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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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indra
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pipeline.cpp
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2023-07-12
SL-19567: Add option RenderGlowNoise for low precision glow dithering, enable...
Cosmic Linden
2023-07-12
SL-19567: (WIP) Add options to use higher precision for glow and post-process...
Cosmic Linden
2023-06-27
SL-19897 Followup -- handle 100% transparent objects that are "active"
RunitaiLinden
2023-06-23
SL-19897 Fix for 100% transparent objects not showing up in highlight transpa...
RunitaiLinden
2023-06-15
Merge branch 'DRTVWR-559' into DRTVWR-583-glossy-ssr
Jonathan "Geenz" Goodman
2023-06-15
Add missing variable initialization, and make water support glossy SSR again.
Jonathan "Geenz" Goodman
2023-06-14
SL-19838 Fix for transparent PBR materials always casting shadows.
RunitaiLinden
2023-06-11
Merge branch 'DRTVWR-559' into DRTVWR-583-glossy-ssr
Jonathan "Geenz" Goodman
2023-06-02
DRTVWR-559 Add missed "should override" check (thanks, Rye!)
RunitaiLinden
2023-06-01
DRTVWR-559 Revert skies to be very close to release and disable tone mapping ...
RunitaiLinden
2023-05-26
Addressing some performance related feedback with SSR getting drastically slo...
Jonathan "Geenz" Goodman
2023-05-24
SL-19755 Small tweak to make exposure not start at black.
RunitaiLinden
2023-05-22
Merge branch 'DRTVWR-559' into DRTVWR-583
Jonathan "Geenz" Goodman
2023-05-22
SL-19737 Fix for alpha objects falling off of impostors.
RunitaiLinden
2023-05-18
DRTVWR-559 Fix for shower curtain not opening smoothly. Incidental decruft.
RunitaiLinden
2023-05-18
SL-19726 Fix for llTargetOmega on child prim breaking shadow rendering. Inci...
RunitaiLinden
2023-05-17
SL-19655 Decruft legacy GLSL shaders and now unused build queues.
RunitaiLinden
2023-05-17
SL-19655 Remove concept of "low priority" updates (RenderDebugGLSession asser...
RunitaiLinden
2023-05-16
DRTVWR-559 Decruft deprecated OpenGL flags.
RunitaiLinden
2023-05-11
Merge branch 'DRTVWR-559' into DRTVWR-583
Jonathan "Geenz" Goodman
2023-05-11
Finally get glossy SSR up.
Jonathan "Geenz" Goodman
2023-05-11
Merge pull request #212 from secondlife/SL-19236
cosmic-linden
2023-05-11
SL-19236: Fix HUDs not rendering when transparent water graphics setting is off
Cosmic Linden
2023-05-11
SL-19656 Remove LLPerfStats thread and fold into General thread. Hook avatar...
RunitaiLinden
2023-05-02
DRTVWR-559 Optimization pass, make it so profileAvatar can read back GPU time...
RunitaiLinden
2023-05-01
SL-19656 Rewrite avatar and attachment render metrics to not interfere with r...
RunitaiLinden
2023-04-28
SL-19644: Bind the shader on every shadow alpha blend call
Cosmic Linden
2023-04-28
SL-19644: Move GLTF transform reset out of pushBatch
Cosmic Linden
2023-04-28
Merge pull request #198 from secondlife/DRTVWR-559-merge-539
Brad Linden
2023-04-27
DRTVWR-559 Fix for crash on GL 3.
RunitaiLinden
2023-04-26
DRTVWR-559 Add "No Post" mode and refactor "Scene Gamma" into "Brightness" fo...
RunitaiLinden
2023-04-26
Merge remote-tracking branch 'origin/DRTVWR-539' into DRTVWR-559-merge-539
Brad Linden
2023-04-25
DRTVWR-559 Optimization pass on probe allocation and search. Incidental decr...
RunitaiLinden
2023-04-21
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
RunitaiLinden
2023-04-21
DRTVWR-559 Nudge legacy sky ambient to be more like release. Incidental decruft
RunitaiLinden
2023-04-21
SL-19606: Fix missing GLTF texture transforms in PBR alpha mask/alpha blend s...
Cosmic Linden
2023-04-20
Merge branch 'DRTVWR-559' into DRTVWR-583
Jonathan "Geenz" Goodman
2023-04-20
SL-19598: Fix shadows not having textures for PBR/non-rigged/alpha blended prims
Cosmic Linden
2023-04-18
SL-19561: Fix missing shadows on PBR alpha mask animeshes.
Cosmic Linden
2023-04-14
DRTVWR-559 Balance night scenes against release, nudge glow down a smidge, re...
RunitaiLinden
2023-04-14
Move mipmap generation into LLRenderTarget.
Jonathan "Geenz" Goodman
2023-04-12
Fix for nameplates, HUD text generally.
Jonathan "Geenz" Goodman
2023-04-12
Merge branch 'DRTVWR-559' into DRTVWR-559-post-refactor
Jonathan "Geenz" Goodman
2023-04-12
Fixed DoF
Jonathan "Geenz" Goodman
2023-04-12
Combine glow in a separate shader.
Jonathan "Geenz" Goodman
2023-04-11
SL-19564 Rebalance exposure and sky. Hack legacy diffuse map saturation and ...
RunitaiLinden
2023-04-10
Get DoF working
Jonathan "Geenz" Goodman
2023-04-10
Get DoF moved into its own method
Jonathan "Geenz" Goodman
2023-04-08
Fix SSR.
Jonathan "Geenz" Goodman
2023-04-08
Start scrapping screenTarget().
Jonathan "Geenz" Goodman
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