Age | Commit message (Collapse) | Author | |
---|---|---|---|
14 days | Merge pull request #3236 from Ansariel/remove-notifications | Brad Linden | |
Remove orphaned notifications (follow-up to 412b3db5a877eab977346e3f30464d5745afd69b) | |||
2024-12-12 | #2590 Radeon mac optimization pass (#3277) | Dave Parks | |
- Skip updating of reflection probes that are not the default probe when probe coverage is set to "None" - enable RenderAppleUseMultGL and disable occlusion culling on Macs with AMD GPUs - Reduce the number of texture decode threads on Macs with intel cpus. - Move texture deletion to LLImageGL::updateClass and prevent textures from staying resident in vram longer than 3 frames - Disable SSAO by default on Macs with intel CPUs | |||
2024-12-12 | #3272 [MAC] Fix wrong RenderReflectionsEnabled on Low | Andrey Kleshchev | |
2024-12-12 | #3265 Crash at getAllowEnvironmentOverride | Andrey Kleshchev | |
Check region pointer and make sure external callbacks get disconected | |||
2024-12-10 | Fix crashes from shader load failures under RenderMaxOpenGLVersion ↵ | Rye | |
3.1/3.2/3.3 (#3184) | |||
2024-12-10 | #3234 Fix for slightly transparent objects negating colors (#3259) | Dave Parks | |
2024-12-10 | viewer#3169 Legacy settings should no longer be automatically converted | Andrey Kleshchev | |
2024-12-10 | Fix for assert (and potential crash) in LLAvatarPropertiesProcessor ↵ | Dave Parks | |
coroutine (#3253) | |||
2024-12-10 | #3251 Remove obsolete intel driver notification (#3252) | Dave Parks | |
2024-12-10 | #3248 Fix for stars not rendering when emissive enabled (#3250) | Dave Parks | |
2024-12-09 | Remove orphaned notifications (follow-up to ↵ | Ansariel | |
412b3db5a877eab977346e3f30464d5745afd69b) | |||
2024-12-06 | Remove unwanted notification for texture downrezing behavior (#3233) | Brad Linden | |
secondlife/viewer#2549 | |||
2024-12-06 | #3219 Revert default exposure thresholds to DeltaFPS values (#3228) | Dave Parks | |
2024-12-05 | Fix for legacy skies with bright suns not matching FS 6.6.17 (#3214) | Dave Parks | |
2024-12-05 | #3210 Fix for "Texture will be downscaled" happening too often. (#3212) | Dave Parks | |
2024-12-05 | viewer-private#330 Fix LLCachedControl for vintage | Andrey Kleshchev | |
2024-12-05 | viewer-private#330 Fix Vintage mode in feature table | Andrey Kleshchev | |
These parameters are set by RenderDisableVintageMode | |||
2024-12-04 | #3106 Lower maximum texture bias back to 4, reintroduce camera importance ↵ | Dave Parks | |
texture scaling (#3207) | |||
2024-12-04 | #3190 Ensure materials are properly copied instead of reused. | Andrey Kleshchev | |
2024-12-03 | Rename "Vintage Mode" to "HDR and Emissive" in advanced settings. (#3192) | Jonathan "Geenz" Goodman | |
#2590 #3167 | |||
2024-12-03 | Additional tweaks to get skies closer to 6.6.17 in classic mode. (#3202) | Jonathan "Geenz" Goodman | |
2024-12-03 | #3184 Fix for crash on some GPUs when setting quality to High or higher (#3201) | Dave Parks | |
2024-12-03 | #3093 #3055 World Map tiles are blurry #2 | Andrey Kleshchev | |
2024-12-02 | Fix crash from null texture entry during updateTextureVirtualSize | Rye | |
2024-11-28 | #3170 Fix for tonemapping not working with PBR skies. | Jonathan "Geenz" Goodman | |
2024-11-29 | #3133 add handler to prevent crash when preview gets closed before getting ↵ | Maxim Nikolenko | |
the callback | |||
2024-11-29 | viewer#3170 Fix tonemaping slider | Andrey Kleshchev | |
At the moment slider is in general settings, not per environment | |||
2024-11-28 | viewer#3171 Exposure setting enabled in Vintage mode | Andrey Kleshchev | |
2024-11-27 | Make sure CAS controls are not active with vintage mode. (#3176) | Jonathan "Geenz" Goodman | |
Also make extra sure vintage mode is enabled when GL3 is detected. | |||
2024-11-27 | Set vintage mode on Low+, and otherwise don't touch it for higher quality modes. | Jonathan "Geenz" Goodman | |
2024-11-27 | viewer#3147 Thumbnail picker's image is grey #2 | Andrey Kleshchev | |
Apparently made a blunder in previous commit since I missed mFetchState being reset each run | |||
2024-11-26 | #3157 Fix alpha not having ambient lighting on low. (#3162) | Jonathan "Geenz" Goodman | |
* #3157 Fix alpha not having ambient lighting on low. | |||
2024-11-27 | viewer#3147 Thumbnail picker's image is grey | Andrey Kleshchev | |
when both thumnail and normal image attempt to fetch, one creates a fetcher, another fails, since fetcher is already there, potentially in a transitional state, so it thinks fetch failed. | |||
2024-11-26 | fix GL3 fallback on mac intel gpu systems. secondlife/viewer#3145 (#3159) | Brad Linden | |
2024-11-25 | Drop emissive on old Intel GPUs (#3110) | Jonathan "Geenz" Goodman | |
* #3103 Add the ability to disable the emissive buffer for older GPUs with low memory bandwidth. * #3135 Add a "vintage" mode for slower GPUs * #2719 Fix for skies being overbrightened * #2632 Do not apply tonemapping on legacy skies | |||
2024-11-25 | Merge pull request #3143 from secondlife/v-2768_extrafps | Brad Linden | |
secondlife/viewer#2768, secondlife/viewer#2848: Partial cherry pick of "Animated pbr textures don't animate" from develop | |||
2024-11-25 | secondlife/viewer#2991: Fix PBR terrain sometimes not loading textures | Cosmic Linden | |
2024-11-22 | Convenience deployment tooling for cross-developing on "Classic Mode" machines | Brad Linden | |
i.e. hardware that has a hard time running visual studio and tracy. for example, use it by running `autobuild configure -- -DLOCAL_DIST_DIR=dist/secondlife` and then export that directory under your build tree as a shared folder. | |||
2024-11-22 | Minor cleanups and logging/ViewerStats improvements for GL3 fallback trigger ↵ | Brad Linden | |
for intel HD 4X00 gpus | |||
2024-11-22 | Merge pull request #3137 from secondlife/v-3104_extrafps | cosmic-linden | |
secondlife/viewer#3104: Fix outfit gallery pictures sometimes not loading. Remove texture resolution restriction. | |||
2024-11-22 | viewer#3055 Fix texture fetch being stuck | Andrey Kleshchev | |
destroyRawImage is the only function that calls saveRawImage(), not calling it results in fetcher thinking that it still needs data to do the saving and looping back to trying to fetch. | |||
2024-11-22 | viewer#3133 Callback related crash in LLViewerFetchedTexture | Andrey Kleshchev | |
Seems to be realted to LLModelPreview and path generated textures so I'm improving cleanup. | |||
2024-11-22 | viewer#3131 crash in updateRiggingInfo | Andrey Kleshchev | |
2024-11-22 | secondlife/viewer#3104: Remove resolution restriction but prevent texture ↵ | Cosmic Linden | |
from fully loading. Miscellaneous cleanup and comments. | |||
2024-11-22 | secondlife/viewer#3104: Fix outfit gallery pictures sometimes not loading | Cosmic Linden | |
2024-11-22 | viewer#3125 Crash at LLMaterialEditor::loadMaterial | Andrey Kleshchev | |
Looks like floater expired while waiting for response | |||
2024-11-22 | viewer#3123 Crash at LLVOTree::updateSpatialExtents | Andrey Kleshchev | |
2024-11-20 | #3093 World Map tiles are blurry | Maxim Nikolenko | |
2024-11-19 | Crash at getDiscardLevel() | Andrey Kleshchev | |
2024-11-19 | brad/2744 handle shader errors (#3105) | Brad Linden | |
* Partial solution to secondlife/viewer#2744 crash with better error handling. Handles shader compile errors better, and should turn crash into an LL_ERRS assertion failure. Strengthed more assertions and improved shader error line numbers * Even more error handling to get a handle on crash secondlife/viewer#2744 * Improved GLSL correctness on Intel chips that lack OpenGL 4.6 support. secondlife/viewer#2744 * Removed non-working fallback code for gDeferredPostProgram * Fixed incorrect llmax call |