Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-08-01 | NORSPEC-336 fix glow regression from 304 fix | Graham Linden | |
2013-08-01 | MAINT-2958 : "Mute Particle Owner" should be "Block Particle Owner" | simon | |
2013-08-01 | MAINT-2949 : Objects across the sim border do not render when approached. Added | simon | |
missing code block from previous change as per Dave P's advice | |||
2013-08-01 | NORSPEC-304 fix glow pass rendering over alpha pass after ALM toggle | Graham Madarasz (Graham Linden) | |
2013-07-30 | MAINT-2913: crash in LLCamera::AABBInFrustum. Tried to make array indexes | simon | |
bullet-proof. Reviewed by Kelly | |||
2013-07-30 | NORSPEC-314 cleanup debug-only code...seems to fix NORSPEC-328 as well somehow | Graham Linden | |
2013-07-30 | NORSPEC-314 rollback unified srgb shader code to see if we can get past Mac ↵ | Graham Madarasz (Graham Linden) | |
10.6.8 nV driver issues | |||
2013-07-29 | Slowest debug in the west. | Aura Linden | |
2013-07-29 | I love issues that only reproduce via teamcity | Aura Linden | |
2013-07-29 | NORSPEC-314 WIP fix srgb_mac use and issues found with RenderDebugGL on Mac | Graham Madarasz (Graham Linden) | |
2013-07-28 | NORSPEC-314 fixed another mac-specific stupidity by splitting out a new ↵ | Graham Madarasz | |
srgb_mac version of the shader | |||
2013-07-28 | NORSPEC-314 fix the fullbright alpha mask logic | Graham Madarasz | |
2013-07-26 | NORSPEC-327 modify 'select' ops in srgb shader code to mollify the doddering ↵ | Graham Linden | |
mac GLSL compiler | |||
2013-07-26 | CHOP-955: merge viewer_manifest.py file_list fix | Nat Goodspeed | |
2013-07-26 | CHOP-955: Include app_settings/settings_install.xml in file_list. | Nat Goodspeed | |
viewer_manifest.py uses its base-class llmanifest.LLManifest.put_in_file() method to create several different files in the install image being marshalled. I based the logic to create settings_install.xml on that example. Unfortunately I failed to notice that after every existing call, the script also explicitly appended the newly-created file to self.file_list... which only matters on Windows. file_list is fed to the NSIS installer. Change put_in_file() method to implicitly append to self.file_list. Change every existing viewer_manifest.py call to pass new put_in_file(src=) param instead of explicitly appending to self.file_list. | |||
2013-07-26 | Automated merge with ssh://hg.lindenlab.com/nat/viewer-chop-951 | Nat Goodspeed | |
2013-07-26 | CHOP-962: merge code-review fixes with viewer-release | Nat Goodspeed | |
2013-07-26 | CHOP-962: per code review, comment that other code relies on "Global". | Nat Goodspeed | |
The comment advises grepping for "Global" rather than specifically pointing to llcontrol.cpp because that's NOT the only place that relies on the name "Global"! Besides, by the time someone does want to change the name, still other such dependencies could've crept in. | |||
2013-07-25 | CHOP-962: Make LLControlVariable::setPersist() accept only enum. | Nat Goodspeed | |
Initial change made LLControlVariable::mPersist an enum, but retained bool/BOOL public API. setPersist(true) set one value, setPersist(false) set another, forcePersist() set the third. Per code review, expose enum to public, make setPersist() (and LLControlVariable constructor, and LLControlGroup:: declareControl(), and all the LLControlGroup::declareMumble() methods, and all the unit-test dummy declareMumble() method bodies) accept that enum. Remove forcePersist(). Fix calls to LLControlGroup::declareMumble() accordingly. Also rename PERSIST_YES to PERSIST_NONDFT, also per code review. | |||
2013-07-25 | Kill all the vivox logs | Aura Linden | |
2013-07-25 | Make use of vertex_color selectable per shader with alphaF/alphaV again | Graham Linden | |
2013-07-25 | NORSPEC-324 set gamma value for avatar alpha shader too for gamma correct ↵ | Graham Linden | |
eyelashes | |||
2013-07-25 | NORSPEC-325 WIP restore gamma (uncorrected) attenuation and unify sRGB ↵ | Graham Linden | |
conversion in one place | |||
2013-07-24 | NORSPEC-326 eliminate identity theft causing mac nV mobile shader ↵ | Graham Linden | |
compilation fail | |||
2013-07-24 | NORSPEC-324 when using display_gamma, actually set display_gamma | Graham Linden | |
2013-07-24 | added default sourceid and check that sourceid is not blank, hoping to get ↵ | JJ Linden | |
the windows builds to recognize the value | |||
2013-07-24 | MATBUG-306 regression fix, vert color applied in wrong colorspace | Graham Linden | |
2013-07-24 | merge up to latest snowstorm integration branch | Oz Linden | |
2013-07-24 | NORSPEC-311 WIP move to per-pixel alpha lighting and make spot/point calcs ↵ | Graham Linden | |
match more closely | |||
2013-07-24 | NORSPEC-314 fix discrepancies between alpha and non-alpha deferred ↵ | Graham Linden | |
point/spot atten | |||
2013-07-24 | MATBUG-315 remove unused uniforms from depth downsample frag shaders as they ↵ | Graham Linden | |
anger some shader compilers despite not being used | |||
2013-07-24 | NORSPEC-311 make post deferred (alpha objects) respect same gamma ramp as ↵ | Graham Linden | |
deferred (opaque objects) | |||
2013-07-23 | NORSPEC-293 fix sRGB to linear conversion to not scrooge the darks | Graham Linden | |
2013-07-23 | NORSPEC-285 NORSPEC-298 alpha vs diff color differences | Graham Linden | |
2013-07-23 | NORSPEC-314 make work-around apply to all Macs for now | Graham Linden | |
2013-07-23 | Fix regression causing fullbright alpha-masked objects to be opaque | Graham Linden | |
2013-07-23 | NORSPEC-293 hazy glowing fullbright begone | Graham Linden | |
2013-07-23 | NORSPEC-314 WIP make work-around easier to flip and add 9800M as an evil mac | Graham Linden | |
2013-07-23 | CHUI-986 FIXED Don't open Conversation floater for offline IMs if it's not ↵ | Mnikolenko ProductEngine | |
from group or friend. | |||
2013-07-22 | NORSPEC-314 WIP see if this ruse gets past the decrepit GeForce driver | Graham Linden | |
2013-07-22 | Automated merge with http://hg.secondlife.com/viewer-release | Nat Goodspeed | |
2013-07-22 | NORSPEC-285 NORSPEC-311 fix gamma correction of diffuse-only objects not ↵ | Graham Linden | |
matching the rest of the sRGB herd | |||
2013-07-22 | NORSPEC-320 fix fullbright alpha breakage when not underwater | Graham Linden | |
2013-07-22 | Turn off logging. | Aura Linden | |
2013-07-22 | MATBUG-306 fix alpha knock-on from underwater lightcurve matching | Graham Linden | |
2013-07-21 | NORSPEC-311 NORSPEC-312 make mac happy with shader ifdefs for haze/masking | Graham Linden | |
2013-07-21 | NORSPEC-311 NORSPEC-312 remove unused shader and correct default for display ↵ | Graham Linden | |
gamma exposed in settings | |||
2013-07-21 | NORSPEC-311 fix alpha / opaque lighting diffs | Graham Linden | |
2013-07-21 | NORSPEC-315 NORSPEC-316 NORSPEC-312 fix various haze and gamma correction ↵ | Graham Linden | |
issues, alpha-blend objects still missing haze underwater | |||
2013-07-18 | Merge vwr-dev-mat | Graham Linden | |