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2022-06-23SL-17653 WIP - Apply GLTF material in Material Editor to selected object ↵Dave Parks
when you click "Save"
2022-06-23SL-17273: Fix off-by-one bug in gPoolNames, fix formatting so it can't ↵Ptolemy
happen in the future
2022-06-23Merged DRTVWR-559 into SL-17274_gbuffer_flagsMichael Pohoreski
2022-06-23Merged DRTVWR-559 into SL-17274_view_dirMichael Pohoreski
2022-06-22SL-17600 Cubemap filter tuning.Dave Parks
2022-06-22SL-17274: Add GBuffer flag for PBRPtolemy
2022-06-22SL-17600 Proper irradiance probes.Dave Parks
2022-06-22Add tinygltf and Vulkan GLTF to licenses.txtDave Parks
2022-06-21SL-17274: Remove hard-coded magic number checking if G-Buffer flag is setPtolemy
2022-06-21SL-17274 Cleanup hard-coded gbuffer atmos flag for softenlightPtolemy
2022-06-21SL-17600 WIP -- Proper radiance maps (not just mipped cubemaps).Dave Parks
2022-06-21SL-17274: Add view_dir uniformPtolemy
2022-06-21SL-17600 Revise reflection probe prioritiesDave Parks
2022-06-17SL-17287 Slightly less hacky and much less crash cube snapshot render target ↵Dave Parks
allocation.
2022-06-16SL-17619 Add support for embedded textures to GLTF importerDave Parks
2022-06-15SL-17605 WIP - Upload->Material now lets you pick a GLTF file and imports ↵Dave Parks
the first material in the GLTF file to the Material Editor
2022-06-14SL-17586 WIP -- LLMaterialEditor prototype and "New Material" inventory buttons.Dave Parks
2022-06-10SL-17523 Add reflection probe ambiance to windlight settings and integrate ↵Dave Parks
with UI and ReflectionMapManager
2022-06-10SL-17574 Fix for box probes not applying.Dave Parks
2022-06-10SL-17574 Add probe detail combo box to advanced graphics preferences. Fix ↵Dave Parks
spot light shadows not working in probes.
2022-06-09SL-17573 Add "dynamic" checkbox, also followup on SL-17551 and do "Select ↵Dave Parks
Invisible Objects" checkbox instead of "Select Reflection Probes"
2022-06-09SL-17551 Followup -- remove some dead pick-render related code.Dave Parks
2022-06-09SL-17551 Add "Select Reflection Probes" menu option and make invisible ↵Dave Parks
objects less annoying when alt-zooming in edit mode.
2022-06-09VS2019 build fixDave Parks
2022-06-08Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into ↵Dave Parks
DRTVWR-559
2022-06-08SL-17285 Fix for probe influence volume combo box not applying.Dave Parks
2022-06-08SL-17214 remove some dae clutter from gltf headerDave Houlton
2022-06-08SL-17214 add 3p-tinygltf dependency to autobuild.xmlDave Houlton
2022-06-08SL-17214 re-work gltf data organizationDave Houlton
2022-06-08SL-17214 additional glTF validation, remove dead code from DAE loaderDave Houlton
2022-06-08SL-17214 initial loader class skeletonDave Houlton
2022-06-07DRTVWR-559: Fix fullbrightShiny not compiling on AMD due to type mismatchPtolemy
2022-06-03SL-17285 Build fix take two.Dave Parks
2022-06-03SL-17285 Build fix (coding policy needs last line to be blank).Dave Parks
2022-06-02Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into ↵Dave Parks
DRTVWR-559
2022-06-02SL-17285 Add proper reflection probe support to LLVOVolume, LLPrimitive, and ↵Dave Parks
LLPanelVolume
2022-05-26Merge master v 6.6.1 into DRTVWR-559Dave Houlton
2022-05-25Increment viewer version to 6.6.1Nat Goodspeed
following promotion of DRTVWR-546
2022-05-24SL-17287 Don't update reflection probes when PBR is disabled.Dave Parks
2022-05-24SL-17472 Add checkbox to preferences for enabling "PBR" that uses "class3" ↵Dave Parks
deferred shaders. Move reflection probe shaders to class3 and restore class2 shaders to non-reflection probe versions.
2022-05-20SL-17287 Instrument and optimize cubemap render. Fix for cubemap snapshots ↵Dave Parks
doing a full resolution render instead of a 512x512 render.
2022-05-20SL-17287 Update Tracy to 0.8.1. Clean up GPU instrumentation.Dave Parks
2022-05-19SL-17286 Only update reflection probe UBO once per pipe flushDave Parks
2022-05-19SL-17286 Reflection probe alpha/fullbright support.Dave Parks
2022-05-19SL-17451 Fix for erroneous attempt to apply vertex color alpha to texture ↵Dave Parks
before alpha masking (we don't actually support this and the vertex color alpha is sometimes zero when you think it ought not be).
2022-05-18Make reflection probe ambiance controllable by a saved settingDave Parks
2022-05-18SL-17416 Box reflection probe influence volumesDave Parks
2022-05-18SL-17449 Fix for Alexa's hairDave Parks
2022-05-18SL-17417 Fix for incorrect reflection orientation on fullbright prims.Dave Parks
2022-05-17SL-17416 Quick 'n dirty reflection probe override hack.Dave Parks