index
:
viewer.git
2024.09-ExtraFPS
main
maint-c
Megapahit's fork of the Second Life viewer.
Erik Kundiman
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
indra
Age
Commit message (
Expand
)
Author
2021-10-29
Fix merge conflict
Ptolemy
2021-10-28
SL-9436 Don't render 100% transparent objects.
Dave Parks
2021-10-28
SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTrac...
Dave Parks
2021-10-27
SL-16127: Make another pass removing redundant LLSD op [] calls, unused vars,...
Ptolemy
2021-10-27
Merged in SL-16127 (pull request #741)
Michael Pohoreski
2021-10-26
SL-16243 Followup -- fix for inconsistently calling TracyAlloc/TracyFree
Runitai Linden
2021-10-26
SL-16193 Fix for mesh selection outline not rendering correctly (and broken p...
Dave Parks
2021-10-25
SL-16246 protect null deference
Dave Houlton
2021-10-25
SL-16243 Add Tracy timers to global new/delete overrides.
Dave Parks
2021-10-25
SL-16234 handle closing floater correctly
Mnikolenko Productengine
2021-10-25
Merged DRTVWR-546 into SL-15999
Vir Linden
2021-10-22
SL-16222 Don't use bindFast for legacy bump maps (weird loading path sometime...
Runitai Linden
2021-10-22
merge
Brad Payne (Vir Linden)
2021-10-22
SL-16203 Fix for wonky handling of mouse deltas.
Dave Parks
2021-10-22
SL-16234 FIXED Frame stall caused by unnecessary building the floater when ex...
Mnikolenko Productengine
2021-10-21
SL-16127: Const cleanup
Ptolemy
2021-10-21
SL-16127: More cleanup
Ptolemy
2021-10-21
SL-16127: Cleanup consts
Ptolemy
2021-10-21
SL-16127: Fix bug in int() not calling getDistanceMultiplier(), calc() not ca...
Ptolemy
2021-10-21
SL-16127: Use cached sky
Ptolemy
2021-10-21
SL-16127: Cleanup indentation and whitespace to match coding style
Ptolemy
2021-10-21
SL-16127: Use cache psky when possible
Ptolemy
2021-10-21
SL-16127: Cleanup trailing whitespace
Ptolemy
2021-10-21
SL-16127: Remove unused functions
Ptolemy
2021-10-21
SL-16127: Replace slow getLightTransmittance with faster version
Ptolemy
2021-10-21
SL-16202 Fix for textures appearing black or flashing white due to optimizati...
Dave Parks
2021-10-20
Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...
Brad Payne (Vir Linden)
2021-10-20
SL-16184 FIXED Frame stall when friend comes online.
Mnikolenko Productengine
2021-10-19
SL-16197 Optimize LLEnvironment handling of shader uniforms. Instrument LLSD...
Dave Parks
2021-10-15
Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...
Brad Payne (Vir Linden)
2021-10-14
Merged DRTVWR-546 into SL-16166
Dave Parks
2021-10-14
SL-16166 Apply optimizations from pushBatch to other render call sites. Opti...
Runitai Linden
2021-10-14
SL-16131 Fix for alignment warnings on Win32 builds.
Dave Parks
2021-10-13
Merge branch 'master' v6.4.24 into DRTVWR-546
Dave Houlton
2021-10-13
Increment viewer version to 6.4.24
Nat Goodspeed
2021-10-13
SL-16166 Remove LLDrawPoolGlow::pushBatch non-specialization
Runitai Linden
2021-10-13
SL-16166 Optimize LLDrawPoolMaterials::pushBatch
Runitai Linden
2021-10-13
SL-16189 Optimize bindBumpMap
Runitai Linden
2021-10-13
SL-16166 Apply LLRenderPass::pushBatch optimizations to LLDrawPoolBump::pushB...
Runitai Linden
2021-10-13
SL-16166 Don't use setupVertexBuffer where setupVertexBufferFast is called fo...
Runitai Linden
2021-10-12
SL-16166 Optimization pass on LLRenderPass::pushBatch
Runitai Linden
2021-10-11
SL-16099 Followup -- disable VAOs since they still run like garbage in busy s...
Runitai Linden
2021-10-11
SL-16099 Multi-threaded OpenGL usage on Windows, enable Core Profile and VAOs...
Dave Parks
2021-10-11
SL-16141 Load fonts and generate glyphs on startup
Mnikolenko Productengine
2021-10-08
Merge branch 'SL-16024' into DRTVWR-546
Nat Goodspeed
2021-10-08
SL-16024: Resolve bizarre VS compile error. Thanks Callum!
Nat Goodspeed
2021-10-07
SL-16024: Merge branch 'SL-16024' into SL-16024-to-546
Nat Goodspeed
2021-10-07
SL-16024: Defend against two threads making "anonymous" WorkQueues.
Nat Goodspeed
2021-10-07
SL-16024: Merge branch 'DRTVWR-546' into SL-16024-to-546
Nat Goodspeed
2021-10-07
SL-16024: Add LL::WorkQueue for passing work items between threads.
Nat Goodspeed
[next]