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2023-05-03Merge pull request #191 from ↵Brad Linden
secondlife/brad/SL-19648-refcount-llgltfmaterial-thread-safety Fix SL-19675 crash due to thread unsafe LLRefCount usage possibly related to SL-19648
2023-05-03Cleanup with SL-19675 fix. lifted empty check outside the workqueue post ↵Brad Linden
and cleaned up indentation
2023-05-03Improved fix for SL-19675 crash. How about just don't refer to data when ↵Brad Linden
you don't need it
2023-05-03DRTVWR-575: Replace some LLSDArray() usage with llsd::array().Nat Goodspeed
It seems newer compilers have a different interpretation of exactly when to engage LLSDArray's copy constructor. In particular, this assignment: some_LLSD_map[key] = LLSDArray(...)(...)...; used to convert the LLSDArray object directly to LLSD; now it first calls the custom copy constructor, which embeds the intended array within an outer array before assigning it into the containing map. The newer llsd::array() function avoids that problem because what it returns is already an LLSD object. Taking inventory of LLSDArray assignments of that form turned up a number of workarounds like LLSD(LLSDArray(...)). Replacing those with llsd::array() is both simpler and more readable. Tip of the hat to Chorazinallen for surfacing this issue! (cherry picked from commit bb718155bddfbe7007029a0c9e69a4a98615f14d)
2023-05-03DRTVWR-559: Merge remote branch 'DRTVWR-559' into DRTVWR-559-zapfuncNat Goodspeed
Delete the debugLoggingEnabled() (changed to LL_DEBUGS()) stanzas deleted by the upstream.
2023-05-03DRTVWR-559: Replace debugLoggingEnabled() function with LL_DEBUGS().Nat Goodspeed
The trouble with debugLoggingEnabled() is that it locked mutexes and searched maps every time that call was reached. LL_DEBUGS() has the same functionality (albeit with idiosyncratic syntax) but performs expensive lookups only once per session, caching the result in a local static variable.
2023-05-02DRTVWR-559 Optimization pass, make it so profileAvatar can read back GPU ↵RunitaiLinden
timer without a frame stall.
2023-05-02Attempt at fixing thread safety possibly related to SL-19648Brad Linden
2023-05-02Merge branch 'main' into mainBeq Janus
2023-05-02Merge branch 'main' into DRTVWR-577-maint-SAndrey Lihatskiy
2023-05-02Increment viewer version to 6.6.12Vir Linden
following promotion of DRTVWR-539
2023-05-01SL-19656 followup removing unused variableBrad Linden
2023-05-01SL-19656 Rewrite avatar and attachment render metrics to not interfere with ↵RunitaiLinden
render pipe and be representative of actual render cost instead of driver synchronization time. * SL-19656 Rewrite avatar and attachment render metrics to not interfere with render pipe and be representative of actual render cost instead of driver synchronization time. * SL-19656 Remove now dead code (trackAttachments et al). * SL-19656 Fix for crash on GL <= 3.2
2023-04-30BUG-233797/BUG-233798 -ve underwater fog density causes blackout.Beq
2023-04-28Merge pull request #196 from secondlife/SL-19644cosmic-linden
SL-19644: Move GLTF transform reset out of pushBatch
2023-04-28DRTVWR-559 Touch up performance floater graphics preferences to remove ↵RunitaiLinden
preferences that no longer exist.
2023-04-28SL-19644: Entirely separate files for GLTF alpha shadowsCosmic Linden
2023-04-28SL-19644: Bind the shader on every shadow alpha blend callCosmic Linden
2023-04-28SL-19644: Move GLTF transform reset out of pushBatchCosmic Linden
2023-04-28Merge pull request #198 from secondlife/DRTVWR-559-merge-539Brad Linden
DRTVWR-559 merge 539
2023-04-28Fix for mac shader loading failure freeze at startup SL-19668Brad Linden
2023-04-27Readded RenderClass1MemoryBandwidth setting after DRTVWR-559 & DRTVWR-539 mergeBrad Linden
Has to use class1 now since class0 shouldn't ever be in use on end-user systems anymore.
2023-04-27More merge cleanup after DRTVWR-559 & DRTVWR-539 merge. (thanks Ansariel)Brad Linden
2023-04-27DRTVWR-559 Fix for crash on GL 3.RunitaiLinden
2023-04-27Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559RunitaiLinden
2023-04-27SL-19197 Fix for crash in LLRenderTarget::releaseRunitaiLinden
2023-04-27More post-merge fixes after DRTVWR-559 & DRTVWR-539 mergeBrad Linden
2023-04-27Merge pull request #195 from secondlife/SL-19653cosmic-linden
SL-19653: Fix some vertex buffer data mask asserts
2023-04-26DRTVWR-559 Add "No Post" mode and refactor "Scene Gamma" into "Brightness" ↵RunitaiLinden
for adjusting legacy gamma when probe ambiance is 0 and dynamic exposure when probe ambiance is not zero.
2023-04-26Got things to compile again after DRTVWR-559 & DRTVWR-539 merge.Brad Linden
removing dead code and references to members that don't exist anymore
2023-04-26SL-19656 disabling trackAttachments() code after DRTVWR-559 & DRTVWR-539 mergeBrad Linden
2023-04-26SL-19653: Fix data mask assert: specular-normal blinn-phong in wrong binCosmic Linden
2023-04-26SL-19653: Fix assert: Prims were added to glow draw pool when glow was at or ↵Cosmic Linden
near zero
2023-04-26Merge remote-tracking branch 'origin/DRTVWR-539' into DRTVWR-559-merge-539Brad Linden
2023-04-26Temporarily moving new DRTVWR-559 LLDrawPool functions to someplace less ↵Brad Linden
likely to conflict with upcoming DRTVWR-539 merge
2023-04-26DRTVWR-559 Disable unit tests by default.RunitaiLinden
2023-04-25SL-19480 Fix for GPU benchmark reporting the GPU has infinite memory bandwidthRunitaiLinden
2023-04-25DRTVWR-559 Optimization pass on probe allocation and search. Incidental ↵RunitaiLinden
decruft.
2023-04-24SL-19560 Restore hacky fix for other avatars having low res BoM textures.RunitaiLinden
2023-04-21Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559RunitaiLinden
2023-04-21DRTVWR-559 Nudge legacy sky ambient to be more like release. Incidental decruftRunitaiLinden
2023-04-21SL-19606: Fix missing GLTF texture transforms in PBR alpha mask/alpha blend ↵Cosmic Linden
shadows
2023-04-21DRTVWR-559 Don't use automatic probes on water (fixes lots of visual artifacts)RunitaiLinden
2023-04-20Merge branch 'DRTVWR-559' into DRTVWR-583Jonathan "Geenz" Goodman
2023-04-20Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559RunitaiLinden
2023-04-20SL-19560 Revert hacky fix for other avatars having low res BoM textures. ↵RunitaiLinden
Fix for brightening of PBR materials at the shadow horizon.
2023-04-20SL-19598: Fix shadows not having textures for PBR/non-rigged/alpha blended primsCosmic Linden
2023-04-19Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559RunitaiLinden
2023-04-19DRTVWR-559 Fix for bad vertex data getting sent to PBR alpha shader (auto ↵RunitaiLinden
alpha mask regression).
2023-04-20SL-19614 Make 'ambiance' slider's digits match invementAndrey Kleshchev
Value gets rounded towards closest increment, no point displaying smaller values