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path: root/indra/newview/llviewertexture.cpp
AgeCommit message (Collapse)Author
2012-10-17SH-3275 Update viewer metrics system to be more flexibleRichard Linden
put template parameter back in LLUnit units added free function operators for mathematical manipulation of unit values converted texture memory tracking to units
2012-09-06Automated merge with http://bitbucket.org/lindenlab/viewer-developmentRichard Linden
2012-09-05Merge in latest viewer-developmentsimon@Simon-PC.lindenlab.com
2012-09-04Split gl-specific LLViewerTexture implementation into llrender/LLGLViewerTextureDon Kjer
2012-09-03Extracted texture baking system into llappearance library.Don Kjer
2012-08-15merge changes for DRTVWR-194Oz Linden
2012-08-08mergeBrad Payne (Vir Linden)
2012-07-30mergeBrad Payne (Vir Linden)
2012-07-12fix for SH-3237: cached sculpties do not load at the correct LOD.Xiaohong Bao
2012-07-06fix for MAINT-1201: 404 errors appear in the log when opening the world mapXiaohong Bao
2012-07-20MAINT-570 Remove unused memory tracking system LLMemTypeDave Parks
2012-06-28MergeDave Parks
2012-06-26fix merge conflicts: v-r to dranoXiaohong Bao
2012-06-26v-r to drano merge conflicts wipBrad Payne (Vir Linden)
2012-06-22mergeDave Parks
2012-06-12for SH-3073: implement a fast cache system for texture fetchingXiaohong Bao
2012-05-31fix for MAINT-1113: [PUBLIC_JIRA_USERS][crashhunters] crash at ↵Xiaohong Bao
LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *) [secondlife-bin llviewertexturelist.cpp]
2012-07-08Crashfix: Make sure drawable exists before calling any method on it.Nicky
2012-05-29fo SH-3074: clear ghost and stale texture fetching requests in time.Xiaohong Bao
2012-05-25Merge pull from lindenlab/viewer-development as requested by Oz for DRTVWR-148simon@Simon-PC.lindenlab.com
2012-05-04fix crashes and flaws for SH-3086Xiaohong Bao
2012-05-03For SH-3086: add functions to refetch all previous textures through HTTP and ↵Xiaohong Bao
from cache
2012-05-01fix a sculpt crashXiaohong Bao
2012-05-01for SH-3118: add a toggle "TextureFetchDebuggerEnabled" to turn the console ↵Xiaohong Bao
on and off.
2012-04-30Fix sculpties being deleted while being still in use in the sceneMerov Linden
2012-04-30SH-3124 : Fix crash on exit on MacMerov Linden
2012-04-27fix for a crash on sculptXiaohong Bao
2012-04-27fix for a crash on "refetch vis cache"Xiaohong Bao
2012-04-26for SH-3097: introducing texel pixel ration adjustmentXiaohong Bao
2012-04-26For SH-3121: collect time of reloading all textures from cache and through ↵Xiaohong Bao
HTTP when all objects loading are done.
2012-04-25for subtasks SH-3118, SH-3112, SH-3110, SH-3106, SH-3091 for SH-3086:Xiaohong Bao
As a viewer architect, I would like to understand how fast each of the components of the texture pipeline can run in isolation
2012-04-13Pull from viewer-thx1138Merov Linden
2012-04-12SH-3081 : Implement TextureCameraMotion settings as well as faster loading ↵Merov Linden
when the camera is still
2012-04-12for SH-3074: clear ghost and stale texture fetching requests in timeXiaohong Bao
2012-03-20Automated merge with https://bitbucket.org/don_linden/viewer-thx-runway-shared-1Richard Linden
2012-03-20added debug tools for visualizating texel density at various discard levels ↵Richard Linden
(current, requested, full)
2012-02-29SH-3018 WIP - removed audit texture, other unused diagnostic codeBrad Payne (Vir Linden)
2012-04-18MAINT-775 More aggressive removal of textures from video memory.Dave Parks
2012-03-02MAINT-708 Use texture compression to minimize memory bloat (experimental)Dave Parks
2011-12-07fix for SH-2516: Full Bright Geometry Rendering Increases Rapidly, ↵Xiaohong Bao
Destroying Frame Rate.
2011-12-05SH-2652 Bump fast timer location.Dave Parks
2011-12-05mergeDave Parks
2011-12-05SH-2652 WIP -- Add timers to relevant areas, pause render pipeline while ↵Dave Parks
occlusion queries from previous frame are still pending and perform texture decode work.
2011-12-05call LLViewerTexture::isMemoryForTextureLow() less often and only for ATI cards.Xiaohong Bao
2011-12-02fix for SH-2512: Some avatar textures in welcome area never load on first visitXiaohong Bao
2011-12-01fix for SH-2560: Nearby avatar textures fail to loadXiaohong Bao
and SH-2671: sometimes other avatar textures don't load
2011-10-21fix for SH-2516: Full Bright Geometry Rendering Increases Rapidly, ↵Xiaohong Bao
Destroying Frame Rate.
2011-08-31MergeXiaohong Bao
2011-08-11fix for SH-2194: viewer UI is visible on the login progress screenXiaohong Bao
2011-07-17SH-2031 High risk changeset, but potentially high reward. Addresses frame ↵Dave Parks
stalls in renderer by never using the fixed function pipeline if shaders are available.