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-rw-r--r--indra/llappearance/lltexlayer.h626
1 files changed, 313 insertions, 313 deletions
diff --git a/indra/llappearance/lltexlayer.h b/indra/llappearance/lltexlayer.h
index bc55db01fc..ea43135310 100644
--- a/indra/llappearance/lltexlayer.h
+++ b/indra/llappearance/lltexlayer.h
@@ -1,313 +1,313 @@
-/**
- * @file lltexlayer.h
- * @brief Texture layer classes. Used for avatars.
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLTEXLAYER_H
-#define LL_LLTEXLAYER_H
-
-#include <deque>
-#include "llglslshader.h"
-#include "llgltexture.h"
-#include "llavatarappearancedefines.h"
-#include "lltexlayerparams.h"
-
-class LLAvatarAppearance;
-class LLImageTGA;
-class LLImageRaw;
-class LLLocalTextureObject;
-class LLXmlTreeNode;
-class LLTexLayerSet;
-class LLTexLayerSetInfo;
-class LLTexLayerInfo;
-class LLTexLayerSetBuffer;
-class LLWearable;
-class LLViewerVisualParam;
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// LLTexLayerInterface
-//
-// Interface class to generalize functionality shared by LLTexLayer
-// and LLTexLayerTemplate.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLTexLayerInterface
-{
-public:
- enum ERenderPass
- {
- RP_COLOR,
- RP_BUMP,
- RP_SHINE
- };
-
- LLTexLayerInterface(LLTexLayerSet* const layer_set);
- LLTexLayerInterface(const LLTexLayerInterface &layer, LLWearable *wearable);
- virtual ~LLTexLayerInterface() {}
-
- virtual bool render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target) = 0;
- virtual void deleteCaches() = 0;
- virtual bool blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) = 0;
- virtual bool isInvisibleAlphaMask() const = 0;
-
- const LLTexLayerInfo* getInfo() const { return mInfo; }
- virtual bool setInfo(const LLTexLayerInfo *info, LLWearable* wearable); // sets mInfo, calls initialization functions
- LLWearableType::EType getWearableType() const;
- LLAvatarAppearanceDefines::ETextureIndex getLocalTextureIndex() const;
-
- const std::string& getName() const;
- const LLTexLayerSet* const getTexLayerSet() const { return mTexLayerSet; }
- LLTexLayerSet* const getTexLayerSet() { return mTexLayerSet; }
-
- void invalidateMorphMasks();
- virtual void setHasMorph(bool newval) { mHasMorph = newval; }
- bool hasMorph() const { return mHasMorph; }
- bool isMorphValid() const { return mMorphMasksValid; }
-
- void requestUpdate();
- virtual void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height, LLRenderTarget* bound_target) = 0;
- bool hasAlphaParams() const { return !mParamAlphaList.empty(); }
-
- ERenderPass getRenderPass() const;
- bool isVisibilityMask() const;
-
- virtual void asLLSD(LLSD& sd) const {}
-
-protected:
- const std::string& getGlobalColor() const;
- LLViewerVisualParam* getVisualParamPtr(S32 index) const;
-
-protected:
- LLTexLayerSet* const mTexLayerSet;
- const LLTexLayerInfo* mInfo;
- bool mMorphMasksValid;
- bool mHasMorph;
-
- // Layers can have either mParamColorList, mGlobalColor, or mFixedColor. They are looked for in that order.
- param_color_list_t mParamColorList;
- param_alpha_list_t mParamAlphaList;
- // mGlobalColor name stored in mInfo
- // mFixedColor value stored in mInfo
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// LLTexLayerTemplate
-//
-// Only exists for llvoavatarself.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLTexLayerTemplate : public LLTexLayerInterface
-{
-public:
- LLTexLayerTemplate(LLTexLayerSet* const layer_set, LLAvatarAppearance* const appearance);
- LLTexLayerTemplate(const LLTexLayerTemplate &layer);
- /*virtual*/ ~LLTexLayerTemplate();
- /*virtual*/ bool render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target);
- /*virtual*/ bool setInfo(const LLTexLayerInfo *info, LLWearable* wearable); // This sets mInfo and calls initialization functions
- /*virtual*/ bool blendAlphaTexture(S32 x, S32 y, S32 width, S32 height); // Multiplies a single alpha texture against the frame buffer
- /*virtual*/ void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height, LLRenderTarget* bound_target);
- /*virtual*/ void setHasMorph(bool newval);
- /*virtual*/ void deleteCaches();
- /*virtual*/ bool isInvisibleAlphaMask() const;
-protected:
- U32 updateWearableCache() const;
- LLTexLayer* getLayer(U32 i) const;
- LLAvatarAppearance* getAvatarAppearance() const { return mAvatarAppearance; }
-private:
- LLAvatarAppearance* const mAvatarAppearance; // note: backlink only; don't make this an LLPointer.
- typedef std::vector<LLWearable*> wearable_cache_t;
- mutable wearable_cache_t mWearableCache; // mutable b/c most get- require updating this cache
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// LLTexLayer
-//
-// A single texture layer. Only exists for llvoavatarself.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLTexLayer : public LLTexLayerInterface
-{
-public:
- LLTexLayer(LLTexLayerSet* const layer_set);
- LLTexLayer(const LLTexLayer &layer, LLWearable *wearable);
- LLTexLayer(const LLTexLayerTemplate &layer_template, LLLocalTextureObject *lto, LLWearable *wearable);
- /*virtual*/ ~LLTexLayer();
-
- /*virtual*/ bool setInfo(const LLTexLayerInfo *info, LLWearable* wearable); // This sets mInfo and calls initialization functions
- /*virtual*/ bool render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target);
-
- /*virtual*/ void deleteCaches();
- const U8* getAlphaData() const;
-
- bool findNetColor(LLColor4* color) const;
- /*virtual*/ bool blendAlphaTexture(S32 x, S32 y, S32 width, S32 height); // Multiplies a single alpha texture against the frame buffer
- /*virtual*/ void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height, LLRenderTarget* bound_target);
- void renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color, LLRenderTarget* bound_target, bool force_render);
- void addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 height, LLRenderTarget* bound_target);
- /*virtual*/ bool isInvisibleAlphaMask() const;
-
- void setLTO(LLLocalTextureObject *lto) { mLocalTextureObject = lto; }
- LLLocalTextureObject* getLTO() { return mLocalTextureObject; }
-
- /*virtual*/ void asLLSD(LLSD& sd) const;
-
- static void calculateTexLayerColor(const param_color_list_t &param_list, LLColor4 &net_color);
-protected:
- LLUUID getUUID() const;
- typedef std::map<U32, U8*> alpha_cache_t;
- alpha_cache_t mAlphaCache;
- LLLocalTextureObject* mLocalTextureObject;
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// LLTexLayerSet
-//
-// An ordered set of texture layers that gets composited into a single texture.
-// Only exists for llvoavatarself.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLTexLayerSet
-{
- friend class LLTexLayerSetBuffer;
-public:
- LLTexLayerSet(LLAvatarAppearance* const appearance);
- virtual ~LLTexLayerSet();
-
- LLTexLayerSetBuffer* getComposite();
- const LLTexLayerSetBuffer* getComposite() const; // Do not create one if it doesn't exist.
- virtual void createComposite() = 0;
- void destroyComposite();
- void gatherMorphMaskAlpha(U8 *data, S32 origin_x, S32 origin_y, S32 width, S32 height, LLRenderTarget* bound_target);
-
- const LLTexLayerSetInfo* getInfo() const { return mInfo; }
- bool setInfo(const LLTexLayerSetInfo *info); // This sets mInfo and calls initialization functions
-
- bool render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target = nullptr);
- void renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target = nullptr, bool forceClear = false);
-
- bool isBodyRegion(const std::string& region) const;
- void applyMorphMask(const U8* tex_data, S32 width, S32 height, S32 num_components);
- bool isMorphValid() const;
- virtual void requestUpdate() = 0;
- void invalidateMorphMasks();
- void deleteCaches();
- LLTexLayerInterface* findLayerByName(const std::string& name);
- void cloneTemplates(LLLocalTextureObject *lto, LLAvatarAppearanceDefines::ETextureIndex tex_index, LLWearable* wearable);
-
- LLAvatarAppearance* getAvatarAppearance() const { return mAvatarAppearance; }
- const std::string getBodyRegionName() const;
- bool hasComposite() const { return (mComposite.notNull()); }
- LLAvatarAppearanceDefines::EBakedTextureIndex getBakedTexIndex() const { return mBakedTexIndex; }
- void setBakedTexIndex(LLAvatarAppearanceDefines::EBakedTextureIndex index) { mBakedTexIndex = index; }
- bool isVisible() const { return mIsVisible; }
-
- static bool sHasCaches;
-
-protected:
- typedef std::vector<LLTexLayerInterface *> layer_list_t;
- layer_list_t mLayerList;
- layer_list_t mMaskLayerList;
- LLPointer<LLTexLayerSetBuffer> mComposite;
- LLAvatarAppearance* const mAvatarAppearance; // note: backlink only; don't make this an LLPointer.
- bool mIsVisible;
-
- LLAvatarAppearanceDefines::EBakedTextureIndex mBakedTexIndex;
- const LLTexLayerSetInfo* mInfo;
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// LLTexLayerSetInfo
-//
-// Contains shared layer set data.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLTexLayerSetInfo
-{
- friend class LLTexLayerSet;
-public:
- LLTexLayerSetInfo();
- ~LLTexLayerSetInfo();
- bool parseXml(LLXmlTreeNode* node);
- void createVisualParams(LLAvatarAppearance *appearance);
- S32 getWidth() const { return mWidth; }
- S32 getHeight() const { return mHeight; }
-protected:
- std::string mBodyRegion;
- S32 mWidth;
- S32 mHeight;
- std::string mStaticAlphaFileName;
- bool mClearAlpha; // Set alpha to 1 for this layerset (if there is no mStaticAlphaFileName)
- typedef std::vector<LLTexLayerInfo*> layer_info_list_t;
- layer_info_list_t mLayerInfoList;
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// LLTexLayerSetBuffer
-//
-// The composite image that a LLTexLayerSet writes to. Each LLTexLayerSet has one.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLTexLayerSetBuffer : public virtual LLRefCount
-{
- LOG_CLASS(LLTexLayerSetBuffer);
-
-public:
- LLTexLayerSetBuffer(LLTexLayerSet* const owner);
- virtual ~LLTexLayerSetBuffer();
-
-protected:
- void pushProjection() const;
- void popProjection() const;
- virtual void preRenderTexLayerSet();
- virtual void midRenderTexLayerSet(bool success) {}
- virtual void postRenderTexLayerSet(bool success);
- virtual S32 getCompositeOriginX() const = 0;
- virtual S32 getCompositeOriginY() const = 0;
- virtual S32 getCompositeWidth() const = 0;
- virtual S32 getCompositeHeight() const = 0;
- bool renderTexLayerSet(LLRenderTarget* bound_target);
-
- LLTexLayerSet* const mTexLayerSet;
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// LLTexLayerStaticImageList
-//
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLTexLayerStaticImageList : public LLSingleton<LLTexLayerStaticImageList>
-{
- LLSINGLETON(LLTexLayerStaticImageList);
- ~LLTexLayerStaticImageList();
-public:
- LLGLTexture* getTexture(const std::string& file_name, bool is_mask);
- LLImageTGA* getImageTGA(const std::string& file_name);
- void deleteCachedImages();
- void dumpByteCount() const;
-protected:
- bool loadImageRaw(const std::string& file_name, LLImageRaw* image_raw);
-private:
- LLStringTable mImageNames;
- typedef std::map<const char*, LLPointer<LLGLTexture> > texture_map_t;
- texture_map_t mStaticImageList;
- typedef std::map<const char*, LLPointer<LLImageTGA> > image_tga_map_t;
- image_tga_map_t mStaticImageListTGA;
- S32 mGLBytes;
- S32 mTGABytes;
-};
-
-#endif // LL_LLTEXLAYER_H
+/**
+ * @file lltexlayer.h
+ * @brief Texture layer classes. Used for avatars.
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLTEXLAYER_H
+#define LL_LLTEXLAYER_H
+
+#include <deque>
+#include "llglslshader.h"
+#include "llgltexture.h"
+#include "llavatarappearancedefines.h"
+#include "lltexlayerparams.h"
+
+class LLAvatarAppearance;
+class LLImageTGA;
+class LLImageRaw;
+class LLLocalTextureObject;
+class LLXmlTreeNode;
+class LLTexLayerSet;
+class LLTexLayerSetInfo;
+class LLTexLayerInfo;
+class LLTexLayerSetBuffer;
+class LLWearable;
+class LLViewerVisualParam;
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// LLTexLayerInterface
+//
+// Interface class to generalize functionality shared by LLTexLayer
+// and LLTexLayerTemplate.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLTexLayerInterface
+{
+public:
+ enum ERenderPass
+ {
+ RP_COLOR,
+ RP_BUMP,
+ RP_SHINE
+ };
+
+ LLTexLayerInterface(LLTexLayerSet* const layer_set);
+ LLTexLayerInterface(const LLTexLayerInterface &layer, LLWearable *wearable);
+ virtual ~LLTexLayerInterface() {}
+
+ virtual bool render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target) = 0;
+ virtual void deleteCaches() = 0;
+ virtual bool blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) = 0;
+ virtual bool isInvisibleAlphaMask() const = 0;
+
+ const LLTexLayerInfo* getInfo() const { return mInfo; }
+ virtual bool setInfo(const LLTexLayerInfo *info, LLWearable* wearable); // sets mInfo, calls initialization functions
+ LLWearableType::EType getWearableType() const;
+ LLAvatarAppearanceDefines::ETextureIndex getLocalTextureIndex() const;
+
+ const std::string& getName() const;
+ const LLTexLayerSet* const getTexLayerSet() const { return mTexLayerSet; }
+ LLTexLayerSet* const getTexLayerSet() { return mTexLayerSet; }
+
+ void invalidateMorphMasks();
+ virtual void setHasMorph(bool newval) { mHasMorph = newval; }
+ bool hasMorph() const { return mHasMorph; }
+ bool isMorphValid() const { return mMorphMasksValid; }
+
+ void requestUpdate();
+ virtual void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height, LLRenderTarget* bound_target) = 0;
+ bool hasAlphaParams() const { return !mParamAlphaList.empty(); }
+
+ ERenderPass getRenderPass() const;
+ bool isVisibilityMask() const;
+
+ virtual void asLLSD(LLSD& sd) const {}
+
+protected:
+ const std::string& getGlobalColor() const;
+ LLViewerVisualParam* getVisualParamPtr(S32 index) const;
+
+protected:
+ LLTexLayerSet* const mTexLayerSet;
+ const LLTexLayerInfo* mInfo;
+ bool mMorphMasksValid;
+ bool mHasMorph;
+
+ // Layers can have either mParamColorList, mGlobalColor, or mFixedColor. They are looked for in that order.
+ param_color_list_t mParamColorList;
+ param_alpha_list_t mParamAlphaList;
+ // mGlobalColor name stored in mInfo
+ // mFixedColor value stored in mInfo
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// LLTexLayerTemplate
+//
+// Only exists for llvoavatarself.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLTexLayerTemplate : public LLTexLayerInterface
+{
+public:
+ LLTexLayerTemplate(LLTexLayerSet* const layer_set, LLAvatarAppearance* const appearance);
+ LLTexLayerTemplate(const LLTexLayerTemplate &layer);
+ /*virtual*/ ~LLTexLayerTemplate();
+ /*virtual*/ bool render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target);
+ /*virtual*/ bool setInfo(const LLTexLayerInfo *info, LLWearable* wearable); // This sets mInfo and calls initialization functions
+ /*virtual*/ bool blendAlphaTexture(S32 x, S32 y, S32 width, S32 height); // Multiplies a single alpha texture against the frame buffer
+ /*virtual*/ void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height, LLRenderTarget* bound_target);
+ /*virtual*/ void setHasMorph(bool newval);
+ /*virtual*/ void deleteCaches();
+ /*virtual*/ bool isInvisibleAlphaMask() const;
+protected:
+ U32 updateWearableCache() const;
+ LLTexLayer* getLayer(U32 i) const;
+ LLAvatarAppearance* getAvatarAppearance() const { return mAvatarAppearance; }
+private:
+ LLAvatarAppearance* const mAvatarAppearance; // note: backlink only; don't make this an LLPointer.
+ typedef std::vector<LLWearable*> wearable_cache_t;
+ mutable wearable_cache_t mWearableCache; // mutable b/c most get- require updating this cache
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// LLTexLayer
+//
+// A single texture layer. Only exists for llvoavatarself.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLTexLayer : public LLTexLayerInterface
+{
+public:
+ LLTexLayer(LLTexLayerSet* const layer_set);
+ LLTexLayer(const LLTexLayer &layer, LLWearable *wearable);
+ LLTexLayer(const LLTexLayerTemplate &layer_template, LLLocalTextureObject *lto, LLWearable *wearable);
+ /*virtual*/ ~LLTexLayer();
+
+ /*virtual*/ bool setInfo(const LLTexLayerInfo *info, LLWearable* wearable); // This sets mInfo and calls initialization functions
+ /*virtual*/ bool render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target);
+
+ /*virtual*/ void deleteCaches();
+ const U8* getAlphaData() const;
+
+ bool findNetColor(LLColor4* color) const;
+ /*virtual*/ bool blendAlphaTexture(S32 x, S32 y, S32 width, S32 height); // Multiplies a single alpha texture against the frame buffer
+ /*virtual*/ void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height, LLRenderTarget* bound_target);
+ void renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color, LLRenderTarget* bound_target, bool force_render);
+ void addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 height, LLRenderTarget* bound_target);
+ /*virtual*/ bool isInvisibleAlphaMask() const;
+
+ void setLTO(LLLocalTextureObject *lto) { mLocalTextureObject = lto; }
+ LLLocalTextureObject* getLTO() { return mLocalTextureObject; }
+
+ /*virtual*/ void asLLSD(LLSD& sd) const;
+
+ static void calculateTexLayerColor(const param_color_list_t &param_list, LLColor4 &net_color);
+protected:
+ LLUUID getUUID() const;
+ typedef std::map<U32, U8*> alpha_cache_t;
+ alpha_cache_t mAlphaCache;
+ LLLocalTextureObject* mLocalTextureObject;
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// LLTexLayerSet
+//
+// An ordered set of texture layers that gets composited into a single texture.
+// Only exists for llvoavatarself.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLTexLayerSet
+{
+ friend class LLTexLayerSetBuffer;
+public:
+ LLTexLayerSet(LLAvatarAppearance* const appearance);
+ virtual ~LLTexLayerSet();
+
+ LLTexLayerSetBuffer* getComposite();
+ const LLTexLayerSetBuffer* getComposite() const; // Do not create one if it doesn't exist.
+ virtual void createComposite() = 0;
+ void destroyComposite();
+ void gatherMorphMaskAlpha(U8 *data, S32 origin_x, S32 origin_y, S32 width, S32 height, LLRenderTarget* bound_target);
+
+ const LLTexLayerSetInfo* getInfo() const { return mInfo; }
+ bool setInfo(const LLTexLayerSetInfo *info); // This sets mInfo and calls initialization functions
+
+ bool render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target = nullptr);
+ void renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target = nullptr, bool forceClear = false);
+
+ bool isBodyRegion(const std::string& region) const;
+ void applyMorphMask(const U8* tex_data, S32 width, S32 height, S32 num_components);
+ bool isMorphValid() const;
+ virtual void requestUpdate() = 0;
+ void invalidateMorphMasks();
+ void deleteCaches();
+ LLTexLayerInterface* findLayerByName(const std::string& name);
+ void cloneTemplates(LLLocalTextureObject *lto, LLAvatarAppearanceDefines::ETextureIndex tex_index, LLWearable* wearable);
+
+ LLAvatarAppearance* getAvatarAppearance() const { return mAvatarAppearance; }
+ const std::string getBodyRegionName() const;
+ bool hasComposite() const { return (mComposite.notNull()); }
+ LLAvatarAppearanceDefines::EBakedTextureIndex getBakedTexIndex() const { return mBakedTexIndex; }
+ void setBakedTexIndex(LLAvatarAppearanceDefines::EBakedTextureIndex index) { mBakedTexIndex = index; }
+ bool isVisible() const { return mIsVisible; }
+
+ static bool sHasCaches;
+
+protected:
+ typedef std::vector<LLTexLayerInterface *> layer_list_t;
+ layer_list_t mLayerList;
+ layer_list_t mMaskLayerList;
+ LLPointer<LLTexLayerSetBuffer> mComposite;
+ LLAvatarAppearance* const mAvatarAppearance; // note: backlink only; don't make this an LLPointer.
+ bool mIsVisible;
+
+ LLAvatarAppearanceDefines::EBakedTextureIndex mBakedTexIndex;
+ const LLTexLayerSetInfo* mInfo;
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// LLTexLayerSetInfo
+//
+// Contains shared layer set data.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLTexLayerSetInfo
+{
+ friend class LLTexLayerSet;
+public:
+ LLTexLayerSetInfo();
+ ~LLTexLayerSetInfo();
+ bool parseXml(LLXmlTreeNode* node);
+ void createVisualParams(LLAvatarAppearance *appearance);
+ S32 getWidth() const { return mWidth; }
+ S32 getHeight() const { return mHeight; }
+protected:
+ std::string mBodyRegion;
+ S32 mWidth;
+ S32 mHeight;
+ std::string mStaticAlphaFileName;
+ bool mClearAlpha; // Set alpha to 1 for this layerset (if there is no mStaticAlphaFileName)
+ typedef std::vector<LLTexLayerInfo*> layer_info_list_t;
+ layer_info_list_t mLayerInfoList;
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// LLTexLayerSetBuffer
+//
+// The composite image that a LLTexLayerSet writes to. Each LLTexLayerSet has one.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLTexLayerSetBuffer : public virtual LLRefCount
+{
+ LOG_CLASS(LLTexLayerSetBuffer);
+
+public:
+ LLTexLayerSetBuffer(LLTexLayerSet* const owner);
+ virtual ~LLTexLayerSetBuffer();
+
+protected:
+ void pushProjection() const;
+ void popProjection() const;
+ virtual void preRenderTexLayerSet();
+ virtual void midRenderTexLayerSet(bool success) {}
+ virtual void postRenderTexLayerSet(bool success);
+ virtual S32 getCompositeOriginX() const = 0;
+ virtual S32 getCompositeOriginY() const = 0;
+ virtual S32 getCompositeWidth() const = 0;
+ virtual S32 getCompositeHeight() const = 0;
+ bool renderTexLayerSet(LLRenderTarget* bound_target);
+
+ LLTexLayerSet* const mTexLayerSet;
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// LLTexLayerStaticImageList
+//
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLTexLayerStaticImageList : public LLSingleton<LLTexLayerStaticImageList>
+{
+ LLSINGLETON(LLTexLayerStaticImageList);
+ ~LLTexLayerStaticImageList();
+public:
+ LLGLTexture* getTexture(const std::string& file_name, bool is_mask);
+ LLImageTGA* getImageTGA(const std::string& file_name);
+ void deleteCachedImages();
+ void dumpByteCount() const;
+protected:
+ bool loadImageRaw(const std::string& file_name, LLImageRaw* image_raw);
+private:
+ LLStringTable mImageNames;
+ typedef std::map<const char*, LLPointer<LLGLTexture> > texture_map_t;
+ texture_map_t mStaticImageList;
+ typedef std::map<const char*, LLPointer<LLImageTGA> > image_tga_map_t;
+ image_tga_map_t mStaticImageListTGA;
+ S32 mGLBytes;
+ S32 mTGABytes;
+};
+
+#endif // LL_LLTEXLAYER_H