Age | Commit message (Collapse) | Author |
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1. After window closes viewer still takes some time to shut down, so
added splash screen to not confuse users (and to see if something gets
stuck)
2. Having two identical mWindowHandle caused confusion for me, so I
split them. It looks like there might have been issues with thread being
stuck because thread's handle wasn't cleaned up.
3. Made region clean mCacheMap immediately instead of spending time
making copies on shutdown
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storage bounds
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zoomed in too much. Miscellaneous cleanup
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settings to block uploads larger than 1024.
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partial revert of 06c2c87bfaf364cb358b8a4b194e6369531a63c6
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* SL-20760 Allow 2k texture uploads
* SL-20760 Fix for textures not downloading.
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Now should match LLOctreeIntersect's check
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RenderMaxTextureResolution debug setting
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a preset...' option of the 'Preferences' floater
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controlFlagsDirty() gets set every frame as an example if 'w' is held,
causing viewer to send updates each frame, which can be excessive
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Co-authored-by: RunitaiLinden <davep@lindenlab.com>
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available to all users
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coroutines).
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And hide warning when it's already 0
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empty space
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remove unused typedef
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