diff options
author | Dave Parks <davep@lindenlab.com> | 2022-05-18 15:55:24 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2022-05-18 15:55:24 -0500 |
commit | c1deab5ba7595f5094313bb9002411c11bb00745 (patch) | |
tree | c9a4773cfff235e7dd6be983ac136fbb857d84dd /indra | |
parent | a9363222618a879dd7d0d78471f8773af6b61618 (diff) |
SL-17417 Fix for incorrect reflection orientation on fullbright prims.
Diffstat (limited to 'indra')
-rw-r--r-- | indra/newview/lldrawpoolbump.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp index ef38b77922..8db6a10e26 100644 --- a/indra/newview/lldrawpoolbump.cpp +++ b/indra/newview/lldrawpoolbump.cpp @@ -464,6 +464,7 @@ void LLDrawPoolBump::beginFullbrightShiny() LLVector4 vec4(vec, gShinyOrigin.mV[3]); shader->uniform4fv(LLViewerShaderMgr::SHINY_ORIGIN, 1, vec4.mV); + cube_map->setMatrix(1); // Make sure that texture coord generation happens for tex unit 1, as that's the one we use for // the cube map in the one pass shiny shaders gGL.getTexUnit(1)->disable(); @@ -524,6 +525,7 @@ void LLDrawPoolBump::endFullbrightShiny() if( cube_map ) { cube_map->disable(); + cube_map->restoreMatrix(); shader->unbind(); } |