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AgeCommit message (Collapse)Author
2018-04-13VOICE-59: display human-friendly names for voice input and output devicesOz Linden
2018-04-14MergeGraham Linden graham@lindenlab.com
2018-04-14MergeGraham Linden graham@lindenlab.com
2018-04-13MergeRider Linden
2018-04-13Automated merge with ssh://bitbucket.org/lindenlab/viewer-releaseNat Goodspeed
2018-04-13merge changes for 5.1.3-releaseOz Linden
2018-04-12Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2018-04-12Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2018-04-12merge MAINT-8474 changesOz Linden
2018-04-12increment viewer version to 5.1.4Oz Linden
2018-04-11Automated merge with ssh://bitbucket.org/lindenlab/viewer-releaseNat Goodspeed
2018-04-06MAINT-8203 Restore legacy name lookupAndrey Kleshchev
2018-04-05FIX INTL-282 translations for Viewer Set50 (drtvwr-450 on repository ↵eli
viewer-lynx)
2018-04-04Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2018-04-04MAINT-8203 Temporary disable capability until 'friend request' server side fixandreykproductengine
2018-04-02Merge Xcode 9.3 hotfixGraham Linden graham@lindenlab.com
2018-04-02Merge Xcode 9.3 hotfixGraham Linden graham@lindenlab.com
2018-04-02MAINT-8203 LLIMInfo crash due to capabilityandreykproductengine
2018-03-31MAINT-8474: Xcode 9.3 insists that comparators use const operator().Nat Goodspeed
2018-03-28MAINT-8355 - Alpha masked textures turn white on rigged mesh when viewed ↵ruslantproductengine
through the water surface. FIXED.
2018-03-27MAINT-8203 Group notices processingandreykproductengine
2018-03-24MAINT-8203 Fixing from_group processing in ReadOfflineMsgs capandreykproductengine
2018-03-23MAINT-8417 Don't run display or startup if window is not initializedandreykproductengine
2018-03-22MAINT-8403 Restore fail case for general upload snapshotmaxim_productengine
2018-03-21MAINT-8417 Fixed startup crash in doFrame() after failing to access vfs cacheandreykproductengine
2018-03-21MAINT-8403 FIXED "Snapshot" is stuck and not responding after sending ↵maxim_productengine
snapshot via e-mail
2018-03-20MAINT-8363 Additional sanity checksandreykproductengine
2018-03-20fixed line endingsmaxim_productengine
2018-03-20MAINT-8401 The ‘New’ icon does not disappear when navigating with the ↵maxim_productengine
keys in the ‘Received items’ panel
2018-03-16MAINT-8372 Fixed doubled error messagesandreykproductengine
2018-03-16MAINT-8399 fixed unnessesary spam and made message more informativeandreykproductengine
2018-03-14MAINT-8383 FIXED Scrollbar does not decrease with decreasing number of ↵maxim_productengine
displayed media
2018-03-14Fix up atmospheric helpers and transport shader for adv atmo path.Graham Linden graham@lindenlab.com
Basic hook-up of sky settings to llatmosphere model. Moved mie aniso to be a top-level setting instead of a per-mie-layer setting.
2018-03-13MAINT-8382 FIXED “Zoom back” button is displayed after selecting other ↵maxim_productengine
nearby media
2018-03-13Fix storing legacy haze parameters in inner map by fixingGraham Linden graham@lindenlab.com
parameter update to not expect them at top level of LLSD for sky settings.
2018-03-12Add new shader files missed in last commit.Graham Linden graham@lindenlab.com
2018-03-12De-duplicate deferred shader code for atmospherics and transport.Graham Linden graham@lindenlab.com
2018-03-12Fix decl mismatch in alpha shader and mark deferred shaders needing new ↵Graham Linden graham@lindenlab.com
linkage so ALM works again.
2018-03-12De-duplicate shader code for encoding and decoding normals to/from gbuffer ↵Graham Linden graham@lindenlab.com
format.
2018-03-12De-duplicate sRGB conversion funcs from many shadersGraham Linden graham@lindenlab.com
and unify on using the version that works on OSX. Add more logging to shader loading about fallbacks and loading succcess. Add frag shaders for sharing sRGB and normal encode/decode via GL shader linkage.
2018-03-09De-duplicate water fog code and modify programs to include the shared object ↵Graham Linden graham@lindenlab.com
as necessary.
2018-03-09Fix warnings from shaders and include EXTRA_CODE_HERE sentinel in places ↵Graham Linden graham@lindenlab.com
using DEFINE_GL_FRAGCOLOR for consistency.
2018-03-09merge changes for 5.1.2-releaseOz Linden
2018-03-09improve logging around setup and teardownOz Linden
2018-03-08Get libatmosphere shader into link chain for Adv WL shaders.Graham Linden graham@lindenlab.com
Point autobuild at fixed libatmosphere.
2018-03-08Prepare for validation and storage of legacy haze settings (still ↵Graham Linden graham@lindenlab.com
pass-through for now). Isolate more use of legacy haze params behind wrapper funcs.
2018-03-08Add LLVoSky wrapper for current env sky light direction.Graham Linden graham@lindenlab.com
Make LLVo classes use LLVoSky wrappers instead of direct access. Isolate more legacy haze param usage w/in settings.
2018-03-08MergeGraham Linden graham@lindenlab.com
2018-03-08Rename getFogColor from water and sky settings to getWaterFogColor and ↵Graham Linden graham@lindenlab.com
getSkyFogColor.
2018-03-07Isolate more legacy atmo param use in sky (convert to getLightAttenuation ↵Graham Linden graham@lindenlab.com
and getLightTransmittance). Optimize sky texture creation.