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authorGraham Linden graham@lindenlab.com <Graham Linden graham@lindenlab.com>2018-03-07 23:49:37 +0000
committerGraham Linden graham@lindenlab.com <Graham Linden graham@lindenlab.com>2018-03-07 23:49:37 +0000
commit6d77503542216ece1eecf82dce19ebd8d6be7327 (patch)
treee55dbda0c9926f66eebcdb29efdf6195f86c3547 /indra/newview
parent0f33f0a6f356773ed69e4dcaffb7d589c9b47561 (diff)
Isolate more legacy atmo param use in sky (convert to getLightAttenuation and getLightTransmittance).
Optimize sky texture creation.
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/lllegacyatmospherics.cpp6
-rw-r--r--indra/newview/lllegacyatmospherics.h1
-rw-r--r--indra/newview/llvosky.cpp71
-rw-r--r--indra/newview/llvosky.h14
4 files changed, 34 insertions, 58 deletions
diff --git a/indra/newview/lllegacyatmospherics.cpp b/indra/newview/lllegacyatmospherics.cpp
index a589ef0a68..622f75a88b 100644
--- a/indra/newview/lllegacyatmospherics.cpp
+++ b/indra/newview/lllegacyatmospherics.cpp
@@ -200,7 +200,6 @@ void LLAtmospherics::init()
{
const F32 haze_int = color_intens(mHaze.calcSigSca(0));
mHazeConcentration = haze_int / (color_intens(mHaze.calcAirSca(0)) + haze_int);
- calc();
mInitialized = true;
}
@@ -445,11 +444,6 @@ LLColor3 LLAtmospherics::calcSkyColorWLFrag(LLVector3 & Pn, AtmosphericsVars& va
return res;
}
-void LLAtmospherics::calc()
-{
-
-}
-
void LLAtmospherics::updateFog(const F32 distance, LLVector3& tosun)
{
if (!gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_FOG))
diff --git a/indra/newview/lllegacyatmospherics.h b/indra/newview/lllegacyatmospherics.h
index 2f0c094c10..71469a622a 100644
--- a/indra/newview/lllegacyatmospherics.h
+++ b/indra/newview/lllegacyatmospherics.h
@@ -213,7 +213,6 @@ public:
~LLAtmospherics();
void init();
- void calc();
void updateFog(const F32 distance, LLVector3& tosun);
const LLHaze& getHaze() const { return mHaze; }
diff --git a/indra/newview/llvosky.cpp b/indra/newview/llvosky.cpp
index 950378c567..d295efaa66 100644
--- a/indra/newview/llvosky.cpp
+++ b/indra/newview/llvosky.cpp
@@ -336,7 +336,7 @@ LLVOSky::~LLVOSky()
void LLVOSky::init()
{
- calcAtmospherics();
+ updateDirections();
// Initialize the cached normalized direction vectors
for (S32 side = 0; side < 6; ++side)
@@ -408,7 +408,7 @@ void LLVOSky::restoreGL()
mBloomTexturep->setNoDelete() ;
mBloomTexturep->setAddressMode(LLTexUnit::TAM_CLAMP);
- calcAtmospherics();
+ updateDirections();
if (gSavedSettings.getBOOL("RenderWater") && gGLManager.mHasCubeMap
&& LLCubeMap::sUseCubeMaps)
@@ -486,7 +486,7 @@ void LLVOSky::createSkyTexture(const S32 side, const S32 tile)
}
}
-void LLVOSky::calcAtmospherics(void)
+void LLVOSky::updateDirections(void)
{
LLSettingsSky::ptr_t psky = LLEnvironment::instance().getCurrentSky();
@@ -508,8 +508,6 @@ void LLVOSky::calcAtmospherics(void)
// between sunlight and point lights in windlight to normalize point lights.
F32 sun_dynamic_range = llmax(gSavedSettings.getF32("RenderSunDynamicRange"), 0.0001f);
LLEnvironment::instance().setSceneLightStrength(2.0f * (1.0f + sun_dynamic_range * dp));
-
- m_legacyAtmospherics.calc();
}
void LLVOSky::idleUpdate(LLAgent &agent, const F64 &time)
@@ -541,7 +539,7 @@ BOOL LLVOSky::updateSky()
const S32 total_no_tiles = 6 * NUM_TILES;
const S32 cycle_frame_no = total_no_tiles + 1;
- if (mUpdateTimer.getElapsedTimeF32() > 0.001f)
+ if (mUpdateTimer.getElapsedTimeF32() > 0.025f)
{
mUpdateTimer.reset();
const S32 frame = next_frame;
@@ -553,7 +551,7 @@ BOOL LLVOSky::updateSky()
// sInterpVal = (F32)next_frame / cycle_frame_no;
LLSkyTex::setInterpVal( mInterpVal );
LLHeavenBody::setInterpVal( mInterpVal );
- calcAtmospherics();
+ updateDirections();
if (mForceUpdate || total_no_tiles == frame)
{
@@ -595,8 +593,6 @@ BOOL LLVOSky::updateSky()
}
}
- calcAtmospherics();
-
for (int side = 0; side < 6; side++)
{
LLImageRaw* raw1 = mSkyTex[side].getImageRaw(TRUE);
@@ -610,45 +606,33 @@ BOOL LLVOSky::updateSky()
mShinyTex[side].createGLImage(mShinyTex[side].getWhich(FALSE));
}
next_frame = 0;
- }
- }
- }
- /// *TODO really, sky texture and env map should be shared on a single texture
- /// I'll let Brad take this at some point
-
- // update the sky texture
- for (S32 i = 0; i < 6; ++i)
- {
- mSkyTex[i].create(1.0f);
- mShinyTex[i].create(1.0f);
- }
-
- // update the environment map
- if (mCubeMap)
- {
- std::vector<LLPointer<LLImageRaw> > images;
- images.reserve(6);
- for (S32 side = 0; side < 6; side++)
- {
- images.push_back(mShinyTex[side].getImageRaw(TRUE));
+ // update the sky texture
+ for (S32 i = 0; i < 6; ++i)
+ {
+ mSkyTex[i].create(1.0f);
+ mShinyTex[i].create(1.0f);
+ }
+
+ // update the environment map
+ if (mCubeMap)
+ {
+ std::vector<LLPointer<LLImageRaw> > images;
+ images.reserve(6);
+ for (S32 side = 0; side < 6; side++)
+ {
+ images.push_back(mShinyTex[side].getImageRaw(TRUE));
+ }
+ mCubeMap->init(images);
+ gGL.getTexUnit(0)->disable();
+ }
+ }
}
- mCubeMap->init(images);
- gGL.getTexUnit(0)->disable();
}
gPipeline.markRebuild(gSky.mVOGroundp->mDrawable, LLDrawable::REBUILD_ALL, TRUE);
- // *TODO: decide whether we need to update the stars vertex buffer in LLVOWLSky -Brad.
- //gPipeline.markRebuild(gSky.mVOWLSkyp->mDrawable, LLDrawable::REBUILD_ALL, TRUE);
-
mForceUpdate = FALSE;
}
- else
- {
- const S32 side = frame / NUM_TILES;
- const S32 tile = frame % NUM_TILES;
- createSkyTexture(side, tile);
- }
}
if (mDrawable.notNull() && mDrawable->getFace(0) && !mDrawable->getFace(0)->getVertexBuffer())
@@ -1405,7 +1389,7 @@ void LLVOSky::initSunDirection(const LLVector3 &sun_dir, const LLVector3 &sun_an
mMoon.renewDirection();
mLastLightingDirection = mSun.getDirection();
- calcAtmospherics();
+ updateDirections();
if ( !mInitialized )
{
@@ -1439,7 +1423,8 @@ void LLVOSky::setSunDirection(const LLVector3 &sun_dir, const LLVector3 &moon_di
mSun.setDirection(sun_direction);
mMoon.setDirection(moon_dir);
- calcAtmospherics();
+ updateDirections();
+
if (dp < 0.995f) { //the sun jumped a great deal, update immediately
mForceUpdate = TRUE;
}
diff --git a/indra/newview/llvosky.h b/indra/newview/llvosky.h
index e4d99a5e8b..f8a6827a2b 100644
--- a/indra/newview/llvosky.h
+++ b/indra/newview/llvosky.h
@@ -230,13 +230,7 @@ class LLCubeMap;
class LLVOSky : public LLStaticViewerObject
{
-
-public:
- void calcAtmospherics(void);
-
- void initSkyTextureDirs(const S32 side, const S32 tile);
- void createSkyTexture(const S32 side, const S32 tile);
-
+public:
enum
{
FACE_SIDE0,
@@ -249,7 +243,6 @@ public:
FACE_MOON, // was 7
FACE_BLOOM, // was 8
FACE_REFLECTION, // was 10
- FACE_DUMMY, //for an ATI bug --bao
FACE_COUNT
};
@@ -343,6 +336,11 @@ public:
protected:
~LLVOSky();
+ void updateDirections(void);
+
+ void initSkyTextureDirs(const S32 side, const S32 tile);
+ void createSkyTexture(const S32 side, const S32 tile);
+
LLPointer<LLViewerFetchedTexture> mSunTexturep;
LLPointer<LLViewerFetchedTexture> mMoonTexturep;
LLPointer<LLViewerFetchedTexture> mBloomTexturep;