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authorAndrey Kleshchev <andreykproductengine@lindenlab.com>2024-11-22 18:59:12 +0200
committerAndrey Kleshchev <117672381+akleshchev@users.noreply.github.com>2024-11-22 20:58:50 +0200
commitbedf884cafee5529f011a5b47aa403fa48d27227 (patch)
tree93f98a514442ca840c3b43d1c194f2e16eb48c25 /indra/newview
parent97f0a21421940677f02b353036a20bc643f32073 (diff)
viewer#3133 Callback related crash in LLViewerFetchedTexture
Seems to be realted to LLModelPreview and path generated textures so I'm improving cleanup.
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/llmodelpreview.cpp9
-rw-r--r--indra/newview/llmodelpreview.h1
2 files changed, 6 insertions, 4 deletions
diff --git a/indra/newview/llmodelpreview.cpp b/indra/newview/llmodelpreview.cpp
index 1e7da126b0..d61333c2cc 100644
--- a/indra/newview/llmodelpreview.cpp
+++ b/indra/newview/llmodelpreview.cpp
@@ -227,6 +227,8 @@ LLModelPreview::~LLModelPreview()
}
mBaseModel.clear();
mBaseScene.clear();
+
+ LLLoadedCallbackEntry::cleanUpCallbackList(&mCallbackTextureList);
}
void LLModelPreview::updateDimentionsAndOffsets()
@@ -553,7 +555,7 @@ void LLModelPreview::rebuildUploadData()
{
// in case user provided a missing file later
texture->setIsMissingAsset(false);
- texture->setLoadedCallback(LLModelPreview::textureLoadedCallback, 0, true, false, this, NULL, false);
+ texture->setLoadedCallback(LLModelPreview::textureLoadedCallback, 0, true, false, this, &mCallbackTextureList, false);
texture->forceToSaveRawImage(0, F32_MAX);
texture->updateFetch();
if (mModelLoader)
@@ -3130,8 +3132,6 @@ LLJoint* LLModelPreview::lookupJointByName(const std::string& str, void* opaque)
U32 LLModelPreview::loadTextures(LLImportMaterial& material, void* opaque)
{
- (void)opaque;
-
if (material.mDiffuseMapFilename.size())
{
material.mOpaqueData = new LLPointer< LLViewerFetchedTexture >;
@@ -3145,7 +3145,8 @@ U32 LLModelPreview::loadTextures(LLImportMaterial& material, void* opaque)
}
// Todo: might cause a crash if preview gets closed before we get the callback.
// Use a callback list or guard callback in some way
- tex->setLoadedCallback(LLModelPreview::textureLoadedCallback, 0, true, false, opaque, NULL, false);
+ LLModelPreview* preview = (LLModelPreview*)opaque;
+ tex->setLoadedCallback(LLModelPreview::textureLoadedCallback, 0, true, false, opaque, &preview->mCallbackTextureList, false);
tex->forceToSaveRawImage(0, F32_MAX);
material.setDiffuseMap(tex->getID()); // record tex ID
return 1;
diff --git a/indra/newview/llmodelpreview.h b/indra/newview/llmodelpreview.h
index c615070105..e236d7ced7 100644
--- a/indra/newview/llmodelpreview.h
+++ b/indra/newview/llmodelpreview.h
@@ -316,6 +316,7 @@ protected:
LLMeshUploadThread::instance_list mUploadData;
std::set<LLViewerFetchedTexture * > mTextureSet;
+ LLLoadedCallbackEntry::source_callback_list_t mCallbackTextureList;
//map of vertex buffers to models (one vertex buffer in vector per face in model
std::map<LLModel*, std::vector<LLPointer<LLVertexBuffer> > > mVertexBuffer[LLModel::NUM_LODS + 1];