Age | Commit message (Collapse) | Author |
|
|
|
spot light shadows not working in probes.
|
|
Invisible Objects" checkbox instead of "Select Reflection Probes"
|
|
|
|
objects less annoying when alt-zooming in edit mode.
|
|
|
|
DRTVWR-559
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
DRTVWR-559
|
|
LLPanelVolume
|
|
|
|
following promotion of DRTVWR-546
|
|
|
|
deferred shaders. Move reflection probe shaders to class3 and restore class2 shaders to non-reflection probe versions.
|
|
doing a full resolution render instead of a 512x512 render.
|
|
|
|
|
|
|
|
before alpha masking (we don't actually support this and the vertex color alpha is sometimes zero when you think it ought not be).
|
|
|
|
|
|
|
|
|
|
|
|
DRTVWR-546
|
|
|
|
|
|
|
|
|
|
|
|
|
|
If there is no vcruntime140_1 in the build system, it is likely that file is not required for the viewer to run.
|
|
|
|
access violation, 'this' was null
|
|
brad/SL-17198 material assets
Approved-by: Euclid Linden
|
|
|
|
|
|
SL-17274: Stub for PBR DrawPool and shader
Approved-by: Euclid Linden
Approved-by: Dave Parks
|
|
|
|
|
|
|
|
brad/SL-17116-material-messaging
|