); - joint->setSupport(info->mSupport); - joint->setEnd(info->mEnd); - - if (info->mIsJoint) - { - joint->setSkinOffset( info->mPivot ); - joint->setJointNum(joint_num); - joint_num++; - } - else // collision volume - { - joint->setJointNum(mNumBones+volume_num); - volume_num++; - } - - - // setup children - for (LLAvatarBoneInfo* child_info : info->mChildren) - { - if (!setupBone(child_info, joint, volume_num, joint_num)) - { - return false; - } - } - - return true; -} - -//----------------------------------------------------------------------------- -// allocateCharacterJoints() -//----------------------------------------------------------------------------- -bool LLAvatarAppearance::allocateCharacterJoints( U32 num ) -{ - if (mSkeleton.size() != num) - { - clearSkeleton(); - mSkeleton = avatar_joint_list_t(num,NULL); - mNumBones = num; - } - - return true; -} - - -//----------------------------------------------------------------------------- -// buildSkeleton() -//----------------------------------------------------------------------------- -bool LLAvatarAppearance::buildSkeleton(const LLAvatarSkeletonInfo *info) -{ - LL_DEBUGS("BVH") << "numBones " << info->mNumBones << " numCollisionVolumes " << info->mNumCollisionVolumes << LL_ENDL; - - // allocate joints - if (!allocateCharacterJoints(info->mNumBones)) - { - LL_ERRS() << "Can't allocate " << info->mNumBones << " joints" << LL_ENDL; - return false; - } - - // allocate volumes - if (info->mNumCollisionVolumes) - { - if (!allocateCollisionVolumes(info->mNumCollisionVolumes)) - { - LL_ERRS() << "Can't allocate " << info->mNumCollisionVolumes << " collision volumes" << LL_ENDL; - return false; - } - } - - S32 current_joint_num = 0; - S32 current_volume_num = 0; - for (LLAvatarBoneInfo* bone_info : info->mBoneInfoList) - { - if (!setupBone(bone_info, NULL, current_volume_num, current_joint_num)) - { - LL_ERRS() << "Error parsing bone in skeleton file" << LL_ENDL; - return false; - } - } - - return true; -} - -//----------------------------------------------------------------------------- -// clearSkeleton() -//----------------------------------------------------------------------------- -void LLAvatarAppearance::clearSkeleton() -{ - std::for_each(mSkeleton.begin(), mSkeleton.end(), DeletePointer()); - mSkeleton.clear(); -} - -//------------------------------------------------------------------------ -// addPelvisFixup -//------------------------------------------------------------------------ -void LLAvatarAppearance::addPelvisFixup( F32 fixup, const LLUUID& mesh_id ) -{ - LLVector3 pos(0.0,0.0,fixup); - mPelvisFixups.add(mesh_id,pos); -} - -//------------------------------------------------------------------------ -// addPelvisFixup -//------------------------------------------------------------------------ -void LLAvatarAppearance::removePelvisFixup( const LLUUID& mesh_id ) -{ - mPelvisFixups.remove(mesh_id); -} - -//------------------------------------------------------------------------ -// hasPelvisFixup -//------------------------------------------------------------------------ -bool LLAvatarAppearance::hasPelvisFixup( F32& fixup, LLUUID& mesh_id ) const -{ - LLVector3 pos; - if (mPelvisFixups.findActiveOverride(mesh_id,pos)) - { - fixup = pos[2]; - return true; - } - return false; -} - -bool LLAvatarAppearance::hasPelvisFixup( F32& fixup ) const -{ - LLUUID mesh_id; - return hasPelvisFixup( fixup, mesh_id ); -} -//----------------------------------------------------------------------------- -// LLAvatarAppearance::buildCharacter() -// Deferred initialization and rebuild of the avatar. -//----------------------------------------------------------------------------- -void LLAvatarAppearance::buildCharacter() -{ - //------------------------------------------------------------------------- - // remove all references to our existing skeleton - // so we can rebuild it - //------------------------------------------------------------------------- - flushAllMotions(); - - //------------------------------------------------------------------------- - // remove all of mRoot's children - //------------------------------------------------------------------------- - mRoot->removeAllChildren(); - mJointMap.clear(); - mIsBuilt = false; - - //------------------------------------------------------------------------- - // clear mesh data - //------------------------------------------------------------------------- - for (LLAvatarJoint* joint : mMeshLOD) - { - for (LLAvatarJointMesh* mesh : joint->mMeshParts) - { - mesh->setMesh(NULL); - } - } - - //------------------------------------------------------------------------- - // (re)load our skeleton and meshes - //------------------------------------------------------------------------- - LLTimer timer; - - bool status = loadAvatar(); - stop_glerror(); - -// gPrintMessagesThisFrame = true; - LL_DEBUGS() << "Avatar load took " << timer.getElapsedTimeF32() << " seconds." << LL_ENDL; - - if (!status) - { - if (isSelf()) - { - LL_ERRS() << "Unable to load user's avatar" << LL_ENDL; - } - else - { - LL_WARNS() << "Unable to load other's avatar" << LL_ENDL; - } - return; - } - - //------------------------------------------------------------------------- - // initialize "well known" joint pointers - //------------------------------------------------------------------------- - mPelvisp = mRoot->findJoint("mPelvis"); - mTorsop = mRoot->findJoint("mTorso"); - mChestp = mRoot->findJoint("mChest"); - mNeckp = mRoot->findJoint("mNeck"); - mHeadp = mRoot->findJoint("mHead"); - mSkullp = mRoot->findJoint("mSkull"); - mHipLeftp = mRoot->findJoint("mHipLeft"); - mHipRightp = mRoot->findJoint("mHipRight"); - mKneeLeftp = mRoot->findJoint("mKneeLeft"); - mKneeRightp = mRoot->findJoint("mKneeRight"); - mAnkleLeftp = mRoot->findJoint("mAnkleLeft"); - mAnkleRightp = mRoot->findJoint("mAnkleRight"); - mFootLeftp = mRoot->findJoint("mFootLeft"); - mFootRightp = mRoot->findJoint("mFootRight"); - mWristLeftp = mRoot->findJoint("mWristLeft"); - mWristRightp = mRoot->findJoint("mWristRight"); - mEyeLeftp = mRoot->findJoint("mEyeLeft"); - mEyeRightp = mRoot->findJoint("mEyeRight"); - - //------------------------------------------------------------------------- - // Make sure "well known" pointers exist - //------------------------------------------------------------------------- - if (!(mPelvisp && - mTorsop && - mChestp && - mNeckp && - mHeadp && - mSkullp && - mHipLeftp && - mHipRightp && - mKneeLeftp && - mKneeRightp && - mAnkleLeftp && - mAnkleRightp && - mFootLeftp && - mFootRightp && - mWristLeftp && - mWristRightp && - mEyeLeftp && - mEyeRightp)) - { - LL_ERRS() << "Failed to create avatar." << LL_ENDL; - return; - } - - //------------------------------------------------------------------------- - // initialize the pelvis - //------------------------------------------------------------------------- - // SL-315 - mPelvisp->setPosition( LLVector3(0.0f, 0.0f, 0.0f) ); - - mIsBuilt = true; - stop_glerror(); - -} - -bool LLAvatarAppearance::loadAvatar() -{ -// LL_RECORD_BLOCK_TIME(FTM_LOAD_AVATAR); - - // avatar_skeleton.xml - if( !buildSkeleton(sAvatarSkeletonInfo) ) - { - LL_ERRS() << "avatar file: buildSkeleton() failed" << LL_ENDL; - return false; - } - - // initialize mJointAliasMap - getJointAliases(); - - // avatar_lad.xml : <skeleton> - if( !loadSkeletonNode() ) - { - LL_ERRS() << "avatar file: loadNodeSkeleton() failed" << LL_ENDL; - return false; - } - - // avatar_lad.xml : <mesh> - if( !loadMeshNodes() ) - { - LL_ERRS() << "avatar file: loadNodeMesh() failed" << LL_ENDL; - return false; - } - - // avatar_lad.xml : <global_color> - if( sAvatarXmlInfo->mTexSkinColorInfo ) - { - mTexSkinColor = new LLTexGlobalColor( this ); - if( !mTexSkinColor->setInfo( sAvatarXmlInfo->mTexSkinColorInfo ) ) - { - LL_ERRS() << "avatar file: mTexSkinColor->setInfo() failed" << LL_ENDL; - return false; - } - } - else - { - LL_ERRS() << "<global_color> name=\"skin_color\" not found" << LL_ENDL; - return false; - } - if( sAvatarXmlInfo->mTexHairColorInfo ) - { - mTexHairColor = new LLTexGlobalColor( this ); - if( !mTexHairColor->setInfo( sAvatarXmlInfo->mTexHairColorInfo ) ) - { - LL_ERRS() << "avatar file: mTexHairColor->setInfo() failed" << LL_ENDL; - return false; - } - } - else - { - LL_ERRS() << "<global_color> name=\"hair_color\" not found" << LL_ENDL; - return false; - } - if( sAvatarXmlInfo->mTexEyeColorInfo ) - { - mTexEyeColor = new LLTexGlobalColor( this ); - if( !mTexEyeColor->setInfo( sAvatarXmlInfo->mTexEyeColorInfo ) ) - { - LL_ERRS() << "avatar file: mTexEyeColor->setInfo() failed" << LL_ENDL; - return false; - } - } - else - { - LL_ERRS() << "<global_color> name=\"eye_color\" not found" << LL_ENDL; - return false; - } - - // avatar_lad.xml : <layer_set> - if (sAvatarXmlInfo->mLayerInfoList.empty()) - { - LL_ERRS() << "avatar file: missing <layer_set> node" << LL_ENDL; - return false; - } - - if (sAvatarXmlInfo->mMorphMaskInfoList.empty()) - { - LL_ERRS() << "avatar file: missing <morph_masks> node" << LL_ENDL; - return false; - } - - // avatar_lad.xml : <morph_masks> - for (LLAvatarXmlInfo::LLAvatarMorphInfo* info : sAvatarXmlInfo->mMorphMaskInfoList) - { - EBakedTextureIndex baked = sAvatarDictionary->findBakedByRegionName(info->mRegion); - if (baked != BAKED_NUM_INDICES) - { - LLVisualParam* morph_param; - const std::string *name = &info->mName; - morph_param = getVisualParam(name->c_str()); - if (morph_param) - { - bool invert = info->mInvert; - addMaskedMorph(baked, morph_param, invert, info->mLayer); - } - } - - } - - loadLayersets(); - - // avatar_lad.xml : <driver_parameters> - for (LLDriverParamInfo* info : sAvatarXmlInfo->mDriverInfoList) - { - LLDriverParam* driver_param = new LLDriverParam( this ); - if (driver_param->setInfo(info)) - { - addVisualParam( driver_param ); - driver_param->setParamLocation(isSelf() ? LOC_AV_SELF : LOC_AV_OTHER); - LLVisualParam*(LLAvatarAppearance::*avatar_function)(S32)const = &LLAvatarAppearance::getVisualParam; - if( !driver_param->linkDrivenParams(boost::bind(avatar_function,(LLAvatarAppearance*)this,_1 ), false)) - { - LL_WARNS() << "could not link driven params for avatar " << getID().asString() << " param id: " << driver_param->getID() << LL_ENDL; - continue; - } - } - else - { - delete driver_param; - LL_WARNS() << "avatar file: driver_param->parseData() failed" << LL_ENDL; - return false; - } - } - - return true; -} - -//----------------------------------------------------------------------------- -// loadSkeletonNode(): loads <skeleton> node from XML tree -//----------------------------------------------------------------------------- -bool LLAvatarAppearance::loadSkeletonNode () -{ - mRoot->addChild( mSkeleton[0] ); - - // make meshes children before calling parent version of the function - for (LLAvatarJoint* joint : mMeshLOD) - { - joint->mUpdateXform = false; - joint->setMeshesToChildren(); - } - - mRoot->addChild(mMeshLOD[MESH_ID_HEAD]); - mRoot->addChild(mMeshLOD[MESH_ID_EYELASH]); - mRoot->addChild(mMeshLOD[MESH_ID_UPPER_BODY]); - mRoot->addChild(mMeshLOD[MESH_ID_LOWER_BODY]); - mRoot->addChild(mMeshLOD[MESH_ID_SKIRT]); - - LLAvatarJoint *skull = (LLAvatarJoint*)mRoot->findJoint("mSkull"); - if (skull) - { - skull->addChild(mMeshLOD[MESH_ID_HAIR] ); - } - - LLAvatarJoint *eyeL = (LLAvatarJoint*)mRoot->findJoint("mEyeLeft"); - if (eyeL) - { - eyeL->addChild( mMeshLOD[MESH_ID_EYEBALL_LEFT] ); - } - - LLAvatarJoint *eyeR = (LLAvatarJoint*)mRoot->findJoint("mEyeRight"); - if (eyeR) - { - eyeR->addChild( mMeshLOD[MESH_ID_EYEBALL_RIGHT] ); - } - - // SKELETAL DISTORTIONS - { - for (LLViewerVisualParamInfo* visual_param_info : sAvatarXmlInfo->mSkeletalDistortionInfoList) - { - LLPolySkeletalDistortionInfo *info = (LLPolySkeletalDistortionInfo*)visual_param_info; - LLPolySkeletalDistortion *param = new LLPolySkeletalDistortion(this); - if (!param->setInfo(info)) - { - delete param; - return false; - } - else - { - addVisualParam(param); - param->setParamLocation(isSelf() ? LOC_AV_SELF : LOC_AV_OTHER); - } - } - } - - - return true; -} - -//----------------------------------------------------------------------------- -// loadMeshNodes(): loads <mesh> nodes from XML tree -//----------------------------------------------------------------------------- -bool LLAvatarAppearance::loadMeshNodes() -{ - for (const LLAvatarXmlInfo::LLAvatarMeshInfo* info : sAvatarXmlInfo->mMeshInfoList) - { - const std::string &type = info->mType; - S32 lod = info->mLOD; - - LLAvatarJointMesh* mesh = NULL; - U8 mesh_id = 0; - bool found_mesh_id = false; - - /* if (type == "hairMesh") - switch(lod) - case 0: - mesh = &mHairMesh0; */ - for (const LLAvatarAppearanceDictionary::MeshEntries::value_type& mesh_pair : sAvatarDictionary->getMeshEntries()) - { - const EMeshIndex mesh_index = mesh_pair.first; - const LLAvatarAppearanceDictionary::MeshEntry *mesh_dict = mesh_pair.second; - if (type.compare(mesh_dict->mName) == 0) - { - mesh_id = mesh_index; - found_mesh_id = true; - break; - } - } - - if (found_mesh_id) - { - if (lod < (S32)mMeshLOD[mesh_id]->mMeshParts.size()) - { - mesh = mMeshLOD[mesh_id]->mMeshParts[lod]; - } - else - { - LL_WARNS() << "Avatar file: <mesh> has invalid lod setting " << lod << LL_ENDL; - return false; - } - } - else - { - LL_WARNS() << "Ignoring unrecognized mesh type: " << type << LL_ENDL; - return false; - } - - // LL_INFOS() << "Parsing mesh data for " << type << "..." << LL_ENDL; - - // If this isn't set to white (1.0), avatars will *ALWAYS* be darker than their surroundings. - // Do not touch!!! - mesh->setColor( LLColor4::white ); - - LLPolyMesh *poly_mesh = NULL; - - if (!info->mReferenceMeshName.empty()) - { - polymesh_map_t::const_iterator polymesh_iter = mPolyMeshes.find(info->mReferenceMeshName); - if (polymesh_iter != mPolyMeshes.end()) - { - poly_mesh = LLPolyMesh::getMesh(info->mMeshFileName, polymesh_iter->second); - poly_mesh->setAvatar(this); - } - else - { - // This should never happen - LL_WARNS("Avatar") << "Could not find avatar mesh: " << info->mReferenceMeshName << LL_ENDL; - return false; - } - } - else - { - poly_mesh = LLPolyMesh::getMesh(info->mMeshFileName); - poly_mesh->setAvatar(this); - } - - if( !poly_mesh ) - { - LL_WARNS() << "Failed to load mesh of type " << type << LL_ENDL; - return false; - } - - // Multimap insert - mPolyMeshes.insert(std::make_pair(info->mMeshFileName, poly_mesh)); - - mesh->setMesh( poly_mesh ); - mesh->setLOD( info->mMinPixelArea ); - - for (const LLAvatarXmlInfo::LLAvatarMeshInfo::morph_info_pair_t& info_pair : info->mPolyMorphTargetInfoList) - { - LLPolyMorphTarget *param = new LLPolyMorphTarget(mesh->getMesh()); - if (!param->setInfo((LLPolyMorphTargetInfo*)info_pair.first)) - { - delete param; - return false; - } - else - { - if (info_pair.second) - { - addSharedVisualParam(param); - param->setParamLocation(isSelf() ? LOC_AV_SELF : LOC_AV_OTHER); - } - else - { - addVisualParam(param); - param->setParamLocation(isSelf() ? LOC_AV_SELF : LOC_AV_OTHER); - } - } - } - } - - return true; -} - -//----------------------------------------------------------------------------- -// loadLayerSets() -//----------------------------------------------------------------------------- -bool LLAvatarAppearance::loadLayersets() -{ - bool success = true; - for (LLTexLayerSetInfo* layerset_info : sAvatarXmlInfo->mLayerInfoList) - { - if (isSelf()) - { - // Construct a layerset for each one specified in avatar_lad.xml and initialize it as such. - LLTexLayerSet* layer_set = createTexLayerSet(); - - if (!layer_set->setInfo(layerset_info)) - { - stop_glerror(); - delete layer_set; - LL_WARNS() << "avatar file: layer_set->setInfo() failed" << LL_ENDL; - return false; - } - - // scan baked textures and associate the layerset with the appropriate one - EBakedTextureIndex baked_index = BAKED_NUM_INDICES; - for (const LLAvatarAppearanceDictionary::BakedTextures::value_type& baked_pair : sAvatarDictionary->getBakedTextures()) - { - const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_pair.second; - if (layer_set->isBodyRegion(baked_dict->mName)) - { - baked_index = baked_pair.first; - // ensure both structures are aware of each other - mBakedTextureDatas[baked_index].mTexLayerSet = layer_set; - layer_set->setBakedTexIndex(baked_index); - break; - } - } - // if no baked texture was found, warn and cleanup - if (baked_index == BAKED_NUM_INDICES) - { - LL_WARNS() << "<layer_set> has invalid body_region attribute" << LL_ENDL; - delete layer_set; - return false; - } - - // scan morph masks and let any affected layers know they have an associated morph - for (LLMaskedMorph* morph : mBakedTextureDatas[baked_index].mMaskedMorphs) - { - LLTexLayerInterface* layer = layer_set->findLayerByName(morph->mLayer); - if (layer) - { - layer->setHasMorph(true); - } - else - { - LL_WARNS() << "Could not find layer named " << morph->mLayer << " to set morph flag" << LL_ENDL; - success = false; - } - } - } - else // !isSelf() - { - // Construct a layerset for each one specified in avatar_lad.xml and initialize it as such. - layerset_info->createVisualParams(this); - } - } - return success; -} - -//----------------------------------------------------------------------------- -// getCharacterJoint() -//----------------------------------------------------------------------------- -LLJoint *LLAvatarAppearance::getCharacterJoint( U32 num ) -{ - if ((S32)num >= mSkeleton.size() - || (S32)num < 0) - { - return NULL; - } - if (!mSkeleton[num]) - { - mSkeleton[num] = createAvatarJoint(); - } - return mSkeleton[num]; -} - - -//----------------------------------------------------------------------------- -// getVolumePos() -//----------------------------------------------------------------------------- -LLVector3 LLAvatarAppearance::getVolumePos(S32 joint_index, LLVector3& volume_offset) -{ - if (joint_index > mNumCollisionVolumes) - { - return LLVector3::zero; - } - - return mCollisionVolumes[joint_index].getVolumePos(volume_offset); -} - -//----------------------------------------------------------------------------- -// findCollisionVolume() -//----------------------------------------------------------------------------- -LLJoint* LLAvatarAppearance::findCollisionVolume(S32 volume_id) -{ - if ((volume_id < 0) || (volume_id >= mNumCollisionVolumes)) - { - return NULL; - } - - return &mCollisionVolumes[volume_id]; -} - -//----------------------------------------------------------------------------- -// findCollisionVolume() -//----------------------------------------------------------------------------- -S32 LLAvatarAppearance::getCollisionVolumeID(std::string &name) -{ - for (S32 i = 0; i < mNumCollisionVolumes; i++) - { - if (mCollisionVolumes[i].getName() == name) - { - return i; - } - } - - return -1; -} - -//----------------------------------------------------------------------------- -// LLAvatarAppearance::getHeadMesh() -//----------------------------------------------------------------------------- -LLPolyMesh* LLAvatarAppearance::getHeadMesh() -{ - return mMeshLOD[MESH_ID_HEAD]->mMeshParts[0]->getMesh(); -} - - -//----------------------------------------------------------------------------- -// LLAvatarAppearance::getUpperBodyMesh() -//----------------------------------------------------------------------------- -LLPolyMesh* LLAvatarAppearance::getUpperBodyMesh() -{ - return mMeshLOD[MESH_ID_UPPER_BODY]->mMeshParts[0]->getMesh(); -} - - - -// virtual -bool LLAvatarAppearance::isValid() const -{ - // This should only be called on ourself. - if (!isSelf()) - { - LL_ERRS() << "Called LLAvatarAppearance::isValid() on when isSelf() == false" << LL_ENDL; - } - return true; -} - - -// adds a morph mask to the appropriate baked texture structure -void LLAvatarAppearance::addMaskedMorph(EBakedTextureIndex index, LLVisualParam* morph_target, bool invert, std::string layer) -{ - if (index < BAKED_NUM_INDICES) - { - LLMaskedMorph *morph = new LLMaskedMorph(morph_target, invert, layer); - mBakedTextureDatas[index].mMaskedMorphs.push_front(morph); - } -} - - -//static -bool LLAvatarAppearance::teToColorParams( ETextureIndex te, U32 *param_name ) -{ - switch( te ) - { - case TEX_UPPER_SHIRT: - param_name[0] = 803; //"shirt_red"; - param_name[1] = 804; //"shirt_green"; - param_name[2] = 805; //"shirt_blue"; - break; - - case TEX_LOWER_PANTS: - param_name[0] = 806; //"pants_red"; - param_name[1] = 807; //"pants_green"; - param_name[2] = 808; //"pants_blue"; - break; - - case TEX_LOWER_SHOES: - param_name[0] = 812; //"shoes_red"; - param_name[1] = 813; //"shoes_green"; - param_name[2] = 817; //"shoes_blue"; - break; - - case TEX_LOWER_SOCKS: - param_name[0] = 818; //"socks_red"; - param_name[1] = 819; //"socks_green"; - param_name[2] = 820; //"socks_blue"; - break; - - case TEX_UPPER_JACKET: - case TEX_LOWER_JACKET: - param_name[0] = 834; //"jacket_red"; - param_name[1] = 835; //"jacket_green"; - param_name[2] = 836; //"jacket_blue"; - break; - - case TEX_UPPER_GLOVES: - param_name[0] = 827; //"gloves_red"; - param_name[1] = 829; //"gloves_green"; - param_name[2] = 830; //"gloves_blue"; - break; - - case TEX_UPPER_UNDERSHIRT: - param_name[0] = 821; //"undershirt_red"; - param_name[1] = 822; //"undershirt_green"; - param_name[2] = 823; //"undershirt_blue"; - break; - - case TEX_LOWER_UNDERPANTS: - param_name[0] = 824; //"underpants_red"; - param_name[1] = 825; //"underpants_green"; - param_name[2] = 826; //"underpants_blue"; - break; - - case TEX_SKIRT: - param_name[0] = 921; //"skirt_red"; - param_name[1] = 922; //"skirt_green"; - param_name[2] = 923; //"skirt_blue"; - break; - - case TEX_HEAD_TATTOO: - case TEX_LOWER_TATTOO: - case TEX_UPPER_TATTOO: - param_name[0] = 1071; //"tattoo_red"; - param_name[1] = 1072; //"tattoo_green"; - param_name[2] = 1073; //"tattoo_blue"; - break; - case TEX_HEAD_UNIVERSAL_TATTOO: - case TEX_UPPER_UNIVERSAL_TATTOO: - case TEX_LOWER_UNIVERSAL_TATTOO: - case TEX_SKIRT_TATTOO: - case TEX_HAIR_TATTOO: - case TEX_EYES_TATTOO: - case TEX_LEFT_ARM_TATTOO: - case TEX_LEFT_LEG_TATTOO: - case TEX_AUX1_TATTOO: - case TEX_AUX2_TATTOO: - case TEX_AUX3_TATTOO: - param_name[0] = 1238; //"tattoo_universal_red"; - param_name[1] = 1239; //"tattoo_universal_green"; - param_name[2] = 1240; //"tattoo_universal_blue"; - break; - - default: - llassert(0); - return false; - } - - return true; -} - -void LLAvatarAppearance::setClothesColor( ETextureIndex te, const LLColor4& new_color) -{ - U32 param_name[3]; - if( teToColorParams( te, param_name ) ) - { - setVisualParamWeight( param_name[0], new_color.mV[VX]); - setVisualParamWeight( param_name[1], new_color.mV[VY]); - setVisualParamWeight( param_name[2], new_color.mV[VZ]); - } -} - -LLColor4 LLAvatarAppearance::getClothesColor( ETextureIndex te ) -{ - LLColor4 color; - U32 param_name[3]; - if( teToColorParams( te, param_name ) ) - { - color.mV[VX] = getVisualParamWeight( param_name[0] ); - color.mV[VY] = getVisualParamWeight( param_name[1] ); - color.mV[VZ] = getVisualParamWeight( param_name[2] ); - } - return color; -} - -// static -LLColor4 LLAvatarAppearance::getDummyColor() -{ - return DUMMY_COLOR; -} - -LLColor4 LLAvatarAppearance::getGlobalColor( const std::string& color_name ) const -{ - if (color_name=="skin_color" && mTexSkinColor) - { - return mTexSkinColor->getColor(); - } - else if(color_name=="hair_color" && mTexHairColor) - { - return mTexHairColor->getColor(); - } - if(color_name=="eye_color" && mTexEyeColor) - { - return mTexEyeColor->getColor(); - } - else - { -// return LLColor4( .5f, .5f, .5f, .5f ); - return LLColor4( 0.f, 1.f, 1.f, 1.f ); // good debugging color - } -} - -// Unlike most wearable functions, this works for both self and other. -// virtual -bool LLAvatarAppearance::isWearingWearableType(LLWearableType::EType type) const -{ - return mWearableData->getWearableCount(type) > 0; -} - -LLTexLayerSet* LLAvatarAppearance::getAvatarLayerSet(EBakedTextureIndex baked_index) const -{ - /* switch(index) - case TEX_HEAD_BAKED: - case TEX_HEAD_BODYPAINT: - return mHeadLayerSet; */ - return mBakedTextureDatas[baked_index].mTexLayerSet; -} - -//----------------------------------------------------------------------------- -// allocateCollisionVolumes() -//----------------------------------------------------------------------------- -bool LLAvatarAppearance::allocateCollisionVolumes( U32 num ) -{ - if (mNumCollisionVolumes !=num) - { - delete_and_clear_array(mCollisionVolumes); - mNumCollisionVolumes = 0; - - mCollisionVolumes = new LLAvatarJointCollisionVolume[num]; - if (!mCollisionVolumes) - { - LL_WARNS() << "Failed to allocate collision volumes" << LL_ENDL; - return false; - } - - mNumCollisionVolumes = num; - } - return true; -} - -//----------------------------------------------------------------------------- -// LLAvatarBoneInfo::parseXml() -//----------------------------------------------------------------------------- -bool LLAvatarBoneInfo::parseXml(LLXmlTreeNode* node) -{ - if (node->hasName("bone")) - { - mIsJoint = true; - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); - if (!node->getFastAttributeString(name_string, mName)) - { - LL_WARNS() << "Bone without name" << LL_ENDL; - return false; - } - - static LLStdStringHandle aliases_string = LLXmlTree::addAttributeString("aliases"); - node->getFastAttributeString(aliases_string, mAliases ); //Aliases are not required. - } - else if (node->hasName("collision_volume")) - { - mIsJoint = false; - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); - if (!node->getFastAttributeString(name_string, mName)) - { - mName = "Collision Volume"; - } - } - else - { - LL_WARNS() << "Invalid node " << node->getName() << LL_ENDL; - return false; - } - - static LLStdStringHandle pos_string = LLXmlTree::addAttributeString("pos"); - if (!node->getFastAttributeVector3(pos_string, mPos)) - { - LL_WARNS() << "Bone without position" << LL_ENDL; - return false; - } - - static LLStdStringHandle rot_string = LLXmlTree::addAttributeString("rot"); - if (!node->getFastAttributeVector3(rot_string, mRot)) - { - LL_WARNS() << "Bone without rotation" << LL_ENDL; - return false; - } - - static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale"); - if (!node->getFastAttributeVector3(scale_string, mScale)) - { - LL_WARNS() << "Bone without scale" << LL_ENDL; - return false; - } - - static LLStdStringHandle end_string = LLXmlTree::addAttributeString("end"); - if (!node->getFastAttributeVector3(end_string, mEnd)) - { - LL_WARNS() << "Bone without end " << mName << LL_ENDL; - mEnd = LLVector3(0.0f, 0.0f, 0.0f); - } - - static LLStdStringHandle support_string = LLXmlTree::addAttributeString("support"); - if (!node->getFastAttributeString(support_string,mSupport)) - { - LL_WARNS() << "Bone without support " << mName << LL_ENDL; - mSupport = "base"; - } - - if (mIsJoint) - { - static LLStdStringHandle pivot_string = LLXmlTree::addAttributeString("pivot"); - if (!node->getFastAttributeVector3(pivot_string, mPivot)) - { - LL_WARNS() << "Bone without pivot" << LL_ENDL; - return false; - } - } - - // parse children - LLXmlTreeNode* child; - for( child = node->getFirstChild(); child; child = node->getNextChild() ) - { - LLAvatarBoneInfo *child_info = new LLAvatarBoneInfo; - if (!child_info->parseXml(child)) - { - delete child_info; - return false; - } - mChildren.push_back(child_info); - } - return true; -} - -//----------------------------------------------------------------------------- -// LLAvatarSkeletonInfo::parseXml() -//----------------------------------------------------------------------------- -bool LLAvatarSkeletonInfo::parseXml(LLXmlTreeNode* node) -{ - static LLStdStringHandle num_bones_string = LLXmlTree::addAttributeString("num_bones"); - if (!node->getFastAttributeS32(num_bones_string, mNumBones)) - { - LL_WARNS() << "Couldn't find number of bones." << LL_ENDL; - return false; - } - - static LLStdStringHandle num_collision_volumes_string = LLXmlTree::addAttributeString("num_collision_volumes"); - node->getFastAttributeS32(num_collision_volumes_string, mNumCollisionVolumes); - - LLXmlTreeNode* child; - for( child = node->getFirstChild(); child; child = node->getNextChild() ) - { - LLAvatarBoneInfo *info = new LLAvatarBoneInfo; - if (!info->parseXml(child)) - { - delete info; - LL_WARNS() << "Error parsing bone in skeleton file" << LL_ENDL; - return false; - } - mBoneInfoList.push_back(info); - } - return true; -} - -//Make aliases for joint and push to map. -void LLAvatarAppearance::makeJointAliases(LLAvatarBoneInfo *bone_info) -{ - if (! bone_info->mIsJoint ) - { - return; - } - - std::string bone_name = bone_info->mName; - mJointAliasMap[bone_name] = bone_name; //Actual name is a valid alias. - - std::string aliases = bone_info->mAliases; - - boost::char_separator<char> sep(" "); - boost::tokenizer<boost::char_separator<char> > tok(aliases, sep); - for(const std::string& i : tok) - { - if ( mJointAliasMap.find(i) != mJointAliasMap.end() ) - { - LL_WARNS() << "avatar skeleton: Joint alias \"" << i << "\" remapped from " << mJointAliasMap[i] << " to " << bone_name << LL_ENDL; - } - mJointAliasMap[i] = bone_name; - } - - for (LLAvatarBoneInfo* bone : bone_info->mChildren) - { - makeJointAliases(bone); - } -} - -const LLAvatarAppearance::joint_alias_map_t& LLAvatarAppearance::getJointAliases () -{ - LLAvatarAppearance::joint_alias_map_t alias_map; - if (mJointAliasMap.empty()) - { - - for (LLAvatarBoneInfo* bone_info : sAvatarSkeletonInfo->mBoneInfoList) - { - //LLAvatarBoneInfo *bone_info = *iter; - makeJointAliases(bone_info); - } - - for (LLAvatarXmlInfo::LLAvatarAttachmentInfo* info : sAvatarXmlInfo->mAttachmentInfoList) - { - std::string bone_name = info->mName; - - // Also accept the name with spaces substituted with - // underscores. This gives a mechanism for referencing such joints - // in daes, which don't allow spaces. - std::string sub_space_to_underscore = bone_name; - LLStringUtil::replaceChar(sub_space_to_underscore, ' ', '_'); - if (sub_space_to_underscore != bone_name) - { - mJointAliasMap[sub_space_to_underscore] = bone_name; - } - } - } - - return mJointAliasMap; -} - - -//----------------------------------------------------------------------------- -// parseXmlSkeletonNode(): parses <skeleton> nodes from XML tree -//----------------------------------------------------------------------------- -bool LLAvatarAppearance::LLAvatarXmlInfo::parseXmlSkeletonNode(LLXmlTreeNode* root) -{ - LLXmlTreeNode* node = root->getChildByName( "skeleton" ); - if( !node ) - { - LL_WARNS() << "avatar file: missing <skeleton>" << LL_ENDL; - return false; - } - - LLXmlTreeNode* child; - - // SKELETON DISTORTIONS - for (child = node->getChildByName( "param" ); - child; - child = node->getNextNamedChild()) - { - if (!child->getChildByName("param_skeleton")) - { - if (child->getChildByName("param_morph")) - { - LL_WARNS() << "Can't specify morph param in skeleton definition." << LL_ENDL; - } - else - { - LL_WARNS() << "Unknown param type." << LL_ENDL; - } - return false; - } - - LLPolySkeletalDistortionInfo *info = new LLPolySkeletalDistortionInfo; - if (!info->parseXml(child)) - { - delete info; - return false; - } - - mSkeletalDistortionInfoList.push_back(info); - } - - // ATTACHMENT POINTS - for (child = node->getChildByName( "attachment_point" ); - child; - child = node->getNextNamedChild()) - { - LLAvatarAttachmentInfo* info = new LLAvatarAttachmentInfo(); - - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); - if (!child->getFastAttributeString(name_string, info->mName)) - { - LL_WARNS() << "No name supplied for attachment point." << LL_ENDL; - delete info; - return false; - } - - static LLStdStringHandle joint_string = LLXmlTree::addAttributeString("joint"); - if (!child->getFastAttributeString(joint_string, info->mJointName)) - { - LL_WARNS() << "No bone declared in attachment point " << info->mName << LL_ENDL; - delete info; - return false; - } - - static LLStdStringHandle position_string = LLXmlTree::addAttributeString("position"); - if (child->getFastAttributeVector3(position_string, info->mPosition)) - { - info->mHasPosition = true; - } - - static LLStdStringHandle rotation_string = LLXmlTree::addAttributeString("rotation"); - if (child->getFastAttributeVector3(rotation_string, info->mRotationEuler)) - { - info->mHasRotation = true; - } - static LLStdStringHandle group_string = LLXmlTree::addAttributeString("group"); - if (child->getFastAttributeS32(group_string, info->mGroup)) - { - if (info->mGroup == -1) - info->mGroup = -1111; // -1 = none parsed, < -1 = bad value - } - - static LLStdStringHandle id_string = LLXmlTree::addAttributeString("id"); - if (!child->getFastAttributeS32(id_string, info->mAttachmentID)) - { - LL_WARNS() << "No id supplied for attachment point " << info->mName << LL_ENDL; - delete info; - return false; - } - - static LLStdStringHandle slot_string = LLXmlTree::addAttributeString("pie_slice"); - child->getFastAttributeS32(slot_string, info->mPieMenuSlice); - - static LLStdStringHandle visible_in_first_person_string = LLXmlTree::addAttributeString("visible_in_first_person"); - child->getFastAttributeBOOL(visible_in_first_person_string, info->mVisibleFirstPerson); - - static LLStdStringHandle hud_attachment_string = LLXmlTree::addAttributeString("hud"); - child->getFastAttributeBOOL(hud_attachment_string, info->mIsHUDAttachment); - - mAttachmentInfoList.push_back(info); - } - - return true; -} - -//----------------------------------------------------------------------------- -// parseXmlMeshNodes(): parses <mesh> nodes from XML tree -//----------------------------------------------------------------------------- -bool LLAvatarAppearance::LLAvatarXmlInfo::parseXmlMeshNodes(LLXmlTreeNode* root) -{ - for (LLXmlTreeNode* node = root->getChildByName( "mesh" ); - node; - node = root->getNextNamedChild()) - { - LLAvatarMeshInfo *info = new LLAvatarMeshInfo; - - // attribute: type - static LLStdStringHandle type_string = LLXmlTree::addAttributeString("type"); - if( !node->getFastAttributeString( type_string, info->mType ) ) - { - LL_WARNS() << "Avatar file: <mesh> is missing type attribute. Ignoring element. " << LL_ENDL; - delete info; - return false; // Ignore this element - } - - static LLStdStringHandle lod_string = LLXmlTree::addAttributeString("lod"); - if (!node->getFastAttributeS32( lod_string, info->mLOD )) - { - LL_WARNS() << "Avatar file: <mesh> is missing lod attribute. Ignoring element. " << LL_ENDL; - delete info; - return false; // Ignore this element - } - - static LLStdStringHandle file_name_string = LLXmlTree::addAttributeString("file_name"); - if( !node->getFastAttributeString( file_name_string, info->mMeshFileName ) ) - { - LL_WARNS() << "Avatar file: <mesh> is missing file_name attribute. Ignoring: " << info->mType << LL_ENDL; - delete info; - return false; // Ignore this element - } - - static LLStdStringHandle reference_string = LLXmlTree::addAttributeString("reference"); - node->getFastAttributeString( reference_string, info->mReferenceMeshName ); - - // attribute: min_pixel_area - static LLStdStringHandle min_pixel_area_string = LLXmlTree::addAttributeString("min_pixel_area"); - static LLStdStringHandle min_pixel_width_string = LLXmlTree::addAttributeString("min_pixel_width"); - if (!node->getFastAttributeF32( min_pixel_area_string, info->mMinPixelArea )) - { - F32 min_pixel_area = 0.1f; - if (node->getFastAttributeF32( min_pixel_width_string, min_pixel_area )) - { - // this is square root of pixel area (sensible to use linear space in defining lods) - min_pixel_area = min_pixel_area * min_pixel_area; - } - info->mMinPixelArea = min_pixel_area; - } - - // Parse visual params for this node only if we haven't already - for (LLXmlTreeNode* child = node->getChildByName( "param" ); - child; - child = node->getNextNamedChild()) - { - if (!child->getChildByName("param_morph")) - { - if (child->getChildByName("param_skeleton")) - { - LL_WARNS() << "Can't specify skeleton param in a mesh definition." << LL_ENDL; - } - else - { - LL_WARNS() << "Unknown param type." << LL_ENDL; - } - return false; - } - - LLPolyMorphTargetInfo *morphinfo = new LLPolyMorphTargetInfo(); - if (!morphinfo->parseXml(child)) - { - delete morphinfo; - delete info; - return false; - } - bool shared = false; - static LLStdStringHandle shared_string = LLXmlTree::addAttributeString("shared"); - child->getFastAttributeBOOL(shared_string, shared); - - info->mPolyMorphTargetInfoList.push_back(LLAvatarMeshInfo::morph_info_pair_t(morphinfo, shared)); - } - - mMeshInfoList.push_back(info); - } - return true; -} - -//----------------------------------------------------------------------------- -// parseXmlColorNodes(): parses <global_color> nodes from XML tree -//----------------------------------------------------------------------------- -bool LLAvatarAppearance::LLAvatarXmlInfo::parseXmlColorNodes(LLXmlTreeNode* root) -{ - for (LLXmlTreeNode* color_node = root->getChildByName( "global_color" ); - color_node; - color_node = root->getNextNamedChild()) - { - std::string global_color_name; - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); - if (color_node->getFastAttributeString( name_string, global_color_name ) ) - { - if( global_color_name == "skin_color" ) - { - if (mTexSkinColorInfo) - { - LL_WARNS() << "avatar file: multiple instances of skin_color" << LL_ENDL; - return false; - } - mTexSkinColorInfo = new LLTexGlobalColorInfo; - if( !mTexSkinColorInfo->parseXml( color_node ) ) - { - delete_and_clear(mTexSkinColorInfo); - LL_WARNS() << "avatar file: mTexSkinColor->parseXml() failed" << LL_ENDL; - return false; - } - } - else if( global_color_name == "hair_color" ) - { - if (mTexHairColorInfo) - { - LL_WARNS() << "avatar file: multiple instances of hair_color" << LL_ENDL; - return false; - } - mTexHairColorInfo = new LLTexGlobalColorInfo; - if( !mTexHairColorInfo->parseXml( color_node ) ) - { - delete_and_clear(mTexHairColorInfo); - LL_WARNS() << "avatar file: mTexHairColor->parseXml() failed" << LL_ENDL; - return false; - } - } - else if( global_color_name == "eye_color" ) - { - if (mTexEyeColorInfo) - { - LL_WARNS() << "avatar file: multiple instances of eye_color" << LL_ENDL; - return false; - } - mTexEyeColorInfo = new LLTexGlobalColorInfo; - if( !mTexEyeColorInfo->parseXml( color_node ) ) - { - LL_WARNS() << "avatar file: mTexEyeColor->parseXml() failed" << LL_ENDL; - return false; - } - } - } - } - return true; -} - -//----------------------------------------------------------------------------- -// parseXmlLayerNodes(): parses <layer_set> nodes from XML tree -//----------------------------------------------------------------------------- -bool LLAvatarAppearance::LLAvatarXmlInfo::parseXmlLayerNodes(LLXmlTreeNode* root) -{ - for (LLXmlTreeNode* layer_node = root->getChildByName( "layer_set" ); - layer_node; - layer_node = root->getNextNamedChild()) - { - LLTexLayerSetInfo* layer_info = new LLTexLayerSetInfo(); - if( layer_info->parseXml( layer_node ) ) - { - mLayerInfoList.push_back(layer_info); - } - else - { - delete layer_info; - LL_WARNS() << "avatar file: layer_set->parseXml() failed" << LL_ENDL; - return false; - } - } - return true; -} - -//----------------------------------------------------------------------------- -// parseXmlDriverNodes(): parses <driver_parameters> nodes from XML tree -//----------------------------------------------------------------------------- -bool LLAvatarAppearance::LLAvatarXmlInfo::parseXmlDriverNodes(LLXmlTreeNode* root) -{ - LLXmlTreeNode* driver = root->getChildByName( "driver_parameters" ); - if( driver ) - { - for (LLXmlTreeNode* grand_child = driver->getChildByName( "param" ); - grand_child; - grand_child = driver->getNextNamedChild()) - { - if( grand_child->getChildByName( "param_driver" ) ) - { - LLDriverParamInfo* driver_info = new LLDriverParamInfo(); - if( driver_info->parseXml( grand_child ) ) - { - mDriverInfoList.push_back(driver_info); - } - else - { - delete driver_info; - LL_WARNS() << "avatar file: driver_param->parseXml() failed" << LL_ENDL; - return false; - } - } - } - } - return true; -} - -//----------------------------------------------------------------------------- -// parseXmlDriverNodes(): parses <driver_parameters> nodes from XML tree -//----------------------------------------------------------------------------- -bool LLAvatarAppearance::LLAvatarXmlInfo::parseXmlMorphNodes(LLXmlTreeNode* root) -{ - LLXmlTreeNode* masks = root->getChildByName( "morph_masks" ); - if( !masks ) - { - return false; - } - - for (LLXmlTreeNode* grand_child = masks->getChildByName( "mask" ); - grand_child; - grand_child = masks->getNextNamedChild()) - { - LLAvatarMorphInfo* info = new LLAvatarMorphInfo(); - - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("morph_name"); - if (!grand_child->getFastAttributeString(name_string, info->mName)) - { - LL_WARNS() << "No name supplied for morph mask." << LL_ENDL; - delete info; - return false; - } - - static LLStdStringHandle region_string = LLXmlTree::addAttributeString("body_region"); - if (!grand_child->getFastAttributeString(region_string, info->mRegion)) - { - LL_WARNS() << "No region supplied for morph mask." << LL_ENDL; - delete info; - return false; - } - - static LLStdStringHandle layer_string = LLXmlTree::addAttributeString("layer"); - if (!grand_child->getFastAttributeString(layer_string, info->mLayer)) - { - LL_WARNS() << "No layer supplied for morph mask." << LL_ENDL; - delete info; - return false; - } - - // optional parameter. don't throw a warning if not present. - static LLStdStringHandle invert_string = LLXmlTree::addAttributeString("invert"); - grand_child->getFastAttributeBOOL(invert_string, info->mInvert); - - mMorphMaskInfoList.push_back(info); - } - - return true; -} - -//virtual -LLAvatarAppearance::LLMaskedMorph::LLMaskedMorph(LLVisualParam *morph_target, bool invert, std::string layer) : - mMorphTarget(morph_target), - mInvert(invert), - mLayer(layer) -{ - LLPolyMorphTarget *target = dynamic_cast<LLPolyMorphTarget*>(morph_target); - if (target) - { - target->addPendingMorphMask(); - } -} +/**
+ * @File llavatarappearance.cpp
+ * @brief Implementation of LLAvatarAppearance class
+ *
+ * $LicenseInfo:firstyear=2012&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+
+#include "llavatarappearance.h"
+#include "llavatarappearancedefines.h"
+#include "llavatarjointmesh.h"
+#include "llstl.h"
+#include "lldir.h"
+#include "llpolymorph.h"
+#include "llpolymesh.h"
+#include "llpolyskeletaldistortion.h"
+#include "llstl.h"
+#include "lltexglobalcolor.h"
+#include "llwearabledata.h"
+#include "boost/bind.hpp"
+#include "boost/tokenizer.hpp"
+
+using namespace LLAvatarAppearanceDefines;
+
+//-----------------------------------------------------------------------------
+// Constants
+//-----------------------------------------------------------------------------
+
+const std::string AVATAR_DEFAULT_CHAR = "avatar";
+const LLColor4 DUMMY_COLOR = LLColor4(0.5,0.5,0.5,1.0);
+
+/*********************************************************************************
+ ** **
+ ** Begin private LLAvatarAppearance Support classes
+ **
+ **/
+
+//------------------------------------------------------------------------
+// LLAvatarBoneInfo
+// Trans/Scale/Rot etc. info about each avatar bone. Used by LLVOAvatarSkeleton.
+//------------------------------------------------------------------------
+class LLAvatarBoneInfo
+{
+ friend class LLAvatarAppearance;
+ friend class LLAvatarSkeletonInfo;
+public:
+ LLAvatarBoneInfo() : mIsJoint(false) {}
+ ~LLAvatarBoneInfo()
+ {
+ std::for_each(mChildren.begin(), mChildren.end(), DeletePointer());
+ mChildren.clear();
+ }
+ bool parseXml(LLXmlTreeNode* node);
+
+private:
+ std::string mName;
+ std::string mSupport;
+ std::string mAliases;
+ bool mIsJoint;
+ LLVector3 mPos;
+ LLVector3 mEnd;
+ LLVector3 mRot;
+ LLVector3 mScale;
+ LLVector3 mPivot;
+ typedef std::vector<LLAvatarBoneInfo*> bones_t;
+ bones_t mChildren;
+};
+
+//------------------------------------------------------------------------
+// LLAvatarSkeletonInfo
+// Overall avatar skeleton
+//------------------------------------------------------------------------
+class LLAvatarSkeletonInfo
+{
+ friend class LLAvatarAppearance;
+public:
+ LLAvatarSkeletonInfo() :
+ mNumBones(0), mNumCollisionVolumes(0) {}
+ ~LLAvatarSkeletonInfo()
+ {
+ std::for_each(mBoneInfoList.begin(), mBoneInfoList.end(), DeletePointer());
+ mBoneInfoList.clear();
+ }
+ bool parseXml(LLXmlTreeNode* node);
+ S32 getNumBones() const { return mNumBones; }
+ S32 getNumCollisionVolumes() const { return mNumCollisionVolumes; }
+
+private:
+ S32 mNumBones;
+ S32 mNumCollisionVolumes;
+ LLAvatarAppearance::joint_alias_map_t mJointAliasMap;
+ typedef std::vector<LLAvatarBoneInfo*> bone_info_list_t;
+ bone_info_list_t mBoneInfoList;
+};
+
+//-----------------------------------------------------------------------------
+// LLAvatarXmlInfo
+//-----------------------------------------------------------------------------
+
+LLAvatarAppearance::LLAvatarXmlInfo::LLAvatarXmlInfo()
+ : mTexSkinColorInfo(0), mTexHairColorInfo(0), mTexEyeColorInfo(0)
+{
+}
+
+LLAvatarAppearance::LLAvatarXmlInfo::~LLAvatarXmlInfo()
+{
+ std::for_each(mMeshInfoList.begin(), mMeshInfoList.end(), DeletePointer());
+ mMeshInfoList.clear();
+
+ std::for_each(mSkeletalDistortionInfoList.begin(), mSkeletalDistortionInfoList.end(), DeletePointer());
+ mSkeletalDistortionInfoList.clear();
+
+ std::for_each(mAttachmentInfoList.begin(), mAttachmentInfoList.end(), DeletePointer());
+ mAttachmentInfoList.clear();
+
+ delete_and_clear(mTexSkinColorInfo);
+ delete_and_clear(mTexHairColorInfo);
+ delete_and_clear(mTexEyeColorInfo);
+
+ std::for_each(mLayerInfoList.begin(), mLayerInfoList.end(), DeletePointer());
+ mLayerInfoList.clear();
+
+ std::for_each(mDriverInfoList.begin(), mDriverInfoList.end(), DeletePointer());
+ mDriverInfoList.clear();
+
+ std::for_each(mMorphMaskInfoList.begin(), mMorphMaskInfoList.end(), DeletePointer());
+ mMorphMaskInfoList.clear();
+}
+
+
+/**
+ **
+ ** End LLAvatarAppearance Support classes
+ ** **
+ *********************************************************************************/
+
+//-----------------------------------------------------------------------------
+// Static Data
+//-----------------------------------------------------------------------------
+LLAvatarSkeletonInfo* LLAvatarAppearance::sAvatarSkeletonInfo = NULL;
+LLAvatarAppearance::LLAvatarXmlInfo* LLAvatarAppearance::sAvatarXmlInfo = NULL;
+LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary* LLAvatarAppearance::sAvatarDictionary = NULL;
+
+
+LLAvatarAppearance::LLAvatarAppearance(LLWearableData* wearable_data) :
+ LLCharacter(),
+ mIsDummy(false),
+ mTexSkinColor( NULL ),
+ mTexHairColor( NULL ),
+ mTexEyeColor( NULL ),
+ mPelvisToFoot(0.f),
+ mHeadOffset(),
+ mRoot(NULL),
+ mWearableData(wearable_data),
+ mNumBones(0),
+ mNumCollisionVolumes(0),
+ mCollisionVolumes(NULL),
+ mIsBuilt(false),
+ mInitFlags(0)
+{
+ llassert_always(mWearableData);
+ mBakedTextureDatas.resize(LLAvatarAppearanceDefines::BAKED_NUM_INDICES);
+ for (U32 i = 0; i < mBakedTextureDatas.size(); i++ )
+ {
+ mBakedTextureDatas[i].mLastTextureID = IMG_DEFAULT_AVATAR;
+ mBakedTextureDatas[i].mTexLayerSet = NULL;
+ mBakedTextureDatas[i].mIsLoaded = false;
+ mBakedTextureDatas[i].mIsUsed = false;
+ mBakedTextureDatas[i].mMaskTexName = 0;
+ mBakedTextureDatas[i].mTextureIndex = sAvatarDictionary->bakedToLocalTextureIndex((LLAvatarAppearanceDefines::EBakedTextureIndex)i);
+ }
+}
+
+// virtual
+void LLAvatarAppearance::initInstance()
+{
+ //-------------------------------------------------------------------------
+ // initialize joint, mesh and shape members
+ //-------------------------------------------------------------------------
+ mRoot = createAvatarJoint();
+ mRoot->setName( "mRoot" );
+
+ for (const LLAvatarAppearanceDictionary::MeshEntries::value_type& mesh_pair : sAvatarDictionary->getMeshEntries())
+ {
+ const EMeshIndex mesh_index = mesh_pair.first;
+ const LLAvatarAppearanceDictionary::MeshEntry *mesh_dict = mesh_pair.second;
+ LLAvatarJoint* joint = createAvatarJoint();
+ joint->setName(mesh_dict->mName);
+ joint->setMeshID(mesh_index);
+ mMeshLOD.push_back(joint);
+
+ /* mHairLOD.setName("mHairLOD");
+ mHairMesh0.setName("mHairMesh0");
+ mHairMesh0.setMeshID(MESH_ID_HAIR);
+ mHairMesh1.setName("mHairMesh1"); */
+ for (U32 lod = 0; lod < mesh_dict->mLOD; lod++)
+ {
+ LLAvatarJointMesh* mesh = createAvatarJointMesh();
+ std::string mesh_name = "m" + mesh_dict->mName + std::to_string(lod);
+ // We pre-pended an m - need to capitalize first character for camelCase
+ mesh_name[1] = toupper(mesh_name[1]);
+ mesh->setName(mesh_name);
+ mesh->setMeshID(mesh_index);
+ mesh->setPickName(mesh_dict->mPickName);
+ mesh->setIsTransparent(false);
+ switch((S32)mesh_index)
+ {
+ case MESH_ID_HAIR:
+ mesh->setIsTransparent(true);
+ break;
+ case MESH_ID_SKIRT:
+ mesh->setIsTransparent(true);
+ break;
+ case MESH_ID_EYEBALL_LEFT:
+ case MESH_ID_EYEBALL_RIGHT:
+ mesh->setSpecular( LLColor4( 1.0f, 1.0f, 1.0f, 1.0f ), 1.f );
+ break;
+ }
+
+ joint->mMeshParts.push_back(mesh);
+ }
+ }
+
+ //-------------------------------------------------------------------------
+ // associate baked textures with meshes
+ //-------------------------------------------------------------------------
+ for (const LLAvatarAppearanceDictionary::MeshEntries::value_type& mesh_pair : sAvatarDictionary->getMeshEntries())
+ {
+ const EMeshIndex mesh_index = mesh_pair.first;
+ const LLAvatarAppearanceDictionary::MeshEntry *mesh_dict = mesh_pair.second;
+ const EBakedTextureIndex baked_texture_index = mesh_dict->mBakedID;
+ // Skip it if there's no associated baked texture.
+ if (baked_texture_index == BAKED_NUM_INDICES) continue;
+
+ for (LLAvatarJointMesh* mesh : mMeshLOD[mesh_index]->mMeshParts)
+ {
+ mBakedTextureDatas[(S32)baked_texture_index].mJointMeshes.push_back(mesh);
+ }
+ }
+
+ buildCharacter();
+
+ mInitFlags |= 1<<0;
+
+}
+
+// virtual
+LLAvatarAppearance::~LLAvatarAppearance()
+{
+ delete_and_clear(mTexSkinColor);
+ delete_and_clear(mTexHairColor);
+ delete_and_clear(mTexEyeColor);
+
+ for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
+ {
+ delete_and_clear(mBakedTextureDatas[i].mTexLayerSet);
+ mBakedTextureDatas[i].mJointMeshes.clear();
+
+ for (LLMaskedMorph* masked_morph : mBakedTextureDatas[i].mMaskedMorphs)
+ {
+ delete masked_morph;
+ }
+ }
+
+ if (mRoot)
+ {
+ mRoot->removeAllChildren();
+ delete mRoot;
+ mRoot = nullptr;
+ }
+ mJointMap.clear();
+
+ clearSkeleton();
+ delete_and_clear_array(mCollisionVolumes);
+
+ std::for_each(mPolyMeshes.begin(), mPolyMeshes.end(), DeletePairedPointer());
+ mPolyMeshes.clear();
+
+ for (LLAvatarJoint* joint : mMeshLOD)
+ {
+ std::for_each(joint->mMeshParts.begin(), joint->mMeshParts.end(), DeletePointer());
+ joint->mMeshParts.clear();
+ }
+ std::for_each(mMeshLOD.begin(), mMeshLOD.end(), DeletePointer());
+ mMeshLOD.clear();
+}
+
+//static
+void LLAvatarAppearance::initClass()
+{
+ initClass("","");
+}
+
+//static
+void LLAvatarAppearance::initClass(const std::string& avatar_file_name_arg, const std::string& skeleton_file_name_arg)
+{
+ // init dictionary (don't repeat on second login attempt)
+ if (!sAvatarDictionary)
+ {
+ sAvatarDictionary = new LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary();
+ }
+
+ std::string avatar_file_name;
+
+ if (!avatar_file_name_arg.empty())
+ {
+ avatar_file_name = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,avatar_file_name_arg);
+ }
+ else
+ {
+ avatar_file_name = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,AVATAR_DEFAULT_CHAR + "_lad.xml");
+ }
+ LLXmlTree xml_tree;
+ bool success = xml_tree.parseFile( avatar_file_name, false );
+ if (!success)
+ {
+ LL_ERRS() << "Problem reading avatar configuration file:" << avatar_file_name << LL_ENDL;
+ }
+
+ // now sanity check xml file
+ LLXmlTreeNode* root = xml_tree.getRoot();
+ if (!root)
+ {
+ LL_ERRS() << "No root node found in avatar configuration file: " << avatar_file_name << LL_ENDL;
+ return;
+ }
+
+ //-------------------------------------------------------------------------
+ // <linden_avatar version="2.0"> (root)
+ //-------------------------------------------------------------------------
+ if( !root->hasName( "linden_avatar" ) )
+ {
+ LL_ERRS() << "Invalid avatar file header: " << avatar_file_name << LL_ENDL;
+ }
+
+ std::string version;
+ static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version");
+ if( !root->getFastAttributeString( version_string, version ) || ((version != "1.0") && (version != "2.0")))
+ {
+ LL_ERRS() << "Invalid avatar file version: " << version << " in file: " << avatar_file_name << LL_ENDL;
+ }
+
+ S32 wearable_def_version = 1;
+ static LLStdStringHandle wearable_definition_version_string = LLXmlTree::addAttributeString("wearable_definition_version");
+ root->getFastAttributeS32( wearable_definition_version_string, wearable_def_version );
+ LLWearable::setCurrentDefinitionVersion( wearable_def_version );
+
+ std::string mesh_file_name;
+
+ LLXmlTreeNode* skeleton_node = root->getChildByName( "skeleton" );
+ if (!skeleton_node)
+ {
+ LL_ERRS() << "No skeleton in avatar configuration file: " << avatar_file_name << LL_ENDL;
+ return;
+ }
+
+ std::string skeleton_file_name = skeleton_file_name_arg;
+ if (skeleton_file_name.empty())
+ {
+ static LLStdStringHandle file_name_string = LLXmlTree::addAttributeString("file_name");
+ if (!skeleton_node->getFastAttributeString(file_name_string, skeleton_file_name))
+ {
+ LL_ERRS() << "No file name in skeleton node in avatar config file: " << avatar_file_name << LL_ENDL;
+ }
+ }
+
+ std::string skeleton_path;
+ LLXmlTree skeleton_xml_tree;
+ skeleton_path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,skeleton_file_name);
+ if (!parseSkeletonFile(skeleton_path, skeleton_xml_tree))
+ {
+ LL_ERRS() << "Error parsing skeleton file: " << skeleton_path << LL_ENDL;
+ }
+
+ // Process XML data
+
+ // avatar_skeleton.xml
+ if (sAvatarSkeletonInfo)
+ { //this can happen if a login attempt failed
+ delete sAvatarSkeletonInfo;
+ }
+ sAvatarSkeletonInfo = new LLAvatarSkeletonInfo;
+ if (!sAvatarSkeletonInfo->parseXml(skeleton_xml_tree.getRoot()))
+ {
+ LL_ERRS() << "Error parsing skeleton XML file: " << skeleton_path << LL_ENDL;
+ }
+ // parse avatar_lad.xml
+ if (sAvatarXmlInfo)
+ { //this can happen if a login attempt failed
+ delete_and_clear(sAvatarXmlInfo);
+ }
+ sAvatarXmlInfo = new LLAvatarXmlInfo;
+ if (!sAvatarXmlInfo->parseXmlSkeletonNode(root))
+ {
+ LL_ERRS() << "Error parsing skeleton node in avatar XML file: " << skeleton_path << LL_ENDL;
+ }
+ if (!sAvatarXmlInfo->parseXmlMeshNodes(root))
+ {
+ LL_ERRS() << "Error parsing skeleton node in avatar XML file: " << skeleton_path << LL_ENDL;
+ }
+ if (!sAvatarXmlInfo->parseXmlColorNodes(root))
+ {
+ LL_ERRS() << "Error parsing skeleton node in avatar XML file: " << skeleton_path << LL_ENDL;
+ }
+ if (!sAvatarXmlInfo->parseXmlLayerNodes(root))
+ {
+ LL_ERRS() << "Error parsing skeleton node in avatar XML file: " << skeleton_path << LL_ENDL;
+ }
+ if (!sAvatarXmlInfo->parseXmlDriverNodes(root))
+ {
+ LL_ERRS() << "Error parsing skeleton node in avatar XML file: " << skeleton_path << LL_ENDL;
+ }
+ if (!sAvatarXmlInfo->parseXmlMorphNodes(root))
+ {
+ LL_ERRS() << "Error parsing skeleton node in avatar XML file: " << skeleton_path << LL_ENDL;
+ }
+}
+
+void LLAvatarAppearance::cleanupClass()
+{
+ delete_and_clear(sAvatarXmlInfo);
+ delete_and_clear(sAvatarDictionary);
+ delete_and_clear(sAvatarSkeletonInfo);
+}
+
+using namespace LLAvatarAppearanceDefines;
+
+void LLAvatarAppearance::compareJointStateMaps(joint_state_map_t& last_state,
+ joint_state_map_t& curr_state)
+{
+ if (!last_state.empty() && (last_state != curr_state))
+ {
+ S32 diff_count = 0;
+ for (joint_state_map_t::value_type& pair : last_state)
+ {
+ const std::string& key = pair.first;
+ if (last_state[key] != curr_state[key])
+ {
+ LL_DEBUGS("AvatarBodySize") << "BodySize change " << key << " " << last_state[key] << "->" << curr_state[key] << LL_ENDL;
+ diff_count++;
+ }
+ }
+ if (diff_count > 0)
+ {
+ LL_DEBUGS("AvatarBodySize") << "Total of BodySize changes " << diff_count << LL_ENDL;
+ }
+
+ }
+}
+
+//------------------------------------------------------------------------
+// The viewer can only suggest a good size for the agent,
+// the simulator will keep it inside a reasonable range.
+void LLAvatarAppearance::computeBodySize()
+{
+ mLastBodySizeState = mCurrBodySizeState;
+
+ mCurrBodySizeState["mPelvis scale"] = mPelvisp->getScale();
+ mCurrBodySizeState["mSkull pos"] = mSkullp->getPosition();
+ mCurrBodySizeState["mSkull scale"] = mSkullp->getScale();
+ mCurrBodySizeState["mNeck pos"] = mNeckp->getPosition();
+ mCurrBodySizeState["mNeck scale"] = mNeckp->getScale();
+ mCurrBodySizeState["mChest pos"] = mChestp->getPosition();
+ mCurrBodySizeState["mChest scale"] = mChestp->getScale();
+ mCurrBodySizeState["mHead pos"] = mHeadp->getPosition();
+ mCurrBodySizeState["mHead scale"] = mHeadp->getScale();
+ mCurrBodySizeState["mTorso pos"] = mTorsop->getPosition();
+ mCurrBodySizeState["mTorso scale"] = mTorsop->getScale();
+ mCurrBodySizeState["mHipLeft pos"] = mHipLeftp->getPosition();
+ mCurrBodySizeState["mHipLeft scale"] = mHipLeftp->getScale();
+ mCurrBodySizeState["mKneeLeft pos"] = mKneeLeftp->getPosition();
+ mCurrBodySizeState["mKneeLeft scale"] = mKneeLeftp->getScale();
+ mCurrBodySizeState["mAnkleLeft pos"] = mAnkleLeftp->getPosition();
+ mCurrBodySizeState["mAnkleLeft scale"] = mAnkleLeftp->getScale();
+ mCurrBodySizeState["mFootLeft pos"] = mFootLeftp->getPosition();
+
+ F32 old_height = mBodySize.mV[VZ];
+ F32 old_offset = mAvatarOffset.mV[VZ];
+
+ // TODO: Measure the real depth and width
+ mPelvisToFoot = computePelvisToFoot();
+ F32 new_height = computeBodyHeight();
+ mBodySize.set(DEFAULT_AGENT_DEPTH, DEFAULT_AGENT_WIDTH, new_height);
+ F32 new_offset = getVisualParamWeight(AVATAR_HOVER);
+ mAvatarOffset.set(0, 0, new_offset);
+
+ if (mBodySize.mV[VZ] != old_height || new_offset != old_offset)
+ {
+ compareJointStateMaps(mLastBodySizeState, mCurrBodySizeState);
+ }
+}
+
+F32 LLAvatarAppearance::computeBodyHeight()
+{
+ F32 result = mPelvisToFoot +
+ // all these relative positions usually are positive
+ mPelvisp->getScale().mV[VZ] * mTorsop->getPosition().mV[VZ] +
+ mTorsop->getScale().mV[VZ] * mChestp->getPosition().mV[VZ] +
+ mChestp->getScale().mV[VZ] * mNeckp->getPosition().mV[VZ] +
+ mNeckp->getScale().mV[VZ] * mHeadp->getPosition().mV[VZ] +
+ mHeadp->getScale().mV[VZ] * mSkullp->getPosition().mV[VZ] * 2;
+ return result;
+}
+
+F32 LLAvatarAppearance::computePelvisToFoot()
+{
+ F32 result =
+ // all these relative positions usually are negative
+ mPelvisp->getScale().mV[VZ] * mHipLeftp->getPosition().mV[VZ] +
+ mHipLeftp->getScale().mV[VZ] * mKneeLeftp->getPosition().mV[VZ] +
+ mKneeLeftp->getScale().mV[VZ] * mAnkleLeftp->getPosition().mV[VZ] +
+ mAnkleLeftp->getScale().mV[VZ] * mFootLeftp->getPosition().mV[VZ] / 2;
+ return -result;
+}
+
+//-----------------------------------------------------------------------------
+// parseSkeletonFile()
+//-----------------------------------------------------------------------------
+bool LLAvatarAppearance::parseSkeletonFile(const std::string& filename, LLXmlTree& skeleton_xml_tree)
+{
+ //-------------------------------------------------------------------------
+ // parse the file
+ //-------------------------------------------------------------------------
+ bool parsesuccess = skeleton_xml_tree.parseFile( filename, false );
+
+ if (!parsesuccess)
+ {
+ LL_ERRS() << "Can't parse skeleton file: " << filename << LL_ENDL;
+ return false;
+ }
+
+ // now sanity check xml file
+ LLXmlTreeNode* root = skeleton_xml_tree.getRoot();
+ if (!root)
+ {
+ LL_ERRS() << "No root node found in avatar skeleton file: " << filename << LL_ENDL;
+ return false;
+ }
+
+ if( !root->hasName( "linden_skeleton" ) )
+ {
+ LL_ERRS() << "Invalid avatar skeleton file header: " << filename << LL_ENDL;
+ return false;
+ }
+
+ std::string version;
+ static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version");
+ if( !root->getFastAttributeString( version_string, version ) || ((version != "1.0") && (version != "2.0")))
+ {
+ LL_ERRS() << "Invalid avatar skeleton file version: " << version << " in file: " << filename << LL_ENDL;
+ return false;
+ }
+
+ return true;
+}
+
+//-----------------------------------------------------------------------------
+// setupBone()
+//-----------------------------------------------------------------------------
+bool LLAvatarAppearance::setupBone(const LLAvatarBoneInfo* info, LLJoint* parent, S32 &volume_num, S32 &joint_num)
+{
+ LLJoint* joint = NULL;
+
+ LL_DEBUGS("BVH") << "bone info: name " << info->mName
+ << " isJoint " << info->mIsJoint
+ << " volume_num " << volume_num
+ << " joint_num " << joint_num
+ << LL_ENDL;
+
+ if (info->mIsJoint)
+ {
+ joint = getCharacterJoint(joint_num);
+ if (!joint)
+ {
+ LL_WARNS() << "Too many bones" << LL_ENDL;
+ return false;
+ }
+ joint->setName( info->mName );
+ }
+ else // collision volume
+ {
+ if (volume_num >= (S32)mNumCollisionVolumes)
+ {
+ LL_WARNS() << "Too many collision volumes" << LL_ENDL;
+ return false;
+ }
+ joint = (&mCollisionVolumes[volume_num]);
+ joint->setName( info->mName );
+ }
+
+ // add to parent
+ if (parent && (joint->getParent()!=parent))
+ {
+ parent->addChild( joint );
+ }
+
+ // SL-315
+ joint->setPosition(info->mPos);
+ joint->setDefaultPosition(info->mPos);
+ joint->setRotation(mayaQ(info->mRot.mV[VX], info->mRot.mV[VY],
+ info->mRot.mV[VZ], LLQuaternion::XYZ));
+ joint->setScale(info->mScale);
+ joint->setDefaultScale(info->mScale);
+ joint->setSupport(info->mSupport);
+ joint->setEnd(info->mEnd);
+
+ if (info->mIsJoint)
+ {
+ joint->setSkinOffset( info->mPivot );
+ joint->setJointNum(joint_num);
+ joint_num++;
+ }
+ else // collision volume
+ {
+ joint->setJointNum(mNumBones+volume_num);
+ volume_num++;
+ }
+
+
+ // setup children
+ for (LLAvatarBoneInfo* child_info : info->mChildren)
+ {
+ if (!setupBone(child_info, joint, volume_num, joint_num))
+ {
+ return false;
+ }
+ }
+
+ return true;
+}
+
+//-----------------------------------------------------------------------------
+// allocateCharacterJoints()
+//-----------------------------------------------------------------------------
+bool LLAvatarAppearance::allocateCharacterJoints( U32 num )
+{
+ if (mSkeleton.size() != num)
+ {
+ clearSkeleton();
+ mSkeleton = avatar_joint_list_t(num,NULL);
+ mNumBones = num;
+ }
+
+ return true;
+}
+
+
+//-----------------------------------------------------------------------------
+// buildSkeleton()
+//-----------------------------------------------------------------------------
+bool LLAvatarAppearance::buildSkeleton(const LLAvatarSkeletonInfo *info)
+{
+ LL_DEBUGS("BVH") << "numBones " << info->mNumBones << " numCollisionVolumes " << info->mNumCollisionVolumes << LL_ENDL;
+
+ // allocate joints
+ if (!allocateCharacterJoints(info->mNumBones))
+ {
+ LL_ERRS() << "Can't allocate " << info->mNumBones << " joints" << LL_ENDL;
+ return false;
+ }
+
+ // allocate volumes
+ if (info->mNumCollisionVolumes)
+ {
+ if (!allocateCollisionVolumes(info->mNumCollisionVolumes))
+ {
+ LL_ERRS() << "Can't allocate " << info->mNumCollisionVolumes << " collision volumes" << LL_ENDL;
+ return false;
+ }
+ }
+
+ S32 current_joint_num = 0;
+ S32 current_volume_num = 0;
+ for (LLAvatarBoneInfo* bone_info : info->mBoneInfoList)
+ {
+ if (!setupBone(bone_info, NULL, current_volume_num, current_joint_num))
+ {
+ LL_ERRS() << "Error parsing bone in skeleton file" << LL_ENDL;
+ return false;
+ }
+ }
+
+ return true;
+}
+
+//-----------------------------------------------------------------------------
+// clearSkeleton()
+//-----------------------------------------------------------------------------
+void LLAvatarAppearance::clearSkeleton()
+{
+ std::for_each(mSkeleton.begin(), mSkeleton.end(), DeletePointer());
+ mSkeleton.clear();
+}
+
+//------------------------------------------------------------------------
+// addPelvisFixup
+//------------------------------------------------------------------------
+void LLAvatarAppearance::addPelvisFixup( F32 fixup, const LLUUID& mesh_id )
+{
+ LLVector3 pos(0.0,0.0,fixup);
+ mPelvisFixups.add(mesh_id,pos);
+}
+
+//------------------------------------------------------------------------
+// addPelvisFixup
+//------------------------------------------------------------------------
+void LLAvatarAppearance::removePelvisFixup( const LLUUID& mesh_id )
+{
+ mPelvisFixups.remove(mesh_id);
+}
+
+//------------------------------------------------------------------------
+// hasPelvisFixup
+//------------------------------------------------------------------------
+bool LLAvatarAppearance::hasPelvisFixup( F32& fixup, LLUUID& mesh_id ) const
+{
+ LLVector3 pos;
+ if (mPelvisFixups.findActiveOverride(mesh_id,pos))
+ {
+ fixup = pos[2];
+ return true;
+ }
+ return false;
+}
+
+bool LLAvatarAppearance::hasPelvisFixup( F32& fixup ) const
+{
+ LLUUID mesh_id;
+ return hasPelvisFixup( fixup, mesh_id );
+}
+//-----------------------------------------------------------------------------
+// LLAvatarAppearance::buildCharacter()
+// Deferred initialization and rebuild of the avatar.
+//-----------------------------------------------------------------------------
+void LLAvatarAppearance::buildCharacter()
+{
+ //-------------------------------------------------------------------------
+ // remove all references to our existing skeleton
+ // so we can rebuild it
+ //-------------------------------------------------------------------------
+ flushAllMotions();
+
+ //-------------------------------------------------------------------------
+ // remove all of mRoot's children
+ //-------------------------------------------------------------------------
+ mRoot->removeAllChildren();
+ mJointMap.clear();
+ mIsBuilt = false;
+
+ //-------------------------------------------------------------------------
+ // clear mesh data
+ //-------------------------------------------------------------------------
+ for (LLAvatarJoint* joint : mMeshLOD)
+ {
+ for (LLAvatarJointMesh* mesh : joint->mMeshParts)
+ {
+ mesh->setMesh(NULL);
+ }
+ }
+
+ //-------------------------------------------------------------------------
+ // (re)load our skeleton and meshes
+ //-------------------------------------------------------------------------
+ LLTimer timer;
+
+ bool status = loadAvatar();
+ stop_glerror();
+
+// gPrintMessagesThisFrame = true;
+ LL_DEBUGS() << "Avatar load took " << timer.getElapsedTimeF32() << " seconds." << LL_ENDL;
+
+ if (!status)
+ {
+ if (isSelf())
+ {
+ LL_ERRS() << "Unable to load user's avatar" << LL_ENDL;
+ }
+ else
+ {
+ LL_WARNS() << "Unable to load other's avatar" << LL_ENDL;
+ }
+ return;
+ }
+
+ //-------------------------------------------------------------------------
+ // initialize "well known" joint pointers
+ //-------------------------------------------------------------------------
+ mPelvisp = mRoot->findJoint("mPelvis");
+ mTorsop = mRoot->findJoint("mTorso");
+ mChestp = mRoot->findJoint("mChest");
+ mNeckp = mRoot->findJoint("mNeck");
+ mHeadp = mRoot->findJoint("mHead");
+ mSkullp = mRoot->findJoint("mSkull");
+ mHipLeftp = mRoot->findJoint("mHipLeft");
+ mHipRightp = mRoot->findJoint("mHipRight");
+ mKneeLeftp = mRoot->findJoint("mKneeLeft");
+ mKneeRightp = mRoot->findJoint("mKneeRight");
+ mAnkleLeftp = mRoot->findJoint("mAnkleLeft");
+ mAnkleRightp = mRoot->findJoint("mAnkleRight");
+ mFootLeftp = mRoot->findJoint("mFootLeft");
+ mFootRightp = mRoot->findJoint("mFootRight");
+ mWristLeftp = mRoot->findJoint("mWristLeft");
+ mWristRightp = mRoot->findJoint("mWristRight");
+ mEyeLeftp = mRoot->findJoint("mEyeLeft");
+ mEyeRightp = mRoot->findJoint("mEyeRight");
+
+ //-------------------------------------------------------------------------
+ // Make sure "well known" pointers exist
+ //-------------------------------------------------------------------------
+ if (!(mPelvisp &&
+ mTorsop &&
+ mChestp &&
+ mNeckp &&
+ mHeadp &&
+ mSkullp &&
+ mHipLeftp &&
+ mHipRightp &&
+ mKneeLeftp &&
+ mKneeRightp &&
+ mAnkleLeftp &&
+ mAnkleRightp &&
+ mFootLeftp &&
+ mFootRightp &&
+ mWristLeftp &&
+ mWristRightp &&
+ mEyeLeftp &&
+ mEyeRightp))
+ {
+ LL_ERRS() << "Failed to create avatar." << LL_ENDL;
+ return;
+ }
+
+ //-------------------------------------------------------------------------
+ // initialize the pelvis
+ //-------------------------------------------------------------------------
+ // SL-315
+ mPelvisp->setPosition( LLVector3(0.0f, 0.0f, 0.0f) );
+
+ mIsBuilt = true;
+ stop_glerror();
+
+}
+
+bool LLAvatarAppearance::loadAvatar()
+{
+// LL_RECORD_BLOCK_TIME(FTM_LOAD_AVATAR);
+
+ // avatar_skeleton.xml
+ if( !buildSkeleton(sAvatarSkeletonInfo) )
+ {
+ LL_ERRS() << "avatar file: buildSkeleton() failed" << LL_ENDL;
+ return false;
+ }
+
+ // initialize mJointAliasMap
+ getJointAliases();
+
+ // avatar_lad.xml : <skeleton>
+ if( !loadSkeletonNode() )
+ {
+ LL_ERRS() << "avatar file: loadNodeSkeleton() failed" << LL_ENDL;
+ return false;
+ }
+
+ // avatar_lad.xml : <mesh>
+ if( !loadMeshNodes() )
+ {
+ LL_ERRS() << "avatar file: loadNodeMesh() failed" << LL_ENDL;
+ return false;
+ }
+
+ // avatar_lad.xml : <global_color>
+ if( sAvatarXmlInfo->mTexSkinColorInfo )
+ {
+ mTexSkinColor = new LLTexGlobalColor( this );
+ if( !mTexSkinColor->setInfo( sAvatarXmlInfo->mTexSkinColorInfo ) )
+ {
+ LL_ERRS() << "avatar file: mTexSkinColor->setInfo() failed" << LL_ENDL;
+ return false;
+ }
+ }
+ else
+ {
+ LL_ERRS() << "<global_color> name=\"skin_color\" not found" << LL_ENDL;
+ return false;
+ }
+ if( sAvatarXmlInfo->mTexHairColorInfo )
+ {
+ mTexHairColor = new LLTexGlobalColor( this );
+ if( !mTexHairColor->setInfo( sAvatarXmlInfo->mTexHairColorInfo ) )
+ {
+ LL_ERRS() << "avatar file: mTexHairColor->setInfo() failed" << LL_ENDL;
+ return false;
+ }
+ }
+ else
+ {
+ LL_ERRS() << "<global_color> name=\"hair_color\" not found" << LL_ENDL;
+ return false;
+ }
+ if( sAvatarXmlInfo->mTexEyeColorInfo )
+ {
+ mTexEyeColor = new LLTexGlobalColor( this );
+ if( !mTexEyeColor->setInfo( sAvatarXmlInfo->mTexEyeColorInfo ) )
+ {
+ LL_ERRS() << "avatar file: mTexEyeColor->setInfo() failed" << LL_ENDL;
+ return false;
+ }
+ }
+ else
+ {
+ LL_ERRS() << "<global_color> name=\"eye_color\" not found" << LL_ENDL;
+ return false;
+ }
+
+ // avatar_lad.xml : <layer_set>
+ if (sAvatarXmlInfo->mLayerInfoList.empty())
+ {
+ LL_ERRS() << "avatar file: missing <layer_set> node" << LL_ENDL;
+ return false;
+ }
+
+ if (sAvatarXmlInfo->mMorphMaskInfoList.empty())
+ {
+ LL_ERRS() << "avatar file: missing <morph_masks> node" << LL_ENDL;
+ return false;
+ }
+
+ // avatar_lad.xml : <morph_masks>
+ for (LLAvatarXmlInfo::LLAvatarMorphInfo* info : sAvatarXmlInfo->mMorphMaskInfoList)
+ {
+ EBakedTextureIndex baked = sAvatarDictionary->findBakedByRegionName(info->mRegion);
+ if (baked != BAKED_NUM_INDICES)
+ {
+ LLVisualParam* morph_param;
+ const std::string *name = &info->mName;
+ morph_param = getVisualParam(name->c_str());
+ if (morph_param)
+ {
+ bool invert = info->mInvert;
+ addMaskedMorph(baked, morph_param, invert, info->mLayer);
+ }
+ }
+
+ }
+
+ loadLayersets();
+
+ // avatar_lad.xml : <driver_parameters>
+ for (LLDriverParamInfo* info : sAvatarXmlInfo->mDriverInfoList)
+ {
+ LLDriverParam* driver_param = new LLDriverParam( this );
+ if (driver_param->setInfo(info))
+ {
+ addVisualParam( driver_param );
+ driver_param->setParamLocation(isSelf() ? LOC_AV_SELF : LOC_AV_OTHER);
+ LLVisualParam*(LLAvatarAppearance::*avatar_function)(S32)const = &LLAvatarAppearance::getVisualParam;
+ if( !driver_param->linkDrivenParams(boost::bind(avatar_function,(LLAvatarAppearance*)this,_1 ), false))
+ {
+ LL_WARNS() << "could not link driven params for avatar " << getID().asString() << " param id: " << driver_param->getID() << LL_ENDL;
+ continue;
+ }
+ }
+ else
+ {
+ delete driver_param;
+ LL_WARNS() << "avatar file: driver_param->parseData() failed" << LL_ENDL;
+ return false;
+ }
+ }
+
+ return true;
+}
+
+//-----------------------------------------------------------------------------
+// loadSkeletonNode(): loads <skeleton> node from XML tree
+//-----------------------------------------------------------------------------
+bool LLAvatarAppearance::loadSkeletonNode ()
+{
+ mRoot->addChild( mSkeleton[0] );
+
+ // make meshes children before calling parent version of the function
+ for (LLAvatarJoint* joint : mMeshLOD)
+ {
+ joint->mUpdateXform = false;
+ joint->setMeshesToChildren();
+ }
+
+ mRoot->addChild(mMeshLOD[MESH_ID_HEAD]);
+ mRoot->addChild(mMeshLOD[MESH_ID_EYELASH]);
+ mRoot->addChild(mMeshLOD[MESH_ID_UPPER_BODY]);
+ mRoot->addChild(mMeshLOD[MESH_ID_LOWER_BODY]);
+ mRoot->addChild(mMeshLOD[MESH_ID_SKIRT]);
+
+ LLAvatarJoint *skull = (LLAvatarJoint*)mRoot->findJoint("mSkull");
+ if (skull)
+ {
+ skull->addChild(mMeshLOD[MESH_ID_HAIR] );
+ }
+
+ LLAvatarJoint *eyeL = (LLAvatarJoint*)mRoot->findJoint("mEyeLeft");
+ if (eyeL)
+ {
+ eyeL->addChild( mMeshLOD[MESH_ID_EYEBALL_LEFT] );
+ }
+
+ LLAvatarJoint *eyeR = (LLAvatarJoint*)mRoot->findJoint("mEyeRight");
+ if (eyeR)
+ {
+ eyeR->addChild( mMeshLOD[MESH_ID_EYEBALL_RIGHT] );
+ }
+
+ // SKELETAL DISTORTIONS
+ {
+ for (LLViewerVisualParamInfo* visual_param_info : sAvatarXmlInfo->mSkeletalDistortionInfoList)
+ {
+ LLPolySkeletalDistortionInfo *info = (LLPolySkeletalDistortionInfo*)visual_param_info;
+ LLPolySkeletalDistortion *param = new LLPolySkeletalDistortion(this);
+ if (!param->setInfo(info))
+ {
+ delete param;
+ return false;
+ }
+ else
+ {
+ addVisualParam(param);
+ param->setParamLocation(isSelf() ? LOC_AV_SELF : LOC_AV_OTHER);
+ }
+ }
+ }
+
+
+ return true;
+}
+
+//-----------------------------------------------------------------------------
+// loadMeshNodes(): loads <mesh> nodes from XML tree
+//-----------------------------------------------------------------------------
+bool LLAvatarAppearance::loadMeshNodes()
+{
+ for (const LLAvatarXmlInfo::LLAvatarMeshInfo* info : sAvatarXmlInfo->mMeshInfoList)
+ {
+ const std::string &type = info->mType;
+ S32 lod = info->mLOD;
+
+ LLAvatarJointMesh* mesh = NULL;
+ U8 mesh_id = 0;
+ bool found_mesh_id = false;
+
+ /* if (type == "hairMesh")
+ switch(lod)
+ case 0:
+ mesh = &mHairMesh0; */
+ for (const LLAvatarAppearanceDictionary::MeshEntries::value_type& mesh_pair : sAvatarDictionary->getMeshEntries())
+ {
+ const EMeshIndex mesh_index = mesh_pair.first;
+ const LLAvatarAppearanceDictionary::MeshEntry *mesh_dict = mesh_pair.second;
+ if (type.compare(mesh_dict->mName) == 0)
+ {
+ mesh_id = mesh_index;
+ found_mesh_id = true;
+ break;
+ }
+ }
+
+ if (found_mesh_id)
+ {
+ if (lod < (S32)mMeshLOD[mesh_id]->mMeshParts.size())
+ {
+ mesh = mMeshLOD[mesh_id]->mMeshParts[lod];
+ }
+ else
+ {
+ LL_WARNS() << "Avatar file: <mesh> has invalid lod setting " << lod << LL_ENDL;
+ return false;
+ }
+ }
+ else
+ {
+ LL_WARNS() << "Ignoring unrecognized mesh type: " << type << LL_ENDL;
+ return false;
+ }
+
+ // LL_INFOS() << "Parsing mesh data for " << type << "..." << LL_ENDL;
+
+ // If this isn't set to white (1.0), avatars will *ALWAYS* be darker than their surroundings.
+ // Do not touch!!!
+ mesh->setColor( LLColor4::white );
+
+ LLPolyMesh *poly_mesh = NULL;
+
+ if (!info->mReferenceMeshName.empty())
+ {
+ polymesh_map_t::const_iterator polymesh_iter = mPolyMeshes.find(info->mReferenceMeshName);
+ if (polymesh_iter != mPolyMeshes.end())
+ {
+ poly_mesh = LLPolyMesh::getMesh(info->mMeshFileName, polymesh_iter->second);
+ poly_mesh->setAvatar(this);
+ }
+ else
+ {
+ // This should never happen
+ LL_WARNS("Avatar") << "Could not find avatar mesh: " << info->mReferenceMeshName << LL_ENDL;
+ return false;
+ }
+ }
+ else
+ {
+ poly_mesh = LLPolyMesh::getMesh(info->mMeshFileName);
+ poly_mesh->setAvatar(this);
+ }
+
+ if( !poly_mesh )
+ {
+ LL_WARNS() << "Failed to load mesh of type " << type << LL_ENDL;
+ return false;
+ }
+
+ // Multimap insert
+ mPolyMeshes.insert(std::make_pair(info->mMeshFileName, poly_mesh));
+
+ mesh->setMesh( poly_mesh );
+ mesh->setLOD( info->mMinPixelArea );
+
+ for (const LLAvatarXmlInfo::LLAvatarMeshInfo::morph_info_pair_t& info_pair : info->mPolyMorphTargetInfoList)
+ {
+ LLPolyMorphTarget *param = new LLPolyMorphTarget(mesh->getMesh());
+ if (!param->setInfo((LLPolyMorphTargetInfo*)info_pair.first))
+ {
+ delete param;
+ return false;
+ }
+ else
+ {
+ if (info_pair.second)
+ {
+ addSharedVisualParam(param);
+ param->setParamLocation(isSelf() ? LOC_AV_SELF : LOC_AV_OTHER);
+ }
+ else
+ {
+ addVisualParam(param);
+ param->setParamLocation(isSelf() ? LOC_AV_SELF : LOC_AV_OTHER);
+ }
+ }
+ }
+ }
+
+ return true;
+}
+
+//-----------------------------------------------------------------------------
+// loadLayerSets()
+//-----------------------------------------------------------------------------
+bool LLAvatarAppearance::loadLayersets()
+{
+ bool success = true;
+ for (LLTexLayerSetInfo* layerset_info : sAvatarXmlInfo->mLayerInfoList)
+ {
+ if (isSelf())
+ {
+ // Construct a layerset for each one specified in avatar_lad.xml and initialize it as such.
+ LLTexLayerSet* layer_set = createTexLayerSet();
+
+ if (!layer_set->setInfo(layerset_info))
+ {
+ stop_glerror();
+ delete layer_set;
+ LL_WARNS() << "avatar file: layer_set->setInfo() failed" << LL_ENDL;
+ return false;
+ }
+
+ // scan baked textures and associate the layerset with the appropriate one
+ EBakedTextureIndex baked_index = BAKED_NUM_INDICES;
+ for (const LLAvatarAppearanceDictionary::BakedTextures::value_type& baked_pair : sAvatarDictionary->getBakedTextures())
+ {
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_pair.second;
+ if (layer_set->isBodyRegion(baked_dict->mName))
+ {
+ baked_index = baked_pair.first;
+ // ensure both structures are aware of each other
+ mBakedTextureDatas[baked_index].mTexLayerSet = layer_set;
+ layer_set->setBakedTexIndex(baked_index);
+ break;
+ }
+ }
+ // if no baked texture was found, warn and cleanup
+ if (baked_index == BAKED_NUM_INDICES)
+ {
+ LL_WARNS() << "<layer_set> has invalid body_region attribute" << LL_ENDL;
+ delete layer_set;
+ return false;
+ }
+
+ // scan morph masks and let any affected layers know they have an associated morph
+ for (LLMaskedMorph* morph : mBakedTextureDatas[baked_index].mMaskedMorphs)
+ {
+ LLTexLayerInterface* layer = layer_set->findLayerByName(morph->mLayer);
+ if (layer)
+ {
+ layer->setHasMorph(true);
+ }
+ else
+ {
+ LL_WARNS() << "Could not find layer named " << morph->mLayer << " to set morph flag" << LL_ENDL;
+ success = false;
+ }
+ }
+ }
+ else // !isSelf()
+ {
+ // Construct a layerset for each one specified in avatar_lad.xml and initialize it as such.
+ layerset_info->createVisualParams(this);
+ }
+ }
+ return success;
+}
+
+//-----------------------------------------------------------------------------
+// getCharacterJoint()
+//-----------------------------------------------------------------------------
+LLJoint *LLAvatarAppearance::getCharacterJoint( U32 num )
+{
+ if ((S32)num >= mSkeleton.size()
+ || (S32)num < 0)
+ {
+ return NULL;
+ }
+ if (!mSkeleton[num])
+ {
+ mSkeleton[num] = createAvatarJoint();
+ }
+ return mSkeleton[num];
+}
+
+
+//-----------------------------------------------------------------------------
+// getVolumePos()
+//-----------------------------------------------------------------------------
+LLVector3 LLAvatarAppearance::getVolumePos(S32 joint_index, LLVector3& volume_offset)
+{
+ if (joint_index > mNumCollisionVolumes)
+ {
+ return LLVector3::zero;
+ }
+
+ return mCollisionVolumes[joint_index].getVolumePos(volume_offset);
+}
+
+//-----------------------------------------------------------------------------
+// findCollisionVolume()
+//-----------------------------------------------------------------------------
+LLJoint* LLAvatarAppearance::findCollisionVolume(S32 volume_id)
+{
+ if ((volume_id < 0) || (volume_id >= mNumCollisionVolumes))
+ {
+ return NULL;
+ }
+
+ return &mCollisionVolumes[volume_id];
+}
+
+//-----------------------------------------------------------------------------
+// findCollisionVolume()
+//-----------------------------------------------------------------------------
+S32 LLAvatarAppearance::getCollisionVolumeID(std::string &name)
+{
+ for (S32 i = 0; i < mNumCollisionVolumes; i++)
+ {
+ if (mCollisionVolumes[i].getName() == name)
+ {
+ return i;
+ }
+ }
+
+ return -1;
+}
+
+//-----------------------------------------------------------------------------
+// LLAvatarAppearance::getHeadMesh()
+//-----------------------------------------------------------------------------
+LLPolyMesh* LLAvatarAppearance::getHeadMesh()
+{
+ return mMeshLOD[MESH_ID_HEAD]->mMeshParts[0]->getMesh();
+}
+
+
+//-----------------------------------------------------------------------------
+// LLAvatarAppearance::getUpperBodyMesh()
+//-----------------------------------------------------------------------------
+LLPolyMesh* LLAvatarAppearance::getUpperBodyMesh()
+{
+ return mMeshLOD[MESH_ID_UPPER_BODY]->mMeshParts[0]->getMesh();
+}
+
+
+
+// virtual
+bool LLAvatarAppearance::isValid() const
+{
+ // This should only be called on ourself.
+ if (!isSelf())
+ {
+ LL_ERRS() << "Called LLAvatarAppearance::isValid() on when isSelf() == false" << LL_ENDL;
+ }
+ return true;
+}
+
+
+// adds a morph mask to the appropriate baked texture structure
+void LLAvatarAppearance::addMaskedMorph(EBakedTextureIndex index, LLVisualParam* morph_target, bool invert, std::string layer)
+{
+ if (index < BAKED_NUM_INDICES)
+ {
+ LLMaskedMorph *morph = new LLMaskedMorph(morph_target, invert, layer);
+ mBakedTextureDatas[index].mMaskedMorphs.push_front(morph);
+ }
+}
+
+
+//static
+bool LLAvatarAppearance::teToColorParams( ETextureIndex te, U32 *param_name )
+{
+ switch( te )
+ {
+ case TEX_UPPER_SHIRT:
+ param_name[0] = 803; //"shirt_red";
+ param_name[1] = 804; //"shirt_green";
+ param_name[2] = 805; //"shirt_blue";
+ break;
+
+ case TEX_LOWER_PANTS:
+ param_name[0] = 806; //"pants_red";
+ param_name[1] = 807; //"pants_green";
+ param_name[2] = 808; //"pants_blue";
+ break;
+
+ case TEX_LOWER_SHOES:
+ param_name[0] = 812; //"shoes_red";
+ param_name[1] = 813; //"shoes_green";
+ param_name[2] = 817; //"shoes_blue";
+ break;
+
+ case TEX_LOWER_SOCKS:
+ param_name[0] = 818; //"socks_red";
+ param_name[1] = 819; //"socks_green";
+ param_name[2] = 820; //"socks_blue";
+ break;
+
+ case TEX_UPPER_JACKET:
+ case TEX_LOWER_JACKET:
+ param_name[0] = 834; //"jacket_red";
+ param_name[1] = 835; //"jacket_green";
+ param_name[2] = 836; //"jacket_blue";
+ break;
+
+ case TEX_UPPER_GLOVES:
+ param_name[0] = 827; //"gloves_red";
+ param_name[1] = 829; //"gloves_green";
+ param_name[2] = 830; //"gloves_blue";
+ break;
+
+ case TEX_UPPER_UNDERSHIRT:
+ param_name[0] = 821; //"undershirt_red";
+ param_name[1] = 822; //"undershirt_green";
+ param_name[2] = 823; //"undershirt_blue";
+ break;
+
+ case TEX_LOWER_UNDERPANTS:
+ param_name[0] = 824; //"underpants_red";
+ param_name[1] = 825; //"underpants_green";
+ param_name[2] = 826; //"underpants_blue";
+ break;
+
+ case TEX_SKIRT:
+ param_name[0] = 921; //"skirt_red";
+ param_name[1] = 922; //"skirt_green";
+ param_name[2] = 923; //"skirt_blue";
+ break;
+
+ case TEX_HEAD_TATTOO:
+ case TEX_LOWER_TATTOO:
+ case TEX_UPPER_TATTOO:
+ param_name[0] = 1071; //"tattoo_red";
+ param_name[1] = 1072; //"tattoo_green";
+ param_name[2] = 1073; //"tattoo_blue";
+ break;
+ case TEX_HEAD_UNIVERSAL_TATTOO:
+ case TEX_UPPER_UNIVERSAL_TATTOO:
+ case TEX_LOWER_UNIVERSAL_TATTOO:
+ case TEX_SKIRT_TATTOO:
+ case TEX_HAIR_TATTOO:
+ case TEX_EYES_TATTOO:
+ case TEX_LEFT_ARM_TATTOO:
+ case TEX_LEFT_LEG_TATTOO:
+ case TEX_AUX1_TATTOO:
+ case TEX_AUX2_TATTOO:
+ case TEX_AUX3_TATTOO:
+ param_name[0] = 1238; //"tattoo_universal_red";
+ param_name[1] = 1239; //"tattoo_universal_green";
+ param_name[2] = 1240; //"tattoo_universal_blue";
+ break;
+
+ default:
+ llassert(0);
+ return false;
+ }
+
+ return true;
+}
+
+void LLAvatarAppearance::setClothesColor( ETextureIndex te, const LLColor4& new_color)
+{
+ U32 param_name[3];
+ if( teToColorParams( te, param_name ) )
+ {
+ setVisualParamWeight( param_name[0], new_color.mV[VX]);
+ setVisualParamWeight( param_name[1], new_color.mV[VY]);
+ setVisualParamWeight( param_name[2], new_color.mV[VZ]);
+ }
+}
+
+LLColor4 LLAvatarAppearance::getClothesColor( ETextureIndex te )
+{
+ LLColor4 color;
+ U32 param_name[3];
+ if( teToColorParams( te, param_name ) )
+ {
+ color.mV[VX] = getVisualParamWeight( param_name[0] );
+ color.mV[VY] = getVisualParamWeight( param_name[1] );
+ color.mV[VZ] = getVisualParamWeight( param_name[2] );
+ }
+ return color;
+}
+
+// static
+LLColor4 LLAvatarAppearance::getDummyColor()
+{
+ return DUMMY_COLOR;
+}
+
+LLColor4 LLAvatarAppearance::getGlobalColor( const std::string& color_name ) const
+{
+ if (color_name=="skin_color" && mTexSkinColor)
+ {
+ return mTexSkinColor->getColor();
+ }
+ else if(color_name=="hair_color" && mTexHairColor)
+ {
+ return mTexHairColor->getColor();
+ }
+ if(color_name=="eye_color" && mTexEyeColor)
+ {
+ return mTexEyeColor->getColor();
+ }
+ else
+ {
+// return LLColor4( .5f, .5f, .5f, .5f );
+ return LLColor4( 0.f, 1.f, 1.f, 1.f ); // good debugging color
+ }
+}
+
+// Unlike most wearable functions, this works for both self and other.
+// virtual
+bool LLAvatarAppearance::isWearingWearableType(LLWearableType::EType type) const
+{
+ return mWearableData->getWearableCount(type) > 0;
+}
+
+LLTexLayerSet* LLAvatarAppearance::getAvatarLayerSet(EBakedTextureIndex baked_index) const
+{
+ /* switch(index)
+ case TEX_HEAD_BAKED:
+ case TEX_HEAD_BODYPAINT:
+ return mHeadLayerSet; */
+ return mBakedTextureDatas[baked_index].mTexLayerSet;
+}
+
+//-----------------------------------------------------------------------------
+// allocateCollisionVolumes()
+//-----------------------------------------------------------------------------
+bool LLAvatarAppearance::allocateCollisionVolumes( U32 num )
+{
+ if (mNumCollisionVolumes !=num)
+ {
+ delete_and_clear_array(mCollisionVolumes);
+ mNumCollisionVolumes = 0;
+
+ mCollisionVolumes = new LLAvatarJointCollisionVolume[num];
+ if (!mCollisionVolumes)
+ {
+ LL_WARNS() << "Failed to allocate collision volumes" << LL_ENDL;
+ return false;
+ }
+
+ mNumCollisionVolumes = num;
+ }
+ return true;
+}
+
+//-----------------------------------------------------------------------------
+// LLAvatarBoneInfo::parseXml()
+//-----------------------------------------------------------------------------
+bool LLAvatarBoneInfo::parseXml(LLXmlTreeNode* node)
+{
+ if (node->hasName("bone"))
+ {
+ mIsJoint = true;
+ static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
+ if (!node->getFastAttributeString(name_string, mName))
+ {
+ LL_WARNS() << "Bone without name" << LL_ENDL;
+ return false;
+ }
+
+ static LLStdStringHandle aliases_string = LLXmlTree::addAttributeString("aliases");
+ node->getFastAttributeString(aliases_string, mAliases ); //Aliases are not required.
+ }
+ else if (node->hasName("collision_volume"))
+ {
+ mIsJoint = false;
+ static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
+ if (!node->getFastAttributeString(name_string, mName))
+ {
+ mName = "Collision Volume";
+ }
+ }
+ else
+ {
+ LL_WARNS() << "Invalid node " << node->getName() << LL_ENDL;
+ return false;
+ }
+
+ static LLStdStringHandle pos_string = LLXmlTree::addAttributeString("pos");
+ if (!node->getFastAttributeVector3(pos_string, mPos))
+ {
+ LL_WARNS() << "Bone without position" << LL_ENDL;
+ return false;
+ }
+
+ static LLStdStringHandle rot_string = LLXmlTree::addAttributeString("rot");
+ if (!node->getFastAttributeVector3(rot_string, mRot))
+ {
+ LL_WARNS() << "Bone without rotation" << LL_ENDL;
+ return false;
+ }
+
+ static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale");
+ if (!node->getFastAttributeVector3(scale_string, mScale))
+ {
+ LL_WARNS() << "Bone without scale" << LL_ENDL;
+ return false;
+ }
+
+ static LLStdStringHandle end_string = LLXmlTree::addAttributeString("end");
+ if (!node->getFastAttributeVector3(end_string, mEnd))
+ {
+ LL_WARNS() << "Bone without end " << mName << LL_ENDL;
+ mEnd = LLVector3(0.0f, 0.0f, 0.0f);
+ }
+
+ static LLStdStringHandle support_string = LLXmlTree::addAttributeString("support");
+ if (!node->getFastAttributeString(support_string,mSupport))
+ {
+ LL_WARNS() << "Bone without support " << mName << LL_ENDL;
+ mSupport = "base";
+ }
+
+ if (mIsJoint)
+ {
+ static LLStdStringHandle pivot_string = LLXmlTree::addAttributeString("pivot");
+ if (!node->getFastAttributeVector3(pivot_string, mPivot))
+ {
+ LL_WARNS() << "Bone without pivot" << LL_ENDL;
+ return false;
+ }
+ }
+
+ // parse children
+ LLXmlTreeNode* child;
+ for( child = node->getFirstChild(); child; child = node->getNextChild() )
+ {
+ LLAvatarBoneInfo *child_info = new LLAvatarBoneInfo;
+ if (!child_info->parseXml(child))
+ {
+ delete child_info;
+ return false;
+ }
+ mChildren.push_back(child_info);
+ }
+ return true;
+}
+
+//-----------------------------------------------------------------------------
+// LLAvatarSkeletonInfo::parseXml()
+//-----------------------------------------------------------------------------
+bool LLAvatarSkeletonInfo::parseXml(LLXmlTreeNode* node)
+{
+ static LLStdStringHandle num_bones_string = LLXmlTree::addAttributeString("num_bones");
+ if (!node->getFastAttributeS32(num_bones_string, mNumBones))
+ {
+ LL_WARNS() << "Couldn't find number of bones." << LL_ENDL;
+ return false;
+ }
+
+ static LLStdStringHandle num_collision_volumes_string = LLXmlTree::addAttributeString("num_collision_volumes");
+ node->getFastAttributeS32(num_collision_volumes_string, mNumCollisionVolumes);
+
+ LLXmlTreeNode* child;
+ for( child = node->getFirstChild(); child; child = node->getNextChild() )
+ {
+ LLAvatarBoneInfo *info = new LLAvatarBoneInfo;
+ if (!info->parseXml(child))
+ {
+ delete info;
+ LL_WARNS() << "Error parsing bone in skeleton file" << LL_ENDL;
+ return false;
+ }
+ mBoneInfoList.push_back(info);
+ }
+ return true;
+}
+
+//Make aliases for joint and push to map.
+void LLAvatarAppearance::makeJointAliases(LLAvatarBoneInfo *bone_info)
+{
+ if (! bone_info->mIsJoint )
+ {
+ return;
+ }
+
+ std::string bone_name = bone_info->mName;
+ mJointAliasMap[bone_name] = bone_name; //Actual name is a valid alias.
+
+ std::string aliases = bone_info->mAliases;
+
+ boost::char_separator<char> sep(" ");
+ boost::tokenizer<boost::char_separator<char> > tok(aliases, sep);
+ for(const std::string& i : tok)
+ {
+ if ( mJointAliasMap.find(i) != mJointAliasMap.end() )
+ {
+ LL_WARNS() << "avatar skeleton: Joint alias \"" << i << "\" remapped from " << mJointAliasMap[i] << " to " << bone_name << LL_ENDL;
+ }
+ mJointAliasMap[i] = bone_name;
+ }
+
+ for (LLAvatarBoneInfo* bone : bone_info->mChildren)
+ {
+ makeJointAliases(bone);
+ }
+}
+
+const LLAvatarAppearance::joint_alias_map_t& LLAvatarAppearance::getJointAliases ()
+{
+ LLAvatarAppearance::joint_alias_map_t alias_map;
+ if (mJointAliasMap.empty())
+ {
+
+ for (LLAvatarBoneInfo* bone_info : sAvatarSkeletonInfo->mBoneInfoList)
+ {
+ //LLAvatarBoneInfo *bone_info = *iter;
+ makeJointAliases(bone_info);
+ }
+
+ for (LLAvatarXmlInfo::LLAvatarAttachmentInfo* info : sAvatarXmlInfo->mAttachmentInfoList)
+ {
+ std::string bone_name = info->mName;
+
+ // Also accept the name with spaces substituted with
+ // underscores. This gives a mechanism for referencing such joints
+ // in daes, which don't allow spaces.
+ std::string sub_space_to_underscore = bone_name;
+ LLStringUtil::replaceChar(sub_space_to_underscore, ' ', '_');
+ if (sub_space_to_underscore != bone_name)
+ {
+ mJointAliasMap[sub_space_to_underscore] = bone_name;
+ }
+ }
+ }
+
+ return mJointAliasMap;
+}
+
+
+//-----------------------------------------------------------------------------
+// parseXmlSkeletonNode(): parses <skeleton> nodes from XML tree
+//-----------------------------------------------------------------------------
+bool LLAvatarAppearance::LLAvatarXmlInfo::parseXmlSkeletonNode(LLXmlTreeNode* root)
+{
+ LLXmlTreeNode* node = root->getChildByName( "skeleton" );
+ if( !node )
+ {
+ LL_WARNS() << "avatar file: missing <skeleton>" << LL_ENDL;
+ return false;
+ }
+
+ LLXmlTreeNode* child;
+
+ // SKELETON DISTORTIONS
+ for (child = node->getChildByName( "param" );
+ child;
+ child = node->getNextNamedChild())
+ {
+ if (!child->getChildByName("param_skeleton"))
+ {
+ if (child->getChildByName("param_morph"))
+ {
+ LL_WARNS() << "Can't specify morph param in skeleton definition." << LL_ENDL;
+ }
+ else
+ {
+ LL_WARNS() << "Unknown param type." << LL_ENDL;
+ }
+ return false;
+ }
+
+ LLPolySkeletalDistortionInfo *info = new LLPolySkeletalDistortionInfo;
+ if (!info->parseXml(child))
+ {
+ delete info;
+ return false;
+ }
+
+ mSkeletalDistortionInfoList.push_back(info);
+ }
+
+ // ATTACHMENT POINTS
+ for (child = node->getChildByName( "attachment_point" );
+ child;
+ child = node->getNextNamedChild())
+ {
+ LLAvatarAttachmentInfo* info = new LLAvatarAttachmentInfo();
+
+ static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
+ if (!child->getFastAttributeString(name_string, info->mName))
+ {
+ LL_WARNS() << "No name supplied for attachment point." << LL_ENDL;
+ delete info;
+ return false;
+ }
+
+ static LLStdStringHandle joint_string = LLXmlTree::addAttributeString("joint");
+ if (!child->getFastAttributeString(joint_string, info->mJointName))
+ {
+ LL_WARNS() << "No bone declared in attachment point " << info->mName << LL_ENDL;
+ delete info;
+ return false;
+ }
+
+ static LLStdStringHandle position_string = LLXmlTree::addAttributeString("position");
+ if (child->getFastAttributeVector3(position_string, info->mPosition))
+ {
+ info->mHasPosition = true;
+ }
+
+ static LLStdStringHandle rotation_string = LLXmlTree::addAttributeString("rotation");
+ if (child->getFastAttributeVector3(rotation_string, info->mRotationEuler))
+ {
+ info->mHasRotation = true;
+ }
+ static LLStdStringHandle group_string = LLXmlTree::addAttributeString("group");
+ if (child->getFastAttributeS32(group_string, info->mGroup))
+ {
+ if (info->mGroup == -1)
+ info->mGroup = -1111; // -1 = none parsed, < -1 = bad value
+ }
+
+ static LLStdStringHandle id_string = LLXmlTree::addAttributeString("id");
+ if (!child->getFastAttributeS32(id_string, info->mAttachmentID))
+ {
+ LL_WARNS() << "No id supplied for attachment point " << info->mName << LL_ENDL;
+ delete info;
+ return false;
+ }
+
+ static LLStdStringHandle slot_string = LLXmlTree::addAttributeString("pie_slice");
+ child->getFastAttributeS32(slot_string, info->mPieMenuSlice);
+
+ static LLStdStringHandle visible_in_first_person_string = LLXmlTree::addAttributeString("visible_in_first_person");
+ child->getFastAttributeBOOL(visible_in_first_person_string, info->mVisibleFirstPerson);
+
+ static LLStdStringHandle hud_attachment_string = LLXmlTree::addAttributeString("hud");
+ child->getFastAttributeBOOL(hud_attachment_string, info->mIsHUDAttachment);
+
+ mAttachmentInfoList.push_back(info);
+ }
+
+ return true;
+}
+
+//-----------------------------------------------------------------------------
+// parseXmlMeshNodes(): parses <mesh> nodes from XML tree
+//-----------------------------------------------------------------------------
+bool LLAvatarAppearance::LLAvatarXmlInfo::parseXmlMeshNodes(LLXmlTreeNode* root)
+{
+ for (LLXmlTreeNode* node = root->getChildByName( "mesh" );
+ node;
+ node = root->getNextNamedChild())
+ {
+ LLAvatarMeshInfo *info = new LLAvatarMeshInfo;
+
+ // attribute: type
+ static LLStdStringHandle type_string = LLXmlTree::addAttributeString("type");
+ if( !node->getFastAttributeString( type_string, info->mType ) )
+ {
+ LL_WARNS() << "Avatar file: <mesh> is missing type attribute. Ignoring element. " << LL_ENDL;
+ delete info;
+ return false; // Ignore this element
+ }
+
+ static LLStdStringHandle lod_string = LLXmlTree::addAttributeString("lod");
+ if (!node->getFastAttributeS32( lod_string, info->mLOD ))
+ {
+ LL_WARNS() << "Avatar file: <mesh> is missing lod attribute. Ignoring element. " << LL_ENDL;
+ delete info;
+ return false; // Ignore this element
+ }
+
+ static LLStdStringHandle file_name_string = LLXmlTree::addAttributeString("file_name");
+ if( !node->getFastAttributeString( file_name_string, info->mMeshFileName ) )
+ {
+ LL_WARNS() << "Avatar file: <mesh> is missing file_name attribute. Ignoring: " << info->mType << LL_ENDL;
+ delete info;
+ return false; // Ignore this element
+ }
+
+ static LLStdStringHandle reference_string = LLXmlTree::addAttributeString("reference");
+ node->getFastAttributeString( reference_string, info->mReferenceMeshName );
+
+ // attribute: min_pixel_area
+ static LLStdStringHandle min_pixel_area_string = LLXmlTree::addAttributeString("min_pixel_area");
+ static LLStdStringHandle min_pixel_width_string = LLXmlTree::addAttributeString("min_pixel_width");
+ if (!node->getFastAttributeF32( min_pixel_area_string, info->mMinPixelArea ))
+ {
+ F32 min_pixel_area = 0.1f;
+ if (node->getFastAttributeF32( min_pixel_width_string, min_pixel_area ))
+ {
+ // this is square root of pixel area (sensible to use linear space in defining lods)
+ min_pixel_area = min_pixel_area * min_pixel_area;
+ }
+ info->mMinPixelArea = min_pixel_area;
+ }
+
+ // Parse visual params for this node only if we haven't already
+ for (LLXmlTreeNode* child = node->getChildByName( "param" );
+ child;
+ child = node->getNextNamedChild())
+ {
+ if (!child->getChildByName("param_morph"))
+ {
+ if (child->getChildByName("param_skeleton"))
+ {
+ LL_WARNS() << "Can't specify skeleton param in a mesh definition." << LL_ENDL;
+ }
+ else
+ {
+ LL_WARNS() << "Unknown param type." << LL_ENDL;
+ }
+ return false;
+ }
+
+ LLPolyMorphTargetInfo *morphinfo = new LLPolyMorphTargetInfo();
+ if (!morphinfo->parseXml(child))
+ {
+ delete morphinfo;
+ delete info;
+ return false;
+ }
+ bool shared = false;
+ static LLStdStringHandle shared_string = LLXmlTree::addAttributeString("shared");
+ child->getFastAttributeBOOL(shared_string, shared);
+
+ info->mPolyMorphTargetInfoList.push_back(LLAvatarMeshInfo::morph_info_pair_t(morphinfo, shared));
+ }
+
+ mMeshInfoList.push_back(info);
+ }
+ return true;
+}
+
+//-----------------------------------------------------------------------------
+// parseXmlColorNodes(): parses <global_color> nodes from XML tree
+//-----------------------------------------------------------------------------
+bool LLAvatarAppearance::LLAvatarXmlInfo::parseXmlColorNodes(LLXmlTreeNode* root)
+{
+ for (LLXmlTreeNode* color_node = root->getChildByName( "global_color" );
+ color_node;
+ color_node = root->getNextNamedChild())
+ {
+ std::string global_color_name;
+ static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
+ if (color_node->getFastAttributeString( name_string, global_color_name ) )
+ {
+ if( global_color_name == "skin_color" )
+ {
+ if (mTexSkinColorInfo)
+ {
+ LL_WARNS() << "avatar file: multiple instances of skin_color" << LL_ENDL;
+ return false;
+ }
+ mTexSkinColorInfo = new LLTexGlobalColorInfo;
+ if( !mTexSkinColorInfo->parseXml( color_node ) )
+ {
+ delete_and_clear(mTexSkinColorInfo);
+ LL_WARNS() << "avatar file: mTexSkinColor->parseXml() failed" << LL_ENDL;
+ return false;
+ }
+ }
+ else if( global_color_name == "hair_color" )
+ {
+ if (mTexHairColorInfo)
+ {
+ LL_WARNS() << "avatar file: multiple instances of hair_color" << LL_ENDL;
+ return false;
+ }
+ mTexHairColorInfo = new LLTexGlobalColorInfo;
+ if( !mTexHairColorInfo->parseXml( color_node ) )
+ {
+ delete_and_clear(mTexHairColorInfo);
+ LL_WARNS() << "avatar file: mTexHairColor->parseXml() failed" << LL_ENDL;
+ return false;
+ }
+ }
+ else if( global_color_name == "eye_color" )
+ {
+ if (mTexEyeColorInfo)
+ {
+ LL_WARNS() << "avatar file: multiple instances of eye_color" << LL_ENDL;
+ return false;
+ }
+ mTexEyeColorInfo = new LLTexGlobalColorInfo;
+ if( !mTexEyeColorInfo->parseXml( color_node ) )
+ {
+ LL_WARNS() << "avatar file: mTexEyeColor->parseXml() failed" << LL_ENDL;
+ return false;
+ }
+ }
+ }
+ }
+ return true;
+}
+
+//-----------------------------------------------------------------------------
+// parseXmlLayerNodes(): parses <layer_set> nodes from XML tree
+//-----------------------------------------------------------------------------
+bool LLAvatarAppearance::LLAvatarXmlInfo::parseXmlLayerNodes(LLXmlTreeNode* root)
+{
+ for (LLXmlTreeNode* layer_node = root->getChildByName( "layer_set" );
+ layer_node;
+ layer_node = root->getNextNamedChild())
+ {
+ LLTexLayerSetInfo* layer_info = new LLTexLayerSetInfo();
+ if( layer_info->parseXml( layer_node ) )
+ {
+ mLayerInfoList.push_back(layer_info);
+ }
+ else
+ {
+ delete layer_info;
+ LL_WARNS() << "avatar file: layer_set->parseXml() failed" << LL_ENDL;
+ return false;
+ }
+ }
+ return true;
+}
+
+//-----------------------------------------------------------------------------
+// parseXmlDriverNodes(): parses <driver_parameters> nodes from XML tree
+//-----------------------------------------------------------------------------
+bool LLAvatarAppearance::LLAvatarXmlInfo::parseXmlDriverNodes(LLXmlTreeNode* root)
+{
+ LLXmlTreeNode* driver = root->getChildByName( "driver_parameters" );
+ if( driver )
+ {
+ for (LLXmlTreeNode* grand_child = driver->getChildByName( "param" );
+ grand_child;
+ grand_child = driver->getNextNamedChild())
+ {
+ if( grand_child->getChildByName( "param_driver" ) )
+ {
+ LLDriverParamInfo* driver_info = new LLDriverParamInfo();
+ if( driver_info->parseXml( grand_child ) )
+ {
+ mDriverInfoList.push_back(driver_info);
+ }
+ else
+ {
+ delete driver_info;
+ LL_WARNS() << "avatar file: driver_param->parseXml() failed" << LL_ENDL;
+ return false;
+ }
+ }
+ }
+ }
+ return true;
+}
+
+//-----------------------------------------------------------------------------
+// parseXmlDriverNodes(): parses <driver_parameters> nodes from XML tree
+//-----------------------------------------------------------------------------
+bool LLAvatarAppearance::LLAvatarXmlInfo::parseXmlMorphNodes(LLXmlTreeNode* root)
+{
+ LLXmlTreeNode* masks = root->getChildByName( "morph_masks" );
+ if( !masks )
+ {
+ return false;
+ }
+
+ for (LLXmlTreeNode* grand_child = masks->getChildByName( "mask" );
+ grand_child;
+ grand_child = masks->getNextNamedChild())
+ {
+ LLAvatarMorphInfo* info = new LLAvatarMorphInfo();
+
+ static LLStdStringHandle name_string = LLXmlTree::addAttributeString("morph_name");
+ if (!grand_child->getFastAttributeString(name_string, info->mName))
+ {
+ LL_WARNS() << "No name supplied for morph mask." << LL_ENDL;
+ delete info;
+ return false;
+ }
+
+ static LLStdStringHandle region_string = LLXmlTree::addAttributeString("body_region");
+ if (!grand_child->getFastAttributeString(region_string, info->mRegion))
+ {
+ LL_WARNS() << "No region supplied for morph mask." << LL_ENDL;
+ delete info;
+ return false;
+ }
+
+ static LLStdStringHandle layer_string = LLXmlTree::addAttributeString("layer");
+ if (!grand_child->getFastAttributeString(layer_string, info->mLayer))
+ {
+ LL_WARNS() << "No layer supplied for morph mask." << LL_ENDL;
+ delete info;
+ return false;
+ }
+
+ // optional parameter. don't throw a warning if not present.
+ static LLStdStringHandle invert_string = LLXmlTree::addAttributeString("invert");
+ grand_child->getFastAttributeBOOL(invert_string, info->mInvert);
+
+ mMorphMaskInfoList.push_back(info);
+ }
+
+ return true;
+}
+
+//virtual
+LLAvatarAppearance::LLMaskedMorph::LLMaskedMorph(LLVisualParam *morph_target, bool invert, std::string layer) :
+ mMorphTarget(morph_target),
+ mInvert(invert),
+ mLayer(layer)
+{
+ LLPolyMorphTarget *target = dynamic_cast<LLPolyMorphTarget*>(morph_target);
+ if (target)
+ {
+ target->addPendingMorphMask();
+ }
+}
diff --git a/indra/llappearance/llavatarappearance.h b/indra/llappearance/llavatarappearance.h index dd16a27a3c..29221cde15 100644 --- a/indra/llappearance/llavatarappearance.h +++ b/indra/llappearance/llavatarappearance.h @@ -1,469 +1,471 @@ -/** - * @file llavatarappearance.h - * @brief Declaration of LLAvatarAppearance class - * - * $LicenseInfo:firstyear=2012&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_AVATAR_APPEARANCE_H -#define LL_AVATAR_APPEARANCE_H - -#include "llcharacter.h" -#include "llavatarappearancedefines.h" -#include "llavatarjointmesh.h" -#include "lldriverparam.h" -#include "lltexlayer.h" -#include "llviewervisualparam.h" -#include "llxmltree.h" - -class LLTexLayerSet; -class LLTexGlobalColor; -class LLTexGlobalColorInfo; -class LLWearableData; -class LLAvatarBoneInfo; -class LLAvatarSkeletonInfo; - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// LLAvatarAppearance -// -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - -class LLAvatarAppearance : public LLCharacter -{ - LOG_CLASS(LLAvatarAppearance); - -protected: - struct LLAvatarXmlInfo; - -/******************************************************************************** - ** ** - ** INITIALIZATION - **/ -private: - // Hide default constructor. - LLAvatarAppearance() {} - -public: - LLAvatarAppearance(LLWearableData* wearable_data); - virtual ~LLAvatarAppearance(); - - static void initClass(const std::string& avatar_file_name, const std::string& skeleton_file_name); // initializes static members - static void initClass(); - static void cleanupClass(); // Cleanup data that's only init'd once per class. - virtual void initInstance(); // Called after construction to initialize the instance. - S32 mInitFlags; - virtual bool loadSkeletonNode(); - bool loadMeshNodes(); - bool loadLayersets(); - - -/** Initialization - ** ** - *******************************************************************************/ - -/******************************************************************************** - ** ** - ** INHERITED - **/ - - //-------------------------------------------------------------------- - // LLCharacter interface and related - //-------------------------------------------------------------------- -public: - /*virtual*/ LLJoint* getCharacterJoint(U32 num); - - /*virtual*/ const char* getAnimationPrefix() { return "avatar"; } - /*virtual*/ LLVector3 getVolumePos(S32 joint_index, LLVector3& volume_offset); - /*virtual*/ LLJoint* findCollisionVolume(S32 volume_id); - /*virtual*/ S32 getCollisionVolumeID(std::string &name); - /*virtual*/ LLPolyMesh* getHeadMesh(); - /*virtual*/ LLPolyMesh* getUpperBodyMesh(); - -/** Inherited - ** ** - *******************************************************************************/ - -/******************************************************************************** - ** ** - ** STATE - **/ -public: - virtual bool isSelf() const { return false; } // True if this avatar is for this viewer's agent - virtual bool isValid() const; - virtual bool isUsingLocalAppearance() const = 0; - virtual bool isEditingAppearance() const = 0; - - bool isBuilt() const { return mIsBuilt; } - - -/** State - ** ** - *******************************************************************************/ - -/******************************************************************************** - ** ** - ** SKELETON - **/ - -protected: - virtual LLAvatarJoint* createAvatarJoint() = 0; - virtual LLAvatarJoint* createAvatarJoint(S32 joint_num) = 0; - virtual LLAvatarJointMesh* createAvatarJointMesh() = 0; - void makeJointAliases(LLAvatarBoneInfo *bone_info); - - -public: - F32 getPelvisToFoot() const { return mPelvisToFoot; } - /*virtual*/ LLJoint* getRootJoint() { return mRoot; } - - LLVector3 mHeadOffset; // current head position - LLAvatarJoint *mRoot; - - typedef std::map<std::string, LLJoint*> joint_map_t; - joint_map_t mJointMap; - - typedef std::map<std::string, LLVector3> joint_state_map_t; - joint_state_map_t mLastBodySizeState; - joint_state_map_t mCurrBodySizeState; - void compareJointStateMaps(joint_state_map_t& last_state, - joint_state_map_t& curr_state); - void computeBodySize(); - -public: - typedef std::vector<LLAvatarJoint*> avatar_joint_list_t; - const avatar_joint_list_t& getSkeleton() { return mSkeleton; } - typedef std::map<std::string, std::string> joint_alias_map_t; - const joint_alias_map_t& getJointAliases(); - - -protected: - static bool parseSkeletonFile(const std::string& filename, LLXmlTree& skeleton_xml_tree); - virtual void buildCharacter(); - virtual bool loadAvatar(); - - bool setupBone(const LLAvatarBoneInfo* info, LLJoint* parent, S32 ¤t_volume_num, S32 ¤t_joint_num); - bool allocateCharacterJoints(U32 num); - bool buildSkeleton(const LLAvatarSkeletonInfo *info); - - void clearSkeleton(); - bool mIsBuilt; // state of deferred character building - avatar_joint_list_t mSkeleton; - LLVector3OverrideMap mPelvisFixups; - joint_alias_map_t mJointAliasMap; - - //-------------------------------------------------------------------- - // Pelvis height adjustment members. - //-------------------------------------------------------------------- -public: - void addPelvisFixup( F32 fixup, const LLUUID& mesh_id ); - void removePelvisFixup( const LLUUID& mesh_id ); - bool hasPelvisFixup( F32& fixup, LLUUID& mesh_id ) const; - bool hasPelvisFixup( F32& fixup ) const; - - LLVector3 mBodySize; - LLVector3 mAvatarOffset; -protected: - F32 mPelvisToFoot; - - //-------------------------------------------------------------------- - // Cached pointers to well known joints - //-------------------------------------------------------------------- -public: - LLJoint* mPelvisp; - LLJoint* mTorsop; - LLJoint* mChestp; - LLJoint* mNeckp; - LLJoint* mHeadp; - LLJoint* mSkullp; - LLJoint* mEyeLeftp; - LLJoint* mEyeRightp; - LLJoint* mHipLeftp; - LLJoint* mHipRightp; - LLJoint* mKneeLeftp; - LLJoint* mKneeRightp; - LLJoint* mAnkleLeftp; - LLJoint* mAnkleRightp; - LLJoint* mFootLeftp; - LLJoint* mFootRightp; - LLJoint* mWristLeftp; - LLJoint* mWristRightp; - - //-------------------------------------------------------------------- - // XML parse tree - //-------------------------------------------------------------------- -protected: - static LLAvatarSkeletonInfo* sAvatarSkeletonInfo; - static LLAvatarXmlInfo* sAvatarXmlInfo; - - -/** Skeleton - ** ** - *******************************************************************************/ - - -/******************************************************************************** - ** ** - ** RENDERING - **/ -public: - bool mIsDummy; // for special views and animated object controllers; local to viewer - - //-------------------------------------------------------------------- - // Morph masks - //-------------------------------------------------------------------- -public: - void addMaskedMorph(LLAvatarAppearanceDefines::EBakedTextureIndex index, LLVisualParam* morph_target, bool invert, std::string layer); - virtual void applyMorphMask(const U8* tex_data, S32 width, S32 height, S32 num_components, LLAvatarAppearanceDefines::EBakedTextureIndex index = LLAvatarAppearanceDefines::BAKED_NUM_INDICES) = 0; - -/** Rendering - ** ** - *******************************************************************************/ - - //-------------------------------------------------------------------- - // Composites - //-------------------------------------------------------------------- -public: - virtual void invalidateComposite(LLTexLayerSet* layerset) = 0; - -/******************************************************************************** - ** ** - ** MESHES - **/ - -public: - virtual void updateMeshTextures() = 0; - virtual void dirtyMesh() = 0; // Dirty the avatar mesh - static const LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary *getDictionary() { return sAvatarDictionary; } -protected: - virtual void dirtyMesh(S32 priority) = 0; // Dirty the avatar mesh, with priority - -protected: - typedef std::multimap<std::string, LLPolyMesh*> polymesh_map_t; - polymesh_map_t mPolyMeshes; - avatar_joint_list_t mMeshLOD; - - // mesh entries and backed textures - static LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary* sAvatarDictionary; - -/** Meshes - ** ** - *******************************************************************************/ - -/******************************************************************************** - ** ** - ** APPEARANCE - **/ - - //-------------------------------------------------------------------- - // Clothing colors (convenience functions to access visual parameters) - //-------------------------------------------------------------------- -public: - void setClothesColor(LLAvatarAppearanceDefines::ETextureIndex te, const LLColor4& new_color); - LLColor4 getClothesColor(LLAvatarAppearanceDefines::ETextureIndex te); - static bool teToColorParams(LLAvatarAppearanceDefines::ETextureIndex te, U32 *param_name); - - //-------------------------------------------------------------------- - // Global colors - //-------------------------------------------------------------------- -public: - LLColor4 getGlobalColor(const std::string& color_name ) const; - virtual void onGlobalColorChanged(const LLTexGlobalColor* global_color) = 0; -protected: - LLTexGlobalColor* mTexSkinColor; - LLTexGlobalColor* mTexHairColor; - LLTexGlobalColor* mTexEyeColor; - - //-------------------------------------------------------------------- - // Visibility - //-------------------------------------------------------------------- -public: - static LLColor4 getDummyColor(); -/** Appearance - ** ** - *******************************************************************************/ - -/******************************************************************************** - ** ** - ** WEARABLES - **/ - -public: - LLWearableData* getWearableData() { return mWearableData; } - const LLWearableData* getWearableData() const { return mWearableData; } - virtual bool isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex te, U32 index = 0 ) const = 0; - virtual bool isWearingWearableType(LLWearableType::EType type ) const; - -private: - LLWearableData* mWearableData; - -/******************************************************************************** - ** ** - ** BAKED TEXTURES - **/ -public: - LLTexLayerSet* getAvatarLayerSet(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index) const; - -protected: - virtual LLTexLayerSet* createTexLayerSet() = 0; - -protected: - class LLMaskedMorph; - typedef std::deque<LLMaskedMorph *> morph_list_t; - struct BakedTextureData - { - LLUUID mLastTextureID; - LLTexLayerSet* mTexLayerSet; // Only exists for self - bool mIsLoaded; - bool mIsUsed; - LLAvatarAppearanceDefines::ETextureIndex mTextureIndex; - U32 mMaskTexName; - // Stores pointers to the joint meshes that this baked texture deals with - avatar_joint_mesh_list_t mJointMeshes; - morph_list_t mMaskedMorphs; - }; - typedef std::vector<BakedTextureData> bakedtexturedata_vec_t; - bakedtexturedata_vec_t mBakedTextureDatas; - -/******************************************************************************** - ** ** - ** PHYSICS - **/ - - //-------------------------------------------------------------------- - // Collision volumes - //-------------------------------------------------------------------- -public: - S32 mNumBones; - S32 mNumCollisionVolumes; - LLAvatarJointCollisionVolume* mCollisionVolumes; -protected: - bool allocateCollisionVolumes(U32 num); - -/** Physics - ** ** - *******************************************************************************/ - -/******************************************************************************** - ** ** - ** SUPPORT CLASSES - **/ - - struct LLAvatarXmlInfo - { - LLAvatarXmlInfo(); - ~LLAvatarXmlInfo(); - - bool parseXmlSkeletonNode(LLXmlTreeNode* root); - bool parseXmlMeshNodes(LLXmlTreeNode* root); - bool parseXmlColorNodes(LLXmlTreeNode* root); - bool parseXmlLayerNodes(LLXmlTreeNode* root); - bool parseXmlDriverNodes(LLXmlTreeNode* root); - bool parseXmlMorphNodes(LLXmlTreeNode* root); - - struct LLAvatarMeshInfo - { - typedef std::pair<LLViewerVisualParamInfo*,bool> morph_info_pair_t; // LLPolyMorphTargetInfo stored here - typedef std::vector<morph_info_pair_t> morph_info_list_t; - - LLAvatarMeshInfo() : mLOD(0), mMinPixelArea(.1f) {} - ~LLAvatarMeshInfo() - { - for (morph_info_list_t::value_type& pair : mPolyMorphTargetInfoList) - { - delete pair.first; - } - mPolyMorphTargetInfoList.clear(); - } - - std::string mType; - S32 mLOD; - std::string mMeshFileName; - std::string mReferenceMeshName; - F32 mMinPixelArea; - morph_info_list_t mPolyMorphTargetInfoList; - }; - typedef std::vector<LLAvatarMeshInfo*> mesh_info_list_t; - mesh_info_list_t mMeshInfoList; - - typedef std::vector<LLViewerVisualParamInfo*> skeletal_distortion_info_list_t; // LLPolySkeletalDistortionInfo stored here - skeletal_distortion_info_list_t mSkeletalDistortionInfoList; - - struct LLAvatarAttachmentInfo - { - LLAvatarAttachmentInfo() - : mGroup(-1), mAttachmentID(-1), mPieMenuSlice(-1), mVisibleFirstPerson(false), - mIsHUDAttachment(false), mHasPosition(false), mHasRotation(false) {} - std::string mName; - std::string mJointName; - LLVector3 mPosition; - LLVector3 mRotationEuler; - S32 mGroup; - S32 mAttachmentID; - S32 mPieMenuSlice; - bool mVisibleFirstPerson; - bool mIsHUDAttachment; - bool mHasPosition; - bool mHasRotation; - }; - typedef std::vector<LLAvatarAttachmentInfo*> attachment_info_list_t; - attachment_info_list_t mAttachmentInfoList; - - LLTexGlobalColorInfo *mTexSkinColorInfo; - LLTexGlobalColorInfo *mTexHairColorInfo; - LLTexGlobalColorInfo *mTexEyeColorInfo; - - typedef std::vector<LLTexLayerSetInfo*> layer_info_list_t; - layer_info_list_t mLayerInfoList; - - typedef std::vector<LLDriverParamInfo*> driver_info_list_t; - driver_info_list_t mDriverInfoList; - - struct LLAvatarMorphInfo - { - LLAvatarMorphInfo() - : mInvert(false) {} - std::string mName; - std::string mRegion; - std::string mLayer; - bool mInvert; - }; - - typedef std::vector<LLAvatarMorphInfo*> morph_info_list_t; - morph_info_list_t mMorphMaskInfoList; - }; - - - class LLMaskedMorph - { - public: - LLMaskedMorph(LLVisualParam *morph_target, bool invert, std::string layer); - - LLVisualParam *mMorphTarget; - bool mInvert; - std::string mLayer; - }; -/** Support Classes - ** ** - *******************************************************************************/ -}; - -#endif // LL_AVATAR_APPEARANCE_H +/**
+ * @file llavatarappearance.h
+ * @brief Declaration of LLAvatarAppearance class
+ *
+ * $LicenseInfo:firstyear=2012&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_AVATAR_APPEARANCE_H
+#define LL_AVATAR_APPEARANCE_H
+
+#include "llcharacter.h"
+#include "llavatarappearancedefines.h"
+#include "llavatarjointmesh.h"
+#include "lldriverparam.h"
+#include "lltexlayer.h"
+#include "llviewervisualparam.h"
+#include "llxmltree.h"
+
+class LLTexLayerSet;
+class LLTexGlobalColor;
+class LLTexGlobalColorInfo;
+class LLWearableData;
+class LLAvatarBoneInfo;
+class LLAvatarSkeletonInfo;
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// LLAvatarAppearance
+//
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+class LLAvatarAppearance : public LLCharacter
+{
+ LOG_CLASS(LLAvatarAppearance);
+
+protected:
+ struct LLAvatarXmlInfo;
+
+/********************************************************************************
+ ** **
+ ** INITIALIZATION
+ **/
+private:
+ // Hide default constructor.
+ LLAvatarAppearance() {}
+
+public:
+ LLAvatarAppearance(LLWearableData* wearable_data);
+ virtual ~LLAvatarAppearance();
+
+ static void initClass(const std::string& avatar_file_name, const std::string& skeleton_file_name); // initializes static members
+ static void initClass();
+ static void cleanupClass(); // Cleanup data that's only init'd once per class.
+ virtual void initInstance(); // Called after construction to initialize the instance.
+ S32 mInitFlags;
+ virtual bool loadSkeletonNode();
+ bool loadMeshNodes();
+ bool loadLayersets();
+
+
+/** Initialization
+ ** **
+ *******************************************************************************/
+
+/********************************************************************************
+ ** **
+ ** INHERITED
+ **/
+
+ //--------------------------------------------------------------------
+ // LLCharacter interface and related
+ //--------------------------------------------------------------------
+public:
+ /*virtual*/ LLJoint* getCharacterJoint(U32 num);
+
+ /*virtual*/ const char* getAnimationPrefix() { return "avatar"; }
+ /*virtual*/ LLVector3 getVolumePos(S32 joint_index, LLVector3& volume_offset);
+ /*virtual*/ LLJoint* findCollisionVolume(S32 volume_id);
+ /*virtual*/ S32 getCollisionVolumeID(std::string &name);
+ /*virtual*/ LLPolyMesh* getHeadMesh();
+ /*virtual*/ LLPolyMesh* getUpperBodyMesh();
+
+/** Inherited
+ ** **
+ *******************************************************************************/
+
+/********************************************************************************
+ ** **
+ ** STATE
+ **/
+public:
+ virtual bool isSelf() const { return false; } // True if this avatar is for this viewer's agent
+ virtual bool isValid() const;
+ virtual bool isUsingLocalAppearance() const = 0;
+ virtual bool isEditingAppearance() const = 0;
+
+ bool isBuilt() const { return mIsBuilt; }
+
+
+/** State
+ ** **
+ *******************************************************************************/
+
+/********************************************************************************
+ ** **
+ ** SKELETON
+ **/
+
+protected:
+ virtual LLAvatarJoint* createAvatarJoint() = 0;
+ virtual LLAvatarJoint* createAvatarJoint(S32 joint_num) = 0;
+ virtual LLAvatarJointMesh* createAvatarJointMesh() = 0;
+ void makeJointAliases(LLAvatarBoneInfo *bone_info);
+
+
+public:
+ F32 getPelvisToFoot() const { return mPelvisToFoot; }
+ /*virtual*/ LLJoint* getRootJoint() { return mRoot; }
+
+ LLVector3 mHeadOffset; // current head position
+ LLAvatarJoint *mRoot;
+
+ typedef std::map<std::string, LLJoint*> joint_map_t;
+ joint_map_t mJointMap;
+
+ typedef std::map<std::string, LLVector3> joint_state_map_t;
+ joint_state_map_t mLastBodySizeState;
+ joint_state_map_t mCurrBodySizeState;
+ void compareJointStateMaps(joint_state_map_t& last_state,
+ joint_state_map_t& curr_state);
+ void computeBodySize();
+ F32 computeBodyHeight();
+ F32 computePelvisToFoot();
+
+public:
+ typedef std::vector<LLAvatarJoint*> avatar_joint_list_t;
+ const avatar_joint_list_t& getSkeleton() { return mSkeleton; }
+ typedef std::map<std::string, std::string> joint_alias_map_t;
+ const joint_alias_map_t& getJointAliases();
+
+
+protected:
+ static bool parseSkeletonFile(const std::string& filename, LLXmlTree& skeleton_xml_tree);
+ virtual void buildCharacter();
+ virtual bool loadAvatar();
+
+ bool setupBone(const LLAvatarBoneInfo* info, LLJoint* parent, S32 ¤t_volume_num, S32 ¤t_joint_num);
+ bool allocateCharacterJoints(U32 num);
+ bool buildSkeleton(const LLAvatarSkeletonInfo *info);
+
+ void clearSkeleton();
+ bool mIsBuilt; // state of deferred character building
+ avatar_joint_list_t mSkeleton;
+ LLVector3OverrideMap mPelvisFixups;
+ joint_alias_map_t mJointAliasMap;
+
+ //--------------------------------------------------------------------
+ // Pelvis height adjustment members.
+ //--------------------------------------------------------------------
+public:
+ void addPelvisFixup( F32 fixup, const LLUUID& mesh_id );
+ void removePelvisFixup( const LLUUID& mesh_id );
+ bool hasPelvisFixup( F32& fixup, LLUUID& mesh_id ) const;
+ bool hasPelvisFixup( F32& fixup ) const;
+
+ LLVector3 mBodySize;
+ LLVector3 mAvatarOffset;
+protected:
+ F32 mPelvisToFoot;
+
+ //--------------------------------------------------------------------
+ // Cached pointers to well known joints
+ //--------------------------------------------------------------------
+public:
+ LLJoint* mPelvisp;
+ LLJoint* mTorsop;
+ LLJoint* mChestp;
+ LLJoint* mNeckp;
+ LLJoint* mHeadp;
+ LLJoint* mSkullp;
+ LLJoint* mEyeLeftp;
+ LLJoint* mEyeRightp;
+ LLJoint* mHipLeftp;
+ LLJoint* mHipRightp;
+ LLJoint* mKneeLeftp;
+ LLJoint* mKneeRightp;
+ LLJoint* mAnkleLeftp;
+ LLJoint* mAnkleRightp;
+ LLJoint* mFootLeftp;
+ LLJoint* mFootRightp;
+ LLJoint* mWristLeftp;
+ LLJoint* mWristRightp;
+
+ //--------------------------------------------------------------------
+ // XML parse tree
+ //--------------------------------------------------------------------
+protected:
+ static LLAvatarSkeletonInfo* sAvatarSkeletonInfo;
+ static LLAvatarXmlInfo* sAvatarXmlInfo;
+
+
+/** Skeleton
+ ** **
+ *******************************************************************************/
+
+
+/********************************************************************************
+ ** **
+ ** RENDERING
+ **/
+public:
+ bool mIsDummy; // for special views and animated object controllers; local to viewer
+
+ //--------------------------------------------------------------------
+ // Morph masks
+ //--------------------------------------------------------------------
+public:
+ void addMaskedMorph(LLAvatarAppearanceDefines::EBakedTextureIndex index, LLVisualParam* morph_target, bool invert, std::string layer);
+ virtual void applyMorphMask(const U8* tex_data, S32 width, S32 height, S32 num_components, LLAvatarAppearanceDefines::EBakedTextureIndex index = LLAvatarAppearanceDefines::BAKED_NUM_INDICES) = 0;
+
+/** Rendering
+ ** **
+ *******************************************************************************/
+
+ //--------------------------------------------------------------------
+ // Composites
+ //--------------------------------------------------------------------
+public:
+ virtual void invalidateComposite(LLTexLayerSet* layerset) = 0;
+
+/********************************************************************************
+ ** **
+ ** MESHES
+ **/
+
+public:
+ virtual void updateMeshTextures() = 0;
+ virtual void dirtyMesh() = 0; // Dirty the avatar mesh
+ static const LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary *getDictionary() { return sAvatarDictionary; }
+protected:
+ virtual void dirtyMesh(S32 priority) = 0; // Dirty the avatar mesh, with priority
+
+protected:
+ typedef std::multimap<std::string, LLPolyMesh*> polymesh_map_t;
+ polymesh_map_t mPolyMeshes;
+ avatar_joint_list_t mMeshLOD;
+
+ // mesh entries and backed textures
+ static LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary* sAvatarDictionary;
+
+/** Meshes
+ ** **
+ *******************************************************************************/
+
+/********************************************************************************
+ ** **
+ ** APPEARANCE
+ **/
+
+ //--------------------------------------------------------------------
+ // Clothing colors (convenience functions to access visual parameters)
+ //--------------------------------------------------------------------
+public:
+ void setClothesColor(LLAvatarAppearanceDefines::ETextureIndex te, const LLColor4& new_color);
+ LLColor4 getClothesColor(LLAvatarAppearanceDefines::ETextureIndex te);
+ static bool teToColorParams(LLAvatarAppearanceDefines::ETextureIndex te, U32 *param_name);
+
+ //--------------------------------------------------------------------
+ // Global colors
+ //--------------------------------------------------------------------
+public:
+ LLColor4 getGlobalColor(const std::string& color_name ) const;
+ virtual void onGlobalColorChanged(const LLTexGlobalColor* global_color) = 0;
+protected:
+ LLTexGlobalColor* mTexSkinColor;
+ LLTexGlobalColor* mTexHairColor;
+ LLTexGlobalColor* mTexEyeColor;
+
+ //--------------------------------------------------------------------
+ // Visibility
+ //--------------------------------------------------------------------
+public:
+ static LLColor4 getDummyColor();
+/** Appearance
+ ** **
+ *******************************************************************************/
+
+/********************************************************************************
+ ** **
+ ** WEARABLES
+ **/
+
+public:
+ LLWearableData* getWearableData() { return mWearableData; }
+ const LLWearableData* getWearableData() const { return mWearableData; }
+ virtual bool isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex te, U32 index = 0 ) const = 0;
+ virtual bool isWearingWearableType(LLWearableType::EType type ) const;
+
+private:
+ LLWearableData* mWearableData;
+
+/********************************************************************************
+ ** **
+ ** BAKED TEXTURES
+ **/
+public:
+ LLTexLayerSet* getAvatarLayerSet(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index) const;
+
+protected:
+ virtual LLTexLayerSet* createTexLayerSet() = 0;
+
+protected:
+ class LLMaskedMorph;
+ typedef std::deque<LLMaskedMorph *> morph_list_t;
+ struct BakedTextureData
+ {
+ LLUUID mLastTextureID;
+ LLTexLayerSet* mTexLayerSet; // Only exists for self
+ bool mIsLoaded;
+ bool mIsUsed;
+ LLAvatarAppearanceDefines::ETextureIndex mTextureIndex;
+ U32 mMaskTexName;
+ // Stores pointers to the joint meshes that this baked texture deals with
+ avatar_joint_mesh_list_t mJointMeshes;
+ morph_list_t mMaskedMorphs;
+ };
+ typedef std::vector<BakedTextureData> bakedtexturedata_vec_t;
+ bakedtexturedata_vec_t mBakedTextureDatas;
+
+/********************************************************************************
+ ** **
+ ** PHYSICS
+ **/
+
+ //--------------------------------------------------------------------
+ // Collision volumes
+ //--------------------------------------------------------------------
+public:
+ S32 mNumBones;
+ S32 mNumCollisionVolumes;
+ LLAvatarJointCollisionVolume* mCollisionVolumes;
+protected:
+ bool allocateCollisionVolumes(U32 num);
+
+/** Physics
+ ** **
+ *******************************************************************************/
+
+/********************************************************************************
+ ** **
+ ** SUPPORT CLASSES
+ **/
+
+ struct LLAvatarXmlInfo
+ {
+ LLAvatarXmlInfo();
+ ~LLAvatarXmlInfo();
+
+ bool parseXmlSkeletonNode(LLXmlTreeNode* root);
+ bool parseXmlMeshNodes(LLXmlTreeNode* root);
+ bool parseXmlColorNodes(LLXmlTreeNode* root);
+ bool parseXmlLayerNodes(LLXmlTreeNode* root);
+ bool parseXmlDriverNodes(LLXmlTreeNode* root);
+ bool parseXmlMorphNodes(LLXmlTreeNode* root);
+
+ struct LLAvatarMeshInfo
+ {
+ typedef std::pair<LLViewerVisualParamInfo*,bool> morph_info_pair_t; // LLPolyMorphTargetInfo stored here
+ typedef std::vector<morph_info_pair_t> morph_info_list_t;
+
+ LLAvatarMeshInfo() : mLOD(0), mMinPixelArea(.1f) {}
+ ~LLAvatarMeshInfo()
+ {
+ for (morph_info_list_t::value_type& pair : mPolyMorphTargetInfoList)
+ {
+ delete pair.first;
+ }
+ mPolyMorphTargetInfoList.clear();
+ }
+
+ std::string mType;
+ S32 mLOD;
+ std::string mMeshFileName;
+ std::string mReferenceMeshName;
+ F32 mMinPixelArea;
+ morph_info_list_t mPolyMorphTargetInfoList;
+ };
+ typedef std::vector<LLAvatarMeshInfo*> mesh_info_list_t;
+ mesh_info_list_t mMeshInfoList;
+
+ typedef std::vector<LLViewerVisualParamInfo*> skeletal_distortion_info_list_t; // LLPolySkeletalDistortionInfo stored here
+ skeletal_distortion_info_list_t mSkeletalDistortionInfoList;
+
+ struct LLAvatarAttachmentInfo
+ {
+ LLAvatarAttachmentInfo()
+ : mGroup(-1), mAttachmentID(-1), mPieMenuSlice(-1), mVisibleFirstPerson(false),
+ mIsHUDAttachment(false), mHasPosition(false), mHasRotation(false) {}
+ std::string mName;
+ std::string mJointName;
+ LLVector3 mPosition;
+ LLVector3 mRotationEuler;
+ S32 mGroup;
+ S32 mAttachmentID;
+ S32 mPieMenuSlice;
+ bool mVisibleFirstPerson;
+ bool mIsHUDAttachment;
+ bool mHasPosition;
+ bool mHasRotation;
+ };
+ typedef std::vector<LLAvatarAttachmentInfo*> attachment_info_list_t;
+ attachment_info_list_t mAttachmentInfoList;
+
+ LLTexGlobalColorInfo *mTexSkinColorInfo;
+ LLTexGlobalColorInfo *mTexHairColorInfo;
+ LLTexGlobalColorInfo *mTexEyeColorInfo;
+
+ typedef std::vector<LLTexLayerSetInfo*> layer_info_list_t;
+ layer_info_list_t mLayerInfoList;
+
+ typedef std::vector<LLDriverParamInfo*> driver_info_list_t;
+ driver_info_list_t mDriverInfoList;
+
+ struct LLAvatarMorphInfo
+ {
+ LLAvatarMorphInfo()
+ : mInvert(false) {}
+ std::string mName;
+ std::string mRegion;
+ std::string mLayer;
+ bool mInvert;
+ };
+
+ typedef std::vector<LLAvatarMorphInfo*> morph_info_list_t;
+ morph_info_list_t mMorphMaskInfoList;
+ };
+
+
+ class LLMaskedMorph
+ {
+ public:
+ LLMaskedMorph(LLVisualParam *morph_target, bool invert, std::string layer);
+
+ LLVisualParam *mMorphTarget;
+ bool mInvert;
+ std::string mLayer;
+ };
+/** Support Classes
+ ** **
+ *******************************************************************************/
+};
+
+#endif // LL_AVATAR_APPEARANCE_H
diff --git a/indra/llappearance/llavatarappearancedefines.cpp b/indra/llappearance/llavatarappearancedefines.cpp index 7af1c37824..1fd30d023d 100644 --- a/indra/llappearance/llavatarappearancedefines.cpp +++ b/indra/llappearance/llavatarappearancedefines.cpp @@ -1,413 +1,413 @@ -/** - * @file llavatarappearancedefines.cpp - * @brief Implementation of LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "linden_common.h" -#include "llavatarappearancedefines.h" -#include "indra_constants.h" - -const S32 LLAvatarAppearanceDefines::SCRATCH_TEX_WIDTH = 1024; -const S32 LLAvatarAppearanceDefines::SCRATCH_TEX_HEIGHT = 1024; - -using namespace LLAvatarAppearanceDefines; - -/********************************************************************************* - * Edit this function to add/remove/change textures and mesh definitions for avatars. - */ - -LLAvatarAppearanceDictionary::Textures::Textures() -{ - addEntry(TEX_HEAD_BODYPAINT, new TextureEntry("head_bodypaint", true, BAKED_NUM_INDICES, "", LLWearableType::WT_SKIN)); - addEntry(TEX_UPPER_SHIRT, new TextureEntry("upper_shirt", true, BAKED_NUM_INDICES, "UIImgDefaultShirtUUID", LLWearableType::WT_SHIRT)); - addEntry(TEX_LOWER_PANTS, new TextureEntry("lower_pants", true, BAKED_NUM_INDICES, "UIImgDefaultPantsUUID", LLWearableType::WT_PANTS)); - addEntry(TEX_EYES_IRIS, new TextureEntry("eyes_iris", true, BAKED_NUM_INDICES, "UIImgDefaultEyesUUID", LLWearableType::WT_EYES)); - addEntry(TEX_HAIR, new TextureEntry("hair_grain", true, BAKED_NUM_INDICES, "UIImgDefaultHairUUID", LLWearableType::WT_HAIR)); - addEntry(TEX_UPPER_BODYPAINT, new TextureEntry("upper_bodypaint", true, BAKED_NUM_INDICES, "", LLWearableType::WT_SKIN)); - addEntry(TEX_LOWER_BODYPAINT, new TextureEntry("lower_bodypaint", true, BAKED_NUM_INDICES, "", LLWearableType::WT_SKIN)); - addEntry(TEX_LOWER_SHOES, new TextureEntry("lower_shoes", true, BAKED_NUM_INDICES, "UIImgDefaultShoesUUID", LLWearableType::WT_SHOES)); - addEntry(TEX_LOWER_SOCKS, new TextureEntry("lower_socks", true, BAKED_NUM_INDICES, "UIImgDefaultSocksUUID", LLWearableType::WT_SOCKS)); - addEntry(TEX_UPPER_JACKET, new TextureEntry("upper_jacket", true, BAKED_NUM_INDICES, "UIImgDefaultJacketUUID", LLWearableType::WT_JACKET)); - addEntry(TEX_LOWER_JACKET, new TextureEntry("lower_jacket", true, BAKED_NUM_INDICES, "UIImgDefaultJacketUUID", LLWearableType::WT_JACKET)); - addEntry(TEX_UPPER_GLOVES, new TextureEntry("upper_gloves", true, BAKED_NUM_INDICES, "UIImgDefaultGlovesUUID", LLWearableType::WT_GLOVES)); - addEntry(TEX_UPPER_UNDERSHIRT, new TextureEntry("upper_undershirt", true, BAKED_NUM_INDICES, "UIImgDefaultUnderwearUUID", LLWearableType::WT_UNDERSHIRT)); - addEntry(TEX_LOWER_UNDERPANTS, new TextureEntry("lower_underpants", true, BAKED_NUM_INDICES, "UIImgDefaultUnderwearUUID", LLWearableType::WT_UNDERPANTS)); - addEntry(TEX_SKIRT, new TextureEntry("skirt", true, BAKED_NUM_INDICES, "UIImgDefaultSkirtUUID", LLWearableType::WT_SKIRT)); - - addEntry(TEX_LOWER_ALPHA, new TextureEntry("lower_alpha", true, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA)); - addEntry(TEX_UPPER_ALPHA, new TextureEntry("upper_alpha", true, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA)); - addEntry(TEX_HEAD_ALPHA, new TextureEntry("head_alpha", true, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA)); - addEntry(TEX_EYES_ALPHA, new TextureEntry("eyes_alpha", true, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA)); - addEntry(TEX_HAIR_ALPHA, new TextureEntry("hair_alpha", true, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA)); - - addEntry(TEX_HEAD_TATTOO, new TextureEntry("head_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO)); - addEntry(TEX_UPPER_TATTOO, new TextureEntry("upper_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO)); - addEntry(TEX_LOWER_TATTOO, new TextureEntry("lower_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO)); - - addEntry(TEX_HEAD_UNIVERSAL_TATTOO, new TextureEntry("head_universal_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL)); - addEntry(TEX_UPPER_UNIVERSAL_TATTOO, new TextureEntry("upper_universal_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL)); - addEntry(TEX_LOWER_UNIVERSAL_TATTOO, new TextureEntry("lower_universal_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL)); - addEntry(TEX_SKIRT_TATTOO, new TextureEntry("skirt_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL)); - addEntry(TEX_HAIR_TATTOO, new TextureEntry("hair_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL)); - addEntry(TEX_EYES_TATTOO, new TextureEntry("eyes_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL)); - addEntry(TEX_LEFT_ARM_TATTOO, new TextureEntry("leftarm_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL)); - addEntry(TEX_LEFT_LEG_TATTOO, new TextureEntry("leftleg_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL)); - addEntry(TEX_AUX1_TATTOO, new TextureEntry("aux1_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL)); - addEntry(TEX_AUX2_TATTOO, new TextureEntry("aux2_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL)); - addEntry(TEX_AUX3_TATTOO, new TextureEntry("aux3_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL)); - - - addEntry(TEX_HEAD_BAKED, new TextureEntry("head-baked", false, BAKED_HEAD, "head")); - addEntry(TEX_UPPER_BAKED, new TextureEntry("upper-baked", false, BAKED_UPPER, "upper")); - addEntry(TEX_LOWER_BAKED, new TextureEntry("lower-baked", false, BAKED_LOWER, "lower")); - addEntry(TEX_EYES_BAKED, new TextureEntry("eyes-baked", false, BAKED_EYES, "eyes")); - addEntry(TEX_HAIR_BAKED, new TextureEntry("hair-baked", false, BAKED_HAIR, "hair")); - addEntry(TEX_SKIRT_BAKED, new TextureEntry("skirt-baked", false, BAKED_SKIRT, "skirt")); - addEntry(TEX_LEFT_ARM_BAKED, new TextureEntry("leftarm-baked", false, BAKED_LEFT_ARM, "leftarm")); - addEntry(TEX_LEFT_LEG_BAKED, new TextureEntry("leftleg-baked", false, BAKED_LEFT_LEG, "leftleg")); - addEntry(TEX_AUX1_BAKED, new TextureEntry("aux1-baked", false, BAKED_AUX1, "aux1")); - addEntry(TEX_AUX2_BAKED, new TextureEntry("aux2-baked", false, BAKED_AUX2, "aux2")); - addEntry(TEX_AUX3_BAKED, new TextureEntry("aux3-baked", false, BAKED_AUX3, "aux3")); -} - -LLAvatarAppearanceDictionary::BakedTextures::BakedTextures() -{ - // Baked textures - addEntry(BAKED_HEAD, new BakedEntry(TEX_HEAD_BAKED, - "head", "a4b9dc38-e13b-4df9-b284-751efb0566ff", - 4, TEX_HEAD_BODYPAINT, TEX_HEAD_TATTOO, TEX_HEAD_ALPHA, TEX_HEAD_UNIVERSAL_TATTOO, - 6, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_HAIR, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA, LLWearableType::WT_UNIVERSAL)); - - addEntry(BAKED_UPPER, new BakedEntry(TEX_UPPER_BAKED, - "upper_body", "5943ff64-d26c-4a90-a8c0-d61f56bd98d4", - 8, TEX_UPPER_SHIRT,TEX_UPPER_BODYPAINT, TEX_UPPER_JACKET, - TEX_UPPER_GLOVES, TEX_UPPER_UNDERSHIRT, TEX_UPPER_TATTOO, TEX_UPPER_ALPHA, TEX_UPPER_UNIVERSAL_TATTOO, - 9, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_SHIRT, LLWearableType::WT_JACKET, LLWearableType::WT_GLOVES, LLWearableType::WT_UNDERSHIRT, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA, LLWearableType::WT_UNIVERSAL)); - - addEntry(BAKED_LOWER, new BakedEntry(TEX_LOWER_BAKED, - "lower_body", "2944ee70-90a7-425d-a5fb-d749c782ed7d", - 9, TEX_LOWER_PANTS,TEX_LOWER_BODYPAINT,TEX_LOWER_SHOES, TEX_LOWER_SOCKS, - TEX_LOWER_JACKET, TEX_LOWER_UNDERPANTS, TEX_LOWER_TATTOO, TEX_LOWER_ALPHA, TEX_LOWER_UNIVERSAL_TATTOO, - 10, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_PANTS, LLWearableType::WT_SHOES, LLWearableType::WT_SOCKS, LLWearableType::WT_JACKET, LLWearableType::WT_UNDERPANTS, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA, LLWearableType::WT_UNIVERSAL)); - - addEntry(BAKED_EYES, new BakedEntry(TEX_EYES_BAKED, - "eyes", "27b1bc0f-979f-4b13-95fe-b981c2ba9788", - 3, TEX_EYES_IRIS, TEX_EYES_TATTOO, TEX_EYES_ALPHA, - 3, LLWearableType::WT_EYES, LLWearableType::WT_UNIVERSAL, LLWearableType::WT_ALPHA)); - - addEntry(BAKED_SKIRT, new BakedEntry(TEX_SKIRT_BAKED, - "skirt", "03e7e8cb-1368-483b-b6f3-74850838ba63", - 2, TEX_SKIRT, TEX_SKIRT_TATTOO, - 2, LLWearableType::WT_SKIRT, LLWearableType::WT_UNIVERSAL )); - - addEntry(BAKED_HAIR, new BakedEntry(TEX_HAIR_BAKED, - "hair", "a60e85a9-74e8-48d8-8a2d-8129f28d9b61", - 3, TEX_HAIR, TEX_HAIR_TATTOO, TEX_HAIR_ALPHA, - 3, LLWearableType::WT_HAIR, LLWearableType::WT_UNIVERSAL, LLWearableType::WT_ALPHA)); - - addEntry(BAKED_LEFT_ARM, new BakedEntry(TEX_LEFT_ARM_BAKED, - "leftarm", "9f39febf-22d7-0087-79d1-e9e8c6c9ed19", - 1, TEX_LEFT_ARM_TATTOO, - 1, LLWearableType::WT_UNIVERSAL)); - - addEntry(BAKED_LEFT_LEG, new BakedEntry(TEX_LEFT_LEG_BAKED, - "leftleg", "054a7a58-8ed5-6386-0add-3b636fb28b78", - 1, TEX_LEFT_LEG_TATTOO, - 1, LLWearableType::WT_UNIVERSAL)); - - addEntry(BAKED_AUX1, new BakedEntry(TEX_AUX1_BAKED, - "aux1", "790c11be-b25c-c17e-b4d2-6a4ad786b752", - 1, TEX_AUX1_TATTOO, - 1, LLWearableType::WT_UNIVERSAL)); - - addEntry(BAKED_AUX2, new BakedEntry(TEX_AUX2_BAKED, - "aux2", "d78c478f-48c7-5928-5864-8d99fb1f521e", - 1, TEX_AUX2_TATTOO, - 1, LLWearableType::WT_UNIVERSAL)); - - addEntry(BAKED_AUX3, new BakedEntry(TEX_AUX3_BAKED, - "aux3", "6a95dd53-edd9-aac8-f6d3-27ed99f3c3eb", - 1, TEX_AUX3_TATTOO, - 1, LLWearableType::WT_UNIVERSAL)); -} - -LLAvatarAppearanceDictionary::MeshEntries::MeshEntries() -{ - // MeshEntries - addEntry(MESH_ID_HAIR, new MeshEntry(BAKED_HAIR, "hairMesh", 6, PN_4)); - addEntry(MESH_ID_HEAD, new MeshEntry(BAKED_HEAD, "headMesh", 5, PN_5)); - addEntry(MESH_ID_EYELASH, new MeshEntry(BAKED_HEAD, "eyelashMesh", 1, PN_0)); // no baked mesh associated currently - addEntry(MESH_ID_UPPER_BODY, new MeshEntry(BAKED_UPPER, "upperBodyMesh", 5, PN_1)); - addEntry(MESH_ID_LOWER_BODY, new MeshEntry(BAKED_LOWER, "lowerBodyMesh", 5, PN_2)); - addEntry(MESH_ID_EYEBALL_LEFT, new MeshEntry(BAKED_EYES, "eyeBallLeftMesh", 2, PN_3)); - addEntry(MESH_ID_EYEBALL_RIGHT, new MeshEntry(BAKED_EYES, "eyeBallRightMesh", 2, PN_3)); - addEntry(MESH_ID_SKIRT, new MeshEntry(BAKED_SKIRT, "skirtMesh", 5, PN_5)); -} - -/* - * - *********************************************************************************/ - -LLAvatarAppearanceDictionary::LLAvatarAppearanceDictionary() -{ - createAssociations(); -} - -//virtual -LLAvatarAppearanceDictionary::~LLAvatarAppearanceDictionary() -{ -} - -// Baked textures are composites of textures; for each such composited texture, -// map it to the baked texture. -void LLAvatarAppearanceDictionary::createAssociations() -{ - for (BakedTextures::value_type& baked_pair : mBakedTextures) - { - const EBakedTextureIndex baked_index = baked_pair.first; - const BakedEntry *dict = baked_pair.second; - - // For each texture that this baked texture index affects, associate those textures - // with this baked texture index. - for (const ETextureIndex local_texture_index : dict->mLocalTextures) - { - mTextures[local_texture_index]->mIsUsedByBakedTexture = true; - mTextures[local_texture_index]->mBakedTextureIndex = baked_index; - } - } - -} - -LLAvatarAppearanceDictionary::TextureEntry::TextureEntry(const std::string &name, - bool is_local_texture, - EBakedTextureIndex baked_texture_index, - const std::string &default_image_name, - LLWearableType::EType wearable_type) : - LLDictionaryEntry(name), - mIsLocalTexture(is_local_texture), - mIsBakedTexture(!is_local_texture), - mIsUsedByBakedTexture(baked_texture_index != BAKED_NUM_INDICES), - mBakedTextureIndex(baked_texture_index), - mDefaultImageName(default_image_name), - mWearableType(wearable_type) -{ -} - -LLAvatarAppearanceDictionary::MeshEntry::MeshEntry(EBakedTextureIndex baked_index, - const std::string &name, - U8 level, - LLJointPickName pick) : - LLDictionaryEntry(name), - mBakedID(baked_index), - mLOD(level), - mPickName(pick) -{ -} -LLAvatarAppearanceDictionary::BakedEntry::BakedEntry(ETextureIndex tex_index, - const std::string &name, - const std::string &hash_name, - U32 num_local_textures, - ... ) : - LLDictionaryEntry(name), - mWearablesHashID(LLUUID(hash_name)), - mTextureIndex(tex_index) -{ - va_list argp; - - va_start(argp, num_local_textures); - - // Read in local textures - for (U8 i=0; i < num_local_textures; i++) - { - ETextureIndex t = (ETextureIndex)va_arg(argp,int); - mLocalTextures.push_back(t); - } - - // Read in number of wearables - const U32 num_wearables = (U32)va_arg(argp,int); - // Read in wearables - for (U8 i=0; i < num_wearables; i++) - { - LLWearableType::EType t = (LLWearableType::EType)va_arg(argp,int); - mWearables.push_back(t); - } -} - -ETextureIndex LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(EBakedTextureIndex index) const -{ - return getBakedTexture(index)->mTextureIndex; -} - -EBakedTextureIndex LLAvatarAppearanceDictionary::findBakedByRegionName(std::string name) -{ - U8 index = 0; - while (index < BAKED_NUM_INDICES) - { - const BakedEntry *be = getBakedTexture((EBakedTextureIndex) index); - if (be && be->mName.compare(name) == 0) - { - // baked texture found - return (EBakedTextureIndex) index; - } - index++; - } - // baked texture could not be found - return BAKED_NUM_INDICES; -} - -EBakedTextureIndex LLAvatarAppearanceDictionary::findBakedByImageName(std::string name) -{ - U8 index = 0; - while (index < BAKED_NUM_INDICES) - { - const BakedEntry *be = getBakedTexture((EBakedTextureIndex) index); - if (be) - { - const TextureEntry *te = getTexture(be->mTextureIndex); - if (te && te->mDefaultImageName.compare(name) == 0) - { - // baked texture found - return (EBakedTextureIndex) index; - } - } - index++; - } - // baked texture could not be found - return BAKED_NUM_INDICES; -} - -LLWearableType::EType LLAvatarAppearanceDictionary::getTEWearableType(ETextureIndex index ) const -{ - return getTexture(index)->mWearableType; -} - -// static -bool LLAvatarAppearanceDictionary::isBakedImageId(const LLUUID& id) -{ - if ((id == IMG_USE_BAKED_EYES) || (id == IMG_USE_BAKED_HAIR) || (id == IMG_USE_BAKED_HEAD) || (id == IMG_USE_BAKED_LOWER) || (id == IMG_USE_BAKED_SKIRT) || (id == IMG_USE_BAKED_UPPER) - || (id == IMG_USE_BAKED_LEFTARM) || (id == IMG_USE_BAKED_LEFTLEG) || (id == IMG_USE_BAKED_AUX1) || (id == IMG_USE_BAKED_AUX2) || (id == IMG_USE_BAKED_AUX3) ) - { - return true; - } - - return false; -} - -// static -EBakedTextureIndex LLAvatarAppearanceDictionary::assetIdToBakedTextureIndex(const LLUUID& id) -{ - if (id == IMG_USE_BAKED_EYES) - { - return BAKED_EYES; - } - else if (id == IMG_USE_BAKED_HAIR) - { - return BAKED_HAIR; - } - else if (id == IMG_USE_BAKED_HEAD) - { - return BAKED_HEAD; - } - else if (id == IMG_USE_BAKED_LOWER) - { - return BAKED_LOWER; - } - else if (id == IMG_USE_BAKED_SKIRT) - { - return BAKED_SKIRT; - } - else if (id == IMG_USE_BAKED_UPPER) - { - return BAKED_UPPER; - } - else if (id == IMG_USE_BAKED_LEFTARM) - { - return BAKED_LEFT_ARM; - } - else if (id == IMG_USE_BAKED_LEFTLEG) - { - return BAKED_LEFT_LEG; - } - else if (id == IMG_USE_BAKED_AUX1) - { - return BAKED_AUX1; - } - else if (id == IMG_USE_BAKED_AUX2) - { - return BAKED_AUX2; - } - else if (id == IMG_USE_BAKED_AUX3) - { - return BAKED_AUX3; - } - - return BAKED_NUM_INDICES; -} - -//static -LLUUID LLAvatarAppearanceDictionary::localTextureIndexToMagicId(ETextureIndex t) -{ - LLUUID id = LLUUID::null; - - switch (t) - { - case LLAvatarAppearanceDefines::TEX_HEAD_BAKED: - id = IMG_USE_BAKED_HEAD; - break; - case LLAvatarAppearanceDefines::TEX_UPPER_BAKED: - id = IMG_USE_BAKED_UPPER; - break; - case LLAvatarAppearanceDefines::TEX_LOWER_BAKED: - id = IMG_USE_BAKED_LOWER; - break; - case LLAvatarAppearanceDefines::TEX_EYES_BAKED: - id = IMG_USE_BAKED_EYES; - break; - case LLAvatarAppearanceDefines::TEX_SKIRT_BAKED: - id = IMG_USE_BAKED_SKIRT; - break; - case LLAvatarAppearanceDefines::TEX_HAIR_BAKED: - id = IMG_USE_BAKED_HAIR; - break; - case LLAvatarAppearanceDefines::TEX_LEFT_ARM_BAKED: - id = IMG_USE_BAKED_LEFTARM; - break; - case LLAvatarAppearanceDefines::TEX_LEFT_LEG_BAKED: - id = IMG_USE_BAKED_LEFTLEG; - break; - case LLAvatarAppearanceDefines::TEX_AUX1_BAKED: - id = IMG_USE_BAKED_AUX1; - break; - case LLAvatarAppearanceDefines::TEX_AUX2_BAKED: - id = IMG_USE_BAKED_AUX2; - break; - case LLAvatarAppearanceDefines::TEX_AUX3_BAKED: - id = IMG_USE_BAKED_AUX3; - break; - default: - break; - } - - return id; -} +/**
+ * @file llavatarappearancedefines.cpp
+ * @brief Implementation of LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+#include "llavatarappearancedefines.h"
+#include "indra_constants.h"
+
+const S32 LLAvatarAppearanceDefines::SCRATCH_TEX_WIDTH = 1024;
+const S32 LLAvatarAppearanceDefines::SCRATCH_TEX_HEIGHT = 1024;
+
+using namespace LLAvatarAppearanceDefines;
+
+/*********************************************************************************
+ * Edit this function to add/remove/change textures and mesh definitions for avatars.
+ */
+
+LLAvatarAppearanceDictionary::Textures::Textures()
+{
+ addEntry(TEX_HEAD_BODYPAINT, new TextureEntry("head_bodypaint", true, BAKED_NUM_INDICES, "", LLWearableType::WT_SKIN));
+ addEntry(TEX_UPPER_SHIRT, new TextureEntry("upper_shirt", true, BAKED_NUM_INDICES, "UIImgDefaultShirtUUID", LLWearableType::WT_SHIRT));
+ addEntry(TEX_LOWER_PANTS, new TextureEntry("lower_pants", true, BAKED_NUM_INDICES, "UIImgDefaultPantsUUID", LLWearableType::WT_PANTS));
+ addEntry(TEX_EYES_IRIS, new TextureEntry("eyes_iris", true, BAKED_NUM_INDICES, "UIImgDefaultEyesUUID", LLWearableType::WT_EYES));
+ addEntry(TEX_HAIR, new TextureEntry("hair_grain", true, BAKED_NUM_INDICES, "UIImgDefaultHairUUID", LLWearableType::WT_HAIR));
+ addEntry(TEX_UPPER_BODYPAINT, new TextureEntry("upper_bodypaint", true, BAKED_NUM_INDICES, "", LLWearableType::WT_SKIN));
+ addEntry(TEX_LOWER_BODYPAINT, new TextureEntry("lower_bodypaint", true, BAKED_NUM_INDICES, "", LLWearableType::WT_SKIN));
+ addEntry(TEX_LOWER_SHOES, new TextureEntry("lower_shoes", true, BAKED_NUM_INDICES, "UIImgDefaultShoesUUID", LLWearableType::WT_SHOES));
+ addEntry(TEX_LOWER_SOCKS, new TextureEntry("lower_socks", true, BAKED_NUM_INDICES, "UIImgDefaultSocksUUID", LLWearableType::WT_SOCKS));
+ addEntry(TEX_UPPER_JACKET, new TextureEntry("upper_jacket", true, BAKED_NUM_INDICES, "UIImgDefaultJacketUUID", LLWearableType::WT_JACKET));
+ addEntry(TEX_LOWER_JACKET, new TextureEntry("lower_jacket", true, BAKED_NUM_INDICES, "UIImgDefaultJacketUUID", LLWearableType::WT_JACKET));
+ addEntry(TEX_UPPER_GLOVES, new TextureEntry("upper_gloves", true, BAKED_NUM_INDICES, "UIImgDefaultGlovesUUID", LLWearableType::WT_GLOVES));
+ addEntry(TEX_UPPER_UNDERSHIRT, new TextureEntry("upper_undershirt", true, BAKED_NUM_INDICES, "UIImgDefaultUnderwearUUID", LLWearableType::WT_UNDERSHIRT));
+ addEntry(TEX_LOWER_UNDERPANTS, new TextureEntry("lower_underpants", true, BAKED_NUM_INDICES, "UIImgDefaultUnderwearUUID", LLWearableType::WT_UNDERPANTS));
+ addEntry(TEX_SKIRT, new TextureEntry("skirt", true, BAKED_NUM_INDICES, "UIImgDefaultSkirtUUID", LLWearableType::WT_SKIRT));
+
+ addEntry(TEX_LOWER_ALPHA, new TextureEntry("lower_alpha", true, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA));
+ addEntry(TEX_UPPER_ALPHA, new TextureEntry("upper_alpha", true, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA));
+ addEntry(TEX_HEAD_ALPHA, new TextureEntry("head_alpha", true, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA));
+ addEntry(TEX_EYES_ALPHA, new TextureEntry("eyes_alpha", true, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA));
+ addEntry(TEX_HAIR_ALPHA, new TextureEntry("hair_alpha", true, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA));
+
+ addEntry(TEX_HEAD_TATTOO, new TextureEntry("head_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO));
+ addEntry(TEX_UPPER_TATTOO, new TextureEntry("upper_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO));
+ addEntry(TEX_LOWER_TATTOO, new TextureEntry("lower_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO));
+
+ addEntry(TEX_HEAD_UNIVERSAL_TATTOO, new TextureEntry("head_universal_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
+ addEntry(TEX_UPPER_UNIVERSAL_TATTOO, new TextureEntry("upper_universal_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
+ addEntry(TEX_LOWER_UNIVERSAL_TATTOO, new TextureEntry("lower_universal_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
+ addEntry(TEX_SKIRT_TATTOO, new TextureEntry("skirt_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
+ addEntry(TEX_HAIR_TATTOO, new TextureEntry("hair_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
+ addEntry(TEX_EYES_TATTOO, new TextureEntry("eyes_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
+ addEntry(TEX_LEFT_ARM_TATTOO, new TextureEntry("leftarm_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
+ addEntry(TEX_LEFT_LEG_TATTOO, new TextureEntry("leftleg_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
+ addEntry(TEX_AUX1_TATTOO, new TextureEntry("aux1_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
+ addEntry(TEX_AUX2_TATTOO, new TextureEntry("aux2_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
+ addEntry(TEX_AUX3_TATTOO, new TextureEntry("aux3_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
+
+
+ addEntry(TEX_HEAD_BAKED, new TextureEntry("head-baked", false, BAKED_HEAD, "head"));
+ addEntry(TEX_UPPER_BAKED, new TextureEntry("upper-baked", false, BAKED_UPPER, "upper"));
+ addEntry(TEX_LOWER_BAKED, new TextureEntry("lower-baked", false, BAKED_LOWER, "lower"));
+ addEntry(TEX_EYES_BAKED, new TextureEntry("eyes-baked", false, BAKED_EYES, "eyes"));
+ addEntry(TEX_HAIR_BAKED, new TextureEntry("hair-baked", false, BAKED_HAIR, "hair"));
+ addEntry(TEX_SKIRT_BAKED, new TextureEntry("skirt-baked", false, BAKED_SKIRT, "skirt"));
+ addEntry(TEX_LEFT_ARM_BAKED, new TextureEntry("leftarm-baked", false, BAKED_LEFT_ARM, "leftarm"));
+ addEntry(TEX_LEFT_LEG_BAKED, new TextureEntry("leftleg-baked", false, BAKED_LEFT_LEG, "leftleg"));
+ addEntry(TEX_AUX1_BAKED, new TextureEntry("aux1-baked", false, BAKED_AUX1, "aux1"));
+ addEntry(TEX_AUX2_BAKED, new TextureEntry("aux2-baked", false, BAKED_AUX2, "aux2"));
+ addEntry(TEX_AUX3_BAKED, new TextureEntry("aux3-baked", false, BAKED_AUX3, "aux3"));
+}
+
+LLAvatarAppearanceDictionary::BakedTextures::BakedTextures()
+{
+ // Baked textures
+ addEntry(BAKED_HEAD, new BakedEntry(TEX_HEAD_BAKED,
+ "head", "a4b9dc38-e13b-4df9-b284-751efb0566ff",
+ 4, TEX_HEAD_BODYPAINT, TEX_HEAD_TATTOO, TEX_HEAD_ALPHA, TEX_HEAD_UNIVERSAL_TATTOO,
+ 6, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_HAIR, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA, LLWearableType::WT_UNIVERSAL));
+
+ addEntry(BAKED_UPPER, new BakedEntry(TEX_UPPER_BAKED,
+ "upper_body", "5943ff64-d26c-4a90-a8c0-d61f56bd98d4",
+ 8, TEX_UPPER_SHIRT,TEX_UPPER_BODYPAINT, TEX_UPPER_JACKET,
+ TEX_UPPER_GLOVES, TEX_UPPER_UNDERSHIRT, TEX_UPPER_TATTOO, TEX_UPPER_ALPHA, TEX_UPPER_UNIVERSAL_TATTOO,
+ 9, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_SHIRT, LLWearableType::WT_JACKET, LLWearableType::WT_GLOVES, LLWearableType::WT_UNDERSHIRT, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA, LLWearableType::WT_UNIVERSAL));
+
+ addEntry(BAKED_LOWER, new BakedEntry(TEX_LOWER_BAKED,
+ "lower_body", "2944ee70-90a7-425d-a5fb-d749c782ed7d",
+ 9, TEX_LOWER_PANTS,TEX_LOWER_BODYPAINT,TEX_LOWER_SHOES, TEX_LOWER_SOCKS,
+ TEX_LOWER_JACKET, TEX_LOWER_UNDERPANTS, TEX_LOWER_TATTOO, TEX_LOWER_ALPHA, TEX_LOWER_UNIVERSAL_TATTOO,
+ 10, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_PANTS, LLWearableType::WT_SHOES, LLWearableType::WT_SOCKS, LLWearableType::WT_JACKET, LLWearableType::WT_UNDERPANTS, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA, LLWearableType::WT_UNIVERSAL));
+
+ addEntry(BAKED_EYES, new BakedEntry(TEX_EYES_BAKED,
+ "eyes", "27b1bc0f-979f-4b13-95fe-b981c2ba9788",
+ 3, TEX_EYES_IRIS, TEX_EYES_TATTOO, TEX_EYES_ALPHA,
+ 3, LLWearableType::WT_EYES, LLWearableType::WT_UNIVERSAL, LLWearableType::WT_ALPHA));
+
+ addEntry(BAKED_SKIRT, new BakedEntry(TEX_SKIRT_BAKED,
+ "skirt", "03e7e8cb-1368-483b-b6f3-74850838ba63",
+ 2, TEX_SKIRT, TEX_SKIRT_TATTOO,
+ 2, LLWearableType::WT_SKIRT, LLWearableType::WT_UNIVERSAL ));
+
+ addEntry(BAKED_HAIR, new BakedEntry(TEX_HAIR_BAKED,
+ "hair", "a60e85a9-74e8-48d8-8a2d-8129f28d9b61",
+ 3, TEX_HAIR, TEX_HAIR_TATTOO, TEX_HAIR_ALPHA,
+ 3, LLWearableType::WT_HAIR, LLWearableType::WT_UNIVERSAL, LLWearableType::WT_ALPHA));
+
+ addEntry(BAKED_LEFT_ARM, new BakedEntry(TEX_LEFT_ARM_BAKED,
+ "leftarm", "9f39febf-22d7-0087-79d1-e9e8c6c9ed19",
+ 1, TEX_LEFT_ARM_TATTOO,
+ 1, LLWearableType::WT_UNIVERSAL));
+
+ addEntry(BAKED_LEFT_LEG, new BakedEntry(TEX_LEFT_LEG_BAKED,
+ "leftleg", "054a7a58-8ed5-6386-0add-3b636fb28b78",
+ 1, TEX_LEFT_LEG_TATTOO,
+ 1, LLWearableType::WT_UNIVERSAL));
+
+ addEntry(BAKED_AUX1, new BakedEntry(TEX_AUX1_BAKED,
+ "aux1", "790c11be-b25c-c17e-b4d2-6a4ad786b752",
+ 1, TEX_AUX1_TATTOO,
+ 1, LLWearableType::WT_UNIVERSAL));
+
+ addEntry(BAKED_AUX2, new BakedEntry(TEX_AUX2_BAKED,
+ "aux2", "d78c478f-48c7-5928-5864-8d99fb1f521e",
+ 1, TEX_AUX2_TATTOO,
+ 1, LLWearableType::WT_UNIVERSAL));
+
+ addEntry(BAKED_AUX3, new BakedEntry(TEX_AUX3_BAKED,
+ "aux3", "6a95dd53-edd9-aac8-f6d3-27ed99f3c3eb",
+ 1, TEX_AUX3_TATTOO,
+ 1, LLWearableType::WT_UNIVERSAL));
+}
+
+LLAvatarAppearanceDictionary::MeshEntries::MeshEntries()
+{
+ // MeshEntries
+ addEntry(MESH_ID_HAIR, new MeshEntry(BAKED_HAIR, "hairMesh", 6, PN_4));
+ addEntry(MESH_ID_HEAD, new MeshEntry(BAKED_HEAD, "headMesh", 5, PN_5));
+ addEntry(MESH_ID_EYELASH, new MeshEntry(BAKED_HEAD, "eyelashMesh", 1, PN_0)); // no baked mesh associated currently
+ addEntry(MESH_ID_UPPER_BODY, new MeshEntry(BAKED_UPPER, "upperBodyMesh", 5, PN_1));
+ addEntry(MESH_ID_LOWER_BODY, new MeshEntry(BAKED_LOWER, "lowerBodyMesh", 5, PN_2));
+ addEntry(MESH_ID_EYEBALL_LEFT, new MeshEntry(BAKED_EYES, "eyeBallLeftMesh", 2, PN_3));
+ addEntry(MESH_ID_EYEBALL_RIGHT, new MeshEntry(BAKED_EYES, "eyeBallRightMesh", 2, PN_3));
+ addEntry(MESH_ID_SKIRT, new MeshEntry(BAKED_SKIRT, "skirtMesh", 5, PN_5));
+}
+
+/*
+ *
+ *********************************************************************************/
+
+LLAvatarAppearanceDictionary::LLAvatarAppearanceDictionary()
+{
+ createAssociations();
+}
+
+//virtual
+LLAvatarAppearanceDictionary::~LLAvatarAppearanceDictionary()
+{
+}
+
+// Baked textures are composites of textures; for each such composited texture,
+// map it to the baked texture.
+void LLAvatarAppearanceDictionary::createAssociations()
+{
+ for (BakedTextures::value_type& baked_pair : mBakedTextures)
+ {
+ const EBakedTextureIndex baked_index = baked_pair.first;
+ const BakedEntry *dict = baked_pair.second;
+
+ // For each texture that this baked texture index affects, associate those textures
+ // with this baked texture index.
+ for (const ETextureIndex local_texture_index : dict->mLocalTextures)
+ {
+ mTextures[local_texture_index]->mIsUsedByBakedTexture = true;
+ mTextures[local_texture_index]->mBakedTextureIndex = baked_index;
+ }
+ }
+
+}
+
+LLAvatarAppearanceDictionary::TextureEntry::TextureEntry(const std::string &name,
+ bool is_local_texture,
+ EBakedTextureIndex baked_texture_index,
+ const std::string &default_image_name,
+ LLWearableType::EType wearable_type) :
+ LLDictionaryEntry(name),
+ mIsLocalTexture(is_local_texture),
+ mIsBakedTexture(!is_local_texture),
+ mIsUsedByBakedTexture(baked_texture_index != BAKED_NUM_INDICES),
+ mBakedTextureIndex(baked_texture_index),
+ mDefaultImageName(default_image_name),
+ mWearableType(wearable_type)
+{
+}
+
+LLAvatarAppearanceDictionary::MeshEntry::MeshEntry(EBakedTextureIndex baked_index,
+ const std::string &name,
+ U8 level,
+ LLJointPickName pick) :
+ LLDictionaryEntry(name),
+ mBakedID(baked_index),
+ mLOD(level),
+ mPickName(pick)
+{
+}
+LLAvatarAppearanceDictionary::BakedEntry::BakedEntry(ETextureIndex tex_index,
+ const std::string &name,
+ const std::string &hash_name,
+ U32 num_local_textures,
+ ... ) :
+ LLDictionaryEntry(name),
+ mWearablesHashID(LLUUID(hash_name)),
+ mTextureIndex(tex_index)
+{
+ va_list argp;
+
+ va_start(argp, num_local_textures);
+
+ // Read in local textures
+ for (U8 i=0; i < num_local_textures; i++)
+ {
+ ETextureIndex t = (ETextureIndex)va_arg(argp,int);
+ mLocalTextures.push_back(t);
+ }
+
+ // Read in number of wearables
+ const U32 num_wearables = (U32)va_arg(argp,int);
+ // Read in wearables
+ for (U8 i=0; i < num_wearables; i++)
+ {
+ LLWearableType::EType t = (LLWearableType::EType)va_arg(argp,int);
+ mWearables.push_back(t);
+ }
+}
+
+ETextureIndex LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(EBakedTextureIndex index) const
+{
+ return getBakedTexture(index)->mTextureIndex;
+}
+
+EBakedTextureIndex LLAvatarAppearanceDictionary::findBakedByRegionName(std::string name)
+{
+ U8 index = 0;
+ while (index < BAKED_NUM_INDICES)
+ {
+ const BakedEntry *be = getBakedTexture((EBakedTextureIndex) index);
+ if (be && be->mName.compare(name) == 0)
+ {
+ // baked texture found
+ return (EBakedTextureIndex) index;
+ }
+ index++;
+ }
+ // baked texture could not be found
+ return BAKED_NUM_INDICES;
+}
+
+EBakedTextureIndex LLAvatarAppearanceDictionary::findBakedByImageName(std::string name)
+{
+ U8 index = 0;
+ while (index < BAKED_NUM_INDICES)
+ {
+ const BakedEntry *be = getBakedTexture((EBakedTextureIndex) index);
+ if (be)
+ {
+ const TextureEntry *te = getTexture(be->mTextureIndex);
+ if (te && te->mDefaultImageName.compare(name) == 0)
+ {
+ // baked texture found
+ return (EBakedTextureIndex) index;
+ }
+ }
+ index++;
+ }
+ // baked texture could not be found
+ return BAKED_NUM_INDICES;
+}
+
+LLWearableType::EType LLAvatarAppearanceDictionary::getTEWearableType(ETextureIndex index ) const
+{
+ return getTexture(index)->mWearableType;
+}
+
+// static
+bool LLAvatarAppearanceDictionary::isBakedImageId(const LLUUID& id)
+{
+ if ((id == IMG_USE_BAKED_EYES) || (id == IMG_USE_BAKED_HAIR) || (id == IMG_USE_BAKED_HEAD) || (id == IMG_USE_BAKED_LOWER) || (id == IMG_USE_BAKED_SKIRT) || (id == IMG_USE_BAKED_UPPER)
+ || (id == IMG_USE_BAKED_LEFTARM) || (id == IMG_USE_BAKED_LEFTLEG) || (id == IMG_USE_BAKED_AUX1) || (id == IMG_USE_BAKED_AUX2) || (id == IMG_USE_BAKED_AUX3) )
+ {
+ return true;
+ }
+
+ return false;
+}
+
+// static
+EBakedTextureIndex LLAvatarAppearanceDictionary::assetIdToBakedTextureIndex(const LLUUID& id)
+{
+ if (id == IMG_USE_BAKED_EYES)
+ {
+ return BAKED_EYES;
+ }
+ else if (id == IMG_USE_BAKED_HAIR)
+ {
+ return BAKED_HAIR;
+ }
+ else if (id == IMG_USE_BAKED_HEAD)
+ {
+ return BAKED_HEAD;
+ }
+ else if (id == IMG_USE_BAKED_LOWER)
+ {
+ return BAKED_LOWER;
+ }
+ else if (id == IMG_USE_BAKED_SKIRT)
+ {
+ return BAKED_SKIRT;
+ }
+ else if (id == IMG_USE_BAKED_UPPER)
+ {
+ return BAKED_UPPER;
+ }
+ else if (id == IMG_USE_BAKED_LEFTARM)
+ {
+ return BAKED_LEFT_ARM;
+ }
+ else if (id == IMG_USE_BAKED_LEFTLEG)
+ {
+ return BAKED_LEFT_LEG;
+ }
+ else if (id == IMG_USE_BAKED_AUX1)
+ {
+ return BAKED_AUX1;
+ }
+ else if (id == IMG_USE_BAKED_AUX2)
+ {
+ return BAKED_AUX2;
+ }
+ else if (id == IMG_USE_BAKED_AUX3)
+ {
+ return BAKED_AUX3;
+ }
+
+ return BAKED_NUM_INDICES;
+}
+
+//static
+LLUUID LLAvatarAppearanceDictionary::localTextureIndexToMagicId(ETextureIndex t)
+{
+ LLUUID id = LLUUID::null;
+
+ switch (t)
+ {
+ case LLAvatarAppearanceDefines::TEX_HEAD_BAKED:
+ id = IMG_USE_BAKED_HEAD;
+ break;
+ case LLAvatarAppearanceDefines::TEX_UPPER_BAKED:
+ id = IMG_USE_BAKED_UPPER;
+ break;
+ case LLAvatarAppearanceDefines::TEX_LOWER_BAKED:
+ id = IMG_USE_BAKED_LOWER;
+ break;
+ case LLAvatarAppearanceDefines::TEX_EYES_BAKED:
+ id = IMG_USE_BAKED_EYES;
+ break;
+ case LLAvatarAppearanceDefines::TEX_SKIRT_BAKED:
+ id = IMG_USE_BAKED_SKIRT;
+ break;
+ case LLAvatarAppearanceDefines::TEX_HAIR_BAKED:
+ id = IMG_USE_BAKED_HAIR;
+ break;
+ case LLAvatarAppearanceDefines::TEX_LEFT_ARM_BAKED:
+ id = IMG_USE_BAKED_LEFTARM;
+ break;
+ case LLAvatarAppearanceDefines::TEX_LEFT_LEG_BAKED:
+ id = IMG_USE_BAKED_LEFTLEG;
+ break;
+ case LLAvatarAppearanceDefines::TEX_AUX1_BAKED:
+ id = IMG_USE_BAKED_AUX1;
+ break;
+ case LLAvatarAppearanceDefines::TEX_AUX2_BAKED:
+ id = IMG_USE_BAKED_AUX2;
+ break;
+ case LLAvatarAppearanceDefines::TEX_AUX3_BAKED:
+ id = IMG_USE_BAKED_AUX3;
+ break;
+ default:
+ break;
+ }
+
+ return id;
+}
diff --git a/indra/llappearance/llavatarappearancedefines.h b/indra/llappearance/llavatarappearancedefines.h index 0bba3ddfcc..d87b87a939 100644 --- a/indra/llappearance/llavatarappearancedefines.h +++ b/indra/llappearance/llavatarappearancedefines.h @@ -1,255 +1,255 @@ -/** - * @file llavatarappearancedefines.h - * @brief Various LLAvatarAppearance related definitions - * LLViewerObject - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_AVATARAPPEARANCE_DEFINES_H -#define LL_AVATARAPPEARANCE_DEFINES_H - -#include <vector> -#include "lljointpickname.h" -#include "lldictionary.h" -#include "llwearabletype.h" -#include "lluuid.h" - -namespace LLAvatarAppearanceDefines -{ - -extern const S32 SCRATCH_TEX_WIDTH; -extern const S32 SCRATCH_TEX_HEIGHT; - -static constexpr U32 AVATAR_HOVER = 11001; - -//-------------------------------------------------------------------- -// Enums -//-------------------------------------------------------------------- -enum ETextureIndex -{ - TEX_INVALID = -1, - TEX_HEAD_BODYPAINT = 0, - TEX_UPPER_SHIRT, - TEX_LOWER_PANTS, - TEX_EYES_IRIS, - TEX_HAIR, - TEX_UPPER_BODYPAINT, - TEX_LOWER_BODYPAINT, - TEX_LOWER_SHOES, - TEX_HEAD_BAKED, // Pre-composited - TEX_UPPER_BAKED, // Pre-composited - TEX_LOWER_BAKED, // Pre-composited - TEX_EYES_BAKED, // Pre-composited - TEX_LOWER_SOCKS, - TEX_UPPER_JACKET, - TEX_LOWER_JACKET, - TEX_UPPER_GLOVES, - TEX_UPPER_UNDERSHIRT, - TEX_LOWER_UNDERPANTS, - TEX_SKIRT, - TEX_SKIRT_BAKED, // Pre-composited - TEX_HAIR_BAKED, // Pre-composited - TEX_LOWER_ALPHA, - TEX_UPPER_ALPHA, - TEX_HEAD_ALPHA, - TEX_EYES_ALPHA, - TEX_HAIR_ALPHA, - TEX_HEAD_TATTOO, - TEX_UPPER_TATTOO, - TEX_LOWER_TATTOO, - TEX_HEAD_UNIVERSAL_TATTOO, - TEX_UPPER_UNIVERSAL_TATTOO, - TEX_LOWER_UNIVERSAL_TATTOO, - TEX_SKIRT_TATTOO, - TEX_HAIR_TATTOO, - TEX_EYES_TATTOO, - TEX_LEFT_ARM_TATTOO, - TEX_LEFT_LEG_TATTOO, - TEX_AUX1_TATTOO, - TEX_AUX2_TATTOO, - TEX_AUX3_TATTOO, - TEX_LEFT_ARM_BAKED, // Pre-composited - TEX_LEFT_LEG_BAKED, // Pre-composited - TEX_AUX1_BAKED, // Pre-composited - TEX_AUX2_BAKED, // Pre-composited - TEX_AUX3_BAKED, // Pre-composited - TEX_NUM_INDICES -}; - -enum EBakedTextureIndex -{ - BAKED_HEAD = 0, - BAKED_UPPER, - BAKED_LOWER, - BAKED_EYES, - BAKED_SKIRT, - BAKED_HAIR, - BAKED_LEFT_ARM, - BAKED_LEFT_LEG, - BAKED_AUX1, - BAKED_AUX2, - BAKED_AUX3, - BAKED_NUM_INDICES -}; - -// Reference IDs for each mesh. Used as indices for vector of joints -enum EMeshIndex -{ - MESH_ID_HAIR = 0, - MESH_ID_HEAD, - MESH_ID_EYELASH, - MESH_ID_UPPER_BODY, - MESH_ID_LOWER_BODY, - MESH_ID_EYEBALL_LEFT, - MESH_ID_EYEBALL_RIGHT, - MESH_ID_SKIRT, - MESH_ID_NUM_INDICES -}; - -//-------------------------------------------------------------------- -// Vector Types -//-------------------------------------------------------------------- -typedef std::vector<ETextureIndex> texture_vec_t; -typedef std::vector<EBakedTextureIndex> bakedtexture_vec_t; -typedef std::vector<EMeshIndex> mesh_vec_t; -typedef std::vector<LLWearableType::EType> wearables_vec_t; - -//------------------------------------------------------------------------ -// LLAvatarAppearanceDictionary -// -// Holds dictionary static entries for textures, baked textures, meshes, etc.; i.e. -// information that is common to all avatars. -// -// This holds const data - it is initialized once and the contents never change after that. -//------------------------------------------------------------------------ -class LLAvatarAppearanceDictionary -{ - //-------------------------------------------------------------------- - // Constructors and Destructors - //-------------------------------------------------------------------- -public: - LLAvatarAppearanceDictionary(); - ~LLAvatarAppearanceDictionary(); -private: - void createAssociations(); - - //-------------------------------------------------------------------- - // Local and baked textures - //-------------------------------------------------------------------- -public: - struct TextureEntry : public LLDictionaryEntry - { - TextureEntry(const std::string &name, // this must match the xml name used by LLTexLayerInfo::parseXml - bool is_local_texture, - EBakedTextureIndex baked_texture_index = BAKED_NUM_INDICES, - const std::string& default_image_name = "", - LLWearableType::EType wearable_type = LLWearableType::WT_INVALID); - const std::string mDefaultImageName; - const LLWearableType::EType mWearableType; - // It's either a local texture xor baked - bool mIsLocalTexture; - bool mIsBakedTexture; - // If it's a local texture, it may be used by a baked texture - bool mIsUsedByBakedTexture; - EBakedTextureIndex mBakedTextureIndex; - }; - - struct Textures : public LLDictionary<ETextureIndex, TextureEntry> - { - Textures(); - } mTextures; - const TextureEntry* getTexture(ETextureIndex index) const { return mTextures.lookup(index); } - const Textures& getTextures() const { return mTextures; } - - //-------------------------------------------------------------------- - // Meshes - //-------------------------------------------------------------------- -public: - struct MeshEntry : public LLDictionaryEntry - { - MeshEntry(EBakedTextureIndex baked_index, - const std::string &name, // names of mesh types as they are used in avatar_lad.xml - U8 level, - LLJointPickName pick); - // Levels of Detail for each mesh. Must match levels of detail present in avatar_lad.xml - // Otherwise meshes will be unable to be found, or levels of detail will be ignored - const U8 mLOD; - const EBakedTextureIndex mBakedID; - const LLJointPickName mPickName; - }; - - struct MeshEntries : public LLDictionary<EMeshIndex, MeshEntry> - { - MeshEntries(); - } mMeshEntries; - const MeshEntry* getMeshEntry(EMeshIndex index) const { return mMeshEntries.lookup(index); } - const MeshEntries& getMeshEntries() const { return mMeshEntries; } - - //-------------------------------------------------------------------- - // Baked Textures - //-------------------------------------------------------------------- -public: - struct BakedEntry : public LLDictionaryEntry - { - BakedEntry(ETextureIndex tex_index, - const std::string &name, // unused, but necessary for templating. - const std::string &hash_name, - U32 num_local_textures, ... ); // # local textures, local texture list, # wearables, wearable list - // Local Textures - const ETextureIndex mTextureIndex; - texture_vec_t mLocalTextures; - // Wearables - const LLUUID mWearablesHashID; - wearables_vec_t mWearables; - }; - - struct BakedTextures: public LLDictionary<EBakedTextureIndex, BakedEntry> - { - BakedTextures(); - } mBakedTextures; - const BakedEntry* getBakedTexture(EBakedTextureIndex index) const { return mBakedTextures.lookup(index); } - const BakedTextures& getBakedTextures() const { return mBakedTextures; } - - //-------------------------------------------------------------------- - // Convenience Functions - //-------------------------------------------------------------------- -public: - // Convert from baked texture to associated texture; e.g. BAKED_HEAD -> TEX_HEAD_BAKED - ETextureIndex bakedToLocalTextureIndex(EBakedTextureIndex t) const; - - // find a baked texture index based on its name - EBakedTextureIndex findBakedByRegionName(std::string name); - EBakedTextureIndex findBakedByImageName(std::string name); - - // Given a texture entry, determine which wearable type owns it. - LLWearableType::EType getTEWearableType(ETextureIndex index) const; - - static bool isBakedImageId(const LLUUID& id); - static EBakedTextureIndex assetIdToBakedTextureIndex(const LLUUID& id); - static LLUUID localTextureIndexToMagicId(ETextureIndex t); - -}; // End LLAvatarAppearanceDictionary - -} // End namespace LLAvatarAppearanceDefines - -#endif //LL_AVATARAPPEARANCE_DEFINES_H +/**
+ * @file llavatarappearancedefines.h
+ * @brief Various LLAvatarAppearance related definitions
+ * LLViewerObject
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_AVATARAPPEARANCE_DEFINES_H
+#define LL_AVATARAPPEARANCE_DEFINES_H
+
+#include <vector>
+#include "lljointpickname.h"
+#include "lldictionary.h"
+#include "llwearabletype.h"
+#include "lluuid.h"
+
+namespace LLAvatarAppearanceDefines
+{
+
+extern const S32 SCRATCH_TEX_WIDTH;
+extern const S32 SCRATCH_TEX_HEIGHT;
+
+static constexpr U32 AVATAR_HOVER = 11001;
+
+//--------------------------------------------------------------------
+// Enums
+//--------------------------------------------------------------------
+enum ETextureIndex
+{
+ TEX_INVALID = -1,
+ TEX_HEAD_BODYPAINT = 0,
+ TEX_UPPER_SHIRT,
+ TEX_LOWER_PANTS,
+ TEX_EYES_IRIS,
+ TEX_HAIR,
+ TEX_UPPER_BODYPAINT,
+ TEX_LOWER_BODYPAINT,
+ TEX_LOWER_SHOES,
+ TEX_HEAD_BAKED, // Pre-composited
+ TEX_UPPER_BAKED, // Pre-composited
+ TEX_LOWER_BAKED, // Pre-composited
+ TEX_EYES_BAKED, // Pre-composited
+ TEX_LOWER_SOCKS,
+ TEX_UPPER_JACKET,
+ TEX_LOWER_JACKET,
+ TEX_UPPER_GLOVES,
+ TEX_UPPER_UNDERSHIRT,
+ TEX_LOWER_UNDERPANTS,
+ TEX_SKIRT,
+ TEX_SKIRT_BAKED, // Pre-composited
+ TEX_HAIR_BAKED, // Pre-composited
+ TEX_LOWER_ALPHA,
+ TEX_UPPER_ALPHA,
+ TEX_HEAD_ALPHA,
+ TEX_EYES_ALPHA,
+ TEX_HAIR_ALPHA,
+ TEX_HEAD_TATTOO,
+ TEX_UPPER_TATTOO,
+ TEX_LOWER_TATTOO,
+ TEX_HEAD_UNIVERSAL_TATTOO,
+ TEX_UPPER_UNIVERSAL_TATTOO,
+ TEX_LOWER_UNIVERSAL_TATTOO,
+ TEX_SKIRT_TATTOO,
+ TEX_HAIR_TATTOO,
+ TEX_EYES_TATTOO,
+ TEX_LEFT_ARM_TATTOO,
+ TEX_LEFT_LEG_TATTOO,
+ TEX_AUX1_TATTOO,
+ TEX_AUX2_TATTOO,
+ TEX_AUX3_TATTOO,
+ TEX_LEFT_ARM_BAKED, // Pre-composited
+ TEX_LEFT_LEG_BAKED, // Pre-composited
+ TEX_AUX1_BAKED, // Pre-composited
+ TEX_AUX2_BAKED, // Pre-composited
+ TEX_AUX3_BAKED, // Pre-composited
+ TEX_NUM_INDICES
+};
+
+enum EBakedTextureIndex
+{
+ BAKED_HEAD = 0,
+ BAKED_UPPER,
+ BAKED_LOWER,
+ BAKED_EYES,
+ BAKED_SKIRT,
+ BAKED_HAIR,
+ BAKED_LEFT_ARM,
+ BAKED_LEFT_LEG,
+ BAKED_AUX1,
+ BAKED_AUX2,
+ BAKED_AUX3,
+ BAKED_NUM_INDICES
+};
+
+// Reference IDs for each mesh. Used as indices for vector of joints
+enum EMeshIndex
+{
+ MESH_ID_HAIR = 0,
+ MESH_ID_HEAD,
+ MESH_ID_EYELASH,
+ MESH_ID_UPPER_BODY,
+ MESH_ID_LOWER_BODY,
+ MESH_ID_EYEBALL_LEFT,
+ MESH_ID_EYEBALL_RIGHT,
+ MESH_ID_SKIRT,
+ MESH_ID_NUM_INDICES
+};
+
+//--------------------------------------------------------------------
+// Vector Types
+//--------------------------------------------------------------------
+typedef std::vector<ETextureIndex> texture_vec_t;
+typedef std::vector<EBakedTextureIndex> bakedtexture_vec_t;
+typedef std::vector<EMeshIndex> mesh_vec_t;
+typedef std::vector<LLWearableType::EType> wearables_vec_t;
+
+//------------------------------------------------------------------------
+// LLAvatarAppearanceDictionary
+//
+// Holds dictionary static entries for textures, baked textures, meshes, etc.; i.e.
+// information that is common to all avatars.
+//
+// This holds const data - it is initialized once and the contents never change after that.
+//------------------------------------------------------------------------
+class LLAvatarAppearanceDictionary
+{
+ //--------------------------------------------------------------------
+ // Constructors and Destructors
+ //--------------------------------------------------------------------
+public:
+ LLAvatarAppearanceDictionary();
+ ~LLAvatarAppearanceDictionary();
+private:
+ void createAssociations();
+
+ //--------------------------------------------------------------------
+ // Local and baked textures
+ //--------------------------------------------------------------------
+public:
+ struct TextureEntry : public LLDictionaryEntry
+ {
+ TextureEntry(const std::string &name, // this must match the xml name used by LLTexLayerInfo::parseXml
+ bool is_local_texture,
+ EBakedTextureIndex baked_texture_index = BAKED_NUM_INDICES,
+ const std::string& default_image_name = "",
+ LLWearableType::EType wearable_type = LLWearableType::WT_INVALID);
+ const std::string mDefaultImageName;
+ const LLWearableType::EType mWearableType;
+ // It's either a local texture xor baked
+ bool mIsLocalTexture;
+ bool mIsBakedTexture;
+ // If it's a local texture, it may be used by a baked texture
+ bool mIsUsedByBakedTexture;
+ EBakedTextureIndex mBakedTextureIndex;
+ };
+
+ struct Textures : public LLDictionary<ETextureIndex, TextureEntry>
+ {
+ Textures();
+ } mTextures;
+ const TextureEntry* getTexture(ETextureIndex index) const { return mTextures.lookup(index); }
+ const Textures& getTextures() const { return mTextures; }
+
+ //--------------------------------------------------------------------
+ // Meshes
+ //--------------------------------------------------------------------
+public:
+ struct MeshEntry : public LLDictionaryEntry
+ {
+ MeshEntry(EBakedTextureIndex baked_index,
+ const std::string &name, // names of mesh types as they are used in avatar_lad.xml
+ U8 level,
+ LLJointPickName pick);
+ // Levels of Detail for each mesh. Must match levels of detail present in avatar_lad.xml
+ // Otherwise meshes will be unable to be found, or levels of detail will be ignored
+ const U8 mLOD;
+ const EBakedTextureIndex mBakedID;
+ const LLJointPickName mPickName;
+ };
+
+ struct MeshEntries : public LLDictionary<EMeshIndex, MeshEntry>
+ {
+ MeshEntries();
+ } mMeshEntries;
+ const MeshEntry* getMeshEntry(EMeshIndex index) const { return mMeshEntries.lookup(index); }
+ const MeshEntries& getMeshEntries() const { return mMeshEntries; }
+
+ //--------------------------------------------------------------------
+ // Baked Textures
+ //--------------------------------------------------------------------
+public:
+ struct BakedEntry : public LLDictionaryEntry
+ {
+ BakedEntry(ETextureIndex tex_index,
+ const std::string &name, // unused, but necessary for templating.
+ const std::string &hash_name,
+ U32 num_local_textures, ... ); // # local textures, local texture list, # wearables, wearable list
+ // Local Textures
+ const ETextureIndex mTextureIndex;
+ texture_vec_t mLocalTextures;
+ // Wearables
+ const LLUUID mWearablesHashID;
+ wearables_vec_t mWearables;
+ };
+
+ struct BakedTextures: public LLDictionary<EBakedTextureIndex, BakedEntry>
+ {
+ BakedTextures();
+ } mBakedTextures;
+ const BakedEntry* getBakedTexture(EBakedTextureIndex index) const { return mBakedTextures.lookup(index); }
+ const BakedTextures& getBakedTextures() const { return mBakedTextures; }
+
+ //--------------------------------------------------------------------
+ // Convenience Functions
+ //--------------------------------------------------------------------
+public:
+ // Convert from baked texture to associated texture; e.g. BAKED_HEAD -> TEX_HEAD_BAKED
+ ETextureIndex bakedToLocalTextureIndex(EBakedTextureIndex t) const;
+
+ // find a baked texture index based on its name
+ EBakedTextureIndex findBakedByRegionName(std::string name);
+ EBakedTextureIndex findBakedByImageName(std::string name);
+
+ // Given a texture entry, determine which wearable type owns it.
+ LLWearableType::EType getTEWearableType(ETextureIndex index) const;
+
+ static bool isBakedImageId(const LLUUID& id);
+ static EBakedTextureIndex assetIdToBakedTextureIndex(const LLUUID& id);
+ static LLUUID localTextureIndexToMagicId(ETextureIndex t);
+
+}; // End LLAvatarAppearanceDictionary
+
+} // End namespace LLAvatarAppearanceDefines
+
+#endif //LL_AVATARAPPEARANCE_DEFINES_H
diff --git a/indra/llappearance/llavatarjoint.cpp b/indra/llappearance/llavatarjoint.cpp index 579381958c..a3bbcf1ad3 100644 --- a/indra/llappearance/llavatarjoint.cpp +++ b/indra/llappearance/llavatarjoint.cpp @@ -1,316 +1,316 @@ -/** - * @file llavatarjoint.cpp - * @brief Implementation of LLAvatarJoint class - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -//----------------------------------------------------------------------------- -// Header Files -//----------------------------------------------------------------------------- -#include "llavatarjoint.h" - -#include "llgl.h" -#include "llrender.h" -#include "llmath.h" -#include "llglheaders.h" -#include "llavatarappearance.h" - -const F32 DEFAULT_AVATAR_JOINT_LOD = 0.0f; - -//----------------------------------------------------------------------------- -// Static Data -//----------------------------------------------------------------------------- -bool LLAvatarJoint::sDisableLOD = false; - -//----------------------------------------------------------------------------- -// LLAvatarJoint() -// Class Constructors -//----------------------------------------------------------------------------- -LLAvatarJoint::LLAvatarJoint() : - LLJoint() -{ - init(); -} - -LLAvatarJoint::LLAvatarJoint(S32 joint_num) : - LLJoint(joint_num) -{ - init(); -} - -LLAvatarJoint::LLAvatarJoint(const std::string &name, LLJoint *parent) : - LLJoint(name, parent) -{ - init(); -} - -void LLAvatarJoint::init() -{ - mValid = false; - mComponents = SC_JOINT | SC_BONE | SC_AXES; - mMinPixelArea = DEFAULT_AVATAR_JOINT_LOD; - mPickName = PN_DEFAULT; - mVisible = true; - mMeshID = 0; - mIsTransparent = false; -} - - -//----------------------------------------------------------------------------- -// ~LLAvatarJoint() -// Class Destructor -//----------------------------------------------------------------------------- -LLAvatarJoint::~LLAvatarJoint() -{ -} - - -//-------------------------------------------------------------------- -// setValid() -//-------------------------------------------------------------------- -void LLAvatarJoint::setValid( bool valid, bool recursive ) -{ - //---------------------------------------------------------------- - // set visibility for this joint - //---------------------------------------------------------------- - mValid = valid; - - //---------------------------------------------------------------- - // set visibility for children - //---------------------------------------------------------------- - if (recursive) - { - for (LLJoint* child : mChildren) - { - LLAvatarJoint* joint = static_cast<LLAvatarJoint*>(child); - joint->setValid(valid, true); - } - } - -} - -//-------------------------------------------------------------------- -// setSkeletonComponents() -//-------------------------------------------------------------------- -void LLAvatarJoint::setSkeletonComponents( U32 comp, bool recursive ) -{ - mComponents = comp; - if (recursive) - { - for (auto child : mChildren) - { - LLAvatarJoint* joint = static_cast<LLAvatarJoint*>(child); - joint->setSkeletonComponents(comp, recursive); - } - } -} - -void LLAvatarJoint::setVisible(bool visible, bool recursive) -{ - mVisible = visible; - - if (recursive) - { - for (LLJoint* child : mChildren) - { - LLAvatarJoint* joint = static_cast<LLAvatarJoint*>(child); - joint->setVisible(visible, recursive); - } - } -} - -void LLAvatarJoint::updateFaceSizes(U32 &num_vertices, U32& num_indices, F32 pixel_area) -{ - for (LLJoint* child : mChildren) - { - LLAvatarJoint* joint = static_cast<LLAvatarJoint*>(child); - joint->updateFaceSizes(num_vertices, num_indices, pixel_area); - } -} - -void LLAvatarJoint::updateFaceData(LLFace *face, F32 pixel_area, bool damp_wind, bool terse_update) -{ - for (LLJoint* child : mChildren) - { - LLAvatarJoint* joint = static_cast<LLAvatarJoint*>(child); - joint->updateFaceData(face, pixel_area, damp_wind, terse_update); - } -} - -void LLAvatarJoint::updateJointGeometry() -{ - for (LLJoint* child : mChildren) - { - LLAvatarJoint* joint = static_cast<LLAvatarJoint*>(child); - joint->updateJointGeometry(); - } -} - - -bool LLAvatarJoint::updateLOD(F32 pixel_area, bool activate) -{ - bool lod_changed = false; - bool found_lod = false; - - for (LLJoint* child : mChildren) - { - LLAvatarJoint* joint = static_cast<LLAvatarJoint*>(child); - F32 jointLOD = joint->getLOD(); - - if (found_lod || jointLOD == DEFAULT_AVATAR_JOINT_LOD) - { - // we've already found a joint to enable, so enable the rest as alternatives - lod_changed |= joint->updateLOD(pixel_area, true); - } - else - { - if (pixel_area >= jointLOD || sDisableLOD) - { - lod_changed |= joint->updateLOD(pixel_area, true); - found_lod = true; - } - else - { - lod_changed |= joint->updateLOD(pixel_area, false); - } - } - } - return lod_changed; -} - -void LLAvatarJoint::dump() -{ - for (LLJoint* child : mChildren) - { - LLAvatarJoint* joint = static_cast<LLAvatarJoint*>(child); - joint->dump(); - } -} - - -void LLAvatarJoint::setMeshesToChildren() -{ - removeAllChildren(); - for (LLAvatarJointMesh* mesh : mMeshParts) - { - addChild(mesh); - } -} -//----------------------------------------------------------------------------- -// LLAvatarJointCollisionVolume() -//----------------------------------------------------------------------------- - -LLAvatarJointCollisionVolume::LLAvatarJointCollisionVolume() -{ - mUpdateXform = false; -} - -/*virtual*/ -U32 LLAvatarJointCollisionVolume::render( F32 pixelArea, bool first_pass, bool is_dummy ) -{ - LL_ERRS() << "Cannot call render() on LLAvatarJointCollisionVolume" << LL_ENDL; - return 0; -} - -LLVector3 LLAvatarJointCollisionVolume::getVolumePos(LLVector3 &offset) -{ - mUpdateXform = true; - - LLVector3 result = offset; - result.scaleVec(getScale()); - result.rotVec(getWorldRotation()); - result += getWorldPosition(); - - return result; -} - -void LLAvatarJointCollisionVolume::renderCollision() -{ - updateWorldMatrix(); - - gGL.pushMatrix(); - gGL.multMatrix( &mXform.getWorldMatrix().mMatrix[0][0] ); - - gGL.diffuseColor3f( 0.f, 0.f, 1.f ); - - gGL.begin(LLRender::LINES); - - LLVector3 v[] = - { - LLVector3(1,0,0), - LLVector3(-1,0,0), - LLVector3(0,1,0), - LLVector3(0,-1,0), - - LLVector3(0,0,-1), - LLVector3(0,0,1), - }; - - //sides - gGL.vertex3fv(v[0].mV); - gGL.vertex3fv(v[2].mV); - - gGL.vertex3fv(v[0].mV); - gGL.vertex3fv(v[3].mV); - - gGL.vertex3fv(v[1].mV); - gGL.vertex3fv(v[2].mV); - - gGL.vertex3fv(v[1].mV); - gGL.vertex3fv(v[3].mV); - - - //top - gGL.vertex3fv(v[0].mV); - gGL.vertex3fv(v[4].mV); - - gGL.vertex3fv(v[1].mV); - gGL.vertex3fv(v[4].mV); - - gGL.vertex3fv(v[2].mV); - gGL.vertex3fv(v[4].mV); - - gGL.vertex3fv(v[3].mV); - gGL.vertex3fv(v[4].mV); - - - //bottom - gGL.vertex3fv(v[0].mV); - gGL.vertex3fv(v[5].mV); - - gGL.vertex3fv(v[1].mV); - gGL.vertex3fv(v[5].mV); - - gGL.vertex3fv(v[2].mV); - gGL.vertex3fv(v[5].mV); - - gGL.vertex3fv(v[3].mV); - gGL.vertex3fv(v[5].mV); - - gGL.end(); - - gGL.popMatrix(); -} - - -// End +/**
+ * @file llavatarjoint.cpp
+ * @brief Implementation of LLAvatarJoint class
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+//-----------------------------------------------------------------------------
+// Header Files
+//-----------------------------------------------------------------------------
+#include "llavatarjoint.h"
+
+#include "llgl.h"
+#include "llrender.h"
+#include "llmath.h"
+#include "llglheaders.h"
+#include "llavatarappearance.h"
+
+const F32 DEFAULT_AVATAR_JOINT_LOD = 0.0f;
+
+//-----------------------------------------------------------------------------
+// Static Data
+//-----------------------------------------------------------------------------
+bool LLAvatarJoint::sDisableLOD = false;
+
+//-----------------------------------------------------------------------------
+// LLAvatarJoint()
+// Class Constructors
+//-----------------------------------------------------------------------------
+LLAvatarJoint::LLAvatarJoint() :
+ LLJoint()
+{
+ init();
+}
+
+LLAvatarJoint::LLAvatarJoint(S32 joint_num) :
+ LLJoint(joint_num)
+{
+ init();
+}
+
+LLAvatarJoint::LLAvatarJoint(const std::string &name, LLJoint *parent) :
+ LLJoint(name, parent)
+{
+ init();
+}
+
+void LLAvatarJoint::init()
+{
+ mValid = false;
+ mComponents = SC_JOINT | SC_BONE | SC_AXES;
+ mMinPixelArea = DEFAULT_AVATAR_JOINT_LOD;
+ mPickName = PN_DEFAULT;
+ mVisible = true;
+ mMeshID = 0;
+ mIsTransparent = false;
+}
+
+
+//-----------------------------------------------------------------------------
+// ~LLAvatarJoint()
+// Class Destructor
+//-----------------------------------------------------------------------------
+LLAvatarJoint::~LLAvatarJoint()
+{
+}
+
+
+//--------------------------------------------------------------------
+// setValid()
+//--------------------------------------------------------------------
+void LLAvatarJoint::setValid( bool valid, bool recursive )
+{
+ //----------------------------------------------------------------
+ // set visibility for this joint
+ //----------------------------------------------------------------
+ mValid = valid;
+
+ //----------------------------------------------------------------
+ // set visibility for children
+ //----------------------------------------------------------------
+ if (recursive)
+ {
+ for (LLJoint* child : mChildren)
+ {
+ LLAvatarJoint* joint = static_cast<LLAvatarJoint*>(child);
+ joint->setValid(valid, true);
+ }
+ }
+
+}
+
+//--------------------------------------------------------------------
+// setSkeletonComponents()
+//--------------------------------------------------------------------
+void LLAvatarJoint::setSkeletonComponents( U32 comp, bool recursive )
+{
+ mComponents = comp;
+ if (recursive)
+ {
+ for (auto child : mChildren)
+ {
+ LLAvatarJoint* joint = static_cast<LLAvatarJoint*>(child);
+ joint->setSkeletonComponents(comp, recursive);
+ }
+ }
+}
+
+void LLAvatarJoint::setVisible(bool visible, bool recursive)
+{
+ mVisible = visible;
+
+ if (recursive)
+ {
+ for (LLJoint* child : mChildren)
+ {
+ LLAvatarJoint* joint = static_cast<LLAvatarJoint*>(child);
+ joint->setVisible(visible, recursive);
+ }
+ }
+}
+
+void LLAvatarJoint::updateFaceSizes(U32 &num_vertices, U32& num_indices, F32 pixel_area)
+{
+ for (LLJoint* child : mChildren)
+ {
+ LLAvatarJoint* joint = static_cast<LLAvatarJoint*>(child);
+ joint->updateFaceSizes(num_vertices, num_indices, pixel_area);
+ }
+}
+
+void LLAvatarJoint::updateFaceData(LLFace *face, F32 pixel_area, bool damp_wind, bool terse_update)
+{
+ for (LLJoint* child : mChildren)
+ {
+ LLAvatarJoint* joint = static_cast<LLAvatarJoint*>(child);
+ joint->updateFaceData(face, pixel_area, damp_wind, terse_update);
+ }
+}
+
+void LLAvatarJoint::updateJointGeometry()
+{
+ for (LLJoint* child : mChildren)
+ {
+ LLAvatarJoint* joint = static_cast<LLAvatarJoint*>(child);
+ joint->updateJointGeometry();
+ }
+}
+
+
+bool LLAvatarJoint::updateLOD(F32 pixel_area, bool activate)
+{
+ bool lod_changed = false;
+ bool found_lod = false;
+
+ for (LLJoint* child : mChildren)
+ {
+ LLAvatarJoint* joint = static_cast<LLAvatarJoint*>(child);
+ F32 jointLOD = joint->getLOD();
+
+ if (found_lod || jointLOD == DEFAULT_AVATAR_JOINT_LOD)
+ {
+ // we've already found a joint to enable, so enable the rest as alternatives
+ lod_changed |= joint->updateLOD(pixel_area, true);
+ }
+ else
+ {
+ if (pixel_area >= jointLOD || sDisableLOD)
+ {
+ lod_changed |= joint->updateLOD(pixel_area, true);
+ found_lod = true;
+ }
+ else
+ {
+ lod_changed |= joint->updateLOD(pixel_area, false);
+ }
+ }
+ }
+ return lod_changed;
+}
+
+void LLAvatarJoint::dump()
+{
+ for (LLJoint* child : mChildren)
+ {
+ LLAvatarJoint* joint = static_cast<LLAvatarJoint*>(child);
+ joint->dump();
+ }
+}
+
+
+void LLAvatarJoint::setMeshesToChildren()
+{
+ removeAllChildren();
+ for (LLAvatarJointMesh* mesh : mMeshParts)
+ {
+ addChild(mesh);
+ }
+}
+//-----------------------------------------------------------------------------
+// LLAvatarJointCollisionVolume()
+//-----------------------------------------------------------------------------
+
+LLAvatarJointCollisionVolume::LLAvatarJointCollisionVolume()
+{
+ mUpdateXform = false;
+}
+
+/*virtual*/
+U32 LLAvatarJointCollisionVolume::render( F32 pixelArea, bool first_pass, bool is_dummy )
+{
+ LL_ERRS() << "Cannot call render() on LLAvatarJointCollisionVolume" << LL_ENDL;
+ return 0;
+}
+
+LLVector3 LLAvatarJointCollisionVolume::getVolumePos(LLVector3 &offset)
+{
+ mUpdateXform = true;
+
+ LLVector3 result = offset;
+ result.scaleVec(getScale());
+ result.rotVec(getWorldRotation());
+ result += getWorldPosition();
+
+ return result;
+}
+
+void LLAvatarJointCollisionVolume::renderCollision()
+{
+ updateWorldMatrix();
+
+ gGL.pushMatrix();
+ gGL.multMatrix( &mXform.getWorldMatrix().mMatrix[0][0] );
+
+ gGL.diffuseColor3f( 0.f, 0.f, 1.f );
+
+ gGL.begin(LLRender::LINES);
+
+ LLVector3 v[] =
+ {
+ LLVector3(1,0,0),
+ LLVector3(-1,0,0),
+ LLVector3(0,1,0),
+ LLVector3(0,-1,0),
+
+ LLVector3(0,0,-1),
+ LLVector3(0,0,1),
+ };
+
+ //sides
+ gGL.vertex3fv(v[0].mV);
+ gGL.vertex3fv(v[2].mV);
+
+ gGL.vertex3fv(v[0].mV);
+ gGL.vertex3fv(v[3].mV);
+
+ gGL.vertex3fv(v[1].mV);
+ gGL.vertex3fv(v[2].mV);
+
+ gGL.vertex3fv(v[1].mV);
+ gGL.vertex3fv(v[3].mV);
+
+
+ //top
+ gGL.vertex3fv(v[0].mV);
+ gGL.vertex3fv(v[4].mV);
+
+ gGL.vertex3fv(v[1].mV);
+ gGL.vertex3fv(v[4].mV);
+
+ gGL.vertex3fv(v[2].mV);
+ gGL.vertex3fv(v[4].mV);
+
+ gGL.vertex3fv(v[3].mV);
+ gGL.vertex3fv(v[4].mV);
+
+
+ //bottom
+ gGL.vertex3fv(v[0].mV);
+ gGL.vertex3fv(v[5].mV);
+
+ gGL.vertex3fv(v[1].mV);
+ gGL.vertex3fv(v[5].mV);
+
+ gGL.vertex3fv(v[2].mV);
+ gGL.vertex3fv(v[5].mV);
+
+ gGL.vertex3fv(v[3].mV);
+ gGL.vertex3fv(v[5].mV);
+
+ gGL.end();
+
+ gGL.popMatrix();
+}
+
+
+// End
diff --git a/indra/llappearance/llavatarjoint.h b/indra/llappearance/llavatarjoint.h index 09269bbc3f..c3f181e4f8 100644 --- a/indra/llappearance/llavatarjoint.h +++ b/indra/llappearance/llavatarjoint.h @@ -1,140 +1,140 @@ -/** - * @file llavatarjoint.h - * @brief Implementation of LLAvatarJoint class - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLAVATARJOINT_H -#define LL_LLAVATARJOINT_H - -//----------------------------------------------------------------------------- -// Header Files -//----------------------------------------------------------------------------- -#include "lljoint.h" -#include "lljointpickname.h" - -class LLFace; -class LLAvatarJointMesh; - -extern const F32 DEFAULT_AVATAR_JOINT_LOD; - -//----------------------------------------------------------------------------- -// class LLViewerJoint -//----------------------------------------------------------------------------- -class LLAvatarJoint : - public LLJoint -{ -public: - LLAvatarJoint(); - LLAvatarJoint(S32 joint_num); - // *TODO: Only used for LLVOAvatarSelf::mScreenp. *DOES NOT INITIALIZE mResetAfterRestoreOldXform* - LLAvatarJoint(const std::string &name, LLJoint *parent = NULL); - virtual ~LLAvatarJoint(); - - // Gets the validity of this joint - bool getValid() { return mValid; } - - // Sets the validity of this joint - virtual void setValid( bool valid, bool recursive=false ); - - // Returns true if this object is transparent. - // This is used to determine in which order to draw objects. - virtual bool isTransparent() { return mIsTransparent; } - - // Returns true if this object should inherit scale modifiers from its immediate parent - virtual bool inheritScale() { return false; } - - enum Components - { - SC_BONE = 1, - SC_JOINT = 2, - SC_AXES = 4 - }; - - // Selects which skeleton components to draw - void setSkeletonComponents( U32 comp, bool recursive = true ); - - // Returns which skeleton components are enables for drawing - U32 getSkeletonComponents() { return mComponents; } - - // Sets the level of detail for this node as a minimum - // pixel area threshold. If the current pixel area for this - // object is less than the specified threshold, the node is - // not traversed. In addition, if a value is specified (not - // default of 0.0), and the pixel area is larger than the - // specified minimum, the node is rendered, but no other siblings - // of this node under the same parent will be. - F32 getLOD() { return mMinPixelArea; } - void setLOD( F32 pixelArea ) { mMinPixelArea = pixelArea; } - - void setPickName(LLJointPickName name) { mPickName = name; } - LLJointPickName getPickName() { return mPickName; } - - void setVisible( bool visible, bool recursive ); - - // Takes meshes in mMeshParts and sets each one as a child joint - void setMeshesToChildren(); - - // LLViewerJoint interface - virtual U32 render( F32 pixelArea, bool first_pass = true, bool is_dummy = false ) = 0; - virtual void updateFaceSizes(U32 &num_vertices, U32& num_indices, F32 pixel_area); - virtual void updateFaceData(LLFace *face, F32 pixel_area, bool damp_wind = false, bool terse_update = false); - virtual bool updateLOD(F32 pixel_area, bool activate); - virtual void updateJointGeometry(); - virtual void dump(); - - -public: - static bool sDisableLOD; - avatar_joint_mesh_list_t mMeshParts; //LLViewerJointMesh* - void setMeshID( S32 id ) {mMeshID = id;} - -protected: - void init(); - - bool mValid; - bool mIsTransparent; - U32 mComponents; - F32 mMinPixelArea; - LLJointPickName mPickName; - bool mVisible; - S32 mMeshID; -}; - -class LLAvatarJointCollisionVolume : public LLAvatarJoint -{ -public: - LLAvatarJointCollisionVolume(); - virtual ~LLAvatarJointCollisionVolume() {}; - - /*virtual*/ bool inheritScale() { return true; } - /*virtual*/ U32 render( F32 pixelArea, bool first_pass = true, bool is_dummy = false ); - - void renderCollision(); - - LLVector3 getVolumePos(LLVector3 &offset); -}; - -#endif // LL_LLAVATARJOINT_H - - +/**
+ * @file llavatarjoint.h
+ * @brief Implementation of LLAvatarJoint class
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLAVATARJOINT_H
+#define LL_LLAVATARJOINT_H
+
+//-----------------------------------------------------------------------------
+// Header Files
+//-----------------------------------------------------------------------------
+#include "lljoint.h"
+#include "lljointpickname.h"
+
+class LLFace;
+class LLAvatarJointMesh;
+
+extern const F32 DEFAULT_AVATAR_JOINT_LOD;
+
+//-----------------------------------------------------------------------------
+// class LLViewerJoint
+//-----------------------------------------------------------------------------
+class LLAvatarJoint :
+ public LLJoint
+{
+public:
+ LLAvatarJoint();
+ LLAvatarJoint(S32 joint_num);
+ // *TODO: Only used for LLVOAvatarSelf::mScreenp. *DOES NOT INITIALIZE mResetAfterRestoreOldXform*
+ LLAvatarJoint(const std::string &name, LLJoint *parent = NULL);
+ virtual ~LLAvatarJoint();
+
+ // Gets the validity of this joint
+ bool getValid() { return mValid; }
+
+ // Sets the validity of this joint
+ virtual void setValid( bool valid, bool recursive=false );
+
+ // Returns true if this object is transparent.
+ // This is used to determine in which order to draw objects.
+ virtual bool isTransparent() { return mIsTransparent; }
+
+ // Returns true if this object should inherit scale modifiers from its immediate parent
+ virtual bool inheritScale() { return false; }
+
+ enum Components
+ {
+ SC_BONE = 1,
+ SC_JOINT = 2,
+ SC_AXES = 4
+ };
+
+ // Selects which skeleton components to draw
+ void setSkeletonComponents( U32 comp, bool recursive = true );
+
+ // Returns which skeleton components are enables for drawing
+ U32 getSkeletonComponents() { return mComponents; }
+
+ // Sets the level of detail for this node as a minimum
+ // pixel area threshold. If the current pixel area for this
+ // object is less than the specified threshold, the node is
+ // not traversed. In addition, if a value is specified (not
+ // default of 0.0), and the pixel area is larger than the
+ // specified minimum, the node is rendered, but no other siblings
+ // of this node under the same parent will be.
+ F32 getLOD() { return mMinPixelArea; }
+ void setLOD( F32 pixelArea ) { mMinPixelArea = pixelArea; }
+
+ void setPickName(LLJointPickName name) { mPickName = name; }
+ LLJointPickName getPickName() { return mPickName; }
+
+ void setVisible( bool visible, bool recursive );
+
+ // Takes meshes in mMeshParts and sets each one as a child joint
+ void setMeshesToChildren();
+
+ // LLViewerJoint interface
+ virtual U32 render( F32 pixelArea, bool first_pass = true, bool is_dummy = false ) = 0;
+ virtual void updateFaceSizes(U32 &num_vertices, U32& num_indices, F32 pixel_area);
+ virtual void updateFaceData(LLFace *face, F32 pixel_area, bool damp_wind = false, bool terse_update = false);
+ virtual bool updateLOD(F32 pixel_area, bool activate);
+ virtual void updateJointGeometry();
+ virtual void dump();
+
+
+public:
+ static bool sDisableLOD;
+ avatar_joint_mesh_list_t mMeshParts; //LLViewerJointMesh*
+ void setMeshID( S32 id ) {mMeshID = id;}
+
+protected:
+ void init();
+
+ bool mValid;
+ bool mIsTransparent;
+ U32 mComponents;
+ F32 mMinPixelArea;
+ LLJointPickName mPickName;
+ bool mVisible;
+ S32 mMeshID;
+};
+
+class LLAvatarJointCollisionVolume : public LLAvatarJoint
+{
+public:
+ LLAvatarJointCollisionVolume();
+ virtual ~LLAvatarJointCollisionVolume() {};
+
+ /*virtual*/ bool inheritScale() { return true; }
+ /*virtual*/ U32 render( F32 pixelArea, bool first_pass = true, bool is_dummy = false );
+
+ void renderCollision();
+
+ LLVector3 getVolumePos(LLVector3 &offset);
+};
+
+#endif // LL_LLAVATARJOINT_H
+
+
diff --git a/indra/llappearance/llavatarjointmesh.cpp b/indra/llappearance/llavatarjointmesh.cpp index 9b2a1d9b4c..ebdb14fd42 100644 --- a/indra/llappearance/llavatarjointmesh.cpp +++ b/indra/llappearance/llavatarjointmesh.cpp @@ -1,390 +1,390 @@ -/** - * @file LLAvatarJointMesh.cpp - * @brief Implementation of LLAvatarJointMesh class - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -//----------------------------------------------------------------------------- -// Header Files -//----------------------------------------------------------------------------- -#include "linden_common.h" -#include "llfasttimer.h" -#include "llrender.h" - -#include "llavatarjointmesh.h" -#include "llavatarappearance.h" -#include "lltexlayer.h" -#include "llmath.h" -#include "v4math.h" -#include "m3math.h" -#include "m4math.h" -#include "llmatrix4a.h" - - -// Utility functions added with Bento to simplify handling of extra -// spine joints, or other new joints internal to the original -// skeleton, and unknown to the system avatar. - -//----------------------------------------------------------------------------- -// getBaseSkeletonAncestor() -//----------------------------------------------------------------------------- -LLAvatarJoint *getBaseSkeletonAncestor(LLAvatarJoint* joint) -{ - LLJoint *ancestor = joint->getParent(); - while (ancestor->getParent() && (ancestor->getSupport() != LLJoint::SUPPORT_BASE)) - { - LL_DEBUGS("Avatar") << "skipping non-base ancestor " << ancestor->getName() << LL_ENDL; - ancestor = ancestor->getParent(); - } - return (LLAvatarJoint*) ancestor; -} - -//----------------------------------------------------------------------------- -// totalSkinOffset() -//----------------------------------------------------------------------------- -LLVector3 totalSkinOffset(LLAvatarJoint *joint) -{ - LLVector3 totalOffset; - while (joint) - { - if (joint->getSupport() == LLJoint::SUPPORT_BASE) - { - totalOffset += joint->getSkinOffset(); - } - joint = (LLAvatarJoint*)joint->getParent(); - } - return totalOffset; -} - -//----------------------------------------------------------------------------- -//----------------------------------------------------------------------------- -// LLAvatarJointMesh::LLSkinJoint -//----------------------------------------------------------------------------- -//----------------------------------------------------------------------------- - -//----------------------------------------------------------------------------- -// LLSkinJoint -//----------------------------------------------------------------------------- -LLSkinJoint::LLSkinJoint() -{ - mJoint = NULL; -} - -//----------------------------------------------------------------------------- -// ~LLSkinJoint -//----------------------------------------------------------------------------- -LLSkinJoint::~LLSkinJoint() -{ - mJoint = NULL; -} - - -//----------------------------------------------------------------------------- -// LLSkinJoint::setupSkinJoint() -//----------------------------------------------------------------------------- -bool LLSkinJoint::setupSkinJoint( LLAvatarJoint *joint) -{ - // find the named joint - mJoint = joint; - if ( !mJoint ) - { - LL_INFOS() << "Can't find joint" << LL_ENDL; - } - - // compute the inverse root skin matrix - mRootToJointSkinOffset = totalSkinOffset(joint); - mRootToJointSkinOffset = -mRootToJointSkinOffset; - - //mRootToParentJointSkinOffset = totalSkinOffset((LLAvatarJoint*)joint->getParent()); - mRootToParentJointSkinOffset = totalSkinOffset(getBaseSkeletonAncestor(joint)); - mRootToParentJointSkinOffset = -mRootToParentJointSkinOffset; - - return true; -} - - -//----------------------------------------------------------------------------- -//----------------------------------------------------------------------------- -// LLAvatarJointMesh -//----------------------------------------------------------------------------- -//----------------------------------------------------------------------------- - -bool LLAvatarJointMesh::sPipelineRender = false; -U32 LLAvatarJointMesh::sClothingMaskImageName = 0; -LLColor4 LLAvatarJointMesh::sClothingInnerColor; - -//----------------------------------------------------------------------------- -// LLAvatarJointMesh() -//----------------------------------------------------------------------------- -LLAvatarJointMesh::LLAvatarJointMesh() - : - mTexture( NULL ), - mLayerSet( NULL ), - mTestImageName( 0 ), - mFaceIndexCount(0) -{ - - mColor[0] = 1.0f; - mColor[1] = 1.0f; - mColor[2] = 1.0f; - mColor[3] = 1.0f; - mShiny = 0.0f; - mCullBackFaces = true; - - mMesh = NULL; - - mNumSkinJoints = 0; - mSkinJoints = NULL; - - mFace = NULL; - - mMeshID = 0; - mUpdateXform = false; - - mValid = false; - - mIsTransparent = false; -} - - -//----------------------------------------------------------------------------- -// ~LLAvatarJointMesh() -// Class Destructor -//----------------------------------------------------------------------------- -LLAvatarJointMesh::~LLAvatarJointMesh() -{ - mMesh = NULL; - mTexture = NULL; - freeSkinData(); -} - - -//----------------------------------------------------------------------------- -// LLAvatarJointMesh::allocateSkinData() -//----------------------------------------------------------------------------- -bool LLAvatarJointMesh::allocateSkinData( U32 numSkinJoints ) -{ - mSkinJoints = new LLSkinJoint[ numSkinJoints ]; - mNumSkinJoints = numSkinJoints; - return true; -} - -//----------------------------------------------------------------------------- -// LLAvatarJointMesh::freeSkinData() -//----------------------------------------------------------------------------- -void LLAvatarJointMesh::freeSkinData() -{ - mNumSkinJoints = 0; - delete [] mSkinJoints; - mSkinJoints = NULL; -} - -//-------------------------------------------------------------------- -// LLAvatarJointMesh::getColor() -//-------------------------------------------------------------------- -void LLAvatarJointMesh::getColor( F32 *red, F32 *green, F32 *blue, F32 *alpha ) -{ - *red = mColor[0]; - *green = mColor[1]; - *blue = mColor[2]; - *alpha = mColor[3]; -} - -//-------------------------------------------------------------------- -// LLAvatarJointMesh::setColor() -//-------------------------------------------------------------------- -void LLAvatarJointMesh::setColor( F32 red, F32 green, F32 blue, F32 alpha ) -{ - mColor[0] = red; - mColor[1] = green; - mColor[2] = blue; - mColor[3] = alpha; -} - -void LLAvatarJointMesh::setColor( const LLColor4& color ) -{ - mColor = color; -} - - -//-------------------------------------------------------------------- -// LLAvatarJointMesh::getTexture() -//-------------------------------------------------------------------- -//LLViewerTexture *LLAvatarJointMesh::getTexture() -//{ -// return mTexture; -//} - -//-------------------------------------------------------------------- -// LLAvatarJointMesh::setTexture() -//-------------------------------------------------------------------- -void LLAvatarJointMesh::setTexture( LLGLTexture *texture ) -{ - mTexture = texture; - - // texture and dynamic_texture are mutually exclusive - if( texture ) - { - mLayerSet = NULL; - //texture->bindTexture(0); - //texture->setClamp(true, true); - } -} - - -bool LLAvatarJointMesh::hasGLTexture() const -{ - return mTexture.notNull() && mTexture->hasGLTexture(); -} - -//-------------------------------------------------------------------- -// LLAvatarJointMesh::setLayerSet() -// Sets the shape texture (takes precedence over normal texture) -//-------------------------------------------------------------------- -void LLAvatarJointMesh::setLayerSet( LLTexLayerSet* layer_set ) -{ - mLayerSet = layer_set; - - // texture and dynamic_texture are mutually exclusive - if( layer_set ) - { - mTexture = NULL; - } -} - -bool LLAvatarJointMesh::hasComposite() const -{ - return (mLayerSet && mLayerSet->hasComposite()); -} - - -//-------------------------------------------------------------------- -// LLAvatarJointMesh::getMesh() -//-------------------------------------------------------------------- -LLPolyMesh *LLAvatarJointMesh::getMesh() -{ - return mMesh; -} - -//----------------------------------------------------------------------------- -// LLAvatarJointMesh::setMesh() -//----------------------------------------------------------------------------- -void LLAvatarJointMesh::setMesh( LLPolyMesh *mesh ) -{ - // set the mesh pointer - mMesh = mesh; - - // release any existing skin joints - freeSkinData(); - - if ( mMesh == NULL ) - { - return; - } - - // acquire the transform from the mesh object - // SL-315 - setPosition( mMesh->getPosition() ); - setRotation( mMesh->getRotation() ); - setScale( mMesh->getScale() ); - - // create skin joints if necessary - if ( mMesh->hasWeights() && !mMesh->isLOD()) - { - U32 numJointNames = mMesh->getNumJointNames(); - - allocateSkinData( numJointNames ); - std::string *jointNames = mMesh->getJointNames(); - - U32 jn; - for (jn = 0; jn < numJointNames; jn++) - { - //LL_INFOS() << "Setting up joint " << jointNames[jn] << LL_ENDL; - LLAvatarJoint* joint = (LLAvatarJoint*)(getRoot()->findJoint(jointNames[jn]) ); - mSkinJoints[jn].setupSkinJoint( joint ); - } - } - - // setup joint array - if (!mMesh->isLOD()) - { - setupJoint((LLAvatarJoint*)getRoot()); - LL_DEBUGS("Avatar") << getName() << " joint render entries: " << mMesh->mJointRenderData.size() << LL_ENDL; - } - -} - -//----------------------------------------------------------------------------- -// setupJoint() -//----------------------------------------------------------------------------- -void LLAvatarJointMesh::setupJoint(LLAvatarJoint* current_joint) -{ - U32 sj; - - for (sj=0; sj<mNumSkinJoints; sj++) - { - LLSkinJoint &js = mSkinJoints[sj]; - - if (js.mJoint != current_joint) - { - continue; - } - - // we've found a skinjoint for this joint.. - LL_DEBUGS("Avatar") << "Mesh: " << getName() << " joint " << current_joint->getName() << " matches skinjoint " << sj << LL_ENDL; - - // is the last joint in the array our parent? - - std::vector<LLJointRenderData*> &jrd = mMesh->mJointRenderData; - - // SL-287 - need to update this so the results are the same if - // additional extended-skeleton joints lie between this joint - // and the original parent. - LLJoint *ancestor = getBaseSkeletonAncestor(current_joint); - if(jrd.size() && jrd.back()->mWorldMatrix == &ancestor->getWorldMatrix()) - { - // ...then just add ourselves - LLAvatarJoint* jointp = js.mJoint; - jrd.push_back(new LLJointRenderData(&jointp->getWorldMatrix(), &js)); - LL_DEBUGS("Avatar") << "add joint[" << (jrd.size()-1) << "] = " << js.mJoint->getName() << LL_ENDL; - } - // otherwise add our ancestor and ourselves - else - { - jrd.push_back(new LLJointRenderData(&ancestor->getWorldMatrix(), NULL)); - LL_DEBUGS("Avatar") << "add2 ancestor joint[" << (jrd.size()-1) << "] = " << ancestor->getName() << LL_ENDL; - jrd.push_back(new LLJointRenderData(¤t_joint->getWorldMatrix(), &js)); - LL_DEBUGS("Avatar") << "add2 joint[" << (jrd.size()-1) << "] = " << current_joint->getName() << LL_ENDL; - } - } - - // depth-first traversal - for (LLJoint* joint : current_joint->mChildren) - { - LLAvatarJoint* child_joint = (LLAvatarJoint*)joint; - setupJoint(child_joint); - } -} - - -// End +/**
+ * @file LLAvatarJointMesh.cpp
+ * @brief Implementation of LLAvatarJointMesh class
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+//-----------------------------------------------------------------------------
+// Header Files
+//-----------------------------------------------------------------------------
+#include "linden_common.h"
+#include "llfasttimer.h"
+#include "llrender.h"
+
+#include "llavatarjointmesh.h"
+#include "llavatarappearance.h"
+#include "lltexlayer.h"
+#include "llmath.h"
+#include "v4math.h"
+#include "m3math.h"
+#include "m4math.h"
+#include "llmatrix4a.h"
+
+
+// Utility functions added with Bento to simplify handling of extra
+// spine joints, or other new joints internal to the original
+// skeleton, and unknown to the system avatar.
+
+//-----------------------------------------------------------------------------
+// getBaseSkeletonAncestor()
+//-----------------------------------------------------------------------------
+LLAvatarJoint *getBaseSkeletonAncestor(LLAvatarJoint* joint)
+{
+ LLJoint *ancestor = joint->getParent();
+ while (ancestor->getParent() && (ancestor->getSupport() != LLJoint::SUPPORT_BASE))
+ {
+ LL_DEBUGS("Avatar") << "skipping non-base ancestor " << ancestor->getName() << LL_ENDL;
+ ancestor = ancestor->getParent();
+ }
+ return (LLAvatarJoint*) ancestor;
+}
+
+//-----------------------------------------------------------------------------
+// totalSkinOffset()
+//-----------------------------------------------------------------------------
+LLVector3 totalSkinOffset(LLAvatarJoint *joint)
+{
+ LLVector3 totalOffset;
+ while (joint)
+ {
+ if (joint->getSupport() == LLJoint::SUPPORT_BASE)
+ {
+ totalOffset += joint->getSkinOffset();
+ }
+ joint = (LLAvatarJoint*)joint->getParent();
+ }
+ return totalOffset;
+}
+
+//-----------------------------------------------------------------------------
+//-----------------------------------------------------------------------------
+// LLAvatarJointMesh::LLSkinJoint
+//-----------------------------------------------------------------------------
+//-----------------------------------------------------------------------------
+
+//-----------------------------------------------------------------------------
+// LLSkinJoint
+//-----------------------------------------------------------------------------
+LLSkinJoint::LLSkinJoint()
+{
+ mJoint = NULL;
+}
+
+//-----------------------------------------------------------------------------
+// ~LLSkinJoint
+//-----------------------------------------------------------------------------
+LLSkinJoint::~LLSkinJoint()
+{
+ mJoint = NULL;
+}
+
+
+//-----------------------------------------------------------------------------
+// LLSkinJoint::setupSkinJoint()
+//-----------------------------------------------------------------------------
+bool LLSkinJoint::setupSkinJoint( LLAvatarJoint *joint)
+{
+ // find the named joint
+ mJoint = joint;
+ if ( !mJoint )
+ {
+ LL_INFOS() << "Can't find joint" << LL_ENDL;
+ }
+
+ // compute the inverse root skin matrix
+ mRootToJointSkinOffset = totalSkinOffset(joint);
+ mRootToJointSkinOffset = -mRootToJointSkinOffset;
+
+ //mRootToParentJointSkinOffset = totalSkinOffset((LLAvatarJoint*)joint->getParent());
+ mRootToParentJointSkinOffset = totalSkinOffset(getBaseSkeletonAncestor(joint));
+ mRootToParentJointSkinOffset = -mRootToParentJointSkinOffset;
+
+ return true;
+}
+
+
+//-----------------------------------------------------------------------------
+//-----------------------------------------------------------------------------
+// LLAvatarJointMesh
+//-----------------------------------------------------------------------------
+//-----------------------------------------------------------------------------
+
+bool LLAvatarJointMesh::sPipelineRender = false;
+U32 LLAvatarJointMesh::sClothingMaskImageName = 0;
+LLColor4 LLAvatarJointMesh::sClothingInnerColor;
+
+//-----------------------------------------------------------------------------
+// LLAvatarJointMesh()
+//-----------------------------------------------------------------------------
+LLAvatarJointMesh::LLAvatarJointMesh()
+ :
+ mTexture( NULL ),
+ mLayerSet( NULL ),
+ mTestImageName( 0 ),
+ mFaceIndexCount(0)
+{
+
+ mColor[0] = 1.0f;
+ mColor[1] = 1.0f;
+ mColor[2] = 1.0f;
+ mColor[3] = 1.0f;
+ mShiny = 0.0f;
+ mCullBackFaces = true;
+
+ mMesh = NULL;
+
+ mNumSkinJoints = 0;
+ mSkinJoints = NULL;
+
+ mFace = NULL;
+
+ mMeshID = 0;
+ mUpdateXform = false;
+
+ mValid = false;
+
+ mIsTransparent = false;
+}
+
+
+//-----------------------------------------------------------------------------
+// ~LLAvatarJointMesh()
+// Class Destructor
+//-----------------------------------------------------------------------------
+LLAvatarJointMesh::~LLAvatarJointMesh()
+{
+ mMesh = NULL;
+ mTexture = NULL;
+ freeSkinData();
+}
+
+
+//-----------------------------------------------------------------------------
+// LLAvatarJointMesh::allocateSkinData()
+//-----------------------------------------------------------------------------
+bool LLAvatarJointMesh::allocateSkinData( U32 numSkinJoints )
+{
+ mSkinJoints = new LLSkinJoint[ numSkinJoints ];
+ mNumSkinJoints = numSkinJoints;
+ return true;
+}
+
+//-----------------------------------------------------------------------------
+// LLAvatarJointMesh::freeSkinData()
+//-----------------------------------------------------------------------------
+void LLAvatarJointMesh::freeSkinData()
+{
+ mNumSkinJoints = 0;
+ delete [] mSkinJoints;
+ mSkinJoints = NULL;
+}
+
+//--------------------------------------------------------------------
+// LLAvatarJointMesh::getColor()
+//--------------------------------------------------------------------
+void LLAvatarJointMesh::getColor( F32 *red, F32 *green, F32 *blue, F32 *alpha )
+{
+ *red = mColor[0];
+ *green = mColor[1];
+ *blue = mColor[2];
+ *alpha = mColor[3];
+}
+
+//--------------------------------------------------------------------
+// LLAvatarJointMesh::setColor()
+//--------------------------------------------------------------------
+void LLAvatarJointMesh::setColor( F32 red, F32 green, F32 blue, F32 alpha )
+{
+ mColor[0] = red;
+ mColor[1] = green;
+ mColor[2] = blue;
+ mColor[3] = alpha;
+}
+
+void LLAvatarJointMesh::setColor( const LLColor4& color )
+{
+ mColor = color;
+}
+
+
+//--------------------------------------------------------------------
+// LLAvatarJointMesh::getTexture()
+//--------------------------------------------------------------------
+//LLViewerTexture *LLAvatarJointMesh::getTexture()
+//{
+// return mTexture;
+//}
+
+//--------------------------------------------------------------------
+// LLAvatarJointMesh::setTexture()
+//--------------------------------------------------------------------
+void LLAvatarJointMesh::setTexture( LLGLTexture *texture )
+{
+ mTexture = texture;
+
+ // texture and dynamic_texture are mutually exclusive
+ if( texture )
+ {
+ mLayerSet = NULL;
+ //texture->bindTexture(0);
+ //texture->setClamp(true, true);
+ }
+}
+
+
+bool LLAvatarJointMesh::hasGLTexture() const
+{
+ return mTexture.notNull() && mTexture->hasGLTexture();
+}
+
+//--------------------------------------------------------------------
+// LLAvatarJointMesh::setLayerSet()
+// Sets the shape texture (takes precedence over normal texture)
+//--------------------------------------------------------------------
+void LLAvatarJointMesh::setLayerSet( LLTexLayerSet* layer_set )
+{
+ mLayerSet = layer_set;
+
+ // texture and dynamic_texture are mutually exclusive
+ if( layer_set )
+ {
+ mTexture = NULL;
+ }
+}
+
+bool LLAvatarJointMesh::hasComposite() const
+{
+ return (mLayerSet && mLayerSet->hasComposite());
+}
+
+
+//--------------------------------------------------------------------
+// LLAvatarJointMesh::getMesh()
+//--------------------------------------------------------------------
+LLPolyMesh *LLAvatarJointMesh::getMesh()
+{
+ return mMesh;
+}
+
+//-----------------------------------------------------------------------------
+// LLAvatarJointMesh::setMesh()
+//-----------------------------------------------------------------------------
+void LLAvatarJointMesh::setMesh( LLPolyMesh *mesh )
+{
+ // set the mesh pointer
+ mMesh = mesh;
+
+ // release any existing skin joints
+ freeSkinData();
+
+ if ( mMesh == NULL )
+ {
+ return;
+ }
+
+ // acquire the transform from the mesh object
+ // SL-315
+ setPosition( mMesh->getPosition() );
+ setRotation( mMesh->getRotation() );
+ setScale( mMesh->getScale() );
+
+ // create skin joints if necessary
+ if ( mMesh->hasWeights() && !mMesh->isLOD())
+ {
+ U32 numJointNames = mMesh->getNumJointNames();
+
+ allocateSkinData( numJointNames );
+ std::string *jointNames = mMesh->getJointNames();
+
+ U32 jn;
+ for (jn = 0; jn < numJointNames; jn++)
+ {
+ //LL_INFOS() << "Setting up joint " << jointNames[jn] << LL_ENDL;
+ LLAvatarJoint* joint = (LLAvatarJoint*)(getRoot()->findJoint(jointNames[jn]) );
+ mSkinJoints[jn].setupSkinJoint( joint );
+ }
+ }
+
+ // setup joint array
+ if (!mMesh->isLOD())
+ {
+ setupJoint((LLAvatarJoint*)getRoot());
+ LL_DEBUGS("Avatar") << getName() << " joint render entries: " << mMesh->mJointRenderData.size() << LL_ENDL;
+ }
+
+}
+
+//-----------------------------------------------------------------------------
+// setupJoint()
+//-----------------------------------------------------------------------------
+void LLAvatarJointMesh::setupJoint(LLAvatarJoint* current_joint)
+{
+ U32 sj;
+
+ for (sj=0; sj<mNumSkinJoints; sj++)
+ {
+ LLSkinJoint &js = mSkinJoints[sj];
+
+ if (js.mJoint != current_joint)
+ {
+ continue;
+ }
+
+ // we've found a skinjoint for this joint..
+ LL_DEBUGS("Avatar") << "Mesh: " << getName() << " joint " << current_joint->getName() << " matches skinjoint " << sj << LL_ENDL;
+
+ // is the last joint in the array our parent?
+
+ std::vector<LLJointRenderData*> &jrd = mMesh->mJointRenderData;
+
+ // SL-287 - need to update this so the results are the same if
+ // additional extended-skeleton joints lie between this joint
+ // and the original parent.
+ LLJoint *ancestor = getBaseSkeletonAncestor(current_joint);
+ if(jrd.size() && jrd.back()->mWorldMatrix == &ancestor->getWorldMatrix())
+ {
+ // ...then just add ourselves
+ LLAvatarJoint* jointp = js.mJoint;
+ jrd.push_back(new LLJointRenderData(&jointp->getWorldMatrix(), &js));
+ LL_DEBUGS("Avatar") << "add joint[" << (jrd.size()-1) << "] = " << js.mJoint->getName() << LL_ENDL;
+ }
+ // otherwise add our ancestor and ourselves
+ else
+ {
+ jrd.push_back(new LLJointRenderData(&ancestor->getWorldMatrix(), NULL));
+ LL_DEBUGS("Avatar") << "add2 ancestor joint[" << (jrd.size()-1) << "] = " << ancestor->getName() << LL_ENDL;
+ jrd.push_back(new LLJointRenderData(¤t_joint->getWorldMatrix(), &js));
+ LL_DEBUGS("Avatar") << "add2 joint[" << (jrd.size()-1) << "] = " << current_joint->getName() << LL_ENDL;
+ }
+ }
+
+ // depth-first traversal
+ for (LLJoint* joint : current_joint->mChildren)
+ {
+ LLAvatarJoint* child_joint = (LLAvatarJoint*)joint;
+ setupJoint(child_joint);
+ }
+}
+
+
+// End
diff --git a/indra/llappearance/llavatarjointmesh.h b/indra/llappearance/llavatarjointmesh.h index 0d815643e9..273ca4d52c 100644 --- a/indra/llappearance/llavatarjointmesh.h +++ b/indra/llappearance/llavatarjointmesh.h @@ -1,141 +1,141 @@ -/** - * @file llavatarjointmesh.h - * @brief Declaration of LLAvatarJointMesh class - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLAVATARJOINTMESH_H -#define LL_LLAVATARJOINTMESH_H - -#include "llavatarjoint.h" -#include "llgltexture.h" -#include "llpolymesh.h" -#include "v4color.h" - -class LLDrawable; -class LLFace; -class LLCharacter; -class LLTexLayerSet; - -typedef enum e_avatar_render_pass -{ - AVATAR_RENDER_PASS_SINGLE, - AVATAR_RENDER_PASS_CLOTHING_INNER, - AVATAR_RENDER_PASS_CLOTHING_OUTER -} EAvatarRenderPass; - -class LLSkinJoint -{ -public: - LLSkinJoint(); - ~LLSkinJoint(); - bool setupSkinJoint( LLAvatarJoint *joint); - - LLAvatarJoint *mJoint; - LLVector3 mRootToJointSkinOffset; - LLVector3 mRootToParentJointSkinOffset; -}; - -//----------------------------------------------------------------------------- -// class LLViewerJointMesh -//----------------------------------------------------------------------------- -class LLAvatarJointMesh : public virtual LLAvatarJoint -{ -protected: - LLColor4 mColor; // color value -// LLColor4 mSpecular; // specular color (always white for now) - F32 mShiny; // shiny value - LLPointer<LLGLTexture> mTexture; // ptr to a global texture - LLTexLayerSet* mLayerSet; // ptr to a layer set owned by the avatar - U32 mTestImageName; // handle to a temporary texture for previewing uploads - LLPolyMesh* mMesh; // ptr to a global polymesh - bool mCullBackFaces; // true by default - LLFace* mFace; // ptr to a face w/ AGP copy of mesh - - U32 mFaceIndexCount; - - U32 mNumSkinJoints; - LLSkinJoint* mSkinJoints; - S32 mMeshID; - -public: - static bool sPipelineRender; - //RN: this is here for testing purposes - static U32 sClothingMaskImageName; - static LLColor4 sClothingInnerColor; - -public: - // Constructor - LLAvatarJointMesh(); - - // Destructor - virtual ~LLAvatarJointMesh(); - - // Gets the shape color - void getColor( F32 *red, F32 *green, F32 *blue, F32 *alpha ); - - // Sets the shape color - void setColor( F32 red, F32 green, F32 blue, F32 alpha ); - void setColor( const LLColor4& color ); - - // Sets the shininess - void setSpecular( const LLColor4& color, F32 shiny ) { /*mSpecular = color;*/ mShiny = shiny; }; - - // Sets the shape texture - void setTexture( LLGLTexture *texture ); - - bool hasGLTexture() const; - - void setTestTexture( U32 name ) { mTestImageName = name; } - - // Sets layer set responsible for a dynamic shape texture (takes precedence over normal texture) - void setLayerSet( LLTexLayerSet* layer_set ); - - bool hasComposite() const; - - // Gets the poly mesh - LLPolyMesh *getMesh(); - - // Sets the poly mesh - void setMesh( LLPolyMesh *mesh ); - - // Sets up joint matrix data for rendering - void setupJoint(LLAvatarJoint* current_joint); - - // Sets ID for picking - void setMeshID( S32 id ) {mMeshID = id;} - - // Gets ID for picking - S32 getMeshID() { return mMeshID; } - - void setIsTransparent(bool is_transparent) { mIsTransparent = is_transparent; } - -private: - // Allocate skin data - bool allocateSkinData( U32 numSkinJoints ); - - // Free skin data - void freeSkinData(); -}; - -#endif // LL_LLAVATARJOINTMESH_H +/**
+ * @file llavatarjointmesh.h
+ * @brief Declaration of LLAvatarJointMesh class
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLAVATARJOINTMESH_H
+#define LL_LLAVATARJOINTMESH_H
+
+#include "llavatarjoint.h"
+#include "llgltexture.h"
+#include "llpolymesh.h"
+#include "v4color.h"
+
+class LLDrawable;
+class LLFace;
+class LLCharacter;
+class LLTexLayerSet;
+
+typedef enum e_avatar_render_pass
+{
+ AVATAR_RENDER_PASS_SINGLE,
+ AVATAR_RENDER_PASS_CLOTHING_INNER,
+ AVATAR_RENDER_PASS_CLOTHING_OUTER
+} EAvatarRenderPass;
+
+class LLSkinJoint
+{
+public:
+ LLSkinJoint();
+ ~LLSkinJoint();
+ bool setupSkinJoint( LLAvatarJoint *joint);
+
+ LLAvatarJoint *mJoint;
+ LLVector3 mRootToJointSkinOffset;
+ LLVector3 mRootToParentJointSkinOffset;
+};
+
+//-----------------------------------------------------------------------------
+// class LLViewerJointMesh
+//-----------------------------------------------------------------------------
+class LLAvatarJointMesh : public virtual LLAvatarJoint
+{
+protected:
+ LLColor4 mColor; // color value
+// LLColor4 mSpecular; // specular color (always white for now)
+ F32 mShiny; // shiny value
+ LLPointer<LLGLTexture> mTexture; // ptr to a global texture
+ LLTexLayerSet* mLayerSet; // ptr to a layer set owned by the avatar
+ U32 mTestImageName; // handle to a temporary texture for previewing uploads
+ LLPolyMesh* mMesh; // ptr to a global polymesh
+ bool mCullBackFaces; // true by default
+ LLFace* mFace; // ptr to a face w/ AGP copy of mesh
+
+ U32 mFaceIndexCount;
+
+ U32 mNumSkinJoints;
+ LLSkinJoint* mSkinJoints;
+ S32 mMeshID;
+
+public:
+ static bool sPipelineRender;
+ //RN: this is here for testing purposes
+ static U32 sClothingMaskImageName;
+ static LLColor4 sClothingInnerColor;
+
+public:
+ // Constructor
+ LLAvatarJointMesh();
+
+ // Destructor
+ virtual ~LLAvatarJointMesh();
+
+ // Gets the shape color
+ void getColor( F32 *red, F32 *green, F32 *blue, F32 *alpha );
+
+ // Sets the shape color
+ void setColor( F32 red, F32 green, F32 blue, F32 alpha );
+ void setColor( const LLColor4& color );
+
+ // Sets the shininess
+ void setSpecular( const LLColor4& color, F32 shiny ) { /*mSpecular = color;*/ mShiny = shiny; };
+
+ // Sets the shape texture
+ void setTexture( LLGLTexture *texture );
+
+ bool hasGLTexture() const;
+
+ void setTestTexture( U32 name ) { mTestImageName = name; }
+
+ // Sets layer set responsible for a dynamic shape texture (takes precedence over normal texture)
+ void setLayerSet( LLTexLayerSet* layer_set );
+
+ bool hasComposite() const;
+
+ // Gets the poly mesh
+ LLPolyMesh *getMesh();
+
+ // Sets the poly mesh
+ void setMesh( LLPolyMesh *mesh );
+
+ // Sets up joint matrix data for rendering
+ void setupJoint(LLAvatarJoint* current_joint);
+
+ // Sets ID for picking
+ void setMeshID( S32 id ) {mMeshID = id;}
+
+ // Gets ID for picking
+ S32 getMeshID() { return mMeshID; }
+
+ void setIsTransparent(bool is_transparent) { mIsTransparent = is_transparent; }
+
+private:
+ // Allocate skin data
+ bool allocateSkinData( U32 numSkinJoints );
+
+ // Free skin data
+ void freeSkinData();
+};
+
+#endif // LL_LLAVATARJOINTMESH_H
diff --git a/indra/llappearance/lldriverparam.cpp b/indra/llappearance/lldriverparam.cpp index e832176ae8..c8c50b90a6 100644 --- a/indra/llappearance/lldriverparam.cpp +++ b/indra/llappearance/lldriverparam.cpp @@ -1,622 +1,622 @@ -/** - * @file lldriverparam.cpp - * @brief A visual parameter that drives (controls) other visual parameters. - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "linden_common.h" - -#include "lldriverparam.h" - -#include "llavatarappearance.h" -#include "llwearable.h" -#include "llwearabledata.h" - -//----------------------------------------------------------------------------- -// LLDriverParamInfo -//----------------------------------------------------------------------------- - -LLDriverParamInfo::LLDriverParamInfo() : - mDriverParam(NULL) -{ -} - -bool LLDriverParamInfo::parseXml(LLXmlTreeNode* node) -{ - llassert( node->hasName( "param" ) && node->getChildByName( "param_driver" ) ); - - if( !LLViewerVisualParamInfo::parseXml( node )) - return false; - - LLXmlTreeNode* param_driver_node = node->getChildByName( "param_driver" ); - if( !param_driver_node ) - return false; - - for (LLXmlTreeNode* child = param_driver_node->getChildByName( "driven" ); - child; - child = param_driver_node->getNextNamedChild()) - { - S32 driven_id; - static LLStdStringHandle id_string = LLXmlTree::addAttributeString("id"); - if( child->getFastAttributeS32( id_string, driven_id ) ) - { - F32 min1 = mMinWeight; - F32 max1 = mMaxWeight; - F32 max2 = max1; - F32 min2 = max1; - - // driven ________ // - // ^ /| |\ // - // | / | | \ // - // | / | | \ // - // | / | | \ // - // | / | | \ // - //-------|----|-------|----|-------> driver // - // | min1 max1 max2 min2 - - static LLStdStringHandle min1_string = LLXmlTree::addAttributeString("min1"); - child->getFastAttributeF32( min1_string, min1 ); // optional - static LLStdStringHandle max1_string = LLXmlTree::addAttributeString("max1"); - child->getFastAttributeF32( max1_string, max1 ); // optional - static LLStdStringHandle max2_string = LLXmlTree::addAttributeString("max2"); - child->getFastAttributeF32( max2_string, max2 ); // optional - static LLStdStringHandle min2_string = LLXmlTree::addAttributeString("min2"); - child->getFastAttributeF32( min2_string, min2 ); // optional - - // Push these on the front of the deque, so that we can construct - // them in order later (faster) - mDrivenInfoList.push_front( LLDrivenEntryInfo( driven_id, min1, max1, max2, min2 ) ); - } - else - { - LL_ERRS() << "<driven> Unable to resolve driven parameter: " << driven_id << LL_ENDL; - return false; - } - } - return true; -} - -//virtual -void LLDriverParamInfo::toStream(std::ostream &out) -{ - LLViewerVisualParamInfo::toStream(out); - out << "driver" << "\t"; - out << mDrivenInfoList.size() << "\t"; - for (LLDrivenEntryInfo& driven : mDrivenInfoList) - { - out << driven.mDrivenID << "\t"; - } - - out << std::endl; - - // FIXME - this mDriverParam backlink makes no sense, because the - // LLDriverParamInfos are static objects - there's only one copy - // for each param type, so the backlink will just reference the - // corresponding param in the most recently created - // avatar. Apparently these toStream() methods are not currently - // used anywhere, so it's not an urgent problem. - LL_WARNS_ONCE() << "Invalid usage of mDriverParam." << LL_ENDL; - - if(mDriverParam && mDriverParam->getAvatarAppearance()->isSelf() && - mDriverParam->getAvatarAppearance()->isValid()) - { - for (LLDrivenEntryInfo& driven : mDrivenInfoList) - { - LLViewerVisualParam *param = - (LLViewerVisualParam*)mDriverParam->getAvatarAppearance()->getVisualParam(driven.mDrivenID); - if (param) - { - param->getInfo()->toStream(out); - if (param->getWearableType() != mWearableType) - { - if(param->getCrossWearable()) - { - out << "cross-wearable" << "\t"; - } - else - { - out << "ERROR!" << "\t"; - } - } - else - { - out << "valid" << "\t"; - } - } - else - { - LL_WARNS() << "could not get parameter " << driven.mDrivenID << " from avatar " - << mDriverParam->getAvatarAppearance() - << " for driver parameter " << getID() << LL_ENDL; - } - out << std::endl; - } - } -} - -//----------------------------------------------------------------------------- -// LLDriverParam -//----------------------------------------------------------------------------- - -LLDriverParam::LLDriverParam(LLAvatarAppearance *appearance, LLWearable* wearable /* = NULL */) - : LLViewerVisualParam(), - mDefaultVec(), - mDriven(), - mCurrentDistortionParam( NULL ), - mAvatarAppearance(appearance), - mWearablep(wearable) -{ - llassert(mAvatarAppearance); - llassert((mWearablep == NULL) || mAvatarAppearance->isSelf()); - mDefaultVec.clear(); -} - -LLDriverParam::LLDriverParam(const LLDriverParam& pOther) - : LLViewerVisualParam(pOther), - mDefaultVec(pOther.mDefaultVec), - mDriven(pOther.mDriven), - mCurrentDistortionParam(pOther.mCurrentDistortionParam), - mAvatarAppearance(pOther.mAvatarAppearance), - mWearablep(pOther.mWearablep) -{ - llassert(mAvatarAppearance); - llassert((mWearablep == NULL) || mAvatarAppearance->isSelf()); -} - -LLDriverParam::~LLDriverParam() -{ -} - -bool LLDriverParam::setInfo(LLDriverParamInfo *info) -{ - llassert(mInfo == NULL); - if (info->mID < 0) - return false; - mInfo = info; - mID = info->mID; - info->mDriverParam = this; - - setWeight(getDefaultWeight()); - - return true; -} - -/*virtual*/ LLViewerVisualParam* LLDriverParam::cloneParam(LLWearable* wearable) const -{ - llassert(wearable); - return new LLDriverParam(*this); -} - -void LLDriverParam::setWeight(F32 weight) -{ - F32 min_weight = getMinWeight(); - F32 max_weight = getMaxWeight(); - if (mIsAnimating) - { - // allow overshoot when animating - mCurWeight = weight; - } - else - { - mCurWeight = llclamp(weight, min_weight, max_weight); - } - - // driven ________ - // ^ /| |\ ^ - // | / | | \ | - // | / | | \ | - // | / | | \ | - // | / | | \ | - //-------|----|-------|----|-------> driver - // | min1 max1 max2 min2 - - for(LLDrivenEntry& driven : mDriven) - { - LLDrivenEntry* drivenp = &driven; - LLDrivenEntryInfo* info = drivenp->mInfo; - - F32 driven_weight = 0.f; - F32 driven_min = drivenp->mParam->getMinWeight(); - F32 driven_max = drivenp->mParam->getMaxWeight(); - - if (mIsAnimating) - { - // driven param doesn't interpolate (textures, for example) - if (!drivenp->mParam->getAnimating()) - { - continue; - } - if( mCurWeight < info->mMin1 ) - { - if (info->mMin1 == min_weight) - { - if (info->mMin1 == info->mMax1) - { - driven_weight = driven_max; - } - else - { - //up slope extrapolation - F32 t = (mCurWeight - info->mMin1) / (info->mMax1 - info->mMin1 ); - driven_weight = driven_min + t * (driven_max - driven_min); - } - } - else - { - driven_weight = driven_min; - } - - setDrivenWeight(drivenp,driven_weight); - continue; - } - else - if ( mCurWeight > info->mMin2 ) - { - if (info->mMin2 == max_weight) - { - if (info->mMin2 == info->mMax2) - { - driven_weight = driven_max; - } - else - { - //down slope extrapolation - F32 t = (mCurWeight - info->mMax2) / (info->mMin2 - info->mMax2 ); - driven_weight = driven_max + t * (driven_min - driven_max); - } - } - else - { - driven_weight = driven_min; - } - - setDrivenWeight(drivenp,driven_weight); - continue; - } - } - - driven_weight = getDrivenWeight(drivenp, mCurWeight); - setDrivenWeight(drivenp,driven_weight); - } -} - -F32 LLDriverParam::getTotalDistortion() -{ - F32 sum = 0.f; - for(LLDrivenEntry& driven : mDriven) - { - sum += driven.mParam->getTotalDistortion(); - } - - return sum; -} - -const LLVector4a &LLDriverParam::getAvgDistortion() -{ - // It's not actually correct to take the average of averages, but it good enough here. - LLVector4a sum; - sum.clear(); - S32 count = 0; - for(LLDrivenEntry& driven : mDriven) - { - sum.add(driven.mParam->getAvgDistortion()); - count++; - } - sum.mul( 1.f/(F32)count); - - mDefaultVec = sum; - return mDefaultVec; -} - -F32 LLDriverParam::getMaxDistortion() -{ - F32 max = 0.f; - for(LLDrivenEntry& driven : mDriven) - { - F32 param_max = driven.mParam->getMaxDistortion(); - if( param_max > max ) - { - max = param_max; - } - } - - return max; -} - - -LLVector4a LLDriverParam::getVertexDistortion(S32 index, LLPolyMesh *poly_mesh) -{ - LLVector4a sum; - sum.clear(); - for(LLDrivenEntry& driven : mDriven) - { - sum.add(driven.mParam->getVertexDistortion(index, poly_mesh)); - } - return sum; -} - -const LLVector4a* LLDriverParam::getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh) -{ - mCurrentDistortionParam = NULL; - const LLVector4a* v = NULL; - for(LLDrivenEntry& driven : mDriven) - { - v = driven.mParam->getFirstDistortion(index, poly_mesh); - if( v ) - { - mCurrentDistortionParam = driven.mParam; - break; - } - } - - return v; -}; - -const LLVector4a* LLDriverParam::getNextDistortion(U32 *index, LLPolyMesh **poly_mesh) -{ - llassert( mCurrentDistortionParam ); - if( !mCurrentDistortionParam ) - { - return NULL; - } - - LLDrivenEntry* driven = NULL; - entry_list_t::iterator iter; - - // Set mDriven iteration to the right point - for( iter = mDriven.begin(); iter != mDriven.end(); iter++ ) - { - driven = &(*iter); - if( driven->mParam == mCurrentDistortionParam ) - { - break; - } - } - - llassert(driven); - if (!driven) - { - return NULL; // shouldn't happen, but... - } - - // We're already in the middle of a param's distortions, so get the next one. - const LLVector4a* v = driven->mParam->getNextDistortion( index, poly_mesh ); - if( (!v) && (iter != mDriven.end()) ) - { - // This param is finished, so start the next param. It might not have any - // distortions, though, so we have to loop to find the next param that does. - for( iter++; iter != mDriven.end(); iter++ ) - { - driven = &(*iter); - v = driven->mParam->getFirstDistortion(index, poly_mesh); - if( v ) - { - mCurrentDistortionParam = driven->mParam; - break; - } - } - } - - return v; -}; - -S32 LLDriverParam::getDrivenParamsCount() const -{ - return mDriven.size(); -} - -const LLViewerVisualParam* LLDriverParam::getDrivenParam(S32 index) const -{ - if (0 > index || index >= mDriven.size()) - { - return NULL; - } - return mDriven[index].mParam; -} - -//----------------------------------------------------------------------------- -// setAnimationTarget() -//----------------------------------------------------------------------------- -void LLDriverParam::setAnimationTarget( F32 target_value) -{ - LLVisualParam::setAnimationTarget(target_value); - - for(LLDrivenEntry& driven : mDriven) - { - LLDrivenEntry* drivenp = &driven; - F32 driven_weight = getDrivenWeight(drivenp, mTargetWeight); - - // this isn't normally necessary, as driver params handle interpolation of their driven params - // but texture params need to know to assume their final value at beginning of interpolation - drivenp->mParam->setAnimationTarget(driven_weight); - } -} - -//----------------------------------------------------------------------------- -// stopAnimating() -//----------------------------------------------------------------------------- -void LLDriverParam::stopAnimating() -{ - LLVisualParam::stopAnimating(); - - for(LLDrivenEntry& driven : mDriven) - { - driven.mParam->setAnimating(false); - } -} - -/*virtual*/ -bool LLDriverParam::linkDrivenParams(visual_param_mapper mapper, bool only_cross_params) -{ - bool success = true; - for (LLDrivenEntryInfo& driven_info : getInfo()->mDrivenInfoList) - { - S32 driven_id = driven_info.mDrivenID; - - // check for already existing links. Do not overwrite. - bool found = false; - for (auto& driven : mDriven) - { - if (driven.mInfo->mDrivenID == driven_id) - { - found = true; - } - } - - if (!found) - { - LLViewerVisualParam* param = (LLViewerVisualParam*)mapper(driven_id); - if (param) param->setParamLocation(this->getParamLocation()); - bool push = param && (!only_cross_params || param->getCrossWearable()); - if (push) - { - mDriven.push_back(LLDrivenEntry( param, &driven_info )); - } - else - { - success = false; - } - } - } - - return success; -} - -void LLDriverParam::resetDrivenParams() -{ - mDriven.clear(); - mDriven.reserve(getInfo()->mDrivenInfoList.size()); -} - -void LLDriverParam::updateCrossDrivenParams(LLWearableType::EType driven_type) -{ - bool needs_update = (getWearableType()==driven_type); - - // if the driver has a driven entry for the passed-in wearable type, we need to refresh the value - for(LLDrivenEntry& driven : mDriven) - { - if (driven.mParam && driven.mParam->getCrossWearable() && driven.mParam->getWearableType() == driven_type) - { - needs_update = true; - } - } - - - if (needs_update) - { - LLWearableType::EType driver_type = (LLWearableType::EType)getWearableType(); - - // If we've gotten here, we've added a new wearable of type "type" - // Thus this wearable needs to get updates from the driver wearable. - // The call to setVisualParamWeight seems redundant, but is necessary - // as the number of driven wearables has changed since the last update. -Nyx - LLWearable *wearable = mAvatarAppearance->getWearableData()->getTopWearable(driver_type); - if (wearable) - { - wearable->setVisualParamWeight(mID, wearable->getVisualParamWeight(mID)); - } - } -} - - -//----------------------------------------------------------------------------- -// getDrivenWeight() -//----------------------------------------------------------------------------- -F32 LLDriverParam::getDrivenWeight(const LLDrivenEntry* driven, F32 input_weight) -{ - F32 min_weight = getMinWeight(); - F32 max_weight = getMaxWeight(); - const LLDrivenEntryInfo* info = driven->mInfo; - - F32 driven_weight = 0.f; - F32 driven_min = driven->mParam->getMinWeight(); - F32 driven_max = driven->mParam->getMaxWeight(); - - if( input_weight <= info->mMin1 ) - { - if( info->mMin1 == info->mMax1 && - info->mMin1 <= min_weight) - { - driven_weight = driven_max; - } - else - { - driven_weight = driven_min; - } - } - else - if( input_weight <= info->mMax1 ) - { - F32 t = (input_weight - info->mMin1) / (info->mMax1 - info->mMin1 ); - driven_weight = driven_min + t * (driven_max - driven_min); - } - else - if( input_weight <= info->mMax2 ) - { - driven_weight = driven_max; - } - else - if( input_weight <= info->mMin2 ) - { - F32 t = (input_weight - info->mMax2) / (info->mMin2 - info->mMax2 ); - driven_weight = driven_max + t * (driven_min - driven_max); - } - else - { - if (info->mMax2 >= max_weight) - { - driven_weight = driven_max; - } - else - { - driven_weight = driven_min; - } - } - - return driven_weight; -} - -void LLDriverParam::setDrivenWeight(LLDrivenEntry *driven, F32 driven_weight) -{ - bool use_self = false; - if(mWearablep && - mAvatarAppearance->isValid() && - driven->mParam->getCrossWearable()) - { - LLWearable* wearable = mWearablep; - if (mAvatarAppearance->getWearableData()->isOnTop(wearable)) - { - use_self = true; - } - } - - if (use_self) - { - // call setWeight through LLVOAvatarSelf so other wearables can be updated with the correct values - mAvatarAppearance->setVisualParamWeight( (LLVisualParam*)driven->mParam, driven_weight); - } - else - { - driven->mParam->setWeight( driven_weight); - } -} +/**
+ * @file lldriverparam.cpp
+ * @brief A visual parameter that drives (controls) other visual parameters.
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+
+#include "lldriverparam.h"
+
+#include "llavatarappearance.h"
+#include "llwearable.h"
+#include "llwearabledata.h"
+
+//-----------------------------------------------------------------------------
+// LLDriverParamInfo
+//-----------------------------------------------------------------------------
+
+LLDriverParamInfo::LLDriverParamInfo() :
+ mDriverParam(NULL)
+{
+}
+
+bool LLDriverParamInfo::parseXml(LLXmlTreeNode* node)
+{
+ llassert( node->hasName( "param" ) && node->getChildByName( "param_driver" ) );
+
+ if( !LLViewerVisualParamInfo::parseXml( node ))
+ return false;
+
+ LLXmlTreeNode* param_driver_node = node->getChildByName( "param_driver" );
+ if( !param_driver_node )
+ return false;
+
+ for (LLXmlTreeNode* child = param_driver_node->getChildByName( "driven" );
+ child;
+ child = param_driver_node->getNextNamedChild())
+ {
+ S32 driven_id;
+ static LLStdStringHandle id_string = LLXmlTree::addAttributeString("id");
+ if( child->getFastAttributeS32( id_string, driven_id ) )
+ {
+ F32 min1 = mMinWeight;
+ F32 max1 = mMaxWeight;
+ F32 max2 = max1;
+ F32 min2 = max1;
+
+ // driven ________ //
+ // ^ /| |\ //
+ // | / | | \ //
+ // | / | | \ //
+ // | / | | \ //
+ // | / | | \ //
+ //-------|----|-------|----|-------> driver //
+ // | min1 max1 max2 min2
+
+ static LLStdStringHandle min1_string = LLXmlTree::addAttributeString("min1");
+ child->getFastAttributeF32( min1_string, min1 ); // optional
+ static LLStdStringHandle max1_string = LLXmlTree::addAttributeString("max1");
+ child->getFastAttributeF32( max1_string, max1 ); // optional
+ static LLStdStringHandle max2_string = LLXmlTree::addAttributeString("max2");
+ child->getFastAttributeF32( max2_string, max2 ); // optional
+ static LLStdStringHandle min2_string = LLXmlTree::addAttributeString("min2");
+ child->getFastAttributeF32( min2_string, min2 ); // optional
+
+ // Push these on the front of the deque, so that we can construct
+ // them in order later (faster)
+ mDrivenInfoList.push_front( LLDrivenEntryInfo( driven_id, min1, max1, max2, min2 ) );
+ }
+ else
+ {
+ LL_ERRS() << "<driven> Unable to resolve driven parameter: " << driven_id << LL_ENDL;
+ return false;
+ }
+ }
+ return true;
+}
+
+//virtual
+void LLDriverParamInfo::toStream(std::ostream &out)
+{
+ LLViewerVisualParamInfo::toStream(out);
+ out << "driver" << "\t";
+ out << mDrivenInfoList.size() << "\t";
+ for (LLDrivenEntryInfo& driven : mDrivenInfoList)
+ {
+ out << driven.mDrivenID << "\t";
+ }
+
+ out << std::endl;
+
+ // FIXME - this mDriverParam backlink makes no sense, because the
+ // LLDriverParamInfos are static objects - there's only one copy
+ // for each param type, so the backlink will just reference the
+ // corresponding param in the most recently created
+ // avatar. Apparently these toStream() methods are not currently
+ // used anywhere, so it's not an urgent problem.
+ LL_WARNS_ONCE() << "Invalid usage of mDriverParam." << LL_ENDL;
+
+ if(mDriverParam && mDriverParam->getAvatarAppearance()->isSelf() &&
+ mDriverParam->getAvatarAppearance()->isValid())
+ {
+ for (LLDrivenEntryInfo& driven : mDrivenInfoList)
+ {
+ LLViewerVisualParam *param =
+ (LLViewerVisualParam*)mDriverParam->getAvatarAppearance()->getVisualParam(driven.mDrivenID);
+ if (param)
+ {
+ param->getInfo()->toStream(out);
+ if (param->getWearableType() != mWearableType)
+ {
+ if(param->getCrossWearable())
+ {
+ out << "cross-wearable" << "\t";
+ }
+ else
+ {
+ out << "ERROR!" << "\t";
+ }
+ }
+ else
+ {
+ out << "valid" << "\t";
+ }
+ }
+ else
+ {
+ LL_WARNS() << "could not get parameter " << driven.mDrivenID << " from avatar "
+ << mDriverParam->getAvatarAppearance()
+ << " for driver parameter " << getID() << LL_ENDL;
+ }
+ out << std::endl;
+ }
+ }
+}
+
+//-----------------------------------------------------------------------------
+// LLDriverParam
+//-----------------------------------------------------------------------------
+
+LLDriverParam::LLDriverParam(LLAvatarAppearance *appearance, LLWearable* wearable /* = NULL */)
+ : LLViewerVisualParam(),
+ mDefaultVec(),
+ mDriven(),
+ mCurrentDistortionParam( NULL ),
+ mAvatarAppearance(appearance),
+ mWearablep(wearable)
+{
+ llassert(mAvatarAppearance);
+ llassert((mWearablep == NULL) || mAvatarAppearance->isSelf());
+ mDefaultVec.clear();
+}
+
+LLDriverParam::LLDriverParam(const LLDriverParam& pOther)
+ : LLViewerVisualParam(pOther),
+ mDefaultVec(pOther.mDefaultVec),
+ mDriven(pOther.mDriven),
+ mCurrentDistortionParam(pOther.mCurrentDistortionParam),
+ mAvatarAppearance(pOther.mAvatarAppearance),
+ mWearablep(pOther.mWearablep)
+{
+ llassert(mAvatarAppearance);
+ llassert((mWearablep == NULL) || mAvatarAppearance->isSelf());
+}
+
+LLDriverParam::~LLDriverParam()
+{
+}
+
+bool LLDriverParam::setInfo(LLDriverParamInfo *info)
+{
+ llassert(mInfo == NULL);
+ if (info->mID < 0)
+ return false;
+ mInfo = info;
+ mID = info->mID;
+ info->mDriverParam = this;
+
+ setWeight(getDefaultWeight());
+
+ return true;
+}
+
+/*virtual*/ LLViewerVisualParam* LLDriverParam::cloneParam(LLWearable* wearable) const
+{
+ llassert(wearable);
+ return new LLDriverParam(*this);
+}
+
+void LLDriverParam::setWeight(F32 weight)
+{
+ F32 min_weight = getMinWeight();
+ F32 max_weight = getMaxWeight();
+ if (mIsAnimating)
+ {
+ // allow overshoot when animating
+ mCurWeight = weight;
+ }
+ else
+ {
+ mCurWeight = llclamp(weight, min_weight, max_weight);
+ }
+
+ // driven ________
+ // ^ /| |\ ^
+ // | / | | \ |
+ // | / | | \ |
+ // | / | | \ |
+ // | / | | \ |
+ //-------|----|-------|----|-------> driver
+ // | min1 max1 max2 min2
+
+ for(LLDrivenEntry& driven : mDriven)
+ {
+ LLDrivenEntry* drivenp = &driven;
+ LLDrivenEntryInfo* info = drivenp->mInfo;
+
+ F32 driven_weight = 0.f;
+ F32 driven_min = drivenp->mParam->getMinWeight();
+ F32 driven_max = drivenp->mParam->getMaxWeight();
+
+ if (mIsAnimating)
+ {
+ // driven param doesn't interpolate (textures, for example)
+ if (!drivenp->mParam->getAnimating())
+ {
+ continue;
+ }
+ if( mCurWeight < info->mMin1 )
+ {
+ if (info->mMin1 == min_weight)
+ {
+ if (info->mMin1 == info->mMax1)
+ {
+ driven_weight = driven_max;
+ }
+ else
+ {
+ //up slope extrapolation
+ F32 t = (mCurWeight - info->mMin1) / (info->mMax1 - info->mMin1 );
+ driven_weight = driven_min + t * (driven_max - driven_min);
+ }
+ }
+ else
+ {
+ driven_weight = driven_min;
+ }
+
+ setDrivenWeight(drivenp,driven_weight);
+ continue;
+ }
+ else
+ if ( mCurWeight > info->mMin2 )
+ {
+ if (info->mMin2 == max_weight)
+ {
+ if (info->mMin2 == info->mMax2)
+ {
+ driven_weight = driven_max;
+ }
+ else
+ {
+ //down slope extrapolation
+ F32 t = (mCurWeight - info->mMax2) / (info->mMin2 - info->mMax2 );
+ driven_weight = driven_max + t * (driven_min - driven_max);
+ }
+ }
+ else
+ {
+ driven_weight = driven_min;
+ }
+
+ setDrivenWeight(drivenp,driven_weight);
+ continue;
+ }
+ }
+
+ driven_weight = getDrivenWeight(drivenp, mCurWeight);
+ setDrivenWeight(drivenp,driven_weight);
+ }
+}
+
+F32 LLDriverParam::getTotalDistortion()
+{
+ F32 sum = 0.f;
+ for(LLDrivenEntry& driven : mDriven)
+ {
+ sum += driven.mParam->getTotalDistortion();
+ }
+
+ return sum;
+}
+
+const LLVector4a &LLDriverParam::getAvgDistortion()
+{
+ // It's not actually correct to take the average of averages, but it good enough here.
+ LLVector4a sum;
+ sum.clear();
+ S32 count = 0;
+ for(LLDrivenEntry& driven : mDriven)
+ {
+ sum.add(driven.mParam->getAvgDistortion());
+ count++;
+ }
+ sum.mul( 1.f/(F32)count);
+
+ mDefaultVec = sum;
+ return mDefaultVec;
+}
+
+F32 LLDriverParam::getMaxDistortion()
+{
+ F32 max = 0.f;
+ for(LLDrivenEntry& driven : mDriven)
+ {
+ F32 param_max = driven.mParam->getMaxDistortion();
+ if( param_max > max )
+ {
+ max = param_max;
+ }
+ }
+
+ return max;
+}
+
+
+LLVector4a LLDriverParam::getVertexDistortion(S32 index, LLPolyMesh *poly_mesh)
+{
+ LLVector4a sum;
+ sum.clear();
+ for(LLDrivenEntry& driven : mDriven)
+ {
+ sum.add(driven.mParam->getVertexDistortion(index, poly_mesh));
+ }
+ return sum;
+}
+
+const LLVector4a* LLDriverParam::getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh)
+{
+ mCurrentDistortionParam = NULL;
+ const LLVector4a* v = NULL;
+ for(LLDrivenEntry& driven : mDriven)
+ {
+ v = driven.mParam->getFirstDistortion(index, poly_mesh);
+ if( v )
+ {
+ mCurrentDistortionParam = driven.mParam;
+ break;
+ }
+ }
+
+ return v;
+};
+
+const LLVector4a* LLDriverParam::getNextDistortion(U32 *index, LLPolyMesh **poly_mesh)
+{
+ llassert( mCurrentDistortionParam );
+ if( !mCurrentDistortionParam )
+ {
+ return NULL;
+ }
+
+ LLDrivenEntry* driven = NULL;
+ entry_list_t::iterator iter;
+
+ // Set mDriven iteration to the right point
+ for( iter = mDriven.begin(); iter != mDriven.end(); iter++ )
+ {
+ driven = &(*iter);
+ if( driven->mParam == mCurrentDistortionParam )
+ {
+ break;
+ }
+ }
+
+ llassert(driven);
+ if (!driven)
+ {
+ return NULL; // shouldn't happen, but...
+ }
+
+ // We're already in the middle of a param's distortions, so get the next one.
+ const LLVector4a* v = driven->mParam->getNextDistortion( index, poly_mesh );
+ if( (!v) && (iter != mDriven.end()) )
+ {
+ // This param is finished, so start the next param. It might not have any
+ // distortions, though, so we have to loop to find the next param that does.
+ for( iter++; iter != mDriven.end(); iter++ )
+ {
+ driven = &(*iter);
+ v = driven->mParam->getFirstDistortion(index, poly_mesh);
+ if( v )
+ {
+ mCurrentDistortionParam = driven->mParam;
+ break;
+ }
+ }
+ }
+
+ return v;
+};
+
+S32 LLDriverParam::getDrivenParamsCount() const
+{
+ return mDriven.size();
+}
+
+const LLViewerVisualParam* LLDriverParam::getDrivenParam(S32 index) const
+{
+ if (0 > index || index >= mDriven.size())
+ {
+ return NULL;
+ }
+ return mDriven[index].mParam;
+}
+
+//-----------------------------------------------------------------------------
+// setAnimationTarget()
+//-----------------------------------------------------------------------------
+void LLDriverParam::setAnimationTarget( F32 target_value)
+{
+ LLVisualParam::setAnimationTarget(target_value);
+
+ for(LLDrivenEntry& driven : mDriven)
+ {
+ LLDrivenEntry* drivenp = &driven;
+ F32 driven_weight = getDrivenWeight(drivenp, mTargetWeight);
+
+ // this isn't normally necessary, as driver params handle interpolation of their driven params
+ // but texture params need to know to assume their final value at beginning of interpolation
+ drivenp->mParam->setAnimationTarget(driven_weight);
+ }
+}
+
+//-----------------------------------------------------------------------------
+// stopAnimating()
+//-----------------------------------------------------------------------------
+void LLDriverParam::stopAnimating()
+{
+ LLVisualParam::stopAnimating();
+
+ for(LLDrivenEntry& driven : mDriven)
+ {
+ driven.mParam->setAnimating(false);
+ }
+}
+
+/*virtual*/
+bool LLDriverParam::linkDrivenParams(visual_param_mapper mapper, bool only_cross_params)
+{
+ bool success = true;
+ for (LLDrivenEntryInfo& driven_info : getInfo()->mDrivenInfoList)
+ {
+ S32 driven_id = driven_info.mDrivenID;
+
+ // check for already existing links. Do not overwrite.
+ bool found = false;
+ for (auto& driven : mDriven)
+ {
+ if (driven.mInfo->mDrivenID == driven_id)
+ {
+ found = true;
+ }
+ }
+
+ if (!found)
+ {
+ LLViewerVisualParam* param = (LLViewerVisualParam*)mapper(driven_id);
+ if (param) param->setParamLocation(this->getParamLocation());
+ bool push = param && (!only_cross_params || param->getCrossWearable());
+ if (push)
+ {
+ mDriven.push_back(LLDrivenEntry( param, &driven_info ));
+ }
+ else
+ {
+ success = false;
+ }
+ }
+ }
+
+ return success;
+}
+
+void LLDriverParam::resetDrivenParams()
+{
+ mDriven.clear();
+ mDriven.reserve(getInfo()->mDrivenInfoList.size());
+}
+
+void LLDriverParam::updateCrossDrivenParams(LLWearableType::EType driven_type)
+{
+ bool needs_update = (getWearableType()==driven_type);
+
+ // if the driver has a driven entry for the passed-in wearable type, we need to refresh the value
+ for(LLDrivenEntry& driven : mDriven)
+ {
+ if (driven.mParam && driven.mParam->getCrossWearable() && driven.mParam->getWearableType() == driven_type)
+ {
+ needs_update = true;
+ }
+ }
+
+
+ if (needs_update)
+ {
+ LLWearableType::EType driver_type = (LLWearableType::EType)getWearableType();
+
+ // If we've gotten here, we've added a new wearable of type "type"
+ // Thus this wearable needs to get updates from the driver wearable.
+ // The call to setVisualParamWeight seems redundant, but is necessary
+ // as the number of driven wearables has changed since the last update. -Nyx
+ LLWearable *wearable = mAvatarAppearance->getWearableData()->getTopWearable(driver_type);
+ if (wearable)
+ {
+ wearable->setVisualParamWeight(mID, wearable->getVisualParamWeight(mID));
+ }
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// getDrivenWeight()
+//-----------------------------------------------------------------------------
+F32 LLDriverParam::getDrivenWeight(const LLDrivenEntry* driven, F32 input_weight)
+{
+ F32 min_weight = getMinWeight();
+ F32 max_weight = getMaxWeight();
+ const LLDrivenEntryInfo* info = driven->mInfo;
+
+ F32 driven_weight = 0.f;
+ F32 driven_min = driven->mParam->getMinWeight();
+ F32 driven_max = driven->mParam->getMaxWeight();
+
+ if( input_weight <= info->mMin1 )
+ {
+ if( info->mMin1 == info->mMax1 &&
+ info->mMin1 <= min_weight)
+ {
+ driven_weight = driven_max;
+ }
+ else
+ {
+ driven_weight = driven_min;
+ }
+ }
+ else
+ if( input_weight <= info->mMax1 )
+ {
+ F32 t = (input_weight - info->mMin1) / (info->mMax1 - info->mMin1 );
+ driven_weight = driven_min + t * (driven_max - driven_min);
+ }
+ else
+ if( input_weight <= info->mMax2 )
+ {
+ driven_weight = driven_max;
+ }
+ else
+ if( input_weight <= info->mMin2 )
+ {
+ F32 t = (input_weight - info->mMax2) / (info->mMin2 - info->mMax2 );
+ driven_weight = driven_max + t * (driven_min - driven_max);
+ }
+ else
+ {
+ if (info->mMax2 >= max_weight)
+ {
+ driven_weight = driven_max;
+ }
+ else
+ {
+ driven_weight = driven_min;
+ }
+ }
+
+ return driven_weight;
+}
+
+void LLDriverParam::setDrivenWeight(LLDrivenEntry *driven, F32 driven_weight)
+{
+ bool use_self = false;
+ if(mWearablep &&
+ mAvatarAppearance->isValid() &&
+ driven->mParam->getCrossWearable())
+ {
+ LLWearable* wearable = mWearablep;
+ if (mAvatarAppearance->getWearableData()->isOnTop(wearable))
+ {
+ use_self = true;
+ }
+ }
+
+ if (use_self)
+ {
+ // call setWeight through LLVOAvatarSelf so other wearables can be updated with the correct values
+ mAvatarAppearance->setVisualParamWeight( (LLVisualParam*)driven->mParam, driven_weight);
+ }
+ else
+ {
+ driven->mParam->setWeight( driven_weight);
+ }
+}
diff --git a/indra/llappearance/lldriverparam.h b/indra/llappearance/lldriverparam.h index 610cd8c5e5..52f088f2d2 100644 --- a/indra/llappearance/lldriverparam.h +++ b/indra/llappearance/lldriverparam.h @@ -1,139 +1,139 @@ -/** - * @file lldriverparam.h - * @brief A visual parameter that drives (controls) other visual parameters. - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLDRIVERPARAM_H -#define LL_LLDRIVERPARAM_H - -#include "llviewervisualparam.h" -#include "llwearabletype.h" -#include <deque> - -class LLAvatarAppearance; -class LLDriverParam; -class LLWearable; - -//----------------------------------------------------------------------------- - -struct LLDrivenEntryInfo -{ - LLDrivenEntryInfo( S32 id, F32 min1, F32 max1, F32 max2, F32 min2 ) - : mDrivenID( id ), mMin1( min1 ), mMax1( max1 ), mMax2( max2 ), mMin2( min2 ) {} - S32 mDrivenID; - F32 mMin1; - F32 mMax1; - F32 mMax2; - F32 mMin2; -}; - -struct LLDrivenEntry -{ - LLDrivenEntry( LLViewerVisualParam* param, LLDrivenEntryInfo *info ) - : mParam( param ), mInfo( info ) {} - LLViewerVisualParam* mParam; - LLDrivenEntryInfo* mInfo; -}; - -//----------------------------------------------------------------------------- - -class LLDriverParamInfo : public LLViewerVisualParamInfo -{ - friend class LLDriverParam; -public: - LLDriverParamInfo(); - /*virtual*/ ~LLDriverParamInfo() {}; - - /*virtual*/ bool parseXml(LLXmlTreeNode* node); - - /*virtual*/ void toStream(std::ostream &out); - -protected: - typedef std::deque<LLDrivenEntryInfo> entry_info_list_t; - entry_info_list_t mDrivenInfoList; - LLDriverParam* mDriverParam; // backpointer -}; - -//----------------------------------------------------------------------------- - -class alignas(16) LLDriverParam : public LLViewerVisualParam -{ - LL_ALIGN_NEW -private: - // Hide the default constructor. Force construction with LLAvatarAppearance. - LLDriverParam() {} -public: - LLDriverParam(LLAvatarAppearance* appearance, LLWearable* wearable = NULL); - ~LLDriverParam(); - - // Special: These functions are overridden by child classes - LLDriverParamInfo* getInfo() const { return (LLDriverParamInfo*)mInfo; } - // This sets mInfo and calls initialization functions - bool setInfo(LLDriverParamInfo* info); - - LLAvatarAppearance* getAvatarAppearance() { return mAvatarAppearance; } - const LLAvatarAppearance* getAvatarAppearance() const { return mAvatarAppearance; } - - void updateCrossDrivenParams(LLWearableType::EType driven_type); - - /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const; - - // LLVisualParam Virtual functions - /*virtual*/ void apply(ESex sex) {} // apply is called separately for each driven param. - /*virtual*/ void setWeight(F32 weight); - /*virtual*/ void setAnimationTarget(F32 target_value); - /*virtual*/ void stopAnimating(); - /*virtual*/ bool linkDrivenParams(visual_param_mapper mapper, bool only_cross_params); - /*virtual*/ void resetDrivenParams(); - - // LLViewerVisualParam Virtual functions - /*virtual*/ F32 getTotalDistortion(); - /*virtual*/ const LLVector4a& getAvgDistortion(); - /*virtual*/ F32 getMaxDistortion(); - /*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh* poly_mesh); - /*virtual*/ const LLVector4a* getFirstDistortion(U32* index, LLPolyMesh** poly_mesh); - /*virtual*/ const LLVector4a* getNextDistortion(U32* index, LLPolyMesh** poly_mesh); - - S32 getDrivenParamsCount() const; - const LLViewerVisualParam* getDrivenParam(S32 index) const; - - typedef std::vector<LLDrivenEntry> entry_list_t; - entry_list_t& getDrivenList() { return mDriven; } - void setDrivenList(entry_list_t& driven_list) { mDriven = driven_list; } - -protected: - LLDriverParam(const LLDriverParam& pOther); - F32 getDrivenWeight(const LLDrivenEntry* driven, F32 input_weight); - void setDrivenWeight(LLDrivenEntry* driven, F32 driven_weight); - - - LL_ALIGN_16(LLVector4a mDefaultVec); // temp holder - entry_list_t mDriven; - LLViewerVisualParam* mCurrentDistortionParam; - // Backlink only; don't make this an LLPointer. - LLAvatarAppearance* mAvatarAppearance; - LLWearable* mWearablep; -}; - -#endif // LL_LLDRIVERPARAM_H +/**
+ * @file lldriverparam.h
+ * @brief A visual parameter that drives (controls) other visual parameters.
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLDRIVERPARAM_H
+#define LL_LLDRIVERPARAM_H
+
+#include "llviewervisualparam.h"
+#include "llwearabletype.h"
+#include <deque>
+
+class LLAvatarAppearance;
+class LLDriverParam;
+class LLWearable;
+
+//-----------------------------------------------------------------------------
+
+struct LLDrivenEntryInfo
+{
+ LLDrivenEntryInfo( S32 id, F32 min1, F32 max1, F32 max2, F32 min2 )
+ : mDrivenID( id ), mMin1( min1 ), mMax1( max1 ), mMax2( max2 ), mMin2( min2 ) {}
+ S32 mDrivenID;
+ F32 mMin1;
+ F32 mMax1;
+ F32 mMax2;
+ F32 mMin2;
+};
+
+struct LLDrivenEntry
+{
+ LLDrivenEntry( LLViewerVisualParam* param, LLDrivenEntryInfo *info )
+ : mParam( param ), mInfo( info ) {}
+ LLViewerVisualParam* mParam;
+ LLDrivenEntryInfo* mInfo;
+};
+
+//-----------------------------------------------------------------------------
+
+class LLDriverParamInfo : public LLViewerVisualParamInfo
+{
+ friend class LLDriverParam;
+public:
+ LLDriverParamInfo();
+ /*virtual*/ ~LLDriverParamInfo() {};
+
+ /*virtual*/ bool parseXml(LLXmlTreeNode* node);
+
+ /*virtual*/ void toStream(std::ostream &out);
+
+protected:
+ typedef std::deque<LLDrivenEntryInfo> entry_info_list_t;
+ entry_info_list_t mDrivenInfoList;
+ LLDriverParam* mDriverParam; // backpointer
+};
+
+//-----------------------------------------------------------------------------
+
+class alignas(16) LLDriverParam : public LLViewerVisualParam
+{
+ LL_ALIGN_NEW
+private:
+ // Hide the default constructor. Force construction with LLAvatarAppearance.
+ LLDriverParam() {}
+public:
+ LLDriverParam(LLAvatarAppearance* appearance, LLWearable* wearable = NULL);
+ ~LLDriverParam();
+
+ // Special: These functions are overridden by child classes
+ LLDriverParamInfo* getInfo() const { return (LLDriverParamInfo*)mInfo; }
+ // This sets mInfo and calls initialization functions
+ bool setInfo(LLDriverParamInfo* info);
+
+ LLAvatarAppearance* getAvatarAppearance() { return mAvatarAppearance; }
+ const LLAvatarAppearance* getAvatarAppearance() const { return mAvatarAppearance; }
+
+ void updateCrossDrivenParams(LLWearableType::EType driven_type);
+
+ /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const;
+
+ // LLVisualParam Virtual functions
+ /*virtual*/ void apply(ESex sex) {} // apply is called separately for each driven param.
+ /*virtual*/ void setWeight(F32 weight);
+ /*virtual*/ void setAnimationTarget(F32 target_value);
+ /*virtual*/ void stopAnimating();
+ /*virtual*/ bool linkDrivenParams(visual_param_mapper mapper, bool only_cross_params);
+ /*virtual*/ void resetDrivenParams();
+
+ // LLViewerVisualParam Virtual functions
+ /*virtual*/ F32 getTotalDistortion();
+ /*virtual*/ const LLVector4a& getAvgDistortion();
+ /*virtual*/ F32 getMaxDistortion();
+ /*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh* poly_mesh);
+ /*virtual*/ const LLVector4a* getFirstDistortion(U32* index, LLPolyMesh** poly_mesh);
+ /*virtual*/ const LLVector4a* getNextDistortion(U32* index, LLPolyMesh** poly_mesh);
+
+ S32 getDrivenParamsCount() const;
+ const LLViewerVisualParam* getDrivenParam(S32 index) const;
+
+ typedef std::vector<LLDrivenEntry> entry_list_t;
+ entry_list_t& getDrivenList() { return mDriven; }
+ void setDrivenList(entry_list_t& driven_list) { mDriven = driven_list; }
+
+protected:
+ LLDriverParam(const LLDriverParam& pOther);
+ F32 getDrivenWeight(const LLDrivenEntry* driven, F32 input_weight);
+ void setDrivenWeight(LLDrivenEntry* driven, F32 driven_weight);
+
+
+ LL_ALIGN_16(LLVector4a mDefaultVec); // temp holder
+ entry_list_t mDriven;
+ LLViewerVisualParam* mCurrentDistortionParam;
+ // Backlink only; don't make this an LLPointer.
+ LLAvatarAppearance* mAvatarAppearance;
+ LLWearable* mWearablep;
+};
+
+#endif // LL_LLDRIVERPARAM_H
diff --git a/indra/llappearance/lljointpickname.h b/indra/llappearance/lljointpickname.h index 1d41a761fc..93c827ac21 100644 --- a/indra/llappearance/lljointpickname.h +++ b/indra/llappearance/lljointpickname.h @@ -1,25 +1,25 @@ -/** +/** * @file lljointpickname.h * @brief Defines OpenGL seleciton stack names * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -35,13 +35,13 @@ class LLAvatarJointMesh; // should be pushed/popped. enum LLJointPickName { - PN_DEFAULT = -1, - PN_0 = 0, - PN_1 = 1, - PN_2 = 2, - PN_3 = 3, - PN_4 = 4, - PN_5 = 5 + PN_DEFAULT = -1, + PN_0 = 0, + PN_1 = 1, + PN_2 = 2, + PN_3 = 3, + PN_4 = 4, + PN_5 = 5 }; typedef std::vector<LLAvatarJointMesh*> avatar_joint_mesh_list_t; diff --git a/indra/llappearance/lllocaltextureobject.cpp b/indra/llappearance/lllocaltextureobject.cpp index 84c0fd8380..65464e7f65 100644 --- a/indra/llappearance/lllocaltextureobject.cpp +++ b/indra/llappearance/lllocaltextureobject.cpp @@ -1,212 +1,212 @@ -/** - * @file lllocaltextureobject.cpp - * - * $LicenseInfo:firstyear=2009&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "linden_common.h" - -#include "lllocaltextureobject.h" - -#include "llimage.h" -#include "llrender.h" -#include "lltexlayer.h" -#include "llgltexture.h" -#include "lluuid.h" -#include "llwearable.h" - - -LLLocalTextureObject::LLLocalTextureObject() : - mIsBakedReady(false), - mDiscard(MAX_DISCARD_LEVEL+1) -{ - mImage = NULL; -} - -LLLocalTextureObject::LLLocalTextureObject(LLGLTexture* image, const LLUUID& id) : - mIsBakedReady(false), - mDiscard(MAX_DISCARD_LEVEL+1) -{ - mImage = image; - gGL.getTexUnit(0)->bind(mImage); - mID = id; -} - -LLLocalTextureObject::LLLocalTextureObject(const LLLocalTextureObject& lto) : - mImage(lto.mImage), - mID(lto.mID), - mIsBakedReady(lto.mIsBakedReady), - mDiscard(lto.mDiscard) -{ - U32 num_layers = lto.getNumTexLayers(); - mTexLayers.reserve(num_layers); - for (U32 index = 0; index < num_layers; index++) - { - LLTexLayer* original_layer = lto.getTexLayer(index); - if (!original_layer) - { - LL_ERRS() << "could not clone Local Texture Object: unable to extract texlayer!" << LL_ENDL; - continue; - } - - LLTexLayer* new_layer = new LLTexLayer(*original_layer); - new_layer->setLTO(this); - mTexLayers.push_back(new_layer); - } -} - -LLLocalTextureObject::~LLLocalTextureObject() -{ - delete_and_clear(mTexLayers); -} - -LLGLTexture* LLLocalTextureObject::getImage() const -{ - return mImage; -} - -LLTexLayer* LLLocalTextureObject::getTexLayer(U32 index) const -{ - if (index >= getNumTexLayers()) - { - return NULL; - } - - return mTexLayers[index]; -} - -LLTexLayer* LLLocalTextureObject::getTexLayer(const std::string &name) -{ - for(LLTexLayer* layer : mTexLayers) - { - if (layer->getName().compare(name) == 0) - { - return layer; - } - } - - return NULL; -} - -U32 LLLocalTextureObject::getNumTexLayers() const -{ - return mTexLayers.size(); -} - -LLUUID LLLocalTextureObject::getID() const -{ - return mID; -} - -S32 LLLocalTextureObject::getDiscard() const -{ - return mDiscard; -} - -bool LLLocalTextureObject::getBakedReady() const -{ - return mIsBakedReady; -} - -void LLLocalTextureObject::setImage(LLGLTexture* new_image) -{ - mImage = new_image; -} - -bool LLLocalTextureObject::setTexLayer(LLTexLayer *new_tex_layer, U32 index) -{ - if (index >= getNumTexLayers() ) - { - return false; - } - - if (new_tex_layer == NULL) - { - return removeTexLayer(index); - } - - LLTexLayer *layer = new LLTexLayer(*new_tex_layer); - layer->setLTO(this); - - if (mTexLayers[index]) - { - delete mTexLayers[index]; - } - mTexLayers[index] = layer; - - return true; -} - -bool LLLocalTextureObject::addTexLayer(LLTexLayer *new_tex_layer, LLWearable *wearable) -{ - if (new_tex_layer == NULL) - { - return false; - } - - LLTexLayer *layer = new LLTexLayer(*new_tex_layer, wearable); - layer->setLTO(this); - mTexLayers.push_back(layer); - return true; -} - -bool LLLocalTextureObject::addTexLayer(LLTexLayerTemplate *new_tex_layer, LLWearable *wearable) -{ - if (new_tex_layer == NULL) - { - return false; - } - - LLTexLayer *layer = new LLTexLayer(*new_tex_layer, this, wearable); - layer->setLTO(this); - mTexLayers.push_back(layer); - return true; -} - -bool LLLocalTextureObject::removeTexLayer(U32 index) -{ - if (index >= getNumTexLayers()) - { - return false; - } - tex_layer_vec_t::iterator iter = mTexLayers.begin(); - iter += index; - - delete *iter; - mTexLayers.erase(iter); - return true; -} - -void LLLocalTextureObject::setID(LLUUID new_id) -{ - mID = new_id; -} - -void LLLocalTextureObject::setDiscard(S32 new_discard) -{ - mDiscard = new_discard; -} - -void LLLocalTextureObject::setBakedReady(bool ready) -{ - mIsBakedReady = ready; -} +/**
+ * @file lllocaltextureobject.cpp
+ *
+ * $LicenseInfo:firstyear=2009&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+
+#include "lllocaltextureobject.h"
+
+#include "llimage.h"
+#include "llrender.h"
+#include "lltexlayer.h"
+#include "llgltexture.h"
+#include "lluuid.h"
+#include "llwearable.h"
+
+
+LLLocalTextureObject::LLLocalTextureObject() :
+ mIsBakedReady(false),
+ mDiscard(MAX_DISCARD_LEVEL+1)
+{
+ mImage = NULL;
+}
+
+LLLocalTextureObject::LLLocalTextureObject(LLGLTexture* image, const LLUUID& id) :
+ mIsBakedReady(false),
+ mDiscard(MAX_DISCARD_LEVEL+1)
+{
+ mImage = image;
+ gGL.getTexUnit(0)->bind(mImage);
+ mID = id;
+}
+
+LLLocalTextureObject::LLLocalTextureObject(const LLLocalTextureObject& lto) :
+ mImage(lto.mImage),
+ mID(lto.mID),
+ mIsBakedReady(lto.mIsBakedReady),
+ mDiscard(lto.mDiscard)
+{
+ U32 num_layers = lto.getNumTexLayers();
+ mTexLayers.reserve(num_layers);
+ for (U32 index = 0; index < num_layers; index++)
+ {
+ LLTexLayer* original_layer = lto.getTexLayer(index);
+ if (!original_layer)
+ {
+ LL_ERRS() << "could not clone Local Texture Object: unable to extract texlayer!" << LL_ENDL;
+ continue;
+ }
+
+ LLTexLayer* new_layer = new LLTexLayer(*original_layer);
+ new_layer->setLTO(this);
+ mTexLayers.push_back(new_layer);
+ }
+}
+
+LLLocalTextureObject::~LLLocalTextureObject()
+{
+ delete_and_clear(mTexLayers);
+}
+
+LLGLTexture* LLLocalTextureObject::getImage() const
+{
+ return mImage;
+}
+
+LLTexLayer* LLLocalTextureObject::getTexLayer(U32 index) const
+{
+ if (index >= getNumTexLayers())
+ {
+ return NULL;
+ }
+
+ return mTexLayers[index];
+}
+
+LLTexLayer* LLLocalTextureObject::getTexLayer(const std::string &name)
+{
+ for(LLTexLayer* layer : mTexLayers)
+ {
+ if (layer->getName().compare(name) == 0)
+ {
+ return layer;
+ }
+ }
+
+ return NULL;
+}
+
+U32 LLLocalTextureObject::getNumTexLayers() const
+{
+ return mTexLayers.size();
+}
+
+LLUUID LLLocalTextureObject::getID() const
+{
+ return mID;
+}
+
+S32 LLLocalTextureObject::getDiscard() const
+{
+ return mDiscard;
+}
+
+bool LLLocalTextureObject::getBakedReady() const
+{
+ return mIsBakedReady;
+}
+
+void LLLocalTextureObject::setImage(LLGLTexture* new_image)
+{
+ mImage = new_image;
+}
+
+bool LLLocalTextureObject::setTexLayer(LLTexLayer *new_tex_layer, U32 index)
+{
+ if (index >= getNumTexLayers() )
+ {
+ return false;
+ }
+
+ if (new_tex_layer == NULL)
+ {
+ return removeTexLayer(index);
+ }
+
+ LLTexLayer *layer = new LLTexLayer(*new_tex_layer);
+ layer->setLTO(this);
+
+ if (mTexLayers[index])
+ {
+ delete mTexLayers[index];
+ }
+ mTexLayers[index] = layer;
+
+ return true;
+}
+
+bool LLLocalTextureObject::addTexLayer(LLTexLayer *new_tex_layer, LLWearable *wearable)
+{
+ if (new_tex_layer == NULL)
+ {
+ return false;
+ }
+
+ LLTexLayer *layer = new LLTexLayer(*new_tex_layer, wearable);
+ layer->setLTO(this);
+ mTexLayers.push_back(layer);
+ return true;
+}
+
+bool LLLocalTextureObject::addTexLayer(LLTexLayerTemplate *new_tex_layer, LLWearable *wearable)
+{
+ if (new_tex_layer == NULL)
+ {
+ return false;
+ }
+
+ LLTexLayer *layer = new LLTexLayer(*new_tex_layer, this, wearable);
+ layer->setLTO(this);
+ mTexLayers.push_back(layer);
+ return true;
+}
+
+bool LLLocalTextureObject::removeTexLayer(U32 index)
+{
+ if (index >= getNumTexLayers())
+ {
+ return false;
+ }
+ tex_layer_vec_t::iterator iter = mTexLayers.begin();
+ iter += index;
+
+ delete *iter;
+ mTexLayers.erase(iter);
+ return true;
+}
+
+void LLLocalTextureObject::setID(LLUUID new_id)
+{
+ mID = new_id;
+}
+
+void LLLocalTextureObject::setDiscard(S32 new_discard)
+{
+ mDiscard = new_discard;
+}
+
+void LLLocalTextureObject::setBakedReady(bool ready)
+{
+ mIsBakedReady = ready;
+}
diff --git a/indra/llappearance/lllocaltextureobject.h b/indra/llappearance/lllocaltextureobject.h index a5118ffde3..8922ec414f 100644 --- a/indra/llappearance/lllocaltextureobject.h +++ b/indra/llappearance/lllocaltextureobject.h @@ -1,86 +1,86 @@ -/** - * @file lllocaltextureobject.h - * @brief LLLocalTextureObject class header file - * - * $LicenseInfo:firstyear=2009&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LOCALTEXTUREOBJECT_H -#define LL_LOCALTEXTUREOBJECT_H - -#include <boost/shared_ptr.hpp> - -#include "llpointer.h" -#include "llgltexture.h" - -class LLTexLayer; -class LLTexLayerTemplate; -class LLWearable; - -// Stores all relevant information for a single texture -// assumed to have ownership of all objects referred to - -// will delete objects when being replaced or if object is destroyed. -class LLLocalTextureObject -{ -public: - LLLocalTextureObject(); - LLLocalTextureObject(LLGLTexture* image, const LLUUID& id); - LLLocalTextureObject(const LLLocalTextureObject& lto); - ~LLLocalTextureObject(); - - LLGLTexture* getImage() const; - LLTexLayer* getTexLayer(U32 index) const; - LLTexLayer* getTexLayer(const std::string &name); - U32 getNumTexLayers() const; - LLUUID getID() const; - S32 getDiscard() const; - bool getBakedReady() const; - - void setImage(LLGLTexture* new_image); - bool setTexLayer(LLTexLayer *new_tex_layer, U32 index); - bool addTexLayer(LLTexLayer *new_tex_layer, LLWearable *wearable); - bool addTexLayer(LLTexLayerTemplate *new_tex_layer, LLWearable *wearable); - bool removeTexLayer(U32 index); - - void setID(LLUUID new_id); - void setDiscard(S32 new_discard); - void setBakedReady(bool ready); - -protected: - -private: - - LLPointer<LLGLTexture> mImage; - // NOTE: LLLocalTextureObject should be the exclusive owner of mTexEntry and mTexLayer - // using shared pointers here only for smart assignment & cleanup - // do NOT create new shared pointers to these objects, or keep pointers to them around - typedef std::vector<LLTexLayer*> tex_layer_vec_t; - tex_layer_vec_t mTexLayers; - - LLUUID mID; - - bool mIsBakedReady; - S32 mDiscard; -}; - - #endif // LL_LOCALTEXTUREOBJECT_H - +/**
+ * @file lllocaltextureobject.h
+ * @brief LLLocalTextureObject class header file
+ *
+ * $LicenseInfo:firstyear=2009&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LOCALTEXTUREOBJECT_H
+#define LL_LOCALTEXTUREOBJECT_H
+
+#include <boost/shared_ptr.hpp>
+
+#include "llpointer.h"
+#include "llgltexture.h"
+
+class LLTexLayer;
+class LLTexLayerTemplate;
+class LLWearable;
+
+// Stores all relevant information for a single texture
+// assumed to have ownership of all objects referred to -
+// will delete objects when being replaced or if object is destroyed.
+class LLLocalTextureObject
+{
+public:
+ LLLocalTextureObject();
+ LLLocalTextureObject(LLGLTexture* image, const LLUUID& id);
+ LLLocalTextureObject(const LLLocalTextureObject& lto);
+ ~LLLocalTextureObject();
+
+ LLGLTexture* getImage() const;
+ LLTexLayer* getTexLayer(U32 index) const;
+ LLTexLayer* getTexLayer(const std::string &name);
+ U32 getNumTexLayers() const;
+ LLUUID getID() const;
+ S32 getDiscard() const;
+ bool getBakedReady() const;
+
+ void setImage(LLGLTexture* new_image);
+ bool setTexLayer(LLTexLayer *new_tex_layer, U32 index);
+ bool addTexLayer(LLTexLayer *new_tex_layer, LLWearable *wearable);
+ bool addTexLayer(LLTexLayerTemplate *new_tex_layer, LLWearable *wearable);
+ bool removeTexLayer(U32 index);
+
+ void setID(LLUUID new_id);
+ void setDiscard(S32 new_discard);
+ void setBakedReady(bool ready);
+
+protected:
+
+private:
+
+ LLPointer<LLGLTexture> mImage;
+ // NOTE: LLLocalTextureObject should be the exclusive owner of mTexEntry and mTexLayer
+ // using shared pointers here only for smart assignment & cleanup
+ // do NOT create new shared pointers to these objects, or keep pointers to them around
+ typedef std::vector<LLTexLayer*> tex_layer_vec_t;
+ tex_layer_vec_t mTexLayers;
+
+ LLUUID mID;
+
+ bool mIsBakedReady;
+ S32 mDiscard;
+};
+
+ #endif // LL_LOCALTEXTUREOBJECT_H
+
diff --git a/indra/llappearance/llpolymesh.cpp b/indra/llappearance/llpolymesh.cpp index e4e9e8d550..6c56b192ed 100644 --- a/indra/llappearance/llpolymesh.cpp +++ b/indra/llappearance/llpolymesh.cpp @@ -1,1040 +1,1040 @@ -/** - * @file llpolymesh.cpp - * @brief Implementation of LLPolyMesh class - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -//----------------------------------------------------------------------------- -// Header Files -//----------------------------------------------------------------------------- -#include "linden_common.h" -#include "llpolymesh.h" -#include "llfasttimer.h" -#include "llmemory.h" - -//#include "llviewercontrol.h" -#include "llxmltree.h" -#include "llavatarappearance.h" -#include "llwearable.h" -#include "lldir.h" -#include "llvolume.h" -#include "llendianswizzle.h" - - -#define HEADER_ASCII "Linden Mesh 1.0" -#define HEADER_BINARY "Linden Binary Mesh 1.0" - -//extern LLControlGroup gSavedSettings; // read only - -LLPolyMorphData *clone_morph_param_duplicate(const LLPolyMorphData *src_data, - const std::string &name); -LLPolyMorphData *clone_morph_param_direction(const LLPolyMorphData *src_data, - const LLVector3 &direction, - const std::string &name); -LLPolyMorphData *clone_morph_param_cleavage(const LLPolyMorphData *src_data, - F32 scale, - const std::string &name); - -//----------------------------------------------------------------------------- -// Global table of loaded LLPolyMeshes -//----------------------------------------------------------------------------- -LLPolyMesh::LLPolyMeshSharedDataTable LLPolyMesh::sGlobalSharedMeshList; - -//----------------------------------------------------------------------------- -// LLPolyMeshSharedData() -//----------------------------------------------------------------------------- -LLPolyMeshSharedData::LLPolyMeshSharedData() -{ - mNumVertices = 0; - mBaseCoords = NULL; - mBaseNormals = NULL; - mBaseBinormals = NULL; - mTexCoords = NULL; - mDetailTexCoords = NULL; - mWeights = NULL; - mHasWeights = false; - mHasDetailTexCoords = false; - - mNumFaces = 0; - mFaces = NULL; - - mNumJointNames = 0; - mJointNames = NULL; - - mTriangleIndices = NULL; - mNumTriangleIndices = 0; - - mReferenceData = NULL; - - mLastIndexOffset = -1; -} - -//----------------------------------------------------------------------------- -// ~LLPolyMeshSharedData() -//----------------------------------------------------------------------------- -LLPolyMeshSharedData::~LLPolyMeshSharedData() -{ - freeMeshData(); - for_each(mMorphData.begin(), mMorphData.end(), DeletePointer()); - mMorphData.clear(); -} - -//----------------------------------------------------------------------------- -// setupLOD() -//----------------------------------------------------------------------------- -void LLPolyMeshSharedData::setupLOD(LLPolyMeshSharedData* reference_data) -{ - mReferenceData = reference_data; - - if (reference_data) - { - mBaseCoords = reference_data->mBaseCoords; - mBaseNormals = reference_data->mBaseNormals; - mBaseBinormals = reference_data->mBaseBinormals; - mTexCoords = reference_data->mTexCoords; - mDetailTexCoords = reference_data->mDetailTexCoords; - mWeights = reference_data->mWeights; - mHasWeights = reference_data->mHasWeights; - mHasDetailTexCoords = reference_data->mHasDetailTexCoords; - } -} - -//----------------------------------------------------------------------------- -// LLPolyMeshSharedData::freeMeshData() -//----------------------------------------------------------------------------- -void LLPolyMeshSharedData::freeMeshData() -{ - if (!mReferenceData) - { - mNumVertices = 0; - - ll_aligned_free_16(mBaseCoords); - mBaseCoords = NULL; - - ll_aligned_free_16(mBaseNormals); - mBaseNormals = NULL; - - ll_aligned_free_16(mBaseBinormals); - mBaseBinormals = NULL; - - ll_aligned_free_16(mTexCoords); - mTexCoords = NULL; - - ll_aligned_free_16(mDetailTexCoords); - mDetailTexCoords = NULL; - - ll_aligned_free_16(mWeights); - mWeights = NULL; - } - - mNumFaces = 0; - delete [] mFaces; - mFaces = NULL; - - mNumJointNames = 0; - delete [] mJointNames; - mJointNames = NULL; - - delete [] mTriangleIndices; - mTriangleIndices = NULL; - -// mVertFaceMap.deleteAllData(); -} - -// compare_int is used by the qsort function to sort the index array -S32 compare_int(const void *a, const void *b); - -//----------------------------------------------------------------------------- -// genIndices() -//----------------------------------------------------------------------------- -void LLPolyMeshSharedData::genIndices(S32 index_offset) -{ - if (index_offset == mLastIndexOffset) - { - return; - } - - delete []mTriangleIndices; - mTriangleIndices = new U32[mNumTriangleIndices]; - - S32 cur_index = 0; - for (S32 i = 0; i < mNumFaces; i++) - { - mTriangleIndices[cur_index] = mFaces[i][0] + index_offset; - cur_index++; - mTriangleIndices[cur_index] = mFaces[i][1] + index_offset; - cur_index++; - mTriangleIndices[cur_index] = mFaces[i][2] + index_offset; - cur_index++; - } - - mLastIndexOffset = index_offset; -} - -//-------------------------------------------------------------------- -// LLPolyMeshSharedData::getNumKB() -//-------------------------------------------------------------------- -U32 LLPolyMeshSharedData::getNumKB() -{ - U32 num_kb = sizeof(LLPolyMesh); - - if (!isLOD()) - { - num_kb += mNumVertices * - ( sizeof(LLVector3) + // coords - sizeof(LLVector3) + // normals - sizeof(LLVector2) ); // texCoords - } - - if (mHasDetailTexCoords && !isLOD()) - { - num_kb += mNumVertices * sizeof(LLVector2); // detailTexCoords - } - - if (mHasWeights && !isLOD()) - { - num_kb += mNumVertices * sizeof(float); // weights - } - - num_kb += mNumFaces * sizeof(LLPolyFace); // faces - - num_kb /= 1024; - return num_kb; -} - -//----------------------------------------------------------------------------- -// LLPolyMeshSharedData::allocateVertexData() -//----------------------------------------------------------------------------- -bool LLPolyMeshSharedData::allocateVertexData( U32 numVertices ) -{ - U32 i; - mBaseCoords = (LLVector4a*) ll_aligned_malloc_16(numVertices*sizeof(LLVector4a)); - mBaseNormals = (LLVector4a*) ll_aligned_malloc_16(numVertices*sizeof(LLVector4a)); - mBaseBinormals = (LLVector4a*) ll_aligned_malloc_16(numVertices*sizeof(LLVector4a)); - mTexCoords = (LLVector2*) ll_aligned_malloc_16(numVertices*sizeof(LLVector2)); - mDetailTexCoords = (LLVector2*) ll_aligned_malloc_16(numVertices*sizeof(LLVector2)); - mWeights = (F32*) ll_aligned_malloc_16(numVertices*sizeof(F32)); - for (i = 0; i < numVertices; i++) - { - mBaseCoords[i].clear(); - mBaseNormals[i].clear(); - mBaseBinormals[i].clear(); - mTexCoords[i].clear(); - mWeights[i] = 0.f; - } - mNumVertices = numVertices; - return true; -} - -//----------------------------------------------------------------------------- -// LLPolyMeshSharedData::allocateFaceData() -//----------------------------------------------------------------------------- -bool LLPolyMeshSharedData::allocateFaceData( U32 numFaces ) -{ - mFaces = new LLPolyFace[ numFaces ]; - mNumFaces = numFaces; - mNumTriangleIndices = mNumFaces * 3; - return true; -} - -//----------------------------------------------------------------------------- -// LLPolyMeshSharedData::allocateJointNames() -//----------------------------------------------------------------------------- -bool LLPolyMeshSharedData::allocateJointNames( U32 numJointNames ) -{ - mJointNames = new std::string[ numJointNames ]; - mNumJointNames = numJointNames; - return true; -} - -//-------------------------------------------------------------------- -// LLPolyMeshSharedData::loadMesh() -//-------------------------------------------------------------------- -bool LLPolyMeshSharedData::loadMesh( const std::string& fileName ) -{ - //------------------------------------------------------------------------- - // Open the file - //------------------------------------------------------------------------- - if(fileName.empty()) - { - LL_ERRS() << "Filename is Empty!" << LL_ENDL; - return false; - } - LLFILE* fp = LLFile::fopen(fileName, "rb"); /*Flawfinder: ignore*/ - if (!fp) - { - LL_ERRS() << "can't open: " << fileName << LL_ENDL; - return false; - } - - //------------------------------------------------------------------------- - // Read a chunk - //------------------------------------------------------------------------- - char header[128]; /*Flawfinder: ignore*/ - if (fread(header, sizeof(char), 128, fp) != 128) - { - LL_WARNS() << "Short read" << LL_ENDL; - } - - //------------------------------------------------------------------------- - // Check for proper binary header - //------------------------------------------------------------------------- - bool status = false; - if ( strncmp(header, HEADER_BINARY, strlen(HEADER_BINARY)) == 0 ) /*Flawfinder: ignore*/ - { - LL_DEBUGS() << "Loading " << fileName << LL_ENDL; - - //---------------------------------------------------------------- - // File Header (seek past it) - //---------------------------------------------------------------- - fseek(fp, 24, SEEK_SET); - - //---------------------------------------------------------------- - // HasWeights - //---------------------------------------------------------------- - U8 hasWeights; - size_t numRead = fread(&hasWeights, sizeof(U8), 1, fp); - if (numRead != 1) - { - LL_ERRS() << "can't read HasWeights flag from " << fileName << LL_ENDL; - return false; - } - if (!isLOD()) - { - mHasWeights = hasWeights > 0; - } - - //---------------------------------------------------------------- - // HasDetailTexCoords - //---------------------------------------------------------------- - U8 hasDetailTexCoords; - numRead = fread(&hasDetailTexCoords, sizeof(U8), 1, fp); - if (numRead != 1) - { - LL_ERRS() << "can't read HasDetailTexCoords flag from " << fileName << LL_ENDL; - return false; - } - - //---------------------------------------------------------------- - // Position - //---------------------------------------------------------------- - LLVector3 position; - numRead = fread(position.mV, sizeof(float), 3, fp); - llendianswizzle(position.mV, sizeof(float), 3); - if (numRead != 3) - { - LL_ERRS() << "can't read Position from " << fileName << LL_ENDL; - return false; - } - setPosition( position ); - - //---------------------------------------------------------------- - // Rotation - //---------------------------------------------------------------- - LLVector3 rotationAngles; - numRead = fread(rotationAngles.mV, sizeof(float), 3, fp); - llendianswizzle(rotationAngles.mV, sizeof(float), 3); - if (numRead != 3) - { - LL_ERRS() << "can't read RotationAngles from " << fileName << LL_ENDL; - return false; - } - - U8 rotationOrder; - numRead = fread(&rotationOrder, sizeof(U8), 1, fp); - - if (numRead != 1) - { - LL_ERRS() << "can't read RotationOrder from " << fileName << LL_ENDL; - return false; - } - - rotationOrder = 0; - - setRotation( mayaQ( rotationAngles.mV[0], - rotationAngles.mV[1], - rotationAngles.mV[2], - (LLQuaternion::Order)rotationOrder ) ); - - //---------------------------------------------------------------- - // Scale - //---------------------------------------------------------------- - LLVector3 scale; - numRead = fread(scale.mV, sizeof(float), 3, fp); - llendianswizzle(scale.mV, sizeof(float), 3); - if (numRead != 3) - { - LL_ERRS() << "can't read Scale from " << fileName << LL_ENDL; - return false; - } - setScale( scale ); - - //------------------------------------------------------------------------- - // Release any existing mesh geometry - //------------------------------------------------------------------------- - freeMeshData(); - - U16 numVertices = 0; - - //---------------------------------------------------------------- - // NumVertices - //---------------------------------------------------------------- - if (!isLOD()) - { - numRead = fread(&numVertices, sizeof(U16), 1, fp); - llendianswizzle(&numVertices, sizeof(U16), 1); - if (numRead != 1) - { - LL_ERRS() << "can't read NumVertices from " << fileName << LL_ENDL; - return false; - } - - allocateVertexData( numVertices ); - - for (U16 i = 0; i < numVertices; ++i) - { - //---------------------------------------------------------------- - // Coords - //---------------------------------------------------------------- - numRead = fread(&mBaseCoords[i], sizeof(float), 3, fp); - llendianswizzle(&mBaseCoords[i], sizeof(float), 3); - if (numRead != 3) - { - LL_ERRS() << "can't read Coordinates from " << fileName << LL_ENDL; - return false; - } - } - - for (U16 i = 0; i < numVertices; ++i) - { - //---------------------------------------------------------------- - // Normals - //---------------------------------------------------------------- - numRead = fread(&mBaseNormals[i], sizeof(float), 3, fp); - llendianswizzle(&mBaseNormals[i], sizeof(float), 3); - if (numRead != 3) - { - LL_ERRS() << " can't read Normals from " << fileName << LL_ENDL; - return false; - } - } - - for (U16 i = 0; i < numVertices; ++i) - { - //---------------------------------------------------------------- - // Binormals - //---------------------------------------------------------------- - numRead = fread(&mBaseBinormals[i], sizeof(float), 3, fp); - llendianswizzle(&mBaseBinormals[i], sizeof(float), 3); - if (numRead != 3) - { - LL_ERRS() << " can't read Binormals from " << fileName << LL_ENDL; - return false; - } - } - - //---------------------------------------------------------------- - // TexCoords - //---------------------------------------------------------------- - numRead = fread(mTexCoords, 2*sizeof(float), numVertices, fp); - llendianswizzle(mTexCoords, sizeof(float), 2*numVertices); - if (numRead != numVertices) - { - LL_ERRS() << "can't read TexCoords from " << fileName << LL_ENDL; - return false; - } - - //---------------------------------------------------------------- - // DetailTexCoords - //---------------------------------------------------------------- - if (mHasDetailTexCoords) - { - numRead = fread(mDetailTexCoords, 2*sizeof(float), numVertices, fp); - llendianswizzle(mDetailTexCoords, sizeof(float), 2*numVertices); - if (numRead != numVertices) - { - LL_ERRS() << "can't read DetailTexCoords from " << fileName << LL_ENDL; - return false; - } - } - - //---------------------------------------------------------------- - // Weights - //---------------------------------------------------------------- - if (mHasWeights) - { - numRead = fread(mWeights, sizeof(float), numVertices, fp); - llendianswizzle(mWeights, sizeof(float), numVertices); - if (numRead != numVertices) - { - LL_ERRS() << "can't read Weights from " << fileName << LL_ENDL; - return false; - } - } - } - - //---------------------------------------------------------------- - // NumFaces - //---------------------------------------------------------------- - U16 numFaces; - numRead = fread(&numFaces, sizeof(U16), 1, fp); - llendianswizzle(&numFaces, sizeof(U16), 1); - if (numRead != 1) - { - LL_ERRS() << "can't read NumFaces from " << fileName << LL_ENDL; - return false; - } - allocateFaceData( numFaces ); - - - //---------------------------------------------------------------- - // Faces - //---------------------------------------------------------------- - U32 i; - U32 numTris = 0; - for (i = 0; i < numFaces; i++) - { - S16 face[3]; - numRead = fread(face, sizeof(U16), 3, fp); - llendianswizzle(face, sizeof(U16), 3); - if (numRead != 3) - { - LL_ERRS() << "can't read Face[" << i << "] from " << fileName << LL_ENDL; - return false; - } - if (mReferenceData) - { - llassert(face[0] < mReferenceData->mNumVertices); - llassert(face[1] < mReferenceData->mNumVertices); - llassert(face[2] < mReferenceData->mNumVertices); - } - - if (isLOD()) - { - // store largest index in case of LODs - for (S32 j = 0; j < 3; j++) - { - if (face[j] > mNumVertices - 1) - { - mNumVertices = face[j] + 1; - } - } - } - mFaces[i][0] = face[0]; - mFaces[i][1] = face[1]; - mFaces[i][2] = face[2]; - -// S32 j; -// for(j = 0; j < 3; j++) -// { -// std::vector<S32> *face_list = mVertFaceMap.getIfThere(face[j]); -// if (!face_list) -// { -// face_list = new std::vector<S32>; -// mVertFaceMap.addData(face[j], face_list); -// } -// face_list->put(i); -// } - - numTris++; - } - - LL_DEBUGS() << "verts: " << numVertices - << ", faces: " << numFaces - << ", tris: " << numTris - << LL_ENDL; - - //---------------------------------------------------------------- - // NumSkinJoints - //---------------------------------------------------------------- - if (!isLOD()) - { - U16 numSkinJoints = 0; - if ( mHasWeights ) - { - numRead = fread(&numSkinJoints, sizeof(U16), 1, fp); - llendianswizzle(&numSkinJoints, sizeof(U16), 1); - if (numRead != 1) - { - LL_ERRS() << "can't read NumSkinJoints from " << fileName << LL_ENDL; - return false; - } - allocateJointNames( numSkinJoints ); - } - - //---------------------------------------------------------------- - // SkinJoints - //---------------------------------------------------------------- - for (i=0; i < numSkinJoints; i++) - { - char jointName[64+1]; - numRead = fread(jointName, sizeof(jointName)-1, 1, fp); - jointName[sizeof(jointName)-1] = '\0'; // ensure nul-termination - if (numRead != 1) - { - LL_ERRS() << "can't read Skin[" << i << "].Name from " << fileName << LL_ENDL; - return false; - } - - std::string *jn = &mJointNames[i]; - *jn = jointName; - } - - //------------------------------------------------------------------------- - // look for morph section - //------------------------------------------------------------------------- - char morphName[64+1]; - morphName[sizeof(morphName)-1] = '\0'; // ensure nul-termination - while(fread(&morphName, sizeof(char), 64, fp) == 64) - { - if (!strcmp(morphName, "End Morphs")) - { - // we reached the end of the morphs - break; - } - std::string morph_name(morphName); - LLPolyMorphData* morph_data = new LLPolyMorphData(morph_name); - - bool result = morph_data->loadBinary(fp, this); - - if (!result) - { - LL_WARNS() << "Failure loading " << morph_name << " from " << fileName << LL_ENDL; - delete morph_data; - continue; - } - - mMorphData.insert(morph_data); - - if (!strcmp(morphName, "Breast_Female_Cleavage")) - { - mMorphData.insert(clone_morph_param_cleavage(morph_data, - .75f, - "Breast_Physics_LeftRight_Driven")); - } - - if (!strcmp(morphName, "Breast_Female_Cleavage")) - { - mMorphData.insert(clone_morph_param_duplicate(morph_data, - "Breast_Physics_InOut_Driven")); - } - if (!strcmp(morphName, "Breast_Gravity")) - { - mMorphData.insert(clone_morph_param_duplicate(morph_data, - "Breast_Physics_UpDown_Driven")); - } - - if (!strcmp(morphName, "Big_Belly_Torso")) - { - mMorphData.insert(clone_morph_param_direction(morph_data, - LLVector3(0,0,0.05f), - "Belly_Physics_Torso_UpDown_Driven")); - } - - if (!strcmp(morphName, "Big_Belly_Legs")) - { - mMorphData.insert(clone_morph_param_direction(morph_data, - LLVector3(0,0,0.05f), - "Belly_Physics_Legs_UpDown_Driven")); - } - - if (!strcmp(morphName, "skirt_belly")) - { - mMorphData.insert(clone_morph_param_direction(morph_data, - LLVector3(0,0,0.05f), - "Belly_Physics_Skirt_UpDown_Driven")); - } - - if (!strcmp(morphName, "Small_Butt")) - { - mMorphData.insert(clone_morph_param_direction(morph_data, - LLVector3(0,0,0.05f), - "Butt_Physics_UpDown_Driven")); - } - if (!strcmp(morphName, "Small_Butt")) - { - mMorphData.insert(clone_morph_param_direction(morph_data, - LLVector3(0,0.03f,0), - "Butt_Physics_LeftRight_Driven")); - } - } - - S32 numRemaps; - if (fread(&numRemaps, sizeof(S32), 1, fp) == 1) - { - llendianswizzle(&numRemaps, sizeof(S32), 1); - for (S32 i = 0; i < numRemaps; i++) - { - S32 remapSrc; - S32 remapDst; - if (fread(&remapSrc, sizeof(S32), 1, fp) != 1) - { - LL_ERRS() << "can't read source vertex in vertex remap data" << LL_ENDL; - break; - } - if (fread(&remapDst, sizeof(S32), 1, fp) != 1) - { - LL_ERRS() << "can't read destination vertex in vertex remap data" << LL_ENDL; - break; - } - llendianswizzle(&remapSrc, sizeof(S32), 1); - llendianswizzle(&remapDst, sizeof(S32), 1); - - mSharedVerts[remapSrc] = remapDst; - } - } - } - - status = true; - } - else - { - LL_ERRS() << "invalid mesh file header: " << fileName << LL_ENDL; - status = false; - } - - if (0 == mNumJointNames) - { - allocateJointNames(1); - } - - fclose( fp ); - - return status; -} - -//----------------------------------------------------------------------------- -// getSharedVert() -//----------------------------------------------------------------------------- -const S32 *LLPolyMeshSharedData::getSharedVert(S32 vert) -{ - if (mSharedVerts.count(vert) > 0) - { - return &mSharedVerts[vert]; - } - return NULL; -} - -//----------------------------------------------------------------------------- -// getUV() -//----------------------------------------------------------------------------- -const LLVector2 &LLPolyMeshSharedData::getUVs(U32 index) -{ - // TODO: convert all index variables to S32 - llassert((S32)index < mNumVertices); - - return mTexCoords[index]; -} - -//----------------------------------------------------------------------------- -// LLPolyMesh() -//----------------------------------------------------------------------------- -LLPolyMesh::LLPolyMesh(LLPolyMeshSharedData *shared_data, LLPolyMesh *reference_mesh) -{ - llassert(shared_data); - - mSharedData = shared_data; - mReferenceMesh = reference_mesh; - mAvatarp = NULL; - mVertexData = NULL; - - mCurVertexCount = 0; - mFaceIndexCount = 0; - mFaceIndexOffset = 0; - mFaceVertexCount = 0; - mFaceVertexOffset = 0; - - if (shared_data->isLOD() && reference_mesh) - { - mCoords = reference_mesh->mCoords; - mNormals = reference_mesh->mNormals; - mScaledNormals = reference_mesh->mScaledNormals; - mBinormals = reference_mesh->mBinormals; - mScaledBinormals = reference_mesh->mScaledBinormals; - mTexCoords = reference_mesh->mTexCoords; - mClothingWeights = reference_mesh->mClothingWeights; - } - else - { - // Allocate memory without initializing every vector - // NOTE: This makes asusmptions about the size of LLVector[234] - S32 nverts = mSharedData->mNumVertices; - //make sure it's an even number of verts for alignment - nverts += nverts%2; - S32 nfloats = nverts * ( - 4 + //coords - 4 + //normals - 4 + //weights - 2 + //coords - 4 + //scaled normals - 4 + //binormals - 4); //scaled binormals - - //use 16 byte aligned vertex data to make LLPolyMesh SSE friendly - mVertexData = (F32*) ll_aligned_malloc_16(nfloats*4); - S32 offset = 0; - mCoords = (LLVector4a*)(mVertexData + offset); offset += 4*nverts; - mNormals = (LLVector4a*)(mVertexData + offset); offset += 4*nverts; - mClothingWeights = (LLVector4a*)(mVertexData + offset); offset += 4*nverts; - mTexCoords = (LLVector2*)(mVertexData + offset); offset += 2*nverts; - mScaledNormals = (LLVector4a*)(mVertexData + offset); offset += 4*nverts; - mBinormals = (LLVector4a*)(mVertexData + offset); offset += 4*nverts; - mScaledBinormals = (LLVector4a*)(mVertexData + offset); offset += 4*nverts; - initializeForMorph(); - } -} - - -//----------------------------------------------------------------------------- -// ~LLPolyMesh() -//----------------------------------------------------------------------------- -LLPolyMesh::~LLPolyMesh() -{ - delete_and_clear(mJointRenderData); - ll_aligned_free_16(mVertexData); -} - - -//----------------------------------------------------------------------------- -// LLPolyMesh::getMesh() -//----------------------------------------------------------------------------- -LLPolyMesh *LLPolyMesh::getMesh(const std::string &name, LLPolyMesh* reference_mesh) -{ - //------------------------------------------------------------------------- - // search for an existing mesh by this name - //------------------------------------------------------------------------- - LLPolyMeshSharedData* meshSharedData = get_if_there(sGlobalSharedMeshList, name, (LLPolyMeshSharedData*)NULL); - if (meshSharedData) - { -// LL_INFOS() << "Polymesh " << name << " found in global mesh table." << LL_ENDL; - LLPolyMesh *poly_mesh = new LLPolyMesh(meshSharedData, reference_mesh); - return poly_mesh; - } - - //------------------------------------------------------------------------- - // if not found, create a new one, add it to the list - //------------------------------------------------------------------------- - std::string full_path; - full_path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,name); - - LLPolyMeshSharedData *mesh_data = new LLPolyMeshSharedData(); - if (reference_mesh) - { - mesh_data->setupLOD(reference_mesh->getSharedData()); - } - if ( ! mesh_data->loadMesh( full_path ) ) - { - delete mesh_data; - return NULL; - } - - LLPolyMesh *poly_mesh = new LLPolyMesh(mesh_data, reference_mesh); - -// LL_INFOS() << "Polymesh " << name << " added to global mesh table." << LL_ENDL; - sGlobalSharedMeshList[name] = poly_mesh->mSharedData; - - return poly_mesh; -} - -//----------------------------------------------------------------------------- -// LLPolyMesh::freeAllMeshes() -//----------------------------------------------------------------------------- -void LLPolyMesh::freeAllMeshes() -{ - // delete each item in the global lists - for_each(sGlobalSharedMeshList.begin(), sGlobalSharedMeshList.end(), DeletePairedPointer()); - sGlobalSharedMeshList.clear(); -} - -LLPolyMeshSharedData *LLPolyMesh::getSharedData() const -{ - return mSharedData; -} - - -//-------------------------------------------------------------------- -// LLPolyMesh::dumpDiagInfo() -//-------------------------------------------------------------------- -void LLPolyMesh::dumpDiagInfo() -{ - // keep track of totals - U32 total_verts = 0; - U32 total_faces = 0; - U32 total_kb = 0; - - std::string buf; - - LL_INFOS() << "-----------------------------------------------------" << LL_ENDL; - LL_INFOS() << " Global PolyMesh Table (DEBUG only)" << LL_ENDL; - LL_INFOS() << " Verts Faces Mem(KB) Name" << LL_ENDL; - LL_INFOS() << "-----------------------------------------------------" << LL_ENDL; - - // print each loaded mesh, and it's memory usage - for(const LLPolyMeshSharedDataTable::value_type& mesh_pair : sGlobalSharedMeshList) - { - const std::string& mesh_name = mesh_pair.first; - LLPolyMeshSharedData* mesh = mesh_pair.second; - - S32 num_verts = mesh->mNumVertices; - S32 num_faces = mesh->mNumFaces; - U32 num_kb = mesh->getNumKB(); - - buf = llformat("%8d %8d %8d %s", num_verts, num_faces, num_kb, mesh_name.c_str()); - LL_INFOS() << buf << LL_ENDL; - - total_verts += num_verts; - total_faces += num_faces; - total_kb += num_kb; - } - - LL_INFOS() << "-----------------------------------------------------" << LL_ENDL; - buf = llformat("%8d %8d %8d TOTAL", total_verts, total_faces, total_kb ); - LL_INFOS() << buf << LL_ENDL; - LL_INFOS() << "-----------------------------------------------------" << LL_ENDL; -} - -//----------------------------------------------------------------------------- -// getWritableCoords() -//----------------------------------------------------------------------------- -LLVector4a *LLPolyMesh::getWritableCoords() -{ - return mCoords; -} - -//----------------------------------------------------------------------------- -// getWritableNormals() -//----------------------------------------------------------------------------- -LLVector4a *LLPolyMesh::getWritableNormals() -{ - return mNormals; -} - -//----------------------------------------------------------------------------- -// getWritableBinormals() -//----------------------------------------------------------------------------- -LLVector4a *LLPolyMesh::getWritableBinormals() -{ - return mBinormals; -} - - -//----------------------------------------------------------------------------- -// getWritableClothingWeights() -//----------------------------------------------------------------------------- -LLVector4a *LLPolyMesh::getWritableClothingWeights() -{ - return mClothingWeights; -} - -//----------------------------------------------------------------------------- -// getWritableTexCoords() -//----------------------------------------------------------------------------- -LLVector2 *LLPolyMesh::getWritableTexCoords() -{ - return mTexCoords; -} - -//----------------------------------------------------------------------------- -// getScaledNormals() -//----------------------------------------------------------------------------- -LLVector4a *LLPolyMesh::getScaledNormals() -{ - return mScaledNormals; -} - -//----------------------------------------------------------------------------- -// getScaledBinormals() -//----------------------------------------------------------------------------- -LLVector4a *LLPolyMesh::getScaledBinormals() -{ - return mScaledBinormals; -} - - -//----------------------------------------------------------------------------- -// initializeForMorph() -//----------------------------------------------------------------------------- -void LLPolyMesh::initializeForMorph() -{ - LLVector4a::memcpyNonAliased16((F32*) mCoords, (F32*) mSharedData->mBaseCoords, sizeof(LLVector4a) * mSharedData->mNumVertices); - LLVector4a::memcpyNonAliased16((F32*) mNormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices); - LLVector4a::memcpyNonAliased16((F32*) mScaledNormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices); - LLVector4a::memcpyNonAliased16((F32*) mBinormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices); - LLVector4a::memcpyNonAliased16((F32*) mScaledBinormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices); - LLVector4a::memcpyNonAliased16((F32*) mTexCoords, (F32*) mSharedData->mTexCoords, sizeof(LLVector2) * (mSharedData->mNumVertices + mSharedData->mNumVertices%2)); - - for (U32 i = 0; i < mSharedData->mNumVertices; ++i) - { - mClothingWeights[i].clear(); - } -} - -//----------------------------------------------------------------------------- -// getMorphData() -//----------------------------------------------------------------------------- -LLPolyMorphData* LLPolyMesh::getMorphData(const std::string& morph_name) -{ - if (!mSharedData) - return NULL; - for (LLPolyMorphData* morph_data : mSharedData->mMorphData) - { - if (morph_data->getName() == morph_name) - { - return morph_data; - } - } - return NULL; -} - -//----------------------------------------------------------------------------- -// removeMorphData() -//----------------------------------------------------------------------------- -// // erasing but not deleting seems bad, but fortunately we don't actually use this... -// void LLPolyMesh::removeMorphData(LLPolyMorphData *morph_target) -// { -// if (!mSharedData) -// return; -// mSharedData->mMorphData.erase(morph_target); -// } - -//----------------------------------------------------------------------------- -// deleteAllMorphData() -//----------------------------------------------------------------------------- -// void LLPolyMesh::deleteAllMorphData() -// { -// if (!mSharedData) -// return; - -// for_each(mSharedData->mMorphData.begin(), mSharedData->mMorphData.end(), DeletePointer()); -// mSharedData->mMorphData.clear(); -// } - -//----------------------------------------------------------------------------- -// getWritableWeights() -//----------------------------------------------------------------------------- -F32* LLPolyMesh::getWritableWeights() const -{ - return mSharedData->mWeights; -} - -// End +/**
+ * @file llpolymesh.cpp
+ * @brief Implementation of LLPolyMesh class
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+//-----------------------------------------------------------------------------
+// Header Files
+//-----------------------------------------------------------------------------
+#include "linden_common.h"
+#include "llpolymesh.h"
+#include "llfasttimer.h"
+#include "llmemory.h"
+
+//#include "llviewercontrol.h"
+#include "llxmltree.h"
+#include "llavatarappearance.h"
+#include "llwearable.h"
+#include "lldir.h"
+#include "llvolume.h"
+#include "llendianswizzle.h"
+
+
+#define HEADER_ASCII "Linden Mesh 1.0"
+#define HEADER_BINARY "Linden Binary Mesh 1.0"
+
+//extern LLControlGroup gSavedSettings; // read only
+
+LLPolyMorphData *clone_morph_param_duplicate(const LLPolyMorphData *src_data,
+ const std::string &name);
+LLPolyMorphData *clone_morph_param_direction(const LLPolyMorphData *src_data,
+ const LLVector3 &direction,
+ const std::string &name);
+LLPolyMorphData *clone_morph_param_cleavage(const LLPolyMorphData *src_data,
+ F32 scale,
+ const std::string &name);
+
+//-----------------------------------------------------------------------------
+// Global table of loaded LLPolyMeshes
+//-----------------------------------------------------------------------------
+LLPolyMesh::LLPolyMeshSharedDataTable LLPolyMesh::sGlobalSharedMeshList;
+
+//-----------------------------------------------------------------------------
+// LLPolyMeshSharedData()
+//-----------------------------------------------------------------------------
+LLPolyMeshSharedData::LLPolyMeshSharedData()
+{
+ mNumVertices = 0;
+ mBaseCoords = NULL;
+ mBaseNormals = NULL;
+ mBaseBinormals = NULL;
+ mTexCoords = NULL;
+ mDetailTexCoords = NULL;
+ mWeights = NULL;
+ mHasWeights = false;
+ mHasDetailTexCoords = false;
+
+ mNumFaces = 0;
+ mFaces = NULL;
+
+ mNumJointNames = 0;
+ mJointNames = NULL;
+
+ mTriangleIndices = NULL;
+ mNumTriangleIndices = 0;
+
+ mReferenceData = NULL;
+
+ mLastIndexOffset = -1;
+}
+
+//-----------------------------------------------------------------------------
+// ~LLPolyMeshSharedData()
+//-----------------------------------------------------------------------------
+LLPolyMeshSharedData::~LLPolyMeshSharedData()
+{
+ freeMeshData();
+ for_each(mMorphData.begin(), mMorphData.end(), DeletePointer());
+ mMorphData.clear();
+}
+
+//-----------------------------------------------------------------------------
+// setupLOD()
+//-----------------------------------------------------------------------------
+void LLPolyMeshSharedData::setupLOD(LLPolyMeshSharedData* reference_data)
+{
+ mReferenceData = reference_data;
+
+ if (reference_data)
+ {
+ mBaseCoords = reference_data->mBaseCoords;
+ mBaseNormals = reference_data->mBaseNormals;
+ mBaseBinormals = reference_data->mBaseBinormals;
+ mTexCoords = reference_data->mTexCoords;
+ mDetailTexCoords = reference_data->mDetailTexCoords;
+ mWeights = reference_data->mWeights;
+ mHasWeights = reference_data->mHasWeights;
+ mHasDetailTexCoords = reference_data->mHasDetailTexCoords;
+ }
+}
+
+//-----------------------------------------------------------------------------
+// LLPolyMeshSharedData::freeMeshData()
+//-----------------------------------------------------------------------------
+void LLPolyMeshSharedData::freeMeshData()
+{
+ if (!mReferenceData)
+ {
+ mNumVertices = 0;
+
+ ll_aligned_free_16(mBaseCoords);
+ mBaseCoords = NULL;
+
+ ll_aligned_free_16(mBaseNormals);
+ mBaseNormals = NULL;
+
+ ll_aligned_free_16(mBaseBinormals);
+ mBaseBinormals = NULL;
+
+ ll_aligned_free_16(mTexCoords);
+ mTexCoords = NULL;
+
+ ll_aligned_free_16(mDetailTexCoords);
+ mDetailTexCoords = NULL;
+
+ ll_aligned_free_16(mWeights);
+ mWeights = NULL;
+ }
+
+ mNumFaces = 0;
+ delete [] mFaces;
+ mFaces = NULL;
+
+ mNumJointNames = 0;
+ delete [] mJointNames;
+ mJointNames = NULL;
+
+ delete [] mTriangleIndices;
+ mTriangleIndices = NULL;
+
+// mVertFaceMap.deleteAllData();
+}
+
+// compare_int is used by the qsort function to sort the index array
+S32 compare_int(const void *a, const void *b);
+
+//-----------------------------------------------------------------------------
+// genIndices()
+//-----------------------------------------------------------------------------
+void LLPolyMeshSharedData::genIndices(S32 index_offset)
+{
+ if (index_offset == mLastIndexOffset)
+ {
+ return;
+ }
+
+ delete []mTriangleIndices;
+ mTriangleIndices = new U32[mNumTriangleIndices];
+
+ S32 cur_index = 0;
+ for (S32 i = 0; i < mNumFaces; i++)
+ {
+ mTriangleIndices[cur_index] = mFaces[i][0] + index_offset;
+ cur_index++;
+ mTriangleIndices[cur_index] = mFaces[i][1] + index_offset;
+ cur_index++;
+ mTriangleIndices[cur_index] = mFaces[i][2] + index_offset;
+ cur_index++;
+ }
+
+ mLastIndexOffset = index_offset;
+}
+
+//--------------------------------------------------------------------
+// LLPolyMeshSharedData::getNumKB()
+//--------------------------------------------------------------------
+U32 LLPolyMeshSharedData::getNumKB()
+{
+ U32 num_kb = sizeof(LLPolyMesh);
+
+ if (!isLOD())
+ {
+ num_kb += mNumVertices *
+ ( sizeof(LLVector3) + // coords
+ sizeof(LLVector3) + // normals
+ sizeof(LLVector2) ); // texCoords
+ }
+
+ if (mHasDetailTexCoords && !isLOD())
+ {
+ num_kb += mNumVertices * sizeof(LLVector2); // detailTexCoords
+ }
+
+ if (mHasWeights && !isLOD())
+ {
+ num_kb += mNumVertices * sizeof(float); // weights
+ }
+
+ num_kb += mNumFaces * sizeof(LLPolyFace); // faces
+
+ num_kb /= 1024;
+ return num_kb;
+}
+
+//-----------------------------------------------------------------------------
+// LLPolyMeshSharedData::allocateVertexData()
+//-----------------------------------------------------------------------------
+bool LLPolyMeshSharedData::allocateVertexData( U32 numVertices )
+{
+ U32 i;
+ mBaseCoords = (LLVector4a*) ll_aligned_malloc_16(numVertices*sizeof(LLVector4a));
+ mBaseNormals = (LLVector4a*) ll_aligned_malloc_16(numVertices*sizeof(LLVector4a));
+ mBaseBinormals = (LLVector4a*) ll_aligned_malloc_16(numVertices*sizeof(LLVector4a));
+ mTexCoords = (LLVector2*) ll_aligned_malloc_16(numVertices*sizeof(LLVector2));
+ mDetailTexCoords = (LLVector2*) ll_aligned_malloc_16(numVertices*sizeof(LLVector2));
+ mWeights = (F32*) ll_aligned_malloc_16(numVertices*sizeof(F32));
+ for (i = 0; i < numVertices; i++)
+ {
+ mBaseCoords[i].clear();
+ mBaseNormals[i].clear();
+ mBaseBinormals[i].clear();
+ mTexCoords[i].clear();
+ mWeights[i] = 0.f;
+ }
+ mNumVertices = numVertices;
+ return true;
+}
+
+//-----------------------------------------------------------------------------
+// LLPolyMeshSharedData::allocateFaceData()
+//-----------------------------------------------------------------------------
+bool LLPolyMeshSharedData::allocateFaceData( U32 numFaces )
+{
+ mFaces = new LLPolyFace[ numFaces ];
+ mNumFaces = numFaces;
+ mNumTriangleIndices = mNumFaces * 3;
+ return true;
+}
+
+//-----------------------------------------------------------------------------
+// LLPolyMeshSharedData::allocateJointNames()
+//-----------------------------------------------------------------------------
+bool LLPolyMeshSharedData::allocateJointNames( U32 numJointNames )
+{
+ mJointNames = new std::string[ numJointNames ];
+ mNumJointNames = numJointNames;
+ return true;
+}
+
+//--------------------------------------------------------------------
+// LLPolyMeshSharedData::loadMesh()
+//--------------------------------------------------------------------
+bool LLPolyMeshSharedData::loadMesh( const std::string& fileName )
+{
+ //-------------------------------------------------------------------------
+ // Open the file
+ //-------------------------------------------------------------------------
+ if(fileName.empty())
+ {
+ LL_ERRS() << "Filename is Empty!" << LL_ENDL;
+ return false;
+ }
+ LLFILE* fp = LLFile::fopen(fileName, "rb"); /*Flawfinder: ignore*/
+ if (!fp)
+ {
+ LL_ERRS() << "can't open: " << fileName << LL_ENDL;
+ return false;
+ }
+
+ //-------------------------------------------------------------------------
+ // Read a chunk
+ //-------------------------------------------------------------------------
+ char header[128]; /*Flawfinder: ignore*/
+ if (fread(header, sizeof(char), 128, fp) != 128)
+ {
+ LL_WARNS() << "Short read" << LL_ENDL;
+ }
+
+ //-------------------------------------------------------------------------
+ // Check for proper binary header
+ //-------------------------------------------------------------------------
+ bool status = false;
+ if ( strncmp(header, HEADER_BINARY, strlen(HEADER_BINARY)) == 0 ) /*Flawfinder: ignore*/
+ {
+ LL_DEBUGS() << "Loading " << fileName << LL_ENDL;
+
+ //----------------------------------------------------------------
+ // File Header (seek past it)
+ //----------------------------------------------------------------
+ fseek(fp, 24, SEEK_SET);
+
+ //----------------------------------------------------------------
+ // HasWeights
+ //----------------------------------------------------------------
+ U8 hasWeights;
+ size_t numRead = fread(&hasWeights, sizeof(U8), 1, fp);
+ if (numRead != 1)
+ {
+ LL_ERRS() << "can't read HasWeights flag from " << fileName << LL_ENDL;
+ return false;
+ }
+ if (!isLOD())
+ {
+ mHasWeights = hasWeights > 0;
+ }
+
+ //----------------------------------------------------------------
+ // HasDetailTexCoords
+ //----------------------------------------------------------------
+ U8 hasDetailTexCoords;
+ numRead = fread(&hasDetailTexCoords, sizeof(U8), 1, fp);
+ if (numRead != 1)
+ {
+ LL_ERRS() << "can't read HasDetailTexCoords flag from " << fileName << LL_ENDL;
+ return false;
+ }
+
+ //----------------------------------------------------------------
+ // Position
+ //----------------------------------------------------------------
+ LLVector3 position;
+ numRead = fread(position.mV, sizeof(float), 3, fp);
+ llendianswizzle(position.mV, sizeof(float), 3);
+ if (numRead != 3)
+ {
+ LL_ERRS() << "can't read Position from " << fileName << LL_ENDL;
+ return false;
+ }
+ setPosition( position );
+
+ //----------------------------------------------------------------
+ // Rotation
+ //----------------------------------------------------------------
+ LLVector3 rotationAngles;
+ numRead = fread(rotationAngles.mV, sizeof(float), 3, fp);
+ llendianswizzle(rotationAngles.mV, sizeof(float), 3);
+ if (numRead != 3)
+ {
+ LL_ERRS() << "can't read RotationAngles from " << fileName << LL_ENDL;
+ return false;
+ }
+
+ U8 rotationOrder;
+ numRead = fread(&rotationOrder, sizeof(U8), 1, fp);
+
+ if (numRead != 1)
+ {
+ LL_ERRS() << "can't read RotationOrder from " << fileName << LL_ENDL;
+ return false;
+ }
+
+ rotationOrder = 0;
+
+ setRotation( mayaQ( rotationAngles.mV[0],
+ rotationAngles.mV[1],
+ rotationAngles.mV[2],
+ (LLQuaternion::Order)rotationOrder ) );
+
+ //----------------------------------------------------------------
+ // Scale
+ //----------------------------------------------------------------
+ LLVector3 scale;
+ numRead = fread(scale.mV, sizeof(float), 3, fp);
+ llendianswizzle(scale.mV, sizeof(float), 3);
+ if (numRead != 3)
+ {
+ LL_ERRS() << "can't read Scale from " << fileName << LL_ENDL;
+ return false;
+ }
+ setScale( scale );
+
+ //-------------------------------------------------------------------------
+ // Release any existing mesh geometry
+ //-------------------------------------------------------------------------
+ freeMeshData();
+
+ U16 numVertices = 0;
+
+ //----------------------------------------------------------------
+ // NumVertices
+ //----------------------------------------------------------------
+ if (!isLOD())
+ {
+ numRead = fread(&numVertices, sizeof(U16), 1, fp);
+ llendianswizzle(&numVertices, sizeof(U16), 1);
+ if (numRead != 1)
+ {
+ LL_ERRS() << "can't read NumVertices from " << fileName << LL_ENDL;
+ return false;
+ }
+
+ allocateVertexData( numVertices );
+
+ for (U16 i = 0; i < numVertices; ++i)
+ {
+ //----------------------------------------------------------------
+ // Coords
+ //----------------------------------------------------------------
+ numRead = fread(&mBaseCoords[i], sizeof(float), 3, fp);
+ llendianswizzle(&mBaseCoords[i], sizeof(float), 3);
+ if (numRead != 3)
+ {
+ LL_ERRS() << "can't read Coordinates from " << fileName << LL_ENDL;
+ return false;
+ }
+ }
+
+ for (U16 i = 0; i < numVertices; ++i)
+ {
+ //----------------------------------------------------------------
+ // Normals
+ //----------------------------------------------------------------
+ numRead = fread(&mBaseNormals[i], sizeof(float), 3, fp);
+ llendianswizzle(&mBaseNormals[i], sizeof(float), 3);
+ if (numRead != 3)
+ {
+ LL_ERRS() << " can't read Normals from " << fileName << LL_ENDL;
+ return false;
+ }
+ }
+
+ for (U16 i = 0; i < numVertices; ++i)
+ {
+ //----------------------------------------------------------------
+ // Binormals
+ //----------------------------------------------------------------
+ numRead = fread(&mBaseBinormals[i], sizeof(float), 3, fp);
+ llendianswizzle(&mBaseBinormals[i], sizeof(float), 3);
+ if (numRead != 3)
+ {
+ LL_ERRS() << " can't read Binormals from " << fileName << LL_ENDL;
+ return false;
+ }
+ }
+
+ //----------------------------------------------------------------
+ // TexCoords
+ //----------------------------------------------------------------
+ numRead = fread(mTexCoords, 2*sizeof(float), numVertices, fp);
+ llendianswizzle(mTexCoords, sizeof(float), 2*numVertices);
+ if (numRead != numVertices)
+ {
+ LL_ERRS() << "can't read TexCoords from " << fileName << LL_ENDL;
+ return false;
+ }
+
+ //----------------------------------------------------------------
+ // DetailTexCoords
+ //----------------------------------------------------------------
+ if (mHasDetailTexCoords)
+ {
+ numRead = fread(mDetailTexCoords, 2*sizeof(float), numVertices, fp);
+ llendianswizzle(mDetailTexCoords, sizeof(float), 2*numVertices);
+ if (numRead != numVertices)
+ {
+ LL_ERRS() << "can't read DetailTexCoords from " << fileName << LL_ENDL;
+ return false;
+ }
+ }
+
+ //----------------------------------------------------------------
+ // Weights
+ //----------------------------------------------------------------
+ if (mHasWeights)
+ {
+ numRead = fread(mWeights, sizeof(float), numVertices, fp);
+ llendianswizzle(mWeights, sizeof(float), numVertices);
+ if (numRead != numVertices)
+ {
+ LL_ERRS() << "can't read Weights from " << fileName << LL_ENDL;
+ return false;
+ }
+ }
+ }
+
+ //----------------------------------------------------------------
+ // NumFaces
+ //----------------------------------------------------------------
+ U16 numFaces;
+ numRead = fread(&numFaces, sizeof(U16), 1, fp);
+ llendianswizzle(&numFaces, sizeof(U16), 1);
+ if (numRead != 1)
+ {
+ LL_ERRS() << "can't read NumFaces from " << fileName << LL_ENDL;
+ return false;
+ }
+ allocateFaceData( numFaces );
+
+
+ //----------------------------------------------------------------
+ // Faces
+ //----------------------------------------------------------------
+ U32 i;
+ U32 numTris = 0;
+ for (i = 0; i < numFaces; i++)
+ {
+ S16 face[3];
+ numRead = fread(face, sizeof(U16), 3, fp);
+ llendianswizzle(face, sizeof(U16), 3);
+ if (numRead != 3)
+ {
+ LL_ERRS() << "can't read Face[" << i << "] from " << fileName << LL_ENDL;
+ return false;
+ }
+ if (mReferenceData)
+ {
+ llassert(face[0] < mReferenceData->mNumVertices);
+ llassert(face[1] < mReferenceData->mNumVertices);
+ llassert(face[2] < mReferenceData->mNumVertices);
+ }
+
+ if (isLOD())
+ {
+ // store largest index in case of LODs
+ for (S32 j = 0; j < 3; j++)
+ {
+ if (face[j] > mNumVertices - 1)
+ {
+ mNumVertices = face[j] + 1;
+ }
+ }
+ }
+ mFaces[i][0] = face[0];
+ mFaces[i][1] = face[1];
+ mFaces[i][2] = face[2];
+
+// S32 j;
+// for(j = 0; j < 3; j++)
+// {
+// std::vector<S32> *face_list = mVertFaceMap.getIfThere(face[j]);
+// if (!face_list)
+// {
+// face_list = new std::vector<S32>;
+// mVertFaceMap.addData(face[j], face_list);
+// }
+// face_list->put(i);
+// }
+
+ numTris++;
+ }
+
+ LL_DEBUGS() << "verts: " << numVertices
+ << ", faces: " << numFaces
+ << ", tris: " << numTris
+ << LL_ENDL;
+
+ //----------------------------------------------------------------
+ // NumSkinJoints
+ //----------------------------------------------------------------
+ if (!isLOD())
+ {
+ U16 numSkinJoints = 0;
+ if ( mHasWeights )
+ {
+ numRead = fread(&numSkinJoints, sizeof(U16), 1, fp);
+ llendianswizzle(&numSkinJoints, sizeof(U16), 1);
+ if (numRead != 1)
+ {
+ LL_ERRS() << "can't read NumSkinJoints from " << fileName << LL_ENDL;
+ return false;
+ }
+ allocateJointNames( numSkinJoints );
+ }
+
+ //----------------------------------------------------------------
+ // SkinJoints
+ //----------------------------------------------------------------
+ for (i=0; i < numSkinJoints; i++)
+ {
+ char jointName[64+1];
+ numRead = fread(jointName, sizeof(jointName)-1, 1, fp);
+ jointName[sizeof(jointName)-1] = '\0'; // ensure nul-termination
+ if (numRead != 1)
+ {
+ LL_ERRS() << "can't read Skin[" << i << "].Name from " << fileName << LL_ENDL;
+ return false;
+ }
+
+ std::string *jn = &mJointNames[i];
+ *jn = jointName;
+ }
+
+ //-------------------------------------------------------------------------
+ // look for morph section
+ //-------------------------------------------------------------------------
+ char morphName[64+1];
+ morphName[sizeof(morphName)-1] = '\0'; // ensure nul-termination
+ while(fread(&morphName, sizeof(char), 64, fp) == 64)
+ {
+ if (!strcmp(morphName, "End Morphs"))
+ {
+ // we reached the end of the morphs
+ break;
+ }
+ std::string morph_name(morphName);
+ LLPolyMorphData* morph_data = new LLPolyMorphData(morph_name);
+
+ bool result = morph_data->loadBinary(fp, this);
+
+ if (!result)
+ {
+ LL_WARNS() << "Failure loading " << morph_name << " from " << fileName << LL_ENDL;
+ delete morph_data;
+ continue;
+ }
+
+ mMorphData.insert(morph_data);
+
+ if (!strcmp(morphName, "Breast_Female_Cleavage"))
+ {
+ mMorphData.insert(clone_morph_param_cleavage(morph_data,
+ .75f,
+ "Breast_Physics_LeftRight_Driven"));
+ }
+
+ if (!strcmp(morphName, "Breast_Female_Cleavage"))
+ {
+ mMorphData.insert(clone_morph_param_duplicate(morph_data,
+ "Breast_Physics_InOut_Driven"));
+ }
+ if (!strcmp(morphName, "Breast_Gravity"))
+ {
+ mMorphData.insert(clone_morph_param_duplicate(morph_data,
+ "Breast_Physics_UpDown_Driven"));
+ }
+
+ if (!strcmp(morphName, "Big_Belly_Torso"))
+ {
+ mMorphData.insert(clone_morph_param_direction(morph_data,
+ LLVector3(0,0,0.05f),
+ "Belly_Physics_Torso_UpDown_Driven"));
+ }
+
+ if (!strcmp(morphName, "Big_Belly_Legs"))
+ {
+ mMorphData.insert(clone_morph_param_direction(morph_data,
+ LLVector3(0,0,0.05f),
+ "Belly_Physics_Legs_UpDown_Driven"));
+ }
+
+ if (!strcmp(morphName, "skirt_belly"))
+ {
+ mMorphData.insert(clone_morph_param_direction(morph_data,
+ LLVector3(0,0,0.05f),
+ "Belly_Physics_Skirt_UpDown_Driven"));
+ }
+
+ if (!strcmp(morphName, "Small_Butt"))
+ {
+ mMorphData.insert(clone_morph_param_direction(morph_data,
+ LLVector3(0,0,0.05f),
+ "Butt_Physics_UpDown_Driven"));
+ }
+ if (!strcmp(morphName, "Small_Butt"))
+ {
+ mMorphData.insert(clone_morph_param_direction(morph_data,
+ LLVector3(0,0.03f,0),
+ "Butt_Physics_LeftRight_Driven"));
+ }
+ }
+
+ S32 numRemaps;
+ if (fread(&numRemaps, sizeof(S32), 1, fp) == 1)
+ {
+ llendianswizzle(&numRemaps, sizeof(S32), 1);
+ for (S32 i = 0; i < numRemaps; i++)
+ {
+ S32 remapSrc;
+ S32 remapDst;
+ if (fread(&remapSrc, sizeof(S32), 1, fp) != 1)
+ {
+ LL_ERRS() << "can't read source vertex in vertex remap data" << LL_ENDL;
+ break;
+ }
+ if (fread(&remapDst, sizeof(S32), 1, fp) != 1)
+ {
+ LL_ERRS() << "can't read destination vertex in vertex remap data" << LL_ENDL;
+ break;
+ }
+ llendianswizzle(&remapSrc, sizeof(S32), 1);
+ llendianswizzle(&remapDst, sizeof(S32), 1);
+
+ mSharedVerts[remapSrc] = remapDst;
+ }
+ }
+ }
+
+ status = true;
+ }
+ else
+ {
+ LL_ERRS() << "invalid mesh file header: " << fileName << LL_ENDL;
+ status = false;
+ }
+
+ if (0 == mNumJointNames)
+ {
+ allocateJointNames(1);
+ }
+
+ fclose( fp );
+
+ return status;
+}
+
+//-----------------------------------------------------------------------------
+// getSharedVert()
+//-----------------------------------------------------------------------------
+const S32 *LLPolyMeshSharedData::getSharedVert(S32 vert)
+{
+ if (mSharedVerts.count(vert) > 0)
+ {
+ return &mSharedVerts[vert];
+ }
+ return NULL;
+}
+
+//-----------------------------------------------------------------------------
+// getUV()
+//-----------------------------------------------------------------------------
+const LLVector2 &LLPolyMeshSharedData::getUVs(U32 index)
+{
+ // TODO: convert all index variables to S32
+ llassert((S32)index < mNumVertices);
+
+ return mTexCoords[index];
+}
+
+//-----------------------------------------------------------------------------
+// LLPolyMesh()
+//-----------------------------------------------------------------------------
+LLPolyMesh::LLPolyMesh(LLPolyMeshSharedData *shared_data, LLPolyMesh *reference_mesh)
+{
+ llassert(shared_data);
+
+ mSharedData = shared_data;
+ mReferenceMesh = reference_mesh;
+ mAvatarp = NULL;
+ mVertexData = NULL;
+
+ mCurVertexCount = 0;
+ mFaceIndexCount = 0;
+ mFaceIndexOffset = 0;
+ mFaceVertexCount = 0;
+ mFaceVertexOffset = 0;
+
+ if (shared_data->isLOD() && reference_mesh)
+ {
+ mCoords = reference_mesh->mCoords;
+ mNormals = reference_mesh->mNormals;
+ mScaledNormals = reference_mesh->mScaledNormals;
+ mBinormals = reference_mesh->mBinormals;
+ mScaledBinormals = reference_mesh->mScaledBinormals;
+ mTexCoords = reference_mesh->mTexCoords;
+ mClothingWeights = reference_mesh->mClothingWeights;
+ }
+ else
+ {
+ // Allocate memory without initializing every vector
+ // NOTE: This makes asusmptions about the size of LLVector[234]
+ S32 nverts = mSharedData->mNumVertices;
+ //make sure it's an even number of verts for alignment
+ nverts += nverts%2;
+ S32 nfloats = nverts * (
+ 4 + //coords
+ 4 + //normals
+ 4 + //weights
+ 2 + //coords
+ 4 + //scaled normals
+ 4 + //binormals
+ 4); //scaled binormals
+
+ //use 16 byte aligned vertex data to make LLPolyMesh SSE friendly
+ mVertexData = (F32*) ll_aligned_malloc_16(nfloats*4);
+ S32 offset = 0;
+ mCoords = (LLVector4a*)(mVertexData + offset); offset += 4*nverts;
+ mNormals = (LLVector4a*)(mVertexData + offset); offset += 4*nverts;
+ mClothingWeights = (LLVector4a*)(mVertexData + offset); offset += 4*nverts;
+ mTexCoords = (LLVector2*)(mVertexData + offset); offset += 2*nverts;
+ mScaledNormals = (LLVector4a*)(mVertexData + offset); offset += 4*nverts;
+ mBinormals = (LLVector4a*)(mVertexData + offset); offset += 4*nverts;
+ mScaledBinormals = (LLVector4a*)(mVertexData + offset); offset += 4*nverts;
+ initializeForMorph();
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// ~LLPolyMesh()
+//-----------------------------------------------------------------------------
+LLPolyMesh::~LLPolyMesh()
+{
+ delete_and_clear(mJointRenderData);
+ ll_aligned_free_16(mVertexData);
+}
+
+
+//-----------------------------------------------------------------------------
+// LLPolyMesh::getMesh()
+//-----------------------------------------------------------------------------
+LLPolyMesh *LLPolyMesh::getMesh(const std::string &name, LLPolyMesh* reference_mesh)
+{
+ //-------------------------------------------------------------------------
+ // search for an existing mesh by this name
+ //-------------------------------------------------------------------------
+ LLPolyMeshSharedData* meshSharedData = get_if_there(sGlobalSharedMeshList, name, (LLPolyMeshSharedData*)NULL);
+ if (meshSharedData)
+ {
+// LL_INFOS() << "Polymesh " << name << " found in global mesh table." << LL_ENDL;
+ LLPolyMesh *poly_mesh = new LLPolyMesh(meshSharedData, reference_mesh);
+ return poly_mesh;
+ }
+
+ //-------------------------------------------------------------------------
+ // if not found, create a new one, add it to the list
+ //-------------------------------------------------------------------------
+ std::string full_path;
+ full_path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,name);
+
+ LLPolyMeshSharedData *mesh_data = new LLPolyMeshSharedData();
+ if (reference_mesh)
+ {
+ mesh_data->setupLOD(reference_mesh->getSharedData());
+ }
+ if ( ! mesh_data->loadMesh( full_path ) )
+ {
+ delete mesh_data;
+ return NULL;
+ }
+
+ LLPolyMesh *poly_mesh = new LLPolyMesh(mesh_data, reference_mesh);
+
+// LL_INFOS() << "Polymesh " << name << " added to global mesh table." << LL_ENDL;
+ sGlobalSharedMeshList[name] = poly_mesh->mSharedData;
+
+ return poly_mesh;
+}
+
+//-----------------------------------------------------------------------------
+// LLPolyMesh::freeAllMeshes()
+//-----------------------------------------------------------------------------
+void LLPolyMesh::freeAllMeshes()
+{
+ // delete each item in the global lists
+ for_each(sGlobalSharedMeshList.begin(), sGlobalSharedMeshList.end(), DeletePairedPointer());
+ sGlobalSharedMeshList.clear();
+}
+
+LLPolyMeshSharedData *LLPolyMesh::getSharedData() const
+{
+ return mSharedData;
+}
+
+
+//--------------------------------------------------------------------
+// LLPolyMesh::dumpDiagInfo()
+//--------------------------------------------------------------------
+void LLPolyMesh::dumpDiagInfo()
+{
+ // keep track of totals
+ U32 total_verts = 0;
+ U32 total_faces = 0;
+ U32 total_kb = 0;
+
+ std::string buf;
+
+ LL_INFOS() << "-----------------------------------------------------" << LL_ENDL;
+ LL_INFOS() << " Global PolyMesh Table (DEBUG only)" << LL_ENDL;
+ LL_INFOS() << " Verts Faces Mem(KB) Name" << LL_ENDL;
+ LL_INFOS() << "-----------------------------------------------------" << LL_ENDL;
+
+ // print each loaded mesh, and it's memory usage
+ for(const LLPolyMeshSharedDataTable::value_type& mesh_pair : sGlobalSharedMeshList)
+ {
+ const std::string& mesh_name = mesh_pair.first;
+ LLPolyMeshSharedData* mesh = mesh_pair.second;
+
+ S32 num_verts = mesh->mNumVertices;
+ S32 num_faces = mesh->mNumFaces;
+ U32 num_kb = mesh->getNumKB();
+
+ buf = llformat("%8d %8d %8d %s", num_verts, num_faces, num_kb, mesh_name.c_str());
+ LL_INFOS() << buf << LL_ENDL;
+
+ total_verts += num_verts;
+ total_faces += num_faces;
+ total_kb += num_kb;
+ }
+
+ LL_INFOS() << "-----------------------------------------------------" << LL_ENDL;
+ buf = llformat("%8d %8d %8d TOTAL", total_verts, total_faces, total_kb );
+ LL_INFOS() << buf << LL_ENDL;
+ LL_INFOS() << "-----------------------------------------------------" << LL_ENDL;
+}
+
+//-----------------------------------------------------------------------------
+// getWritableCoords()
+//-----------------------------------------------------------------------------
+LLVector4a *LLPolyMesh::getWritableCoords()
+{
+ return mCoords;
+}
+
+//-----------------------------------------------------------------------------
+// getWritableNormals()
+//-----------------------------------------------------------------------------
+LLVector4a *LLPolyMesh::getWritableNormals()
+{
+ return mNormals;
+}
+
+//-----------------------------------------------------------------------------
+// getWritableBinormals()
+//-----------------------------------------------------------------------------
+LLVector4a *LLPolyMesh::getWritableBinormals()
+{
+ return mBinormals;
+}
+
+
+//-----------------------------------------------------------------------------
+// getWritableClothingWeights()
+//-----------------------------------------------------------------------------
+LLVector4a *LLPolyMesh::getWritableClothingWeights()
+{
+ return mClothingWeights;
+}
+
+//-----------------------------------------------------------------------------
+// getWritableTexCoords()
+//-----------------------------------------------------------------------------
+LLVector2 *LLPolyMesh::getWritableTexCoords()
+{
+ return mTexCoords;
+}
+
+//-----------------------------------------------------------------------------
+// getScaledNormals()
+//-----------------------------------------------------------------------------
+LLVector4a *LLPolyMesh::getScaledNormals()
+{
+ return mScaledNormals;
+}
+
+//-----------------------------------------------------------------------------
+// getScaledBinormals()
+//-----------------------------------------------------------------------------
+LLVector4a *LLPolyMesh::getScaledBinormals()
+{
+ return mScaledBinormals;
+}
+
+
+//-----------------------------------------------------------------------------
+// initializeForMorph()
+//-----------------------------------------------------------------------------
+void LLPolyMesh::initializeForMorph()
+{
+ LLVector4a::memcpyNonAliased16((F32*) mCoords, (F32*) mSharedData->mBaseCoords, sizeof(LLVector4a) * mSharedData->mNumVertices);
+ LLVector4a::memcpyNonAliased16((F32*) mNormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices);
+ LLVector4a::memcpyNonAliased16((F32*) mScaledNormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices);
+ LLVector4a::memcpyNonAliased16((F32*) mBinormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices);
+ LLVector4a::memcpyNonAliased16((F32*) mScaledBinormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices);
+ LLVector4a::memcpyNonAliased16((F32*) mTexCoords, (F32*) mSharedData->mTexCoords, sizeof(LLVector2) * (mSharedData->mNumVertices + mSharedData->mNumVertices%2));
+
+ for (U32 i = 0; i < mSharedData->mNumVertices; ++i)
+ {
+ mClothingWeights[i].clear();
+ }
+}
+
+//-----------------------------------------------------------------------------
+// getMorphData()
+//-----------------------------------------------------------------------------
+LLPolyMorphData* LLPolyMesh::getMorphData(const std::string& morph_name)
+{
+ if (!mSharedData)
+ return NULL;
+ for (LLPolyMorphData* morph_data : mSharedData->mMorphData)
+ {
+ if (morph_data->getName() == morph_name)
+ {
+ return morph_data;
+ }
+ }
+ return NULL;
+}
+
+//-----------------------------------------------------------------------------
+// removeMorphData()
+//-----------------------------------------------------------------------------
+// // erasing but not deleting seems bad, but fortunately we don't actually use this...
+// void LLPolyMesh::removeMorphData(LLPolyMorphData *morph_target)
+// {
+// if (!mSharedData)
+// return;
+// mSharedData->mMorphData.erase(morph_target);
+// }
+
+//-----------------------------------------------------------------------------
+// deleteAllMorphData()
+//-----------------------------------------------------------------------------
+// void LLPolyMesh::deleteAllMorphData()
+// {
+// if (!mSharedData)
+// return;
+
+// for_each(mSharedData->mMorphData.begin(), mSharedData->mMorphData.end(), DeletePointer());
+// mSharedData->mMorphData.clear();
+// }
+
+//-----------------------------------------------------------------------------
+// getWritableWeights()
+//-----------------------------------------------------------------------------
+F32* LLPolyMesh::getWritableWeights() const
+{
+ return mSharedData->mWeights;
+}
+
+// End
diff --git a/indra/llappearance/llpolymesh.h b/indra/llappearance/llpolymesh.h index e0822bf0e7..d3b349c987 100644 --- a/indra/llappearance/llpolymesh.h +++ b/indra/llappearance/llpolymesh.h @@ -1,368 +1,368 @@ -/** - * @file llpolymesh.h - * @brief Implementation of LLPolyMesh class - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLPOLYMESHINTERFACE_H -#define LL_LLPOLYMESHINTERFACE_H - -#include <string> -#include <map> -#include "llstl.h" - -#include "v3math.h" -#include "v2math.h" -#include "llquaternion.h" -#include "llpolymorph.h" -#include "lljoint.h" - -class LLSkinJoint; -class LLAvatarAppearance; -class LLWearable; - -//#define USE_STRIPS // Use tri-strips for rendering. - -//----------------------------------------------------------------------------- -// LLPolyFace -// A set of 4 vertex indices. -// An LLPolyFace can represent either a triangle or quad. -// If the last index is -1, it's a triangle. -//----------------------------------------------------------------------------- -typedef S32 LLPolyFace[3]; - -//struct PrimitiveGroup; - -//----------------------------------------------------------------------------- -// LLPolyMesh -// A polyhedra consisting of any number of triangles and quads. -// All instances contain a set of faces, and optionally may include -// faces grouped into named face sets. -//----------------------------------------------------------------------------- -class LLPolyMorphTarget; - -class LLPolyMeshSharedData -{ - friend class LLPolyMesh; -private: - // transform data - LLVector3 mPosition; - LLQuaternion mRotation; - LLVector3 mScale; - - // vertex data - S32 mNumVertices; - LLVector4a *mBaseCoords; - LLVector4a *mBaseNormals; - LLVector4a *mBaseBinormals; - LLVector2 *mTexCoords; - LLVector2 *mDetailTexCoords; - F32 *mWeights; - - bool mHasWeights; - bool mHasDetailTexCoords; - - // face data - S32 mNumFaces; - LLPolyFace *mFaces; - - // face set data - U32 mNumJointNames; - std::string* mJointNames; - - // morph targets - typedef std::set<LLPolyMorphData*> morphdata_list_t; - morphdata_list_t mMorphData; - - std::map<S32, S32> mSharedVerts; - - LLPolyMeshSharedData* mReferenceData; - S32 mLastIndexOffset; - -public: - // Temporarily... - // Triangle indices - U32 mNumTriangleIndices; - U32 *mTriangleIndices; - -public: - LLPolyMeshSharedData(); - ~LLPolyMeshSharedData(); - -private: - void setupLOD(LLPolyMeshSharedData* reference_data); - - // Frees all mesh memory resources - void freeMeshData(); - - void setPosition( const LLVector3 &pos ) { mPosition = pos; } - void setRotation( const LLQuaternion &rot ) { mRotation = rot; } - void setScale( const LLVector3 &scale ) { mScale = scale; } - - bool allocateVertexData( U32 numVertices ); - - bool allocateFaceData( U32 numFaces ); - - bool allocateJointNames( U32 numJointNames ); - - // Retrieve the number of KB of memory used by this instance - U32 getNumKB(); - - // Load mesh data from file - bool loadMesh( const std::string& fileName ); - -public: - void genIndices(S32 offset); - - const LLVector2 &getUVs(U32 index); - - const S32 *getSharedVert(S32 vert); - - bool isLOD() { return (mReferenceData != NULL); } -}; - - -class LLJointRenderData -{ -public: - LLJointRenderData(const LLMatrix4* world_matrix, LLSkinJoint* skin_joint) : mWorldMatrix(world_matrix), mSkinJoint(skin_joint) {} - ~LLJointRenderData(){} - - const LLMatrix4* mWorldMatrix; - LLSkinJoint* mSkinJoint; -}; - - -class LLPolyMesh -{ -public: - - // Constructor - LLPolyMesh(LLPolyMeshSharedData *shared_data, LLPolyMesh *reference_mesh); - - // Destructor - ~LLPolyMesh(); - - // Requests a mesh by name. - // If the mesh already exists in the global mesh table, it is returned, - // otherwise it is loaded from file, added to the table, and returned. - static LLPolyMesh *getMesh( const std::string &name, LLPolyMesh* reference_mesh = NULL); - - // Frees all loaded meshes. - // This should only be called once you know there are no outstanding - // references to these objects. Generally, upon exit of the application. - static void freeAllMeshes(); - - //-------------------------------------------------------------------- - // Transform Data Access - //-------------------------------------------------------------------- - // Get position - const LLVector3 &getPosition() { - llassert (mSharedData); - return mSharedData->mPosition; - } - - // Get rotation - const LLQuaternion &getRotation() { - llassert (mSharedData); - return mSharedData->mRotation; - } - - // Get scale - const LLVector3 &getScale() { - llassert (mSharedData); - return mSharedData->mScale; - } - - //-------------------------------------------------------------------- - // Vertex Data Access - //-------------------------------------------------------------------- - // Get number of vertices - U32 getNumVertices() { - llassert (mSharedData); - return mSharedData->mNumVertices; - } - - // Returns whether or not the mesh has detail texture coords - bool hasDetailTexCoords() { - llassert (mSharedData); - return mSharedData->mHasDetailTexCoords; - } - - // Returns whether or not the mesh has vertex weights - bool hasWeights() const{ - llassert (mSharedData); - return mSharedData->mHasWeights; - } - - // Get coords - const LLVector4a *getCoords() const{ - return mCoords; - } - - // non const version - LLVector4a *getWritableCoords(); - - // Get normals - const LLVector4a *getNormals() const{ - return mNormals; - } - - // Get normals - const LLVector4a *getBinormals() const{ - return mBinormals; - } - - // Get base mesh normals - const LLVector4a *getBaseNormals() const{ - llassert(mSharedData); - return mSharedData->mBaseNormals; - } - - // Get base mesh normals - const LLVector4a *getBaseBinormals() const{ - llassert(mSharedData); - return mSharedData->mBaseBinormals; - } - - // intermediate morphed normals and output normals - LLVector4a *getWritableNormals(); - LLVector4a *getScaledNormals(); - - LLVector4a *getWritableBinormals(); - LLVector4a *getScaledBinormals(); - - // Get texCoords - const LLVector2 *getTexCoords() const { - return mTexCoords; - } - - // non const version - LLVector2 *getWritableTexCoords(); - - // Get detailTexCoords - const LLVector2 *getDetailTexCoords() const { - llassert (mSharedData); - return mSharedData->mDetailTexCoords; - } - - // Get weights - const F32 *getWeights() const { - llassert (mSharedData); - return mSharedData->mWeights; - } - - F32 *getWritableWeights() const; - - LLVector4a *getWritableClothingWeights(); - - const LLVector4a *getClothingWeights() - { - return mClothingWeights; - } - - //-------------------------------------------------------------------- - // Face Data Access - //-------------------------------------------------------------------- - // Get number of faces - S32 getNumFaces() { - llassert (mSharedData); - return mSharedData->mNumFaces; - } - - // Get faces - LLPolyFace *getFaces() { - llassert (mSharedData); - return mSharedData->mFaces; - } - - U32 getNumJointNames() { - llassert (mSharedData); - return mSharedData->mNumJointNames; - } - - std::string *getJointNames() { - llassert (mSharedData); - return mSharedData->mJointNames; - } - - LLPolyMorphData* getMorphData(const std::string& morph_name); -// void removeMorphData(LLPolyMorphData *morph_target); -// void deleteAllMorphData(); - - LLPolyMeshSharedData *getSharedData() const; - LLPolyMesh *getReferenceMesh() { return mReferenceMesh ? mReferenceMesh : this; } - - // Get indices - U32* getIndices() { return mSharedData ? mSharedData->mTriangleIndices : NULL; } - - bool isLOD() { return mSharedData && mSharedData->isLOD(); } - - void setAvatar(LLAvatarAppearance* avatarp) { mAvatarp = avatarp; } - LLAvatarAppearance* getAvatar() { return mAvatarp; } - - std::vector<LLJointRenderData*> mJointRenderData; - - U32 mFaceVertexOffset; - U32 mFaceVertexCount; - U32 mFaceIndexOffset; - U32 mFaceIndexCount; - U32 mCurVertexCount; -private: - void initializeForMorph(); - - // Dumps diagnostic information about the global mesh table - static void dumpDiagInfo(); - -protected: - // mesh data shared across all instances of a given mesh - LLPolyMeshSharedData *mSharedData; - // Single array of floats for allocation / deletion - F32 *mVertexData; - // deformed vertices (resulting from application of morph targets) - LLVector4a *mCoords; - // deformed normals (resulting from application of morph targets) - LLVector4a *mScaledNormals; - // output normals (after normalization) - LLVector4a *mNormals; - // deformed binormals (resulting from application of morph targets) - LLVector4a *mScaledBinormals; - // output binormals (after normalization) - LLVector4a *mBinormals; - // weight values that mark verts as clothing/skin - LLVector4a *mClothingWeights; - // output texture coordinates - LLVector2 *mTexCoords; - - LLPolyMesh *mReferenceMesh; - - // global mesh list - typedef std::map<std::string, LLPolyMeshSharedData*> LLPolyMeshSharedDataTable; - static LLPolyMeshSharedDataTable sGlobalSharedMeshList; - - // Backlink only; don't make this an LLPointer. - LLAvatarAppearance* mAvatarp; -}; - -#endif // LL_LLPOLYMESHINTERFACE_H - +/**
+ * @file llpolymesh.h
+ * @brief Implementation of LLPolyMesh class
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLPOLYMESHINTERFACE_H
+#define LL_LLPOLYMESHINTERFACE_H
+
+#include <string>
+#include <map>
+#include "llstl.h"
+
+#include "v3math.h"
+#include "v2math.h"
+#include "llquaternion.h"
+#include "llpolymorph.h"
+#include "lljoint.h"
+
+class LLSkinJoint;
+class LLAvatarAppearance;
+class LLWearable;
+
+//#define USE_STRIPS // Use tri-strips for rendering.
+
+//-----------------------------------------------------------------------------
+// LLPolyFace
+// A set of 4 vertex indices.
+// An LLPolyFace can represent either a triangle or quad.
+// If the last index is -1, it's a triangle.
+//-----------------------------------------------------------------------------
+typedef S32 LLPolyFace[3];
+
+//struct PrimitiveGroup;
+
+//-----------------------------------------------------------------------------
+// LLPolyMesh
+// A polyhedra consisting of any number of triangles and quads.
+// All instances contain a set of faces, and optionally may include
+// faces grouped into named face sets.
+//-----------------------------------------------------------------------------
+class LLPolyMorphTarget;
+
+class LLPolyMeshSharedData
+{
+ friend class LLPolyMesh;
+private:
+ // transform data
+ LLVector3 mPosition;
+ LLQuaternion mRotation;
+ LLVector3 mScale;
+
+ // vertex data
+ S32 mNumVertices;
+ LLVector4a *mBaseCoords;
+ LLVector4a *mBaseNormals;
+ LLVector4a *mBaseBinormals;
+ LLVector2 *mTexCoords;
+ LLVector2 *mDetailTexCoords;
+ F32 *mWeights;
+
+ bool mHasWeights;
+ bool mHasDetailTexCoords;
+
+ // face data
+ S32 mNumFaces;
+ LLPolyFace *mFaces;
+
+ // face set data
+ U32 mNumJointNames;
+ std::string* mJointNames;
+
+ // morph targets
+ typedef std::set<LLPolyMorphData*> morphdata_list_t;
+ morphdata_list_t mMorphData;
+
+ std::map<S32, S32> mSharedVerts;
+
+ LLPolyMeshSharedData* mReferenceData;
+ S32 mLastIndexOffset;
+
+public:
+ // Temporarily...
+ // Triangle indices
+ U32 mNumTriangleIndices;
+ U32 *mTriangleIndices;
+
+public:
+ LLPolyMeshSharedData();
+ ~LLPolyMeshSharedData();
+
+private:
+ void setupLOD(LLPolyMeshSharedData* reference_data);
+
+ // Frees all mesh memory resources
+ void freeMeshData();
+
+ void setPosition( const LLVector3 &pos ) { mPosition = pos; }
+ void setRotation( const LLQuaternion &rot ) { mRotation = rot; }
+ void setScale( const LLVector3 &scale ) { mScale = scale; }
+
+ bool allocateVertexData( U32 numVertices );
+
+ bool allocateFaceData( U32 numFaces );
+
+ bool allocateJointNames( U32 numJointNames );
+
+ // Retrieve the number of KB of memory used by this instance
+ U32 getNumKB();
+
+ // Load mesh data from file
+ bool loadMesh( const std::string& fileName );
+
+public:
+ void genIndices(S32 offset);
+
+ const LLVector2 &getUVs(U32 index);
+
+ const S32 *getSharedVert(S32 vert);
+
+ bool isLOD() { return (mReferenceData != NULL); }
+};
+
+
+class LLJointRenderData
+{
+public:
+ LLJointRenderData(const LLMatrix4* world_matrix, LLSkinJoint* skin_joint) : mWorldMatrix(world_matrix), mSkinJoint(skin_joint) {}
+ ~LLJointRenderData(){}
+
+ const LLMatrix4* mWorldMatrix;
+ LLSkinJoint* mSkinJoint;
+};
+
+
+class LLPolyMesh
+{
+public:
+
+ // Constructor
+ LLPolyMesh(LLPolyMeshSharedData *shared_data, LLPolyMesh *reference_mesh);
+
+ // Destructor
+ ~LLPolyMesh();
+
+ // Requests a mesh by name.
+ // If the mesh already exists in the global mesh table, it is returned,
+ // otherwise it is loaded from file, added to the table, and returned.
+ static LLPolyMesh *getMesh( const std::string &name, LLPolyMesh* reference_mesh = NULL);
+
+ // Frees all loaded meshes.
+ // This should only be called once you know there are no outstanding
+ // references to these objects. Generally, upon exit of the application.
+ static void freeAllMeshes();
+
+ //--------------------------------------------------------------------
+ // Transform Data Access
+ //--------------------------------------------------------------------
+ // Get position
+ const LLVector3 &getPosition() {
+ llassert (mSharedData);
+ return mSharedData->mPosition;
+ }
+
+ // Get rotation
+ const LLQuaternion &getRotation() {
+ llassert (mSharedData);
+ return mSharedData->mRotation;
+ }
+
+ // Get scale
+ const LLVector3 &getScale() {
+ llassert (mSharedData);
+ return mSharedData->mScale;
+ }
+
+ //--------------------------------------------------------------------
+ // Vertex Data Access
+ //--------------------------------------------------------------------
+ // Get number of vertices
+ U32 getNumVertices() {
+ llassert (mSharedData);
+ return mSharedData->mNumVertices;
+ }
+
+ // Returns whether or not the mesh has detail texture coords
+ bool hasDetailTexCoords() {
+ llassert (mSharedData);
+ return mSharedData->mHasDetailTexCoords;
+ }
+
+ // Returns whether or not the mesh has vertex weights
+ bool hasWeights() const{
+ llassert (mSharedData);
+ return mSharedData->mHasWeights;
+ }
+
+ // Get coords
+ const LLVector4a *getCoords() const{
+ return mCoords;
+ }
+
+ // non const version
+ LLVector4a *getWritableCoords();
+
+ // Get normals
+ const LLVector4a *getNormals() const{
+ return mNormals;
+ }
+
+ // Get normals
+ const LLVector4a *getBinormals() const{
+ return mBinormals;
+ }
+
+ // Get base mesh normals
+ const LLVector4a *getBaseNormals() const{
+ llassert(mSharedData);
+ return mSharedData->mBaseNormals;
+ }
+
+ // Get base mesh normals
+ const LLVector4a *getBaseBinormals() const{
+ llassert(mSharedData);
+ return mSharedData->mBaseBinormals;
+ }
+
+ // intermediate morphed normals and output normals
+ LLVector4a *getWritableNormals();
+ LLVector4a *getScaledNormals();
+
+ LLVector4a *getWritableBinormals();
+ LLVector4a *getScaledBinormals();
+
+ // Get texCoords
+ const LLVector2 *getTexCoords() const {
+ return mTexCoords;
+ }
+
+ // non const version
+ LLVector2 *getWritableTexCoords();
+
+ // Get detailTexCoords
+ const LLVector2 *getDetailTexCoords() const {
+ llassert (mSharedData);
+ return mSharedData->mDetailTexCoords;
+ }
+
+ // Get weights
+ const F32 *getWeights() const {
+ llassert (mSharedData);
+ return mSharedData->mWeights;
+ }
+
+ F32 *getWritableWeights() const;
+
+ LLVector4a *getWritableClothingWeights();
+
+ const LLVector4a *getClothingWeights()
+ {
+ return mClothingWeights;
+ }
+
+ //--------------------------------------------------------------------
+ // Face Data Access
+ //--------------------------------------------------------------------
+ // Get number of faces
+ S32 getNumFaces() {
+ llassert (mSharedData);
+ return mSharedData->mNumFaces;
+ }
+
+ // Get faces
+ LLPolyFace *getFaces() {
+ llassert (mSharedData);
+ return mSharedData->mFaces;
+ }
+
+ U32 getNumJointNames() {
+ llassert (mSharedData);
+ return mSharedData->mNumJointNames;
+ }
+
+ std::string *getJointNames() {
+ llassert (mSharedData);
+ return mSharedData->mJointNames;
+ }
+
+ LLPolyMorphData* getMorphData(const std::string& morph_name);
+// void removeMorphData(LLPolyMorphData *morph_target);
+// void deleteAllMorphData();
+
+ LLPolyMeshSharedData *getSharedData() const;
+ LLPolyMesh *getReferenceMesh() { return mReferenceMesh ? mReferenceMesh : this; }
+
+ // Get indices
+ U32* getIndices() { return mSharedData ? mSharedData->mTriangleIndices : NULL; }
+
+ bool isLOD() { return mSharedData && mSharedData->isLOD(); }
+
+ void setAvatar(LLAvatarAppearance* avatarp) { mAvatarp = avatarp; }
+ LLAvatarAppearance* getAvatar() { return mAvatarp; }
+
+ std::vector<LLJointRenderData*> mJointRenderData;
+
+ U32 mFaceVertexOffset;
+ U32 mFaceVertexCount;
+ U32 mFaceIndexOffset;
+ U32 mFaceIndexCount;
+ U32 mCurVertexCount;
+private:
+ void initializeForMorph();
+
+ // Dumps diagnostic information about the global mesh table
+ static void dumpDiagInfo();
+
+protected:
+ // mesh data shared across all instances of a given mesh
+ LLPolyMeshSharedData *mSharedData;
+ // Single array of floats for allocation / deletion
+ F32 *mVertexData;
+ // deformed vertices (resulting from application of morph targets)
+ LLVector4a *mCoords;
+ // deformed normals (resulting from application of morph targets)
+ LLVector4a *mScaledNormals;
+ // output normals (after normalization)
+ LLVector4a *mNormals;
+ // deformed binormals (resulting from application of morph targets)
+ LLVector4a *mScaledBinormals;
+ // output binormals (after normalization)
+ LLVector4a *mBinormals;
+ // weight values that mark verts as clothing/skin
+ LLVector4a *mClothingWeights;
+ // output texture coordinates
+ LLVector2 *mTexCoords;
+
+ LLPolyMesh *mReferenceMesh;
+
+ // global mesh list
+ typedef std::map<std::string, LLPolyMeshSharedData*> LLPolyMeshSharedDataTable;
+ static LLPolyMeshSharedDataTable sGlobalSharedMeshList;
+
+ // Backlink only; don't make this an LLPointer.
+ LLAvatarAppearance* mAvatarp;
+};
+
+#endif // LL_LLPOLYMESHINTERFACE_H
+
diff --git a/indra/llappearance/llpolymorph.cpp b/indra/llappearance/llpolymorph.cpp index 4b94ed48b1..8665ac2433 100644 --- a/indra/llappearance/llpolymorph.cpp +++ b/indra/llappearance/llpolymorph.cpp @@ -1,844 +1,844 @@ -/** - * @file llpolymorph.cpp - * @brief Implementation of LLPolyMesh class - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -//----------------------------------------------------------------------------- -// Header Files -//----------------------------------------------------------------------------- - -#include "llpolymorph.h" -#include "llavatarappearance.h" -#include "llavatarjoint.h" -#include "llwearable.h" -#include "llxmltree.h" -#include "llendianswizzle.h" -#include "llpolymesh.h" -#include "llfasttimer.h" - -//#include "../tools/imdebug/imdebug.h" - -const F32 NORMAL_SOFTEN_FACTOR = 0.65f; - -//----------------------------------------------------------------------------- -// LLPolyMorphData() -//----------------------------------------------------------------------------- -LLPolyMorphData::LLPolyMorphData(const std::string& morph_name) - : mName(morph_name) -{ - mNumIndices = 0; - mCurrentIndex = 0; - mTotalDistortion = 0.f; - mAvgDistortion.clear(); - mMaxDistortion = 0.f; - mVertexIndices = NULL; - mCoords = NULL; - mNormals = NULL; - mBinormals = NULL; - mTexCoords = NULL; - - mMesh = NULL; -} - -LLPolyMorphData::LLPolyMorphData(const LLPolyMorphData &rhs) : - mName(rhs.mName), - mNumIndices(rhs.mNumIndices), - mTotalDistortion(rhs.mTotalDistortion), - mAvgDistortion(rhs.mAvgDistortion), - mMaxDistortion(rhs.mMaxDistortion), - mVertexIndices(NULL), - mCoords(NULL), - mNormals(NULL), - mBinormals(NULL), - mTexCoords(NULL) -{ - const S32 numVertices = mNumIndices; - - U32 size = sizeof(LLVector4a)*numVertices; - - mCoords = static_cast<LLVector4a*>( ll_aligned_malloc_16(size) ); - mNormals = static_cast<LLVector4a*>( ll_aligned_malloc_16(size) ); - mBinormals = static_cast<LLVector4a*>( ll_aligned_malloc_16(size) ); - mTexCoords = new LLVector2[numVertices]; - mVertexIndices = new U32[numVertices]; - - for (S32 v=0; v < numVertices; v++) - { - mCoords[v] = rhs.mCoords[v]; - mNormals[v] = rhs.mNormals[v]; - mBinormals[v] = rhs.mBinormals[v]; - mTexCoords[v] = rhs.mTexCoords[v]; - mVertexIndices[v] = rhs.mVertexIndices[v]; - } -} - -//----------------------------------------------------------------------------- -// ~LLPolyMorphData() -//----------------------------------------------------------------------------- -LLPolyMorphData::~LLPolyMorphData() -{ - freeData(); -} - -//----------------------------------------------------------------------------- -// loadBinary() -//----------------------------------------------------------------------------- -bool LLPolyMorphData::loadBinary(LLFILE *fp, LLPolyMeshSharedData *mesh) -{ - S32 numVertices; - S32 numRead; - - numRead = fread(&numVertices, sizeof(S32), 1, fp); - llendianswizzle(&numVertices, sizeof(S32), 1); - if (numRead != 1) - { - LL_WARNS() << "Can't read number of morph target vertices" << LL_ENDL; - return false; - } - - //------------------------------------------------------------------------- - // free any existing data - //------------------------------------------------------------------------- - freeData(); - - //------------------------------------------------------------------------- - // allocate vertices - //------------------------------------------------------------------------- - - U32 size = sizeof(LLVector4a)*numVertices; - - mCoords = static_cast<LLVector4a*>(ll_aligned_malloc_16(size)); - mNormals = static_cast<LLVector4a*>(ll_aligned_malloc_16(size)); - mBinormals = static_cast<LLVector4a*>(ll_aligned_malloc_16(size)); - - mTexCoords = new LLVector2[numVertices]; - // Actually, we are allocating more space than we need for the skiplist - mVertexIndices = new U32[numVertices]; - mNumIndices = 0; - mTotalDistortion = 0.f; - mMaxDistortion = 0.f; - mAvgDistortion.clear(); - mMesh = mesh; - - //------------------------------------------------------------------------- - // read vertices - //------------------------------------------------------------------------- - for(S32 v = 0; v < numVertices; v++) - { - numRead = fread(&mVertexIndices[v], sizeof(U32), 1, fp); - llendianswizzle(&mVertexIndices[v], sizeof(U32), 1); - if (numRead != 1) - { - LL_WARNS() << "Can't read morph target vertex number" << LL_ENDL; - return false; - } - - if (mVertexIndices[v] > 10000) - { - // Bad install? These are usually .llm files from 'character' fodler - LL_WARNS() << "Bad morph index " << v << ": " << mVertexIndices[v] << LL_ENDL; - return false; - } - - - numRead = fread(&mCoords[v], sizeof(F32), 3, fp); - llendianswizzle(&mCoords[v], sizeof(F32), 3); - if (numRead != 3) - { - LL_WARNS() << "Can't read morph target vertex coordinates" << LL_ENDL; - return false; - } - - F32 magnitude = mCoords[v].getLength3().getF32(); - - mTotalDistortion += magnitude; - LLVector4a t; - t.setAbs(mCoords[v]); - mAvgDistortion.add(t); - - if (magnitude > mMaxDistortion) - { - mMaxDistortion = magnitude; - } - - numRead = fread(&mNormals[v], sizeof(F32), 3, fp); - llendianswizzle(&mNormals[v], sizeof(F32), 3); - if (numRead != 3) - { - LL_WARNS() << "Can't read morph target normal" << LL_ENDL; - return false; - } - - numRead = fread(&mBinormals[v], sizeof(F32), 3, fp); - llendianswizzle(&mBinormals[v], sizeof(F32), 3); - if (numRead != 3) - { - LL_WARNS() << "Can't read morph target binormal" << LL_ENDL; - return false; - } - - - numRead = fread(&mTexCoords[v].mV, sizeof(F32), 2, fp); - llendianswizzle(&mTexCoords[v].mV, sizeof(F32), 2); - if (numRead != 2) - { - LL_WARNS() << "Can't read morph target uv" << LL_ENDL; - return false; - } - - mNumIndices++; - } - - mAvgDistortion.mul(1.f/(F32)mNumIndices); - mAvgDistortion.normalize3fast(); - - return true; -} - -//----------------------------------------------------------------------------- -// freeData() -//----------------------------------------------------------------------------- -void LLPolyMorphData::freeData() -{ - if (mCoords != NULL) - { - ll_aligned_free_16(mCoords); - mCoords = NULL; - } - - if (mNormals != NULL) - { - ll_aligned_free_16(mNormals); - mNormals = NULL; - } - - if (mBinormals != NULL) - { - ll_aligned_free_16(mBinormals); - mBinormals = NULL; - } - - if (mTexCoords != NULL) - { - delete [] mTexCoords; - mTexCoords = NULL; - } - - if (mVertexIndices != NULL) - { - delete [] mVertexIndices; - mVertexIndices = NULL; - } -} - -//----------------------------------------------------------------------------- -// LLPolyMorphTargetInfo() -//----------------------------------------------------------------------------- -LLPolyMorphTargetInfo::LLPolyMorphTargetInfo() - : mIsClothingMorph(false) -{ -} - -bool LLPolyMorphTargetInfo::parseXml(LLXmlTreeNode* node) -{ - llassert( node->hasName( "param" ) && node->getChildByName( "param_morph" ) ); - - if (!LLViewerVisualParamInfo::parseXml(node)) - return false; - - // Get mixed-case name - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); - if( !node->getFastAttributeString( name_string, mMorphName ) ) - { - LL_WARNS() << "Avatar file: <param> is missing name attribute" << LL_ENDL; - return false; // Continue, ignoring this tag - } - - static LLStdStringHandle clothing_morph_string = LLXmlTree::addAttributeString("clothing_morph"); - node->getFastAttributeBOOL(clothing_morph_string, mIsClothingMorph); - - LLXmlTreeNode *paramNode = node->getChildByName("param_morph"); - - if (NULL == paramNode) - { - LL_WARNS() << "Failed to getChildByName(\"param_morph\")" - << LL_ENDL; - return false; - } - - for (LLXmlTreeNode* child_node = paramNode->getFirstChild(); - child_node; - child_node = paramNode->getNextChild()) - { - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); - if (child_node->hasName("volume_morph")) - { - std::string volume_name; - if (child_node->getFastAttributeString(name_string, volume_name)) - { - LLVector3 scale; - static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale"); - child_node->getFastAttributeVector3(scale_string, scale); - - LLVector3 pos; - static LLStdStringHandle pos_string = LLXmlTree::addAttributeString("pos"); - child_node->getFastAttributeVector3(pos_string, pos); - - mVolumeInfoList.push_back(LLPolyVolumeMorphInfo(volume_name,scale,pos)); - } - } - } - - return true; -} - -//----------------------------------------------------------------------------- -// LLPolyMorphTarget() -//----------------------------------------------------------------------------- -LLPolyMorphTarget::LLPolyMorphTarget(LLPolyMesh *poly_mesh) - : LLViewerVisualParam(), - mMorphData(NULL), - mMesh(poly_mesh), - mVertMask(NULL), - mLastSex(SEX_FEMALE), - mNumMorphMasksPending(0), - mVolumeMorphs() -{ -} - -//----------------------------------------------------------------------------- -// LLPolyMorphTarget() -//----------------------------------------------------------------------------- -LLPolyMorphTarget::LLPolyMorphTarget(const LLPolyMorphTarget& pOther) - : LLViewerVisualParam(pOther), - mMorphData(pOther.mMorphData), - mMesh(pOther.mMesh), - mVertMask(pOther.mVertMask == NULL ? NULL : new LLPolyVertexMask(*pOther.mVertMask)), - mLastSex(pOther.mLastSex), - mNumMorphMasksPending(pOther.mNumMorphMasksPending), - mVolumeMorphs(pOther.mVolumeMorphs) -{ -} - -//----------------------------------------------------------------------------- -// ~LLPolyMorphTarget() -//----------------------------------------------------------------------------- -LLPolyMorphTarget::~LLPolyMorphTarget() -{ - delete mVertMask; - mVertMask = NULL; -} - -//----------------------------------------------------------------------------- -// setInfo() -//----------------------------------------------------------------------------- -bool LLPolyMorphTarget::setInfo(LLPolyMorphTargetInfo* info) -{ - llassert(mInfo == NULL); - if (info->mID < 0) - return false; - mInfo = info; - mID = info->mID; - setWeight(getDefaultWeight()); - - LLAvatarAppearance* avatarp = mMesh->getAvatar(); - for (LLPolyVolumeMorphInfo& volume_info : getInfo()->mVolumeInfoList) - { - for (S32 i = 0; i < avatarp->mNumCollisionVolumes; i++) - { - if (avatarp->mCollisionVolumes[i].getName() == volume_info.mName) - { - mVolumeMorphs.push_back( - LLPolyVolumeMorph(&avatarp->mCollisionVolumes[i], - volume_info.mScale, - volume_info.mPos)); - break; - } - } - } - - std::string morph_param_name = getInfo()->mMorphName; - - mMorphData = mMesh->getMorphData(morph_param_name); - if (!mMorphData) - { - const std::string driven_tag = "_Driven"; - U32 pos = morph_param_name.find(driven_tag); - if (pos > 0) - { - morph_param_name = morph_param_name.substr(0,pos); - mMorphData = mMesh->getMorphData(morph_param_name); - } - } - if (!mMorphData) - { - LL_WARNS() << "No morph target named " << morph_param_name << " found in mesh." << LL_ENDL; - return false; // Continue, ignoring this tag - } - return true; -} - -/*virtual*/ LLViewerVisualParam* LLPolyMorphTarget::cloneParam(LLWearable* wearable) const -{ - return new LLPolyMorphTarget(*this); -} - -#if 0 // obsolete -//----------------------------------------------------------------------------- -// parseData() -//----------------------------------------------------------------------------- -bool LLPolyMorphTarget::parseData(LLXmlTreeNode* node) -{ - LLPolyMorphTargetInfo* info = new LLPolyMorphTargetInfo; - - info->parseXml(node); - if (!setInfo(info)) - { - delete info; - return false; - } - return true; -} -#endif - -//----------------------------------------------------------------------------- -// getVertexDistortion() -//----------------------------------------------------------------------------- -LLVector4a LLPolyMorphTarget::getVertexDistortion(S32 requested_index, LLPolyMesh *mesh) -{ - if (!mMorphData || mMesh != mesh) return LLVector4a::getZero(); - - for(U32 index = 0; index < mMorphData->mNumIndices; index++) - { - if (mMorphData->mVertexIndices[index] == (U32)requested_index) - { - return mMorphData->mCoords[index]; - } - } - - return LLVector4a::getZero(); -} - -//----------------------------------------------------------------------------- -// getFirstDistortion() -//----------------------------------------------------------------------------- -const LLVector4a *LLPolyMorphTarget::getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh) -{ - if (!mMorphData) return &LLVector4a::getZero(); - - LLVector4a* resultVec; - mMorphData->mCurrentIndex = 0; - if (mMorphData->mNumIndices) - { - resultVec = &mMorphData->mCoords[mMorphData->mCurrentIndex]; - if (index != NULL) - { - *index = mMorphData->mVertexIndices[mMorphData->mCurrentIndex]; - } - if (poly_mesh != NULL) - { - *poly_mesh = mMesh; - } - - return resultVec; - } - return NULL; -} - -//----------------------------------------------------------------------------- -// getNextDistortion() -//----------------------------------------------------------------------------- -const LLVector4a *LLPolyMorphTarget::getNextDistortion(U32 *index, LLPolyMesh **poly_mesh) -{ - if (!mMorphData) return &LLVector4a::getZero(); - - LLVector4a* resultVec; - mMorphData->mCurrentIndex++; - if (mMorphData->mCurrentIndex < mMorphData->mNumIndices) - { - resultVec = &mMorphData->mCoords[mMorphData->mCurrentIndex]; - if (index != NULL) - { - *index = mMorphData->mVertexIndices[mMorphData->mCurrentIndex]; - } - if (poly_mesh != NULL) - { - *poly_mesh = mMesh; - } - return resultVec; - } - return NULL; -} - -//----------------------------------------------------------------------------- -// getTotalDistortion() -//----------------------------------------------------------------------------- -F32 LLPolyMorphTarget::getTotalDistortion() -{ - if (mMorphData) - { - return mMorphData->mTotalDistortion; - } - else - { - return 0.f; - } -} - -//----------------------------------------------------------------------------- -// getAvgDistortion() -//----------------------------------------------------------------------------- -const LLVector4a& LLPolyMorphTarget::getAvgDistortion() -{ - if (mMorphData) - { - return mMorphData->mAvgDistortion; - } - else - { - return LLVector4a::getZero(); - } -} - -//----------------------------------------------------------------------------- -// getMaxDistortion() -//----------------------------------------------------------------------------- -F32 LLPolyMorphTarget::getMaxDistortion() -{ - if (mMorphData) - { - return mMorphData->mMaxDistortion; - } - else - { - return 0.f; - } -} - -//----------------------------------------------------------------------------- -// apply() -//----------------------------------------------------------------------------- -void LLPolyMorphTarget::apply( ESex avatar_sex ) -{ - if (!mMorphData || mNumMorphMasksPending > 0) - { - return; - } - - LL_PROFILE_ZONE_SCOPED; - - mLastSex = avatar_sex; - - // Check for NaN condition (NaN is detected if a variable doesn't equal itself. - if (mCurWeight != mCurWeight) - { - mCurWeight = 0.0; - } - if (mLastWeight != mLastWeight) - { - mLastWeight = mCurWeight+.001; - } - - // perform differential update of morph - F32 delta_weight = ( getSex() & avatar_sex ) ? (mCurWeight - mLastWeight) : (getDefaultWeight() - mLastWeight); - // store last weight - mLastWeight += delta_weight; - - if (delta_weight != 0.f) - { - llassert(!mMesh->isLOD()); - LLVector4a *coords = mMesh->getWritableCoords(); - - LLVector4a *scaled_normals = mMesh->getScaledNormals(); - LLVector4a *normals = mMesh->getWritableNormals(); - - LLVector4a *scaled_binormals = mMesh->getScaledBinormals(); - LLVector4a *binormals = mMesh->getWritableBinormals(); - - LLVector4a *clothing_weights = mMesh->getWritableClothingWeights(); - LLVector2 *tex_coords = mMesh->getWritableTexCoords(); - - F32 *maskWeightArray = (mVertMask) ? mVertMask->getMorphMaskWeights() : NULL; - - for(U32 vert_index_morph = 0; vert_index_morph < mMorphData->mNumIndices; vert_index_morph++) - { - S32 vert_index_mesh = mMorphData->mVertexIndices[vert_index_morph]; - - F32 maskWeight = 1.f; - if (maskWeightArray) - { - maskWeight = maskWeightArray[vert_index_morph]; - } - - - LLVector4a pos = mMorphData->mCoords[vert_index_morph]; - pos.mul(delta_weight*maskWeight); - coords[vert_index_mesh].add(pos); - - if (getInfo()->mIsClothingMorph && clothing_weights) - { - LLVector4a clothing_offset = mMorphData->mCoords[vert_index_morph]; - clothing_offset.mul(delta_weight * maskWeight); - LLVector4a* clothing_weight = &clothing_weights[vert_index_mesh]; - clothing_weight->add(clothing_offset); - clothing_weight->getF32ptr()[VW] = maskWeight; - } - - // calculate new normals based on half angles - LLVector4a norm = mMorphData->mNormals[vert_index_morph]; - norm.mul(delta_weight*maskWeight*NORMAL_SOFTEN_FACTOR); - scaled_normals[vert_index_mesh].add(norm); - norm = scaled_normals[vert_index_mesh]; - - // guard against degenerate input data before we create NaNs below! - // - norm.normalize3fast(); - normals[vert_index_mesh] = norm; - - // calculate new binormals - LLVector4a binorm = mMorphData->mBinormals[vert_index_morph]; - - // guard against degenerate input data before we create NaNs below! - // - if (!binorm.isFinite3() || (binorm.dot3(binorm).getF32() <= F_APPROXIMATELY_ZERO)) - { - binorm.set(1,0,0,1); - } - - binorm.mul(delta_weight*maskWeight*NORMAL_SOFTEN_FACTOR); - scaled_binormals[vert_index_mesh].add(binorm); - LLVector4a tangent; - tangent.setCross3(scaled_binormals[vert_index_mesh], norm); - LLVector4a& normalized_binormal = binormals[vert_index_mesh]; - - normalized_binormal.setCross3(norm, tangent); - normalized_binormal.normalize3fast(); - - tex_coords[vert_index_mesh] += mMorphData->mTexCoords[vert_index_morph] * delta_weight * maskWeight; - } - - // now apply volume changes - for(LLPolyVolumeMorph& volume_morph : mVolumeMorphs) - { - LLVector3 scale_delta = volume_morph.mScale * delta_weight; - LLVector3 pos_delta = volume_morph.mPos * delta_weight; - - volume_morph.mVolume->setScale(volume_morph.mVolume->getScale() + scale_delta); - // SL-315 - volume_morph.mVolume->setPosition(volume_morph.mVolume->getPosition() + pos_delta); - } - } - - if (mNext) - { - mNext->apply(avatar_sex); - } -} - -//----------------------------------------------------------------------------- -// applyMask() -//----------------------------------------------------------------------------- -void LLPolyMorphTarget::applyMask(const U8 *maskTextureData, S32 width, S32 height, S32 num_components, bool invert) -{ - LLVector4a *clothing_weights = getInfo()->mIsClothingMorph ? mMesh->getWritableClothingWeights() : NULL; - - if (!mVertMask) - { - mVertMask = new LLPolyVertexMask(mMorphData); - mNumMorphMasksPending--; - } - else - { - // remove effect of previous mask - F32 *maskWeights = (mVertMask) ? mVertMask->getMorphMaskWeights() : NULL; - - if (maskWeights) - { - LLVector4a *coords = mMesh->getWritableCoords(); - LLVector4a *scaled_normals = mMesh->getScaledNormals(); - LLVector4a *scaled_binormals = mMesh->getScaledBinormals(); - LLVector2 *tex_coords = mMesh->getWritableTexCoords(); - - LLVector4Logical clothing_mask; - clothing_mask.clear(); - clothing_mask.setElement<0>(); - clothing_mask.setElement<1>(); - clothing_mask.setElement<2>(); - - - for(U32 vert = 0; vert < mMorphData->mNumIndices; vert++) - { - F32 lastMaskWeight = mLastWeight * maskWeights[vert]; - S32 out_vert = mMorphData->mVertexIndices[vert]; - - // remove effect of existing masked morph - LLVector4a t; - t = mMorphData->mCoords[vert]; - t.mul(lastMaskWeight); - coords[out_vert].sub(t); - - t = mMorphData->mNormals[vert]; - t.mul(lastMaskWeight*NORMAL_SOFTEN_FACTOR); - scaled_normals[out_vert].sub(t); - - t = mMorphData->mBinormals[vert]; - t.mul(lastMaskWeight*NORMAL_SOFTEN_FACTOR); - scaled_binormals[out_vert].sub(t); - - tex_coords[out_vert] -= mMorphData->mTexCoords[vert] * lastMaskWeight; - - if (clothing_weights) - { - LLVector4a clothing_offset = mMorphData->mCoords[vert]; - clothing_offset.mul(lastMaskWeight); - LLVector4a* clothing_weight = &clothing_weights[out_vert]; - LLVector4a t; - t.setSub(*clothing_weight, clothing_offset); - clothing_weight->setSelectWithMask(clothing_mask, t, *clothing_weight); - } - } - } - } - - // set last weight to 0, since we've removed the effect of this morph - mLastWeight = 0.f; - - mVertMask->generateMask(maskTextureData, width, height, num_components, invert, clothing_weights); - - apply(mLastSex); -} - -void LLPolyMorphTarget::applyVolumeChanges(F32 delta_weight) -{ - // now apply volume changes - for(LLPolyVolumeMorph& volume_morph : mVolumeMorphs) - { - LLVector3 scale_delta = volume_morph.mScale * delta_weight; - LLVector3 pos_delta = volume_morph.mPos * delta_weight; - - volume_morph.mVolume->setScale(volume_morph.mVolume->getScale() + scale_delta); - // SL-315 - volume_morph.mVolume->setPosition(volume_morph.mVolume->getPosition() + pos_delta); - } -} - -//----------------------------------------------------------------------------- -// LLPolyVertexMask() -//----------------------------------------------------------------------------- -LLPolyVertexMask::LLPolyVertexMask(LLPolyMorphData* morph_data) - : mWeights(new F32[morph_data->mNumIndices]), - mMorphData(morph_data), - mWeightsGenerated(false) -{ - llassert(mMorphData != NULL); - llassert(mMorphData->mNumIndices > 0); -} - -//----------------------------------------------------------------------------- -// LLPolyVertexMask() -//----------------------------------------------------------------------------- -LLPolyVertexMask::LLPolyVertexMask(const LLPolyVertexMask& pOther) - : mWeights(new F32[pOther.mMorphData->mNumIndices]), - mMorphData(pOther.mMorphData), - mWeightsGenerated(pOther.mWeightsGenerated) -{ - llassert(mMorphData != NULL); - llassert(mMorphData->mNumIndices > 0); - memcpy(mWeights, pOther.mWeights, sizeof(F32) * mMorphData->mNumIndices); -} - -//----------------------------------------------------------------------------- -// ~LLPolyVertexMask() -//----------------------------------------------------------------------------- -LLPolyVertexMask::~LLPolyVertexMask() -{ - delete [] mWeights; - mWeights = NULL; -} - -//----------------------------------------------------------------------------- -// generateMask() -//----------------------------------------------------------------------------- -void LLPolyVertexMask::generateMask(const U8 *maskTextureData, S32 width, S32 height, S32 num_components, bool invert, LLVector4a *clothing_weights) -{ -// RN debug output that uses Image Debugger (http://www.cs.unc.edu/~baxter/projects/imdebug/) -// bool debugImg = false; -// if (debugImg) -// { -// if (invert) -// { -// imdebug("lum rbga=rgba b=8 w=%d h=%d *-1 %p", width, height, maskTextureData); -// } -// else -// { -// imdebug("lum rbga=rgba b=8 w=%d h=%d %p", width, height, maskTextureData); -// } -// } - for (U32 index = 0; index < mMorphData->mNumIndices; index++) - { - S32 vertIndex = mMorphData->mVertexIndices[index]; - const S32 *sharedVertIndex = mMorphData->mMesh->getSharedVert(vertIndex); - LLVector2 uvCoords; - - if (sharedVertIndex) - { - uvCoords = mMorphData->mMesh->getUVs(*sharedVertIndex); - } - else - { - uvCoords = mMorphData->mMesh->getUVs(vertIndex); - } - U32 s = llclamp((U32)(uvCoords.mV[VX] * (F32)(width - 1)), (U32)0, (U32)width - 1); - U32 t = llclamp((U32)(uvCoords.mV[VY] * (F32)(height - 1)), (U32)0, (U32)height - 1); - - mWeights[index] = maskTextureData ? ((F32) maskTextureData[((t * width + s) * num_components) + (num_components - 1)]) / 255.f : 0.0f; - - if (invert) - { - mWeights[index] = 1.f - mWeights[index]; - } - - // now apply step function - // mWeights[index] = mWeights[index] > 0.95f ? 1.f : 0.f; - - if (clothing_weights) - { - clothing_weights[vertIndex].getF32ptr()[VW] = mWeights[index]; - } - } - mWeightsGenerated = true; -} - -//----------------------------------------------------------------------------- -// getMaskForMorphIndex() -//----------------------------------------------------------------------------- -F32* LLPolyVertexMask::getMorphMaskWeights() -{ - if (!mWeightsGenerated) - { - return NULL; - } - - return mWeights; -} +/**
+ * @file llpolymorph.cpp
+ * @brief Implementation of LLPolyMesh class
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+//-----------------------------------------------------------------------------
+// Header Files
+//-----------------------------------------------------------------------------
+
+#include "llpolymorph.h"
+#include "llavatarappearance.h"
+#include "llavatarjoint.h"
+#include "llwearable.h"
+#include "llxmltree.h"
+#include "llendianswizzle.h"
+#include "llpolymesh.h"
+#include "llfasttimer.h"
+
+//#include "../tools/imdebug/imdebug.h"
+
+const F32 NORMAL_SOFTEN_FACTOR = 0.65f;
+
+//-----------------------------------------------------------------------------
+// LLPolyMorphData()
+//-----------------------------------------------------------------------------
+LLPolyMorphData::LLPolyMorphData(const std::string& morph_name)
+ : mName(morph_name)
+{
+ mNumIndices = 0;
+ mCurrentIndex = 0;
+ mTotalDistortion = 0.f;
+ mAvgDistortion.clear();
+ mMaxDistortion = 0.f;
+ mVertexIndices = NULL;
+ mCoords = NULL;
+ mNormals = NULL;
+ mBinormals = NULL;
+ mTexCoords = NULL;
+
+ mMesh = NULL;
+}
+
+LLPolyMorphData::LLPolyMorphData(const LLPolyMorphData &rhs) :
+ mName(rhs.mName),
+ mNumIndices(rhs.mNumIndices),
+ mTotalDistortion(rhs.mTotalDistortion),
+ mAvgDistortion(rhs.mAvgDistortion),
+ mMaxDistortion(rhs.mMaxDistortion),
+ mVertexIndices(NULL),
+ mCoords(NULL),
+ mNormals(NULL),
+ mBinormals(NULL),
+ mTexCoords(NULL)
+{
+ const S32 numVertices = mNumIndices;
+
+ U32 size = sizeof(LLVector4a)*numVertices;
+
+ mCoords = static_cast<LLVector4a*>( ll_aligned_malloc_16(size) );
+ mNormals = static_cast<LLVector4a*>( ll_aligned_malloc_16(size) );
+ mBinormals = static_cast<LLVector4a*>( ll_aligned_malloc_16(size) );
+ mTexCoords = new LLVector2[numVertices];
+ mVertexIndices = new U32[numVertices];
+
+ for (S32 v=0; v < numVertices; v++)
+ {
+ mCoords[v] = rhs.mCoords[v];
+ mNormals[v] = rhs.mNormals[v];
+ mBinormals[v] = rhs.mBinormals[v];
+ mTexCoords[v] = rhs.mTexCoords[v];
+ mVertexIndices[v] = rhs.mVertexIndices[v];
+ }
+}
+
+//-----------------------------------------------------------------------------
+// ~LLPolyMorphData()
+//-----------------------------------------------------------------------------
+LLPolyMorphData::~LLPolyMorphData()
+{
+ freeData();
+}
+
+//-----------------------------------------------------------------------------
+// loadBinary()
+//-----------------------------------------------------------------------------
+bool LLPolyMorphData::loadBinary(LLFILE *fp, LLPolyMeshSharedData *mesh)
+{
+ S32 numVertices;
+ S32 numRead;
+
+ numRead = fread(&numVertices, sizeof(S32), 1, fp);
+ llendianswizzle(&numVertices, sizeof(S32), 1);
+ if (numRead != 1)
+ {
+ LL_WARNS() << "Can't read number of morph target vertices" << LL_ENDL;
+ return false;
+ }
+
+ //-------------------------------------------------------------------------
+ // free any existing data
+ //-------------------------------------------------------------------------
+ freeData();
+
+ //-------------------------------------------------------------------------
+ // allocate vertices
+ //-------------------------------------------------------------------------
+
+ U32 size = sizeof(LLVector4a)*numVertices;
+
+ mCoords = static_cast<LLVector4a*>(ll_aligned_malloc_16(size));
+ mNormals = static_cast<LLVector4a*>(ll_aligned_malloc_16(size));
+ mBinormals = static_cast<LLVector4a*>(ll_aligned_malloc_16(size));
+
+ mTexCoords = new LLVector2[numVertices];
+ // Actually, we are allocating more space than we need for the skiplist
+ mVertexIndices = new U32[numVertices];
+ mNumIndices = 0;
+ mTotalDistortion = 0.f;
+ mMaxDistortion = 0.f;
+ mAvgDistortion.clear();
+ mMesh = mesh;
+
+ //-------------------------------------------------------------------------
+ // read vertices
+ //-------------------------------------------------------------------------
+ for(S32 v = 0; v < numVertices; v++)
+ {
+ numRead = fread(&mVertexIndices[v], sizeof(U32), 1, fp);
+ llendianswizzle(&mVertexIndices[v], sizeof(U32), 1);
+ if (numRead != 1)
+ {
+ LL_WARNS() << "Can't read morph target vertex number" << LL_ENDL;
+ return false;
+ }
+
+ if (mVertexIndices[v] > 10000)
+ {
+ // Bad install? These are usually .llm files from 'character' fodler
+ LL_WARNS() << "Bad morph index " << v << ": " << mVertexIndices[v] << LL_ENDL;
+ return false;
+ }
+
+
+ numRead = fread(&mCoords[v], sizeof(F32), 3, fp);
+ llendianswizzle(&mCoords[v], sizeof(F32), 3);
+ if (numRead != 3)
+ {
+ LL_WARNS() << "Can't read morph target vertex coordinates" << LL_ENDL;
+ return false;
+ }
+
+ F32 magnitude = mCoords[v].getLength3().getF32();
+
+ mTotalDistortion += magnitude;
+ LLVector4a t;
+ t.setAbs(mCoords[v]);
+ mAvgDistortion.add(t);
+
+ if (magnitude > mMaxDistortion)
+ {
+ mMaxDistortion = magnitude;
+ }
+
+ numRead = fread(&mNormals[v], sizeof(F32), 3, fp);
+ llendianswizzle(&mNormals[v], sizeof(F32), 3);
+ if (numRead != 3)
+ {
+ LL_WARNS() << "Can't read morph target normal" << LL_ENDL;
+ return false;
+ }
+
+ numRead = fread(&mBinormals[v], sizeof(F32), 3, fp);
+ llendianswizzle(&mBinormals[v], sizeof(F32), 3);
+ if (numRead != 3)
+ {
+ LL_WARNS() << "Can't read morph target binormal" << LL_ENDL;
+ return false;
+ }
+
+
+ numRead = fread(&mTexCoords[v].mV, sizeof(F32), 2, fp);
+ llendianswizzle(&mTexCoords[v].mV, sizeof(F32), 2);
+ if (numRead != 2)
+ {
+ LL_WARNS() << "Can't read morph target uv" << LL_ENDL;
+ return false;
+ }
+
+ mNumIndices++;
+ }
+
+ mAvgDistortion.mul(1.f/(F32)mNumIndices);
+ mAvgDistortion.normalize3fast();
+
+ return true;
+}
+
+//-----------------------------------------------------------------------------
+// freeData()
+//-----------------------------------------------------------------------------
+void LLPolyMorphData::freeData()
+{
+ if (mCoords != NULL)
+ {
+ ll_aligned_free_16(mCoords);
+ mCoords = NULL;
+ }
+
+ if (mNormals != NULL)
+ {
+ ll_aligned_free_16(mNormals);
+ mNormals = NULL;
+ }
+
+ if (mBinormals != NULL)
+ {
+ ll_aligned_free_16(mBinormals);
+ mBinormals = NULL;
+ }
+
+ if (mTexCoords != NULL)
+ {
+ delete [] mTexCoords;
+ mTexCoords = NULL;
+ }
+
+ if (mVertexIndices != NULL)
+ {
+ delete [] mVertexIndices;
+ mVertexIndices = NULL;
+ }
+}
+
+//-----------------------------------------------------------------------------
+// LLPolyMorphTargetInfo()
+//-----------------------------------------------------------------------------
+LLPolyMorphTargetInfo::LLPolyMorphTargetInfo()
+ : mIsClothingMorph(false)
+{
+}
+
+bool LLPolyMorphTargetInfo::parseXml(LLXmlTreeNode* node)
+{
+ llassert( node->hasName( "param" ) && node->getChildByName( "param_morph" ) );
+
+ if (!LLViewerVisualParamInfo::parseXml(node))
+ return false;
+
+ // Get mixed-case name
+ static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
+ if( !node->getFastAttributeString( name_string, mMorphName ) )
+ {
+ LL_WARNS() << "Avatar file: <param> is missing name attribute" << LL_ENDL;
+ return false; // Continue, ignoring this tag
+ }
+
+ static LLStdStringHandle clothing_morph_string = LLXmlTree::addAttributeString("clothing_morph");
+ node->getFastAttributeBOOL(clothing_morph_string, mIsClothingMorph);
+
+ LLXmlTreeNode *paramNode = node->getChildByName("param_morph");
+
+ if (NULL == paramNode)
+ {
+ LL_WARNS() << "Failed to getChildByName(\"param_morph\")"
+ << LL_ENDL;
+ return false;
+ }
+
+ for (LLXmlTreeNode* child_node = paramNode->getFirstChild();
+ child_node;
+ child_node = paramNode->getNextChild())
+ {
+ static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
+ if (child_node->hasName("volume_morph"))
+ {
+ std::string volume_name;
+ if (child_node->getFastAttributeString(name_string, volume_name))
+ {
+ LLVector3 scale;
+ static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale");
+ child_node->getFastAttributeVector3(scale_string, scale);
+
+ LLVector3 pos;
+ static LLStdStringHandle pos_string = LLXmlTree::addAttributeString("pos");
+ child_node->getFastAttributeVector3(pos_string, pos);
+
+ mVolumeInfoList.push_back(LLPolyVolumeMorphInfo(volume_name,scale,pos));
+ }
+ }
+ }
+
+ return true;
+}
+
+//-----------------------------------------------------------------------------
+// LLPolyMorphTarget()
+//-----------------------------------------------------------------------------
+LLPolyMorphTarget::LLPolyMorphTarget(LLPolyMesh *poly_mesh)
+ : LLViewerVisualParam(),
+ mMorphData(NULL),
+ mMesh(poly_mesh),
+ mVertMask(NULL),
+ mLastSex(SEX_FEMALE),
+ mNumMorphMasksPending(0),
+ mVolumeMorphs()
+{
+}
+
+//-----------------------------------------------------------------------------
+// LLPolyMorphTarget()
+//-----------------------------------------------------------------------------
+LLPolyMorphTarget::LLPolyMorphTarget(const LLPolyMorphTarget& pOther)
+ : LLViewerVisualParam(pOther),
+ mMorphData(pOther.mMorphData),
+ mMesh(pOther.mMesh),
+ mVertMask(pOther.mVertMask == NULL ? NULL : new LLPolyVertexMask(*pOther.mVertMask)),
+ mLastSex(pOther.mLastSex),
+ mNumMorphMasksPending(pOther.mNumMorphMasksPending),
+ mVolumeMorphs(pOther.mVolumeMorphs)
+{
+}
+
+//-----------------------------------------------------------------------------
+// ~LLPolyMorphTarget()
+//-----------------------------------------------------------------------------
+LLPolyMorphTarget::~LLPolyMorphTarget()
+{
+ delete mVertMask;
+ mVertMask = NULL;
+}
+
+//-----------------------------------------------------------------------------
+// setInfo()
+//-----------------------------------------------------------------------------
+bool LLPolyMorphTarget::setInfo(LLPolyMorphTargetInfo* info)
+{
+ llassert(mInfo == NULL);
+ if (info->mID < 0)
+ return false;
+ mInfo = info;
+ mID = info->mID;
+ setWeight(getDefaultWeight());
+
+ LLAvatarAppearance* avatarp = mMesh->getAvatar();
+ for (LLPolyVolumeMorphInfo& volume_info : getInfo()->mVolumeInfoList)
+ {
+ for (S32 i = 0; i < avatarp->mNumCollisionVolumes; i++)
+ {
+ if (avatarp->mCollisionVolumes[i].getName() == volume_info.mName)
+ {
+ mVolumeMorphs.push_back(
+ LLPolyVolumeMorph(&avatarp->mCollisionVolumes[i],
+ volume_info.mScale,
+ volume_info.mPos));
+ break;
+ }
+ }
+ }
+
+ std::string morph_param_name = getInfo()->mMorphName;
+
+ mMorphData = mMesh->getMorphData(morph_param_name);
+ if (!mMorphData)
+ {
+ const std::string driven_tag = "_Driven";
+ U32 pos = morph_param_name.find(driven_tag);
+ if (pos > 0)
+ {
+ morph_param_name = morph_param_name.substr(0,pos);
+ mMorphData = mMesh->getMorphData(morph_param_name);
+ }
+ }
+ if (!mMorphData)
+ {
+ LL_WARNS() << "No morph target named " << morph_param_name << " found in mesh." << LL_ENDL;
+ return false; // Continue, ignoring this tag
+ }
+ return true;
+}
+
+/*virtual*/ LLViewerVisualParam* LLPolyMorphTarget::cloneParam(LLWearable* wearable) const
+{
+ return new LLPolyMorphTarget(*this);
+}
+
+#if 0 // obsolete
+//-----------------------------------------------------------------------------
+// parseData()
+//-----------------------------------------------------------------------------
+bool LLPolyMorphTarget::parseData(LLXmlTreeNode* node)
+{
+ LLPolyMorphTargetInfo* info = new LLPolyMorphTargetInfo;
+
+ info->parseXml(node);
+ if (!setInfo(info))
+ {
+ delete info;
+ return false;
+ }
+ return true;
+}
+#endif
+
+//-----------------------------------------------------------------------------
+// getVertexDistortion()
+//-----------------------------------------------------------------------------
+LLVector4a LLPolyMorphTarget::getVertexDistortion(S32 requested_index, LLPolyMesh *mesh)
+{
+ if (!mMorphData || mMesh != mesh) return LLVector4a::getZero();
+
+ for(U32 index = 0; index < mMorphData->mNumIndices; index++)
+ {
+ if (mMorphData->mVertexIndices[index] == (U32)requested_index)
+ {
+ return mMorphData->mCoords[index];
+ }
+ }
+
+ return LLVector4a::getZero();
+}
+
+//-----------------------------------------------------------------------------
+// getFirstDistortion()
+//-----------------------------------------------------------------------------
+const LLVector4a *LLPolyMorphTarget::getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh)
+{
+ if (!mMorphData) return &LLVector4a::getZero();
+
+ LLVector4a* resultVec;
+ mMorphData->mCurrentIndex = 0;
+ if (mMorphData->mNumIndices)
+ {
+ resultVec = &mMorphData->mCoords[mMorphData->mCurrentIndex];
+ if (index != NULL)
+ {
+ *index = mMorphData->mVertexIndices[mMorphData->mCurrentIndex];
+ }
+ if (poly_mesh != NULL)
+ {
+ *poly_mesh = mMesh;
+ }
+
+ return resultVec;
+ }
+ return NULL;
+}
+
+//-----------------------------------------------------------------------------
+// getNextDistortion()
+//-----------------------------------------------------------------------------
+const LLVector4a *LLPolyMorphTarget::getNextDistortion(U32 *index, LLPolyMesh **poly_mesh)
+{
+ if (!mMorphData) return &LLVector4a::getZero();
+
+ LLVector4a* resultVec;
+ mMorphData->mCurrentIndex++;
+ if (mMorphData->mCurrentIndex < mMorphData->mNumIndices)
+ {
+ resultVec = &mMorphData->mCoords[mMorphData->mCurrentIndex];
+ if (index != NULL)
+ {
+ *index = mMorphData->mVertexIndices[mMorphData->mCurrentIndex];
+ }
+ if (poly_mesh != NULL)
+ {
+ *poly_mesh = mMesh;
+ }
+ return resultVec;
+ }
+ return NULL;
+}
+
+//-----------------------------------------------------------------------------
+// getTotalDistortion()
+//-----------------------------------------------------------------------------
+F32 LLPolyMorphTarget::getTotalDistortion()
+{
+ if (mMorphData)
+ {
+ return mMorphData->mTotalDistortion;
+ }
+ else
+ {
+ return 0.f;
+ }
+}
+
+//-----------------------------------------------------------------------------
+// getAvgDistortion()
+//-----------------------------------------------------------------------------
+const LLVector4a& LLPolyMorphTarget::getAvgDistortion()
+{
+ if (mMorphData)
+ {
+ return mMorphData->mAvgDistortion;
+ }
+ else
+ {
+ return LLVector4a::getZero();
+ }
+}
+
+//-----------------------------------------------------------------------------
+// getMaxDistortion()
+//-----------------------------------------------------------------------------
+F32 LLPolyMorphTarget::getMaxDistortion()
+{
+ if (mMorphData)
+ {
+ return mMorphData->mMaxDistortion;
+ }
+ else
+ {
+ return 0.f;
+ }
+}
+
+//-----------------------------------------------------------------------------
+// apply()
+//-----------------------------------------------------------------------------
+void LLPolyMorphTarget::apply( ESex avatar_sex )
+{
+ if (!mMorphData || mNumMorphMasksPending > 0)
+ {
+ return;
+ }
+
+ LL_PROFILE_ZONE_SCOPED;
+
+ mLastSex = avatar_sex;
+
+ // Check for NaN condition (NaN is detected if a variable doesn't equal itself.
+ if (mCurWeight != mCurWeight)
+ {
+ mCurWeight = 0.0;
+ }
+ if (mLastWeight != mLastWeight)
+ {
+ mLastWeight = mCurWeight+.001;
+ }
+
+ // perform differential update of morph
+ F32 delta_weight = ( getSex() & avatar_sex ) ? (mCurWeight - mLastWeight) : (getDefaultWeight() - mLastWeight);
+ // store last weight
+ mLastWeight += delta_weight;
+
+ if (delta_weight != 0.f)
+ {
+ llassert(!mMesh->isLOD());
+ LLVector4a *coords = mMesh->getWritableCoords();
+
+ LLVector4a *scaled_normals = mMesh->getScaledNormals();
+ LLVector4a *normals = mMesh->getWritableNormals();
+
+ LLVector4a *scaled_binormals = mMesh->getScaledBinormals();
+ LLVector4a *binormals = mMesh->getWritableBinormals();
+
+ LLVector4a *clothing_weights = mMesh->getWritableClothingWeights();
+ LLVector2 *tex_coords = mMesh->getWritableTexCoords();
+
+ F32 *maskWeightArray = (mVertMask) ? mVertMask->getMorphMaskWeights() : NULL;
+
+ for(U32 vert_index_morph = 0; vert_index_morph < mMorphData->mNumIndices; vert_index_morph++)
+ {
+ S32 vert_index_mesh = mMorphData->mVertexIndices[vert_index_morph];
+
+ F32 maskWeight = 1.f;
+ if (maskWeightArray)
+ {
+ maskWeight = maskWeightArray[vert_index_morph];
+ }
+
+
+ LLVector4a pos = mMorphData->mCoords[vert_index_morph];
+ pos.mul(delta_weight*maskWeight);
+ coords[vert_index_mesh].add(pos);
+
+ if (getInfo()->mIsClothingMorph && clothing_weights)
+ {
+ LLVector4a clothing_offset = mMorphData->mCoords[vert_index_morph];
+ clothing_offset.mul(delta_weight * maskWeight);
+ LLVector4a* clothing_weight = &clothing_weights[vert_index_mesh];
+ clothing_weight->add(clothing_offset);
+ clothing_weight->getF32ptr()[VW] = maskWeight;
+ }
+
+ // calculate new normals based on half angles
+ LLVector4a norm = mMorphData->mNormals[vert_index_morph];
+ norm.mul(delta_weight*maskWeight*NORMAL_SOFTEN_FACTOR);
+ scaled_normals[vert_index_mesh].add(norm);
+ norm = scaled_normals[vert_index_mesh];
+
+ // guard against degenerate input data before we create NaNs below!
+ //
+ norm.normalize3fast();
+ normals[vert_index_mesh] = norm;
+
+ // calculate new binormals
+ LLVector4a binorm = mMorphData->mBinormals[vert_index_morph];
+
+ // guard against degenerate input data before we create NaNs below!
+ //
+ if (!binorm.isFinite3() || (binorm.dot3(binorm).getF32() <= F_APPROXIMATELY_ZERO))
+ {
+ binorm.set(1,0,0,1);
+ }
+
+ binorm.mul(delta_weight*maskWeight*NORMAL_SOFTEN_FACTOR);
+ scaled_binormals[vert_index_mesh].add(binorm);
+ LLVector4a tangent;
+ tangent.setCross3(scaled_binormals[vert_index_mesh], norm);
+ LLVector4a& normalized_binormal = binormals[vert_index_mesh];
+
+ normalized_binormal.setCross3(norm, tangent);
+ normalized_binormal.normalize3fast();
+
+ tex_coords[vert_index_mesh] += mMorphData->mTexCoords[vert_index_morph] * delta_weight * maskWeight;
+ }
+
+ // now apply volume changes
+ for(LLPolyVolumeMorph& volume_morph : mVolumeMorphs)
+ {
+ LLVector3 scale_delta = volume_morph.mScale * delta_weight;
+ LLVector3 pos_delta = volume_morph.mPos * delta_weight;
+
+ volume_morph.mVolume->setScale(volume_morph.mVolume->getScale() + scale_delta);
+ // SL-315
+ volume_morph.mVolume->setPosition(volume_morph.mVolume->getPosition() + pos_delta);
+ }
+ }
+
+ if (mNext)
+ {
+ mNext->apply(avatar_sex);
+ }
+}
+
+//-----------------------------------------------------------------------------
+// applyMask()
+//-----------------------------------------------------------------------------
+void LLPolyMorphTarget::applyMask(const U8 *maskTextureData, S32 width, S32 height, S32 num_components, bool invert)
+{
+ LLVector4a *clothing_weights = getInfo()->mIsClothingMorph ? mMesh->getWritableClothingWeights() : NULL;
+
+ if (!mVertMask)
+ {
+ mVertMask = new LLPolyVertexMask(mMorphData);
+ mNumMorphMasksPending--;
+ }
+ else
+ {
+ // remove effect of previous mask
+ F32 *maskWeights = (mVertMask) ? mVertMask->getMorphMaskWeights() : NULL;
+
+ if (maskWeights)
+ {
+ LLVector4a *coords = mMesh->getWritableCoords();
+ LLVector4a *scaled_normals = mMesh->getScaledNormals();
+ LLVector4a *scaled_binormals = mMesh->getScaledBinormals();
+ LLVector2 *tex_coords = mMesh->getWritableTexCoords();
+
+ LLVector4Logical clothing_mask;
+ clothing_mask.clear();
+ clothing_mask.setElement<0>();
+ clothing_mask.setElement<1>();
+ clothing_mask.setElement<2>();
+
+
+ for(U32 vert = 0; vert < mMorphData->mNumIndices; vert++)
+ {
+ F32 lastMaskWeight = mLastWeight * maskWeights[vert];
+ S32 out_vert = mMorphData->mVertexIndices[vert];
+
+ // remove effect of existing masked morph
+ LLVector4a t;
+ t = mMorphData->mCoords[vert];
+ t.mul(lastMaskWeight);
+ coords[out_vert].sub(t);
+
+ t = mMorphData->mNormals[vert];
+ t.mul(lastMaskWeight*NORMAL_SOFTEN_FACTOR);
+ scaled_normals[out_vert].sub(t);
+
+ t = mMorphData->mBinormals[vert];
+ t.mul(lastMaskWeight*NORMAL_SOFTEN_FACTOR);
+ scaled_binormals[out_vert].sub(t);
+
+ tex_coords[out_vert] -= mMorphData->mTexCoords[vert] * lastMaskWeight;
+
+ if (clothing_weights)
+ {
+ LLVector4a clothing_offset = mMorphData->mCoords[vert];
+ clothing_offset.mul(lastMaskWeight);
+ LLVector4a* clothing_weight = &clothing_weights[out_vert];
+ LLVector4a t;
+ t.setSub(*clothing_weight, clothing_offset);
+ clothing_weight->setSelectWithMask(clothing_mask, t, *clothing_weight);
+ }
+ }
+ }
+ }
+
+ // set last weight to 0, since we've removed the effect of this morph
+ mLastWeight = 0.f;
+
+ mVertMask->generateMask(maskTextureData, width, height, num_components, invert, clothing_weights);
+
+ apply(mLastSex);
+}
+
+void LLPolyMorphTarget::applyVolumeChanges(F32 delta_weight)
+{
+ // now apply volume changes
+ for(LLPolyVolumeMorph& volume_morph : mVolumeMorphs)
+ {
+ LLVector3 scale_delta = volume_morph.mScale * delta_weight;
+ LLVector3 pos_delta = volume_morph.mPos * delta_weight;
+
+ volume_morph.mVolume->setScale(volume_morph.mVolume->getScale() + scale_delta);
+ // SL-315
+ volume_morph.mVolume->setPosition(volume_morph.mVolume->getPosition() + pos_delta);
+ }
+}
+
+//-----------------------------------------------------------------------------
+// LLPolyVertexMask()
+//-----------------------------------------------------------------------------
+LLPolyVertexMask::LLPolyVertexMask(LLPolyMorphData* morph_data)
+ : mWeights(new F32[morph_data->mNumIndices]),
+ mMorphData(morph_data),
+ mWeightsGenerated(false)
+{
+ llassert(mMorphData != NULL);
+ llassert(mMorphData->mNumIndices > 0);
+}
+
+//-----------------------------------------------------------------------------
+// LLPolyVertexMask()
+//-----------------------------------------------------------------------------
+LLPolyVertexMask::LLPolyVertexMask(const LLPolyVertexMask& pOther)
+ : mWeights(new F32[pOther.mMorphData->mNumIndices]),
+ mMorphData(pOther.mMorphData),
+ mWeightsGenerated(pOther.mWeightsGenerated)
+{
+ llassert(mMorphData != NULL);
+ llassert(mMorphData->mNumIndices > 0);
+ memcpy(mWeights, pOther.mWeights, sizeof(F32) * mMorphData->mNumIndices);
+}
+
+//-----------------------------------------------------------------------------
+// ~LLPolyVertexMask()
+//-----------------------------------------------------------------------------
+LLPolyVertexMask::~LLPolyVertexMask()
+{
+ delete [] mWeights;
+ mWeights = NULL;
+}
+
+//-----------------------------------------------------------------------------
+// generateMask()
+//-----------------------------------------------------------------------------
+void LLPolyVertexMask::generateMask(const U8 *maskTextureData, S32 width, S32 height, S32 num_components, bool invert, LLVector4a *clothing_weights)
+{
+// RN debug output that uses Image Debugger (http://www.cs.unc.edu/~baxter/projects/imdebug/)
+// bool debugImg = false;
+// if (debugImg)
+// {
+// if (invert)
+// {
+// imdebug("lum rbga=rgba b=8 w=%d h=%d *-1 %p", width, height, maskTextureData);
+// }
+// else
+// {
+// imdebug("lum rbga=rgba b=8 w=%d h=%d %p", width, height, maskTextureData);
+// }
+// }
+ for (U32 index = 0; index < mMorphData->mNumIndices; index++)
+ {
+ S32 vertIndex = mMorphData->mVertexIndices[index];
+ const S32 *sharedVertIndex = mMorphData->mMesh->getSharedVert(vertIndex);
+ LLVector2 uvCoords;
+
+ if (sharedVertIndex)
+ {
+ uvCoords = mMorphData->mMesh->getUVs(*sharedVertIndex);
+ }
+ else
+ {
+ uvCoords = mMorphData->mMesh->getUVs(vertIndex);
+ }
+ U32 s = llclamp((U32)(uvCoords.mV[VX] * (F32)(width - 1)), (U32)0, (U32)width - 1);
+ U32 t = llclamp((U32)(uvCoords.mV[VY] * (F32)(height - 1)), (U32)0, (U32)height - 1);
+
+ mWeights[index] = maskTextureData ? ((F32) maskTextureData[((t * width + s) * num_components) + (num_components - 1)]) / 255.f : 0.0f;
+
+ if (invert)
+ {
+ mWeights[index] = 1.f - mWeights[index];
+ }
+
+ // now apply step function
+ // mWeights[index] = mWeights[index] > 0.95f ? 1.f : 0.f;
+
+ if (clothing_weights)
+ {
+ clothing_weights[vertIndex].getF32ptr()[VW] = mWeights[index];
+ }
+ }
+ mWeightsGenerated = true;
+}
+
+//-----------------------------------------------------------------------------
+// getMaskForMorphIndex()
+//-----------------------------------------------------------------------------
+F32* LLPolyVertexMask::getMorphMaskWeights()
+{
+ if (!mWeightsGenerated)
+ {
+ return NULL;
+ }
+
+ return mWeights;
+}
diff --git a/indra/llappearance/llpolymorph.h b/indra/llappearance/llpolymorph.h index a932433819..3c7cf81c90 100644 --- a/indra/llappearance/llpolymorph.h +++ b/indra/llappearance/llpolymorph.h @@ -1,193 +1,193 @@ -/** - * @file llpolymorph.h - * @brief Implementation of LLPolyMesh class - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLPOLYMORPH_H -#define LL_LLPOLYMORPH_H - -#include <string> -#include <vector> - -#include "llviewervisualparam.h" - -class LLAvatarJointCollisionVolume; -class LLPolyMeshSharedData; -class LLVector2; -class LLAvatarJointCollisionVolume; -class LLWearable; - -//----------------------------------------------------------------------------- -// LLPolyMorphData() -//----------------------------------------------------------------------------- -class alignas(16) LLPolyMorphData -{ - LL_ALIGN_NEW -public: - LLPolyMorphData(const std::string& morph_name); - ~LLPolyMorphData(); - LLPolyMorphData(const LLPolyMorphData &rhs); - - bool loadBinary(LLFILE* fp, LLPolyMeshSharedData *mesh); - const std::string& getName() { return mName; } - -public: - std::string mName; - - // morphology - U32 mNumIndices; - U32* mVertexIndices; - U32 mCurrentIndex; - LLVector4a* mCoords; - LLVector4a* mNormals; - LLVector4a* mBinormals; - LLVector2* mTexCoords; - - F32 mTotalDistortion; // vertex distortion summed over entire morph - F32 mMaxDistortion; // maximum single vertex distortion in a given morph - LLVector4a mAvgDistortion; // average vertex distortion, to infer directionality of the morph - LLPolyMeshSharedData* mMesh; - -private: - void freeData(); -} LL_ALIGN_POSTFIX(16); - - -//----------------------------------------------------------------------------- -// LLPolyVertexMask() -//----------------------------------------------------------------------------- -class LLPolyVertexMask -{ -public: - LLPolyVertexMask(LLPolyMorphData* morph_data); - LLPolyVertexMask(const LLPolyVertexMask& pOther); - ~LLPolyVertexMask(); - - void generateMask(const U8 *maskData, S32 width, S32 height, S32 num_components, bool invert, LLVector4a *clothing_weights); - F32* getMorphMaskWeights(); - - -protected: - F32* mWeights; - LLPolyMorphData *mMorphData; - bool mWeightsGenerated; - -}; - -//----------------------------------------------------------------------------- -// LLPolyMorphTarget Data structs -//----------------------------------------------------------------------------- -struct LLPolyVolumeMorphInfo -{ - LLPolyVolumeMorphInfo(std::string &name, LLVector3 &scale, LLVector3 &pos) - : mName(name), mScale(scale), mPos(pos) {}; - - std::string mName; - LLVector3 mScale; - LLVector3 mPos; -}; - -struct LLPolyVolumeMorph -{ - LLPolyVolumeMorph(LLAvatarJointCollisionVolume* volume, LLVector3 scale, LLVector3 pos) - : mVolume(volume), mScale(scale), mPos(pos) {}; - - LLAvatarJointCollisionVolume* mVolume; - LLVector3 mScale; - LLVector3 mPos; -}; - -//----------------------------------------------------------------------------- -// LLPolyMorphTargetInfo -// Shared information for LLPolyMorphTargets -//----------------------------------------------------------------------------- -class LLPolyMorphTargetInfo : public LLViewerVisualParamInfo -{ - friend class LLPolyMorphTarget; -public: - LLPolyMorphTargetInfo(); - /*virtual*/ ~LLPolyMorphTargetInfo() {}; - - /*virtual*/ bool parseXml(LLXmlTreeNode* node); - -protected: - std::string mMorphName; - bool mIsClothingMorph; - typedef std::vector<LLPolyVolumeMorphInfo> volume_info_list_t; - volume_info_list_t mVolumeInfoList; -}; - -//----------------------------------------------------------------------------- -// LLPolyMorphTarget -// A set of vertex data associated with morph target. -// These morph targets must be topologically consistent with a given Polymesh -// (share face sets) -//----------------------------------------------------------------------------- -class alignas(16) LLPolyMorphTarget : public LLViewerVisualParam -{ - LL_ALIGN_NEW -public: - LLPolyMorphTarget(LLPolyMesh *poly_mesh); - ~LLPolyMorphTarget(); - - // Special: These functions are overridden by child classes - LLPolyMorphTargetInfo* getInfo() const { return (LLPolyMorphTargetInfo*)mInfo; } - // This sets mInfo and calls initialization functions - bool setInfo(LLPolyMorphTargetInfo *info); - - /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const; - - // LLVisualParam Virtual functions - ///*virtual*/ bool parseData(LLXmlTreeNode* node); - /*virtual*/ void apply( ESex sex ); - - // LLViewerVisualParam Virtual functions - /*virtual*/ F32 getTotalDistortion(); - /*virtual*/ const LLVector4a& getAvgDistortion(); - /*virtual*/ F32 getMaxDistortion(); - /*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh *poly_mesh); - /*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh); - /*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh); - - void applyMask(const U8 *maskData, S32 width, S32 height, S32 num_components, bool invert); - void addPendingMorphMask() { mNumMorphMasksPending++; } - - void applyVolumeChanges(F32 delta_weight); // SL-315 - for resetSkeleton() - -protected: - LLPolyMorphTarget(const LLPolyMorphTarget& pOther); - - LLPolyMorphData* mMorphData; - LLPolyMesh* mMesh; - LLPolyVertexMask * mVertMask; - ESex mLastSex; - // number of morph masks that haven't been generated, must be 0 before this morph is applied - S32 mNumMorphMasksPending; - - typedef std::vector<LLPolyVolumeMorph> volume_list_t; - volume_list_t mVolumeMorphs; - -}; - -#endif // LL_LLPOLYMORPH_H +/**
+ * @file llpolymorph.h
+ * @brief Implementation of LLPolyMesh class
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLPOLYMORPH_H
+#define LL_LLPOLYMORPH_H
+
+#include <string>
+#include <vector>
+
+#include "llviewervisualparam.h"
+
+class LLAvatarJointCollisionVolume;
+class LLPolyMeshSharedData;
+class LLVector2;
+class LLAvatarJointCollisionVolume;
+class LLWearable;
+
+//-----------------------------------------------------------------------------
+// LLPolyMorphData()
+//-----------------------------------------------------------------------------
+class alignas(16) LLPolyMorphData
+{
+ LL_ALIGN_NEW
+public:
+ LLPolyMorphData(const std::string& morph_name);
+ ~LLPolyMorphData();
+ LLPolyMorphData(const LLPolyMorphData &rhs);
+
+ bool loadBinary(LLFILE* fp, LLPolyMeshSharedData *mesh);
+ const std::string& getName() { return mName; }
+
+public:
+ std::string mName;
+
+ // morphology
+ U32 mNumIndices;
+ U32* mVertexIndices;
+ U32 mCurrentIndex;
+ LLVector4a* mCoords;
+ LLVector4a* mNormals;
+ LLVector4a* mBinormals;
+ LLVector2* mTexCoords;
+
+ F32 mTotalDistortion; // vertex distortion summed over entire morph
+ F32 mMaxDistortion; // maximum single vertex distortion in a given morph
+ LLVector4a mAvgDistortion; // average vertex distortion, to infer directionality of the morph
+ LLPolyMeshSharedData* mMesh;
+
+private:
+ void freeData();
+} LL_ALIGN_POSTFIX(16);
+
+
+//-----------------------------------------------------------------------------
+// LLPolyVertexMask()
+//-----------------------------------------------------------------------------
+class LLPolyVertexMask
+{
+public:
+ LLPolyVertexMask(LLPolyMorphData* morph_data);
+ LLPolyVertexMask(const LLPolyVertexMask& pOther);
+ ~LLPolyVertexMask();
+
+ void generateMask(const U8 *maskData, S32 width, S32 height, S32 num_components, bool invert, LLVector4a *clothing_weights);
+ F32* getMorphMaskWeights();
+
+
+protected:
+ F32* mWeights;
+ LLPolyMorphData *mMorphData;
+ bool mWeightsGenerated;
+
+};
+
+//-----------------------------------------------------------------------------
+// LLPolyMorphTarget Data structs
+//-----------------------------------------------------------------------------
+struct LLPolyVolumeMorphInfo
+{
+ LLPolyVolumeMorphInfo(std::string &name, LLVector3 &scale, LLVector3 &pos)
+ : mName(name), mScale(scale), mPos(pos) {};
+
+ std::string mName;
+ LLVector3 mScale;
+ LLVector3 mPos;
+};
+
+struct LLPolyVolumeMorph
+{
+ LLPolyVolumeMorph(LLAvatarJointCollisionVolume* volume, LLVector3 scale, LLVector3 pos)
+ : mVolume(volume), mScale(scale), mPos(pos) {};
+
+ LLAvatarJointCollisionVolume* mVolume;
+ LLVector3 mScale;
+ LLVector3 mPos;
+};
+
+//-----------------------------------------------------------------------------
+// LLPolyMorphTargetInfo
+// Shared information for LLPolyMorphTargets
+//-----------------------------------------------------------------------------
+class LLPolyMorphTargetInfo : public LLViewerVisualParamInfo
+{
+ friend class LLPolyMorphTarget;
+public:
+ LLPolyMorphTargetInfo();
+ /*virtual*/ ~LLPolyMorphTargetInfo() {};
+
+ /*virtual*/ bool parseXml(LLXmlTreeNode* node);
+
+protected:
+ std::string mMorphName;
+ bool mIsClothingMorph;
+ typedef std::vector<LLPolyVolumeMorphInfo> volume_info_list_t;
+ volume_info_list_t mVolumeInfoList;
+};
+
+//-----------------------------------------------------------------------------
+// LLPolyMorphTarget
+// A set of vertex data associated with morph target.
+// These morph targets must be topologically consistent with a given Polymesh
+// (share face sets)
+//-----------------------------------------------------------------------------
+class alignas(16) LLPolyMorphTarget : public LLViewerVisualParam
+{
+ LL_ALIGN_NEW
+public:
+ LLPolyMorphTarget(LLPolyMesh *poly_mesh);
+ ~LLPolyMorphTarget();
+
+ // Special: These functions are overridden by child classes
+ LLPolyMorphTargetInfo* getInfo() const { return (LLPolyMorphTargetInfo*)mInfo; }
+ // This sets mInfo and calls initialization functions
+ bool setInfo(LLPolyMorphTargetInfo *info);
+
+ /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const;
+
+ // LLVisualParam Virtual functions
+ ///*virtual*/ bool parseData(LLXmlTreeNode* node);
+ /*virtual*/ void apply( ESex sex );
+
+ // LLViewerVisualParam Virtual functions
+ /*virtual*/ F32 getTotalDistortion();
+ /*virtual*/ const LLVector4a& getAvgDistortion();
+ /*virtual*/ F32 getMaxDistortion();
+ /*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh *poly_mesh);
+ /*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh);
+ /*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh);
+
+ void applyMask(const U8 *maskData, S32 width, S32 height, S32 num_components, bool invert);
+ void addPendingMorphMask() { mNumMorphMasksPending++; }
+
+ void applyVolumeChanges(F32 delta_weight); // SL-315 - for resetSkeleton()
+
+protected:
+ LLPolyMorphTarget(const LLPolyMorphTarget& pOther);
+
+ LLPolyMorphData* mMorphData;
+ LLPolyMesh* mMesh;
+ LLPolyVertexMask * mVertMask;
+ ESex mLastSex;
+ // number of morph masks that haven't been generated, must be 0 before this morph is applied
+ S32 mNumMorphMasksPending;
+
+ typedef std::vector<LLPolyVolumeMorph> volume_list_t;
+ volume_list_t mVolumeMorphs;
+
+};
+
+#endif // LL_LLPOLYMORPH_H
diff --git a/indra/llappearance/llpolyskeletaldistortion.cpp b/indra/llappearance/llpolyskeletaldistortion.cpp index 3dd21ff62b..ed6a71d8f3 100644 --- a/indra/llappearance/llpolyskeletaldistortion.cpp +++ b/indra/llappearance/llpolyskeletaldistortion.cpp @@ -1,297 +1,297 @@ -/** - * @file llpolyskeletaldistortion.cpp - * @brief Implementation of LLPolySkeletalDistortion classes - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -//----------------------------------------------------------------------------- -// Header Files -//----------------------------------------------------------------------------- -#include "llpreprocessor.h" -#include "llerror.h" -#include "llavatarappearance.h" -#include "llavatarjoint.h" -#include "llpolymorph.h" -#include "llwearable.h" -#include "llfasttimer.h" -#include "llcallstack.h" - -#include "llpolyskeletaldistortion.h" - -//----------------------------------------------------------------------------- -// LLPolySkeletalDistortionInfo() -//----------------------------------------------------------------------------- -LLPolySkeletalDistortionInfo::LLPolySkeletalDistortionInfo() -{ -} - -bool LLPolySkeletalDistortionInfo::parseXml(LLXmlTreeNode* node) -{ - llassert( node->hasName( "param" ) && node->getChildByName( "param_skeleton" ) ); - - if (!LLViewerVisualParamInfo::parseXml(node)) - return false; - - LLXmlTreeNode* skeletalParam = node->getChildByName("param_skeleton"); - - if (NULL == skeletalParam) - { - LL_WARNS() << "Failed to getChildByName(\"param_skeleton\")" - << LL_ENDL; - return false; - } - - for( LLXmlTreeNode* bone = skeletalParam->getFirstChild(); bone; bone = skeletalParam->getNextChild() ) - { - if (bone->hasName("bone")) - { - std::string name; - LLVector3 scale; - LLVector3 pos; - bool haspos = false; - - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); - if (!bone->getFastAttributeString(name_string, name)) - { - LL_WARNS() << "No bone name specified for skeletal param." << LL_ENDL; - continue; - } - - static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale"); - if (!bone->getFastAttributeVector3(scale_string, scale)) - { - LL_WARNS() << "No scale specified for bone " << name << "." << LL_ENDL; - continue; - } - - // optional offset deformation (translation) - static LLStdStringHandle offset_string = LLXmlTree::addAttributeString("offset"); - if (bone->getFastAttributeVector3(offset_string, pos)) - { - haspos = true; - } - mBoneInfoList.push_back(LLPolySkeletalBoneInfo(name, scale, pos, haspos)); - } - else - { - LL_WARNS() << "Unrecognized element " << bone->getName() << " in skeletal distortion" << LL_ENDL; - continue; - } - } - return true; -} - -//----------------------------------------------------------------------------- -// LLPolySkeletalDistortion() -//----------------------------------------------------------------------------- -LLPolySkeletalDistortion::LLPolySkeletalDistortion(LLAvatarAppearance *avatarp) - : LLViewerVisualParam(), - mDefaultVec(), - mJointScales(), - mJointOffsets(), - mAvatar(avatarp) -{ - mDefaultVec.splat(0.001f); -} - -//----------------------------------------------------------------------------- -// LLPolySkeletalDistortion() -//----------------------------------------------------------------------------- -LLPolySkeletalDistortion::LLPolySkeletalDistortion(const LLPolySkeletalDistortion &pOther) - : LLViewerVisualParam(pOther), - mDefaultVec(pOther.mDefaultVec), - mJointScales(pOther.mJointScales), - mJointOffsets(pOther.mJointOffsets), - mAvatar(pOther.mAvatar) -{ -} - -//----------------------------------------------------------------------------- -// ~LLPolySkeletalDistortion() -//----------------------------------------------------------------------------- -LLPolySkeletalDistortion::~LLPolySkeletalDistortion() -{ -} - -bool LLPolySkeletalDistortion::setInfo(LLPolySkeletalDistortionInfo *info) -{ - if (info->mID < 0) - { - return false; - } - mInfo = info; - mID = info->mID; - setWeight(getDefaultWeight()); - - for (LLPolySkeletalBoneInfo& bone_info : getInfo()->mBoneInfoList) - { - LLJoint* joint = mAvatar->getJoint(bone_info.mBoneName); - if (!joint) - { - // There's no point continuing after this error - means - // that either the skeleton or lad file is broken. - LL_WARNS() << "Joint " << bone_info.mBoneName << " not found." << LL_ENDL; - return false; - } - - // store it - mJointScales[joint] = bone_info.mScaleDeformation; - - // apply to children that need to inherit it - for (LLJoint* joint : joint->mChildren) - { - LLAvatarJoint* child_joint = (LLAvatarJoint*)joint; - if (child_joint->inheritScale()) - { - LLVector3 childDeformation = LLVector3(child_joint->getScale()); - childDeformation.scaleVec(bone_info.mScaleDeformation); - mJointScales[child_joint] = childDeformation; - } - } - - if (bone_info.mHasPositionDeformation) - { - mJointOffsets[joint] = bone_info.mPositionDeformation; - } - } - return true; -} - -/*virtual*/ LLViewerVisualParam* LLPolySkeletalDistortion::cloneParam(LLWearable* wearable) const -{ - return new LLPolySkeletalDistortion(*this); -} - -//----------------------------------------------------------------------------- -// apply() -//----------------------------------------------------------------------------- -void LLPolySkeletalDistortion::apply( ESex avatar_sex ) -{ - LL_PROFILE_ZONE_SCOPED; - - F32 effective_weight = ( getSex() & avatar_sex ) ? mCurWeight : getDefaultWeight(); - - LLJoint* joint; - - for (joint_vec_map_t::value_type& scale_pair : mJointScales) - { - joint = scale_pair.first; - LLVector3 newScale = joint->getScale(); - LLVector3 scaleDelta = scale_pair.second; - LLVector3 offset = (effective_weight - mLastWeight) * scaleDelta; - newScale = newScale + offset; - //An aspect of attached mesh objects (which contain joint offsets) that need to be cleaned up when detached - // needed? - // joint->storeScaleForReset( newScale ); - - // BENTO for detailed stack tracing of params. - std::stringstream ostr; - ostr << "LLPolySkeletalDistortion::apply, id " << getID() << " " << getName() << " effective wt " << effective_weight << " last wt " << mLastWeight << " scaleDelta " << scaleDelta << " offset " << offset; - LLScopedContextString str(ostr.str()); - - joint->setScale(newScale, true); - } - - for (joint_vec_map_t::value_type& offset_pair : mJointOffsets) - { - joint = offset_pair.first; - LLVector3 newPosition = joint->getPosition(); - LLVector3 positionDelta = offset_pair.second; - newPosition = newPosition + (effective_weight * positionDelta) - (mLastWeight * positionDelta); - // SL-315 - bool allow_attachment_pos_overrides = true; - joint->setPosition(newPosition, allow_attachment_pos_overrides); - } - - if (mLastWeight != effective_weight && !mIsAnimating) - { - mAvatar->setSkeletonSerialNum(mAvatar->getSkeletonSerialNum() + 1); - } - mLastWeight = effective_weight; -} - - -LLPolyMorphData *clone_morph_param_duplicate(const LLPolyMorphData *src_data, - const std::string &name) -{ - LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data); - cloned_morph_data->mName = name; - for (U32 v=0; v < cloned_morph_data->mNumIndices; v++) - { - cloned_morph_data->mCoords[v] = src_data->mCoords[v]; - cloned_morph_data->mNormals[v] = src_data->mNormals[v]; - cloned_morph_data->mBinormals[v] = src_data->mBinormals[v]; - } - return cloned_morph_data; -} - -LLPolyMorphData *clone_morph_param_direction(const LLPolyMorphData *src_data, - const LLVector3 &direction, - const std::string &name) -{ - LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data); - cloned_morph_data->mName = name; - LLVector4a dir; - dir.load3(direction.mV); - - for (U32 v=0; v < cloned_morph_data->mNumIndices; v++) - { - cloned_morph_data->mCoords[v] = dir; - cloned_morph_data->mNormals[v].clear(); - cloned_morph_data->mBinormals[v].clear(); - } - return cloned_morph_data; -} - -LLPolyMorphData *clone_morph_param_cleavage(const LLPolyMorphData *src_data, - F32 scale, - const std::string &name) -{ - LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data); - cloned_morph_data->mName = name; - - LLVector4a sc; - sc.splat(scale); - - LLVector4a nsc; - nsc.set(scale, -scale, scale, scale); - - for (U32 v=0; v < cloned_morph_data->mNumIndices; v++) - { - if (cloned_morph_data->mCoords[v][1] < 0) - { - cloned_morph_data->mCoords[v].setMul(src_data->mCoords[v],nsc); - cloned_morph_data->mNormals[v].setMul(src_data->mNormals[v],nsc); - cloned_morph_data->mBinormals[v].setMul(src_data->mBinormals[v],nsc); - } - else - { - cloned_morph_data->mCoords[v].setMul(src_data->mCoords[v],sc); - cloned_morph_data->mNormals[v].setMul(src_data->mNormals[v], sc); - cloned_morph_data->mBinormals[v].setMul(src_data->mBinormals[v],sc); - } - } - return cloned_morph_data; -} - -// End +/**
+ * @file llpolyskeletaldistortion.cpp
+ * @brief Implementation of LLPolySkeletalDistortion classes
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+//-----------------------------------------------------------------------------
+// Header Files
+//-----------------------------------------------------------------------------
+#include "llpreprocessor.h"
+#include "llerror.h"
+#include "llavatarappearance.h"
+#include "llavatarjoint.h"
+#include "llpolymorph.h"
+#include "llwearable.h"
+#include "llfasttimer.h"
+#include "llcallstack.h"
+
+#include "llpolyskeletaldistortion.h"
+
+//-----------------------------------------------------------------------------
+// LLPolySkeletalDistortionInfo()
+//-----------------------------------------------------------------------------
+LLPolySkeletalDistortionInfo::LLPolySkeletalDistortionInfo()
+{
+}
+
+bool LLPolySkeletalDistortionInfo::parseXml(LLXmlTreeNode* node)
+{
+ llassert( node->hasName( "param" ) && node->getChildByName( "param_skeleton" ) );
+
+ if (!LLViewerVisualParamInfo::parseXml(node))
+ return false;
+
+ LLXmlTreeNode* skeletalParam = node->getChildByName("param_skeleton");
+
+ if (NULL == skeletalParam)
+ {
+ LL_WARNS() << "Failed to getChildByName(\"param_skeleton\")"
+ << LL_ENDL;
+ return false;
+ }
+
+ for( LLXmlTreeNode* bone = skeletalParam->getFirstChild(); bone; bone = skeletalParam->getNextChild() )
+ {
+ if (bone->hasName("bone"))
+ {
+ std::string name;
+ LLVector3 scale;
+ LLVector3 pos;
+ bool haspos = false;
+
+ static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
+ if (!bone->getFastAttributeString(name_string, name))
+ {
+ LL_WARNS() << "No bone name specified for skeletal param." << LL_ENDL;
+ continue;
+ }
+
+ static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale");
+ if (!bone->getFastAttributeVector3(scale_string, scale))
+ {
+ LL_WARNS() << "No scale specified for bone " << name << "." << LL_ENDL;
+ continue;
+ }
+
+ // optional offset deformation (translation)
+ static LLStdStringHandle offset_string = LLXmlTree::addAttributeString("offset");
+ if (bone->getFastAttributeVector3(offset_string, pos))
+ {
+ haspos = true;
+ }
+ mBoneInfoList.push_back(LLPolySkeletalBoneInfo(name, scale, pos, haspos));
+ }
+ else
+ {
+ LL_WARNS() << "Unrecognized element " << bone->getName() << " in skeletal distortion" << LL_ENDL;
+ continue;
+ }
+ }
+ return true;
+}
+
+//-----------------------------------------------------------------------------
+// LLPolySkeletalDistortion()
+//-----------------------------------------------------------------------------
+LLPolySkeletalDistortion::LLPolySkeletalDistortion(LLAvatarAppearance *avatarp)
+ : LLViewerVisualParam(),
+ mDefaultVec(),
+ mJointScales(),
+ mJointOffsets(),
+ mAvatar(avatarp)
+{
+ mDefaultVec.splat(0.001f);
+}
+
+//-----------------------------------------------------------------------------
+// LLPolySkeletalDistortion()
+//-----------------------------------------------------------------------------
+LLPolySkeletalDistortion::LLPolySkeletalDistortion(const LLPolySkeletalDistortion &pOther)
+ : LLViewerVisualParam(pOther),
+ mDefaultVec(pOther.mDefaultVec),
+ mJointScales(pOther.mJointScales),
+ mJointOffsets(pOther.mJointOffsets),
+ mAvatar(pOther.mAvatar)
+{
+}
+
+//-----------------------------------------------------------------------------
+// ~LLPolySkeletalDistortion()
+//-----------------------------------------------------------------------------
+LLPolySkeletalDistortion::~LLPolySkeletalDistortion()
+{
+}
+
+bool LLPolySkeletalDistortion::setInfo(LLPolySkeletalDistortionInfo *info)
+{
+ if (info->mID < 0)
+ {
+ return false;
+ }
+ mInfo = info;
+ mID = info->mID;
+ setWeight(getDefaultWeight());
+
+ for (LLPolySkeletalBoneInfo& bone_info : getInfo()->mBoneInfoList)
+ {
+ LLJoint* joint = mAvatar->getJoint(bone_info.mBoneName);
+ if (!joint)
+ {
+ // There's no point continuing after this error - means
+ // that either the skeleton or lad file is broken.
+ LL_WARNS() << "Joint " << bone_info.mBoneName << " not found." << LL_ENDL;
+ return false;
+ }
+
+ // store it
+ mJointScales[joint] = bone_info.mScaleDeformation;
+
+ // apply to children that need to inherit it
+ for (LLJoint* joint : joint->mChildren)
+ {
+ LLAvatarJoint* child_joint = (LLAvatarJoint*)joint;
+ if (child_joint->inheritScale())
+ {
+ LLVector3 childDeformation = LLVector3(child_joint->getScale());
+ childDeformation.scaleVec(bone_info.mScaleDeformation);
+ mJointScales[child_joint] = childDeformation;
+ }
+ }
+
+ if (bone_info.mHasPositionDeformation)
+ {
+ mJointOffsets[joint] = bone_info.mPositionDeformation;
+ }
+ }
+ return true;
+}
+
+/*virtual*/ LLViewerVisualParam* LLPolySkeletalDistortion::cloneParam(LLWearable* wearable) const
+{
+ return new LLPolySkeletalDistortion(*this);
+}
+
+//-----------------------------------------------------------------------------
+// apply()
+//-----------------------------------------------------------------------------
+void LLPolySkeletalDistortion::apply( ESex avatar_sex )
+{
+ LL_PROFILE_ZONE_SCOPED;
+
+ F32 effective_weight = ( getSex() & avatar_sex ) ? mCurWeight : getDefaultWeight();
+
+ LLJoint* joint;
+
+ for (joint_vec_map_t::value_type& scale_pair : mJointScales)
+ {
+ joint = scale_pair.first;
+ LLVector3 newScale = joint->getScale();
+ LLVector3 scaleDelta = scale_pair.second;
+ LLVector3 offset = (effective_weight - mLastWeight) * scaleDelta;
+ newScale = newScale + offset;
+ //An aspect of attached mesh objects (which contain joint offsets) that need to be cleaned up when detached
+ // needed?
+ // joint->storeScaleForReset( newScale );
+
+ // BENTO for detailed stack tracing of params.
+ std::stringstream ostr;
+ ostr << "LLPolySkeletalDistortion::apply, id " << getID() << " " << getName() << " effective wt " << effective_weight << " last wt " << mLastWeight << " scaleDelta " << scaleDelta << " offset " << offset;
+ LLScopedContextString str(ostr.str());
+
+ joint->setScale(newScale, true);
+ }
+
+ for (joint_vec_map_t::value_type& offset_pair : mJointOffsets)
+ {
+ joint = offset_pair.first;
+ LLVector3 newPosition = joint->getPosition();
+ LLVector3 positionDelta = offset_pair.second;
+ newPosition = newPosition + (effective_weight * positionDelta) - (mLastWeight * positionDelta);
+ // SL-315
+ bool allow_attachment_pos_overrides = true;
+ joint->setPosition(newPosition, allow_attachment_pos_overrides);
+ }
+
+ if (mLastWeight != effective_weight && !mIsAnimating)
+ {
+ mAvatar->setSkeletonSerialNum(mAvatar->getSkeletonSerialNum() + 1);
+ }
+ mLastWeight = effective_weight;
+}
+
+
+LLPolyMorphData *clone_morph_param_duplicate(const LLPolyMorphData *src_data,
+ const std::string &name)
+{
+ LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data);
+ cloned_morph_data->mName = name;
+ for (U32 v=0; v < cloned_morph_data->mNumIndices; v++)
+ {
+ cloned_morph_data->mCoords[v] = src_data->mCoords[v];
+ cloned_morph_data->mNormals[v] = src_data->mNormals[v];
+ cloned_morph_data->mBinormals[v] = src_data->mBinormals[v];
+ }
+ return cloned_morph_data;
+}
+
+LLPolyMorphData *clone_morph_param_direction(const LLPolyMorphData *src_data,
+ const LLVector3 &direction,
+ const std::string &name)
+{
+ LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data);
+ cloned_morph_data->mName = name;
+ LLVector4a dir;
+ dir.load3(direction.mV);
+
+ for (U32 v=0; v < cloned_morph_data->mNumIndices; v++)
+ {
+ cloned_morph_data->mCoords[v] = dir;
+ cloned_morph_data->mNormals[v].clear();
+ cloned_morph_data->mBinormals[v].clear();
+ }
+ return cloned_morph_data;
+}
+
+LLPolyMorphData *clone_morph_param_cleavage(const LLPolyMorphData *src_data,
+ F32 scale,
+ const std::string &name)
+{
+ LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data);
+ cloned_morph_data->mName = name;
+
+ LLVector4a sc;
+ sc.splat(scale);
+
+ LLVector4a nsc;
+ nsc.set(scale, -scale, scale, scale);
+
+ for (U32 v=0; v < cloned_morph_data->mNumIndices; v++)
+ {
+ if (cloned_morph_data->mCoords[v][1] < 0)
+ {
+ cloned_morph_data->mCoords[v].setMul(src_data->mCoords[v],nsc);
+ cloned_morph_data->mNormals[v].setMul(src_data->mNormals[v],nsc);
+ cloned_morph_data->mBinormals[v].setMul(src_data->mBinormals[v],nsc);
+ }
+ else
+ {
+ cloned_morph_data->mCoords[v].setMul(src_data->mCoords[v],sc);
+ cloned_morph_data->mNormals[v].setMul(src_data->mNormals[v], sc);
+ cloned_morph_data->mBinormals[v].setMul(src_data->mBinormals[v],sc);
+ }
+ }
+ return cloned_morph_data;
+}
+
+// End
diff --git a/indra/llappearance/llpolyskeletaldistortion.h b/indra/llappearance/llpolyskeletaldistortion.h index 4c69f7e70a..252ed70b7f 100644 --- a/indra/llappearance/llpolyskeletaldistortion.h +++ b/indra/llappearance/llpolyskeletaldistortion.h @@ -1,123 +1,123 @@ -/** - * @file llpolyskeletaldistortion.h - * @brief Implementation of LLPolyMesh class - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLPOLYSKELETALDISTORTION_H -#define LL_LLPOLYSKELETALDISTORTION_H - -#include "llcommon.h" - -#include <string> -#include <map> -#include "llstl.h" - -#include "v3math.h" -#include "v2math.h" -#include "llquaternion.h" -//#include "llpolymorph.h" -#include "lljoint.h" -#include "llviewervisualparam.h" - -//class LLSkinJoint; -class LLAvatarAppearance; - -//#define USE_STRIPS // Use tri-strips for rendering. - -//----------------------------------------------------------------------------- -// LLPolySkeletalDeformationInfo -// Shared information for LLPolySkeletalDeformations -//----------------------------------------------------------------------------- -struct LLPolySkeletalBoneInfo -{ - LLPolySkeletalBoneInfo(std::string &name, LLVector3 &scale, LLVector3 &pos, bool haspos) - : mBoneName(name), - mScaleDeformation(scale), - mPositionDeformation(pos), - mHasPositionDeformation(haspos) {} - std::string mBoneName; - LLVector3 mScaleDeformation; - LLVector3 mPositionDeformation; - bool mHasPositionDeformation; -}; - -class alignas(16) LLPolySkeletalDistortionInfo : public LLViewerVisualParamInfo -{ - LL_ALIGN_NEW - friend class LLPolySkeletalDistortion; -public: - - LLPolySkeletalDistortionInfo(); - /*virtual*/ ~LLPolySkeletalDistortionInfo() {}; - - /*virtual*/ bool parseXml(LLXmlTreeNode* node); - -protected: - typedef std::vector<LLPolySkeletalBoneInfo> bone_info_list_t; - bone_info_list_t mBoneInfoList; -}; - -//----------------------------------------------------------------------------- -// LLPolySkeletalDeformation -// A set of joint scale data for deforming the avatar mesh -//----------------------------------------------------------------------------- -class alignas(16) LLPolySkeletalDistortion : public LLViewerVisualParam -{ - LL_ALIGN_NEW -public: - LLPolySkeletalDistortion(LLAvatarAppearance *avatarp); - ~LLPolySkeletalDistortion(); - - // Special: These functions are overridden by child classes - LLPolySkeletalDistortionInfo* getInfo() const { return (LLPolySkeletalDistortionInfo*)mInfo; } - // This sets mInfo and calls initialization functions - bool setInfo(LLPolySkeletalDistortionInfo *info); - - /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const; - - // LLVisualParam Virtual functions - ///*virtual*/ bool parseData(LLXmlTreeNode* node); - /*virtual*/ void apply( ESex sex ); - - // LLViewerVisualParam Virtual functions - /*virtual*/ F32 getTotalDistortion() { return 0.1f; } - /*virtual*/ const LLVector4a& getAvgDistortion() { return mDefaultVec; } - /*virtual*/ F32 getMaxDistortion() { return 0.1f; } - /*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh *poly_mesh){return LLVector4a(0.001f, 0.001f, 0.001f);} - /*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh){index = 0; poly_mesh = NULL; return &mDefaultVec;}; - /*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh){index = 0; poly_mesh = NULL; return NULL;}; - -protected: - LLPolySkeletalDistortion(const LLPolySkeletalDistortion& pOther); - - LL_ALIGN_16(LLVector4a mDefaultVec); - typedef std::map<LLJoint*, LLVector3> joint_vec_map_t; - joint_vec_map_t mJointScales; - joint_vec_map_t mJointOffsets; - // Backlink only; don't make this an LLPointer. - LLAvatarAppearance *mAvatar; -} LL_ALIGN_POSTFIX(16); - -#endif // LL_LLPOLYSKELETALDISTORTION_H - +/**
+ * @file llpolyskeletaldistortion.h
+ * @brief Implementation of LLPolyMesh class
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLPOLYSKELETALDISTORTION_H
+#define LL_LLPOLYSKELETALDISTORTION_H
+
+#include "llcommon.h"
+
+#include <string>
+#include <map>
+#include "llstl.h"
+
+#include "v3math.h"
+#include "v2math.h"
+#include "llquaternion.h"
+//#include "llpolymorph.h"
+#include "lljoint.h"
+#include "llviewervisualparam.h"
+
+//class LLSkinJoint;
+class LLAvatarAppearance;
+
+//#define USE_STRIPS // Use tri-strips for rendering.
+
+//-----------------------------------------------------------------------------
+// LLPolySkeletalDeformationInfo
+// Shared information for LLPolySkeletalDeformations
+//-----------------------------------------------------------------------------
+struct LLPolySkeletalBoneInfo
+{
+ LLPolySkeletalBoneInfo(std::string &name, LLVector3 &scale, LLVector3 &pos, bool haspos)
+ : mBoneName(name),
+ mScaleDeformation(scale),
+ mPositionDeformation(pos),
+ mHasPositionDeformation(haspos) {}
+ std::string mBoneName;
+ LLVector3 mScaleDeformation;
+ LLVector3 mPositionDeformation;
+ bool mHasPositionDeformation;
+};
+
+class alignas(16) LLPolySkeletalDistortionInfo : public LLViewerVisualParamInfo
+{
+ LL_ALIGN_NEW
+ friend class LLPolySkeletalDistortion;
+public:
+
+ LLPolySkeletalDistortionInfo();
+ /*virtual*/ ~LLPolySkeletalDistortionInfo() {};
+
+ /*virtual*/ bool parseXml(LLXmlTreeNode* node);
+
+protected:
+ typedef std::vector<LLPolySkeletalBoneInfo> bone_info_list_t;
+ bone_info_list_t mBoneInfoList;
+};
+
+//-----------------------------------------------------------------------------
+// LLPolySkeletalDeformation
+// A set of joint scale data for deforming the avatar mesh
+//-----------------------------------------------------------------------------
+class alignas(16) LLPolySkeletalDistortion : public LLViewerVisualParam
+{
+ LL_ALIGN_NEW
+public:
+ LLPolySkeletalDistortion(LLAvatarAppearance *avatarp);
+ ~LLPolySkeletalDistortion();
+
+ // Special: These functions are overridden by child classes
+ LLPolySkeletalDistortionInfo* getInfo() const { return (LLPolySkeletalDistortionInfo*)mInfo; }
+ // This sets mInfo and calls initialization functions
+ bool setInfo(LLPolySkeletalDistortionInfo *info);
+
+ /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const;
+
+ // LLVisualParam Virtual functions
+ ///*virtual*/ bool parseData(LLXmlTreeNode* node);
+ /*virtual*/ void apply( ESex sex );
+
+ // LLViewerVisualParam Virtual functions
+ /*virtual*/ F32 getTotalDistortion() { return 0.1f; }
+ /*virtual*/ const LLVector4a& getAvgDistortion() { return mDefaultVec; }
+ /*virtual*/ F32 getMaxDistortion() { return 0.1f; }
+ /*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh *poly_mesh){return LLVector4a(0.001f, 0.001f, 0.001f);}
+ /*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh){index = 0; poly_mesh = NULL; return &mDefaultVec;};
+ /*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh){index = 0; poly_mesh = NULL; return NULL;};
+
+protected:
+ LLPolySkeletalDistortion(const LLPolySkeletalDistortion& pOther);
+
+ LL_ALIGN_16(LLVector4a mDefaultVec);
+ typedef std::map<LLJoint*, LLVector3> joint_vec_map_t;
+ joint_vec_map_t mJointScales;
+ joint_vec_map_t mJointOffsets;
+ // Backlink only; don't make this an LLPointer.
+ LLAvatarAppearance *mAvatar;
+} LL_ALIGN_POSTFIX(16);
+
+#endif // LL_LLPOLYSKELETALDISTORTION_H
+
diff --git a/indra/llappearance/lltexglobalcolor.cpp b/indra/llappearance/lltexglobalcolor.cpp index cd416d6791..d01a7cb3d3 100644 --- a/indra/llappearance/lltexglobalcolor.cpp +++ b/indra/llappearance/lltexglobalcolor.cpp @@ -1,165 +1,165 @@ -/** - * @file lltexlayerglobalcolor.cpp - * @brief Color for texture layers. - * - * $LicenseInfo:firstyear=2008&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "linden_common.h" -#include "llavatarappearance.h" -#include "lltexlayer.h" -#include "lltexglobalcolor.h" - -class LLWearable; - -//----------------------------------------------------------------------------- -// LLTexGlobalColor -//----------------------------------------------------------------------------- - -LLTexGlobalColor::LLTexGlobalColor(LLAvatarAppearance* appearance) - : - mAvatarAppearance(appearance), - mInfo(NULL) -{ -} - -LLTexGlobalColor::~LLTexGlobalColor() -{ - // mParamColorList are LLViewerVisualParam's and get deleted with ~LLCharacter() - //std::for_each(mParamColorList.begin(), mParamColorList.end(), DeletePointer()); -} - -bool LLTexGlobalColor::setInfo(LLTexGlobalColorInfo *info) -{ - llassert(mInfo == NULL); - mInfo = info; - //mID = info->mID; // No ID - - mParamGlobalColorList.reserve(mInfo->mParamColorInfoList.size()); - for (LLTexLayerParamColorInfo* color_info : mInfo->mParamColorInfoList) - { - LLTexParamGlobalColor* param_color = new LLTexParamGlobalColor(this); - if (!param_color->setInfo(color_info, true)) - { - mInfo = NULL; - return false; - } - mParamGlobalColorList.push_back(param_color); - } - - return true; -} - -LLColor4 LLTexGlobalColor::getColor() const -{ - // Sum of color params - if (mParamGlobalColorList.empty()) - return LLColor4(1.f, 1.f, 1.f, 1.f); - - LLColor4 net_color(0.f, 0.f, 0.f, 0.f); - LLTexLayer::calculateTexLayerColor(mParamGlobalColorList, net_color); - return net_color; -} - -const std::string& LLTexGlobalColor::getName() const -{ - return mInfo->mName; -} - -//----------------------------------------------------------------------------- -// LLTexParamGlobalColor -//----------------------------------------------------------------------------- -LLTexParamGlobalColor::LLTexParamGlobalColor(LLTexGlobalColor* tex_global_color) - : LLTexLayerParamColor(tex_global_color->getAvatarAppearance()), - mTexGlobalColor(tex_global_color) -{ -} - -//----------------------------------------------------------------------------- -// LLTexParamGlobalColor -//----------------------------------------------------------------------------- -LLTexParamGlobalColor::LLTexParamGlobalColor(const LLTexParamGlobalColor& pOther) - : LLTexLayerParamColor(pOther), - mTexGlobalColor(pOther.mTexGlobalColor) -{ -} - -//----------------------------------------------------------------------------- -// ~LLTexParamGlobalColor -//----------------------------------------------------------------------------- -LLTexParamGlobalColor::~LLTexParamGlobalColor() -{ -} - -/*virtual*/ LLViewerVisualParam* LLTexParamGlobalColor::cloneParam(LLWearable* wearable) const -{ - return new LLTexParamGlobalColor(*this); -} - -void LLTexParamGlobalColor::onGlobalColorChanged() -{ - mAvatarAppearance->onGlobalColorChanged(mTexGlobalColor); -} - -//----------------------------------------------------------------------------- -// LLTexGlobalColorInfo -//----------------------------------------------------------------------------- - -LLTexGlobalColorInfo::LLTexGlobalColorInfo() -{ -} - - -LLTexGlobalColorInfo::~LLTexGlobalColorInfo() -{ - for_each(mParamColorInfoList.begin(), mParamColorInfoList.end(), DeletePointer()); - mParamColorInfoList.clear(); -} - -bool LLTexGlobalColorInfo::parseXml(LLXmlTreeNode* node) -{ - // name attribute - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); - if (!node->getFastAttributeString(name_string, mName)) - { - LL_WARNS() << "<global_color> element is missing name attribute." << LL_ENDL; - return false; - } - // <param> sub-element - for (LLXmlTreeNode* child = node->getChildByName("param"); - child; - child = node->getNextNamedChild()) - { - if (child->getChildByName("param_color")) - { - // <param><param_color/></param> - LLTexLayerParamColorInfo* info = new LLTexLayerParamColorInfo(); - if (!info->parseXml(child)) - { - delete info; - return false; - } - mParamColorInfoList.push_back(info); - } - } - return true; -} +/**
+ * @file lltexlayerglobalcolor.cpp
+ * @brief Color for texture layers.
+ *
+ * $LicenseInfo:firstyear=2008&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+#include "llavatarappearance.h"
+#include "lltexlayer.h"
+#include "lltexglobalcolor.h"
+
+class LLWearable;
+
+//-----------------------------------------------------------------------------
+// LLTexGlobalColor
+//-----------------------------------------------------------------------------
+
+LLTexGlobalColor::LLTexGlobalColor(LLAvatarAppearance* appearance)
+ :
+ mAvatarAppearance(appearance),
+ mInfo(NULL)
+{
+}
+
+LLTexGlobalColor::~LLTexGlobalColor()
+{
+ // mParamColorList are LLViewerVisualParam's and get deleted with ~LLCharacter()
+ //std::for_each(mParamColorList.begin(), mParamColorList.end(), DeletePointer());
+}
+
+bool LLTexGlobalColor::setInfo(LLTexGlobalColorInfo *info)
+{
+ llassert(mInfo == NULL);
+ mInfo = info;
+ //mID = info->mID; // No ID
+
+ mParamGlobalColorList.reserve(mInfo->mParamColorInfoList.size());
+ for (LLTexLayerParamColorInfo* color_info : mInfo->mParamColorInfoList)
+ {
+ LLTexParamGlobalColor* param_color = new LLTexParamGlobalColor(this);
+ if (!param_color->setInfo(color_info, true))
+ {
+ mInfo = NULL;
+ return false;
+ }
+ mParamGlobalColorList.push_back(param_color);
+ }
+
+ return true;
+}
+
+LLColor4 LLTexGlobalColor::getColor() const
+{
+ // Sum of color params
+ if (mParamGlobalColorList.empty())
+ return LLColor4(1.f, 1.f, 1.f, 1.f);
+
+ LLColor4 net_color(0.f, 0.f, 0.f, 0.f);
+ LLTexLayer::calculateTexLayerColor(mParamGlobalColorList, net_color);
+ return net_color;
+}
+
+const std::string& LLTexGlobalColor::getName() const
+{
+ return mInfo->mName;
+}
+
+//-----------------------------------------------------------------------------
+// LLTexParamGlobalColor
+//-----------------------------------------------------------------------------
+LLTexParamGlobalColor::LLTexParamGlobalColor(LLTexGlobalColor* tex_global_color)
+ : LLTexLayerParamColor(tex_global_color->getAvatarAppearance()),
+ mTexGlobalColor(tex_global_color)
+{
+}
+
+//-----------------------------------------------------------------------------
+// LLTexParamGlobalColor
+//-----------------------------------------------------------------------------
+LLTexParamGlobalColor::LLTexParamGlobalColor(const LLTexParamGlobalColor& pOther)
+ : LLTexLayerParamColor(pOther),
+ mTexGlobalColor(pOther.mTexGlobalColor)
+{
+}
+
+//-----------------------------------------------------------------------------
+// ~LLTexParamGlobalColor
+//-----------------------------------------------------------------------------
+LLTexParamGlobalColor::~LLTexParamGlobalColor()
+{
+}
+
+/*virtual*/ LLViewerVisualParam* LLTexParamGlobalColor::cloneParam(LLWearable* wearable) const
+{
+ return new LLTexParamGlobalColor(*this);
+}
+
+void LLTexParamGlobalColor::onGlobalColorChanged()
+{
+ mAvatarAppearance->onGlobalColorChanged(mTexGlobalColor);
+}
+
+//-----------------------------------------------------------------------------
+// LLTexGlobalColorInfo
+//-----------------------------------------------------------------------------
+
+LLTexGlobalColorInfo::LLTexGlobalColorInfo()
+{
+}
+
+
+LLTexGlobalColorInfo::~LLTexGlobalColorInfo()
+{
+ for_each(mParamColorInfoList.begin(), mParamColorInfoList.end(), DeletePointer());
+ mParamColorInfoList.clear();
+}
+
+bool LLTexGlobalColorInfo::parseXml(LLXmlTreeNode* node)
+{
+ // name attribute
+ static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
+ if (!node->getFastAttributeString(name_string, mName))
+ {
+ LL_WARNS() << "<global_color> element is missing name attribute." << LL_ENDL;
+ return false;
+ }
+ // <param> sub-element
+ for (LLXmlTreeNode* child = node->getChildByName("param");
+ child;
+ child = node->getNextNamedChild())
+ {
+ if (child->getChildByName("param_color"))
+ {
+ // <param><param_color/></param>
+ LLTexLayerParamColorInfo* info = new LLTexLayerParamColorInfo();
+ if (!info->parseXml(child))
+ {
+ delete info;
+ return false;
+ }
+ mParamColorInfoList.push_back(info);
+ }
+ }
+ return true;
+}
diff --git a/indra/llappearance/lltexglobalcolor.h b/indra/llappearance/lltexglobalcolor.h index 52c80fc943..8fd0da79f6 100644 --- a/indra/llappearance/lltexglobalcolor.h +++ b/indra/llappearance/lltexglobalcolor.h @@ -1,85 +1,85 @@ -/** - * @file lltexglobalcolor.h - * @brief This is global texture color info used by llavatarappearance. - * - * $LicenseInfo:firstyear=2008&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLTEXGLOBALCOLOR_H -#define LL_LLTEXGLOBALCOLOR_H - -#include "lltexlayer.h" -#include "lltexlayerparams.h" - -class LLAvatarAppearance; -class LLWearable; -class LLTexGlobalColorInfo; - -class LLTexGlobalColor -{ -public: - LLTexGlobalColor( LLAvatarAppearance* appearance ); - ~LLTexGlobalColor(); - - LLTexGlobalColorInfo* getInfo() const { return mInfo; } - // This sets mInfo and calls initialization functions - bool setInfo(LLTexGlobalColorInfo *info); - - LLAvatarAppearance* getAvatarAppearance() const { return mAvatarAppearance; } - LLColor4 getColor() const; - const std::string& getName() const; - -private: - param_color_list_t mParamGlobalColorList; - LLAvatarAppearance* mAvatarAppearance; // just backlink, don't LLPointer - LLTexGlobalColorInfo *mInfo; -}; - -// Used by llavatarappearance to determine skin/eye/hair color. -class LLTexGlobalColorInfo -{ - friend class LLTexGlobalColor; -public: - LLTexGlobalColorInfo(); - ~LLTexGlobalColorInfo(); - - bool parseXml(LLXmlTreeNode* node); - -private: - param_color_info_list_t mParamColorInfoList; - std::string mName; -}; - -class LLTexParamGlobalColor : public LLTexLayerParamColor -{ -public: - LLTexParamGlobalColor(LLTexGlobalColor *tex_color); - virtual ~LLTexParamGlobalColor(); - /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const; -protected: - LLTexParamGlobalColor(const LLTexParamGlobalColor& pOther); - /*virtual*/ void onGlobalColorChanged(); -private: - LLTexGlobalColor* mTexGlobalColor; -}; - -#endif +/**
+ * @file lltexglobalcolor.h
+ * @brief This is global texture color info used by llavatarappearance.
+ *
+ * $LicenseInfo:firstyear=2008&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLTEXGLOBALCOLOR_H
+#define LL_LLTEXGLOBALCOLOR_H
+
+#include "lltexlayer.h"
+#include "lltexlayerparams.h"
+
+class LLAvatarAppearance;
+class LLWearable;
+class LLTexGlobalColorInfo;
+
+class LLTexGlobalColor
+{
+public:
+ LLTexGlobalColor( LLAvatarAppearance* appearance );
+ ~LLTexGlobalColor();
+
+ LLTexGlobalColorInfo* getInfo() const { return mInfo; }
+ // This sets mInfo and calls initialization functions
+ bool setInfo(LLTexGlobalColorInfo *info);
+
+ LLAvatarAppearance* getAvatarAppearance() const { return mAvatarAppearance; }
+ LLColor4 getColor() const;
+ const std::string& getName() const;
+
+private:
+ param_color_list_t mParamGlobalColorList;
+ LLAvatarAppearance* mAvatarAppearance; // just backlink, don't LLPointer
+ LLTexGlobalColorInfo *mInfo;
+};
+
+// Used by llavatarappearance to determine skin/eye/hair color.
+class LLTexGlobalColorInfo
+{
+ friend class LLTexGlobalColor;
+public:
+ LLTexGlobalColorInfo();
+ ~LLTexGlobalColorInfo();
+
+ bool parseXml(LLXmlTreeNode* node);
+
+private:
+ param_color_info_list_t mParamColorInfoList;
+ std::string mName;
+};
+
+class LLTexParamGlobalColor : public LLTexLayerParamColor
+{
+public:
+ LLTexParamGlobalColor(LLTexGlobalColor *tex_color);
+ virtual ~LLTexParamGlobalColor();
+ /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const;
+protected:
+ LLTexParamGlobalColor(const LLTexParamGlobalColor& pOther);
+ /*virtual*/ void onGlobalColorChanged();
+private:
+ LLTexGlobalColor* mTexGlobalColor;
+};
+
+#endif
diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp index 15a031f90c..d1913134c4 100644 --- a/indra/llappearance/lltexlayer.cpp +++ b/indra/llappearance/lltexlayer.cpp @@ -1,1920 +1,1920 @@ -/** - * @file lltexlayer.cpp - * @brief A texture layer. Used for avatars. - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "linden_common.h" - -#include "lltexlayer.h" - -#include "llavatarappearance.h" -#include "llcrc.h" -#include "llimagej2c.h" -#include "llimagetga.h" -#include "lldir.h" -#include "lltexlayerparams.h" -#include "lltexturemanagerbridge.h" -#include "lllocaltextureobject.h" -#include "../llui/llui.h" -#include "llwearable.h" -#include "llwearabledata.h" -#include "llvertexbuffer.h" -#include "llviewervisualparam.h" -#include "llfasttimer.h" - -//#include "../tools/imdebug/imdebug.h" - -using namespace LLAvatarAppearanceDefines; - -// runway consolidate -extern std::string self_av_string(); - -class LLTexLayerInfo -{ - friend class LLTexLayer; - friend class LLTexLayerTemplate; - friend class LLTexLayerInterface; -public: - LLTexLayerInfo(); - ~LLTexLayerInfo(); - - bool parseXml(LLXmlTreeNode* node); - bool createVisualParams(LLAvatarAppearance *appearance); - bool isUserSettable() { return mLocalTexture != -1; } - S32 getLocalTexture() const { return mLocalTexture; } - bool getOnlyAlpha() const { return mUseLocalTextureAlphaOnly; } - std::string getName() const { return mName; } - -private: - std::string mName; - - bool mWriteAllChannels; // Don't use masking. Just write RGBA into buffer, - LLTexLayerInterface::ERenderPass mRenderPass; - - std::string mGlobalColor; - LLColor4 mFixedColor; - - S32 mLocalTexture; - std::string mStaticImageFileName; - bool mStaticImageIsMask; - bool mUseLocalTextureAlphaOnly; // Ignore RGB channels from the input texture. Use alpha as a mask - bool mIsVisibilityMask; - - typedef std::vector< std::pair< std::string,bool > > morph_name_list_t; - morph_name_list_t mMorphNameList; - param_color_info_list_t mParamColorInfoList; - param_alpha_info_list_t mParamAlphaInfoList; -}; - -//----------------------------------------------------------------------------- -// LLTexLayerSetBuffer -// The composite image that a LLViewerTexLayerSet writes to. Each LLViewerTexLayerSet has one. -//----------------------------------------------------------------------------- - -LLTexLayerSetBuffer::LLTexLayerSetBuffer(LLTexLayerSet* const owner) : - mTexLayerSet(owner) -{ -} - -LLTexLayerSetBuffer::~LLTexLayerSetBuffer() -{ -} - -void LLTexLayerSetBuffer::pushProjection() const -{ - gGL.matrixMode(LLRender::MM_PROJECTION); - gGL.pushMatrix(); - gGL.loadIdentity(); - gGL.ortho(0.0f, getCompositeWidth(), 0.0f, getCompositeHeight(), -1.0f, 1.0f); - - gGL.matrixMode(LLRender::MM_MODELVIEW); - gGL.pushMatrix(); - gGL.loadIdentity(); -} - -void LLTexLayerSetBuffer::popProjection() const -{ - gGL.matrixMode(LLRender::MM_PROJECTION); - gGL.popMatrix(); - - gGL.matrixMode(LLRender::MM_MODELVIEW); - gGL.popMatrix(); -} - -// virtual -void LLTexLayerSetBuffer::preRenderTexLayerSet() -{ - // Set up an ortho projection - pushProjection(); -} - -// virtual -void LLTexLayerSetBuffer::postRenderTexLayerSet(bool success) -{ - popProjection(); -} - -bool LLTexLayerSetBuffer::renderTexLayerSet(LLRenderTarget* bound_target) -{ - // Default color mask for tex layer render - gGL.setColorMask(true, true); - - bool success = true; - - gAlphaMaskProgram.bind(); - gAlphaMaskProgram.setMinimumAlpha(0.004f); - - LLVertexBuffer::unbind(); - - // Composite the color data - LLGLSUIDefault gls_ui; - success &= mTexLayerSet->render( getCompositeOriginX(), getCompositeOriginY(), - getCompositeWidth(), getCompositeHeight(), bound_target ); - gGL.flush(); - - midRenderTexLayerSet(success); - - gAlphaMaskProgram.unbind(); - - LLVertexBuffer::unbind(); - - // reset GL state - gGL.setColorMask(true, true); - gGL.setSceneBlendType(LLRender::BT_ALPHA); - - return success; -} - -//----------------------------------------------------------------------------- -// LLTexLayerSetInfo -// An ordered set of texture layers that get composited into a single texture. -//----------------------------------------------------------------------------- - -LLTexLayerSetInfo::LLTexLayerSetInfo() : - mBodyRegion( "" ), - mWidth( 512 ), - mHeight( 512 ), - mClearAlpha( true ) -{ -} - -LLTexLayerSetInfo::~LLTexLayerSetInfo( ) -{ - std::for_each(mLayerInfoList.begin(), mLayerInfoList.end(), DeletePointer()); - mLayerInfoList.clear(); -} - -bool LLTexLayerSetInfo::parseXml(LLXmlTreeNode* node) -{ - llassert( node->hasName( "layer_set" ) ); - if( !node->hasName( "layer_set" ) ) - { - return false; - } - - // body_region - static LLStdStringHandle body_region_string = LLXmlTree::addAttributeString("body_region"); - if( !node->getFastAttributeString( body_region_string, mBodyRegion ) ) - { - LL_WARNS() << "<layer_set> is missing body_region attribute" << LL_ENDL; - return false; - } - - // width, height - static LLStdStringHandle width_string = LLXmlTree::addAttributeString("width"); - if( !node->getFastAttributeS32( width_string, mWidth ) ) - { - return false; - } - - static LLStdStringHandle height_string = LLXmlTree::addAttributeString("height"); - if( !node->getFastAttributeS32( height_string, mHeight ) ) - { - return false; - } - - // Optional alpha component to apply after all compositing is complete. - static LLStdStringHandle alpha_tga_file_string = LLXmlTree::addAttributeString("alpha_tga_file"); - node->getFastAttributeString( alpha_tga_file_string, mStaticAlphaFileName ); - - static LLStdStringHandle clear_alpha_string = LLXmlTree::addAttributeString("clear_alpha"); - node->getFastAttributeBOOL( clear_alpha_string, mClearAlpha ); - - // <layer> - for (LLXmlTreeNode* child = node->getChildByName( "layer" ); - child; - child = node->getNextNamedChild()) - { - LLTexLayerInfo* info = new LLTexLayerInfo(); - if( !info->parseXml( child )) - { - delete info; - return false; - } - mLayerInfoList.push_back( info ); - } - return true; -} - -// creates visual params without generating layersets or layers -void LLTexLayerSetInfo::createVisualParams(LLAvatarAppearance *appearance) -{ - //layer_info_list_t mLayerInfoList; - for (LLTexLayerInfo* layer_info : mLayerInfoList) - { - layer_info->createVisualParams(appearance); - } -} - -//----------------------------------------------------------------------------- -// LLTexLayerSet -// An ordered set of texture layers that get composited into a single texture. -//----------------------------------------------------------------------------- - -bool LLTexLayerSet::sHasCaches = false; - -LLTexLayerSet::LLTexLayerSet(LLAvatarAppearance* const appearance) : - mAvatarAppearance( appearance ), - mIsVisible( true ), - mBakedTexIndex(LLAvatarAppearanceDefines::BAKED_HEAD), - mInfo( NULL ) -{ -} - -// virtual -LLTexLayerSet::~LLTexLayerSet() -{ - deleteCaches(); - std::for_each(mLayerList.begin(), mLayerList.end(), DeletePointer()); - mLayerList.clear(); - - std::for_each(mMaskLayerList.begin(), mMaskLayerList.end(), DeletePointer()); - mMaskLayerList.clear(); -} - -//----------------------------------------------------------------------------- -// setInfo -//----------------------------------------------------------------------------- - -bool LLTexLayerSet::setInfo(const LLTexLayerSetInfo *info) -{ - llassert(mInfo == NULL); - mInfo = info; - //mID = info->mID; // No ID - - mLayerList.reserve(info->mLayerInfoList.size()); - for (LLTexLayerInfo* layer_info : info->mLayerInfoList) - { - LLTexLayerInterface *layer = NULL; - if (layer_info->isUserSettable()) - { - layer = new LLTexLayerTemplate( this, getAvatarAppearance() ); - } - else - { - layer = new LLTexLayer(this); - } - // this is the first time this layer (of either type) is being created - make sure you add the parameters to the avatar appearance - if (!layer->setInfo(layer_info, NULL)) - { - mInfo = NULL; - return false; - } - if (!layer->isVisibilityMask()) - { - mLayerList.push_back( layer ); - } - else - { - mMaskLayerList.push_back(layer); - } - } - - requestUpdate(); - - stop_glerror(); - - return true; -} - -#if 0 // obsolete -//----------------------------------------------------------------------------- -// parseData -//----------------------------------------------------------------------------- - -bool LLTexLayerSet::parseData(LLXmlTreeNode* node) -{ - LLTexLayerSetInfo *info = new LLTexLayerSetInfo; - - if (!info->parseXml(node)) - { - delete info; - return false; - } - if (!setInfo(info)) - { - delete info; - return false; - } - return true; -} -#endif - -void LLTexLayerSet::deleteCaches() -{ - for(LLTexLayerInterface* layer : mLayerList) - { - layer->deleteCaches(); - } - for (LLTexLayerInterface* layer : mMaskLayerList) - { - layer->deleteCaches(); - } -} - - -bool LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target ) -{ - bool success = true; - mIsVisible = true; - - if (mMaskLayerList.size() > 0) - { - for (LLTexLayerInterface* layer : mMaskLayerList) - { - if (layer->isInvisibleAlphaMask()) - { - mIsVisible = false; - } - } - } - - LLGLSUIDefault gls_ui; - LLGLDepthTest gls_depth(GL_FALSE, GL_FALSE); - gGL.setColorMask(true, true); - - // clear buffer area to ensure we don't pick up UI elements - { - gGL.flush(); - gAlphaMaskProgram.setMinimumAlpha(0.0f); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gGL.color4f( 0.f, 0.f, 0.f, 1.f ); - - gl_rect_2d_simple( width, height ); - - gGL.flush(); - gAlphaMaskProgram.setMinimumAlpha(0.004f); - } - - if (mIsVisible) - { - // composite color layers - for(LLTexLayerInterface* layer : mLayerList) - { - if (layer->getRenderPass() == LLTexLayer::RP_COLOR) - { - gGL.flush(); - success &= layer->render(x, y, width, height, bound_target); - gGL.flush(); - } - } - - renderAlphaMaskTextures(x, y, width, height, bound_target, false); - - stop_glerror(); - } - else - { - gGL.flush(); - - gGL.setSceneBlendType(LLRender::BT_REPLACE); - gAlphaMaskProgram.setMinimumAlpha(0.f); - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gGL.color4f( 0.f, 0.f, 0.f, 0.f ); - - gl_rect_2d_simple( width, height ); - gGL.setSceneBlendType(LLRender::BT_ALPHA); - - gGL.flush(); - gAlphaMaskProgram.setMinimumAlpha(0.004f); - } - - return success; -} - - -bool LLTexLayerSet::isBodyRegion(const std::string& region) const -{ - return mInfo->mBodyRegion == region; -} - -const std::string LLTexLayerSet::getBodyRegionName() const -{ - return mInfo->mBodyRegion; -} - -void LLTexLayerSet::destroyComposite() -{ - if( mComposite ) - { - mComposite = NULL; - } -} - -LLTexLayerSetBuffer* LLTexLayerSet::getComposite() -{ - if (!mComposite) - { - createComposite(); - } - return mComposite; -} - -const LLTexLayerSetBuffer* LLTexLayerSet::getComposite() const -{ - return mComposite; -} - -void LLTexLayerSet::gatherMorphMaskAlpha(U8 *data, S32 origin_x, S32 origin_y, S32 width, S32 height, LLRenderTarget* bound_target) -{ - LL_PROFILE_ZONE_SCOPED; - memset(data, 255, width * height); - - for(LLTexLayerInterface* layer : mLayerList) - { - layer->gatherAlphaMasks(data, origin_x, origin_y, width, height, bound_target); - } - - // Set alpha back to that of our alpha masks. - renderAlphaMaskTextures(origin_x, origin_y, width, height, bound_target, true); -} - -void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target, bool forceClear) -{ - LL_PROFILE_ZONE_SCOPED; - const LLTexLayerSetInfo *info = getInfo(); - - gGL.setColorMask(false, true); - gGL.setSceneBlendType(LLRender::BT_REPLACE); - - // (Optionally) replace alpha with a single component image from a tga file. - if (!info->mStaticAlphaFileName.empty()) - { - gGL.flush(); - { - LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(info->mStaticAlphaFileName, true); - if( tex ) - { - LLGLSUIDefault gls_ui; - gGL.getTexUnit(0)->bind(tex); - gl_rect_2d_simple_tex( width, height ); - } - } - gGL.flush(); - } - else if (forceClear || info->mClearAlpha || (mMaskLayerList.size() > 0)) - { - // Set the alpha channel to one (clean up after previous blending) - gGL.flush(); - gAlphaMaskProgram.setMinimumAlpha(0.f); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gGL.color4f( 0.f, 0.f, 0.f, 1.f ); - - gl_rect_2d_simple( width, height ); - - gGL.flush(); - gAlphaMaskProgram.setMinimumAlpha(0.004f); - } - - // (Optional) Mask out part of the baked texture with alpha masks - // will still have an effect even if mClearAlpha is set or the alpha component was replaced - if (mMaskLayerList.size() > 0) - { - gGL.setSceneBlendType(LLRender::BT_MULT_ALPHA); - for (LLTexLayerInterface* layer : mMaskLayerList) - { - gGL.flush(); - layer->blendAlphaTexture(x,y,width, height); - gGL.flush(); - } - - } - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - gGL.setColorMask(true, true); - gGL.setSceneBlendType(LLRender::BT_ALPHA); -} - -void LLTexLayerSet::applyMorphMask(const U8* tex_data, S32 width, S32 height, S32 num_components) -{ - mAvatarAppearance->applyMorphMask(tex_data, width, height, num_components, mBakedTexIndex); -} - -bool LLTexLayerSet::isMorphValid() const -{ - for(const LLTexLayerInterface* layer : mLayerList) - { - if (layer && !layer->isMorphValid()) - { - return false; - } - } - return true; -} - -void LLTexLayerSet::invalidateMorphMasks() -{ - for(LLTexLayerInterface* layer : mLayerList) - { - if (layer) - { - layer->invalidateMorphMasks(); - } - } -} - - -//----------------------------------------------------------------------------- -// LLTexLayerInfo -//----------------------------------------------------------------------------- -LLTexLayerInfo::LLTexLayerInfo() : - mWriteAllChannels( false ), - mRenderPass(LLTexLayer::RP_COLOR), - mFixedColor( 0.f, 0.f, 0.f, 0.f ), - mLocalTexture( -1 ), - mStaticImageIsMask( false ), - mUseLocalTextureAlphaOnly(false), - mIsVisibilityMask(false) -{ -} - -LLTexLayerInfo::~LLTexLayerInfo( ) -{ - std::for_each(mParamColorInfoList.begin(), mParamColorInfoList.end(), DeletePointer()); - mParamColorInfoList.clear(); - std::for_each(mParamAlphaInfoList.begin(), mParamAlphaInfoList.end(), DeletePointer()); - mParamAlphaInfoList.clear(); -} - -bool LLTexLayerInfo::parseXml(LLXmlTreeNode* node) -{ - llassert( node->hasName( "layer" ) ); - - // name attribute - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); - if( !node->getFastAttributeString( name_string, mName ) ) - { - return false; - } - - static LLStdStringHandle write_all_channels_string = LLXmlTree::addAttributeString("write_all_channels"); - node->getFastAttributeBOOL( write_all_channels_string, mWriteAllChannels ); - - std::string render_pass_name; - static LLStdStringHandle render_pass_string = LLXmlTree::addAttributeString("render_pass"); - if( node->getFastAttributeString( render_pass_string, render_pass_name ) ) - { - if( render_pass_name == "bump" ) - { - mRenderPass = LLTexLayer::RP_BUMP; - } - } - - // Note: layers can have either a "global_color" attrib, a "fixed_color" attrib, or a <param_color> child. - // global color attribute (optional) - static LLStdStringHandle global_color_string = LLXmlTree::addAttributeString("global_color"); - node->getFastAttributeString( global_color_string, mGlobalColor ); - - // Visibility mask (optional) - bool is_visibility; - static LLStdStringHandle visibility_mask_string = LLXmlTree::addAttributeString("visibility_mask"); - if (node->getFastAttributeBOOL(visibility_mask_string, is_visibility)) - { - mIsVisibilityMask = is_visibility; - } - - // color attribute (optional) - LLColor4U color4u; - static LLStdStringHandle fixed_color_string = LLXmlTree::addAttributeString("fixed_color"); - if( node->getFastAttributeColor4U( fixed_color_string, color4u ) ) - { - mFixedColor.setVec( color4u ); - } - - // <texture> optional sub-element - for (LLXmlTreeNode* texture_node = node->getChildByName( "texture" ); - texture_node; - texture_node = node->getNextNamedChild()) - { - std::string local_texture_name; - static LLStdStringHandle tga_file_string = LLXmlTree::addAttributeString("tga_file"); - static LLStdStringHandle local_texture_string = LLXmlTree::addAttributeString("local_texture"); - static LLStdStringHandle file_is_mask_string = LLXmlTree::addAttributeString("file_is_mask"); - static LLStdStringHandle local_texture_alpha_only_string = LLXmlTree::addAttributeString("local_texture_alpha_only"); - if( texture_node->getFastAttributeString( tga_file_string, mStaticImageFileName ) ) - { - texture_node->getFastAttributeBOOL( file_is_mask_string, mStaticImageIsMask ); - } - else if (texture_node->getFastAttributeString(local_texture_string, local_texture_name)) - { - texture_node->getFastAttributeBOOL( local_texture_alpha_only_string, mUseLocalTextureAlphaOnly ); - - /* if ("upper_shirt" == local_texture_name) - mLocalTexture = TEX_UPPER_SHIRT; */ - mLocalTexture = TEX_NUM_INDICES; - for (const LLAvatarAppearanceDictionary::Textures::value_type& dict_pair : LLAvatarAppearance::getDictionary()->getTextures()) - { - const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = dict_pair.second; - if (local_texture_name == texture_dict->mName) - { - mLocalTexture = dict_pair.first; - break; - } - } - if (mLocalTexture == TEX_NUM_INDICES) - { - LL_WARNS() << "<texture> element has invalid local_texture attribute: " << mName << " " << local_texture_name << LL_ENDL; - return false; - } - } - else - { - LL_WARNS() << "<texture> element is missing a required attribute. " << mName << LL_ENDL; - return false; - } - } - - for (LLXmlTreeNode* maskNode = node->getChildByName( "morph_mask" ); - maskNode; - maskNode = node->getNextNamedChild()) - { - std::string morph_name; - static LLStdStringHandle morph_name_string = LLXmlTree::addAttributeString("morph_name"); - if (maskNode->getFastAttributeString(morph_name_string, morph_name)) - { - bool invert = false; - static LLStdStringHandle invert_string = LLXmlTree::addAttributeString("invert"); - maskNode->getFastAttributeBOOL(invert_string, invert); - mMorphNameList.push_back(std::pair<std::string,bool>(morph_name,invert)); - } - } - - // <param> optional sub-element (color or alpha params) - for (LLXmlTreeNode* child = node->getChildByName( "param" ); - child; - child = node->getNextNamedChild()) - { - if( child->getChildByName( "param_color" ) ) - { - // <param><param_color/></param> - LLTexLayerParamColorInfo* info = new LLTexLayerParamColorInfo(); - if (!info->parseXml(child)) - { - delete info; - return false; - } - mParamColorInfoList.push_back(info); - } - else if( child->getChildByName( "param_alpha" ) ) - { - // <param><param_alpha/></param> - LLTexLayerParamAlphaInfo* info = new LLTexLayerParamAlphaInfo( ); - if (!info->parseXml(child)) - { - delete info; - return false; - } - mParamAlphaInfoList.push_back(info); - } - } - - return true; -} - -bool LLTexLayerInfo::createVisualParams(LLAvatarAppearance *appearance) -{ - bool success = true; - for (LLTexLayerParamColorInfo* color_info : mParamColorInfoList) - { - LLTexLayerParamColor* param_color = new LLTexLayerParamColor(appearance); - if (!param_color->setInfo(color_info, true)) - { - LL_WARNS() << "NULL TexLayer Color Param could not be added to visual param list. Deleting." << LL_ENDL; - delete param_color; - success = false; - } - } - - for (LLTexLayerParamAlphaInfo* alpha_info : mParamAlphaInfoList) - { - LLTexLayerParamAlpha* param_alpha = new LLTexLayerParamAlpha(appearance); - if (!param_alpha->setInfo(alpha_info, true)) - { - LL_WARNS() << "NULL TexLayer Alpha Param could not be added to visual param list. Deleting." << LL_ENDL; - delete param_alpha; - success = false; - } - } - - return success; -} - -LLTexLayerInterface::LLTexLayerInterface(LLTexLayerSet* const layer_set): - mTexLayerSet( layer_set ), - mMorphMasksValid( false ), - mInfo(NULL), - mHasMorph(false) -{ -} - -LLTexLayerInterface::LLTexLayerInterface(const LLTexLayerInterface &layer, LLWearable *wearable): - mTexLayerSet( layer.mTexLayerSet ), - mInfo(NULL) -{ - // don't add visual params for cloned layers - setInfo(layer.getInfo(), wearable); - - mHasMorph = layer.mHasMorph; -} - -bool LLTexLayerInterface::setInfo(const LLTexLayerInfo *info, LLWearable* wearable ) // This sets mInfo and calls initialization functions -{ - // setInfo should only be called once. Code is not robust enough to handle redefinition of a texlayer. - // Not a critical warning, but could be useful for debugging later issues. -Nyx - if (mInfo != NULL) - { - LL_WARNS() << "mInfo != NULL" << LL_ENDL; - } - mInfo = info; - //mID = info->mID; // No ID - - mParamColorList.reserve(mInfo->mParamColorInfoList.size()); - for (LLTexLayerParamColorInfo* color_info : mInfo->mParamColorInfoList) - { - LLTexLayerParamColor* param_color; - if (!wearable) - { - param_color = new LLTexLayerParamColor(this); - if (!param_color->setInfo(color_info, true)) - { - mInfo = NULL; - return false; - } - } - else - { - param_color = (LLTexLayerParamColor*)wearable->getVisualParam(color_info->getID()); - if (!param_color) - { - mInfo = NULL; - return false; - } - } - mParamColorList.push_back( param_color ); - } - - mParamAlphaList.reserve(mInfo->mParamAlphaInfoList.size()); - for (LLTexLayerParamAlphaInfo* alpha_info : mInfo->mParamAlphaInfoList) - { - LLTexLayerParamAlpha* param_alpha; - if (!wearable) - { - param_alpha = new LLTexLayerParamAlpha( this ); - if (!param_alpha->setInfo(alpha_info, true)) - { - mInfo = NULL; - return false; - } - } - else - { - param_alpha = (LLTexLayerParamAlpha*) wearable->getVisualParam(alpha_info->getID()); - if (!param_alpha) - { - mInfo = NULL; - return false; - } - } - mParamAlphaList.push_back( param_alpha ); - } - - return true; -} - -/*virtual*/ void LLTexLayerInterface::requestUpdate() -{ - mTexLayerSet->requestUpdate(); -} - -const std::string& LLTexLayerInterface::getName() const -{ - return mInfo->mName; -} - -ETextureIndex LLTexLayerInterface::getLocalTextureIndex() const -{ - return (ETextureIndex) mInfo->mLocalTexture; -} - -LLWearableType::EType LLTexLayerInterface::getWearableType() const -{ - ETextureIndex te = getLocalTextureIndex(); - if (TEX_INVALID == te) - { - LLWearableType::EType type = LLWearableType::WT_INVALID; - - for (LLTexLayerParamColor* param : mParamColorList) - { - if (param) - { - LLWearableType::EType new_type = (LLWearableType::EType)param->getWearableType(); - if (new_type != LLWearableType::WT_INVALID && new_type != type) - { - if (type != LLWearableType::WT_INVALID) - { - return LLWearableType::WT_INVALID; - } - type = new_type; - } - } - } - - for (LLTexLayerParamAlpha* param : mParamAlphaList) - { - if (param) - { - LLWearableType::EType new_type = (LLWearableType::EType)param->getWearableType(); - if (new_type != LLWearableType::WT_INVALID && new_type != type) - { - if (type != LLWearableType::WT_INVALID) - { - return LLWearableType::WT_INVALID; - } - type = new_type; - } - } - } - - return type; - } - return LLAvatarAppearance::getDictionary()->getTEWearableType(te); -} - -LLTexLayerInterface::ERenderPass LLTexLayerInterface::getRenderPass() const -{ - return mInfo->mRenderPass; -} - -const std::string& LLTexLayerInterface::getGlobalColor() const -{ - return mInfo->mGlobalColor; -} - -bool LLTexLayerInterface::isVisibilityMask() const -{ - return mInfo->mIsVisibilityMask; -} - -void LLTexLayerInterface::invalidateMorphMasks() -{ - mMorphMasksValid = false; -} - -LLViewerVisualParam* LLTexLayerInterface::getVisualParamPtr(S32 index) const -{ - LLViewerVisualParam *result = NULL; - for (LLTexLayerParamColor* param : mParamColorList) - { - if (param->getID() == index) - { - result = param; - } - } - for (LLTexLayerParamAlpha* param : mParamAlphaList) - { - if (param->getID() == index) - { - result = param; - } - } - - return result; -} - -//----------------------------------------------------------------------------- -// LLTexLayer -// A single texture layer, consisting of: -// * color, consisting of either -// * one or more color parameters (weighted colors) -// * a reference to a global color -// * a fixed color with non-zero alpha -// * opaque white (the default) -// * (optional) a texture defined by either -// * a GUID -// * a texture entry index (TE) -// * (optional) one or more alpha parameters (weighted alpha textures) -//----------------------------------------------------------------------------- -LLTexLayer::LLTexLayer(LLTexLayerSet* const layer_set) : - LLTexLayerInterface( layer_set ), - mLocalTextureObject(NULL) -{ -} - -LLTexLayer::LLTexLayer(const LLTexLayer &layer, LLWearable *wearable) : - LLTexLayerInterface( layer, wearable ), - mLocalTextureObject(NULL) -{ -} - -LLTexLayer::LLTexLayer(const LLTexLayerTemplate &layer_template, LLLocalTextureObject *lto, LLWearable *wearable) : - LLTexLayerInterface( layer_template, wearable ), - mLocalTextureObject(lto) -{ -} - -LLTexLayer::~LLTexLayer() -{ - // mParamAlphaList and mParamColorList are LLViewerVisualParam's and get - // deleted with ~LLCharacter() - //std::for_each(mParamAlphaList.begin(), mParamAlphaList.end(), DeletePointer()); - //std::for_each(mParamColorList.begin(), mParamColorList.end(), DeletePointer()); - - for (alpha_cache_t::value_type& alpha_pair : mAlphaCache) - { - U8* alpha_data = alpha_pair.second; - ll_aligned_free_32(alpha_data); - } - -} - -void LLTexLayer::asLLSD(LLSD& sd) const -{ - // *TODO: Finish - sd["id"] = getUUID(); -} - -//----------------------------------------------------------------------------- -// setInfo -//----------------------------------------------------------------------------- - -bool LLTexLayer::setInfo(const LLTexLayerInfo* info, LLWearable* wearable ) -{ - return LLTexLayerInterface::setInfo(info, wearable); -} - -//static -void LLTexLayer::calculateTexLayerColor(const param_color_list_t ¶m_list, LLColor4 &net_color) -{ - for (const LLTexLayerParamColor* param : param_list) - { - LLColor4 param_net = param->getNetColor(); - const LLTexLayerParamColorInfo *info = (LLTexLayerParamColorInfo *)param->getInfo(); - switch(info->getOperation()) - { - case LLTexLayerParamColor::OP_ADD: - net_color += param_net; - break; - case LLTexLayerParamColor::OP_MULTIPLY: - net_color = net_color * param_net; - break; - case LLTexLayerParamColor::OP_BLEND: - net_color = lerp(net_color, param_net, param->getWeight()); - break; - default: - llassert(0); - break; - } - } - net_color.clamp(); -} - -/*virtual*/ void LLTexLayer::deleteCaches() -{ - // Only need to delete caches for alpha params. Color params don't hold extra memory - for (LLTexLayerParamAlpha* param : mParamAlphaList) - { - param->deleteCaches(); - } -} - -bool LLTexLayer::render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target) -{ - // *TODO: Is this correct? - //gPipeline.disableLights(); - stop_glerror(); - - LLColor4 net_color; - bool color_specified = findNetColor(&net_color); - - if (mTexLayerSet->getAvatarAppearance()->mIsDummy) - { - color_specified = true; - net_color = LLAvatarAppearance::getDummyColor(); - } - - bool success = true; - - // If you can't see the layer, don't render it. - if( is_approx_zero( net_color.mV[VW] ) ) - { - return success; - } - - bool alpha_mask_specified = false; - param_alpha_list_t::const_iterator iter = mParamAlphaList.begin(); - if( iter != mParamAlphaList.end() ) - { - // If we have alpha masks, but we're skipping all of them, skip the whole layer. - // However, we can't do this optimization if we have morph masks that need updating. -/* if (!mHasMorph) - { - bool skip_layer = true; - - while( iter != mParamAlphaList.end() ) - { - const LLTexLayerParamAlpha* param = *iter; - - if( !param->getSkip() ) - { - skip_layer = false; - break; - } - - iter++; - } - - if( skip_layer ) - { - return success; - } - }//*/ - - const bool force_render = true; - renderMorphMasks(x, y, width, height, net_color, bound_target, force_render); - alpha_mask_specified = true; - gGL.flush(); - gGL.blendFunc(LLRender::BF_DEST_ALPHA, LLRender::BF_ONE_MINUS_DEST_ALPHA); - } - - gGL.color4fv( net_color.mV); - - if( getInfo()->mWriteAllChannels ) - { - gGL.flush(); - gGL.setSceneBlendType(LLRender::BT_REPLACE); - } - - if( (getInfo()->mLocalTexture != -1) && !getInfo()->mUseLocalTextureAlphaOnly ) - { - { - LLGLTexture* tex = NULL; - if (mLocalTextureObject && mLocalTextureObject->getImage()) - { - tex = mLocalTextureObject->getImage(); - if (mLocalTextureObject->getID() == IMG_DEFAULT_AVATAR) - { - tex = NULL; - } - } - else - { - LL_INFOS() << "lto not defined or image not defined: " << getInfo()->getLocalTexture() << " lto: " << mLocalTextureObject << LL_ENDL; - } -// if( mTexLayerSet->getAvatarAppearance()->getLocalTextureGL((ETextureIndex)getInfo()->mLocalTexture, &image_gl ) ) - { - if( tex ) - { - bool no_alpha_test = getInfo()->mWriteAllChannels; - if (no_alpha_test) - { - gAlphaMaskProgram.setMinimumAlpha(0.f); - } - - LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode(); - - gGL.getTexUnit(0)->bind(tex, true); - gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); - - gl_rect_2d_simple_tex( width, height ); - - gGL.getTexUnit(0)->setTextureAddressMode(old_mode); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - if (no_alpha_test) - { - gAlphaMaskProgram.setMinimumAlpha(0.004f); - } - } - } -// else -// { -// success = false; -// } - } - } - - if( !getInfo()->mStaticImageFileName.empty() ) - { - { - LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); - if( tex ) - { - gGL.getTexUnit(0)->bind(tex, true); - gl_rect_2d_simple_tex( width, height ); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - } - else - { - success = false; - } - } - } - - if(((-1 == getInfo()->mLocalTexture) || - getInfo()->mUseLocalTextureAlphaOnly) && - getInfo()->mStaticImageFileName.empty() && - color_specified ) - { - gAlphaMaskProgram.setMinimumAlpha(0.000f); - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gGL.color4fv( net_color.mV ); - gl_rect_2d_simple( width, height ); - gAlphaMaskProgram.setMinimumAlpha(0.004f); - } - - if( alpha_mask_specified || getInfo()->mWriteAllChannels ) - { - // Restore standard blend func value - gGL.flush(); - gGL.setSceneBlendType(LLRender::BT_ALPHA); - stop_glerror(); - } - - if( !success ) - { - LL_INFOS() << "LLTexLayer::render() partial: " << getInfo()->mName << LL_ENDL; - } - return success; -} - -const U8* LLTexLayer::getAlphaData() const -{ - LLCRC alpha_mask_crc; - const LLUUID& uuid = getUUID(); - alpha_mask_crc.update((U8*)(&uuid.mData), UUID_BYTES); - - for (const LLTexLayerParamAlpha* param : mParamAlphaList) - { - // MULTI-WEARABLE: verify visual parameters used here - F32 param_weight = param->getWeight(); - alpha_mask_crc.update((U8*)¶m_weight, sizeof(F32)); - } - - U32 cache_index = alpha_mask_crc.getCRC(); - - alpha_cache_t::const_iterator iter2 = mAlphaCache.find(cache_index); - return (iter2 == mAlphaCache.end()) ? 0 : iter2->second; -} - -bool LLTexLayer::findNetColor(LLColor4* net_color) const -{ - // Color is either: - // * one or more color parameters (weighted colors) (which may make use of a global color or fixed color) - // * a reference to a global color - // * a fixed color with non-zero alpha - // * opaque white (the default) - - if( !mParamColorList.empty() ) - { - if( !getGlobalColor().empty() ) - { - net_color->setVec( mTexLayerSet->getAvatarAppearance()->getGlobalColor( getInfo()->mGlobalColor ) ); - } - else if (getInfo()->mFixedColor.mV[VW]) - { - net_color->setVec( getInfo()->mFixedColor ); - } - else - { - net_color->setVec( 0.f, 0.f, 0.f, 0.f ); - } - - calculateTexLayerColor(mParamColorList, *net_color); - return true; - } - - if( !getGlobalColor().empty() ) - { - net_color->setVec( mTexLayerSet->getAvatarAppearance()->getGlobalColor( getGlobalColor() ) ); - return true; - } - - if( getInfo()->mFixedColor.mV[VW] ) - { - net_color->setVec( getInfo()->mFixedColor ); - return true; - } - - net_color->setToWhite(); - - return false; // No need to draw a separate colored polygon -} - -bool LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) -{ - bool success = true; - - gGL.flush(); - - if( !getInfo()->mStaticImageFileName.empty() ) - { - LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture( getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask ); - if( tex ) - { - gAlphaMaskProgram.setMinimumAlpha(0.f); - gGL.getTexUnit(0)->bind(tex, true); - gl_rect_2d_simple_tex( width, height ); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gAlphaMaskProgram.setMinimumAlpha(0.004f); - } - else - { - success = false; - } - } - else - { - if (getInfo()->mLocalTexture >=0 && getInfo()->mLocalTexture < TEX_NUM_INDICES) - { - LLGLTexture* tex = mLocalTextureObject->getImage(); - if (tex) - { - gAlphaMaskProgram.setMinimumAlpha(0.f); - gGL.getTexUnit(0)->bind(tex); - gl_rect_2d_simple_tex( width, height ); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gAlphaMaskProgram.setMinimumAlpha(0.004f); - } - } - } - - return success; -} - -/*virtual*/ void LLTexLayer::gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height, LLRenderTarget* bound_target) -{ - addAlphaMask(data, originX, originY, width, height, bound_target); -} - -void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color, LLRenderTarget* bound_target, bool force_render) -{ - if (!force_render && !hasMorph()) - { - LL_DEBUGS() << "skipping renderMorphMasks for " << getUUID() << LL_ENDL; - return; - } - LL_PROFILE_ZONE_SCOPED; - bool success = true; - - llassert( !mParamAlphaList.empty() ); - - gAlphaMaskProgram.setMinimumAlpha(0.f); - gGL.setColorMask(false, true); - - LLTexLayerParamAlpha* first_param = *mParamAlphaList.begin(); - // Note: if the first param is a mulitply, multiply against the current buffer's alpha - if( !first_param || !first_param->getMultiplyBlend() ) - { - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - // Clear the alpha - gGL.flush(); - gGL.setSceneBlendType(LLRender::BT_REPLACE); - - gGL.color4f( 0.f, 0.f, 0.f, 0.f ); - gl_rect_2d_simple( width, height ); - } - - // Accumulate alphas - gGL.color4f( 1.f, 1.f, 1.f, 1.f ); - for (LLTexLayerParamAlpha* param : mParamAlphaList) - { - success &= param->render( x, y, width, height ); - if (!success && !force_render) - { - LL_DEBUGS() << "Failed to render param " << param->getID() << " ; skipping morph mask." << LL_ENDL; - return; - } - } - - // Approximates a min() function - gGL.flush(); - gGL.setSceneBlendType(LLRender::BT_MULT_ALPHA); - - // Accumulate the alpha component of the texture - if( getInfo()->mLocalTexture != -1 ) - { - LLGLTexture* tex = mLocalTextureObject->getImage(); - if( tex && (tex->getComponents() == 4) ) - { - LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode(); - - gGL.getTexUnit(0)->bind(tex, true); - gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); - - gl_rect_2d_simple_tex( width, height ); - - gGL.getTexUnit(0)->setTextureAddressMode(old_mode); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - } - } - - if( !getInfo()->mStaticImageFileName.empty() && getInfo()->mStaticImageIsMask ) - { - LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); - if( tex ) - { - if( (tex->getComponents() == 4) || (tex->getComponents() == 1) ) - { - gGL.getTexUnit(0)->bind(tex, true); - gl_rect_2d_simple_tex( width, height ); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - } - else - { - LL_WARNS() << "Skipping rendering of " << getInfo()->mStaticImageFileName - << "; expected 1 or 4 components." << LL_ENDL; - } - } - } - - // Draw a rectangle with the layer color to multiply the alpha by that color's alpha. - // Note: we're still using gGL.blendFunc( GL_DST_ALPHA, GL_ZERO ); - if ( !is_approx_equal(layer_color.mV[VW], 1.f) ) - { - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gGL.color4fv(layer_color.mV); - gl_rect_2d_simple( width, height ); - } - - gAlphaMaskProgram.setMinimumAlpha(0.004f); - - LLGLSUIDefault gls_ui; - - gGL.setColorMask(true, true); - - if (hasMorph() && success) - { - LLCRC alpha_mask_crc; - const LLUUID& uuid = getUUID(); - alpha_mask_crc.update((U8*)(&uuid.mData), UUID_BYTES); - - for (const LLTexLayerParamAlpha* param : mParamAlphaList) - { - F32 param_weight = param->getWeight(); - alpha_mask_crc.update((U8*)¶m_weight, sizeof(F32)); - } - - U32 cache_index = alpha_mask_crc.getCRC(); - U8* alpha_data = NULL; - // We believe we need to generate morph masks, do not assume that the cached version is accurate. - // We can get bad morph masks during login, on minimize, and occasional gl errors. - // We should only be doing this when we believe something has changed with respect to the user's appearance. - { - LL_DEBUGS("Avatar") << "gl alpha cache of morph mask not found, doing readback: " << getName() << LL_ENDL; - // clear out a slot if we have filled our cache - S32 max_cache_entries = getTexLayerSet()->getAvatarAppearance()->isSelf() ? 4 : 1; - while ((S32)mAlphaCache.size() >= max_cache_entries) - { - alpha_cache_t::iterator iter2 = mAlphaCache.begin(); // arbitrarily grab the first entry - alpha_data = iter2->second; - ll_aligned_free_32(alpha_data); - mAlphaCache.erase(iter2); - } - - // GPUs tend to be very uptight about memory alignment as the DMA used to convey - // said data to the card works better when well-aligned so plain old default-aligned heap mem is a no-no - //new U8[width * height]; - size_t bytes_per_pixel = 1; // unsigned byte alpha channel only... - size_t row_size = (width + 3) & ~0x3; // OpenGL 4-byte row align (even for things < 4 bpp...) - size_t pixels = (row_size * height); - size_t mem_size = pixels * bytes_per_pixel; - - alpha_data = (U8*)ll_aligned_malloc_32(mem_size); - - bool skip_readback = LLRender::sNsightDebugSupport; // nSight doesn't support use of glReadPixels - - if (!skip_readback) - { - if (gGLManager.mIsIntel) - { // work-around for broken intel drivers which cannot do glReadPixels on an RGBA FBO - // returning only the alpha portion without locking up downstream - U8* temp = (U8*)ll_aligned_malloc_32(mem_size << 2); // allocate same size, but RGBA - - if (bound_target) - { - gGL.getTexUnit(0)->bind(bound_target); - } - else - { - gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, 0); - } - - glGetTexImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_RGBA, GL_UNSIGNED_BYTE, temp); - - U8* alpha_cursor = alpha_data; - U8* pixel = temp; - for (int i = 0; i < pixels; i++) - { - *alpha_cursor++ = pixel[3]; - pixel += 4; - } - - gGL.getTexUnit(0)->disable(); - - ll_aligned_free_32(temp); - } - else - { // platforms with working drivers... - // We just want GL_ALPHA, but that isn't supported in OGL core profile 4. - static const size_t TEMP_BYTES_PER_PIXEL = 4; - U8* temp_data = (U8*)ll_aligned_malloc_32(mem_size * TEMP_BYTES_PER_PIXEL); - glReadPixels(x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE, temp_data); - for (size_t pixel = 0; pixel < pixels; pixel++) { - alpha_data[pixel] = temp_data[(pixel * TEMP_BYTES_PER_PIXEL) + 3]; - } - ll_aligned_free_32(temp_data); - } - } - else - { - ll_aligned_free_32(alpha_data); - alpha_data = nullptr; - } - - mAlphaCache[cache_index] = alpha_data; - } - - getTexLayerSet()->getAvatarAppearance()->dirtyMesh(); - - mMorphMasksValid = true; - getTexLayerSet()->applyMorphMask(alpha_data, width, height, 1); - } -} - -void LLTexLayer::addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 height, LLRenderTarget* bound_target) -{ - LL_PROFILE_ZONE_SCOPED; - S32 size = width * height; - const U8* alphaData = getAlphaData(); - if (!alphaData && hasAlphaParams()) - { - LLColor4 net_color; - findNetColor( &net_color ); - // TODO: eliminate need for layer morph mask valid flag - invalidateMorphMasks(); - const bool force_render = false; - renderMorphMasks(originX, originY, width, height, net_color, bound_target, force_render); - alphaData = getAlphaData(); - } - if (alphaData) - { - for( S32 i = 0; i < size; i++ ) - { - U8 curAlpha = data[i]; - U16 resultAlpha = curAlpha; - resultAlpha *= ( ((U16)alphaData[i]) + 1); - resultAlpha = resultAlpha >> 8; - data[i] = (U8)resultAlpha; - } - } -} - -/*virtual*/ bool LLTexLayer::isInvisibleAlphaMask() const -{ - if (mLocalTextureObject) - { - if (mLocalTextureObject->getID() == IMG_INVISIBLE) - { - return true; - } - } - - return false; -} - -LLUUID LLTexLayer::getUUID() const -{ - LLUUID uuid; - if( getInfo()->mLocalTexture != -1 ) - { - LLGLTexture* tex = mLocalTextureObject->getImage(); - if (tex) - { - uuid = mLocalTextureObject->getID(); - } - } - if( !getInfo()->mStaticImageFileName.empty() ) - { - LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); - if( tex ) - { - uuid = tex->getID(); - } - } - return uuid; -} - - -//----------------------------------------------------------------------------- -// LLTexLayerTemplate -// A single texture layer, consisting of: -// * color, consisting of either -// * one or more color parameters (weighted colors) -// * a reference to a global color -// * a fixed color with non-zero alpha -// * opaque white (the default) -// * (optional) a texture defined by either -// * a GUID -// * a texture entry index (TE) -// * (optional) one or more alpha parameters (weighted alpha textures) -//----------------------------------------------------------------------------- -LLTexLayerTemplate::LLTexLayerTemplate(LLTexLayerSet* layer_set, LLAvatarAppearance* const appearance) : - LLTexLayerInterface(layer_set), - mAvatarAppearance( appearance ) -{ -} - -LLTexLayerTemplate::LLTexLayerTemplate(const LLTexLayerTemplate &layer) : - LLTexLayerInterface(layer), - mAvatarAppearance(layer.getAvatarAppearance()) -{ -} - -LLTexLayerTemplate::~LLTexLayerTemplate() -{ -} - -//----------------------------------------------------------------------------- -// setInfo -//----------------------------------------------------------------------------- - -/*virtual*/ bool LLTexLayerTemplate::setInfo(const LLTexLayerInfo* info, LLWearable* wearable ) -{ - return LLTexLayerInterface::setInfo(info, wearable); -} - -U32 LLTexLayerTemplate::updateWearableCache() const -{ - mWearableCache.clear(); - - LLWearableType::EType wearable_type = getWearableType(); - if (LLWearableType::WT_INVALID == wearable_type) - { - //this isn't a cloneable layer - return 0; - } - U32 num_wearables = getAvatarAppearance()->getWearableData()->getWearableCount(wearable_type); - U32 added = 0; - for (U32 i = 0; i < num_wearables; i++) - { - LLWearable* wearable = getAvatarAppearance()->getWearableData()->getWearable(wearable_type, i); - if (!wearable) - { - continue; - } - mWearableCache.push_back(wearable); - added++; - } - return added; -} -LLTexLayer* LLTexLayerTemplate::getLayer(U32 i) const -{ - if (mWearableCache.size() <= i) - { - return NULL; - } - LLWearable *wearable = mWearableCache[i]; - LLLocalTextureObject *lto = NULL; - LLTexLayer *layer = NULL; - if (wearable) - { - lto = wearable->getLocalTextureObject(mInfo->mLocalTexture); - } - if (lto) - { - layer = lto->getTexLayer(getName()); - } - return layer; -} - -/*virtual*/ bool LLTexLayerTemplate::render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target) -{ - if(!mInfo) - { - return false ; - } - - bool success = true; - updateWearableCache(); - for (LLWearable* wearable : mWearableCache) - { - LLLocalTextureObject *lto = NULL; - LLTexLayer *layer = NULL; - if (wearable) - { - lto = wearable->getLocalTextureObject(mInfo->mLocalTexture); - } - if (lto) - { - layer = lto->getTexLayer(getName()); - } - if (layer) - { - wearable->writeToAvatar(mAvatarAppearance); - layer->setLTO(lto); - success &= layer->render(x, y, width, height, bound_target); - } - } - - return success; -} - -/*virtual*/ bool LLTexLayerTemplate::blendAlphaTexture( S32 x, S32 y, S32 width, S32 height) // Multiplies a single alpha texture against the frame buffer -{ - bool success = true; - U32 num_wearables = updateWearableCache(); - for (U32 i = 0; i < num_wearables; i++) - { - LLTexLayer *layer = getLayer(i); - if (layer) - { - success &= layer->blendAlphaTexture(x,y,width,height); - } - } - return success; -} - -/*virtual*/ void LLTexLayerTemplate::gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height, LLRenderTarget* bound_target) -{ - U32 num_wearables = updateWearableCache(); - U32 i = num_wearables - 1; // For rendering morph masks, we only want to use the top wearable - LLTexLayer *layer = getLayer(i); - if (layer) - { - layer->addAlphaMask(data, originX, originY, width, height, bound_target); - } -} - -/*virtual*/ void LLTexLayerTemplate::setHasMorph(bool newval) -{ - mHasMorph = newval; - U32 num_wearables = updateWearableCache(); - for (U32 i = 0; i < num_wearables; i++) - { - LLTexLayer *layer = getLayer(i); - if (layer) - { - layer->setHasMorph(newval); - } - } -} - -/*virtual*/ void LLTexLayerTemplate::deleteCaches() -{ - U32 num_wearables = updateWearableCache(); - for (U32 i = 0; i < num_wearables; i++) - { - LLTexLayer *layer = getLayer(i); - if (layer) - { - layer->deleteCaches(); - } - } -} - -/*virtual*/ bool LLTexLayerTemplate::isInvisibleAlphaMask() const -{ - U32 num_wearables = updateWearableCache(); - for (U32 i = 0; i < num_wearables; i++) - { - LLTexLayer *layer = getLayer(i); - if (layer) - { - if (layer->isInvisibleAlphaMask()) - { - return true; - } - } - } - - return false; -} - - -//----------------------------------------------------------------------------- -// finds a specific layer based on a passed in name -//----------------------------------------------------------------------------- -LLTexLayerInterface* LLTexLayerSet::findLayerByName(const std::string& name) -{ - for (LLTexLayerInterface* layer : mLayerList) - { - if (layer->getName() == name) - { - return layer; - } - } - for (LLTexLayerInterface* layer : mMaskLayerList) - { - if (layer->getName() == name) - { - return layer; - } - } - return NULL; -} - -void LLTexLayerSet::cloneTemplates(LLLocalTextureObject *lto, LLAvatarAppearanceDefines::ETextureIndex tex_index, LLWearable *wearable) -{ - // initialize all texlayers with this texture type for this LTO - for(LLTexLayerInterface* layer : mLayerList) - { - LLTexLayerTemplate* layer_template = (LLTexLayerTemplate*)layer; - if (layer_template->getInfo()->getLocalTexture() == (S32)tex_index) - { - lto->addTexLayer(layer_template, wearable); - } - } - for(LLTexLayerInterface* layer : mMaskLayerList) - { - LLTexLayerTemplate* layer_template = (LLTexLayerTemplate*)layer; - if (layer_template->getInfo()->getLocalTexture() == (S32)tex_index) - { - lto->addTexLayer(layer_template, wearable); - } - } -} -//----------------------------------------------------------------------------- -// LLTexLayerStaticImageList -//----------------------------------------------------------------------------- - -LLTexLayerStaticImageList::LLTexLayerStaticImageList() : - mGLBytes(0), - mTGABytes(0), - mImageNames(16384) -{ -} - -LLTexLayerStaticImageList::~LLTexLayerStaticImageList() -{ - deleteCachedImages(); -} - -void LLTexLayerStaticImageList::dumpByteCount() const -{ - LL_INFOS() << "Avatar Static Textures " << - "KB GL:" << (mGLBytes / 1024) << - "KB TGA:" << (mTGABytes / 1024) << "KB" << LL_ENDL; -} - -void LLTexLayerStaticImageList::deleteCachedImages() -{ - if( mGLBytes || mTGABytes ) - { - LL_INFOS() << "Clearing Static Textures " << - "KB GL:" << (mGLBytes / 1024) << - "KB TGA:" << (mTGABytes / 1024) << "KB" << LL_ENDL; - - //mStaticImageLists uses LLPointers, clear() will cause deletion - - mStaticImageListTGA.clear(); - mStaticImageList.clear(); - - mGLBytes = 0; - mTGABytes = 0; - } -} - -// Note: in general, for a given image image we'll call either getImageTga() or getTexture(). -// We call getImageTga() if the image is used as an alpha gradient. -// Otherwise, we call getTexture() - -// Returns an LLImageTGA that contains the encoded data from a tga file named file_name. -// Caches the result to speed identical subsequent requests. -LLImageTGA* LLTexLayerStaticImageList::getImageTGA(const std::string& file_name) -{ - LL_PROFILE_ZONE_SCOPED; - const char *namekey = mImageNames.addString(file_name); - image_tga_map_t::const_iterator iter = mStaticImageListTGA.find(namekey); - if( iter != mStaticImageListTGA.end() ) - { - return iter->second; - } - else - { - std::string path; - path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,file_name); - LLPointer<LLImageTGA> image_tga = new LLImageTGA( path ); - if( image_tga->getDataSize() > 0 ) - { - mStaticImageListTGA[ namekey ] = image_tga; - mTGABytes += image_tga->getDataSize(); - return image_tga; - } - else - { - return NULL; - } - } -} - -// Returns a GL Image (without a backing ImageRaw) that contains the decoded data from a tga file named file_name. -// Caches the result to speed identical subsequent requests. -LLGLTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name, bool is_mask) -{ - LL_PROFILE_ZONE_SCOPED; - LLPointer<LLGLTexture> tex; - const char *namekey = mImageNames.addString(file_name); - - texture_map_t::const_iterator iter = mStaticImageList.find(namekey); - if( iter != mStaticImageList.end() ) - { - tex = iter->second; - } - else - { - llassert(gTextureManagerBridgep); - tex = gTextureManagerBridgep->getLocalTexture( false ); - LLPointer<LLImageRaw> image_raw = new LLImageRaw; - if( loadImageRaw( file_name, image_raw ) ) - { - if( (image_raw->getComponents() == 1) && is_mask ) - { - // Convert grayscale alpha masks from single channel into RGBA. - // Fill RGB with black to allow fixed function gl calls - // to match shader implementation. - LLPointer<LLImageRaw> alpha_image_raw = image_raw; - image_raw = new LLImageRaw(image_raw->getWidth(), - image_raw->getHeight(), - 4); - - image_raw->copyUnscaledAlphaMask(alpha_image_raw, LLColor4U::black); - } - tex->createGLTexture(0, image_raw, 0, true, LLGLTexture::LOCAL); - - gGL.getTexUnit(0)->bind(tex); - tex->setAddressMode(LLTexUnit::TAM_CLAMP); - - mStaticImageList [ namekey ] = tex; - mGLBytes += (S32)tex->getWidth() * tex->getHeight() * tex->getComponents(); - } - else - { - tex = NULL; - } - } - - return tex; -} - -// Reads a .tga file, decodes it, and puts the decoded data in image_raw. -// Returns true if successful. -bool LLTexLayerStaticImageList::loadImageRaw(const std::string& file_name, LLImageRaw* image_raw) -{ - LL_PROFILE_ZONE_SCOPED; - bool success = false; - std::string path; - path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,file_name); - LLPointer<LLImageTGA> image_tga = new LLImageTGA( path ); - if( image_tga->getDataSize() > 0 ) - { - // Copy data from tga to raw. - success = image_tga->decode( image_raw ); - } - - return success; -} - +/**
+ * @file lltexlayer.cpp
+ * @brief A texture layer. Used for avatars.
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+
+#include "lltexlayer.h"
+
+#include "llavatarappearance.h"
+#include "llcrc.h"
+#include "llimagej2c.h"
+#include "llimagetga.h"
+#include "lldir.h"
+#include "lltexlayerparams.h"
+#include "lltexturemanagerbridge.h"
+#include "lllocaltextureobject.h"
+#include "../llui/llui.h"
+#include "llwearable.h"
+#include "llwearabledata.h"
+#include "llvertexbuffer.h"
+#include "llviewervisualparam.h"
+#include "llfasttimer.h"
+
+//#include "../tools/imdebug/imdebug.h"
+
+using namespace LLAvatarAppearanceDefines;
+
+// runway consolidate
+extern std::string self_av_string();
+
+class LLTexLayerInfo
+{
+ friend class LLTexLayer;
+ friend class LLTexLayerTemplate;
+ friend class LLTexLayerInterface;
+public:
+ LLTexLayerInfo();
+ ~LLTexLayerInfo();
+
+ bool parseXml(LLXmlTreeNode* node);
+ bool createVisualParams(LLAvatarAppearance *appearance);
+ bool isUserSettable() { return mLocalTexture != -1; }
+ S32 getLocalTexture() const { return mLocalTexture; }
+ bool getOnlyAlpha() const { return mUseLocalTextureAlphaOnly; }
+ std::string getName() const { return mName; }
+
+private:
+ std::string mName;
+
+ bool mWriteAllChannels; // Don't use masking. Just write RGBA into buffer,
+ LLTexLayerInterface::ERenderPass mRenderPass;
+
+ std::string mGlobalColor;
+ LLColor4 mFixedColor;
+
+ S32 mLocalTexture;
+ std::string mStaticImageFileName;
+ bool mStaticImageIsMask;
+ bool mUseLocalTextureAlphaOnly; // Ignore RGB channels from the input texture. Use alpha as a mask
+ bool mIsVisibilityMask;
+
+ typedef std::vector< std::pair< std::string,bool > > morph_name_list_t;
+ morph_name_list_t mMorphNameList;
+ param_color_info_list_t mParamColorInfoList;
+ param_alpha_info_list_t mParamAlphaInfoList;
+};
+
+//-----------------------------------------------------------------------------
+// LLTexLayerSetBuffer
+// The composite image that a LLViewerTexLayerSet writes to. Each LLViewerTexLayerSet has one.
+//-----------------------------------------------------------------------------
+
+LLTexLayerSetBuffer::LLTexLayerSetBuffer(LLTexLayerSet* const owner) :
+ mTexLayerSet(owner)
+{
+}
+
+LLTexLayerSetBuffer::~LLTexLayerSetBuffer()
+{
+}
+
+void LLTexLayerSetBuffer::pushProjection() const
+{
+ gGL.matrixMode(LLRender::MM_PROJECTION);
+ gGL.pushMatrix();
+ gGL.loadIdentity();
+ gGL.ortho(0.0f, getCompositeWidth(), 0.0f, getCompositeHeight(), -1.0f, 1.0f);
+
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.pushMatrix();
+ gGL.loadIdentity();
+}
+
+void LLTexLayerSetBuffer::popProjection() const
+{
+ gGL.matrixMode(LLRender::MM_PROJECTION);
+ gGL.popMatrix();
+
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.popMatrix();
+}
+
+// virtual
+void LLTexLayerSetBuffer::preRenderTexLayerSet()
+{
+ // Set up an ortho projection
+ pushProjection();
+}
+
+// virtual
+void LLTexLayerSetBuffer::postRenderTexLayerSet(bool success)
+{
+ popProjection();
+}
+
+bool LLTexLayerSetBuffer::renderTexLayerSet(LLRenderTarget* bound_target)
+{
+ // Default color mask for tex layer render
+ gGL.setColorMask(true, true);
+
+ bool success = true;
+
+ gAlphaMaskProgram.bind();
+ gAlphaMaskProgram.setMinimumAlpha(0.004f);
+
+ LLVertexBuffer::unbind();
+
+ // Composite the color data
+ LLGLSUIDefault gls_ui;
+ success &= mTexLayerSet->render( getCompositeOriginX(), getCompositeOriginY(),
+ getCompositeWidth(), getCompositeHeight(), bound_target );
+ gGL.flush();
+
+ midRenderTexLayerSet(success);
+
+ gAlphaMaskProgram.unbind();
+
+ LLVertexBuffer::unbind();
+
+ // reset GL state
+ gGL.setColorMask(true, true);
+ gGL.setSceneBlendType(LLRender::BT_ALPHA);
+
+ return success;
+}
+
+//-----------------------------------------------------------------------------
+// LLTexLayerSetInfo
+// An ordered set of texture layers that get composited into a single texture.
+//-----------------------------------------------------------------------------
+
+LLTexLayerSetInfo::LLTexLayerSetInfo() :
+ mBodyRegion( "" ),
+ mWidth( 512 ),
+ mHeight( 512 ),
+ mClearAlpha( true )
+{
+}
+
+LLTexLayerSetInfo::~LLTexLayerSetInfo( )
+{
+ std::for_each(mLayerInfoList.begin(), mLayerInfoList.end(), DeletePointer());
+ mLayerInfoList.clear();
+}
+
+bool LLTexLayerSetInfo::parseXml(LLXmlTreeNode* node)
+{
+ llassert( node->hasName( "layer_set" ) );
+ if( !node->hasName( "layer_set" ) )
+ {
+ return false;
+ }
+
+ // body_region
+ static LLStdStringHandle body_region_string = LLXmlTree::addAttributeString("body_region");
+ if( !node->getFastAttributeString( body_region_string, mBodyRegion ) )
+ {
+ LL_WARNS() << "<layer_set> is missing body_region attribute" << LL_ENDL;
+ return false;
+ }
+
+ // width, height
+ static LLStdStringHandle width_string = LLXmlTree::addAttributeString("width");
+ if( !node->getFastAttributeS32( width_string, mWidth ) )
+ {
+ return false;
+ }
+
+ static LLStdStringHandle height_string = LLXmlTree::addAttributeString("height");
+ if( !node->getFastAttributeS32( height_string, mHeight ) )
+ {
+ return false;
+ }
+
+ // Optional alpha component to apply after all compositing is complete.
+ static LLStdStringHandle alpha_tga_file_string = LLXmlTree::addAttributeString("alpha_tga_file");
+ node->getFastAttributeString( alpha_tga_file_string, mStaticAlphaFileName );
+
+ static LLStdStringHandle clear_alpha_string = LLXmlTree::addAttributeString("clear_alpha");
+ node->getFastAttributeBOOL( clear_alpha_string, mClearAlpha );
+
+ // <layer>
+ for (LLXmlTreeNode* child = node->getChildByName( "layer" );
+ child;
+ child = node->getNextNamedChild())
+ {
+ LLTexLayerInfo* info = new LLTexLayerInfo();
+ if( !info->parseXml( child ))
+ {
+ delete info;
+ return false;
+ }
+ mLayerInfoList.push_back( info );
+ }
+ return true;
+}
+
+// creates visual params without generating layersets or layers
+void LLTexLayerSetInfo::createVisualParams(LLAvatarAppearance *appearance)
+{
+ //layer_info_list_t mLayerInfoList;
+ for (LLTexLayerInfo* layer_info : mLayerInfoList)
+ {
+ layer_info->createVisualParams(appearance);
+ }
+}
+
+//-----------------------------------------------------------------------------
+// LLTexLayerSet
+// An ordered set of texture layers that get composited into a single texture.
+//-----------------------------------------------------------------------------
+
+bool LLTexLayerSet::sHasCaches = false;
+
+LLTexLayerSet::LLTexLayerSet(LLAvatarAppearance* const appearance) :
+ mAvatarAppearance( appearance ),
+ mIsVisible( true ),
+ mBakedTexIndex(LLAvatarAppearanceDefines::BAKED_HEAD),
+ mInfo( NULL )
+{
+}
+
+// virtual
+LLTexLayerSet::~LLTexLayerSet()
+{
+ deleteCaches();
+ std::for_each(mLayerList.begin(), mLayerList.end(), DeletePointer());
+ mLayerList.clear();
+
+ std::for_each(mMaskLayerList.begin(), mMaskLayerList.end(), DeletePointer());
+ mMaskLayerList.clear();
+}
+
+//-----------------------------------------------------------------------------
+// setInfo
+//-----------------------------------------------------------------------------
+
+bool LLTexLayerSet::setInfo(const LLTexLayerSetInfo *info)
+{
+ llassert(mInfo == NULL);
+ mInfo = info;
+ //mID = info->mID; // No ID
+
+ mLayerList.reserve(info->mLayerInfoList.size());
+ for (LLTexLayerInfo* layer_info : info->mLayerInfoList)
+ {
+ LLTexLayerInterface *layer = NULL;
+ if (layer_info->isUserSettable())
+ {
+ layer = new LLTexLayerTemplate( this, getAvatarAppearance() );
+ }
+ else
+ {
+ layer = new LLTexLayer(this);
+ }
+ // this is the first time this layer (of either type) is being created - make sure you add the parameters to the avatar appearance
+ if (!layer->setInfo(layer_info, NULL))
+ {
+ mInfo = NULL;
+ return false;
+ }
+ if (!layer->isVisibilityMask())
+ {
+ mLayerList.push_back( layer );
+ }
+ else
+ {
+ mMaskLayerList.push_back(layer);
+ }
+ }
+
+ requestUpdate();
+
+ stop_glerror();
+
+ return true;
+}
+
+#if 0 // obsolete
+//-----------------------------------------------------------------------------
+// parseData
+//-----------------------------------------------------------------------------
+
+bool LLTexLayerSet::parseData(LLXmlTreeNode* node)
+{
+ LLTexLayerSetInfo *info = new LLTexLayerSetInfo;
+
+ if (!info->parseXml(node))
+ {
+ delete info;
+ return false;
+ }
+ if (!setInfo(info))
+ {
+ delete info;
+ return false;
+ }
+ return true;
+}
+#endif
+
+void LLTexLayerSet::deleteCaches()
+{
+ for(LLTexLayerInterface* layer : mLayerList)
+ {
+ layer->deleteCaches();
+ }
+ for (LLTexLayerInterface* layer : mMaskLayerList)
+ {
+ layer->deleteCaches();
+ }
+}
+
+
+bool LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target )
+{
+ bool success = true;
+ mIsVisible = true;
+
+ if (mMaskLayerList.size() > 0)
+ {
+ for (LLTexLayerInterface* layer : mMaskLayerList)
+ {
+ if (layer->isInvisibleAlphaMask())
+ {
+ mIsVisible = false;
+ }
+ }
+ }
+
+ LLGLSUIDefault gls_ui;
+ LLGLDepthTest gls_depth(GL_FALSE, GL_FALSE);
+ gGL.setColorMask(true, true);
+
+ // clear buffer area to ensure we don't pick up UI elements
+ {
+ gGL.flush();
+ gAlphaMaskProgram.setMinimumAlpha(0.0f);
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ gGL.color4f( 0.f, 0.f, 0.f, 1.f );
+
+ gl_rect_2d_simple( width, height );
+
+ gGL.flush();
+ gAlphaMaskProgram.setMinimumAlpha(0.004f);
+ }
+
+ if (mIsVisible)
+ {
+ // composite color layers
+ for(LLTexLayerInterface* layer : mLayerList)
+ {
+ if (layer->getRenderPass() == LLTexLayer::RP_COLOR)
+ {
+ gGL.flush();
+ success &= layer->render(x, y, width, height, bound_target);
+ gGL.flush();
+ }
+ }
+
+ renderAlphaMaskTextures(x, y, width, height, bound_target, false);
+
+ stop_glerror();
+ }
+ else
+ {
+ gGL.flush();
+
+ gGL.setSceneBlendType(LLRender::BT_REPLACE);
+ gAlphaMaskProgram.setMinimumAlpha(0.f);
+
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ gGL.color4f( 0.f, 0.f, 0.f, 0.f );
+
+ gl_rect_2d_simple( width, height );
+ gGL.setSceneBlendType(LLRender::BT_ALPHA);
+
+ gGL.flush();
+ gAlphaMaskProgram.setMinimumAlpha(0.004f);
+ }
+
+ return success;
+}
+
+
+bool LLTexLayerSet::isBodyRegion(const std::string& region) const
+{
+ return mInfo->mBodyRegion == region;
+}
+
+const std::string LLTexLayerSet::getBodyRegionName() const
+{
+ return mInfo->mBodyRegion;
+}
+
+void LLTexLayerSet::destroyComposite()
+{
+ if( mComposite )
+ {
+ mComposite = NULL;
+ }
+}
+
+LLTexLayerSetBuffer* LLTexLayerSet::getComposite()
+{
+ if (!mComposite)
+ {
+ createComposite();
+ }
+ return mComposite;
+}
+
+const LLTexLayerSetBuffer* LLTexLayerSet::getComposite() const
+{
+ return mComposite;
+}
+
+void LLTexLayerSet::gatherMorphMaskAlpha(U8 *data, S32 origin_x, S32 origin_y, S32 width, S32 height, LLRenderTarget* bound_target)
+{
+ LL_PROFILE_ZONE_SCOPED;
+ memset(data, 255, width * height);
+
+ for(LLTexLayerInterface* layer : mLayerList)
+ {
+ layer->gatherAlphaMasks(data, origin_x, origin_y, width, height, bound_target);
+ }
+
+ // Set alpha back to that of our alpha masks.
+ renderAlphaMaskTextures(origin_x, origin_y, width, height, bound_target, true);
+}
+
+void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target, bool forceClear)
+{
+ LL_PROFILE_ZONE_SCOPED;
+ const LLTexLayerSetInfo *info = getInfo();
+
+ gGL.setColorMask(false, true);
+ gGL.setSceneBlendType(LLRender::BT_REPLACE);
+
+ // (Optionally) replace alpha with a single component image from a tga file.
+ if (!info->mStaticAlphaFileName.empty())
+ {
+ gGL.flush();
+ {
+ LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(info->mStaticAlphaFileName, true);
+ if( tex )
+ {
+ LLGLSUIDefault gls_ui;
+ gGL.getTexUnit(0)->bind(tex);
+ gl_rect_2d_simple_tex( width, height );
+ }
+ }
+ gGL.flush();
+ }
+ else if (forceClear || info->mClearAlpha || (mMaskLayerList.size() > 0))
+ {
+ // Set the alpha channel to one (clean up after previous blending)
+ gGL.flush();
+ gAlphaMaskProgram.setMinimumAlpha(0.f);
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ gGL.color4f( 0.f, 0.f, 0.f, 1.f );
+
+ gl_rect_2d_simple( width, height );
+
+ gGL.flush();
+ gAlphaMaskProgram.setMinimumAlpha(0.004f);
+ }
+
+ // (Optional) Mask out part of the baked texture with alpha masks
+ // will still have an effect even if mClearAlpha is set or the alpha component was replaced
+ if (mMaskLayerList.size() > 0)
+ {
+ gGL.setSceneBlendType(LLRender::BT_MULT_ALPHA);
+ for (LLTexLayerInterface* layer : mMaskLayerList)
+ {
+ gGL.flush();
+ layer->blendAlphaTexture(x,y,width, height);
+ gGL.flush();
+ }
+
+ }
+
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+
+ gGL.setColorMask(true, true);
+ gGL.setSceneBlendType(LLRender::BT_ALPHA);
+}
+
+void LLTexLayerSet::applyMorphMask(const U8* tex_data, S32 width, S32 height, S32 num_components)
+{
+ mAvatarAppearance->applyMorphMask(tex_data, width, height, num_components, mBakedTexIndex);
+}
+
+bool LLTexLayerSet::isMorphValid() const
+{
+ for(const LLTexLayerInterface* layer : mLayerList)
+ {
+ if (layer && !layer->isMorphValid())
+ {
+ return false;
+ }
+ }
+ return true;
+}
+
+void LLTexLayerSet::invalidateMorphMasks()
+{
+ for(LLTexLayerInterface* layer : mLayerList)
+ {
+ if (layer)
+ {
+ layer->invalidateMorphMasks();
+ }
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// LLTexLayerInfo
+//-----------------------------------------------------------------------------
+LLTexLayerInfo::LLTexLayerInfo() :
+ mWriteAllChannels( false ),
+ mRenderPass(LLTexLayer::RP_COLOR),
+ mFixedColor( 0.f, 0.f, 0.f, 0.f ),
+ mLocalTexture( -1 ),
+ mStaticImageIsMask( false ),
+ mUseLocalTextureAlphaOnly(false),
+ mIsVisibilityMask(false)
+{
+}
+
+LLTexLayerInfo::~LLTexLayerInfo( )
+{
+ std::for_each(mParamColorInfoList.begin(), mParamColorInfoList.end(), DeletePointer());
+ mParamColorInfoList.clear();
+ std::for_each(mParamAlphaInfoList.begin(), mParamAlphaInfoList.end(), DeletePointer());
+ mParamAlphaInfoList.clear();
+}
+
+bool LLTexLayerInfo::parseXml(LLXmlTreeNode* node)
+{
+ llassert( node->hasName( "layer" ) );
+
+ // name attribute
+ static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
+ if( !node->getFastAttributeString( name_string, mName ) )
+ {
+ return false;
+ }
+
+ static LLStdStringHandle write_all_channels_string = LLXmlTree::addAttributeString("write_all_channels");
+ node->getFastAttributeBOOL( write_all_channels_string, mWriteAllChannels );
+
+ std::string render_pass_name;
+ static LLStdStringHandle render_pass_string = LLXmlTree::addAttributeString("render_pass");
+ if( node->getFastAttributeString( render_pass_string, render_pass_name ) )
+ {
+ if( render_pass_name == "bump" )
+ {
+ mRenderPass = LLTexLayer::RP_BUMP;
+ }
+ }
+
+ // Note: layers can have either a "global_color" attrib, a "fixed_color" attrib, or a <param_color> child.
+ // global color attribute (optional)
+ static LLStdStringHandle global_color_string = LLXmlTree::addAttributeString("global_color");
+ node->getFastAttributeString( global_color_string, mGlobalColor );
+
+ // Visibility mask (optional)
+ bool is_visibility;
+ static LLStdStringHandle visibility_mask_string = LLXmlTree::addAttributeString("visibility_mask");
+ if (node->getFastAttributeBOOL(visibility_mask_string, is_visibility))
+ {
+ mIsVisibilityMask = is_visibility;
+ }
+
+ // color attribute (optional)
+ LLColor4U color4u;
+ static LLStdStringHandle fixed_color_string = LLXmlTree::addAttributeString("fixed_color");
+ if( node->getFastAttributeColor4U( fixed_color_string, color4u ) )
+ {
+ mFixedColor.setVec( color4u );
+ }
+
+ // <texture> optional sub-element
+ for (LLXmlTreeNode* texture_node = node->getChildByName( "texture" );
+ texture_node;
+ texture_node = node->getNextNamedChild())
+ {
+ std::string local_texture_name;
+ static LLStdStringHandle tga_file_string = LLXmlTree::addAttributeString("tga_file");
+ static LLStdStringHandle local_texture_string = LLXmlTree::addAttributeString("local_texture");
+ static LLStdStringHandle file_is_mask_string = LLXmlTree::addAttributeString("file_is_mask");
+ static LLStdStringHandle local_texture_alpha_only_string = LLXmlTree::addAttributeString("local_texture_alpha_only");
+ if( texture_node->getFastAttributeString( tga_file_string, mStaticImageFileName ) )
+ {
+ texture_node->getFastAttributeBOOL( file_is_mask_string, mStaticImageIsMask );
+ }
+ else if (texture_node->getFastAttributeString(local_texture_string, local_texture_name))
+ {
+ texture_node->getFastAttributeBOOL( local_texture_alpha_only_string, mUseLocalTextureAlphaOnly );
+
+ /* if ("upper_shirt" == local_texture_name)
+ mLocalTexture = TEX_UPPER_SHIRT; */
+ mLocalTexture = TEX_NUM_INDICES;
+ for (const LLAvatarAppearanceDictionary::Textures::value_type& dict_pair : LLAvatarAppearance::getDictionary()->getTextures())
+ {
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = dict_pair.second;
+ if (local_texture_name == texture_dict->mName)
+ {
+ mLocalTexture = dict_pair.first;
+ break;
+ }
+ }
+ if (mLocalTexture == TEX_NUM_INDICES)
+ {
+ LL_WARNS() << "<texture> element has invalid local_texture attribute: " << mName << " " << local_texture_name << LL_ENDL;
+ return false;
+ }
+ }
+ else
+ {
+ LL_WARNS() << "<texture> element is missing a required attribute. " << mName << LL_ENDL;
+ return false;
+ }
+ }
+
+ for (LLXmlTreeNode* maskNode = node->getChildByName( "morph_mask" );
+ maskNode;
+ maskNode = node->getNextNamedChild())
+ {
+ std::string morph_name;
+ static LLStdStringHandle morph_name_string = LLXmlTree::addAttributeString("morph_name");
+ if (maskNode->getFastAttributeString(morph_name_string, morph_name))
+ {
+ bool invert = false;
+ static LLStdStringHandle invert_string = LLXmlTree::addAttributeString("invert");
+ maskNode->getFastAttributeBOOL(invert_string, invert);
+ mMorphNameList.push_back(std::pair<std::string,bool>(morph_name,invert));
+ }
+ }
+
+ // <param> optional sub-element (color or alpha params)
+ for (LLXmlTreeNode* child = node->getChildByName( "param" );
+ child;
+ child = node->getNextNamedChild())
+ {
+ if( child->getChildByName( "param_color" ) )
+ {
+ // <param><param_color/></param>
+ LLTexLayerParamColorInfo* info = new LLTexLayerParamColorInfo();
+ if (!info->parseXml(child))
+ {
+ delete info;
+ return false;
+ }
+ mParamColorInfoList.push_back(info);
+ }
+ else if( child->getChildByName( "param_alpha" ) )
+ {
+ // <param><param_alpha/></param>
+ LLTexLayerParamAlphaInfo* info = new LLTexLayerParamAlphaInfo( );
+ if (!info->parseXml(child))
+ {
+ delete info;
+ return false;
+ }
+ mParamAlphaInfoList.push_back(info);
+ }
+ }
+
+ return true;
+}
+
+bool LLTexLayerInfo::createVisualParams(LLAvatarAppearance *appearance)
+{
+ bool success = true;
+ for (LLTexLayerParamColorInfo* color_info : mParamColorInfoList)
+ {
+ LLTexLayerParamColor* param_color = new LLTexLayerParamColor(appearance);
+ if (!param_color->setInfo(color_info, true))
+ {
+ LL_WARNS() << "NULL TexLayer Color Param could not be added to visual param list. Deleting." << LL_ENDL;
+ delete param_color;
+ success = false;
+ }
+ }
+
+ for (LLTexLayerParamAlphaInfo* alpha_info : mParamAlphaInfoList)
+ {
+ LLTexLayerParamAlpha* param_alpha = new LLTexLayerParamAlpha(appearance);
+ if (!param_alpha->setInfo(alpha_info, true))
+ {
+ LL_WARNS() << "NULL TexLayer Alpha Param could not be added to visual param list. Deleting." << LL_ENDL;
+ delete param_alpha;
+ success = false;
+ }
+ }
+
+ return success;
+}
+
+LLTexLayerInterface::LLTexLayerInterface(LLTexLayerSet* const layer_set):
+ mTexLayerSet( layer_set ),
+ mMorphMasksValid( false ),
+ mInfo(NULL),
+ mHasMorph(false)
+{
+}
+
+LLTexLayerInterface::LLTexLayerInterface(const LLTexLayerInterface &layer, LLWearable *wearable):
+ mTexLayerSet( layer.mTexLayerSet ),
+ mInfo(NULL)
+{
+ // don't add visual params for cloned layers
+ setInfo(layer.getInfo(), wearable);
+
+ mHasMorph = layer.mHasMorph;
+}
+
+bool LLTexLayerInterface::setInfo(const LLTexLayerInfo *info, LLWearable* wearable ) // This sets mInfo and calls initialization functions
+{
+ // setInfo should only be called once. Code is not robust enough to handle redefinition of a texlayer.
+ // Not a critical warning, but could be useful for debugging later issues. -Nyx
+ if (mInfo != NULL)
+ {
+ LL_WARNS() << "mInfo != NULL" << LL_ENDL;
+ }
+ mInfo = info;
+ //mID = info->mID; // No ID
+
+ mParamColorList.reserve(mInfo->mParamColorInfoList.size());
+ for (LLTexLayerParamColorInfo* color_info : mInfo->mParamColorInfoList)
+ {
+ LLTexLayerParamColor* param_color;
+ if (!wearable)
+ {
+ param_color = new LLTexLayerParamColor(this);
+ if (!param_color->setInfo(color_info, true))
+ {
+ mInfo = NULL;
+ return false;
+ }
+ }
+ else
+ {
+ param_color = (LLTexLayerParamColor*)wearable->getVisualParam(color_info->getID());
+ if (!param_color)
+ {
+ mInfo = NULL;
+ return false;
+ }
+ }
+ mParamColorList.push_back( param_color );
+ }
+
+ mParamAlphaList.reserve(mInfo->mParamAlphaInfoList.size());
+ for (LLTexLayerParamAlphaInfo* alpha_info : mInfo->mParamAlphaInfoList)
+ {
+ LLTexLayerParamAlpha* param_alpha;
+ if (!wearable)
+ {
+ param_alpha = new LLTexLayerParamAlpha( this );
+ if (!param_alpha->setInfo(alpha_info, true))
+ {
+ mInfo = NULL;
+ return false;
+ }
+ }
+ else
+ {
+ param_alpha = (LLTexLayerParamAlpha*) wearable->getVisualParam(alpha_info->getID());
+ if (!param_alpha)
+ {
+ mInfo = NULL;
+ return false;
+ }
+ }
+ mParamAlphaList.push_back( param_alpha );
+ }
+
+ return true;
+}
+
+/*virtual*/ void LLTexLayerInterface::requestUpdate()
+{
+ mTexLayerSet->requestUpdate();
+}
+
+const std::string& LLTexLayerInterface::getName() const
+{
+ return mInfo->mName;
+}
+
+ETextureIndex LLTexLayerInterface::getLocalTextureIndex() const
+{
+ return (ETextureIndex) mInfo->mLocalTexture;
+}
+
+LLWearableType::EType LLTexLayerInterface::getWearableType() const
+{
+ ETextureIndex te = getLocalTextureIndex();
+ if (TEX_INVALID == te)
+ {
+ LLWearableType::EType type = LLWearableType::WT_INVALID;
+
+ for (LLTexLayerParamColor* param : mParamColorList)
+ {
+ if (param)
+ {
+ LLWearableType::EType new_type = (LLWearableType::EType)param->getWearableType();
+ if (new_type != LLWearableType::WT_INVALID && new_type != type)
+ {
+ if (type != LLWearableType::WT_INVALID)
+ {
+ return LLWearableType::WT_INVALID;
+ }
+ type = new_type;
+ }
+ }
+ }
+
+ for (LLTexLayerParamAlpha* param : mParamAlphaList)
+ {
+ if (param)
+ {
+ LLWearableType::EType new_type = (LLWearableType::EType)param->getWearableType();
+ if (new_type != LLWearableType::WT_INVALID && new_type != type)
+ {
+ if (type != LLWearableType::WT_INVALID)
+ {
+ return LLWearableType::WT_INVALID;
+ }
+ type = new_type;
+ }
+ }
+ }
+
+ return type;
+ }
+ return LLAvatarAppearance::getDictionary()->getTEWearableType(te);
+}
+
+LLTexLayerInterface::ERenderPass LLTexLayerInterface::getRenderPass() const
+{
+ return mInfo->mRenderPass;
+}
+
+const std::string& LLTexLayerInterface::getGlobalColor() const
+{
+ return mInfo->mGlobalColor;
+}
+
+bool LLTexLayerInterface::isVisibilityMask() const
+{
+ return mInfo->mIsVisibilityMask;
+}
+
+void LLTexLayerInterface::invalidateMorphMasks()
+{
+ mMorphMasksValid = false;
+}
+
+LLViewerVisualParam* LLTexLayerInterface::getVisualParamPtr(S32 index) const
+{
+ LLViewerVisualParam *result = NULL;
+ for (LLTexLayerParamColor* param : mParamColorList)
+ {
+ if (param->getID() == index)
+ {
+ result = param;
+ }
+ }
+ for (LLTexLayerParamAlpha* param : mParamAlphaList)
+ {
+ if (param->getID() == index)
+ {
+ result = param;
+ }
+ }
+
+ return result;
+}
+
+//-----------------------------------------------------------------------------
+// LLTexLayer
+// A single texture layer, consisting of:
+// * color, consisting of either
+// * one or more color parameters (weighted colors)
+// * a reference to a global color
+// * a fixed color with non-zero alpha
+// * opaque white (the default)
+// * (optional) a texture defined by either
+// * a GUID
+// * a texture entry index (TE)
+// * (optional) one or more alpha parameters (weighted alpha textures)
+//-----------------------------------------------------------------------------
+LLTexLayer::LLTexLayer(LLTexLayerSet* const layer_set) :
+ LLTexLayerInterface( layer_set ),
+ mLocalTextureObject(NULL)
+{
+}
+
+LLTexLayer::LLTexLayer(const LLTexLayer &layer, LLWearable *wearable) :
+ LLTexLayerInterface( layer, wearable ),
+ mLocalTextureObject(NULL)
+{
+}
+
+LLTexLayer::LLTexLayer(const LLTexLayerTemplate &layer_template, LLLocalTextureObject *lto, LLWearable *wearable) :
+ LLTexLayerInterface( layer_template, wearable ),
+ mLocalTextureObject(lto)
+{
+}
+
+LLTexLayer::~LLTexLayer()
+{
+ // mParamAlphaList and mParamColorList are LLViewerVisualParam's and get
+ // deleted with ~LLCharacter()
+ //std::for_each(mParamAlphaList.begin(), mParamAlphaList.end(), DeletePointer());
+ //std::for_each(mParamColorList.begin(), mParamColorList.end(), DeletePointer());
+
+ for (alpha_cache_t::value_type& alpha_pair : mAlphaCache)
+ {
+ U8* alpha_data = alpha_pair.second;
+ ll_aligned_free_32(alpha_data);
+ }
+
+}
+
+void LLTexLayer::asLLSD(LLSD& sd) const
+{
+ // *TODO: Finish
+ sd["id"] = getUUID();
+}
+
+//-----------------------------------------------------------------------------
+// setInfo
+//-----------------------------------------------------------------------------
+
+bool LLTexLayer::setInfo(const LLTexLayerInfo* info, LLWearable* wearable )
+{
+ return LLTexLayerInterface::setInfo(info, wearable);
+}
+
+//static
+void LLTexLayer::calculateTexLayerColor(const param_color_list_t ¶m_list, LLColor4 &net_color)
+{
+ for (const LLTexLayerParamColor* param : param_list)
+ {
+ LLColor4 param_net = param->getNetColor();
+ const LLTexLayerParamColorInfo *info = (LLTexLayerParamColorInfo *)param->getInfo();
+ switch(info->getOperation())
+ {
+ case LLTexLayerParamColor::OP_ADD:
+ net_color += param_net;
+ break;
+ case LLTexLayerParamColor::OP_MULTIPLY:
+ net_color = net_color * param_net;
+ break;
+ case LLTexLayerParamColor::OP_BLEND:
+ net_color = lerp(net_color, param_net, param->getWeight());
+ break;
+ default:
+ llassert(0);
+ break;
+ }
+ }
+ net_color.clamp();
+}
+
+/*virtual*/ void LLTexLayer::deleteCaches()
+{
+ // Only need to delete caches for alpha params. Color params don't hold extra memory
+ for (LLTexLayerParamAlpha* param : mParamAlphaList)
+ {
+ param->deleteCaches();
+ }
+}
+
+bool LLTexLayer::render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target)
+{
+ // *TODO: Is this correct?
+ //gPipeline.disableLights();
+ stop_glerror();
+
+ LLColor4 net_color;
+ bool color_specified = findNetColor(&net_color);
+
+ if (mTexLayerSet->getAvatarAppearance()->mIsDummy)
+ {
+ color_specified = true;
+ net_color = LLAvatarAppearance::getDummyColor();
+ }
+
+ bool success = true;
+
+ // If you can't see the layer, don't render it.
+ if( is_approx_zero( net_color.mV[VW] ) )
+ {
+ return success;
+ }
+
+ bool alpha_mask_specified = false;
+ param_alpha_list_t::const_iterator iter = mParamAlphaList.begin();
+ if( iter != mParamAlphaList.end() )
+ {
+ // If we have alpha masks, but we're skipping all of them, skip the whole layer.
+ // However, we can't do this optimization if we have morph masks that need updating.
+/* if (!mHasMorph)
+ {
+ bool skip_layer = true;
+
+ while( iter != mParamAlphaList.end() )
+ {
+ const LLTexLayerParamAlpha* param = *iter;
+
+ if( !param->getSkip() )
+ {
+ skip_layer = false;
+ break;
+ }
+
+ iter++;
+ }
+
+ if( skip_layer )
+ {
+ return success;
+ }
+ }//*/
+
+ const bool force_render = true;
+ renderMorphMasks(x, y, width, height, net_color, bound_target, force_render);
+ alpha_mask_specified = true;
+ gGL.flush();
+ gGL.blendFunc(LLRender::BF_DEST_ALPHA, LLRender::BF_ONE_MINUS_DEST_ALPHA);
+ }
+
+ gGL.color4fv( net_color.mV);
+
+ if( getInfo()->mWriteAllChannels )
+ {
+ gGL.flush();
+ gGL.setSceneBlendType(LLRender::BT_REPLACE);
+ }
+
+ if( (getInfo()->mLocalTexture != -1) && !getInfo()->mUseLocalTextureAlphaOnly )
+ {
+ {
+ LLGLTexture* tex = NULL;
+ if (mLocalTextureObject && mLocalTextureObject->getImage())
+ {
+ tex = mLocalTextureObject->getImage();
+ if (mLocalTextureObject->getID() == IMG_DEFAULT_AVATAR)
+ {
+ tex = NULL;
+ }
+ }
+ else
+ {
+ LL_INFOS() << "lto not defined or image not defined: " << getInfo()->getLocalTexture() << " lto: " << mLocalTextureObject << LL_ENDL;
+ }
+// if( mTexLayerSet->getAvatarAppearance()->getLocalTextureGL((ETextureIndex)getInfo()->mLocalTexture, &image_gl ) )
+ {
+ if( tex )
+ {
+ bool no_alpha_test = getInfo()->mWriteAllChannels;
+ if (no_alpha_test)
+ {
+ gAlphaMaskProgram.setMinimumAlpha(0.f);
+ }
+
+ LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode();
+
+ gGL.getTexUnit(0)->bind(tex, true);
+ gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP);
+
+ gl_rect_2d_simple_tex( width, height );
+
+ gGL.getTexUnit(0)->setTextureAddressMode(old_mode);
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ if (no_alpha_test)
+ {
+ gAlphaMaskProgram.setMinimumAlpha(0.004f);
+ }
+ }
+ }
+// else
+// {
+// success = false;
+// }
+ }
+ }
+
+ if( !getInfo()->mStaticImageFileName.empty() )
+ {
+ {
+ LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask);
+ if( tex )
+ {
+ gGL.getTexUnit(0)->bind(tex, true);
+ gl_rect_2d_simple_tex( width, height );
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ }
+ else
+ {
+ success = false;
+ }
+ }
+ }
+
+ if(((-1 == getInfo()->mLocalTexture) ||
+ getInfo()->mUseLocalTextureAlphaOnly) &&
+ getInfo()->mStaticImageFileName.empty() &&
+ color_specified )
+ {
+ gAlphaMaskProgram.setMinimumAlpha(0.000f);
+
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ gGL.color4fv( net_color.mV );
+ gl_rect_2d_simple( width, height );
+ gAlphaMaskProgram.setMinimumAlpha(0.004f);
+ }
+
+ if( alpha_mask_specified || getInfo()->mWriteAllChannels )
+ {
+ // Restore standard blend func value
+ gGL.flush();
+ gGL.setSceneBlendType(LLRender::BT_ALPHA);
+ stop_glerror();
+ }
+
+ if( !success )
+ {
+ LL_INFOS() << "LLTexLayer::render() partial: " << getInfo()->mName << LL_ENDL;
+ }
+ return success;
+}
+
+const U8* LLTexLayer::getAlphaData() const
+{
+ LLCRC alpha_mask_crc;
+ const LLUUID& uuid = getUUID();
+ alpha_mask_crc.update((U8*)(&uuid.mData), UUID_BYTES);
+
+ for (const LLTexLayerParamAlpha* param : mParamAlphaList)
+ {
+ // MULTI-WEARABLE: verify visual parameters used here
+ F32 param_weight = param->getWeight();
+ alpha_mask_crc.update((U8*)¶m_weight, sizeof(F32));
+ }
+
+ U32 cache_index = alpha_mask_crc.getCRC();
+
+ alpha_cache_t::const_iterator iter2 = mAlphaCache.find(cache_index);
+ return (iter2 == mAlphaCache.end()) ? 0 : iter2->second;
+}
+
+bool LLTexLayer::findNetColor(LLColor4* net_color) const
+{
+ // Color is either:
+ // * one or more color parameters (weighted colors) (which may make use of a global color or fixed color)
+ // * a reference to a global color
+ // * a fixed color with non-zero alpha
+ // * opaque white (the default)
+
+ if( !mParamColorList.empty() )
+ {
+ if( !getGlobalColor().empty() )
+ {
+ net_color->setVec( mTexLayerSet->getAvatarAppearance()->getGlobalColor( getInfo()->mGlobalColor ) );
+ }
+ else if (getInfo()->mFixedColor.mV[VW])
+ {
+ net_color->setVec( getInfo()->mFixedColor );
+ }
+ else
+ {
+ net_color->setVec( 0.f, 0.f, 0.f, 0.f );
+ }
+
+ calculateTexLayerColor(mParamColorList, *net_color);
+ return true;
+ }
+
+ if( !getGlobalColor().empty() )
+ {
+ net_color->setVec( mTexLayerSet->getAvatarAppearance()->getGlobalColor( getGlobalColor() ) );
+ return true;
+ }
+
+ if( getInfo()->mFixedColor.mV[VW] )
+ {
+ net_color->setVec( getInfo()->mFixedColor );
+ return true;
+ }
+
+ net_color->setToWhite();
+
+ return false; // No need to draw a separate colored polygon
+}
+
+bool LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height)
+{
+ bool success = true;
+
+ gGL.flush();
+
+ if( !getInfo()->mStaticImageFileName.empty() )
+ {
+ LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture( getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask );
+ if( tex )
+ {
+ gAlphaMaskProgram.setMinimumAlpha(0.f);
+ gGL.getTexUnit(0)->bind(tex, true);
+ gl_rect_2d_simple_tex( width, height );
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ gAlphaMaskProgram.setMinimumAlpha(0.004f);
+ }
+ else
+ {
+ success = false;
+ }
+ }
+ else
+ {
+ if (getInfo()->mLocalTexture >=0 && getInfo()->mLocalTexture < TEX_NUM_INDICES)
+ {
+ LLGLTexture* tex = mLocalTextureObject->getImage();
+ if (tex)
+ {
+ gAlphaMaskProgram.setMinimumAlpha(0.f);
+ gGL.getTexUnit(0)->bind(tex);
+ gl_rect_2d_simple_tex( width, height );
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ gAlphaMaskProgram.setMinimumAlpha(0.004f);
+ }
+ }
+ }
+
+ return success;
+}
+
+/*virtual*/ void LLTexLayer::gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height, LLRenderTarget* bound_target)
+{
+ addAlphaMask(data, originX, originY, width, height, bound_target);
+}
+
+void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color, LLRenderTarget* bound_target, bool force_render)
+{
+ if (!force_render && !hasMorph())
+ {
+ LL_DEBUGS() << "skipping renderMorphMasks for " << getUUID() << LL_ENDL;
+ return;
+ }
+ LL_PROFILE_ZONE_SCOPED;
+ bool success = true;
+
+ llassert( !mParamAlphaList.empty() );
+
+ gAlphaMaskProgram.setMinimumAlpha(0.f);
+ gGL.setColorMask(false, true);
+
+ LLTexLayerParamAlpha* first_param = *mParamAlphaList.begin();
+ // Note: if the first param is a mulitply, multiply against the current buffer's alpha
+ if( !first_param || !first_param->getMultiplyBlend() )
+ {
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+
+ // Clear the alpha
+ gGL.flush();
+ gGL.setSceneBlendType(LLRender::BT_REPLACE);
+
+ gGL.color4f( 0.f, 0.f, 0.f, 0.f );
+ gl_rect_2d_simple( width, height );
+ }
+
+ // Accumulate alphas
+ gGL.color4f( 1.f, 1.f, 1.f, 1.f );
+ for (LLTexLayerParamAlpha* param : mParamAlphaList)
+ {
+ success &= param->render( x, y, width, height );
+ if (!success && !force_render)
+ {
+ LL_DEBUGS() << "Failed to render param " << param->getID() << " ; skipping morph mask." << LL_ENDL;
+ return;
+ }
+ }
+
+ // Approximates a min() function
+ gGL.flush();
+ gGL.setSceneBlendType(LLRender::BT_MULT_ALPHA);
+
+ // Accumulate the alpha component of the texture
+ if( getInfo()->mLocalTexture != -1 )
+ {
+ LLGLTexture* tex = mLocalTextureObject->getImage();
+ if( tex && (tex->getComponents() == 4) )
+ {
+ LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode();
+
+ gGL.getTexUnit(0)->bind(tex, true);
+ gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP);
+
+ gl_rect_2d_simple_tex( width, height );
+
+ gGL.getTexUnit(0)->setTextureAddressMode(old_mode);
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ }
+ }
+
+ if( !getInfo()->mStaticImageFileName.empty() && getInfo()->mStaticImageIsMask )
+ {
+ LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask);
+ if( tex )
+ {
+ if( (tex->getComponents() == 4) || (tex->getComponents() == 1) )
+ {
+ gGL.getTexUnit(0)->bind(tex, true);
+ gl_rect_2d_simple_tex( width, height );
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ }
+ else
+ {
+ LL_WARNS() << "Skipping rendering of " << getInfo()->mStaticImageFileName
+ << "; expected 1 or 4 components." << LL_ENDL;
+ }
+ }
+ }
+
+ // Draw a rectangle with the layer color to multiply the alpha by that color's alpha.
+ // Note: we're still using gGL.blendFunc( GL_DST_ALPHA, GL_ZERO );
+ if ( !is_approx_equal(layer_color.mV[VW], 1.f) )
+ {
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ gGL.color4fv(layer_color.mV);
+ gl_rect_2d_simple( width, height );
+ }
+
+ gAlphaMaskProgram.setMinimumAlpha(0.004f);
+
+ LLGLSUIDefault gls_ui;
+
+ gGL.setColorMask(true, true);
+
+ if (hasMorph() && success)
+ {
+ LLCRC alpha_mask_crc;
+ const LLUUID& uuid = getUUID();
+ alpha_mask_crc.update((U8*)(&uuid.mData), UUID_BYTES);
+
+ for (const LLTexLayerParamAlpha* param : mParamAlphaList)
+ {
+ F32 param_weight = param->getWeight();
+ alpha_mask_crc.update((U8*)¶m_weight, sizeof(F32));
+ }
+
+ U32 cache_index = alpha_mask_crc.getCRC();
+ U8* alpha_data = NULL;
+ // We believe we need to generate morph masks, do not assume that the cached version is accurate.
+ // We can get bad morph masks during login, on minimize, and occasional gl errors.
+ // We should only be doing this when we believe something has changed with respect to the user's appearance.
+ {
+ LL_DEBUGS("Avatar") << "gl alpha cache of morph mask not found, doing readback: " << getName() << LL_ENDL;
+ // clear out a slot if we have filled our cache
+ S32 max_cache_entries = getTexLayerSet()->getAvatarAppearance()->isSelf() ? 4 : 1;
+ while ((S32)mAlphaCache.size() >= max_cache_entries)
+ {
+ alpha_cache_t::iterator iter2 = mAlphaCache.begin(); // arbitrarily grab the first entry
+ alpha_data = iter2->second;
+ ll_aligned_free_32(alpha_data);
+ mAlphaCache.erase(iter2);
+ }
+
+ // GPUs tend to be very uptight about memory alignment as the DMA used to convey
+ // said data to the card works better when well-aligned so plain old default-aligned heap mem is a no-no
+ //new U8[width * height];
+ size_t bytes_per_pixel = 1; // unsigned byte alpha channel only...
+ size_t row_size = (width + 3) & ~0x3; // OpenGL 4-byte row align (even for things < 4 bpp...)
+ size_t pixels = (row_size * height);
+ size_t mem_size = pixels * bytes_per_pixel;
+
+ alpha_data = (U8*)ll_aligned_malloc_32(mem_size);
+
+ bool skip_readback = LLRender::sNsightDebugSupport; // nSight doesn't support use of glReadPixels
+
+ if (!skip_readback)
+ {
+ if (gGLManager.mIsIntel)
+ { // work-around for broken intel drivers which cannot do glReadPixels on an RGBA FBO
+ // returning only the alpha portion without locking up downstream
+ U8* temp = (U8*)ll_aligned_malloc_32(mem_size << 2); // allocate same size, but RGBA
+
+ if (bound_target)
+ {
+ gGL.getTexUnit(0)->bind(bound_target);
+ }
+ else
+ {
+ gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, 0);
+ }
+
+ glGetTexImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_RGBA, GL_UNSIGNED_BYTE, temp);
+
+ U8* alpha_cursor = alpha_data;
+ U8* pixel = temp;
+ for (int i = 0; i < pixels; i++)
+ {
+ *alpha_cursor++ = pixel[3];
+ pixel += 4;
+ }
+
+ gGL.getTexUnit(0)->disable();
+
+ ll_aligned_free_32(temp);
+ }
+ else
+ { // platforms with working drivers...
+ // We just want GL_ALPHA, but that isn't supported in OGL core profile 4.
+ static const size_t TEMP_BYTES_PER_PIXEL = 4;
+ U8* temp_data = (U8*)ll_aligned_malloc_32(mem_size * TEMP_BYTES_PER_PIXEL);
+ glReadPixels(x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE, temp_data);
+ for (size_t pixel = 0; pixel < pixels; pixel++) {
+ alpha_data[pixel] = temp_data[(pixel * TEMP_BYTES_PER_PIXEL) + 3];
+ }
+ ll_aligned_free_32(temp_data);
+ }
+ }
+ else
+ {
+ ll_aligned_free_32(alpha_data);
+ alpha_data = nullptr;
+ }
+
+ mAlphaCache[cache_index] = alpha_data;
+ }
+
+ getTexLayerSet()->getAvatarAppearance()->dirtyMesh();
+
+ mMorphMasksValid = true;
+ getTexLayerSet()->applyMorphMask(alpha_data, width, height, 1);
+ }
+}
+
+void LLTexLayer::addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 height, LLRenderTarget* bound_target)
+{
+ LL_PROFILE_ZONE_SCOPED;
+ S32 size = width * height;
+ const U8* alphaData = getAlphaData();
+ if (!alphaData && hasAlphaParams())
+ {
+ LLColor4 net_color;
+ findNetColor( &net_color );
+ // TODO: eliminate need for layer morph mask valid flag
+ invalidateMorphMasks();
+ const bool force_render = false;
+ renderMorphMasks(originX, originY, width, height, net_color, bound_target, force_render);
+ alphaData = getAlphaData();
+ }
+ if (alphaData)
+ {
+ for( S32 i = 0; i < size; i++ )
+ {
+ U8 curAlpha = data[i];
+ U16 resultAlpha = curAlpha;
+ resultAlpha *= ( ((U16)alphaData[i]) + 1);
+ resultAlpha = resultAlpha >> 8;
+ data[i] = (U8)resultAlpha;
+ }
+ }
+}
+
+/*virtual*/ bool LLTexLayer::isInvisibleAlphaMask() const
+{
+ if (mLocalTextureObject)
+ {
+ if (mLocalTextureObject->getID() == IMG_INVISIBLE)
+ {
+ return true;
+ }
+ }
+
+ return false;
+}
+
+LLUUID LLTexLayer::getUUID() const
+{
+ LLUUID uuid;
+ if( getInfo()->mLocalTexture != -1 )
+ {
+ LLGLTexture* tex = mLocalTextureObject->getImage();
+ if (tex)
+ {
+ uuid = mLocalTextureObject->getID();
+ }
+ }
+ if( !getInfo()->mStaticImageFileName.empty() )
+ {
+ LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask);
+ if( tex )
+ {
+ uuid = tex->getID();
+ }
+ }
+ return uuid;
+}
+
+
+//-----------------------------------------------------------------------------
+// LLTexLayerTemplate
+// A single texture layer, consisting of:
+// * color, consisting of either
+// * one or more color parameters (weighted colors)
+// * a reference to a global color
+// * a fixed color with non-zero alpha
+// * opaque white (the default)
+// * (optional) a texture defined by either
+// * a GUID
+// * a texture entry index (TE)
+// * (optional) one or more alpha parameters (weighted alpha textures)
+//-----------------------------------------------------------------------------
+LLTexLayerTemplate::LLTexLayerTemplate(LLTexLayerSet* layer_set, LLAvatarAppearance* const appearance) :
+ LLTexLayerInterface(layer_set),
+ mAvatarAppearance( appearance )
+{
+}
+
+LLTexLayerTemplate::LLTexLayerTemplate(const LLTexLayerTemplate &layer) :
+ LLTexLayerInterface(layer),
+ mAvatarAppearance(layer.getAvatarAppearance())
+{
+}
+
+LLTexLayerTemplate::~LLTexLayerTemplate()
+{
+}
+
+//-----------------------------------------------------------------------------
+// setInfo
+//-----------------------------------------------------------------------------
+
+/*virtual*/ bool LLTexLayerTemplate::setInfo(const LLTexLayerInfo* info, LLWearable* wearable )
+{
+ return LLTexLayerInterface::setInfo(info, wearable);
+}
+
+U32 LLTexLayerTemplate::updateWearableCache() const
+{
+ mWearableCache.clear();
+
+ LLWearableType::EType wearable_type = getWearableType();
+ if (LLWearableType::WT_INVALID == wearable_type)
+ {
+ //this isn't a cloneable layer
+ return 0;
+ }
+ U32 num_wearables = getAvatarAppearance()->getWearableData()->getWearableCount(wearable_type);
+ U32 added = 0;
+ for (U32 i = 0; i < num_wearables; i++)
+ {
+ LLWearable* wearable = getAvatarAppearance()->getWearableData()->getWearable(wearable_type, i);
+ if (!wearable)
+ {
+ continue;
+ }
+ mWearableCache.push_back(wearable);
+ added++;
+ }
+ return added;
+}
+LLTexLayer* LLTexLayerTemplate::getLayer(U32 i) const
+{
+ if (mWearableCache.size() <= i)
+ {
+ return NULL;
+ }
+ LLWearable *wearable = mWearableCache[i];
+ LLLocalTextureObject *lto = NULL;
+ LLTexLayer *layer = NULL;
+ if (wearable)
+ {
+ lto = wearable->getLocalTextureObject(mInfo->mLocalTexture);
+ }
+ if (lto)
+ {
+ layer = lto->getTexLayer(getName());
+ }
+ return layer;
+}
+
+/*virtual*/ bool LLTexLayerTemplate::render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target)
+{
+ if(!mInfo)
+ {
+ return false ;
+ }
+
+ bool success = true;
+ updateWearableCache();
+ for (LLWearable* wearable : mWearableCache)
+ {
+ LLLocalTextureObject *lto = NULL;
+ LLTexLayer *layer = NULL;
+ if (wearable)
+ {
+ lto = wearable->getLocalTextureObject(mInfo->mLocalTexture);
+ }
+ if (lto)
+ {
+ layer = lto->getTexLayer(getName());
+ }
+ if (layer)
+ {
+ wearable->writeToAvatar(mAvatarAppearance);
+ layer->setLTO(lto);
+ success &= layer->render(x, y, width, height, bound_target);
+ }
+ }
+
+ return success;
+}
+
+/*virtual*/ bool LLTexLayerTemplate::blendAlphaTexture( S32 x, S32 y, S32 width, S32 height) // Multiplies a single alpha texture against the frame buffer
+{
+ bool success = true;
+ U32 num_wearables = updateWearableCache();
+ for (U32 i = 0; i < num_wearables; i++)
+ {
+ LLTexLayer *layer = getLayer(i);
+ if (layer)
+ {
+ success &= layer->blendAlphaTexture(x,y,width,height);
+ }
+ }
+ return success;
+}
+
+/*virtual*/ void LLTexLayerTemplate::gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height, LLRenderTarget* bound_target)
+{
+ U32 num_wearables = updateWearableCache();
+ U32 i = num_wearables - 1; // For rendering morph masks, we only want to use the top wearable
+ LLTexLayer *layer = getLayer(i);
+ if (layer)
+ {
+ layer->addAlphaMask(data, originX, originY, width, height, bound_target);
+ }
+}
+
+/*virtual*/ void LLTexLayerTemplate::setHasMorph(bool newval)
+{
+ mHasMorph = newval;
+ U32 num_wearables = updateWearableCache();
+ for (U32 i = 0; i < num_wearables; i++)
+ {
+ LLTexLayer *layer = getLayer(i);
+ if (layer)
+ {
+ layer->setHasMorph(newval);
+ }
+ }
+}
+
+/*virtual*/ void LLTexLayerTemplate::deleteCaches()
+{
+ U32 num_wearables = updateWearableCache();
+ for (U32 i = 0; i < num_wearables; i++)
+ {
+ LLTexLayer *layer = getLayer(i);
+ if (layer)
+ {
+ layer->deleteCaches();
+ }
+ }
+}
+
+/*virtual*/ bool LLTexLayerTemplate::isInvisibleAlphaMask() const
+{
+ U32 num_wearables = updateWearableCache();
+ for (U32 i = 0; i < num_wearables; i++)
+ {
+ LLTexLayer *layer = getLayer(i);
+ if (layer)
+ {
+ if (layer->isInvisibleAlphaMask())
+ {
+ return true;
+ }
+ }
+ }
+
+ return false;
+}
+
+
+//-----------------------------------------------------------------------------
+// finds a specific layer based on a passed in name
+//-----------------------------------------------------------------------------
+LLTexLayerInterface* LLTexLayerSet::findLayerByName(const std::string& name)
+{
+ for (LLTexLayerInterface* layer : mLayerList)
+ {
+ if (layer->getName() == name)
+ {
+ return layer;
+ }
+ }
+ for (LLTexLayerInterface* layer : mMaskLayerList)
+ {
+ if (layer->getName() == name)
+ {
+ return layer;
+ }
+ }
+ return NULL;
+}
+
+void LLTexLayerSet::cloneTemplates(LLLocalTextureObject *lto, LLAvatarAppearanceDefines::ETextureIndex tex_index, LLWearable *wearable)
+{
+ // initialize all texlayers with this texture type for this LTO
+ for(LLTexLayerInterface* layer : mLayerList)
+ {
+ LLTexLayerTemplate* layer_template = (LLTexLayerTemplate*)layer;
+ if (layer_template->getInfo()->getLocalTexture() == (S32)tex_index)
+ {
+ lto->addTexLayer(layer_template, wearable);
+ }
+ }
+ for(LLTexLayerInterface* layer : mMaskLayerList)
+ {
+ LLTexLayerTemplate* layer_template = (LLTexLayerTemplate*)layer;
+ if (layer_template->getInfo()->getLocalTexture() == (S32)tex_index)
+ {
+ lto->addTexLayer(layer_template, wearable);
+ }
+ }
+}
+//-----------------------------------------------------------------------------
+// LLTexLayerStaticImageList
+//-----------------------------------------------------------------------------
+
+LLTexLayerStaticImageList::LLTexLayerStaticImageList() :
+ mGLBytes(0),
+ mTGABytes(0),
+ mImageNames(16384)
+{
+}
+
+LLTexLayerStaticImageList::~LLTexLayerStaticImageList()
+{
+ deleteCachedImages();
+}
+
+void LLTexLayerStaticImageList::dumpByteCount() const
+{
+ LL_INFOS() << "Avatar Static Textures " <<
+ "KB GL:" << (mGLBytes / 1024) <<
+ "KB TGA:" << (mTGABytes / 1024) << "KB" << LL_ENDL;
+}
+
+void LLTexLayerStaticImageList::deleteCachedImages()
+{
+ if( mGLBytes || mTGABytes )
+ {
+ LL_INFOS() << "Clearing Static Textures " <<
+ "KB GL:" << (mGLBytes / 1024) <<
+ "KB TGA:" << (mTGABytes / 1024) << "KB" << LL_ENDL;
+
+ //mStaticImageLists uses LLPointers, clear() will cause deletion
+
+ mStaticImageListTGA.clear();
+ mStaticImageList.clear();
+
+ mGLBytes = 0;
+ mTGABytes = 0;
+ }
+}
+
+// Note: in general, for a given image image we'll call either getImageTga() or getTexture().
+// We call getImageTga() if the image is used as an alpha gradient.
+// Otherwise, we call getTexture()
+
+// Returns an LLImageTGA that contains the encoded data from a tga file named file_name.
+// Caches the result to speed identical subsequent requests.
+LLImageTGA* LLTexLayerStaticImageList::getImageTGA(const std::string& file_name)
+{
+ LL_PROFILE_ZONE_SCOPED;
+ const char *namekey = mImageNames.addString(file_name);
+ image_tga_map_t::const_iterator iter = mStaticImageListTGA.find(namekey);
+ if( iter != mStaticImageListTGA.end() )
+ {
+ return iter->second;
+ }
+ else
+ {
+ std::string path;
+ path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,file_name);
+ LLPointer<LLImageTGA> image_tga = new LLImageTGA( path );
+ if( image_tga->getDataSize() > 0 )
+ {
+ mStaticImageListTGA[ namekey ] = image_tga;
+ mTGABytes += image_tga->getDataSize();
+ return image_tga;
+ }
+ else
+ {
+ return NULL;
+ }
+ }
+}
+
+// Returns a GL Image (without a backing ImageRaw) that contains the decoded data from a tga file named file_name.
+// Caches the result to speed identical subsequent requests.
+LLGLTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name, bool is_mask)
+{
+ LL_PROFILE_ZONE_SCOPED;
+ LLPointer<LLGLTexture> tex;
+ const char *namekey = mImageNames.addString(file_name);
+
+ texture_map_t::const_iterator iter = mStaticImageList.find(namekey);
+ if( iter != mStaticImageList.end() )
+ {
+ tex = iter->second;
+ }
+ else
+ {
+ llassert(gTextureManagerBridgep);
+ tex = gTextureManagerBridgep->getLocalTexture( false );
+ LLPointer<LLImageRaw> image_raw = new LLImageRaw;
+ if( loadImageRaw( file_name, image_raw ) )
+ {
+ if( (image_raw->getComponents() == 1) && is_mask )
+ {
+ // Convert grayscale alpha masks from single channel into RGBA.
+ // Fill RGB with black to allow fixed function gl calls
+ // to match shader implementation.
+ LLPointer<LLImageRaw> alpha_image_raw = image_raw;
+ image_raw = new LLImageRaw(image_raw->getWidth(),
+ image_raw->getHeight(),
+ 4);
+
+ image_raw->copyUnscaledAlphaMask(alpha_image_raw, LLColor4U::black);
+ }
+ tex->createGLTexture(0, image_raw, 0, true, LLGLTexture::LOCAL);
+
+ gGL.getTexUnit(0)->bind(tex);
+ tex->setAddressMode(LLTexUnit::TAM_CLAMP);
+
+ mStaticImageList [ namekey ] = tex;
+ mGLBytes += (S32)tex->getWidth() * tex->getHeight() * tex->getComponents();
+ }
+ else
+ {
+ tex = NULL;
+ }
+ }
+
+ return tex;
+}
+
+// Reads a .tga file, decodes it, and puts the decoded data in image_raw.
+// Returns true if successful.
+bool LLTexLayerStaticImageList::loadImageRaw(const std::string& file_name, LLImageRaw* image_raw)
+{
+ LL_PROFILE_ZONE_SCOPED;
+ bool success = false;
+ std::string path;
+ path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,file_name);
+ LLPointer<LLImageTGA> image_tga = new LLImageTGA( path );
+ if( image_tga->getDataSize() > 0 )
+ {
+ // Copy data from tga to raw.
+ success = image_tga->decode( image_raw );
+ }
+
+ return success;
+}
+
diff --git a/indra/llappearance/lltexlayer.h b/indra/llappearance/lltexlayer.h index bc55db01fc..ea43135310 100644 --- a/indra/llappearance/lltexlayer.h +++ b/indra/llappearance/lltexlayer.h @@ -1,313 +1,313 @@ -/** - * @file lltexlayer.h - * @brief Texture layer classes. Used for avatars. - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLTEXLAYER_H -#define LL_LLTEXLAYER_H - -#include <deque> -#include "llglslshader.h" -#include "llgltexture.h" -#include "llavatarappearancedefines.h" -#include "lltexlayerparams.h" - -class LLAvatarAppearance; -class LLImageTGA; -class LLImageRaw; -class LLLocalTextureObject; -class LLXmlTreeNode; -class LLTexLayerSet; -class LLTexLayerSetInfo; -class LLTexLayerInfo; -class LLTexLayerSetBuffer; -class LLWearable; -class LLViewerVisualParam; - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// LLTexLayerInterface -// -// Interface class to generalize functionality shared by LLTexLayer -// and LLTexLayerTemplate. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLTexLayerInterface -{ -public: - enum ERenderPass - { - RP_COLOR, - RP_BUMP, - RP_SHINE - }; - - LLTexLayerInterface(LLTexLayerSet* const layer_set); - LLTexLayerInterface(const LLTexLayerInterface &layer, LLWearable *wearable); - virtual ~LLTexLayerInterface() {} - - virtual bool render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target) = 0; - virtual void deleteCaches() = 0; - virtual bool blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) = 0; - virtual bool isInvisibleAlphaMask() const = 0; - - const LLTexLayerInfo* getInfo() const { return mInfo; } - virtual bool setInfo(const LLTexLayerInfo *info, LLWearable* wearable); // sets mInfo, calls initialization functions - LLWearableType::EType getWearableType() const; - LLAvatarAppearanceDefines::ETextureIndex getLocalTextureIndex() const; - - const std::string& getName() const; - const LLTexLayerSet* const getTexLayerSet() const { return mTexLayerSet; } - LLTexLayerSet* const getTexLayerSet() { return mTexLayerSet; } - - void invalidateMorphMasks(); - virtual void setHasMorph(bool newval) { mHasMorph = newval; } - bool hasMorph() const { return mHasMorph; } - bool isMorphValid() const { return mMorphMasksValid; } - - void requestUpdate(); - virtual void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height, LLRenderTarget* bound_target) = 0; - bool hasAlphaParams() const { return !mParamAlphaList.empty(); } - - ERenderPass getRenderPass() const; - bool isVisibilityMask() const; - - virtual void asLLSD(LLSD& sd) const {} - -protected: - const std::string& getGlobalColor() const; - LLViewerVisualParam* getVisualParamPtr(S32 index) const; - -protected: - LLTexLayerSet* const mTexLayerSet; - const LLTexLayerInfo* mInfo; - bool mMorphMasksValid; - bool mHasMorph; - - // Layers can have either mParamColorList, mGlobalColor, or mFixedColor. They are looked for in that order. - param_color_list_t mParamColorList; - param_alpha_list_t mParamAlphaList; - // mGlobalColor name stored in mInfo - // mFixedColor value stored in mInfo -}; - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// LLTexLayerTemplate -// -// Only exists for llvoavatarself. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLTexLayerTemplate : public LLTexLayerInterface -{ -public: - LLTexLayerTemplate(LLTexLayerSet* const layer_set, LLAvatarAppearance* const appearance); - LLTexLayerTemplate(const LLTexLayerTemplate &layer); - /*virtual*/ ~LLTexLayerTemplate(); - /*virtual*/ bool render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target); - /*virtual*/ bool setInfo(const LLTexLayerInfo *info, LLWearable* wearable); // This sets mInfo and calls initialization functions - /*virtual*/ bool blendAlphaTexture(S32 x, S32 y, S32 width, S32 height); // Multiplies a single alpha texture against the frame buffer - /*virtual*/ void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height, LLRenderTarget* bound_target); - /*virtual*/ void setHasMorph(bool newval); - /*virtual*/ void deleteCaches(); - /*virtual*/ bool isInvisibleAlphaMask() const; -protected: - U32 updateWearableCache() const; - LLTexLayer* getLayer(U32 i) const; - LLAvatarAppearance* getAvatarAppearance() const { return mAvatarAppearance; } -private: - LLAvatarAppearance* const mAvatarAppearance; // note: backlink only; don't make this an LLPointer. - typedef std::vector<LLWearable*> wearable_cache_t; - mutable wearable_cache_t mWearableCache; // mutable b/c most get- require updating this cache -}; - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// LLTexLayer -// -// A single texture layer. Only exists for llvoavatarself. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLTexLayer : public LLTexLayerInterface -{ -public: - LLTexLayer(LLTexLayerSet* const layer_set); - LLTexLayer(const LLTexLayer &layer, LLWearable *wearable); - LLTexLayer(const LLTexLayerTemplate &layer_template, LLLocalTextureObject *lto, LLWearable *wearable); - /*virtual*/ ~LLTexLayer(); - - /*virtual*/ bool setInfo(const LLTexLayerInfo *info, LLWearable* wearable); // This sets mInfo and calls initialization functions - /*virtual*/ bool render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target); - - /*virtual*/ void deleteCaches(); - const U8* getAlphaData() const; - - bool findNetColor(LLColor4* color) const; - /*virtual*/ bool blendAlphaTexture(S32 x, S32 y, S32 width, S32 height); // Multiplies a single alpha texture against the frame buffer - /*virtual*/ void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height, LLRenderTarget* bound_target); - void renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color, LLRenderTarget* bound_target, bool force_render); - void addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 height, LLRenderTarget* bound_target); - /*virtual*/ bool isInvisibleAlphaMask() const; - - void setLTO(LLLocalTextureObject *lto) { mLocalTextureObject = lto; } - LLLocalTextureObject* getLTO() { return mLocalTextureObject; } - - /*virtual*/ void asLLSD(LLSD& sd) const; - - static void calculateTexLayerColor(const param_color_list_t ¶m_list, LLColor4 &net_color); -protected: - LLUUID getUUID() const; - typedef std::map<U32, U8*> alpha_cache_t; - alpha_cache_t mAlphaCache; - LLLocalTextureObject* mLocalTextureObject; -}; - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// LLTexLayerSet -// -// An ordered set of texture layers that gets composited into a single texture. -// Only exists for llvoavatarself. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLTexLayerSet -{ - friend class LLTexLayerSetBuffer; -public: - LLTexLayerSet(LLAvatarAppearance* const appearance); - virtual ~LLTexLayerSet(); - - LLTexLayerSetBuffer* getComposite(); - const LLTexLayerSetBuffer* getComposite() const; // Do not create one if it doesn't exist. - virtual void createComposite() = 0; - void destroyComposite(); - void gatherMorphMaskAlpha(U8 *data, S32 origin_x, S32 origin_y, S32 width, S32 height, LLRenderTarget* bound_target); - - const LLTexLayerSetInfo* getInfo() const { return mInfo; } - bool setInfo(const LLTexLayerSetInfo *info); // This sets mInfo and calls initialization functions - - bool render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target = nullptr); - void renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target = nullptr, bool forceClear = false); - - bool isBodyRegion(const std::string& region) const; - void applyMorphMask(const U8* tex_data, S32 width, S32 height, S32 num_components); - bool isMorphValid() const; - virtual void requestUpdate() = 0; - void invalidateMorphMasks(); - void deleteCaches(); - LLTexLayerInterface* findLayerByName(const std::string& name); - void cloneTemplates(LLLocalTextureObject *lto, LLAvatarAppearanceDefines::ETextureIndex tex_index, LLWearable* wearable); - - LLAvatarAppearance* getAvatarAppearance() const { return mAvatarAppearance; } - const std::string getBodyRegionName() const; - bool hasComposite() const { return (mComposite.notNull()); } - LLAvatarAppearanceDefines::EBakedTextureIndex getBakedTexIndex() const { return mBakedTexIndex; } - void setBakedTexIndex(LLAvatarAppearanceDefines::EBakedTextureIndex index) { mBakedTexIndex = index; } - bool isVisible() const { return mIsVisible; } - - static bool sHasCaches; - -protected: - typedef std::vector<LLTexLayerInterface *> layer_list_t; - layer_list_t mLayerList; - layer_list_t mMaskLayerList; - LLPointer<LLTexLayerSetBuffer> mComposite; - LLAvatarAppearance* const mAvatarAppearance; // note: backlink only; don't make this an LLPointer. - bool mIsVisible; - - LLAvatarAppearanceDefines::EBakedTextureIndex mBakedTexIndex; - const LLTexLayerSetInfo* mInfo; -}; - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// LLTexLayerSetInfo -// -// Contains shared layer set data. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLTexLayerSetInfo -{ - friend class LLTexLayerSet; -public: - LLTexLayerSetInfo(); - ~LLTexLayerSetInfo(); - bool parseXml(LLXmlTreeNode* node); - void createVisualParams(LLAvatarAppearance *appearance); - S32 getWidth() const { return mWidth; } - S32 getHeight() const { return mHeight; } -protected: - std::string mBodyRegion; - S32 mWidth; - S32 mHeight; - std::string mStaticAlphaFileName; - bool mClearAlpha; // Set alpha to 1 for this layerset (if there is no mStaticAlphaFileName) - typedef std::vector<LLTexLayerInfo*> layer_info_list_t; - layer_info_list_t mLayerInfoList; -}; - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// LLTexLayerSetBuffer -// -// The composite image that a LLTexLayerSet writes to. Each LLTexLayerSet has one. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLTexLayerSetBuffer : public virtual LLRefCount -{ - LOG_CLASS(LLTexLayerSetBuffer); - -public: - LLTexLayerSetBuffer(LLTexLayerSet* const owner); - virtual ~LLTexLayerSetBuffer(); - -protected: - void pushProjection() const; - void popProjection() const; - virtual void preRenderTexLayerSet(); - virtual void midRenderTexLayerSet(bool success) {} - virtual void postRenderTexLayerSet(bool success); - virtual S32 getCompositeOriginX() const = 0; - virtual S32 getCompositeOriginY() const = 0; - virtual S32 getCompositeWidth() const = 0; - virtual S32 getCompositeHeight() const = 0; - bool renderTexLayerSet(LLRenderTarget* bound_target); - - LLTexLayerSet* const mTexLayerSet; -}; - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// LLTexLayerStaticImageList -// -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLTexLayerStaticImageList : public LLSingleton<LLTexLayerStaticImageList> -{ - LLSINGLETON(LLTexLayerStaticImageList); - ~LLTexLayerStaticImageList(); -public: - LLGLTexture* getTexture(const std::string& file_name, bool is_mask); - LLImageTGA* getImageTGA(const std::string& file_name); - void deleteCachedImages(); - void dumpByteCount() const; -protected: - bool loadImageRaw(const std::string& file_name, LLImageRaw* image_raw); -private: - LLStringTable mImageNames; - typedef std::map<const char*, LLPointer<LLGLTexture> > texture_map_t; - texture_map_t mStaticImageList; - typedef std::map<const char*, LLPointer<LLImageTGA> > image_tga_map_t; - image_tga_map_t mStaticImageListTGA; - S32 mGLBytes; - S32 mTGABytes; -}; - -#endif // LL_LLTEXLAYER_H +/**
+ * @file lltexlayer.h
+ * @brief Texture layer classes. Used for avatars.
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLTEXLAYER_H
+#define LL_LLTEXLAYER_H
+
+#include <deque>
+#include "llglslshader.h"
+#include "llgltexture.h"
+#include "llavatarappearancedefines.h"
+#include "lltexlayerparams.h"
+
+class LLAvatarAppearance;
+class LLImageTGA;
+class LLImageRaw;
+class LLLocalTextureObject;
+class LLXmlTreeNode;
+class LLTexLayerSet;
+class LLTexLayerSetInfo;
+class LLTexLayerInfo;
+class LLTexLayerSetBuffer;
+class LLWearable;
+class LLViewerVisualParam;
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// LLTexLayerInterface
+//
+// Interface class to generalize functionality shared by LLTexLayer
+// and LLTexLayerTemplate.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLTexLayerInterface
+{
+public:
+ enum ERenderPass
+ {
+ RP_COLOR,
+ RP_BUMP,
+ RP_SHINE
+ };
+
+ LLTexLayerInterface(LLTexLayerSet* const layer_set);
+ LLTexLayerInterface(const LLTexLayerInterface &layer, LLWearable *wearable);
+ virtual ~LLTexLayerInterface() {}
+
+ virtual bool render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target) = 0;
+ virtual void deleteCaches() = 0;
+ virtual bool blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) = 0;
+ virtual bool isInvisibleAlphaMask() const = 0;
+
+ const LLTexLayerInfo* getInfo() const { return mInfo; }
+ virtual bool setInfo(const LLTexLayerInfo *info, LLWearable* wearable); // sets mInfo, calls initialization functions
+ LLWearableType::EType getWearableType() const;
+ LLAvatarAppearanceDefines::ETextureIndex getLocalTextureIndex() const;
+
+ const std::string& getName() const;
+ const LLTexLayerSet* const getTexLayerSet() const { return mTexLayerSet; }
+ LLTexLayerSet* const getTexLayerSet() { return mTexLayerSet; }
+
+ void invalidateMorphMasks();
+ virtual void setHasMorph(bool newval) { mHasMorph = newval; }
+ bool hasMorph() const { return mHasMorph; }
+ bool isMorphValid() const { return mMorphMasksValid; }
+
+ void requestUpdate();
+ virtual void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height, LLRenderTarget* bound_target) = 0;
+ bool hasAlphaParams() const { return !mParamAlphaList.empty(); }
+
+ ERenderPass getRenderPass() const;
+ bool isVisibilityMask() const;
+
+ virtual void asLLSD(LLSD& sd) const {}
+
+protected:
+ const std::string& getGlobalColor() const;
+ LLViewerVisualParam* getVisualParamPtr(S32 index) const;
+
+protected:
+ LLTexLayerSet* const mTexLayerSet;
+ const LLTexLayerInfo* mInfo;
+ bool mMorphMasksValid;
+ bool mHasMorph;
+
+ // Layers can have either mParamColorList, mGlobalColor, or mFixedColor. They are looked for in that order.
+ param_color_list_t mParamColorList;
+ param_alpha_list_t mParamAlphaList;
+ // mGlobalColor name stored in mInfo
+ // mFixedColor value stored in mInfo
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// LLTexLayerTemplate
+//
+// Only exists for llvoavatarself.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLTexLayerTemplate : public LLTexLayerInterface
+{
+public:
+ LLTexLayerTemplate(LLTexLayerSet* const layer_set, LLAvatarAppearance* const appearance);
+ LLTexLayerTemplate(const LLTexLayerTemplate &layer);
+ /*virtual*/ ~LLTexLayerTemplate();
+ /*virtual*/ bool render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target);
+ /*virtual*/ bool setInfo(const LLTexLayerInfo *info, LLWearable* wearable); // This sets mInfo and calls initialization functions
+ /*virtual*/ bool blendAlphaTexture(S32 x, S32 y, S32 width, S32 height); // Multiplies a single alpha texture against the frame buffer
+ /*virtual*/ void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height, LLRenderTarget* bound_target);
+ /*virtual*/ void setHasMorph(bool newval);
+ /*virtual*/ void deleteCaches();
+ /*virtual*/ bool isInvisibleAlphaMask() const;
+protected:
+ U32 updateWearableCache() const;
+ LLTexLayer* getLayer(U32 i) const;
+ LLAvatarAppearance* getAvatarAppearance() const { return mAvatarAppearance; }
+private:
+ LLAvatarAppearance* const mAvatarAppearance; // note: backlink only; don't make this an LLPointer.
+ typedef std::vector<LLWearable*> wearable_cache_t;
+ mutable wearable_cache_t mWearableCache; // mutable b/c most get- require updating this cache
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// LLTexLayer
+//
+// A single texture layer. Only exists for llvoavatarself.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLTexLayer : public LLTexLayerInterface
+{
+public:
+ LLTexLayer(LLTexLayerSet* const layer_set);
+ LLTexLayer(const LLTexLayer &layer, LLWearable *wearable);
+ LLTexLayer(const LLTexLayerTemplate &layer_template, LLLocalTextureObject *lto, LLWearable *wearable);
+ /*virtual*/ ~LLTexLayer();
+
+ /*virtual*/ bool setInfo(const LLTexLayerInfo *info, LLWearable* wearable); // This sets mInfo and calls initialization functions
+ /*virtual*/ bool render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target);
+
+ /*virtual*/ void deleteCaches();
+ const U8* getAlphaData() const;
+
+ bool findNetColor(LLColor4* color) const;
+ /*virtual*/ bool blendAlphaTexture(S32 x, S32 y, S32 width, S32 height); // Multiplies a single alpha texture against the frame buffer
+ /*virtual*/ void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height, LLRenderTarget* bound_target);
+ void renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color, LLRenderTarget* bound_target, bool force_render);
+ void addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 height, LLRenderTarget* bound_target);
+ /*virtual*/ bool isInvisibleAlphaMask() const;
+
+ void setLTO(LLLocalTextureObject *lto) { mLocalTextureObject = lto; }
+ LLLocalTextureObject* getLTO() { return mLocalTextureObject; }
+
+ /*virtual*/ void asLLSD(LLSD& sd) const;
+
+ static void calculateTexLayerColor(const param_color_list_t ¶m_list, LLColor4 &net_color);
+protected:
+ LLUUID getUUID() const;
+ typedef std::map<U32, U8*> alpha_cache_t;
+ alpha_cache_t mAlphaCache;
+ LLLocalTextureObject* mLocalTextureObject;
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// LLTexLayerSet
+//
+// An ordered set of texture layers that gets composited into a single texture.
+// Only exists for llvoavatarself.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLTexLayerSet
+{
+ friend class LLTexLayerSetBuffer;
+public:
+ LLTexLayerSet(LLAvatarAppearance* const appearance);
+ virtual ~LLTexLayerSet();
+
+ LLTexLayerSetBuffer* getComposite();
+ const LLTexLayerSetBuffer* getComposite() const; // Do not create one if it doesn't exist.
+ virtual void createComposite() = 0;
+ void destroyComposite();
+ void gatherMorphMaskAlpha(U8 *data, S32 origin_x, S32 origin_y, S32 width, S32 height, LLRenderTarget* bound_target);
+
+ const LLTexLayerSetInfo* getInfo() const { return mInfo; }
+ bool setInfo(const LLTexLayerSetInfo *info); // This sets mInfo and calls initialization functions
+
+ bool render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target = nullptr);
+ void renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target = nullptr, bool forceClear = false);
+
+ bool isBodyRegion(const std::string& region) const;
+ void applyMorphMask(const U8* tex_data, S32 width, S32 height, S32 num_components);
+ bool isMorphValid() const;
+ virtual void requestUpdate() = 0;
+ void invalidateMorphMasks();
+ void deleteCaches();
+ LLTexLayerInterface* findLayerByName(const std::string& name);
+ void cloneTemplates(LLLocalTextureObject *lto, LLAvatarAppearanceDefines::ETextureIndex tex_index, LLWearable* wearable);
+
+ LLAvatarAppearance* getAvatarAppearance() const { return mAvatarAppearance; }
+ const std::string getBodyRegionName() const;
+ bool hasComposite() const { return (mComposite.notNull()); }
+ LLAvatarAppearanceDefines::EBakedTextureIndex getBakedTexIndex() const { return mBakedTexIndex; }
+ void setBakedTexIndex(LLAvatarAppearanceDefines::EBakedTextureIndex index) { mBakedTexIndex = index; }
+ bool isVisible() const { return mIsVisible; }
+
+ static bool sHasCaches;
+
+protected:
+ typedef std::vector<LLTexLayerInterface *> layer_list_t;
+ layer_list_t mLayerList;
+ layer_list_t mMaskLayerList;
+ LLPointer<LLTexLayerSetBuffer> mComposite;
+ LLAvatarAppearance* const mAvatarAppearance; // note: backlink only; don't make this an LLPointer.
+ bool mIsVisible;
+
+ LLAvatarAppearanceDefines::EBakedTextureIndex mBakedTexIndex;
+ const LLTexLayerSetInfo* mInfo;
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// LLTexLayerSetInfo
+//
+// Contains shared layer set data.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLTexLayerSetInfo
+{
+ friend class LLTexLayerSet;
+public:
+ LLTexLayerSetInfo();
+ ~LLTexLayerSetInfo();
+ bool parseXml(LLXmlTreeNode* node);
+ void createVisualParams(LLAvatarAppearance *appearance);
+ S32 getWidth() const { return mWidth; }
+ S32 getHeight() const { return mHeight; }
+protected:
+ std::string mBodyRegion;
+ S32 mWidth;
+ S32 mHeight;
+ std::string mStaticAlphaFileName;
+ bool mClearAlpha; // Set alpha to 1 for this layerset (if there is no mStaticAlphaFileName)
+ typedef std::vector<LLTexLayerInfo*> layer_info_list_t;
+ layer_info_list_t mLayerInfoList;
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// LLTexLayerSetBuffer
+//
+// The composite image that a LLTexLayerSet writes to. Each LLTexLayerSet has one.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLTexLayerSetBuffer : public virtual LLRefCount
+{
+ LOG_CLASS(LLTexLayerSetBuffer);
+
+public:
+ LLTexLayerSetBuffer(LLTexLayerSet* const owner);
+ virtual ~LLTexLayerSetBuffer();
+
+protected:
+ void pushProjection() const;
+ void popProjection() const;
+ virtual void preRenderTexLayerSet();
+ virtual void midRenderTexLayerSet(bool success) {}
+ virtual void postRenderTexLayerSet(bool success);
+ virtual S32 getCompositeOriginX() const = 0;
+ virtual S32 getCompositeOriginY() const = 0;
+ virtual S32 getCompositeWidth() const = 0;
+ virtual S32 getCompositeHeight() const = 0;
+ bool renderTexLayerSet(LLRenderTarget* bound_target);
+
+ LLTexLayerSet* const mTexLayerSet;
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// LLTexLayerStaticImageList
+//
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLTexLayerStaticImageList : public LLSingleton<LLTexLayerStaticImageList>
+{
+ LLSINGLETON(LLTexLayerStaticImageList);
+ ~LLTexLayerStaticImageList();
+public:
+ LLGLTexture* getTexture(const std::string& file_name, bool is_mask);
+ LLImageTGA* getImageTGA(const std::string& file_name);
+ void deleteCachedImages();
+ void dumpByteCount() const;
+protected:
+ bool loadImageRaw(const std::string& file_name, LLImageRaw* image_raw);
+private:
+ LLStringTable mImageNames;
+ typedef std::map<const char*, LLPointer<LLGLTexture> > texture_map_t;
+ texture_map_t mStaticImageList;
+ typedef std::map<const char*, LLPointer<LLImageTGA> > image_tga_map_t;
+ image_tga_map_t mStaticImageListTGA;
+ S32 mGLBytes;
+ S32 mTGABytes;
+};
+
+#endif // LL_LLTEXLAYER_H
diff --git a/indra/llappearance/lltexlayerparams.cpp b/indra/llappearance/lltexlayerparams.cpp index 19eb0c784d..b55df16185 100644 --- a/indra/llappearance/lltexlayerparams.cpp +++ b/indra/llappearance/lltexlayerparams.cpp @@ -1,594 +1,594 @@ -/** - * @file lltexlayerparams.cpp - * @brief Texture layer parameters - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "linden_common.h" - -#include "lltexlayerparams.h" - -#include "llavatarappearance.h" -#include "llimagetga.h" -#include "llquantize.h" -#include "lltexlayer.h" -#include "lltexturemanagerbridge.h" -#include "../llui/llui.h" -#include "llwearable.h" -#include "llfasttimer.h" - -//----------------------------------------------------------------------------- -// LLTexLayerParam -//----------------------------------------------------------------------------- -LLTexLayerParam::LLTexLayerParam(LLTexLayerInterface *layer) - : LLViewerVisualParam(), - mTexLayer(layer), - mAvatarAppearance(NULL) -{ - if (mTexLayer != NULL) - { - mAvatarAppearance = mTexLayer->getTexLayerSet()->getAvatarAppearance(); - } - else - { - LL_ERRS() << "LLTexLayerParam constructor passed with NULL reference for layer!" << LL_ENDL; - } -} - -LLTexLayerParam::LLTexLayerParam(LLAvatarAppearance *appearance) - : LLViewerVisualParam(), - mTexLayer(NULL), - mAvatarAppearance(appearance) -{ -} - -LLTexLayerParam::LLTexLayerParam(const LLTexLayerParam& pOther) - : LLViewerVisualParam(pOther), - mTexLayer(pOther.mTexLayer), - mAvatarAppearance(pOther.mAvatarAppearance) -{ -} - -bool LLTexLayerParam::setInfo(LLViewerVisualParamInfo *info, bool add_to_appearance) -{ - LLViewerVisualParam::setInfo(info); - - if (add_to_appearance) - { - mAvatarAppearance->addVisualParam( this); - this->setParamLocation(mAvatarAppearance->isSelf() ? LOC_AV_SELF : LOC_AV_OTHER); - } - - return true; -} - - -//----------------------------------------------------------------------------- -// LLTexLayerParamAlpha -//----------------------------------------------------------------------------- - -// static -LLTexLayerParamAlpha::param_alpha_ptr_list_t LLTexLayerParamAlpha::sInstances; - -// static -void LLTexLayerParamAlpha::dumpCacheByteCount() -{ - S32 gl_bytes = 0; - getCacheByteCount( &gl_bytes); - LL_INFOS() << "Processed Alpha Texture Cache GL:" << (gl_bytes/1024) << "KB" << LL_ENDL; -} - -// static -void LLTexLayerParamAlpha::getCacheByteCount(S32* gl_bytes) -{ - *gl_bytes = 0; - - for (LLTexLayerParamAlpha* instance : sInstances) - { - LLGLTexture* tex = instance->mCachedProcessedTexture; - if (tex) - { - S32 bytes = (S32)tex->getWidth() * tex->getHeight() * tex->getComponents(); - - if (tex->hasGLTexture()) - { - *gl_bytes += bytes; - } - } - } -} - -LLTexLayerParamAlpha::LLTexLayerParamAlpha(LLTexLayerInterface* layer) - : LLTexLayerParam(layer), - mCachedProcessedTexture(NULL), - mStaticImageTGA(), - mStaticImageRaw(), - mNeedsCreateTexture(false), - mStaticImageInvalid(false), - mAvgDistortionVec(1.f, 1.f, 1.f), - mCachedEffectiveWeight(0.f) -{ - sInstances.push_front(this); -} - -LLTexLayerParamAlpha::LLTexLayerParamAlpha(LLAvatarAppearance* appearance) - : LLTexLayerParam(appearance), - mCachedProcessedTexture(NULL), - mStaticImageTGA(), - mStaticImageRaw(), - mNeedsCreateTexture(false), - mStaticImageInvalid(false), - mAvgDistortionVec(1.f, 1.f, 1.f), - mCachedEffectiveWeight(0.f) -{ - sInstances.push_front(this); -} - -LLTexLayerParamAlpha::LLTexLayerParamAlpha(const LLTexLayerParamAlpha& pOther) - : LLTexLayerParam(pOther), - mCachedProcessedTexture(pOther.mCachedProcessedTexture), - mStaticImageTGA(pOther.mStaticImageTGA), - mStaticImageRaw(pOther.mStaticImageRaw), - mNeedsCreateTexture(pOther.mNeedsCreateTexture.load()), - mStaticImageInvalid(pOther.mStaticImageInvalid), - mAvgDistortionVec(pOther.mAvgDistortionVec), - mCachedEffectiveWeight(pOther.mCachedEffectiveWeight) -{ - sInstances.push_front(this); -} - -LLTexLayerParamAlpha::~LLTexLayerParamAlpha() -{ - deleteCaches(); - sInstances.remove(this); -} - -/*virtual*/ LLViewerVisualParam* LLTexLayerParamAlpha::cloneParam(LLWearable* wearable) const -{ - return new LLTexLayerParamAlpha(*this); -} - -void LLTexLayerParamAlpha::deleteCaches() -{ - mStaticImageTGA = NULL; // deletes image - mCachedProcessedTexture = NULL; - mStaticImageRaw = NULL; - mNeedsCreateTexture = false; -} - -bool LLTexLayerParamAlpha::getMultiplyBlend() const -{ - return ((LLTexLayerParamAlphaInfo *)getInfo())->mMultiplyBlend; -} - -void LLTexLayerParamAlpha::setWeight(F32 weight) -{ - if (mIsAnimating || mTexLayer == NULL) - { - return; - } - F32 min_weight = getMinWeight(); - F32 max_weight = getMaxWeight(); - F32 new_weight = llclamp(weight, min_weight, max_weight); - U8 cur_u8 = F32_to_U8(mCurWeight, min_weight, max_weight); - U8 new_u8 = F32_to_U8(new_weight, min_weight, max_weight); - if (cur_u8 != new_u8) - { - mCurWeight = new_weight; - - if ((mAvatarAppearance->getSex() & getSex()) && - (mAvatarAppearance->isSelf() && !mIsDummy)) // only trigger a baked texture update if we're changing a wearable's visual param. - { - mAvatarAppearance->invalidateComposite(mTexLayer->getTexLayerSet()); - mTexLayer->invalidateMorphMasks(); - } - } -} - -void LLTexLayerParamAlpha::setAnimationTarget(F32 target_value) -{ - // do not animate dummy parameters - if (mIsDummy) - { - setWeight(target_value); - return; - } - - mTargetWeight = target_value; - setWeight(target_value); - mIsAnimating = true; - if (mNext) - { - mNext->setAnimationTarget(target_value); - } -} - -void LLTexLayerParamAlpha::animate(F32 delta) -{ - if (mNext) - { - mNext->animate(delta); - } -} - -bool LLTexLayerParamAlpha::getSkip() const -{ - if (!mTexLayer) - { - return true; - } - - const LLAvatarAppearance *appearance = mTexLayer->getTexLayerSet()->getAvatarAppearance(); - - if (((LLTexLayerParamAlphaInfo *)getInfo())->mSkipIfZeroWeight) - { - F32 effective_weight = (appearance->getSex() & getSex()) ? mCurWeight : getDefaultWeight(); - if (is_approx_zero(effective_weight)) - { - return true; - } - } - - LLWearableType::EType type = (LLWearableType::EType)getWearableType(); - if ((type != LLWearableType::WT_INVALID) && !appearance->isWearingWearableType(type)) - { - return true; - } - - return false; -} - - -bool LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height) -{ - LL_PROFILE_ZONE_SCOPED; - bool success = true; - - if (!mTexLayer) - { - return success; - } - - F32 effective_weight = (mTexLayer->getTexLayerSet()->getAvatarAppearance()->getSex() & getSex()) ? mCurWeight : getDefaultWeight(); - bool weight_changed = effective_weight != mCachedEffectiveWeight; - if (getSkip()) - { - return success; - } - - LLTexLayerParamAlphaInfo *info = (LLTexLayerParamAlphaInfo *)getInfo(); - gGL.flush(); - if (info->mMultiplyBlend) - { - gGL.blendFunc(LLRender::BF_DEST_ALPHA, LLRender::BF_ZERO); // Multiplication: approximates a min() function - } - else - { - gGL.setSceneBlendType(LLRender::BT_ADD); // Addition: approximates a max() function - } - - if (!info->mStaticImageFileName.empty() && !mStaticImageInvalid) - { - if (mStaticImageTGA.isNull()) - { - // Don't load the image file until we actually need it the first time. Like now. - mStaticImageTGA = LLTexLayerStaticImageList::getInstance()->getImageTGA(info->mStaticImageFileName); - // We now have something in one of our caches - LLTexLayerSet::sHasCaches |= mStaticImageTGA.notNull(); - - if (mStaticImageTGA.isNull()) - { - LL_WARNS() << "Unable to load static file: " << info->mStaticImageFileName << LL_ENDL; - mStaticImageInvalid = true; // don't try again. - return false; - } - } - - const S32 image_tga_width = mStaticImageTGA->getWidth(); - const S32 image_tga_height = mStaticImageTGA->getHeight(); - if (!mCachedProcessedTexture || - (mCachedProcessedTexture->getWidth() != image_tga_width) || - (mCachedProcessedTexture->getHeight() != image_tga_height) || - (weight_changed)) - { - mCachedEffectiveWeight = effective_weight; - - if (!mCachedProcessedTexture) - { - llassert(gTextureManagerBridgep); - mCachedProcessedTexture = gTextureManagerBridgep->getLocalTexture(image_tga_width, image_tga_height, 1, false); - - // We now have something in one of our caches - LLTexLayerSet::sHasCaches |= mCachedProcessedTexture.notNull(); - - mCachedProcessedTexture->setExplicitFormat(GL_ALPHA8, GL_ALPHA); - } - - // Applies domain and effective weight to data as it is decoded. Also resizes the raw image if needed. - mStaticImageRaw = NULL; - mStaticImageRaw = new LLImageRaw; - mStaticImageTGA->decodeAndProcess(mStaticImageRaw, info->mDomain, effective_weight); - mNeedsCreateTexture = true; - LL_DEBUGS() << "Built Cached Alpha: " << info->mStaticImageFileName << ": (" << mStaticImageRaw->getWidth() << ", " << mStaticImageRaw->getHeight() << ") " << "Domain: " << info->mDomain << " Weight: " << effective_weight << LL_ENDL; - } - - if (mCachedProcessedTexture) - { - { - // Create the GL texture, and then hang onto it for future use. - if (mNeedsCreateTexture) - { - mCachedProcessedTexture->createGLTexture(0, mStaticImageRaw); - mNeedsCreateTexture = false; - gGL.getTexUnit(0)->bind(mCachedProcessedTexture); - mCachedProcessedTexture->setAddressMode(LLTexUnit::TAM_CLAMP); - } - - gGL.getTexUnit(0)->bind(mCachedProcessedTexture); - gl_rect_2d_simple_tex(width, height); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - stop_glerror(); - } - } - - // Don't keep the cache for other people's avatars - // (It's not really a "cache" in that case, but the logic is the same) - if (!mAvatarAppearance->isSelf()) - { - mCachedProcessedTexture = NULL; - } - } - else - { - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gGL.color4f(0.f, 0.f, 0.f, effective_weight); - gl_rect_2d_simple(width, height); - } - - return success; -} - -//----------------------------------------------------------------------------- -// LLTexLayerParamAlphaInfo -//----------------------------------------------------------------------------- -LLTexLayerParamAlphaInfo::LLTexLayerParamAlphaInfo() : - mMultiplyBlend(false), - mSkipIfZeroWeight(false), - mDomain(0.f) -{ -} - -bool LLTexLayerParamAlphaInfo::parseXml(LLXmlTreeNode* node) -{ - llassert(node->hasName("param") && node->getChildByName("param_alpha")); - - if (!LLViewerVisualParamInfo::parseXml(node)) - return false; - - LLXmlTreeNode* param_alpha_node = node->getChildByName("param_alpha"); - if (!param_alpha_node) - { - return false; - } - - static LLStdStringHandle tga_file_string = LLXmlTree::addAttributeString("tga_file"); - if (param_alpha_node->getFastAttributeString(tga_file_string, mStaticImageFileName)) - { - // Don't load the image file until it's actually needed. - } -// else -// { -// LL_WARNS() << "<param_alpha> element is missing tga_file attribute." << LL_ENDL; -// } - - static LLStdStringHandle multiply_blend_string = LLXmlTree::addAttributeString("multiply_blend"); - param_alpha_node->getFastAttributeBOOL(multiply_blend_string, mMultiplyBlend); - - static LLStdStringHandle skip_if_zero_string = LLXmlTree::addAttributeString("skip_if_zero"); - param_alpha_node->getFastAttributeBOOL(skip_if_zero_string, mSkipIfZeroWeight); - - static LLStdStringHandle domain_string = LLXmlTree::addAttributeString("domain"); - param_alpha_node->getFastAttributeF32(domain_string, mDomain); - - return true; -} - - - - -LLTexLayerParamColor::LLTexLayerParamColor(LLTexLayerInterface* layer) - : LLTexLayerParam(layer), - mAvgDistortionVec(1.f, 1.f, 1.f) -{ -} - -LLTexLayerParamColor::LLTexLayerParamColor(LLAvatarAppearance *appearance) - : LLTexLayerParam(appearance), - mAvgDistortionVec(1.f, 1.f, 1.f) -{ -} - -LLTexLayerParamColor::LLTexLayerParamColor(const LLTexLayerParamColor& pOther) - : LLTexLayerParam(pOther), - mAvgDistortionVec(pOther.mAvgDistortionVec) -{ -} - -LLTexLayerParamColor::~LLTexLayerParamColor() -{ -} - -/*virtual*/ LLViewerVisualParam* LLTexLayerParamColor::cloneParam(LLWearable* wearable) const -{ - return new LLTexLayerParamColor(*this); -} - -LLColor4 LLTexLayerParamColor::getNetColor() const -{ - const LLTexLayerParamColorInfo *info = (LLTexLayerParamColorInfo *)getInfo(); - - llassert(info->mNumColors >= 1); - - F32 effective_weight = (mAvatarAppearance && (mAvatarAppearance->getSex() & getSex())) ? mCurWeight : getDefaultWeight(); - - S32 index_last = info->mNumColors - 1; - F32 scaled_weight = effective_weight * index_last; - S32 index_start = (S32) scaled_weight; - S32 index_end = index_start + 1; - if (index_start == index_last) - { - return info->mColors[index_last]; - } - else - { - F32 weight = scaled_weight - index_start; - const LLColor4 *start = &info->mColors[ index_start ]; - const LLColor4 *end = &info->mColors[ index_end ]; - return LLColor4((1.f - weight) * start->mV[VX] + weight * end->mV[VX], - (1.f - weight) * start->mV[VY] + weight * end->mV[VY], - (1.f - weight) * start->mV[VZ] + weight * end->mV[VZ], - (1.f - weight) * start->mV[VW] + weight * end->mV[VW]); - } -} - - -void LLTexLayerParamColor::setWeight(F32 weight) -{ - if (mIsAnimating) - { - return; - } - - F32 min_weight = getMinWeight(); - F32 max_weight = getMaxWeight(); - F32 new_weight = llclamp(weight, min_weight, max_weight); - U8 cur_u8 = F32_to_U8(mCurWeight, min_weight, max_weight); - U8 new_u8 = F32_to_U8(new_weight, min_weight, max_weight); - if (cur_u8 != new_u8) - { - mCurWeight = new_weight; - - const LLTexLayerParamColorInfo *info = (LLTexLayerParamColorInfo *)getInfo(); - - if (info->mNumColors <= 0) - { - // This will happen when we set the default weight the first time. - return; - } - - if ((mAvatarAppearance->getSex() & getSex()) && (mAvatarAppearance->isSelf() && !mIsDummy)) // only trigger a baked texture update if we're changing a wearable's visual param. - { - onGlobalColorChanged(); - if (mTexLayer) - { - mAvatarAppearance->invalidateComposite(mTexLayer->getTexLayerSet()); - } - } - -// LL_INFOS() << "param " << mName << " = " << new_weight << LL_ENDL; - } -} - -void LLTexLayerParamColor::setAnimationTarget(F32 target_value) -{ - // set value first then set interpolating flag to ignore further updates - mTargetWeight = target_value; - setWeight(target_value); - mIsAnimating = true; - if (mNext) - { - mNext->setAnimationTarget(target_value); - } -} - -void LLTexLayerParamColor::animate(F32 delta) -{ - if (mNext) - { - mNext->animate(delta); - } -} - -//----------------------------------------------------------------------------- -// LLTexLayerParamColorInfo -//----------------------------------------------------------------------------- -LLTexLayerParamColorInfo::LLTexLayerParamColorInfo() : - mOperation(LLTexLayerParamColor::OP_ADD), - mNumColors(0) -{ -} - -bool LLTexLayerParamColorInfo::parseXml(LLXmlTreeNode *node) -{ - llassert(node->hasName("param") && node->getChildByName("param_color")); - - if (!LLViewerVisualParamInfo::parseXml(node)) - return false; - - LLXmlTreeNode* param_color_node = node->getChildByName("param_color"); - if (!param_color_node) - { - return false; - } - - std::string op_string; - static LLStdStringHandle operation_string = LLXmlTree::addAttributeString("operation"); - if (param_color_node->getFastAttributeString(operation_string, op_string)) - { - LLStringUtil::toLower(op_string); - if (op_string == "add") mOperation = LLTexLayerParamColor::OP_ADD; - else if (op_string == "multiply") mOperation = LLTexLayerParamColor::OP_MULTIPLY; - else if (op_string == "blend") mOperation = LLTexLayerParamColor::OP_BLEND; - } - - mNumColors = 0; - - LLColor4U color4u; - for (LLXmlTreeNode* child = param_color_node->getChildByName("value"); - child; - child = param_color_node->getNextNamedChild()) - { - if ((mNumColors < MAX_COLOR_VALUES)) - { - static LLStdStringHandle color_string = LLXmlTree::addAttributeString("color"); - if (child->getFastAttributeColor4U(color_string, color4u)) - { - mColors[ mNumColors ].setVec(color4u); - mNumColors++; - } - } - } - if (!mNumColors) - { - LL_WARNS() << "<param_color> is missing <value> sub-elements" << LL_ENDL; - return false; - } - - if ((mOperation == LLTexLayerParamColor::OP_BLEND) && (mNumColors != 1)) - { - LL_WARNS() << "<param_color> with operation\"blend\" must have exactly one <value>" << LL_ENDL; - return false; - } - - return true; -} +/**
+ * @file lltexlayerparams.cpp
+ * @brief Texture layer parameters
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+
+#include "lltexlayerparams.h"
+
+#include "llavatarappearance.h"
+#include "llimagetga.h"
+#include "llquantize.h"
+#include "lltexlayer.h"
+#include "lltexturemanagerbridge.h"
+#include "../llui/llui.h"
+#include "llwearable.h"
+#include "llfasttimer.h"
+
+//-----------------------------------------------------------------------------
+// LLTexLayerParam
+//-----------------------------------------------------------------------------
+LLTexLayerParam::LLTexLayerParam(LLTexLayerInterface *layer)
+ : LLViewerVisualParam(),
+ mTexLayer(layer),
+ mAvatarAppearance(NULL)
+{
+ if (mTexLayer != NULL)
+ {
+ mAvatarAppearance = mTexLayer->getTexLayerSet()->getAvatarAppearance();
+ }
+ else
+ {
+ LL_ERRS() << "LLTexLayerParam constructor passed with NULL reference for layer!" << LL_ENDL;
+ }
+}
+
+LLTexLayerParam::LLTexLayerParam(LLAvatarAppearance *appearance)
+ : LLViewerVisualParam(),
+ mTexLayer(NULL),
+ mAvatarAppearance(appearance)
+{
+}
+
+LLTexLayerParam::LLTexLayerParam(const LLTexLayerParam& pOther)
+ : LLViewerVisualParam(pOther),
+ mTexLayer(pOther.mTexLayer),
+ mAvatarAppearance(pOther.mAvatarAppearance)
+{
+}
+
+bool LLTexLayerParam::setInfo(LLViewerVisualParamInfo *info, bool add_to_appearance)
+{
+ LLViewerVisualParam::setInfo(info);
+
+ if (add_to_appearance)
+ {
+ mAvatarAppearance->addVisualParam( this);
+ this->setParamLocation(mAvatarAppearance->isSelf() ? LOC_AV_SELF : LOC_AV_OTHER);
+ }
+
+ return true;
+}
+
+
+//-----------------------------------------------------------------------------
+// LLTexLayerParamAlpha
+//-----------------------------------------------------------------------------
+
+// static
+LLTexLayerParamAlpha::param_alpha_ptr_list_t LLTexLayerParamAlpha::sInstances;
+
+// static
+void LLTexLayerParamAlpha::dumpCacheByteCount()
+{
+ S32 gl_bytes = 0;
+ getCacheByteCount( &gl_bytes);
+ LL_INFOS() << "Processed Alpha Texture Cache GL:" << (gl_bytes/1024) << "KB" << LL_ENDL;
+}
+
+// static
+void LLTexLayerParamAlpha::getCacheByteCount(S32* gl_bytes)
+{
+ *gl_bytes = 0;
+
+ for (LLTexLayerParamAlpha* instance : sInstances)
+ {
+ LLGLTexture* tex = instance->mCachedProcessedTexture;
+ if (tex)
+ {
+ S32 bytes = (S32)tex->getWidth() * tex->getHeight() * tex->getComponents();
+
+ if (tex->hasGLTexture())
+ {
+ *gl_bytes += bytes;
+ }
+ }
+ }
+}
+
+LLTexLayerParamAlpha::LLTexLayerParamAlpha(LLTexLayerInterface* layer)
+ : LLTexLayerParam(layer),
+ mCachedProcessedTexture(NULL),
+ mStaticImageTGA(),
+ mStaticImageRaw(),
+ mNeedsCreateTexture(false),
+ mStaticImageInvalid(false),
+ mAvgDistortionVec(1.f, 1.f, 1.f),
+ mCachedEffectiveWeight(0.f)
+{
+ sInstances.push_front(this);
+}
+
+LLTexLayerParamAlpha::LLTexLayerParamAlpha(LLAvatarAppearance* appearance)
+ : LLTexLayerParam(appearance),
+ mCachedProcessedTexture(NULL),
+ mStaticImageTGA(),
+ mStaticImageRaw(),
+ mNeedsCreateTexture(false),
+ mStaticImageInvalid(false),
+ mAvgDistortionVec(1.f, 1.f, 1.f),
+ mCachedEffectiveWeight(0.f)
+{
+ sInstances.push_front(this);
+}
+
+LLTexLayerParamAlpha::LLTexLayerParamAlpha(const LLTexLayerParamAlpha& pOther)
+ : LLTexLayerParam(pOther),
+ mCachedProcessedTexture(pOther.mCachedProcessedTexture),
+ mStaticImageTGA(pOther.mStaticImageTGA),
+ mStaticImageRaw(pOther.mStaticImageRaw),
+ mNeedsCreateTexture(pOther.mNeedsCreateTexture.load()),
+ mStaticImageInvalid(pOther.mStaticImageInvalid),
+ mAvgDistortionVec(pOther.mAvgDistortionVec),
+ mCachedEffectiveWeight(pOther.mCachedEffectiveWeight)
+{
+ sInstances.push_front(this);
+}
+
+LLTexLayerParamAlpha::~LLTexLayerParamAlpha()
+{
+ deleteCaches();
+ sInstances.remove(this);
+}
+
+/*virtual*/ LLViewerVisualParam* LLTexLayerParamAlpha::cloneParam(LLWearable* wearable) const
+{
+ return new LLTexLayerParamAlpha(*this);
+}
+
+void LLTexLayerParamAlpha::deleteCaches()
+{
+ mStaticImageTGA = NULL; // deletes image
+ mCachedProcessedTexture = NULL;
+ mStaticImageRaw = NULL;
+ mNeedsCreateTexture = false;
+}
+
+bool LLTexLayerParamAlpha::getMultiplyBlend() const
+{
+ return ((LLTexLayerParamAlphaInfo *)getInfo())->mMultiplyBlend;
+}
+
+void LLTexLayerParamAlpha::setWeight(F32 weight)
+{
+ if (mIsAnimating || mTexLayer == NULL)
+ {
+ return;
+ }
+ F32 min_weight = getMinWeight();
+ F32 max_weight = getMaxWeight();
+ F32 new_weight = llclamp(weight, min_weight, max_weight);
+ U8 cur_u8 = F32_to_U8(mCurWeight, min_weight, max_weight);
+ U8 new_u8 = F32_to_U8(new_weight, min_weight, max_weight);
+ if (cur_u8 != new_u8)
+ {
+ mCurWeight = new_weight;
+
+ if ((mAvatarAppearance->getSex() & getSex()) &&
+ (mAvatarAppearance->isSelf() && !mIsDummy)) // only trigger a baked texture update if we're changing a wearable's visual param.
+ {
+ mAvatarAppearance->invalidateComposite(mTexLayer->getTexLayerSet());
+ mTexLayer->invalidateMorphMasks();
+ }
+ }
+}
+
+void LLTexLayerParamAlpha::setAnimationTarget(F32 target_value)
+{
+ // do not animate dummy parameters
+ if (mIsDummy)
+ {
+ setWeight(target_value);
+ return;
+ }
+
+ mTargetWeight = target_value;
+ setWeight(target_value);
+ mIsAnimating = true;
+ if (mNext)
+ {
+ mNext->setAnimationTarget(target_value);
+ }
+}
+
+void LLTexLayerParamAlpha::animate(F32 delta)
+{
+ if (mNext)
+ {
+ mNext->animate(delta);
+ }
+}
+
+bool LLTexLayerParamAlpha::getSkip() const
+{
+ if (!mTexLayer)
+ {
+ return true;
+ }
+
+ const LLAvatarAppearance *appearance = mTexLayer->getTexLayerSet()->getAvatarAppearance();
+
+ if (((LLTexLayerParamAlphaInfo *)getInfo())->mSkipIfZeroWeight)
+ {
+ F32 effective_weight = (appearance->getSex() & getSex()) ? mCurWeight : getDefaultWeight();
+ if (is_approx_zero(effective_weight))
+ {
+ return true;
+ }
+ }
+
+ LLWearableType::EType type = (LLWearableType::EType)getWearableType();
+ if ((type != LLWearableType::WT_INVALID) && !appearance->isWearingWearableType(type))
+ {
+ return true;
+ }
+
+ return false;
+}
+
+
+bool LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height)
+{
+ LL_PROFILE_ZONE_SCOPED;
+ bool success = true;
+
+ if (!mTexLayer)
+ {
+ return success;
+ }
+
+ F32 effective_weight = (mTexLayer->getTexLayerSet()->getAvatarAppearance()->getSex() & getSex()) ? mCurWeight : getDefaultWeight();
+ bool weight_changed = effective_weight != mCachedEffectiveWeight;
+ if (getSkip())
+ {
+ return success;
+ }
+
+ LLTexLayerParamAlphaInfo *info = (LLTexLayerParamAlphaInfo *)getInfo();
+ gGL.flush();
+ if (info->mMultiplyBlend)
+ {
+ gGL.blendFunc(LLRender::BF_DEST_ALPHA, LLRender::BF_ZERO); // Multiplication: approximates a min() function
+ }
+ else
+ {
+ gGL.setSceneBlendType(LLRender::BT_ADD); // Addition: approximates a max() function
+ }
+
+ if (!info->mStaticImageFileName.empty() && !mStaticImageInvalid)
+ {
+ if (mStaticImageTGA.isNull())
+ {
+ // Don't load the image file until we actually need it the first time. Like now.
+ mStaticImageTGA = LLTexLayerStaticImageList::getInstance()->getImageTGA(info->mStaticImageFileName);
+ // We now have something in one of our caches
+ LLTexLayerSet::sHasCaches |= mStaticImageTGA.notNull();
+
+ if (mStaticImageTGA.isNull())
+ {
+ LL_WARNS() << "Unable to load static file: " << info->mStaticImageFileName << LL_ENDL;
+ mStaticImageInvalid = true; // don't try again.
+ return false;
+ }
+ }
+
+ const S32 image_tga_width = mStaticImageTGA->getWidth();
+ const S32 image_tga_height = mStaticImageTGA->getHeight();
+ if (!mCachedProcessedTexture ||
+ (mCachedProcessedTexture->getWidth() != image_tga_width) ||
+ (mCachedProcessedTexture->getHeight() != image_tga_height) ||
+ (weight_changed))
+ {
+ mCachedEffectiveWeight = effective_weight;
+
+ if (!mCachedProcessedTexture)
+ {
+ llassert(gTextureManagerBridgep);
+ mCachedProcessedTexture = gTextureManagerBridgep->getLocalTexture(image_tga_width, image_tga_height, 1, false);
+
+ // We now have something in one of our caches
+ LLTexLayerSet::sHasCaches |= mCachedProcessedTexture.notNull();
+
+ mCachedProcessedTexture->setExplicitFormat(GL_ALPHA8, GL_ALPHA);
+ }
+
+ // Applies domain and effective weight to data as it is decoded. Also resizes the raw image if needed.
+ mStaticImageRaw = NULL;
+ mStaticImageRaw = new LLImageRaw;
+ mStaticImageTGA->decodeAndProcess(mStaticImageRaw, info->mDomain, effective_weight);
+ mNeedsCreateTexture = true;
+ LL_DEBUGS() << "Built Cached Alpha: " << info->mStaticImageFileName << ": (" << mStaticImageRaw->getWidth() << ", " << mStaticImageRaw->getHeight() << ") " << "Domain: " << info->mDomain << " Weight: " << effective_weight << LL_ENDL;
+ }
+
+ if (mCachedProcessedTexture)
+ {
+ {
+ // Create the GL texture, and then hang onto it for future use.
+ if (mNeedsCreateTexture)
+ {
+ mCachedProcessedTexture->createGLTexture(0, mStaticImageRaw);
+ mNeedsCreateTexture = false;
+ gGL.getTexUnit(0)->bind(mCachedProcessedTexture);
+ mCachedProcessedTexture->setAddressMode(LLTexUnit::TAM_CLAMP);
+ }
+
+ gGL.getTexUnit(0)->bind(mCachedProcessedTexture);
+ gl_rect_2d_simple_tex(width, height);
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ stop_glerror();
+ }
+ }
+
+ // Don't keep the cache for other people's avatars
+ // (It's not really a "cache" in that case, but the logic is the same)
+ if (!mAvatarAppearance->isSelf())
+ {
+ mCachedProcessedTexture = NULL;
+ }
+ }
+ else
+ {
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ gGL.color4f(0.f, 0.f, 0.f, effective_weight);
+ gl_rect_2d_simple(width, height);
+ }
+
+ return success;
+}
+
+//-----------------------------------------------------------------------------
+// LLTexLayerParamAlphaInfo
+//-----------------------------------------------------------------------------
+LLTexLayerParamAlphaInfo::LLTexLayerParamAlphaInfo() :
+ mMultiplyBlend(false),
+ mSkipIfZeroWeight(false),
+ mDomain(0.f)
+{
+}
+
+bool LLTexLayerParamAlphaInfo::parseXml(LLXmlTreeNode* node)
+{
+ llassert(node->hasName("param") && node->getChildByName("param_alpha"));
+
+ if (!LLViewerVisualParamInfo::parseXml(node))
+ return false;
+
+ LLXmlTreeNode* param_alpha_node = node->getChildByName("param_alpha");
+ if (!param_alpha_node)
+ {
+ return false;
+ }
+
+ static LLStdStringHandle tga_file_string = LLXmlTree::addAttributeString("tga_file");
+ if (param_alpha_node->getFastAttributeString(tga_file_string, mStaticImageFileName))
+ {
+ // Don't load the image file until it's actually needed.
+ }
+// else
+// {
+// LL_WARNS() << "<param_alpha> element is missing tga_file attribute." << LL_ENDL;
+// }
+
+ static LLStdStringHandle multiply_blend_string = LLXmlTree::addAttributeString("multiply_blend");
+ param_alpha_node->getFastAttributeBOOL(multiply_blend_string, mMultiplyBlend);
+
+ static LLStdStringHandle skip_if_zero_string = LLXmlTree::addAttributeString("skip_if_zero");
+ param_alpha_node->getFastAttributeBOOL(skip_if_zero_string, mSkipIfZeroWeight);
+
+ static LLStdStringHandle domain_string = LLXmlTree::addAttributeString("domain");
+ param_alpha_node->getFastAttributeF32(domain_string, mDomain);
+
+ return true;
+}
+
+
+
+
+LLTexLayerParamColor::LLTexLayerParamColor(LLTexLayerInterface* layer)
+ : LLTexLayerParam(layer),
+ mAvgDistortionVec(1.f, 1.f, 1.f)
+{
+}
+
+LLTexLayerParamColor::LLTexLayerParamColor(LLAvatarAppearance *appearance)
+ : LLTexLayerParam(appearance),
+ mAvgDistortionVec(1.f, 1.f, 1.f)
+{
+}
+
+LLTexLayerParamColor::LLTexLayerParamColor(const LLTexLayerParamColor& pOther)
+ : LLTexLayerParam(pOther),
+ mAvgDistortionVec(pOther.mAvgDistortionVec)
+{
+}
+
+LLTexLayerParamColor::~LLTexLayerParamColor()
+{
+}
+
+/*virtual*/ LLViewerVisualParam* LLTexLayerParamColor::cloneParam(LLWearable* wearable) const
+{
+ return new LLTexLayerParamColor(*this);
+}
+
+LLColor4 LLTexLayerParamColor::getNetColor() const
+{
+ const LLTexLayerParamColorInfo *info = (LLTexLayerParamColorInfo *)getInfo();
+
+ llassert(info->mNumColors >= 1);
+
+ F32 effective_weight = (mAvatarAppearance && (mAvatarAppearance->getSex() & getSex())) ? mCurWeight : getDefaultWeight();
+
+ S32 index_last = info->mNumColors - 1;
+ F32 scaled_weight = effective_weight * index_last;
+ S32 index_start = (S32) scaled_weight;
+ S32 index_end = index_start + 1;
+ if (index_start == index_last)
+ {
+ return info->mColors[index_last];
+ }
+ else
+ {
+ F32 weight = scaled_weight - index_start;
+ const LLColor4 *start = &info->mColors[ index_start ];
+ const LLColor4 *end = &info->mColors[ index_end ];
+ return LLColor4((1.f - weight) * start->mV[VX] + weight * end->mV[VX],
+ (1.f - weight) * start->mV[VY] + weight * end->mV[VY],
+ (1.f - weight) * start->mV[VZ] + weight * end->mV[VZ],
+ (1.f - weight) * start->mV[VW] + weight * end->mV[VW]);
+ }
+}
+
+
+void LLTexLayerParamColor::setWeight(F32 weight)
+{
+ if (mIsAnimating)
+ {
+ return;
+ }
+
+ F32 min_weight = getMinWeight();
+ F32 max_weight = getMaxWeight();
+ F32 new_weight = llclamp(weight, min_weight, max_weight);
+ U8 cur_u8 = F32_to_U8(mCurWeight, min_weight, max_weight);
+ U8 new_u8 = F32_to_U8(new_weight, min_weight, max_weight);
+ if (cur_u8 != new_u8)
+ {
+ mCurWeight = new_weight;
+
+ const LLTexLayerParamColorInfo *info = (LLTexLayerParamColorInfo *)getInfo();
+
+ if (info->mNumColors <= 0)
+ {
+ // This will happen when we set the default weight the first time.
+ return;
+ }
+
+ if ((mAvatarAppearance->getSex() & getSex()) && (mAvatarAppearance->isSelf() && !mIsDummy)) // only trigger a baked texture update if we're changing a wearable's visual param.
+ {
+ onGlobalColorChanged();
+ if (mTexLayer)
+ {
+ mAvatarAppearance->invalidateComposite(mTexLayer->getTexLayerSet());
+ }
+ }
+
+// LL_INFOS() << "param " << mName << " = " << new_weight << LL_ENDL;
+ }
+}
+
+void LLTexLayerParamColor::setAnimationTarget(F32 target_value)
+{
+ // set value first then set interpolating flag to ignore further updates
+ mTargetWeight = target_value;
+ setWeight(target_value);
+ mIsAnimating = true;
+ if (mNext)
+ {
+ mNext->setAnimationTarget(target_value);
+ }
+}
+
+void LLTexLayerParamColor::animate(F32 delta)
+{
+ if (mNext)
+ {
+ mNext->animate(delta);
+ }
+}
+
+//-----------------------------------------------------------------------------
+// LLTexLayerParamColorInfo
+//-----------------------------------------------------------------------------
+LLTexLayerParamColorInfo::LLTexLayerParamColorInfo() :
+ mOperation(LLTexLayerParamColor::OP_ADD),
+ mNumColors(0)
+{
+}
+
+bool LLTexLayerParamColorInfo::parseXml(LLXmlTreeNode *node)
+{
+ llassert(node->hasName("param") && node->getChildByName("param_color"));
+
+ if (!LLViewerVisualParamInfo::parseXml(node))
+ return false;
+
+ LLXmlTreeNode* param_color_node = node->getChildByName("param_color");
+ if (!param_color_node)
+ {
+ return false;
+ }
+
+ std::string op_string;
+ static LLStdStringHandle operation_string = LLXmlTree::addAttributeString("operation");
+ if (param_color_node->getFastAttributeString(operation_string, op_string))
+ {
+ LLStringUtil::toLower(op_string);
+ if (op_string == "add") mOperation = LLTexLayerParamColor::OP_ADD;
+ else if (op_string == "multiply") mOperation = LLTexLayerParamColor::OP_MULTIPLY;
+ else if (op_string == "blend") mOperation = LLTexLayerParamColor::OP_BLEND;
+ }
+
+ mNumColors = 0;
+
+ LLColor4U color4u;
+ for (LLXmlTreeNode* child = param_color_node->getChildByName("value");
+ child;
+ child = param_color_node->getNextNamedChild())
+ {
+ if ((mNumColors < MAX_COLOR_VALUES))
+ {
+ static LLStdStringHandle color_string = LLXmlTree::addAttributeString("color");
+ if (child->getFastAttributeColor4U(color_string, color4u))
+ {
+ mColors[ mNumColors ].setVec(color4u);
+ mNumColors++;
+ }
+ }
+ }
+ if (!mNumColors)
+ {
+ LL_WARNS() << "<param_color> is missing <value> sub-elements" << LL_ENDL;
+ return false;
+ }
+
+ if ((mOperation == LLTexLayerParamColor::OP_BLEND) && (mNumColors != 1))
+ {
+ LL_WARNS() << "<param_color> with operation\"blend\" must have exactly one <value>" << LL_ENDL;
+ return false;
+ }
+
+ return true;
+}
diff --git a/indra/llappearance/lltexlayerparams.h b/indra/llappearance/lltexlayerparams.h index 3767a9627f..90c8c92557 100644 --- a/indra/llappearance/lltexlayerparams.h +++ b/indra/llappearance/lltexlayerparams.h @@ -1,206 +1,206 @@ -/** - * @file lltexlayerparams.h - * @brief Texture layer parameters, used by lltexlayer. - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLTEXLAYERPARAMS_H -#define LL_LLTEXLAYERPARAMS_H - -#include "llpointer.h" -#include "v4color.h" -#include "llviewervisualparam.h" - -class LLAvatarAppearance; -class LLImageRaw; -class LLImageTGA; -class LLTexLayer; -class LLTexLayerInterface; -class LLGLTexture; -class LLWearable; - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// LLTexLayerParam -// -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLTexLayerParam : public LLViewerVisualParam -{ -public: - LLTexLayerParam(LLTexLayerInterface *layer); - LLTexLayerParam(LLAvatarAppearance *appearance); - /*virtual*/ bool setInfo(LLViewerVisualParamInfo *info, bool add_to_appearance); - /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const = 0; - -protected: - LLTexLayerParam(const LLTexLayerParam& pOther); - - LLTexLayerInterface* mTexLayer; - LLAvatarAppearance* mAvatarAppearance; -}; - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// LLTexLayerParamAlpha -// -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -LL_ALIGN_PREFIX(16) -class alignas(16) LLTexLayerParamAlpha : public LLTexLayerParam -{ - LL_ALIGN_NEW -public: - LLTexLayerParamAlpha( LLTexLayerInterface* layer ); - LLTexLayerParamAlpha( LLAvatarAppearance* appearance ); - /*virtual*/ ~LLTexLayerParamAlpha(); - - /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable = NULL) const; - - // LLVisualParam Virtual functions - ///*virtual*/ bool parseData(LLXmlTreeNode* node); - /*virtual*/ void apply( ESex avatar_sex ) {} - /*virtual*/ void setWeight(F32 weight); - /*virtual*/ void setAnimationTarget(F32 target_value); - /*virtual*/ void animate(F32 delta); - - // LLViewerVisualParam Virtual functions - /*virtual*/ F32 getTotalDistortion() { return 1.f; } - /*virtual*/ const LLVector4a& getAvgDistortion() { return mAvgDistortionVec; } - /*virtual*/ F32 getMaxDistortion() { return 3.f; } - /*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh *poly_mesh) { return LLVector4a(1.f, 1.f, 1.f);} - /*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh) { index = 0; poly_mesh = NULL; return &mAvgDistortionVec;}; - /*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh) { index = 0; poly_mesh = NULL; return NULL;}; - - // New functions - bool render( S32 x, S32 y, S32 width, S32 height ); - bool getSkip() const; - void deleteCaches(); - bool getMultiplyBlend() const; - -private: - LLTexLayerParamAlpha(const LLTexLayerParamAlpha& pOther); - - LLPointer<LLGLTexture> mCachedProcessedTexture; - LLPointer<LLImageTGA> mStaticImageTGA; - LLPointer<LLImageRaw> mStaticImageRaw; - std::atomic<bool> mNeedsCreateTexture; - bool mStaticImageInvalid; - LL_ALIGN_16(LLVector4a mAvgDistortionVec); - F32 mCachedEffectiveWeight; - -public: - // Global list of instances for gathering statistics - static void dumpCacheByteCount(); - static void getCacheByteCount( S32* gl_bytes ); - - typedef std::list< LLTexLayerParamAlpha* > param_alpha_ptr_list_t; - static param_alpha_ptr_list_t sInstances; -} LL_ALIGN_POSTFIX(16); -class LLTexLayerParamAlphaInfo : public LLViewerVisualParamInfo -{ - friend class LLTexLayerParamAlpha; -public: - LLTexLayerParamAlphaInfo(); - /*virtual*/ ~LLTexLayerParamAlphaInfo() {}; - - /*virtual*/ bool parseXml(LLXmlTreeNode* node); - -private: - std::string mStaticImageFileName; - bool mMultiplyBlend; - bool mSkipIfZeroWeight; - F32 mDomain; -}; -// -// LLTexLayerParamAlpha -//----------------------------------------------------------------------------- - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// LLTexLayerParamColor -// -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - -class alignas(16) LLTexLayerParamColor : public LLTexLayerParam -{ - LL_ALIGN_NEW -public: - enum EColorOperation - { - OP_ADD = 0, - OP_MULTIPLY = 1, - OP_BLEND = 2, - OP_COUNT = 3 // Number of operations - }; - - LLTexLayerParamColor( LLTexLayerInterface* layer ); - LLTexLayerParamColor( LLAvatarAppearance* appearance ); - - /* virtual */ ~LLTexLayerParamColor(); - - /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable = NULL) const; - - // LLVisualParam Virtual functions - ///*virtual*/ bool parseData(LLXmlTreeNode* node); - /*virtual*/ void apply( ESex avatar_sex ) {} - /*virtual*/ void setWeight(F32 weight); - /*virtual*/ void setAnimationTarget(F32 target_value); - /*virtual*/ void animate(F32 delta); - - - // LLViewerVisualParam Virtual functions - /*virtual*/ F32 getTotalDistortion() { return 1.f; } - /*virtual*/ const LLVector4a& getAvgDistortion() { return mAvgDistortionVec; } - /*virtual*/ F32 getMaxDistortion() { return 3.f; } - /*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh *poly_mesh) { return LLVector4a(1.f, 1.f, 1.f); } - /*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh) { index = 0; poly_mesh = NULL; return &mAvgDistortionVec;}; - /*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh) { index = 0; poly_mesh = NULL; return NULL;}; - - // New functions - LLColor4 getNetColor() const; -protected: - LLTexLayerParamColor(const LLTexLayerParamColor& pOther); - - virtual void onGlobalColorChanged() {} -private: - LLVector4a mAvgDistortionVec; -}; - -class LLTexLayerParamColorInfo : public LLViewerVisualParamInfo -{ - friend class LLTexLayerParamColor; - -public: - LLTexLayerParamColorInfo(); - virtual ~LLTexLayerParamColorInfo() {}; - bool parseXml( LLXmlTreeNode* node ); - LLTexLayerParamColor::EColorOperation getOperation() const { return mOperation; } -private: - enum { MAX_COLOR_VALUES = 20 }; - LLTexLayerParamColor::EColorOperation mOperation; - LLColor4 mColors[MAX_COLOR_VALUES]; - S32 mNumColors; -}; - -typedef std::vector<LLTexLayerParamColor *> param_color_list_t; -typedef std::vector<LLTexLayerParamAlpha *> param_alpha_list_t; -typedef std::vector<LLTexLayerParamColorInfo *> param_color_info_list_t; -typedef std::vector<LLTexLayerParamAlphaInfo *> param_alpha_info_list_t; - -#endif +/**
+ * @file lltexlayerparams.h
+ * @brief Texture layer parameters, used by lltexlayer.
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLTEXLAYERPARAMS_H
+#define LL_LLTEXLAYERPARAMS_H
+
+#include "llpointer.h"
+#include "v4color.h"
+#include "llviewervisualparam.h"
+
+class LLAvatarAppearance;
+class LLImageRaw;
+class LLImageTGA;
+class LLTexLayer;
+class LLTexLayerInterface;
+class LLGLTexture;
+class LLWearable;
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// LLTexLayerParam
+//
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLTexLayerParam : public LLViewerVisualParam
+{
+public:
+ LLTexLayerParam(LLTexLayerInterface *layer);
+ LLTexLayerParam(LLAvatarAppearance *appearance);
+ /*virtual*/ bool setInfo(LLViewerVisualParamInfo *info, bool add_to_appearance);
+ /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const = 0;
+
+protected:
+ LLTexLayerParam(const LLTexLayerParam& pOther);
+
+ LLTexLayerInterface* mTexLayer;
+ LLAvatarAppearance* mAvatarAppearance;
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// LLTexLayerParamAlpha
+//
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+LL_ALIGN_PREFIX(16)
+class alignas(16) LLTexLayerParamAlpha : public LLTexLayerParam
+{
+ LL_ALIGN_NEW
+public:
+ LLTexLayerParamAlpha( LLTexLayerInterface* layer );
+ LLTexLayerParamAlpha( LLAvatarAppearance* appearance );
+ /*virtual*/ ~LLTexLayerParamAlpha();
+
+ /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable = NULL) const;
+
+ // LLVisualParam Virtual functions
+ ///*virtual*/ bool parseData(LLXmlTreeNode* node);
+ /*virtual*/ void apply( ESex avatar_sex ) {}
+ /*virtual*/ void setWeight(F32 weight);
+ /*virtual*/ void setAnimationTarget(F32 target_value);
+ /*virtual*/ void animate(F32 delta);
+
+ // LLViewerVisualParam Virtual functions
+ /*virtual*/ F32 getTotalDistortion() { return 1.f; }
+ /*virtual*/ const LLVector4a& getAvgDistortion() { return mAvgDistortionVec; }
+ /*virtual*/ F32 getMaxDistortion() { return 3.f; }
+ /*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh *poly_mesh) { return LLVector4a(1.f, 1.f, 1.f);}
+ /*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh) { index = 0; poly_mesh = NULL; return &mAvgDistortionVec;};
+ /*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh) { index = 0; poly_mesh = NULL; return NULL;};
+
+ // New functions
+ bool render( S32 x, S32 y, S32 width, S32 height );
+ bool getSkip() const;
+ void deleteCaches();
+ bool getMultiplyBlend() const;
+
+private:
+ LLTexLayerParamAlpha(const LLTexLayerParamAlpha& pOther);
+
+ LLPointer<LLGLTexture> mCachedProcessedTexture;
+ LLPointer<LLImageTGA> mStaticImageTGA;
+ LLPointer<LLImageRaw> mStaticImageRaw;
+ std::atomic<bool> mNeedsCreateTexture;
+ bool mStaticImageInvalid;
+ LL_ALIGN_16(LLVector4a mAvgDistortionVec);
+ F32 mCachedEffectiveWeight;
+
+public:
+ // Global list of instances for gathering statistics
+ static void dumpCacheByteCount();
+ static void getCacheByteCount( S32* gl_bytes );
+
+ typedef std::list< LLTexLayerParamAlpha* > param_alpha_ptr_list_t;
+ static param_alpha_ptr_list_t sInstances;
+} LL_ALIGN_POSTFIX(16);
+class LLTexLayerParamAlphaInfo : public LLViewerVisualParamInfo
+{
+ friend class LLTexLayerParamAlpha;
+public:
+ LLTexLayerParamAlphaInfo();
+ /*virtual*/ ~LLTexLayerParamAlphaInfo() {};
+
+ /*virtual*/ bool parseXml(LLXmlTreeNode* node);
+
+private:
+ std::string mStaticImageFileName;
+ bool mMultiplyBlend;
+ bool mSkipIfZeroWeight;
+ F32 mDomain;
+};
+//
+// LLTexLayerParamAlpha
+//-----------------------------------------------------------------------------
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// LLTexLayerParamColor
+//
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+class alignas(16) LLTexLayerParamColor : public LLTexLayerParam
+{
+ LL_ALIGN_NEW
+public:
+ enum EColorOperation
+ {
+ OP_ADD = 0,
+ OP_MULTIPLY = 1,
+ OP_BLEND = 2,
+ OP_COUNT = 3 // Number of operations
+ };
+
+ LLTexLayerParamColor( LLTexLayerInterface* layer );
+ LLTexLayerParamColor( LLAvatarAppearance* appearance );
+
+ /* virtual */ ~LLTexLayerParamColor();
+
+ /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable = NULL) const;
+
+ // LLVisualParam Virtual functions
+ ///*virtual*/ bool parseData(LLXmlTreeNode* node);
+ /*virtual*/ void apply( ESex avatar_sex ) {}
+ /*virtual*/ void setWeight(F32 weight);
+ /*virtual*/ void setAnimationTarget(F32 target_value);
+ /*virtual*/ void animate(F32 delta);
+
+
+ // LLViewerVisualParam Virtual functions
+ /*virtual*/ F32 getTotalDistortion() { return 1.f; }
+ /*virtual*/ const LLVector4a& getAvgDistortion() { return mAvgDistortionVec; }
+ /*virtual*/ F32 getMaxDistortion() { return 3.f; }
+ /*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh *poly_mesh) { return LLVector4a(1.f, 1.f, 1.f); }
+ /*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh) { index = 0; poly_mesh = NULL; return &mAvgDistortionVec;};
+ /*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh) { index = 0; poly_mesh = NULL; return NULL;};
+
+ // New functions
+ LLColor4 getNetColor() const;
+protected:
+ LLTexLayerParamColor(const LLTexLayerParamColor& pOther);
+
+ virtual void onGlobalColorChanged() {}
+private:
+ LLVector4a mAvgDistortionVec;
+};
+
+class LLTexLayerParamColorInfo : public LLViewerVisualParamInfo
+{
+ friend class LLTexLayerParamColor;
+
+public:
+ LLTexLayerParamColorInfo();
+ virtual ~LLTexLayerParamColorInfo() {};
+ bool parseXml( LLXmlTreeNode* node );
+ LLTexLayerParamColor::EColorOperation getOperation() const { return mOperation; }
+private:
+ enum { MAX_COLOR_VALUES = 20 };
+ LLTexLayerParamColor::EColorOperation mOperation;
+ LLColor4 mColors[MAX_COLOR_VALUES];
+ S32 mNumColors;
+};
+
+typedef std::vector<LLTexLayerParamColor *> param_color_list_t;
+typedef std::vector<LLTexLayerParamAlpha *> param_alpha_list_t;
+typedef std::vector<LLTexLayerParamColorInfo *> param_color_info_list_t;
+typedef std::vector<LLTexLayerParamAlphaInfo *> param_alpha_info_list_t;
+
+#endif
diff --git a/indra/llappearance/llviewervisualparam.cpp b/indra/llappearance/llviewervisualparam.cpp index 30a244be93..1b4916cce9 100644 --- a/indra/llappearance/llviewervisualparam.cpp +++ b/indra/llappearance/llviewervisualparam.cpp @@ -1,179 +1,179 @@ -/** - * @file llviewervisualparam.cpp - * @brief Implementation of LLViewerVisualParam class - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -//----------------------------------------------------------------------------- -// Header Files -//----------------------------------------------------------------------------- -#include "linden_common.h" - -#include "llviewervisualparam.h" -#include "llxmltree.h" -#include "llwearable.h" - -//----------------------------------------------------------------------------- -// LLViewerVisualParamInfo() -//----------------------------------------------------------------------------- -LLViewerVisualParamInfo::LLViewerVisualParamInfo() - : - mWearableType( LLWearableType::WT_INVALID ), - mCrossWearable(false), - mCamDist( 0.5f ), - mCamAngle( 0.f ), - mCamElevation( 0.f ), - mEditGroupDisplayOrder( 0 ), - mShowSimple(false), - mSimpleMin(0.f), - mSimpleMax(100.f) -{ -} - -LLViewerVisualParamInfo::~LLViewerVisualParamInfo() -{ -} - -//----------------------------------------------------------------------------- -// parseXml() -//----------------------------------------------------------------------------- -bool LLViewerVisualParamInfo::parseXml(LLXmlTreeNode *node) -{ - llassert( node->hasName( "param" ) ); - - if (!LLVisualParamInfo::parseXml(node)) - return false; - - // VIEWER SPECIFIC PARAMS - - std::string wearable; - static LLStdStringHandle wearable_string = LLXmlTree::addAttributeString("wearable"); - if( node->getFastAttributeString( wearable_string, wearable) ) - { - mWearableType = LLWearableType::getInstance()->typeNameToType( wearable ); - } - - static LLStdStringHandle edit_group_string = LLXmlTree::addAttributeString("edit_group"); - if (!node->getFastAttributeString( edit_group_string, mEditGroup)) - { - mEditGroup = ""; - } - - static LLStdStringHandle cross_wearable_string = LLXmlTree::addAttributeString("cross_wearable"); - if (!node->getFastAttributeBOOL(cross_wearable_string, mCrossWearable)) - { - mCrossWearable = false; - } - - // Optional camera offsets from the current joint center. Used for generating "hints" (thumbnails). - static LLStdStringHandle camera_distance_string = LLXmlTree::addAttributeString("camera_distance"); - node->getFastAttributeF32( camera_distance_string, mCamDist ); - static LLStdStringHandle camera_angle_string = LLXmlTree::addAttributeString("camera_angle"); - node->getFastAttributeF32( camera_angle_string, mCamAngle ); // in degrees - static LLStdStringHandle camera_elevation_string = LLXmlTree::addAttributeString("camera_elevation"); - node->getFastAttributeF32( camera_elevation_string, mCamElevation ); - - mCamAngle += 180; - - static S32 params_loaded = 0; - - // By default, parameters are displayed in the order in which they appear in the xml file. - // "edit_group_order" overriddes. - static LLStdStringHandle edit_group_order_string = LLXmlTree::addAttributeString("edit_group_order"); - if( !node->getFastAttributeF32( edit_group_order_string, mEditGroupDisplayOrder ) ) - { - mEditGroupDisplayOrder = (F32)params_loaded; - } - - params_loaded++; - - return true; -} - -/*virtual*/ void LLViewerVisualParamInfo::toStream(std::ostream &out) -{ - LLVisualParamInfo::toStream(out); - - out << mWearableType << "\t"; - out << mEditGroup << "\t"; - out << mEditGroupDisplayOrder << "\t"; -} - -//----------------------------------------------------------------------------- -// LLViewerVisualParam() -//----------------------------------------------------------------------------- -LLViewerVisualParam::LLViewerVisualParam() - : LLVisualParam() -{ -} - -//----------------------------------------------------------------------------- -// LLViewerVisualParam() -//----------------------------------------------------------------------------- -LLViewerVisualParam::LLViewerVisualParam(const LLViewerVisualParam& pOther) - : LLVisualParam(pOther) -{ -} - -//----------------------------------------------------------------------------- -// ~LLViewerVisualParam() -//----------------------------------------------------------------------------- -LLViewerVisualParam::~LLViewerVisualParam() -{ -} - -//----------------------------------------------------------------------------- -// setInfo() -//----------------------------------------------------------------------------- - -bool LLViewerVisualParam::setInfo(LLViewerVisualParamInfo *info) -{ - llassert(mInfo == NULL); - if (info->mID < 0) - return false; - mInfo = info; - mID = info->mID; - setWeight(getDefaultWeight()); - return true; -} - -/* -//============================================================================= -// These virtual functions should always be overridden, -// but are included here for use as templates -//============================================================================= - -//----------------------------------------------------------------------------- -// parseData() -//----------------------------------------------------------------------------- -bool LLViewerVisualParam::parseData(LLXmlTreeNode *node) -{ - LLViewerVisualParamInfo* info = new LLViewerVisualParamInfo; - - info->parseXml(node); - if (!setInfo(info)) - return false; - - return true; -} -*/ +/**
+ * @file llviewervisualparam.cpp
+ * @brief Implementation of LLViewerVisualParam class
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+//-----------------------------------------------------------------------------
+// Header Files
+//-----------------------------------------------------------------------------
+#include "linden_common.h"
+
+#include "llviewervisualparam.h"
+#include "llxmltree.h"
+#include "llwearable.h"
+
+//-----------------------------------------------------------------------------
+// LLViewerVisualParamInfo()
+//-----------------------------------------------------------------------------
+LLViewerVisualParamInfo::LLViewerVisualParamInfo()
+ :
+ mWearableType( LLWearableType::WT_INVALID ),
+ mCrossWearable(false),
+ mCamDist( 0.5f ),
+ mCamAngle( 0.f ),
+ mCamElevation( 0.f ),
+ mEditGroupDisplayOrder( 0 ),
+ mShowSimple(false),
+ mSimpleMin(0.f),
+ mSimpleMax(100.f)
+{
+}
+
+LLViewerVisualParamInfo::~LLViewerVisualParamInfo()
+{
+}
+
+//-----------------------------------------------------------------------------
+// parseXml()
+//-----------------------------------------------------------------------------
+bool LLViewerVisualParamInfo::parseXml(LLXmlTreeNode *node)
+{
+ llassert( node->hasName( "param" ) );
+
+ if (!LLVisualParamInfo::parseXml(node))
+ return false;
+
+ // VIEWER SPECIFIC PARAMS
+
+ std::string wearable;
+ static LLStdStringHandle wearable_string = LLXmlTree::addAttributeString("wearable");
+ if( node->getFastAttributeString( wearable_string, wearable) )
+ {
+ mWearableType = LLWearableType::getInstance()->typeNameToType( wearable );
+ }
+
+ static LLStdStringHandle edit_group_string = LLXmlTree::addAttributeString("edit_group");
+ if (!node->getFastAttributeString( edit_group_string, mEditGroup))
+ {
+ mEditGroup = "";
+ }
+
+ static LLStdStringHandle cross_wearable_string = LLXmlTree::addAttributeString("cross_wearable");
+ if (!node->getFastAttributeBOOL(cross_wearable_string, mCrossWearable))
+ {
+ mCrossWearable = false;
+ }
+
+ // Optional camera offsets from the current joint center. Used for generating "hints" (thumbnails).
+ static LLStdStringHandle camera_distance_string = LLXmlTree::addAttributeString("camera_distance");
+ node->getFastAttributeF32( camera_distance_string, mCamDist );
+ static LLStdStringHandle camera_angle_string = LLXmlTree::addAttributeString("camera_angle");
+ node->getFastAttributeF32( camera_angle_string, mCamAngle ); // in degrees
+ static LLStdStringHandle camera_elevation_string = LLXmlTree::addAttributeString("camera_elevation");
+ node->getFastAttributeF32( camera_elevation_string, mCamElevation );
+
+ mCamAngle += 180;
+
+ static S32 params_loaded = 0;
+
+ // By default, parameters are displayed in the order in which they appear in the xml file.
+ // "edit_group_order" overriddes.
+ static LLStdStringHandle edit_group_order_string = LLXmlTree::addAttributeString("edit_group_order");
+ if( !node->getFastAttributeF32( edit_group_order_string, mEditGroupDisplayOrder ) )
+ {
+ mEditGroupDisplayOrder = (F32)params_loaded;
+ }
+
+ params_loaded++;
+
+ return true;
+}
+
+/*virtual*/ void LLViewerVisualParamInfo::toStream(std::ostream &out)
+{
+ LLVisualParamInfo::toStream(out);
+
+ out << mWearableType << "\t";
+ out << mEditGroup << "\t";
+ out << mEditGroupDisplayOrder << "\t";
+}
+
+//-----------------------------------------------------------------------------
+// LLViewerVisualParam()
+//-----------------------------------------------------------------------------
+LLViewerVisualParam::LLViewerVisualParam()
+ : LLVisualParam()
+{
+}
+
+//-----------------------------------------------------------------------------
+// LLViewerVisualParam()
+//-----------------------------------------------------------------------------
+LLViewerVisualParam::LLViewerVisualParam(const LLViewerVisualParam& pOther)
+ : LLVisualParam(pOther)
+{
+}
+
+//-----------------------------------------------------------------------------
+// ~LLViewerVisualParam()
+//-----------------------------------------------------------------------------
+LLViewerVisualParam::~LLViewerVisualParam()
+{
+}
+
+//-----------------------------------------------------------------------------
+// setInfo()
+//-----------------------------------------------------------------------------
+
+bool LLViewerVisualParam::setInfo(LLViewerVisualParamInfo *info)
+{
+ llassert(mInfo == NULL);
+ if (info->mID < 0)
+ return false;
+ mInfo = info;
+ mID = info->mID;
+ setWeight(getDefaultWeight());
+ return true;
+}
+
+/*
+//=============================================================================
+// These virtual functions should always be overridden,
+// but are included here for use as templates
+//=============================================================================
+
+//-----------------------------------------------------------------------------
+// parseData()
+//-----------------------------------------------------------------------------
+bool LLViewerVisualParam::parseData(LLXmlTreeNode *node)
+{
+ LLViewerVisualParamInfo* info = new LLViewerVisualParamInfo;
+
+ info->parseXml(node);
+ if (!setInfo(info))
+ return false;
+
+ return true;
+}
+*/
diff --git a/indra/llappearance/llviewervisualparam.h b/indra/llappearance/llviewervisualparam.h index 42c32aa319..e384dce3ac 100644 --- a/indra/llappearance/llviewervisualparam.h +++ b/indra/llappearance/llviewervisualparam.h @@ -1,112 +1,112 @@ -/** - * @file llviewervisualparam.h - * @brief viewer side visual params (with data file parsing) - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLViewerVisualParam_H -#define LL_LLViewerVisualParam_H - -#include "v3math.h" -#include "llstring.h" -#include "llvisualparam.h" - -class LLWearable; - -//----------------------------------------------------------------------------- -// LLViewerVisualParamInfo -//----------------------------------------------------------------------------- -class LLViewerVisualParamInfo : public LLVisualParamInfo -{ - friend class LLViewerVisualParam; -public: - LLViewerVisualParamInfo(); - /*virtual*/ ~LLViewerVisualParamInfo(); - - /*virtual*/ bool parseXml(LLXmlTreeNode* node); - - /*virtual*/ void toStream(std::ostream &out); - -protected: - S32 mWearableType; - bool mCrossWearable; - std::string mEditGroup; - F32 mCamDist; - F32 mCamAngle; // degrees - F32 mCamElevation; - F32 mEditGroupDisplayOrder; - bool mShowSimple; // show edit controls when in "simple ui" mode? - F32 mSimpleMin; // when in simple UI, apply this minimum, range 0.f to 100.f - F32 mSimpleMax; // when in simple UI, apply this maximum, range 0.f to 100.f -}; - -//----------------------------------------------------------------------------- -// LLViewerVisualParam -// VIRTUAL CLASS -// a viewer side interface class for a generalized parametric modification of the avatar mesh -//----------------------------------------------------------------------------- -LL_ALIGN_PREFIX(16) -class LLViewerVisualParam : public LLVisualParam -{ -public: - LLViewerVisualParam(); - virtual ~LLViewerVisualParam(); - - // Special: These functions are overridden by child classes - LLViewerVisualParamInfo *getInfo() const { return (LLViewerVisualParamInfo*)mInfo; }; - // This sets mInfo and calls initialization functions - bool setInfo(LLViewerVisualParamInfo *info); - - virtual LLViewerVisualParam* cloneParam(LLWearable* wearable) const = 0; - - // LLVisualParam Virtual functions - ///*virtual*/ bool parseData(LLXmlTreeNode* node); - - // New Virtual functions - virtual F32 getTotalDistortion() = 0; - virtual const LLVector4a& getAvgDistortion() = 0; - virtual F32 getMaxDistortion() = 0; - virtual LLVector4a getVertexDistortion(S32 index, LLPolyMesh *mesh) = 0; - virtual const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **mesh) = 0; - virtual const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **mesh) = 0; - - // interface methods - F32 getDisplayOrder() const { return getInfo()->mEditGroupDisplayOrder; } - S32 getWearableType() const { return getInfo()->mWearableType; } - const std::string& getEditGroup() const { return getInfo()->mEditGroup; } - - F32 getCameraDistance() const { return getInfo()->mCamDist; } - F32 getCameraAngle() const { return getInfo()->mCamAngle; } // degrees - F32 getCameraElevation() const { return getInfo()->mCamElevation; } - - bool getShowSimple() const { return getInfo()->mShowSimple; } - F32 getSimpleMin() const { return getInfo()->mSimpleMin; } - F32 getSimpleMax() const { return getInfo()->mSimpleMax; } - - bool getCrossWearable() const { return getInfo()->mCrossWearable; } - -protected: - LLViewerVisualParam(const LLViewerVisualParam& pOther); -} LL_ALIGN_POSTFIX(16); - -#endif // LL_LLViewerVisualParam_H +/**
+ * @file llviewervisualparam.h
+ * @brief viewer side visual params (with data file parsing)
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLViewerVisualParam_H
+#define LL_LLViewerVisualParam_H
+
+#include "v3math.h"
+#include "llstring.h"
+#include "llvisualparam.h"
+
+class LLWearable;
+
+//-----------------------------------------------------------------------------
+// LLViewerVisualParamInfo
+//-----------------------------------------------------------------------------
+class LLViewerVisualParamInfo : public LLVisualParamInfo
+{
+ friend class LLViewerVisualParam;
+public:
+ LLViewerVisualParamInfo();
+ /*virtual*/ ~LLViewerVisualParamInfo();
+
+ /*virtual*/ bool parseXml(LLXmlTreeNode* node);
+
+ /*virtual*/ void toStream(std::ostream &out);
+
+protected:
+ S32 mWearableType;
+ bool mCrossWearable;
+ std::string mEditGroup;
+ F32 mCamDist;
+ F32 mCamAngle; // degrees
+ F32 mCamElevation;
+ F32 mEditGroupDisplayOrder;
+ bool mShowSimple; // show edit controls when in "simple ui" mode?
+ F32 mSimpleMin; // when in simple UI, apply this minimum, range 0.f to 100.f
+ F32 mSimpleMax; // when in simple UI, apply this maximum, range 0.f to 100.f
+};
+
+//-----------------------------------------------------------------------------
+// LLViewerVisualParam
+// VIRTUAL CLASS
+// a viewer side interface class for a generalized parametric modification of the avatar mesh
+//-----------------------------------------------------------------------------
+LL_ALIGN_PREFIX(16)
+class LLViewerVisualParam : public LLVisualParam
+{
+public:
+ LLViewerVisualParam();
+ virtual ~LLViewerVisualParam();
+
+ // Special: These functions are overridden by child classes
+ LLViewerVisualParamInfo *getInfo() const { return (LLViewerVisualParamInfo*)mInfo; };
+ // This sets mInfo and calls initialization functions
+ bool setInfo(LLViewerVisualParamInfo *info);
+
+ virtual LLViewerVisualParam* cloneParam(LLWearable* wearable) const = 0;
+
+ // LLVisualParam Virtual functions
+ ///*virtual*/ bool parseData(LLXmlTreeNode* node);
+
+ // New Virtual functions
+ virtual F32 getTotalDistortion() = 0;
+ virtual const LLVector4a& getAvgDistortion() = 0;
+ virtual F32 getMaxDistortion() = 0;
+ virtual LLVector4a getVertexDistortion(S32 index, LLPolyMesh *mesh) = 0;
+ virtual const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **mesh) = 0;
+ virtual const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **mesh) = 0;
+
+ // interface methods
+ F32 getDisplayOrder() const { return getInfo()->mEditGroupDisplayOrder; }
+ S32 getWearableType() const { return getInfo()->mWearableType; }
+ const std::string& getEditGroup() const { return getInfo()->mEditGroup; }
+
+ F32 getCameraDistance() const { return getInfo()->mCamDist; }
+ F32 getCameraAngle() const { return getInfo()->mCamAngle; } // degrees
+ F32 getCameraElevation() const { return getInfo()->mCamElevation; }
+
+ bool getShowSimple() const { return getInfo()->mShowSimple; }
+ F32 getSimpleMin() const { return getInfo()->mSimpleMin; }
+ F32 getSimpleMax() const { return getInfo()->mSimpleMax; }
+
+ bool getCrossWearable() const { return getInfo()->mCrossWearable; }
+
+protected:
+ LLViewerVisualParam(const LLViewerVisualParam& pOther);
+} LL_ALIGN_POSTFIX(16);
+
+#endif // LL_LLViewerVisualParam_H
diff --git a/indra/llappearance/llwearable.cpp b/indra/llappearance/llwearable.cpp index 853b850fed..7f57d1c9c5 100644 --- a/indra/llappearance/llwearable.cpp +++ b/indra/llappearance/llwearable.cpp @@ -1,773 +1,773 @@ -/** - * @file llwearable.cpp - * @brief LLWearable class implementation - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "linden_common.h" - -#include "llavatarappearance.h" -#include "lllocaltextureobject.h" -#include "lltexlayer.h" -#include "lltexturemanagerbridge.h" -#include "llvisualparam.h" -#include "llavatarappearancedefines.h" -#include "llwearable.h" -#include "boost/bind.hpp" - -using namespace LLAvatarAppearanceDefines; - -// static -S32 LLWearable::sCurrentDefinitionVersion = 1; - -// Private local functions -static std::string terse_F32_to_string(F32 f); - -LLWearable::LLWearable() - : mDefinitionVersion(-1), - mName(), - mDescription(), - mPermissions(), - mSaleInfo(), - mType(LLWearableType::WT_NONE), - mSavedVisualParamMap(), - mVisualParamIndexMap(), - mTEMap(), - mSavedTEMap() -{ -} - -// virtual -LLWearable::~LLWearable() -{ - for (visual_param_index_map_t::value_type& vp_pair : mVisualParamIndexMap) - { - LLVisualParam* vp = vp_pair.second; - vp->clearNextParam(); - delete vp; - vp_pair.second = NULL; - } - - destroyTextures(); -} - -const std::string& LLWearable::getTypeLabel() const -{ - return LLWearableType::getInstance()->getTypeLabel(mType); -} - -const std::string& LLWearable::getTypeName() const -{ - return LLWearableType::getInstance()->getTypeName(mType); -} - -LLAssetType::EType LLWearable::getAssetType() const -{ - return LLWearableType::getInstance()->getAssetType(mType); -} - -bool LLWearable::exportFile(const std::string& filename) const -{ - llofstream ofs(filename.c_str(), std::ios_base::out | std::ios_base::trunc | std::ios_base::binary); - return ofs.is_open() && exportStream(ofs); -} - -// virtual -bool LLWearable::exportStream( std::ostream& output_stream ) const -{ - if (!output_stream.good()) return false; - - // header and version - output_stream << "LLWearable version " << mDefinitionVersion << "\n"; - // name - output_stream << mName << "\n"; - // description - output_stream << mDescription << "\n"; - - // permissions - if( !mPermissions.exportLegacyStream( output_stream ) ) - { - return false; - } - - // sale info - if( !mSaleInfo.exportLegacyStream( output_stream ) ) - { - return false; - } - - // wearable type - output_stream << "type " << (S32) getType() << "\n"; - - // parameters - output_stream << "parameters " << mVisualParamIndexMap.size() << "\n"; - - for (const visual_param_index_map_t::value_type& vp_pair : mVisualParamIndexMap) - { - S32 param_id = vp_pair.first; - const LLVisualParam* param = vp_pair.second; - F32 param_weight = param->getWeight(); - output_stream << param_id << " " << terse_F32_to_string( param_weight ) << "\n"; - } - - // texture entries - output_stream << "textures " << mTEMap.size() << "\n"; - - for (const te_map_t::value_type& te_pair : mTEMap) - { - S32 te = te_pair.first; - const LLUUID& image_id = te_pair.second->getID(); - output_stream << te << " " << image_id << "\n"; - } - return true; -} - -void LLWearable::createVisualParams(LLAvatarAppearance *avatarp) -{ - for (LLViewerVisualParam* param = (LLViewerVisualParam*) avatarp->getFirstVisualParam(); - param; - param = (LLViewerVisualParam*) avatarp->getNextVisualParam()) - { - if (param->getWearableType() == mType) - { - LLVisualParam *clone_param = param->cloneParam(this); - clone_param->setParamLocation(LOC_UNKNOWN); - clone_param->setParamLocation(LOC_WEARABLE); - addVisualParam(clone_param); - } - } - - // resync driver parameters to point to the newly cloned driven parameters - for (visual_param_index_map_t::value_type& param_pair : mVisualParamIndexMap) - { - LLVisualParam* param = param_pair.second; - LLVisualParam*(LLWearable::*wearable_function)(S32)const = &LLWearable::getVisualParam; - // need this line to disambiguate between versions of LLCharacter::getVisualParam() - LLVisualParam*(LLAvatarAppearance::*param_function)(S32)const = &LLAvatarAppearance::getVisualParam; - param->resetDrivenParams(); - if(!param->linkDrivenParams(boost::bind(wearable_function,(LLWearable*)this, _1), false)) - { - if( !param->linkDrivenParams(boost::bind(param_function,avatarp,_1 ), true)) - { - LL_DEBUGS("Avatar") << "could not link driven params for wearable " << getName() << " id: " << param->getID() << LL_ENDL; - continue; - } - } - } -} - -void LLWearable::createLayers(S32 te, LLAvatarAppearance *avatarp) -{ - LLTexLayerSet *layer_set = NULL; - const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearance::getDictionary()->getTexture((ETextureIndex)te); - if (texture_dict && texture_dict->mIsUsedByBakedTexture) - { - const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; - - layer_set = avatarp->getAvatarLayerSet(baked_index); - } - - if (layer_set) - { - layer_set->cloneTemplates(mTEMap[te], (ETextureIndex)te, this); - } - else - { - LL_WARNS() << "could not find layerset for LTO in wearable!" << LL_ENDL; - } -} - -LLWearable::EImportResult LLWearable::importFile(const std::string& filename, - LLAvatarAppearance* avatarp ) -{ - llifstream ifs(filename.c_str(), std::ios_base::in | std::ios_base::binary); - return (! ifs.is_open())? FAILURE : importStream(ifs, avatarp); -} - -// virtual -LLWearable::EImportResult LLWearable::importStream( std::istream& input_stream, LLAvatarAppearance* avatarp ) -{ - // *NOTE: changing the type or size of this buffer will require - // changes in the fscanf() code below. - // We are using a local max buffer size here to avoid issues - // if MAX_STRING size changes. - const U32 PARSE_BUFFER_SIZE = 2048; - char buffer[PARSE_BUFFER_SIZE]; /* Flawfinder: ignore */ - char uuid_buffer[37]; /* Flawfinder: ignore */ - - // This data is being generated on the viewer. - // Impose some sane limits on parameter and texture counts. - const S32 MAX_WEARABLE_ASSET_TEXTURES = 100; - const S32 MAX_WEARABLE_ASSET_PARAMETERS = 1000; - - if(!avatarp) - { - return LLWearable::FAILURE; - } - - // read header and version - if (!getNextPopulatedLine(input_stream, buffer, PARSE_BUFFER_SIZE)) - { - LL_WARNS() << "Failed to read wearable asset input stream." << LL_ENDL; - return LLWearable::FAILURE; - } - if ( 1 != sscanf( /* Flawfinder: ignore */ - buffer, - "LLWearable version %d\n", - &mDefinitionVersion ) ) - { - return LLWearable::BAD_HEADER; - } - - // Hack to allow wearables with definition version 24 to still load. - // This should only affect lindens and NDA'd testers who have saved wearables in 2.0 - // the extra check for version == 24 can be removed before release, once internal testers - // have loaded these wearables again. See hack pt 2 at bottom of function to ensure that - // these wearables get re-saved with version definition 22. - if( mDefinitionVersion > LLWearable::sCurrentDefinitionVersion && mDefinitionVersion != 24 ) - { - LL_WARNS() << "Wearable asset has newer version (" << mDefinitionVersion << ") than XML (" << LLWearable::sCurrentDefinitionVersion << ")" << LL_ENDL; - return LLWearable::FAILURE; - } - - // name may be empty - if (!input_stream.good()) - { - LL_WARNS() << "Bad Wearable asset: early end of input stream " - << "while reading name" << LL_ENDL; - return LLWearable::FAILURE; - } - input_stream.getline(buffer, PARSE_BUFFER_SIZE); - mName = buffer; - - // description may be empty - if (!input_stream.good()) - { - LL_WARNS() << "Bad Wearable asset: early end of input stream " - << "while reading description" << LL_ENDL; - return LLWearable::FAILURE; - } - input_stream.getline(buffer, PARSE_BUFFER_SIZE); - mDescription = buffer; - - // permissions may have extra empty lines before the correct line - if (!getNextPopulatedLine(input_stream, buffer, PARSE_BUFFER_SIZE)) - { - LL_WARNS() << "Bad Wearable asset: early end of input stream " - << "while reading permissions" << LL_ENDL; - return LLWearable::FAILURE; - } - S32 perm_version = -1; - if ( 1 != sscanf( buffer, " permissions %d\n", &perm_version ) || - perm_version != 0 ) - { - LL_WARNS() << "Bad Wearable asset: missing valid permissions" << LL_ENDL; - return LLWearable::FAILURE; - } - if( !mPermissions.importLegacyStream( input_stream ) ) - { - return LLWearable::FAILURE; - } - - // sale info - if (!getNextPopulatedLine(input_stream, buffer, PARSE_BUFFER_SIZE)) - { - LL_WARNS() << "Bad Wearable asset: early end of input stream " - << "while reading sale info" << LL_ENDL; - return LLWearable::FAILURE; - } - S32 sale_info_version = -1; - if ( 1 != sscanf( buffer, " sale_info %d\n", &sale_info_version ) || - sale_info_version != 0 ) - { - LL_WARNS() << "Bad Wearable asset: missing valid sale_info" << LL_ENDL; - return LLWearable::FAILURE; - } - // Sale info used to contain next owner perm. It is now in the - // permissions. Thus, we read that out, and fix legacy - // objects. It's possible this op would fail, but it should pick - // up the vast majority of the tasks. - bool has_perm_mask = false; - U32 perm_mask = 0; - if( !mSaleInfo.importLegacyStream(input_stream, has_perm_mask, perm_mask) ) - { - return LLWearable::FAILURE; - } - if(has_perm_mask) - { - // fair use fix. - if(!(perm_mask & PERM_COPY)) - { - perm_mask |= PERM_TRANSFER; - } - mPermissions.setMaskNext(perm_mask); - } - - // wearable type - if (!getNextPopulatedLine(input_stream, buffer, PARSE_BUFFER_SIZE)) - { - LL_WARNS() << "Bad Wearable asset: early end of input stream " - << "while reading type" << LL_ENDL; - return LLWearable::FAILURE; - } - S32 type = -1; - if ( 1 != sscanf( buffer, "type %d\n", &type ) ) - { - LL_WARNS() << "Bad Wearable asset: bad type" << LL_ENDL; - return LLWearable::FAILURE; - } - if( 0 <= type && type < LLWearableType::WT_COUNT ) - { - setType((LLWearableType::EType)type, avatarp); - } - else - { - mType = LLWearableType::WT_COUNT; - LL_WARNS() << "Bad Wearable asset: bad type #" << type << LL_ENDL; - return LLWearable::FAILURE; - } - - // parameters header - if (!getNextPopulatedLine(input_stream, buffer, PARSE_BUFFER_SIZE)) - { - LL_WARNS() << "Bad Wearable asset: early end of input stream " - << "while reading parameters header" << LL_ENDL; - return LLWearable::FAILURE; - } - S32 num_parameters = -1; - if ( 1 != sscanf( buffer, "parameters %d\n", &num_parameters ) ) - { - LL_WARNS() << "Bad Wearable asset: missing parameters block" << LL_ENDL; - return LLWearable::FAILURE; - } - if ( num_parameters > MAX_WEARABLE_ASSET_PARAMETERS ) - { - LL_WARNS() << "Bad Wearable asset: too many parameters, " - << num_parameters << LL_ENDL; - return LLWearable::FAILURE; - } - if( num_parameters != mVisualParamIndexMap.size() ) - { - LL_WARNS() << "Wearable parameter mismatch. Reading in " - << num_parameters << " from file, but created " - << mVisualParamIndexMap.size() - << " from avatar parameters. type: " - << getType() << LL_ENDL; - } - - // parameters - S32 i; - for( i = 0; i < num_parameters; i++ ) - { - if (!getNextPopulatedLine(input_stream, buffer, PARSE_BUFFER_SIZE)) - { - LL_WARNS() << "Bad Wearable asset: early end of input stream " - << "while reading parameter #" << i << LL_ENDL; - return LLWearable::FAILURE; - } - S32 param_id = 0; - F32 param_weight = 0.f; - if ( 2 != sscanf( buffer, "%d %f\n", ¶m_id, ¶m_weight ) ) - { - LL_WARNS() << "Bad Wearable asset: bad parameter, #" << i << LL_ENDL; - return LLWearable::FAILURE; - } - mSavedVisualParamMap[param_id] = param_weight; - } - - // textures header - if (!getNextPopulatedLine(input_stream, buffer, PARSE_BUFFER_SIZE)) - { - LL_WARNS() << "Bad Wearable asset: early end of input stream " - << "while reading textures header" << i << LL_ENDL; - return LLWearable::FAILURE; - } - S32 num_textures = -1; - if ( 1 != sscanf( buffer, "textures %d\n", &num_textures) ) - { - LL_WARNS() << "Bad Wearable asset: missing textures block" << LL_ENDL; - return LLWearable::FAILURE; - } - if ( num_textures > MAX_WEARABLE_ASSET_TEXTURES ) - { - LL_WARNS() << "Bad Wearable asset: too many textures, " - << num_textures << LL_ENDL; - return LLWearable::FAILURE; - } - - // textures - for( i = 0; i < num_textures; i++ ) - { - if (!getNextPopulatedLine(input_stream, buffer, PARSE_BUFFER_SIZE)) - { - LL_WARNS() << "Bad Wearable asset: early end of input stream " - << "while reading textures #" << i << LL_ENDL; - return LLWearable::FAILURE; - } - S32 te = 0; - if ( 2 != sscanf( /* Flawfinder: ignore */ - buffer, - "%d %36s\n", - &te, uuid_buffer) ) - { - LL_WARNS() << "Bad Wearable asset: bad texture, #" << i << LL_ENDL; - return LLWearable::FAILURE; - } - - if (te >= ETextureIndex::TEX_NUM_INDICES) //createLayers() converts to ETextureIndex - { - LL_WARNS() << "Bad Wearable asset: bad texture index: " << te << LL_ENDL; - return LLWearable::FAILURE; - } - - if( !LLUUID::validate( uuid_buffer ) ) - { - LL_WARNS() << "Bad Wearable asset: bad texture uuid: " - << uuid_buffer << LL_ENDL; - return LLWearable::FAILURE; - } - LLUUID id = LLUUID(uuid_buffer); - LLGLTexture* image = gTextureManagerBridgep->getFetchedTexture( id ); - if( mTEMap.find(te) != mTEMap.end() ) - { - delete mTEMap[te]; - } - if( mSavedTEMap.find(te) != mSavedTEMap.end() ) - { - delete mSavedTEMap[te]; - } - - LLUUID textureid(uuid_buffer); - mTEMap[te] = new LLLocalTextureObject(image, textureid); - mSavedTEMap[te] = new LLLocalTextureObject(image, textureid); - createLayers(te, avatarp); - } - - // copy all saved param values to working params - revertValues(); - - return LLWearable::SUCCESS; -} - -bool LLWearable::getNextPopulatedLine(std::istream& input_stream, char* buffer, U32 buffer_size) -{ - if (!input_stream.good()) - { - return false; - } - - do - { - input_stream.getline(buffer, buffer_size); - } - while (input_stream.good() && buffer[0]=='\0'); - - return (buffer[0] != '\0'); -} - - -void LLWearable::setType(LLWearableType::EType type, LLAvatarAppearance *avatarp) -{ - mType = type; - createVisualParams(avatarp); -} - - -LLLocalTextureObject* LLWearable::getLocalTextureObject(S32 index) -{ - te_map_t::iterator iter = mTEMap.find(index); - if( iter != mTEMap.end() ) - { - LLLocalTextureObject* lto = iter->second; - return lto; - } - return NULL; -} - -const LLLocalTextureObject* LLWearable::getLocalTextureObject(S32 index) const -{ - te_map_t::const_iterator iter = mTEMap.find(index); - if( iter != mTEMap.end() ) - { - const LLLocalTextureObject* lto = iter->second; - return lto; - } - return NULL; -} - -std::vector<LLLocalTextureObject*> LLWearable::getLocalTextureListSeq() -{ - std::vector<LLLocalTextureObject*> result; - - for(te_map_t::value_type& te_pair : mTEMap) - { - LLLocalTextureObject* lto = te_pair.second; - result.push_back(lto); - } - - return result; -} - -void LLWearable::setLocalTextureObject(S32 index, LLLocalTextureObject <o) -{ - if( mTEMap.find(index) != mTEMap.end() ) - { - mTEMap.erase(index); - } - mTEMap[index] = new LLLocalTextureObject(lto); -} - -void LLWearable::revertValues() -{ - // FIXME DRANO - this triggers changes to driven params on avatar, potentially clobbering baked appearance. - - //update saved settings so wearable is no longer dirty - // One loop should be necessary here - for (param_map_t::value_type& vp_pair : mSavedVisualParamMap) - { - S32 id = vp_pair.first; - LLVisualParam *param = getVisualParam(id); - if(param) - { - F32 value = vp_pair.second; - setVisualParamWeight(id, value); - mSavedVisualParamMap[id] = param->getWeight(); - } - } - - syncImages(mSavedTEMap, mTEMap); -} - -void LLWearable::saveValues() -{ - //update saved settings so wearable is no longer dirty - mSavedVisualParamMap.clear(); - for (const visual_param_index_map_t::value_type& vp_pair : mVisualParamIndexMap) - { - S32 id = vp_pair.first; - LLVisualParam *wearable_param = vp_pair.second; - F32 value = wearable_param->getWeight(); - mSavedVisualParamMap[id] = value; - } - - // Deep copy of mTEMap (copies only those tes that are current, filling in defaults where needed) - syncImages(mTEMap, mSavedTEMap); -} - -void LLWearable::syncImages(te_map_t &src, te_map_t &dst) -{ - // Deep copy of src (copies only those tes that are current, filling in defaults where needed) - for( S32 te = 0; te < TEX_NUM_INDICES; te++ ) - { - if (LLAvatarAppearance::getDictionary()->getTEWearableType((ETextureIndex) te) == mType) - { - te_map_t::const_iterator iter = src.find(te); - LLUUID image_id; - LLGLTexture *image = NULL; - LLLocalTextureObject *lto = NULL; - if(iter != src.end()) - { - // there's a Local Texture Object in the source image map. Use this to populate the values to store in the destination image map. - lto = iter->second; - image = lto->getImage(); - image_id = lto->getID(); - } - else - { - // there is no Local Texture Object in the source image map. Get defaults values for populating the destination image map. - image_id = getDefaultTextureImageID((ETextureIndex) te); - image = gTextureManagerBridgep->getFetchedTexture( image_id ); - } - - if( dst.find(te) != dst.end() ) - { - // there's already an entry in the destination map for the texture. Just update its values. - dst[te]->setImage(image); - dst[te]->setID(image_id); - } - else - { - // no entry found in the destination map, we need to create a new Local Texture Object - dst[te] = new LLLocalTextureObject(image, image_id); - } - - if( lto ) - { - // If we pulled values from a Local Texture Object in the source map, make sure the proper flags are set in the new (or updated) entry in the destination map. - dst[te]->setBakedReady(lto->getBakedReady()); - dst[te]->setDiscard(lto->getDiscard()); - } - } - } -} - -void LLWearable::destroyTextures() -{ - std::for_each(mTEMap.begin(), mTEMap.end(), DeletePairedPointer()); - mTEMap.clear(); - - std::for_each(mSavedTEMap.begin(), mSavedTEMap.end(), DeletePairedPointer()); - mSavedTEMap.clear(); -} - -void LLWearable::addVisualParam(LLVisualParam *param) -{ - if( mVisualParamIndexMap[param->getID()] ) - { - delete mVisualParamIndexMap[param->getID()]; - } - param->setIsDummy(false); - param->setParamLocation(LOC_WEARABLE); - mVisualParamIndexMap[param->getID()] = param; - mSavedVisualParamMap[param->getID()] = param->getDefaultWeight(); -} - - -void LLWearable::setVisualParamWeight(S32 param_index, F32 value) -{ - if( is_in_map(mVisualParamIndexMap, param_index ) ) - { - LLVisualParam *wearable_param = mVisualParamIndexMap[param_index]; - wearable_param->setWeight(value); - } - else - { - LL_ERRS() << "LLWearable::setVisualParam passed invalid parameter index: " << param_index << " for wearable type: " << this->getName() << LL_ENDL; - } -} - -F32 LLWearable::getVisualParamWeight(S32 param_index) const -{ - if( is_in_map(mVisualParamIndexMap, param_index ) ) - { - const LLVisualParam *wearable_param = mVisualParamIndexMap.find(param_index)->second; - return wearable_param->getWeight(); - } - else - { - LL_WARNS() << "LLWerable::getVisualParam passed invalid parameter index: " << param_index << " for wearable type: " << this->getName() << LL_ENDL; - } - return (F32)-1.0; -} - -LLVisualParam* LLWearable::getVisualParam(S32 index) const -{ - visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.find(index); - return (iter == mVisualParamIndexMap.end()) ? NULL : iter->second; -} - - -void LLWearable::getVisualParams(visual_param_vec_t &list) -{ - // add all visual params to the passed-in vector - for(visual_param_index_map_t::value_type& vp_pair : mVisualParamIndexMap) - { - list.push_back(vp_pair.second); - } -} - -void LLWearable::animateParams(F32 delta) -{ - for(visual_param_index_map_t::value_type& vp_pair : mVisualParamIndexMap) - { - LLVisualParam *param = (LLVisualParam*)vp_pair.second; - param->animate(delta); - } -} - -LLColor4 LLWearable::getClothesColor(S32 te) const -{ - LLColor4 color; - U32 param_name[3]; - if( LLAvatarAppearance::teToColorParams( (LLAvatarAppearanceDefines::ETextureIndex)te, param_name ) ) - { - for( U8 index = 0; index < 3; index++ ) - { - color.mV[index] = getVisualParamWeight(param_name[index]); - } - } - return color; -} - -void LLWearable::setClothesColor( S32 te, const LLColor4& new_color) -{ - U32 param_name[3]; - if( LLAvatarAppearance::teToColorParams( (LLAvatarAppearanceDefines::ETextureIndex)te, param_name ) ) - { - for( U8 index = 0; index < 3; index++ ) - { - setVisualParamWeight(param_name[index], new_color.mV[index]); - } - } -} - -void LLWearable::writeToAvatar(LLAvatarAppearance* avatarp) -{ - if (!avatarp) return; - - // Pull params - for( LLVisualParam* param = avatarp->getFirstVisualParam(); param; param = avatarp->getNextVisualParam() ) - { - // cross-wearable parameters are not authoritative, as they are driven by a different wearable. So don't copy the values to the - // avatar object if cross wearable. Cross wearable params get their values from the avatar, they shouldn't write the other way. - if( (((LLViewerVisualParam*)param)->getWearableType() == mType) && (!((LLViewerVisualParam*)param)->getCrossWearable()) ) - { - S32 param_id = param->getID(); - F32 weight = getVisualParamWeight(param_id); - - avatarp->setVisualParamWeight( param_id, weight); - } - } -} - - -std::string terse_F32_to_string(F32 f) -{ - std::string r = llformat("%.2f", f); - S32 len = r.length(); - - // "1.20" -> "1.2" - // "24.00" -> "24." - while (len > 0 && ('0' == r[len - 1])) - { - r.erase(len-1, 1); - len--; - } - if ('.' == r[len - 1]) - { - // "24." -> "24" - r.erase(len-1, 1); - } - else if (('-' == r[0]) && ('0' == r[1])) - { - // "-0.59" -> "-.59" - r.erase(1, 1); - } - else if ('0' == r[0]) - { - // "0.59" -> ".59" - r.erase(0, 1); - } - return r; -} - +/**
+ * @file llwearable.cpp
+ * @brief LLWearable class implementation
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+
+#include "llavatarappearance.h"
+#include "lllocaltextureobject.h"
+#include "lltexlayer.h"
+#include "lltexturemanagerbridge.h"
+#include "llvisualparam.h"
+#include "llavatarappearancedefines.h"
+#include "llwearable.h"
+#include "boost/bind.hpp"
+
+using namespace LLAvatarAppearanceDefines;
+
+// static
+S32 LLWearable::sCurrentDefinitionVersion = 1;
+
+// Private local functions
+static std::string terse_F32_to_string(F32 f);
+
+LLWearable::LLWearable()
+ : mDefinitionVersion(-1),
+ mName(),
+ mDescription(),
+ mPermissions(),
+ mSaleInfo(),
+ mType(LLWearableType::WT_NONE),
+ mSavedVisualParamMap(),
+ mVisualParamIndexMap(),
+ mTEMap(),
+ mSavedTEMap()
+{
+}
+
+// virtual
+LLWearable::~LLWearable()
+{
+ for (visual_param_index_map_t::value_type& vp_pair : mVisualParamIndexMap)
+ {
+ LLVisualParam* vp = vp_pair.second;
+ vp->clearNextParam();
+ delete vp;
+ vp_pair.second = NULL;
+ }
+
+ destroyTextures();
+}
+
+const std::string& LLWearable::getTypeLabel() const
+{
+ return LLWearableType::getInstance()->getTypeLabel(mType);
+}
+
+const std::string& LLWearable::getTypeName() const
+{
+ return LLWearableType::getInstance()->getTypeName(mType);
+}
+
+LLAssetType::EType LLWearable::getAssetType() const
+{
+ return LLWearableType::getInstance()->getAssetType(mType);
+}
+
+bool LLWearable::exportFile(const std::string& filename) const
+{
+ llofstream ofs(filename.c_str(), std::ios_base::out | std::ios_base::trunc | std::ios_base::binary);
+ return ofs.is_open() && exportStream(ofs);
+}
+
+// virtual
+bool LLWearable::exportStream( std::ostream& output_stream ) const
+{
+ if (!output_stream.good()) return false;
+
+ // header and version
+ output_stream << "LLWearable version " << mDefinitionVersion << "\n";
+ // name
+ output_stream << mName << "\n";
+ // description
+ output_stream << mDescription << "\n";
+
+ // permissions
+ if( !mPermissions.exportLegacyStream( output_stream ) )
+ {
+ return false;
+ }
+
+ // sale info
+ if( !mSaleInfo.exportLegacyStream( output_stream ) )
+ {
+ return false;
+ }
+
+ // wearable type
+ output_stream << "type " << (S32) getType() << "\n";
+
+ // parameters
+ output_stream << "parameters " << mVisualParamIndexMap.size() << "\n";
+
+ for (const visual_param_index_map_t::value_type& vp_pair : mVisualParamIndexMap)
+ {
+ S32 param_id = vp_pair.first;
+ const LLVisualParam* param = vp_pair.second;
+ F32 param_weight = param->getWeight();
+ output_stream << param_id << " " << terse_F32_to_string( param_weight ) << "\n";
+ }
+
+ // texture entries
+ output_stream << "textures " << mTEMap.size() << "\n";
+
+ for (const te_map_t::value_type& te_pair : mTEMap)
+ {
+ S32 te = te_pair.first;
+ const LLUUID& image_id = te_pair.second->getID();
+ output_stream << te << " " << image_id << "\n";
+ }
+ return true;
+}
+
+void LLWearable::createVisualParams(LLAvatarAppearance *avatarp)
+{
+ for (LLViewerVisualParam* param = (LLViewerVisualParam*) avatarp->getFirstVisualParam();
+ param;
+ param = (LLViewerVisualParam*) avatarp->getNextVisualParam())
+ {
+ if (param->getWearableType() == mType)
+ {
+ LLVisualParam *clone_param = param->cloneParam(this);
+ clone_param->setParamLocation(LOC_UNKNOWN);
+ clone_param->setParamLocation(LOC_WEARABLE);
+ addVisualParam(clone_param);
+ }
+ }
+
+ // resync driver parameters to point to the newly cloned driven parameters
+ for (visual_param_index_map_t::value_type& param_pair : mVisualParamIndexMap)
+ {
+ LLVisualParam* param = param_pair.second;
+ LLVisualParam*(LLWearable::*wearable_function)(S32)const = &LLWearable::getVisualParam;
+ // need this line to disambiguate between versions of LLCharacter::getVisualParam()
+ LLVisualParam*(LLAvatarAppearance::*param_function)(S32)const = &LLAvatarAppearance::getVisualParam;
+ param->resetDrivenParams();
+ if(!param->linkDrivenParams(boost::bind(wearable_function,(LLWearable*)this, _1), false))
+ {
+ if( !param->linkDrivenParams(boost::bind(param_function,avatarp,_1 ), true))
+ {
+ LL_DEBUGS("Avatar") << "could not link driven params for wearable " << getName() << " id: " << param->getID() << LL_ENDL;
+ continue;
+ }
+ }
+ }
+}
+
+void LLWearable::createLayers(S32 te, LLAvatarAppearance *avatarp)
+{
+ LLTexLayerSet *layer_set = NULL;
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearance::getDictionary()->getTexture((ETextureIndex)te);
+ if (texture_dict && texture_dict->mIsUsedByBakedTexture)
+ {
+ const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
+
+ layer_set = avatarp->getAvatarLayerSet(baked_index);
+ }
+
+ if (layer_set)
+ {
+ layer_set->cloneTemplates(mTEMap[te], (ETextureIndex)te, this);
+ }
+ else
+ {
+ LL_WARNS() << "could not find layerset for LTO in wearable!" << LL_ENDL;
+ }
+}
+
+LLWearable::EImportResult LLWearable::importFile(const std::string& filename,
+ LLAvatarAppearance* avatarp )
+{
+ llifstream ifs(filename.c_str(), std::ios_base::in | std::ios_base::binary);
+ return (! ifs.is_open())? FAILURE : importStream(ifs, avatarp);
+}
+
+// virtual
+LLWearable::EImportResult LLWearable::importStream( std::istream& input_stream, LLAvatarAppearance* avatarp )
+{
+ // *NOTE: changing the type or size of this buffer will require
+ // changes in the fscanf() code below.
+ // We are using a local max buffer size here to avoid issues
+ // if MAX_STRING size changes.
+ const U32 PARSE_BUFFER_SIZE = 2048;
+ char buffer[PARSE_BUFFER_SIZE]; /* Flawfinder: ignore */
+ char uuid_buffer[37]; /* Flawfinder: ignore */
+
+ // This data is being generated on the viewer.
+ // Impose some sane limits on parameter and texture counts.
+ const S32 MAX_WEARABLE_ASSET_TEXTURES = 100;
+ const S32 MAX_WEARABLE_ASSET_PARAMETERS = 1000;
+
+ if(!avatarp)
+ {
+ return LLWearable::FAILURE;
+ }
+
+ // read header and version
+ if (!getNextPopulatedLine(input_stream, buffer, PARSE_BUFFER_SIZE))
+ {
+ LL_WARNS() << "Failed to read wearable asset input stream." << LL_ENDL;
+ return LLWearable::FAILURE;
+ }
+ if ( 1 != sscanf( /* Flawfinder: ignore */
+ buffer,
+ "LLWearable version %d\n",
+ &mDefinitionVersion ) )
+ {
+ return LLWearable::BAD_HEADER;
+ }
+
+ // Hack to allow wearables with definition version 24 to still load.
+ // This should only affect lindens and NDA'd testers who have saved wearables in 2.0
+ // the extra check for version == 24 can be removed before release, once internal testers
+ // have loaded these wearables again. See hack pt 2 at bottom of function to ensure that
+ // these wearables get re-saved with version definition 22.
+ if( mDefinitionVersion > LLWearable::sCurrentDefinitionVersion && mDefinitionVersion != 24 )
+ {
+ LL_WARNS() << "Wearable asset has newer version (" << mDefinitionVersion << ") than XML (" << LLWearable::sCurrentDefinitionVersion << ")" << LL_ENDL;
+ return LLWearable::FAILURE;
+ }
+
+ // name may be empty
+ if (!input_stream.good())
+ {
+ LL_WARNS() << "Bad Wearable asset: early end of input stream "
+ << "while reading name" << LL_ENDL;
+ return LLWearable::FAILURE;
+ }
+ input_stream.getline(buffer, PARSE_BUFFER_SIZE);
+ mName = buffer;
+
+ // description may be empty
+ if (!input_stream.good())
+ {
+ LL_WARNS() << "Bad Wearable asset: early end of input stream "
+ << "while reading description" << LL_ENDL;
+ return LLWearable::FAILURE;
+ }
+ input_stream.getline(buffer, PARSE_BUFFER_SIZE);
+ mDescription = buffer;
+
+ // permissions may have extra empty lines before the correct line
+ if (!getNextPopulatedLine(input_stream, buffer, PARSE_BUFFER_SIZE))
+ {
+ LL_WARNS() << "Bad Wearable asset: early end of input stream "
+ << "while reading permissions" << LL_ENDL;
+ return LLWearable::FAILURE;
+ }
+ S32 perm_version = -1;
+ if ( 1 != sscanf( buffer, " permissions %d\n", &perm_version ) ||
+ perm_version != 0 )
+ {
+ LL_WARNS() << "Bad Wearable asset: missing valid permissions" << LL_ENDL;
+ return LLWearable::FAILURE;
+ }
+ if( !mPermissions.importLegacyStream( input_stream ) )
+ {
+ return LLWearable::FAILURE;
+ }
+
+ // sale info
+ if (!getNextPopulatedLine(input_stream, buffer, PARSE_BUFFER_SIZE))
+ {
+ LL_WARNS() << "Bad Wearable asset: early end of input stream "
+ << "while reading sale info" << LL_ENDL;
+ return LLWearable::FAILURE;
+ }
+ S32 sale_info_version = -1;
+ if ( 1 != sscanf( buffer, " sale_info %d\n", &sale_info_version ) ||
+ sale_info_version != 0 )
+ {
+ LL_WARNS() << "Bad Wearable asset: missing valid sale_info" << LL_ENDL;
+ return LLWearable::FAILURE;
+ }
+ // Sale info used to contain next owner perm. It is now in the
+ // permissions. Thus, we read that out, and fix legacy
+ // objects. It's possible this op would fail, but it should pick
+ // up the vast majority of the tasks.
+ bool has_perm_mask = false;
+ U32 perm_mask = 0;
+ if( !mSaleInfo.importLegacyStream(input_stream, has_perm_mask, perm_mask) )
+ {
+ return LLWearable::FAILURE;
+ }
+ if(has_perm_mask)
+ {
+ // fair use fix.
+ if(!(perm_mask & PERM_COPY))
+ {
+ perm_mask |= PERM_TRANSFER;
+ }
+ mPermissions.setMaskNext(perm_mask);
+ }
+
+ // wearable type
+ if (!getNextPopulatedLine(input_stream, buffer, PARSE_BUFFER_SIZE))
+ {
+ LL_WARNS() << "Bad Wearable asset: early end of input stream "
+ << "while reading type" << LL_ENDL;
+ return LLWearable::FAILURE;
+ }
+ S32 type = -1;
+ if ( 1 != sscanf( buffer, "type %d\n", &type ) )
+ {
+ LL_WARNS() << "Bad Wearable asset: bad type" << LL_ENDL;
+ return LLWearable::FAILURE;
+ }
+ if( 0 <= type && type < LLWearableType::WT_COUNT )
+ {
+ setType((LLWearableType::EType)type, avatarp);
+ }
+ else
+ {
+ mType = LLWearableType::WT_COUNT;
+ LL_WARNS() << "Bad Wearable asset: bad type #" << type << LL_ENDL;
+ return LLWearable::FAILURE;
+ }
+
+ // parameters header
+ if (!getNextPopulatedLine(input_stream, buffer, PARSE_BUFFER_SIZE))
+ {
+ LL_WARNS() << "Bad Wearable asset: early end of input stream "
+ << "while reading parameters header" << LL_ENDL;
+ return LLWearable::FAILURE;
+ }
+ S32 num_parameters = -1;
+ if ( 1 != sscanf( buffer, "parameters %d\n", &num_parameters ) )
+ {
+ LL_WARNS() << "Bad Wearable asset: missing parameters block" << LL_ENDL;
+ return LLWearable::FAILURE;
+ }
+ if ( num_parameters > MAX_WEARABLE_ASSET_PARAMETERS )
+ {
+ LL_WARNS() << "Bad Wearable asset: too many parameters, "
+ << num_parameters << LL_ENDL;
+ return LLWearable::FAILURE;
+ }
+ if( num_parameters != mVisualParamIndexMap.size() )
+ {
+ LL_WARNS() << "Wearable parameter mismatch. Reading in "
+ << num_parameters << " from file, but created "
+ << mVisualParamIndexMap.size()
+ << " from avatar parameters. type: "
+ << getType() << LL_ENDL;
+ }
+
+ // parameters
+ S32 i;
+ for( i = 0; i < num_parameters; i++ )
+ {
+ if (!getNextPopulatedLine(input_stream, buffer, PARSE_BUFFER_SIZE))
+ {
+ LL_WARNS() << "Bad Wearable asset: early end of input stream "
+ << "while reading parameter #" << i << LL_ENDL;
+ return LLWearable::FAILURE;
+ }
+ S32 param_id = 0;
+ F32 param_weight = 0.f;
+ if ( 2 != sscanf( buffer, "%d %f\n", ¶m_id, ¶m_weight ) )
+ {
+ LL_WARNS() << "Bad Wearable asset: bad parameter, #" << i << LL_ENDL;
+ return LLWearable::FAILURE;
+ }
+ mSavedVisualParamMap[param_id] = param_weight;
+ }
+
+ // textures header
+ if (!getNextPopulatedLine(input_stream, buffer, PARSE_BUFFER_SIZE))
+ {
+ LL_WARNS() << "Bad Wearable asset: early end of input stream "
+ << "while reading textures header" << i << LL_ENDL;
+ return LLWearable::FAILURE;
+ }
+ S32 num_textures = -1;
+ if ( 1 != sscanf( buffer, "textures %d\n", &num_textures) )
+ {
+ LL_WARNS() << "Bad Wearable asset: missing textures block" << LL_ENDL;
+ return LLWearable::FAILURE;
+ }
+ if ( num_textures > MAX_WEARABLE_ASSET_TEXTURES )
+ {
+ LL_WARNS() << "Bad Wearable asset: too many textures, "
+ << num_textures << LL_ENDL;
+ return LLWearable::FAILURE;
+ }
+
+ // textures
+ for( i = 0; i < num_textures; i++ )
+ {
+ if (!getNextPopulatedLine(input_stream, buffer, PARSE_BUFFER_SIZE))
+ {
+ LL_WARNS() << "Bad Wearable asset: early end of input stream "
+ << "while reading textures #" << i << LL_ENDL;
+ return LLWearable::FAILURE;
+ }
+ S32 te = 0;
+ if ( 2 != sscanf( /* Flawfinder: ignore */
+ buffer,
+ "%d %36s\n",
+ &te, uuid_buffer) )
+ {
+ LL_WARNS() << "Bad Wearable asset: bad texture, #" << i << LL_ENDL;
+ return LLWearable::FAILURE;
+ }
+
+ if (te >= ETextureIndex::TEX_NUM_INDICES) //createLayers() converts to ETextureIndex
+ {
+ LL_WARNS() << "Bad Wearable asset: bad texture index: " << te << LL_ENDL;
+ return LLWearable::FAILURE;
+ }
+
+ if( !LLUUID::validate( uuid_buffer ) )
+ {
+ LL_WARNS() << "Bad Wearable asset: bad texture uuid: "
+ << uuid_buffer << LL_ENDL;
+ return LLWearable::FAILURE;
+ }
+ LLUUID id = LLUUID(uuid_buffer);
+ LLGLTexture* image = gTextureManagerBridgep->getFetchedTexture( id );
+ if( mTEMap.find(te) != mTEMap.end() )
+ {
+ delete mTEMap[te];
+ }
+ if( mSavedTEMap.find(te) != mSavedTEMap.end() )
+ {
+ delete mSavedTEMap[te];
+ }
+
+ LLUUID textureid(uuid_buffer);
+ mTEMap[te] = new LLLocalTextureObject(image, textureid);
+ mSavedTEMap[te] = new LLLocalTextureObject(image, textureid);
+ createLayers(te, avatarp);
+ }
+
+ // copy all saved param values to working params
+ revertValues();
+
+ return LLWearable::SUCCESS;
+}
+
+bool LLWearable::getNextPopulatedLine(std::istream& input_stream, char* buffer, U32 buffer_size)
+{
+ if (!input_stream.good())
+ {
+ return false;
+ }
+
+ do
+ {
+ input_stream.getline(buffer, buffer_size);
+ }
+ while (input_stream.good() && buffer[0]=='\0');
+
+ return (buffer[0] != '\0');
+}
+
+
+void LLWearable::setType(LLWearableType::EType type, LLAvatarAppearance *avatarp)
+{
+ mType = type;
+ createVisualParams(avatarp);
+}
+
+
+LLLocalTextureObject* LLWearable::getLocalTextureObject(S32 index)
+{
+ te_map_t::iterator iter = mTEMap.find(index);
+ if( iter != mTEMap.end() )
+ {
+ LLLocalTextureObject* lto = iter->second;
+ return lto;
+ }
+ return NULL;
+}
+
+const LLLocalTextureObject* LLWearable::getLocalTextureObject(S32 index) const
+{
+ te_map_t::const_iterator iter = mTEMap.find(index);
+ if( iter != mTEMap.end() )
+ {
+ const LLLocalTextureObject* lto = iter->second;
+ return lto;
+ }
+ return NULL;
+}
+
+std::vector<LLLocalTextureObject*> LLWearable::getLocalTextureListSeq()
+{
+ std::vector<LLLocalTextureObject*> result;
+
+ for(te_map_t::value_type& te_pair : mTEMap)
+ {
+ LLLocalTextureObject* lto = te_pair.second;
+ result.push_back(lto);
+ }
+
+ return result;
+}
+
+void LLWearable::setLocalTextureObject(S32 index, LLLocalTextureObject <o)
+{
+ if( mTEMap.find(index) != mTEMap.end() )
+ {
+ mTEMap.erase(index);
+ }
+ mTEMap[index] = new LLLocalTextureObject(lto);
+}
+
+void LLWearable::revertValues()
+{
+ // FIXME DRANO - this triggers changes to driven params on avatar, potentially clobbering baked appearance.
+
+ //update saved settings so wearable is no longer dirty
+ // One loop should be necessary here
+ for (param_map_t::value_type& vp_pair : mSavedVisualParamMap)
+ {
+ S32 id = vp_pair.first;
+ LLVisualParam *param = getVisualParam(id);
+ if(param)
+ {
+ F32 value = vp_pair.second;
+ param->setWeight(value);
+ mSavedVisualParamMap[id] = param->getWeight();
+ }
+ }
+
+ syncImages(mSavedTEMap, mTEMap);
+}
+
+void LLWearable::saveValues()
+{
+ //update saved settings so wearable is no longer dirty
+ mSavedVisualParamMap.clear();
+ for (const visual_param_index_map_t::value_type& vp_pair : mVisualParamIndexMap)
+ {
+ S32 id = vp_pair.first;
+ LLVisualParam *wearable_param = vp_pair.second;
+ F32 value = wearable_param->getWeight();
+ mSavedVisualParamMap[id] = value;
+ }
+
+ // Deep copy of mTEMap (copies only those tes that are current, filling in defaults where needed)
+ syncImages(mTEMap, mSavedTEMap);
+}
+
+void LLWearable::syncImages(te_map_t &src, te_map_t &dst)
+{
+ // Deep copy of src (copies only those tes that are current, filling in defaults where needed)
+ for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
+ {
+ if (LLAvatarAppearance::getDictionary()->getTEWearableType((ETextureIndex) te) == mType)
+ {
+ te_map_t::const_iterator iter = src.find(te);
+ LLUUID image_id;
+ LLGLTexture *image = NULL;
+ LLLocalTextureObject *lto = NULL;
+ if(iter != src.end())
+ {
+ // there's a Local Texture Object in the source image map. Use this to populate the values to store in the destination image map.
+ lto = iter->second;
+ image = lto->getImage();
+ image_id = lto->getID();
+ }
+ else
+ {
+ // there is no Local Texture Object in the source image map. Get defaults values for populating the destination image map.
+ image_id = getDefaultTextureImageID((ETextureIndex) te);
+ image = gTextureManagerBridgep->getFetchedTexture( image_id );
+ }
+
+ if( dst.find(te) != dst.end() )
+ {
+ // there's already an entry in the destination map for the texture. Just update its values.
+ dst[te]->setImage(image);
+ dst[te]->setID(image_id);
+ }
+ else
+ {
+ // no entry found in the destination map, we need to create a new Local Texture Object
+ dst[te] = new LLLocalTextureObject(image, image_id);
+ }
+
+ if( lto )
+ {
+ // If we pulled values from a Local Texture Object in the source map, make sure the proper flags are set in the new (or updated) entry in the destination map.
+ dst[te]->setBakedReady(lto->getBakedReady());
+ dst[te]->setDiscard(lto->getDiscard());
+ }
+ }
+ }
+}
+
+void LLWearable::destroyTextures()
+{
+ std::for_each(mTEMap.begin(), mTEMap.end(), DeletePairedPointer());
+ mTEMap.clear();
+
+ std::for_each(mSavedTEMap.begin(), mSavedTEMap.end(), DeletePairedPointer());
+ mSavedTEMap.clear();
+}
+
+void LLWearable::addVisualParam(LLVisualParam *param)
+{
+ if( mVisualParamIndexMap[param->getID()] )
+ {
+ delete mVisualParamIndexMap[param->getID()];
+ }
+ param->setIsDummy(false);
+ param->setParamLocation(LOC_WEARABLE);
+ mVisualParamIndexMap[param->getID()] = param;
+ mSavedVisualParamMap[param->getID()] = param->getDefaultWeight();
+}
+
+
+void LLWearable::setVisualParamWeight(S32 param_index, F32 value)
+{
+ if( is_in_map(mVisualParamIndexMap, param_index ) )
+ {
+ LLVisualParam *wearable_param = mVisualParamIndexMap[param_index];
+ wearable_param->setWeight(value);
+ }
+ else
+ {
+ LL_ERRS() << "LLWearable::setVisualParam passed invalid parameter index: " << param_index << " for wearable type: " << this->getName() << LL_ENDL;
+ }
+}
+
+F32 LLWearable::getVisualParamWeight(S32 param_index) const
+{
+ if( is_in_map(mVisualParamIndexMap, param_index ) )
+ {
+ const LLVisualParam *wearable_param = mVisualParamIndexMap.find(param_index)->second;
+ return wearable_param->getWeight();
+ }
+ else
+ {
+ LL_WARNS() << "LLWerable::getVisualParam passed invalid parameter index: " << param_index << " for wearable type: " << this->getName() << LL_ENDL;
+ }
+ return (F32)-1.0;
+}
+
+LLVisualParam* LLWearable::getVisualParam(S32 index) const
+{
+ visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.find(index);
+ return (iter == mVisualParamIndexMap.end()) ? NULL : iter->second;
+}
+
+
+void LLWearable::getVisualParams(visual_param_vec_t &list)
+{
+ // add all visual params to the passed-in vector
+ for(visual_param_index_map_t::value_type& vp_pair : mVisualParamIndexMap)
+ {
+ list.push_back(vp_pair.second);
+ }
+}
+
+void LLWearable::animateParams(F32 delta)
+{
+ for(visual_param_index_map_t::value_type& vp_pair : mVisualParamIndexMap)
+ {
+ LLVisualParam *param = (LLVisualParam*)vp_pair.second;
+ param->animate(delta);
+ }
+}
+
+LLColor4 LLWearable::getClothesColor(S32 te) const
+{
+ LLColor4 color;
+ U32 param_name[3];
+ if( LLAvatarAppearance::teToColorParams( (LLAvatarAppearanceDefines::ETextureIndex)te, param_name ) )
+ {
+ for( U8 index = 0; index < 3; index++ )
+ {
+ color.mV[index] = getVisualParamWeight(param_name[index]);
+ }
+ }
+ return color;
+}
+
+void LLWearable::setClothesColor( S32 te, const LLColor4& new_color)
+{
+ U32 param_name[3];
+ if( LLAvatarAppearance::teToColorParams( (LLAvatarAppearanceDefines::ETextureIndex)te, param_name ) )
+ {
+ for( U8 index = 0; index < 3; index++ )
+ {
+ setVisualParamWeight(param_name[index], new_color.mV[index]);
+ }
+ }
+}
+
+void LLWearable::writeToAvatar(LLAvatarAppearance* avatarp)
+{
+ if (!avatarp) return;
+
+ // Pull params
+ for( LLVisualParam* param = avatarp->getFirstVisualParam(); param; param = avatarp->getNextVisualParam() )
+ {
+ // cross-wearable parameters are not authoritative, as they are driven by a different wearable. So don't copy the values to the
+ // avatar object if cross wearable. Cross wearable params get their values from the avatar, they shouldn't write the other way.
+ if( (((LLViewerVisualParam*)param)->getWearableType() == mType) && (!((LLViewerVisualParam*)param)->getCrossWearable()) )
+ {
+ S32 param_id = param->getID();
+ F32 weight = getVisualParamWeight(param_id);
+
+ avatarp->setVisualParamWeight( param_id, weight);
+ }
+ }
+}
+
+
+std::string terse_F32_to_string(F32 f)
+{
+ std::string r = llformat("%.2f", f);
+ S32 len = r.length();
+
+ // "1.20" -> "1.2"
+ // "24.00" -> "24."
+ while (len > 0 && ('0' == r[len - 1]))
+ {
+ r.erase(len-1, 1);
+ len--;
+ }
+ if ('.' == r[len - 1])
+ {
+ // "24." -> "24"
+ r.erase(len-1, 1);
+ }
+ else if (('-' == r[0]) && ('0' == r[1]))
+ {
+ // "-0.59" -> "-.59"
+ r.erase(1, 1);
+ }
+ else if ('0' == r[0])
+ {
+ // "0.59" -> ".59"
+ r.erase(0, 1);
+ }
+ return r;
+}
+
diff --git a/indra/llappearance/llwearable.h b/indra/llappearance/llwearable.h index ccdb3273f2..831b4bc07e 100644 --- a/indra/llappearance/llwearable.h +++ b/indra/llappearance/llwearable.h @@ -1,138 +1,138 @@ -/** - * @file llwearable.h - * @brief LLWearable class header file - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLWEARABLE_H -#define LL_LLWEARABLE_H - -#include "llavatarappearancedefines.h" -#include "llpermissions.h" -#include "llsaleinfo.h" -#include "llwearabletype.h" - -class LLVisualParam; -class LLTexGlobalColorInfo; -class LLTexGlobalColor; -class LLLocalTextureObject; -class LLAvatarAppearance; - -// Abstract class. -class LLWearable -{ - //-------------------------------------------------------------------- - // Constructors and destructors - //-------------------------------------------------------------------- -public: - LLWearable(); - virtual ~LLWearable(); - - //-------------------------------------------------------------------- - // Accessors - //-------------------------------------------------------------------- -public: - LLWearableType::EType getType() const { return mType; } - void setType(LLWearableType::EType type, LLAvatarAppearance *avatarp); - const std::string& getName() const { return mName; } - void setName(const std::string& name) { mName = name; } - const std::string& getDescription() const { return mDescription; } - void setDescription(const std::string& desc) { mDescription = desc; } - const LLPermissions& getPermissions() const { return mPermissions; } - void setPermissions(const LLPermissions& p) { mPermissions = p; } - const LLSaleInfo& getSaleInfo() const { return mSaleInfo; } - void setSaleInfo(const LLSaleInfo& info) { mSaleInfo = info; } - const std::string& getTypeLabel() const; - const std::string& getTypeName() const; - LLAssetType::EType getAssetType() const; - S32 getDefinitionVersion() const { return mDefinitionVersion; } - void setDefinitionVersion( S32 new_version ) { mDefinitionVersion = new_version; } - static S32 getCurrentDefinitionVersion() { return LLWearable::sCurrentDefinitionVersion; } - -public: - typedef std::vector<LLVisualParam*> visual_param_vec_t; - - virtual void writeToAvatar(LLAvatarAppearance* avatarp); - - enum EImportResult - { - FAILURE = 0, - SUCCESS, - BAD_HEADER - }; - bool exportFile(const std::string& filename) const; - EImportResult importFile(const std::string& filename, LLAvatarAppearance* avatarp ); - virtual bool exportStream( std::ostream& output_stream ) const; - virtual EImportResult importStream( std::istream& input_stream, LLAvatarAppearance* avatarp ); - - static void setCurrentDefinitionVersion( S32 version ) { LLWearable::sCurrentDefinitionVersion = version; } - virtual LLUUID getDefaultTextureImageID(LLAvatarAppearanceDefines::ETextureIndex index) const = 0; - - LLLocalTextureObject* getLocalTextureObject(S32 index); - const LLLocalTextureObject* getLocalTextureObject(S32 index) const; - std::vector<LLLocalTextureObject*> getLocalTextureListSeq(); - - void setLocalTextureObject(S32 index, LLLocalTextureObject <o); - void addVisualParam(LLVisualParam *param); - void setVisualParamWeight(S32 index, F32 value); - F32 getVisualParamWeight(S32 index) const; - LLVisualParam* getVisualParam(S32 index) const; - void getVisualParams(visual_param_vec_t &list); - void animateParams(F32 delta); - - LLColor4 getClothesColor(S32 te) const; - void setClothesColor( S32 te, const LLColor4& new_color); - - virtual void revertValues(); - virtual void saveValues(); - - // Something happened that requires the wearable to be updated (e.g. worn/unworn). - virtual void setUpdated() const = 0; - - typedef std::map<S32, LLVisualParam *> visual_param_index_map_t; - visual_param_index_map_t mVisualParamIndexMap; - -protected: - typedef std::map<S32, LLLocalTextureObject*> te_map_t; - void syncImages(te_map_t &src, te_map_t &dst); - void destroyTextures(); - void createVisualParams(LLAvatarAppearance *avatarp); - void createLayers(S32 te, LLAvatarAppearance *avatarp); - bool getNextPopulatedLine(std::istream& input_stream, char* buffer, U32 buffer_size); - - static S32 sCurrentDefinitionVersion; // Depends on the current state of the avatar_lad.xml. - S32 mDefinitionVersion; // Depends on the state of the avatar_lad.xml when this asset was created. - std::string mName; - std::string mDescription; - LLPermissions mPermissions; - LLSaleInfo mSaleInfo; - LLWearableType::EType mType; - - typedef std::map<S32, F32> param_map_t; - param_map_t mSavedVisualParamMap; // last saved version of visual params - - te_map_t mTEMap; // maps TE to LocalTextureObject - te_map_t mSavedTEMap; // last saved version of TEMap -}; - -#endif // LL_LLWEARABLE_H +/**
+ * @file llwearable.h
+ * @brief LLWearable class header file
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLWEARABLE_H
+#define LL_LLWEARABLE_H
+
+#include "llavatarappearancedefines.h"
+#include "llpermissions.h"
+#include "llsaleinfo.h"
+#include "llwearabletype.h"
+
+class LLVisualParam;
+class LLTexGlobalColorInfo;
+class LLTexGlobalColor;
+class LLLocalTextureObject;
+class LLAvatarAppearance;
+
+// Abstract class.
+class LLWearable
+{
+ //--------------------------------------------------------------------
+ // Constructors and destructors
+ //--------------------------------------------------------------------
+public:
+ LLWearable();
+ virtual ~LLWearable();
+
+ //--------------------------------------------------------------------
+ // Accessors
+ //--------------------------------------------------------------------
+public:
+ LLWearableType::EType getType() const { return mType; }
+ void setType(LLWearableType::EType type, LLAvatarAppearance *avatarp);
+ const std::string& getName() const { return mName; }
+ void setName(const std::string& name) { mName = name; }
+ const std::string& getDescription() const { return mDescription; }
+ void setDescription(const std::string& desc) { mDescription = desc; }
+ const LLPermissions& getPermissions() const { return mPermissions; }
+ void setPermissions(const LLPermissions& p) { mPermissions = p; }
+ const LLSaleInfo& getSaleInfo() const { return mSaleInfo; }
+ void setSaleInfo(const LLSaleInfo& info) { mSaleInfo = info; }
+ const std::string& getTypeLabel() const;
+ const std::string& getTypeName() const;
+ LLAssetType::EType getAssetType() const;
+ S32 getDefinitionVersion() const { return mDefinitionVersion; }
+ void setDefinitionVersion( S32 new_version ) { mDefinitionVersion = new_version; }
+ static S32 getCurrentDefinitionVersion() { return LLWearable::sCurrentDefinitionVersion; }
+
+public:
+ typedef std::vector<LLVisualParam*> visual_param_vec_t;
+
+ virtual void writeToAvatar(LLAvatarAppearance* avatarp);
+
+ enum EImportResult
+ {
+ FAILURE = 0,
+ SUCCESS,
+ BAD_HEADER
+ };
+ bool exportFile(const std::string& filename) const;
+ EImportResult importFile(const std::string& filename, LLAvatarAppearance* avatarp );
+ virtual bool exportStream( std::ostream& output_stream ) const;
+ virtual EImportResult importStream( std::istream& input_stream, LLAvatarAppearance* avatarp );
+
+ static void setCurrentDefinitionVersion( S32 version ) { LLWearable::sCurrentDefinitionVersion = version; }
+ virtual LLUUID getDefaultTextureImageID(LLAvatarAppearanceDefines::ETextureIndex index) const = 0;
+
+ LLLocalTextureObject* getLocalTextureObject(S32 index);
+ const LLLocalTextureObject* getLocalTextureObject(S32 index) const;
+ std::vector<LLLocalTextureObject*> getLocalTextureListSeq();
+
+ void setLocalTextureObject(S32 index, LLLocalTextureObject <o);
+ void addVisualParam(LLVisualParam *param);
+ void setVisualParamWeight(S32 index, F32 value);
+ F32 getVisualParamWeight(S32 index) const;
+ LLVisualParam* getVisualParam(S32 index) const;
+ void getVisualParams(visual_param_vec_t &list);
+ void animateParams(F32 delta);
+
+ LLColor4 getClothesColor(S32 te) const;
+ void setClothesColor( S32 te, const LLColor4& new_color);
+
+ virtual void revertValues();
+ virtual void saveValues();
+
+ // Something happened that requires the wearable to be updated (e.g. worn/unworn).
+ virtual void setUpdated() const = 0;
+
+ typedef std::map<S32, LLVisualParam *> visual_param_index_map_t;
+ visual_param_index_map_t mVisualParamIndexMap;
+
+protected:
+ typedef std::map<S32, LLLocalTextureObject*> te_map_t;
+ void syncImages(te_map_t &src, te_map_t &dst);
+ void destroyTextures();
+ void createVisualParams(LLAvatarAppearance *avatarp);
+ void createLayers(S32 te, LLAvatarAppearance *avatarp);
+ bool getNextPopulatedLine(std::istream& input_stream, char* buffer, U32 buffer_size);
+
+ static S32 sCurrentDefinitionVersion; // Depends on the current state of the avatar_lad.xml.
+ S32 mDefinitionVersion; // Depends on the state of the avatar_lad.xml when this asset was created.
+ std::string mName;
+ std::string mDescription;
+ LLPermissions mPermissions;
+ LLSaleInfo mSaleInfo;
+ LLWearableType::EType mType;
+
+ typedef std::map<S32, F32> param_map_t;
+ param_map_t mSavedVisualParamMap; // last saved version of visual params
+
+ te_map_t mTEMap; // maps TE to LocalTextureObject
+ te_map_t mSavedTEMap; // last saved version of TEMap
+};
+
+#endif // LL_LLWEARABLE_H
diff --git a/indra/llappearance/llwearabledata.cpp b/indra/llappearance/llwearabledata.cpp index db5c93352a..04f29ecf27 100644 --- a/indra/llappearance/llwearabledata.cpp +++ b/indra/llappearance/llwearabledata.cpp @@ -1,344 +1,344 @@ -/** - * @file llwearabledata.cpp - * @brief LLWearableData class implementation - * - * $LicenseInfo:firstyear=2012&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "linden_common.h" - -#include "llwearabledata.h" - -#include "llavatarappearance.h" -#include "llavatarappearancedefines.h" -#include "lldriverparam.h" - -LLWearableData::LLWearableData() : - mAvatarAppearance(NULL) -{ -} - -// virtual -LLWearableData::~LLWearableData() -{ -} - -using namespace LLAvatarAppearanceDefines; - -LLWearable* LLWearableData::getWearable(const LLWearableType::EType type, U32 index) -{ - wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(type); - if (wearable_iter == mWearableDatas.end()) - { - return NULL; - } - wearableentry_vec_t& wearable_vec = wearable_iter->second; - if (index>=wearable_vec.size()) - { - return NULL; - } - else - { - return wearable_vec[index]; - } -} - -void LLWearableData::setWearable(const LLWearableType::EType type, U32 index, LLWearable *wearable) -{ - LLWearable *old_wearable = getWearable(type,index); - if (!old_wearable) - { - pushWearable(type,wearable); - return; - } - - wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(type); - if (wearable_iter == mWearableDatas.end()) - { - LL_WARNS() << "invalid type, type " << type << " index " << index << LL_ENDL; - return; - } - wearableentry_vec_t& wearable_vec = wearable_iter->second; - if (index>=wearable_vec.size()) - { - LL_WARNS() << "invalid index, type " << type << " index " << index << LL_ENDL; - } - else - { - wearable_vec[index] = wearable; - old_wearable->setUpdated(); - const bool removed = false; - wearableUpdated(wearable, removed); - } -} - -void LLWearableData::pushWearable(const LLWearableType::EType type, - LLWearable *wearable, - bool trigger_updated /* = true */) -{ - if (wearable == NULL) - { - // no null wearables please! - LL_WARNS() << "Null wearable sent for type " << type << LL_ENDL; - } - if (canAddWearable(type)) - { - mWearableDatas[type].push_back(wearable); - if (trigger_updated) - { - const bool removed = false; - wearableUpdated(wearable, removed); - } - } -} - -// virtual -void LLWearableData::wearableUpdated(LLWearable *wearable, bool removed) -{ - wearable->setUpdated(); - if (!removed) - { - pullCrossWearableValues(wearable->getType()); - } -} - -void LLWearableData::eraseWearable(LLWearable *wearable) -{ - if (wearable == NULL) - { - // nothing to do here. move along. - return; - } - - const LLWearableType::EType type = wearable->getType(); - - U32 index; - if (getWearableIndex(wearable,index)) - { - eraseWearable(type, index); - } -} - -void LLWearableData::eraseWearable(const LLWearableType::EType type, U32 index) -{ - LLWearable *wearable = getWearable(type, index); - if (wearable) - { - mWearableDatas[type].erase(mWearableDatas[type].begin() + index); - const bool removed = true; - wearableUpdated(wearable, removed); - } -} - -void LLWearableData::clearWearableType(const LLWearableType::EType type) -{ - wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(type); - if (wearable_iter == mWearableDatas.end()) - { - return; - } - wearableentry_vec_t& wearable_vec = wearable_iter->second; - wearable_vec.clear(); -} - -bool LLWearableData::swapWearables(const LLWearableType::EType type, U32 index_a, U32 index_b) -{ - wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(type); - if (wearable_iter == mWearableDatas.end()) - { - return false; - } - - wearableentry_vec_t& wearable_vec = wearable_iter->second; - // removed 0 > index_a and index_b comparisions - can never be true - if (index_a >= wearable_vec.size()) return false; - if (index_b >= wearable_vec.size()) return false; - - LLWearable* wearable = wearable_vec[index_a]; - wearable_vec[index_a] = wearable_vec[index_b]; - wearable_vec[index_b] = wearable; - return true; -} - -void LLWearableData::pullCrossWearableValues(const LLWearableType::EType type) -{ - llassert(mAvatarAppearance); - // scan through all of the avatar's visual parameters - for (LLViewerVisualParam* param = (LLViewerVisualParam*) mAvatarAppearance->getFirstVisualParam(); - param; - param = (LLViewerVisualParam*) mAvatarAppearance->getNextVisualParam()) - { - if( param ) - { - LLDriverParam *driver_param = dynamic_cast<LLDriverParam*>(param); - if(driver_param) - { - // parameter is a driver parameter, have it update its cross-driven params - driver_param->updateCrossDrivenParams(type); - } - } - } -} - - -bool LLWearableData::getWearableIndex(const LLWearable *wearable, U32& index_found) const -{ - if (wearable == NULL) - { - return false; - } - - const LLWearableType::EType type = wearable->getType(); - wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type); - if (wearable_iter == mWearableDatas.end()) - { - LL_WARNS() << "tried to get wearable index with an invalid type!" << LL_ENDL; - return false; - } - const wearableentry_vec_t& wearable_vec = wearable_iter->second; - for(U32 index = 0; index < wearable_vec.size(); index++) - { - if (wearable_vec[index] == wearable) - { - index_found = index; - return true; - } - } - - return false; -} - -U32 LLWearableData::getClothingLayerCount() const -{ - U32 count = 0; - LLWearableType *wr_inst = LLWearableType::getInstance(); - for (S32 i = 0; i < LLWearableType::WT_COUNT; i++) - { - LLWearableType::EType type = (LLWearableType::EType)i; - if (wr_inst->getAssetType(type)==LLAssetType::AT_CLOTHING) - { - count += getWearableCount(type); - } - } - return count; -} - -bool LLWearableData::canAddWearable(const LLWearableType::EType type) const -{ - LLAssetType::EType a_type = LLWearableType::getInstance()->getAssetType(type); - if (a_type==LLAssetType::AT_CLOTHING) - { - return (getClothingLayerCount() < MAX_CLOTHING_LAYERS); - } - else if (a_type==LLAssetType::AT_BODYPART) - { - return (getWearableCount(type) < 1); - } - else - { - return false; - } -} - -bool LLWearableData::isOnTop(LLWearable* wearable) const -{ - if (!wearable) return false; - const LLWearableType::EType type = wearable->getType(); - return ( getTopWearable(type) == wearable ); -} - -const LLWearable* LLWearableData::getWearable(const LLWearableType::EType type, U32 index) const -{ - wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type); - if (wearable_iter == mWearableDatas.end()) - { - return NULL; - } - const wearableentry_vec_t& wearable_vec = wearable_iter->second; - if (index>=wearable_vec.size()) - { - return NULL; - } - else - { - return wearable_vec[index]; - } -} - -LLWearable* LLWearableData::getTopWearable(const LLWearableType::EType type) -{ - U32 count = getWearableCount(type); - if ( count == 0) - { - return NULL; - } - - return getWearable(type, count-1); -} - -const LLWearable* LLWearableData::getTopWearable(const LLWearableType::EType type) const -{ - U32 count = getWearableCount(type); - if ( count == 0) - { - return NULL; - } - - return getWearable(type, count-1); -} - -LLWearable* LLWearableData::getBottomWearable(const LLWearableType::EType type) -{ - if (getWearableCount(type) == 0) - { - return NULL; - } - - return getWearable(type, 0); -} - -const LLWearable* LLWearableData::getBottomWearable(const LLWearableType::EType type) const -{ - if (getWearableCount(type) == 0) - { - return NULL; - } - - return getWearable(type, 0); -} - -U32 LLWearableData::getWearableCount(const LLWearableType::EType type) const -{ - wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type); - if (wearable_iter == mWearableDatas.end()) - { - return 0; - } - const wearableentry_vec_t& wearable_vec = wearable_iter->second; - return wearable_vec.size(); -} - -U32 LLWearableData::getWearableCount(const U32 tex_index) const -{ - const LLWearableType::EType wearable_type = LLAvatarAppearance::getDictionary()->getTEWearableType((LLAvatarAppearanceDefines::ETextureIndex)tex_index); - return getWearableCount(wearable_type); -} +/**
+ * @file llwearabledata.cpp
+ * @brief LLWearableData class implementation
+ *
+ * $LicenseInfo:firstyear=2012&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+
+#include "llwearabledata.h"
+
+#include "llavatarappearance.h"
+#include "llavatarappearancedefines.h"
+#include "lldriverparam.h"
+
+LLWearableData::LLWearableData() :
+ mAvatarAppearance(NULL)
+{
+}
+
+// virtual
+LLWearableData::~LLWearableData()
+{
+}
+
+using namespace LLAvatarAppearanceDefines;
+
+LLWearable* LLWearableData::getWearable(const LLWearableType::EType type, U32 index)
+{
+ wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(type);
+ if (wearable_iter == mWearableDatas.end())
+ {
+ return NULL;
+ }
+ wearableentry_vec_t& wearable_vec = wearable_iter->second;
+ if (index>=wearable_vec.size())
+ {
+ return NULL;
+ }
+ else
+ {
+ return wearable_vec[index];
+ }
+}
+
+void LLWearableData::setWearable(const LLWearableType::EType type, U32 index, LLWearable *wearable)
+{
+ LLWearable *old_wearable = getWearable(type,index);
+ if (!old_wearable)
+ {
+ pushWearable(type,wearable);
+ return;
+ }
+
+ wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(type);
+ if (wearable_iter == mWearableDatas.end())
+ {
+ LL_WARNS() << "invalid type, type " << type << " index " << index << LL_ENDL;
+ return;
+ }
+ wearableentry_vec_t& wearable_vec = wearable_iter->second;
+ if (index>=wearable_vec.size())
+ {
+ LL_WARNS() << "invalid index, type " << type << " index " << index << LL_ENDL;
+ }
+ else
+ {
+ wearable_vec[index] = wearable;
+ old_wearable->setUpdated();
+ const bool removed = false;
+ wearableUpdated(wearable, removed);
+ }
+}
+
+void LLWearableData::pushWearable(const LLWearableType::EType type,
+ LLWearable *wearable,
+ bool trigger_updated /* = true */)
+{
+ if (wearable == NULL)
+ {
+ // no null wearables please!
+ LL_WARNS() << "Null wearable sent for type " << type << LL_ENDL;
+ }
+ if (canAddWearable(type))
+ {
+ mWearableDatas[type].push_back(wearable);
+ if (trigger_updated)
+ {
+ const bool removed = false;
+ wearableUpdated(wearable, removed);
+ }
+ }
+}
+
+// virtual
+void LLWearableData::wearableUpdated(LLWearable *wearable, bool removed)
+{
+ wearable->setUpdated();
+ if (!removed)
+ {
+ pullCrossWearableValues(wearable->getType());
+ }
+}
+
+void LLWearableData::eraseWearable(LLWearable *wearable)
+{
+ if (wearable == NULL)
+ {
+ // nothing to do here. move along.
+ return;
+ }
+
+ const LLWearableType::EType type = wearable->getType();
+
+ U32 index;
+ if (getWearableIndex(wearable,index))
+ {
+ eraseWearable(type, index);
+ }
+}
+
+void LLWearableData::eraseWearable(const LLWearableType::EType type, U32 index)
+{
+ LLWearable *wearable = getWearable(type, index);
+ if (wearable)
+ {
+ mWearableDatas[type].erase(mWearableDatas[type].begin() + index);
+ const bool removed = true;
+ wearableUpdated(wearable, removed);
+ }
+}
+
+void LLWearableData::clearWearableType(const LLWearableType::EType type)
+{
+ wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(type);
+ if (wearable_iter == mWearableDatas.end())
+ {
+ return;
+ }
+ wearableentry_vec_t& wearable_vec = wearable_iter->second;
+ wearable_vec.clear();
+}
+
+bool LLWearableData::swapWearables(const LLWearableType::EType type, U32 index_a, U32 index_b)
+{
+ wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(type);
+ if (wearable_iter == mWearableDatas.end())
+ {
+ return false;
+ }
+
+ wearableentry_vec_t& wearable_vec = wearable_iter->second;
+ // removed 0 > index_a and index_b comparisions - can never be true
+ if (index_a >= wearable_vec.size()) return false;
+ if (index_b >= wearable_vec.size()) return false;
+
+ LLWearable* wearable = wearable_vec[index_a];
+ wearable_vec[index_a] = wearable_vec[index_b];
+ wearable_vec[index_b] = wearable;
+ return true;
+}
+
+void LLWearableData::pullCrossWearableValues(const LLWearableType::EType type)
+{
+ llassert(mAvatarAppearance);
+ // scan through all of the avatar's visual parameters
+ for (LLViewerVisualParam* param = (LLViewerVisualParam*) mAvatarAppearance->getFirstVisualParam();
+ param;
+ param = (LLViewerVisualParam*) mAvatarAppearance->getNextVisualParam())
+ {
+ if( param )
+ {
+ LLDriverParam *driver_param = dynamic_cast<LLDriverParam*>(param);
+ if(driver_param)
+ {
+ // parameter is a driver parameter, have it update its cross-driven params
+ driver_param->updateCrossDrivenParams(type);
+ }
+ }
+ }
+}
+
+
+bool LLWearableData::getWearableIndex(const LLWearable *wearable, U32& index_found) const
+{
+ if (wearable == NULL)
+ {
+ return false;
+ }
+
+ const LLWearableType::EType type = wearable->getType();
+ wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type);
+ if (wearable_iter == mWearableDatas.end())
+ {
+ LL_WARNS() << "tried to get wearable index with an invalid type!" << LL_ENDL;
+ return false;
+ }
+ const wearableentry_vec_t& wearable_vec = wearable_iter->second;
+ for(U32 index = 0; index < wearable_vec.size(); index++)
+ {
+ if (wearable_vec[index] == wearable)
+ {
+ index_found = index;
+ return true;
+ }
+ }
+
+ return false;
+}
+
+U32 LLWearableData::getClothingLayerCount() const
+{
+ U32 count = 0;
+ LLWearableType *wr_inst = LLWearableType::getInstance();
+ for (S32 i = 0; i < LLWearableType::WT_COUNT; i++)
+ {
+ LLWearableType::EType type = (LLWearableType::EType)i;
+ if (wr_inst->getAssetType(type)==LLAssetType::AT_CLOTHING)
+ {
+ count += getWearableCount(type);
+ }
+ }
+ return count;
+}
+
+bool LLWearableData::canAddWearable(const LLWearableType::EType type) const
+{
+ LLAssetType::EType a_type = LLWearableType::getInstance()->getAssetType(type);
+ if (a_type==LLAssetType::AT_CLOTHING)
+ {
+ return (getClothingLayerCount() < MAX_CLOTHING_LAYERS);
+ }
+ else if (a_type==LLAssetType::AT_BODYPART)
+ {
+ return (getWearableCount(type) < 1);
+ }
+ else
+ {
+ return false;
+ }
+}
+
+bool LLWearableData::isOnTop(LLWearable* wearable) const
+{
+ if (!wearable) return false;
+ const LLWearableType::EType type = wearable->getType();
+ return ( getTopWearable(type) == wearable );
+}
+
+const LLWearable* LLWearableData::getWearable(const LLWearableType::EType type, U32 index) const
+{
+ wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type);
+ if (wearable_iter == mWearableDatas.end())
+ {
+ return NULL;
+ }
+ const wearableentry_vec_t& wearable_vec = wearable_iter->second;
+ if (index>=wearable_vec.size())
+ {
+ return NULL;
+ }
+ else
+ {
+ return wearable_vec[index];
+ }
+}
+
+LLWearable* LLWearableData::getTopWearable(const LLWearableType::EType type)
+{
+ U32 count = getWearableCount(type);
+ if ( count == 0)
+ {
+ return NULL;
+ }
+
+ return getWearable(type, count-1);
+}
+
+const LLWearable* LLWearableData::getTopWearable(const LLWearableType::EType type) const
+{
+ U32 count = getWearableCount(type);
+ if ( count == 0)
+ {
+ return NULL;
+ }
+
+ return getWearable(type, count-1);
+}
+
+LLWearable* LLWearableData::getBottomWearable(const LLWearableType::EType type)
+{
+ if (getWearableCount(type) == 0)
+ {
+ return NULL;
+ }
+
+ return getWearable(type, 0);
+}
+
+const LLWearable* LLWearableData::getBottomWearable(const LLWearableType::EType type) const
+{
+ if (getWearableCount(type) == 0)
+ {
+ return NULL;
+ }
+
+ return getWearable(type, 0);
+}
+
+U32 LLWearableData::getWearableCount(const LLWearableType::EType type) const
+{
+ wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type);
+ if (wearable_iter == mWearableDatas.end())
+ {
+ return 0;
+ }
+ const wearableentry_vec_t& wearable_vec = wearable_iter->second;
+ return wearable_vec.size();
+}
+
+U32 LLWearableData::getWearableCount(const U32 tex_index) const
+{
+ const LLWearableType::EType wearable_type = LLAvatarAppearance::getDictionary()->getTEWearableType((LLAvatarAppearanceDefines::ETextureIndex)tex_index);
+ return getWearableCount(wearable_type);
+}
diff --git a/indra/llappearance/llwearabledata.h b/indra/llappearance/llwearabledata.h index 2fe9ae2302..1396dda52c 100644 --- a/indra/llappearance/llwearabledata.h +++ b/indra/llappearance/llwearabledata.h @@ -1,102 +1,102 @@ -/** - * @file llwearabledata.h - * @brief LLWearableData class header file - * - * $LicenseInfo:firstyear=2012&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_WEARABLEDATA_H -#define LL_WEARABLEDATA_H - -#include "llavatarappearancedefines.h" -#include "llwearable.h" -#include "llerror.h" - -class LLAvatarAppearance; - -class LLWearableData -{ - // *TODO: Figure out why this is causing compile error. - //LOG_CLASS(LLWearableData); - - //-------------------------------------------------------------------- - // Constructors / destructors / Initializers - //-------------------------------------------------------------------- -public: - LLWearableData(); - virtual ~LLWearableData(); - - void setAvatarAppearance(LLAvatarAppearance* appearance) { mAvatarAppearance = appearance; } - -protected: - //-------------------------------------------------------------------- - // Accessors - //-------------------------------------------------------------------- -public: - LLWearable* getWearable(const LLWearableType::EType type, U32 index /*= 0*/); - const LLWearable* getWearable(const LLWearableType::EType type, U32 index /*= 0*/) const; - LLWearable* getTopWearable(const LLWearableType::EType type); - const LLWearable* getTopWearable(const LLWearableType::EType type) const; - LLWearable* getBottomWearable(const LLWearableType::EType type); - const LLWearable* getBottomWearable(const LLWearableType::EType type) const; - U32 getWearableCount(const LLWearableType::EType type) const; - U32 getWearableCount(const U32 tex_index) const; - bool getWearableIndex(const LLWearable *wearable, U32& index) const; - U32 getClothingLayerCount() const; - bool canAddWearable(const LLWearableType::EType type) const; - - bool isOnTop(LLWearable* wearable) const; - - static const U32 MAX_CLOTHING_LAYERS = 60; - - //-------------------------------------------------------------------- - // Setters - //-------------------------------------------------------------------- -protected: - // Low-level data structure setter - public access is via setWearableItem, etc. - void setWearable(const LLWearableType::EType type, U32 index, LLWearable *wearable); - void pushWearable(const LLWearableType::EType type, LLWearable *wearable, - bool trigger_updated = true); - virtual void wearableUpdated(LLWearable *wearable, bool removed); - void eraseWearable(LLWearable *wearable); - void eraseWearable(const LLWearableType::EType type, U32 index); - void clearWearableType(const LLWearableType::EType type); - bool swapWearables(const LLWearableType::EType type, U32 index_a, U32 index_b); - -private: - void pullCrossWearableValues(const LLWearableType::EType type); - - //-------------------------------------------------------------------- - // Member variables - //-------------------------------------------------------------------- -protected: - LLAvatarAppearance* mAvatarAppearance; - typedef std::vector<LLWearable*> wearableentry_vec_t; // all wearables of a certain type (EG all shirts) - typedef std::map<LLWearableType::EType, wearableentry_vec_t> wearableentry_map_t; // wearable "categories" arranged by wearable type - wearableentry_map_t mWearableDatas; - -}; - - - -#endif // LL_WEARABLEDATA_H - +/**
+ * @file llwearabledata.h
+ * @brief LLWearableData class header file
+ *
+ * $LicenseInfo:firstyear=2012&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_WEARABLEDATA_H
+#define LL_WEARABLEDATA_H
+
+#include "llavatarappearancedefines.h"
+#include "llwearable.h"
+#include "llerror.h"
+
+class LLAvatarAppearance;
+
+class LLWearableData
+{
+ // *TODO: Figure out why this is causing compile error.
+ //LOG_CLASS(LLWearableData);
+
+ //--------------------------------------------------------------------
+ // Constructors / destructors / Initializers
+ //--------------------------------------------------------------------
+public:
+ LLWearableData();
+ virtual ~LLWearableData();
+
+ void setAvatarAppearance(LLAvatarAppearance* appearance) { mAvatarAppearance = appearance; }
+
+protected:
+ //--------------------------------------------------------------------
+ // Accessors
+ //--------------------------------------------------------------------
+public:
+ LLWearable* getWearable(const LLWearableType::EType type, U32 index /*= 0*/);
+ const LLWearable* getWearable(const LLWearableType::EType type, U32 index /*= 0*/) const;
+ LLWearable* getTopWearable(const LLWearableType::EType type);
+ const LLWearable* getTopWearable(const LLWearableType::EType type) const;
+ LLWearable* getBottomWearable(const LLWearableType::EType type);
+ const LLWearable* getBottomWearable(const LLWearableType::EType type) const;
+ U32 getWearableCount(const LLWearableType::EType type) const;
+ U32 getWearableCount(const U32 tex_index) const;
+ bool getWearableIndex(const LLWearable *wearable, U32& index) const;
+ U32 getClothingLayerCount() const;
+ bool canAddWearable(const LLWearableType::EType type) const;
+
+ bool isOnTop(LLWearable* wearable) const;
+
+ static const U32 MAX_CLOTHING_LAYERS = 60;
+
+ //--------------------------------------------------------------------
+ // Setters
+ //--------------------------------------------------------------------
+protected:
+ // Low-level data structure setter - public access is via setWearableItem, etc.
+ void setWearable(const LLWearableType::EType type, U32 index, LLWearable *wearable);
+ void pushWearable(const LLWearableType::EType type, LLWearable *wearable,
+ bool trigger_updated = true);
+ virtual void wearableUpdated(LLWearable *wearable, bool removed);
+ void eraseWearable(LLWearable *wearable);
+ void eraseWearable(const LLWearableType::EType type, U32 index);
+ void clearWearableType(const LLWearableType::EType type);
+ bool swapWearables(const LLWearableType::EType type, U32 index_a, U32 index_b);
+
+private:
+ void pullCrossWearableValues(const LLWearableType::EType type);
+
+ //--------------------------------------------------------------------
+ // Member variables
+ //--------------------------------------------------------------------
+protected:
+ LLAvatarAppearance* mAvatarAppearance;
+ typedef std::vector<LLWearable*> wearableentry_vec_t; // all wearables of a certain type (EG all shirts)
+ typedef std::map<LLWearableType::EType, wearableentry_vec_t> wearableentry_map_t; // wearable "categories" arranged by wearable type
+ wearableentry_map_t mWearableDatas;
+
+};
+
+
+
+#endif // LL_WEARABLEDATA_H
+
diff --git a/indra/llappearance/llwearabletype.cpp b/indra/llappearance/llwearabletype.cpp index c561502a3d..0e870232e8 100644 --- a/indra/llappearance/llwearabletype.cpp +++ b/indra/llappearance/llwearabletype.cpp @@ -1,134 +1,134 @@ -/** - * @file llwearabletype.cpp - * @brief LLWearableType class implementation - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "linden_common.h" -#include "llwearabletype.h" -#include "llinventorytype.h" -#include "llinventorydefines.h" - - -LLWearableType::LLWearableDictionary::LLWearableDictionary(LLTranslationBridge::ptr_t& trans) -{ - addEntry(LLWearableType::WT_SHAPE, new WearableEntry(trans, "shape", "New Shape", LLAssetType::AT_BODYPART, LLInventoryType::ICONNAME_BODYPART_SHAPE, false, false)); - addEntry(LLWearableType::WT_SKIN, new WearableEntry(trans, "skin", "New Skin", LLAssetType::AT_BODYPART, LLInventoryType::ICONNAME_BODYPART_SKIN, false, false)); - addEntry(LLWearableType::WT_HAIR, new WearableEntry(trans, "hair", "New Hair", LLAssetType::AT_BODYPART, LLInventoryType::ICONNAME_BODYPART_HAIR, false, false)); - addEntry(LLWearableType::WT_EYES, new WearableEntry(trans, "eyes", "New Eyes", LLAssetType::AT_BODYPART, LLInventoryType::ICONNAME_BODYPART_EYES, false, false)); - addEntry(LLWearableType::WT_SHIRT, new WearableEntry(trans, "shirt", "New Shirt", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_SHIRT, false, true)); - addEntry(LLWearableType::WT_PANTS, new WearableEntry(trans, "pants", "New Pants", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_PANTS, false, true)); - addEntry(LLWearableType::WT_SHOES, new WearableEntry(trans, "shoes", "New Shoes", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_SHOES, false, true)); - addEntry(LLWearableType::WT_SOCKS, new WearableEntry(trans, "socks", "New Socks", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_SOCKS, false, true)); - addEntry(LLWearableType::WT_JACKET, new WearableEntry(trans, "jacket", "New Jacket", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_JACKET, false, true)); - addEntry(LLWearableType::WT_GLOVES, new WearableEntry(trans, "gloves", "New Gloves", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_GLOVES, false, true)); - addEntry(LLWearableType::WT_UNDERSHIRT, new WearableEntry(trans, "undershirt", "New Undershirt", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_UNDERSHIRT, false, true)); - addEntry(LLWearableType::WT_UNDERPANTS, new WearableEntry(trans, "underpants", "New Underpants", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_UNDERPANTS, false, true)); - addEntry(LLWearableType::WT_SKIRT, new WearableEntry(trans, "skirt", "New Skirt", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_SKIRT, false, true)); - addEntry(LLWearableType::WT_ALPHA, new WearableEntry(trans, "alpha", "New Alpha", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_ALPHA, false, true)); - addEntry(LLWearableType::WT_TATTOO, new WearableEntry(trans, "tattoo", "New Tattoo", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_TATTOO, false, true)); - addEntry(LLWearableType::WT_UNIVERSAL, new WearableEntry(trans, "universal", "New Universal", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_UNIVERSAL, false, true)); - - addEntry(LLWearableType::WT_PHYSICS, new WearableEntry(trans, "physics", "New Physics", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_PHYSICS, true, true)); - - addEntry(LLWearableType::WT_INVALID, new WearableEntry(trans, "invalid", "Invalid Wearable", LLAssetType::AT_NONE, LLInventoryType::ICONNAME_UNKNOWN, false, false)); - addEntry(LLWearableType::WT_NONE, new WearableEntry(trans, "none", "Invalid Wearable", LLAssetType::AT_NONE, LLInventoryType::ICONNAME_NONE, false, false)); -} - - -// class LLWearableType - -LLWearableType::LLWearableType(LLTranslationBridge::ptr_t &trans) -: mDictionary(trans) -{ -} - -LLWearableType::~LLWearableType() -{ -} - -void LLWearableType::initSingleton() -{ -} - -LLWearableType::EType LLWearableType::typeNameToType(const std::string& type_name) -{ - const LLWearableType::EType wearable = mDictionary.lookup(type_name); - return wearable; -} - -const std::string& LLWearableType::getTypeName(LLWearableType::EType type) -{ - const WearableEntry *entry = mDictionary.lookup(type); - if (!entry) return getTypeName(WT_INVALID); - return entry->mName; -} - -const std::string& LLWearableType::getTypeDefaultNewName(LLWearableType::EType type) -{ - const WearableEntry *entry = mDictionary.lookup(type); - if (!entry) return getTypeDefaultNewName(WT_INVALID); - return entry->mDefaultNewName; -} - -const std::string& LLWearableType::getTypeLabel(LLWearableType::EType type) -{ - const WearableEntry *entry = mDictionary.lookup(type); - if (!entry) return getTypeLabel(WT_INVALID); - return entry->mLabel; -} - -LLAssetType::EType LLWearableType::getAssetType(LLWearableType::EType type) -{ - const WearableEntry *entry = mDictionary.lookup(type); - if (!entry) return getAssetType(WT_INVALID); - return entry->mAssetType; -} - -LLInventoryType::EIconName LLWearableType::getIconName(LLWearableType::EType type) -{ - const WearableEntry *entry = mDictionary.lookup(type); - if (!entry) return getIconName(WT_INVALID); - return entry->mIconName; -} - -bool LLWearableType::getDisableCameraSwitch(LLWearableType::EType type) -{ - const WearableEntry *entry = mDictionary.lookup(type); - if (!entry) return false; - return entry->mDisableCameraSwitch; -} - -bool LLWearableType::getAllowMultiwear(LLWearableType::EType type) -{ - const WearableEntry *entry = mDictionary.lookup(type); - if (!entry) return false; - return entry->mAllowMultiwear; -} - -// static -LLWearableType::EType LLWearableType::inventoryFlagsToWearableType(U32 flags) -{ - return (LLWearableType::EType)(flags & LLInventoryItemFlags::II_FLAGS_SUBTYPE_MASK); -} - +/**
+ * @file llwearabletype.cpp
+ * @brief LLWearableType class implementation
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+#include "llwearabletype.h"
+#include "llinventorytype.h"
+#include "llinventorydefines.h"
+
+
+LLWearableType::LLWearableDictionary::LLWearableDictionary(LLTranslationBridge::ptr_t& trans)
+{
+ addEntry(LLWearableType::WT_SHAPE, new WearableEntry(trans, "shape", "New Shape", LLAssetType::AT_BODYPART, LLInventoryType::ICONNAME_BODYPART_SHAPE, false, false));
+ addEntry(LLWearableType::WT_SKIN, new WearableEntry(trans, "skin", "New Skin", LLAssetType::AT_BODYPART, LLInventoryType::ICONNAME_BODYPART_SKIN, false, false));
+ addEntry(LLWearableType::WT_HAIR, new WearableEntry(trans, "hair", "New Hair", LLAssetType::AT_BODYPART, LLInventoryType::ICONNAME_BODYPART_HAIR, false, false));
+ addEntry(LLWearableType::WT_EYES, new WearableEntry(trans, "eyes", "New Eyes", LLAssetType::AT_BODYPART, LLInventoryType::ICONNAME_BODYPART_EYES, false, false));
+ addEntry(LLWearableType::WT_SHIRT, new WearableEntry(trans, "shirt", "New Shirt", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_SHIRT, false, true));
+ addEntry(LLWearableType::WT_PANTS, new WearableEntry(trans, "pants", "New Pants", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_PANTS, false, true));
+ addEntry(LLWearableType::WT_SHOES, new WearableEntry(trans, "shoes", "New Shoes", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_SHOES, false, true));
+ addEntry(LLWearableType::WT_SOCKS, new WearableEntry(trans, "socks", "New Socks", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_SOCKS, false, true));
+ addEntry(LLWearableType::WT_JACKET, new WearableEntry(trans, "jacket", "New Jacket", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_JACKET, false, true));
+ addEntry(LLWearableType::WT_GLOVES, new WearableEntry(trans, "gloves", "New Gloves", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_GLOVES, false, true));
+ addEntry(LLWearableType::WT_UNDERSHIRT, new WearableEntry(trans, "undershirt", "New Undershirt", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_UNDERSHIRT, false, true));
+ addEntry(LLWearableType::WT_UNDERPANTS, new WearableEntry(trans, "underpants", "New Underpants", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_UNDERPANTS, false, true));
+ addEntry(LLWearableType::WT_SKIRT, new WearableEntry(trans, "skirt", "New Skirt", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_SKIRT, false, true));
+ addEntry(LLWearableType::WT_ALPHA, new WearableEntry(trans, "alpha", "New Alpha", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_ALPHA, false, true));
+ addEntry(LLWearableType::WT_TATTOO, new WearableEntry(trans, "tattoo", "New Tattoo", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_TATTOO, false, true));
+ addEntry(LLWearableType::WT_UNIVERSAL, new WearableEntry(trans, "universal", "New Universal", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_UNIVERSAL, false, true));
+
+ addEntry(LLWearableType::WT_PHYSICS, new WearableEntry(trans, "physics", "New Physics", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_PHYSICS, true, true));
+
+ addEntry(LLWearableType::WT_INVALID, new WearableEntry(trans, "invalid", "Invalid Wearable", LLAssetType::AT_NONE, LLInventoryType::ICONNAME_UNKNOWN, false, false));
+ addEntry(LLWearableType::WT_NONE, new WearableEntry(trans, "none", "Invalid Wearable", LLAssetType::AT_NONE, LLInventoryType::ICONNAME_NONE, false, false));
+}
+
+
+// class LLWearableType
+
+LLWearableType::LLWearableType(LLTranslationBridge::ptr_t &trans)
+: mDictionary(trans)
+{
+}
+
+LLWearableType::~LLWearableType()
+{
+}
+
+void LLWearableType::initSingleton()
+{
+}
+
+LLWearableType::EType LLWearableType::typeNameToType(const std::string& type_name)
+{
+ const LLWearableType::EType wearable = mDictionary.lookup(type_name);
+ return wearable;
+}
+
+const std::string& LLWearableType::getTypeName(LLWearableType::EType type)
+{
+ const WearableEntry *entry = mDictionary.lookup(type);
+ if (!entry) return getTypeName(WT_INVALID);
+ return entry->mName;
+}
+
+const std::string& LLWearableType::getTypeDefaultNewName(LLWearableType::EType type)
+{
+ const WearableEntry *entry = mDictionary.lookup(type);
+ if (!entry) return getTypeDefaultNewName(WT_INVALID);
+ return entry->mDefaultNewName;
+}
+
+const std::string& LLWearableType::getTypeLabel(LLWearableType::EType type)
+{
+ const WearableEntry *entry = mDictionary.lookup(type);
+ if (!entry) return getTypeLabel(WT_INVALID);
+ return entry->mLabel;
+}
+
+LLAssetType::EType LLWearableType::getAssetType(LLWearableType::EType type)
+{
+ const WearableEntry *entry = mDictionary.lookup(type);
+ if (!entry) return getAssetType(WT_INVALID);
+ return entry->mAssetType;
+}
+
+LLInventoryType::EIconName LLWearableType::getIconName(LLWearableType::EType type)
+{
+ const WearableEntry *entry = mDictionary.lookup(type);
+ if (!entry) return getIconName(WT_INVALID);
+ return entry->mIconName;
+}
+
+bool LLWearableType::getDisableCameraSwitch(LLWearableType::EType type)
+{
+ const WearableEntry *entry = mDictionary.lookup(type);
+ if (!entry) return false;
+ return entry->mDisableCameraSwitch;
+}
+
+bool LLWearableType::getAllowMultiwear(LLWearableType::EType type)
+{
+ const WearableEntry *entry = mDictionary.lookup(type);
+ if (!entry) return false;
+ return entry->mAllowMultiwear;
+}
+
+// static
+LLWearableType::EType LLWearableType::inventoryFlagsToWearableType(U32 flags)
+{
+ return (LLWearableType::EType)(flags & LLInventoryItemFlags::II_FLAGS_SUBTYPE_MASK);
+}
+
diff --git a/indra/llappearance/llwearabletype.h b/indra/llappearance/llwearabletype.h index 9a68dbe841..10238994ba 100644 --- a/indra/llappearance/llwearabletype.h +++ b/indra/llappearance/llwearabletype.h @@ -1,118 +1,118 @@ -/** - * @file llwearabletype.h - * @brief LLWearableType class header file - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLWEARABLETYPE_H -#define LL_LLWEARABLETYPE_H - -#include "llassettype.h" -#include "lldictionary.h" -#include "llinventorytype.h" -#include "llsingleton.h" -#include "llinvtranslationbrdg.h" - -class LLWearableType : public LLParamSingleton<LLWearableType> -{ - LLSINGLETON(LLWearableType, LLTranslationBridge::ptr_t &trans); - ~LLWearableType(); - void initSingleton() override; -public: - enum EType - { - WT_SHAPE = 0, - WT_SKIN = 1, - WT_HAIR = 2, - WT_EYES = 3, - WT_SHIRT = 4, - WT_PANTS = 5, - WT_SHOES = 6, - WT_SOCKS = 7, - WT_JACKET = 8, - WT_GLOVES = 9, - WT_UNDERSHIRT = 10, - WT_UNDERPANTS = 11, - WT_SKIRT = 12, - WT_ALPHA = 13, - WT_TATTOO = 14, - WT_PHYSICS = 15, - WT_UNIVERSAL = 16, - WT_COUNT = 17, - - WT_INVALID = 255, - WT_NONE = -1, - }; - - // Most methods are wrappers for dictionary, but if LLWearableType is not initialized, - // they will crash. Whole LLWearableType is just wrapper for convinient calls. - const std::string& getTypeName(EType type); - const std::string& getTypeDefaultNewName(EType type); - const std::string& getTypeLabel(EType type); - LLAssetType::EType getAssetType(EType type); - EType typeNameToType(const std::string& type_name); - LLInventoryType::EIconName getIconName(EType type); - bool getDisableCameraSwitch(EType type); - bool getAllowMultiwear(EType type); - - static EType inventoryFlagsToWearableType(U32 flags); - -private: - struct WearableEntry : public LLDictionaryEntry - { - WearableEntry(LLTranslationBridge::ptr_t& trans, - const std::string &name, - const std::string& default_new_name, - LLAssetType::EType assetType, - LLInventoryType::EIconName iconName, - bool disable_camera_switch = false, - bool allow_multiwear = true) : - LLDictionaryEntry(name), - mAssetType(assetType), - mDefaultNewName(default_new_name), - mLabel(trans->getString(name)), - mIconName(iconName), - mDisableCameraSwitch(disable_camera_switch), - mAllowMultiwear(allow_multiwear) - { - - } - const LLAssetType::EType mAssetType; - const std::string mLabel; - const std::string mDefaultNewName; - LLInventoryType::EIconName mIconName; - bool mDisableCameraSwitch; - bool mAllowMultiwear; - }; - - class LLWearableDictionary : public LLDictionary<LLWearableType::EType, WearableEntry> - { - public: - LLWearableDictionary(LLTranslationBridge::ptr_t& trans); - ~LLWearableDictionary() {} - }; - - LLWearableDictionary mDictionary; -}; - -#endif // LL_LLWEARABLETYPE_H +/**
+ * @file llwearabletype.h
+ * @brief LLWearableType class header file
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLWEARABLETYPE_H
+#define LL_LLWEARABLETYPE_H
+
+#include "llassettype.h"
+#include "lldictionary.h"
+#include "llinventorytype.h"
+#include "llsingleton.h"
+#include "llinvtranslationbrdg.h"
+
+class LLWearableType : public LLParamSingleton<LLWearableType>
+{
+ LLSINGLETON(LLWearableType, LLTranslationBridge::ptr_t &trans);
+ ~LLWearableType();
+ void initSingleton() override;
+public:
+ enum EType
+ {
+ WT_SHAPE = 0,
+ WT_SKIN = 1,
+ WT_HAIR = 2,
+ WT_EYES = 3,
+ WT_SHIRT = 4,
+ WT_PANTS = 5,
+ WT_SHOES = 6,
+ WT_SOCKS = 7,
+ WT_JACKET = 8,
+ WT_GLOVES = 9,
+ WT_UNDERSHIRT = 10,
+ WT_UNDERPANTS = 11,
+ WT_SKIRT = 12,
+ WT_ALPHA = 13,
+ WT_TATTOO = 14,
+ WT_PHYSICS = 15,
+ WT_UNIVERSAL = 16,
+ WT_COUNT = 17,
+
+ WT_INVALID = 255,
+ WT_NONE = -1,
+ };
+
+ // Most methods are wrappers for dictionary, but if LLWearableType is not initialized,
+ // they will crash. Whole LLWearableType is just wrapper for convinient calls.
+ const std::string& getTypeName(EType type);
+ const std::string& getTypeDefaultNewName(EType type);
+ const std::string& getTypeLabel(EType type);
+ LLAssetType::EType getAssetType(EType type);
+ EType typeNameToType(const std::string& type_name);
+ LLInventoryType::EIconName getIconName(EType type);
+ bool getDisableCameraSwitch(EType type);
+ bool getAllowMultiwear(EType type);
+
+ static EType inventoryFlagsToWearableType(U32 flags);
+
+private:
+ struct WearableEntry : public LLDictionaryEntry
+ {
+ WearableEntry(LLTranslationBridge::ptr_t& trans,
+ const std::string &name,
+ const std::string& default_new_name,
+ LLAssetType::EType assetType,
+ LLInventoryType::EIconName iconName,
+ bool disable_camera_switch = false,
+ bool allow_multiwear = true) :
+ LLDictionaryEntry(name),
+ mAssetType(assetType),
+ mDefaultNewName(default_new_name),
+ mLabel(trans->getString(name)),
+ mIconName(iconName),
+ mDisableCameraSwitch(disable_camera_switch),
+ mAllowMultiwear(allow_multiwear)
+ {
+
+ }
+ const LLAssetType::EType mAssetType;
+ const std::string mLabel;
+ const std::string mDefaultNewName;
+ LLInventoryType::EIconName mIconName;
+ bool mDisableCameraSwitch;
+ bool mAllowMultiwear;
+ };
+
+ class LLWearableDictionary : public LLDictionary<LLWearableType::EType, WearableEntry>
+ {
+ public:
+ LLWearableDictionary(LLTranslationBridge::ptr_t& trans);
+ ~LLWearableDictionary() {}
+ };
+
+ LLWearableDictionary mDictionary;
+};
+
+#endif // LL_LLWEARABLETYPE_H
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