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path: root/indra/newview/pipeline.cpp
AgeCommit message (Expand)Author
2023-06-15Merge branch 'DRTVWR-559' into DRTVWR-583-glossy-ssrJonathan "Geenz" Goodman
2023-06-15Add missing variable initialization, and make water support glossy SSR again.Jonathan "Geenz" Goodman
2023-06-14SL-19838 Fix for transparent PBR materials always casting shadows.RunitaiLinden
2023-06-11Merge branch 'DRTVWR-559' into DRTVWR-583-glossy-ssrJonathan "Geenz" Goodman
2023-06-02DRTVWR-559 Add missed "should override" check (thanks, Rye!)RunitaiLinden
2023-06-01DRTVWR-559 Revert skies to be very close to release and disable tone mapping ...RunitaiLinden
2023-05-26Addressing some performance related feedback with SSR getting drastically slo...Jonathan "Geenz" Goodman
2023-05-24SL-19755 Small tweak to make exposure not start at black.RunitaiLinden
2023-05-22Merge branch 'DRTVWR-559' into DRTVWR-583Jonathan "Geenz" Goodman
2023-05-22SL-19737 Fix for alpha objects falling off of impostors.RunitaiLinden
2023-05-18DRTVWR-559 Fix for shower curtain not opening smoothly. Incidental decruft.RunitaiLinden
2023-05-18SL-19726 Fix for llTargetOmega on child prim breaking shadow rendering. Inci...RunitaiLinden
2023-05-17SL-19655 Decruft legacy GLSL shaders and now unused build queues.RunitaiLinden
2023-05-17SL-19655 Remove concept of "low priority" updates (RenderDebugGLSession asser...RunitaiLinden
2023-05-16DRTVWR-559 Decruft deprecated OpenGL flags.RunitaiLinden
2023-05-11Merge branch 'DRTVWR-559' into DRTVWR-583Jonathan "Geenz" Goodman
2023-05-11Finally get glossy SSR up.Jonathan "Geenz" Goodman
2023-05-11Merge pull request #212 from secondlife/SL-19236cosmic-linden
2023-05-11SL-19236: Fix HUDs not rendering when transparent water graphics setting is offCosmic Linden
2023-05-11SL-19656 Remove LLPerfStats thread and fold into General thread. Hook avatar...RunitaiLinden
2023-05-02DRTVWR-559 Optimization pass, make it so profileAvatar can read back GPU time...RunitaiLinden
2023-05-01SL-19656 Rewrite avatar and attachment render metrics to not interfere with r...RunitaiLinden
2023-04-28SL-19644: Bind the shader on every shadow alpha blend callCosmic Linden
2023-04-28SL-19644: Move GLTF transform reset out of pushBatchCosmic Linden
2023-04-28Merge pull request #198 from secondlife/DRTVWR-559-merge-539Brad Linden
2023-04-27DRTVWR-559 Fix for crash on GL 3.RunitaiLinden
2023-04-26DRTVWR-559 Add "No Post" mode and refactor "Scene Gamma" into "Brightness" fo...RunitaiLinden
2023-04-26Merge remote-tracking branch 'origin/DRTVWR-539' into DRTVWR-559-merge-539Brad Linden
2023-04-25DRTVWR-559 Optimization pass on probe allocation and search. Incidental decr...RunitaiLinden
2023-04-21Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559RunitaiLinden
2023-04-21DRTVWR-559 Nudge legacy sky ambient to be more like release. Incidental decruftRunitaiLinden
2023-04-21SL-19606: Fix missing GLTF texture transforms in PBR alpha mask/alpha blend s...Cosmic Linden
2023-04-20Merge branch 'DRTVWR-559' into DRTVWR-583Jonathan "Geenz" Goodman
2023-04-20SL-19598: Fix shadows not having textures for PBR/non-rigged/alpha blended primsCosmic Linden
2023-04-18SL-19561: Fix missing shadows on PBR alpha mask animeshes.Cosmic Linden
2023-04-14DRTVWR-559 Balance night scenes against release, nudge glow down a smidge, re...RunitaiLinden
2023-04-14Move mipmap generation into LLRenderTarget.Jonathan "Geenz" Goodman
2023-04-12Fix for nameplates, HUD text generally.Jonathan "Geenz" Goodman
2023-04-12Merge branch 'DRTVWR-559' into DRTVWR-559-post-refactorJonathan "Geenz" Goodman
2023-04-12Fixed DoFJonathan "Geenz" Goodman
2023-04-12Combine glow in a separate shader.Jonathan "Geenz" Goodman
2023-04-11SL-19564 Rebalance exposure and sky. Hack legacy diffuse map saturation and ...RunitaiLinden
2023-04-10Get DoF workingJonathan "Geenz" Goodman
2023-04-10Get DoF moved into its own methodJonathan "Geenz" Goodman
2023-04-08Fix SSR.Jonathan "Geenz" Goodman
2023-04-08Start scrapping screenTarget().Jonathan "Geenz" Goodman
2023-04-08Start moving our post process into methods.Jonathan "Geenz" Goodman
2023-04-06SL-19538 Followup -- scrub all possible sources of NaNs, make dynamic exposur...Dave Parks
2023-04-05SL-19538 Followup -- fix for dynamic exposure having large gaps in it… (#157)RunitaiLinden
2023-04-05SL-19538 Followup -- tune exposure parameters and clamp local light ambiance....RunitaiLinden