summaryrefslogtreecommitdiff
path: root/indra/llappearance/llpolymesh.h
diff options
context:
space:
mode:
Diffstat (limited to 'indra/llappearance/llpolymesh.h')
-rw-r--r--indra/llappearance/llpolymesh.h736
1 files changed, 368 insertions, 368 deletions
diff --git a/indra/llappearance/llpolymesh.h b/indra/llappearance/llpolymesh.h
index e0822bf0e7..d3b349c987 100644
--- a/indra/llappearance/llpolymesh.h
+++ b/indra/llappearance/llpolymesh.h
@@ -1,368 +1,368 @@
-/**
- * @file llpolymesh.h
- * @brief Implementation of LLPolyMesh class
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLPOLYMESHINTERFACE_H
-#define LL_LLPOLYMESHINTERFACE_H
-
-#include <string>
-#include <map>
-#include "llstl.h"
-
-#include "v3math.h"
-#include "v2math.h"
-#include "llquaternion.h"
-#include "llpolymorph.h"
-#include "lljoint.h"
-
-class LLSkinJoint;
-class LLAvatarAppearance;
-class LLWearable;
-
-//#define USE_STRIPS // Use tri-strips for rendering.
-
-//-----------------------------------------------------------------------------
-// LLPolyFace
-// A set of 4 vertex indices.
-// An LLPolyFace can represent either a triangle or quad.
-// If the last index is -1, it's a triangle.
-//-----------------------------------------------------------------------------
-typedef S32 LLPolyFace[3];
-
-//struct PrimitiveGroup;
-
-//-----------------------------------------------------------------------------
-// LLPolyMesh
-// A polyhedra consisting of any number of triangles and quads.
-// All instances contain a set of faces, and optionally may include
-// faces grouped into named face sets.
-//-----------------------------------------------------------------------------
-class LLPolyMorphTarget;
-
-class LLPolyMeshSharedData
-{
- friend class LLPolyMesh;
-private:
- // transform data
- LLVector3 mPosition;
- LLQuaternion mRotation;
- LLVector3 mScale;
-
- // vertex data
- S32 mNumVertices;
- LLVector4a *mBaseCoords;
- LLVector4a *mBaseNormals;
- LLVector4a *mBaseBinormals;
- LLVector2 *mTexCoords;
- LLVector2 *mDetailTexCoords;
- F32 *mWeights;
-
- bool mHasWeights;
- bool mHasDetailTexCoords;
-
- // face data
- S32 mNumFaces;
- LLPolyFace *mFaces;
-
- // face set data
- U32 mNumJointNames;
- std::string* mJointNames;
-
- // morph targets
- typedef std::set<LLPolyMorphData*> morphdata_list_t;
- morphdata_list_t mMorphData;
-
- std::map<S32, S32> mSharedVerts;
-
- LLPolyMeshSharedData* mReferenceData;
- S32 mLastIndexOffset;
-
-public:
- // Temporarily...
- // Triangle indices
- U32 mNumTriangleIndices;
- U32 *mTriangleIndices;
-
-public:
- LLPolyMeshSharedData();
- ~LLPolyMeshSharedData();
-
-private:
- void setupLOD(LLPolyMeshSharedData* reference_data);
-
- // Frees all mesh memory resources
- void freeMeshData();
-
- void setPosition( const LLVector3 &pos ) { mPosition = pos; }
- void setRotation( const LLQuaternion &rot ) { mRotation = rot; }
- void setScale( const LLVector3 &scale ) { mScale = scale; }
-
- bool allocateVertexData( U32 numVertices );
-
- bool allocateFaceData( U32 numFaces );
-
- bool allocateJointNames( U32 numJointNames );
-
- // Retrieve the number of KB of memory used by this instance
- U32 getNumKB();
-
- // Load mesh data from file
- bool loadMesh( const std::string& fileName );
-
-public:
- void genIndices(S32 offset);
-
- const LLVector2 &getUVs(U32 index);
-
- const S32 *getSharedVert(S32 vert);
-
- bool isLOD() { return (mReferenceData != NULL); }
-};
-
-
-class LLJointRenderData
-{
-public:
- LLJointRenderData(const LLMatrix4* world_matrix, LLSkinJoint* skin_joint) : mWorldMatrix(world_matrix), mSkinJoint(skin_joint) {}
- ~LLJointRenderData(){}
-
- const LLMatrix4* mWorldMatrix;
- LLSkinJoint* mSkinJoint;
-};
-
-
-class LLPolyMesh
-{
-public:
-
- // Constructor
- LLPolyMesh(LLPolyMeshSharedData *shared_data, LLPolyMesh *reference_mesh);
-
- // Destructor
- ~LLPolyMesh();
-
- // Requests a mesh by name.
- // If the mesh already exists in the global mesh table, it is returned,
- // otherwise it is loaded from file, added to the table, and returned.
- static LLPolyMesh *getMesh( const std::string &name, LLPolyMesh* reference_mesh = NULL);
-
- // Frees all loaded meshes.
- // This should only be called once you know there are no outstanding
- // references to these objects. Generally, upon exit of the application.
- static void freeAllMeshes();
-
- //--------------------------------------------------------------------
- // Transform Data Access
- //--------------------------------------------------------------------
- // Get position
- const LLVector3 &getPosition() {
- llassert (mSharedData);
- return mSharedData->mPosition;
- }
-
- // Get rotation
- const LLQuaternion &getRotation() {
- llassert (mSharedData);
- return mSharedData->mRotation;
- }
-
- // Get scale
- const LLVector3 &getScale() {
- llassert (mSharedData);
- return mSharedData->mScale;
- }
-
- //--------------------------------------------------------------------
- // Vertex Data Access
- //--------------------------------------------------------------------
- // Get number of vertices
- U32 getNumVertices() {
- llassert (mSharedData);
- return mSharedData->mNumVertices;
- }
-
- // Returns whether or not the mesh has detail texture coords
- bool hasDetailTexCoords() {
- llassert (mSharedData);
- return mSharedData->mHasDetailTexCoords;
- }
-
- // Returns whether or not the mesh has vertex weights
- bool hasWeights() const{
- llassert (mSharedData);
- return mSharedData->mHasWeights;
- }
-
- // Get coords
- const LLVector4a *getCoords() const{
- return mCoords;
- }
-
- // non const version
- LLVector4a *getWritableCoords();
-
- // Get normals
- const LLVector4a *getNormals() const{
- return mNormals;
- }
-
- // Get normals
- const LLVector4a *getBinormals() const{
- return mBinormals;
- }
-
- // Get base mesh normals
- const LLVector4a *getBaseNormals() const{
- llassert(mSharedData);
- return mSharedData->mBaseNormals;
- }
-
- // Get base mesh normals
- const LLVector4a *getBaseBinormals() const{
- llassert(mSharedData);
- return mSharedData->mBaseBinormals;
- }
-
- // intermediate morphed normals and output normals
- LLVector4a *getWritableNormals();
- LLVector4a *getScaledNormals();
-
- LLVector4a *getWritableBinormals();
- LLVector4a *getScaledBinormals();
-
- // Get texCoords
- const LLVector2 *getTexCoords() const {
- return mTexCoords;
- }
-
- // non const version
- LLVector2 *getWritableTexCoords();
-
- // Get detailTexCoords
- const LLVector2 *getDetailTexCoords() const {
- llassert (mSharedData);
- return mSharedData->mDetailTexCoords;
- }
-
- // Get weights
- const F32 *getWeights() const {
- llassert (mSharedData);
- return mSharedData->mWeights;
- }
-
- F32 *getWritableWeights() const;
-
- LLVector4a *getWritableClothingWeights();
-
- const LLVector4a *getClothingWeights()
- {
- return mClothingWeights;
- }
-
- //--------------------------------------------------------------------
- // Face Data Access
- //--------------------------------------------------------------------
- // Get number of faces
- S32 getNumFaces() {
- llassert (mSharedData);
- return mSharedData->mNumFaces;
- }
-
- // Get faces
- LLPolyFace *getFaces() {
- llassert (mSharedData);
- return mSharedData->mFaces;
- }
-
- U32 getNumJointNames() {
- llassert (mSharedData);
- return mSharedData->mNumJointNames;
- }
-
- std::string *getJointNames() {
- llassert (mSharedData);
- return mSharedData->mJointNames;
- }
-
- LLPolyMorphData* getMorphData(const std::string& morph_name);
-// void removeMorphData(LLPolyMorphData *morph_target);
-// void deleteAllMorphData();
-
- LLPolyMeshSharedData *getSharedData() const;
- LLPolyMesh *getReferenceMesh() { return mReferenceMesh ? mReferenceMesh : this; }
-
- // Get indices
- U32* getIndices() { return mSharedData ? mSharedData->mTriangleIndices : NULL; }
-
- bool isLOD() { return mSharedData && mSharedData->isLOD(); }
-
- void setAvatar(LLAvatarAppearance* avatarp) { mAvatarp = avatarp; }
- LLAvatarAppearance* getAvatar() { return mAvatarp; }
-
- std::vector<LLJointRenderData*> mJointRenderData;
-
- U32 mFaceVertexOffset;
- U32 mFaceVertexCount;
- U32 mFaceIndexOffset;
- U32 mFaceIndexCount;
- U32 mCurVertexCount;
-private:
- void initializeForMorph();
-
- // Dumps diagnostic information about the global mesh table
- static void dumpDiagInfo();
-
-protected:
- // mesh data shared across all instances of a given mesh
- LLPolyMeshSharedData *mSharedData;
- // Single array of floats for allocation / deletion
- F32 *mVertexData;
- // deformed vertices (resulting from application of morph targets)
- LLVector4a *mCoords;
- // deformed normals (resulting from application of morph targets)
- LLVector4a *mScaledNormals;
- // output normals (after normalization)
- LLVector4a *mNormals;
- // deformed binormals (resulting from application of morph targets)
- LLVector4a *mScaledBinormals;
- // output binormals (after normalization)
- LLVector4a *mBinormals;
- // weight values that mark verts as clothing/skin
- LLVector4a *mClothingWeights;
- // output texture coordinates
- LLVector2 *mTexCoords;
-
- LLPolyMesh *mReferenceMesh;
-
- // global mesh list
- typedef std::map<std::string, LLPolyMeshSharedData*> LLPolyMeshSharedDataTable;
- static LLPolyMeshSharedDataTable sGlobalSharedMeshList;
-
- // Backlink only; don't make this an LLPointer.
- LLAvatarAppearance* mAvatarp;
-};
-
-#endif // LL_LLPOLYMESHINTERFACE_H
-
+/**
+ * @file llpolymesh.h
+ * @brief Implementation of LLPolyMesh class
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLPOLYMESHINTERFACE_H
+#define LL_LLPOLYMESHINTERFACE_H
+
+#include <string>
+#include <map>
+#include "llstl.h"
+
+#include "v3math.h"
+#include "v2math.h"
+#include "llquaternion.h"
+#include "llpolymorph.h"
+#include "lljoint.h"
+
+class LLSkinJoint;
+class LLAvatarAppearance;
+class LLWearable;
+
+//#define USE_STRIPS // Use tri-strips for rendering.
+
+//-----------------------------------------------------------------------------
+// LLPolyFace
+// A set of 4 vertex indices.
+// An LLPolyFace can represent either a triangle or quad.
+// If the last index is -1, it's a triangle.
+//-----------------------------------------------------------------------------
+typedef S32 LLPolyFace[3];
+
+//struct PrimitiveGroup;
+
+//-----------------------------------------------------------------------------
+// LLPolyMesh
+// A polyhedra consisting of any number of triangles and quads.
+// All instances contain a set of faces, and optionally may include
+// faces grouped into named face sets.
+//-----------------------------------------------------------------------------
+class LLPolyMorphTarget;
+
+class LLPolyMeshSharedData
+{
+ friend class LLPolyMesh;
+private:
+ // transform data
+ LLVector3 mPosition;
+ LLQuaternion mRotation;
+ LLVector3 mScale;
+
+ // vertex data
+ S32 mNumVertices;
+ LLVector4a *mBaseCoords;
+ LLVector4a *mBaseNormals;
+ LLVector4a *mBaseBinormals;
+ LLVector2 *mTexCoords;
+ LLVector2 *mDetailTexCoords;
+ F32 *mWeights;
+
+ bool mHasWeights;
+ bool mHasDetailTexCoords;
+
+ // face data
+ S32 mNumFaces;
+ LLPolyFace *mFaces;
+
+ // face set data
+ U32 mNumJointNames;
+ std::string* mJointNames;
+
+ // morph targets
+ typedef std::set<LLPolyMorphData*> morphdata_list_t;
+ morphdata_list_t mMorphData;
+
+ std::map<S32, S32> mSharedVerts;
+
+ LLPolyMeshSharedData* mReferenceData;
+ S32 mLastIndexOffset;
+
+public:
+ // Temporarily...
+ // Triangle indices
+ U32 mNumTriangleIndices;
+ U32 *mTriangleIndices;
+
+public:
+ LLPolyMeshSharedData();
+ ~LLPolyMeshSharedData();
+
+private:
+ void setupLOD(LLPolyMeshSharedData* reference_data);
+
+ // Frees all mesh memory resources
+ void freeMeshData();
+
+ void setPosition( const LLVector3 &pos ) { mPosition = pos; }
+ void setRotation( const LLQuaternion &rot ) { mRotation = rot; }
+ void setScale( const LLVector3 &scale ) { mScale = scale; }
+
+ bool allocateVertexData( U32 numVertices );
+
+ bool allocateFaceData( U32 numFaces );
+
+ bool allocateJointNames( U32 numJointNames );
+
+ // Retrieve the number of KB of memory used by this instance
+ U32 getNumKB();
+
+ // Load mesh data from file
+ bool loadMesh( const std::string& fileName );
+
+public:
+ void genIndices(S32 offset);
+
+ const LLVector2 &getUVs(U32 index);
+
+ const S32 *getSharedVert(S32 vert);
+
+ bool isLOD() { return (mReferenceData != NULL); }
+};
+
+
+class LLJointRenderData
+{
+public:
+ LLJointRenderData(const LLMatrix4* world_matrix, LLSkinJoint* skin_joint) : mWorldMatrix(world_matrix), mSkinJoint(skin_joint) {}
+ ~LLJointRenderData(){}
+
+ const LLMatrix4* mWorldMatrix;
+ LLSkinJoint* mSkinJoint;
+};
+
+
+class LLPolyMesh
+{
+public:
+
+ // Constructor
+ LLPolyMesh(LLPolyMeshSharedData *shared_data, LLPolyMesh *reference_mesh);
+
+ // Destructor
+ ~LLPolyMesh();
+
+ // Requests a mesh by name.
+ // If the mesh already exists in the global mesh table, it is returned,
+ // otherwise it is loaded from file, added to the table, and returned.
+ static LLPolyMesh *getMesh( const std::string &name, LLPolyMesh* reference_mesh = NULL);
+
+ // Frees all loaded meshes.
+ // This should only be called once you know there are no outstanding
+ // references to these objects. Generally, upon exit of the application.
+ static void freeAllMeshes();
+
+ //--------------------------------------------------------------------
+ // Transform Data Access
+ //--------------------------------------------------------------------
+ // Get position
+ const LLVector3 &getPosition() {
+ llassert (mSharedData);
+ return mSharedData->mPosition;
+ }
+
+ // Get rotation
+ const LLQuaternion &getRotation() {
+ llassert (mSharedData);
+ return mSharedData->mRotation;
+ }
+
+ // Get scale
+ const LLVector3 &getScale() {
+ llassert (mSharedData);
+ return mSharedData->mScale;
+ }
+
+ //--------------------------------------------------------------------
+ // Vertex Data Access
+ //--------------------------------------------------------------------
+ // Get number of vertices
+ U32 getNumVertices() {
+ llassert (mSharedData);
+ return mSharedData->mNumVertices;
+ }
+
+ // Returns whether or not the mesh has detail texture coords
+ bool hasDetailTexCoords() {
+ llassert (mSharedData);
+ return mSharedData->mHasDetailTexCoords;
+ }
+
+ // Returns whether or not the mesh has vertex weights
+ bool hasWeights() const{
+ llassert (mSharedData);
+ return mSharedData->mHasWeights;
+ }
+
+ // Get coords
+ const LLVector4a *getCoords() const{
+ return mCoords;
+ }
+
+ // non const version
+ LLVector4a *getWritableCoords();
+
+ // Get normals
+ const LLVector4a *getNormals() const{
+ return mNormals;
+ }
+
+ // Get normals
+ const LLVector4a *getBinormals() const{
+ return mBinormals;
+ }
+
+ // Get base mesh normals
+ const LLVector4a *getBaseNormals() const{
+ llassert(mSharedData);
+ return mSharedData->mBaseNormals;
+ }
+
+ // Get base mesh normals
+ const LLVector4a *getBaseBinormals() const{
+ llassert(mSharedData);
+ return mSharedData->mBaseBinormals;
+ }
+
+ // intermediate morphed normals and output normals
+ LLVector4a *getWritableNormals();
+ LLVector4a *getScaledNormals();
+
+ LLVector4a *getWritableBinormals();
+ LLVector4a *getScaledBinormals();
+
+ // Get texCoords
+ const LLVector2 *getTexCoords() const {
+ return mTexCoords;
+ }
+
+ // non const version
+ LLVector2 *getWritableTexCoords();
+
+ // Get detailTexCoords
+ const LLVector2 *getDetailTexCoords() const {
+ llassert (mSharedData);
+ return mSharedData->mDetailTexCoords;
+ }
+
+ // Get weights
+ const F32 *getWeights() const {
+ llassert (mSharedData);
+ return mSharedData->mWeights;
+ }
+
+ F32 *getWritableWeights() const;
+
+ LLVector4a *getWritableClothingWeights();
+
+ const LLVector4a *getClothingWeights()
+ {
+ return mClothingWeights;
+ }
+
+ //--------------------------------------------------------------------
+ // Face Data Access
+ //--------------------------------------------------------------------
+ // Get number of faces
+ S32 getNumFaces() {
+ llassert (mSharedData);
+ return mSharedData->mNumFaces;
+ }
+
+ // Get faces
+ LLPolyFace *getFaces() {
+ llassert (mSharedData);
+ return mSharedData->mFaces;
+ }
+
+ U32 getNumJointNames() {
+ llassert (mSharedData);
+ return mSharedData->mNumJointNames;
+ }
+
+ std::string *getJointNames() {
+ llassert (mSharedData);
+ return mSharedData->mJointNames;
+ }
+
+ LLPolyMorphData* getMorphData(const std::string& morph_name);
+// void removeMorphData(LLPolyMorphData *morph_target);
+// void deleteAllMorphData();
+
+ LLPolyMeshSharedData *getSharedData() const;
+ LLPolyMesh *getReferenceMesh() { return mReferenceMesh ? mReferenceMesh : this; }
+
+ // Get indices
+ U32* getIndices() { return mSharedData ? mSharedData->mTriangleIndices : NULL; }
+
+ bool isLOD() { return mSharedData && mSharedData->isLOD(); }
+
+ void setAvatar(LLAvatarAppearance* avatarp) { mAvatarp = avatarp; }
+ LLAvatarAppearance* getAvatar() { return mAvatarp; }
+
+ std::vector<LLJointRenderData*> mJointRenderData;
+
+ U32 mFaceVertexOffset;
+ U32 mFaceVertexCount;
+ U32 mFaceIndexOffset;
+ U32 mFaceIndexCount;
+ U32 mCurVertexCount;
+private:
+ void initializeForMorph();
+
+ // Dumps diagnostic information about the global mesh table
+ static void dumpDiagInfo();
+
+protected:
+ // mesh data shared across all instances of a given mesh
+ LLPolyMeshSharedData *mSharedData;
+ // Single array of floats for allocation / deletion
+ F32 *mVertexData;
+ // deformed vertices (resulting from application of morph targets)
+ LLVector4a *mCoords;
+ // deformed normals (resulting from application of morph targets)
+ LLVector4a *mScaledNormals;
+ // output normals (after normalization)
+ LLVector4a *mNormals;
+ // deformed binormals (resulting from application of morph targets)
+ LLVector4a *mScaledBinormals;
+ // output binormals (after normalization)
+ LLVector4a *mBinormals;
+ // weight values that mark verts as clothing/skin
+ LLVector4a *mClothingWeights;
+ // output texture coordinates
+ LLVector2 *mTexCoords;
+
+ LLPolyMesh *mReferenceMesh;
+
+ // global mesh list
+ typedef std::map<std::string, LLPolyMeshSharedData*> LLPolyMeshSharedDataTable;
+ static LLPolyMeshSharedDataTable sGlobalSharedMeshList;
+
+ // Backlink only; don't make this an LLPointer.
+ LLAvatarAppearance* mAvatarp;
+};
+
+#endif // LL_LLPOLYMESHINTERFACE_H
+