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authorDon Kjer <don@lindenlab.com>2012-09-04 17:43:08 +0000
committerDon Kjer <don@lindenlab.com>2012-09-04 17:43:08 +0000
commit1f6e20c5bbfd4495e6493facd2363fd133fe7fcd (patch)
tree8ed8cf0f52ca0eeaf8df00b164c2f3f7970fe8a3 /indra/newview/llviewertexture.cpp
parent204be2ba5261d794f8264e004b65725450bf1be9 (diff)
Split gl-specific LLViewerTexture implementation into llrender/LLGLViewerTexture
Diffstat (limited to 'indra/newview/llviewertexture.cpp')
-rw-r--r--indra/newview/llviewertexture.cpp390
1 files changed, 29 insertions, 361 deletions
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index c362269b81..a73ce1d115 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -233,7 +233,7 @@ LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(BOOL usemipma
if(generate_gl_tex)
{
tex->generateGLTexture() ;
- tex->setCategory(LLViewerTexture::LOCAL) ;
+ tex->setCategory(LLGLTexture::LOCAL) ;
}
return tex ;
}
@@ -243,14 +243,14 @@ LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(const LLUUID&
if(generate_gl_tex)
{
tex->generateGLTexture() ;
- tex->setCategory(LLViewerTexture::LOCAL) ;
+ tex->setCategory(LLGLTexture::LOCAL) ;
}
return tex ;
}
LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(const LLImageRaw* raw, BOOL usemipmaps)
{
LLPointer<LLViewerTexture> tex = new LLViewerTexture(raw, usemipmaps) ;
- tex->setCategory(LLViewerTexture::LOCAL) ;
+ tex->setCategory(LLGLTexture::LOCAL) ;
return tex ;
}
LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps, BOOL generate_gl_tex)
@@ -259,7 +259,7 @@ LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(const U32 wid
if(generate_gl_tex)
{
tex->generateGLTexture() ;
- tex->setCategory(LLViewerTexture::LOCAL) ;
+ tex->setCategory(LLGLTexture::LOCAL) ;
}
return tex ;
}
@@ -309,17 +309,17 @@ LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromHost(const
// Create a bridge to the viewer texture manager.
class LLViewerTextureManagerBridge : public LLTextureManagerBridge
{
- /*virtual*/ LLPointer<LLTexture> getLocalTexture(BOOL usemipmaps = TRUE, BOOL generate_gl_tex = TRUE)
+ /*virtual*/ LLPointer<LLGLTexture> getLocalTexture(BOOL usemipmaps = TRUE, BOOL generate_gl_tex = TRUE)
{
return LLViewerTextureManager::getLocalTexture(usemipmaps, generate_gl_tex);
}
- /*virtual*/ LLPointer<LLTexture> getLocalTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps, BOOL generate_gl_tex = TRUE)
+ /*virtual*/ LLPointer<LLGLTexture> getLocalTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps, BOOL generate_gl_tex = TRUE)
{
return LLViewerTextureManager::getLocalTexture(width, height, components, usemipmaps, generate_gl_tex);
}
- /*virtual*/ LLTexture* getFetchedTexture(const LLUUID &image_id)
+ /*virtual*/ LLGLTexture* getFetchedTexture(const LLUUID &image_id)
{
return LLViewerTextureManager::getFetchedTexture(image_id);
}
@@ -371,12 +371,12 @@ void LLViewerTextureManager::init()
imagep->setCachedRawImage(0, image_raw) ;
image_raw = NULL;
#else
- LLViewerFetchedTexture::sDefaultImagep = LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLViewerTexture::BOOST_UI);
+ LLViewerFetchedTexture::sDefaultImagep = LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLGLTexture::BOOST_UI);
#endif
LLViewerFetchedTexture::sDefaultImagep->dontDiscard();
- LLViewerFetchedTexture::sDefaultImagep->setCategory(LLViewerTexture::OTHER) ;
+ LLViewerFetchedTexture::sDefaultImagep->setCategory(LLGLTexture::OTHER) ;
- LLViewerFetchedTexture::sSmokeImagep = LLViewerTextureManager::getFetchedTexture(IMG_SMOKE, TRUE, LLViewerTexture::BOOST_UI);
+ LLViewerFetchedTexture::sSmokeImagep = LLViewerTextureManager::getFetchedTexture(IMG_SMOKE, TRUE, LLGLTexture::BOOST_UI);
LLViewerFetchedTexture::sSmokeImagep->setNoDelete() ;
image_raw = new LLImageRaw(32,32,3);
@@ -442,25 +442,6 @@ void LLViewerTexture::initClass()
}
}
-// static
-S32 LLViewerTexture::getTotalNumOfCategories()
-{
- return MAX_GL_IMAGE_CATEGORY - (BOOST_HIGH - BOOST_SCULPTED) + 2 ;
-}
-
-// static
-//index starts from zero.
-S32 LLViewerTexture::getIndexFromCategory(S32 category)
-{
- return (category < BOOST_HIGH) ? category : category - (BOOST_HIGH - BOOST_SCULPTED) + 1 ;
-}
-
-//static
-S32 LLViewerTexture::getCategoryFromIndex(S32 index)
-{
- return (index < BOOST_HIGH) ? index : index + (BOOST_HIGH - BOOST_SCULPTED) - 1 ;
-}
-
// tuning params
const F32 discard_bias_delta = .25f;
const F32 discard_delta_time = 0.5f;
@@ -597,45 +578,38 @@ void LLViewerTexture::updateClass(const F32 velocity, const F32 angular_velocity
//-------------------------------------------------------------------------------------------
const U32 LLViewerTexture::sCurrentFileVersion = 1;
-LLViewerTexture::LLViewerTexture(BOOL usemipmaps)
+LLViewerTexture::LLViewerTexture(BOOL usemipmaps) :
+ LLGLTexture(usemipmaps)
{
init(true);
- mUseMipMaps = usemipmaps ;
mID.generate();
sImageCount++;
}
-LLViewerTexture::LLViewerTexture(const LLUUID& id, BOOL usemipmaps)
- : mID(id)
+LLViewerTexture::LLViewerTexture(const LLUUID& id, BOOL usemipmaps) :
+ LLGLTexture(usemipmaps),
+ mID(id)
{
init(true);
- mUseMipMaps = usemipmaps ;
sImageCount++;
}
-LLViewerTexture::LLViewerTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps)
+LLViewerTexture::LLViewerTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps) :
+ LLGLTexture(width, height, components, usemipmaps)
{
init(true);
- mFullWidth = width ;
- mFullHeight = height ;
- mUseMipMaps = usemipmaps ;
- mComponents = components ;
- setTexelsPerImage();
-
mID.generate();
sImageCount++;
}
-LLViewerTexture::LLViewerTexture(const LLImageRaw* raw, BOOL usemipmaps)
+LLViewerTexture::LLViewerTexture(const LLImageRaw* raw, BOOL usemipmaps) :
+ LLGLTexture(raw, usemipmaps)
{
init(true);
- mUseMipMaps = usemipmaps ;
- mGLTexturep = new LLImageGL(raw, usemipmaps) ;
- // Create an empty image of the specified size and width
mID.generate();
sImageCount++;
}
@@ -646,20 +620,10 @@ LLViewerTexture::~LLViewerTexture()
sImageCount--;
}
+// virtual
void LLViewerTexture::init(bool firstinit)
{
- mBoostLevel = LLViewerTexture::BOOST_NONE;
-
- mFullWidth = 0;
- mFullHeight = 0;
- mTexelsPerImage = 0 ;
- mUseMipMaps = FALSE ;
- mComponents = 0 ;
-
- mTextureState = NO_DELETE ;
- mDontDiscard = FALSE;
mMaxVirtualSize = 0.f;
- mNeedsGLTexture = FALSE ;
mMaxVirtualSizeResetInterval = 1;
mMaxVirtualSizeResetCounter = mMaxVirtualSizeResetInterval ;
mAdditionalDecodePriority = 0.f ;
@@ -680,38 +644,18 @@ void LLViewerTexture::cleanup()
{
mFaceList.clear() ;
mVolumeList.clear();
- if(mGLTexturep)
- {
- mGLTexturep->cleanup();
- }
}
// virtual
void LLViewerTexture::dump()
{
- if(mGLTexturep)
- {
- mGLTexturep->dump();
- }
+ LLGLTexture::dump();
llinfos << "LLViewerTexture"
<< " mID " << mID
<< llendl;
}
-void LLViewerTexture::setBoostLevel(S32 level)
-{
- if(mBoostLevel != level)
- {
- mBoostLevel = level ;
- if(mBoostLevel != LLViewerTexture::BOOST_NONE)
- {
- setNoDelete() ;
- }
- }
-}
-
-
bool LLViewerTexture::bindDefaultImage(S32 stage)
{
if (stage < 0) return false;
@@ -904,294 +848,18 @@ void LLViewerTexture::reorganizeVolumeList()
mVolumeList.erase(mVolumeList.begin() + mNumVolumes, mVolumeList.end());
}
-
-
//virtual
void LLViewerTexture::switchToCachedImage()
{
//nothing here.
}
-void LLViewerTexture::forceActive()
-{
- mTextureState = ACTIVE ;
-}
-
-void LLViewerTexture::setActive()
-{
- if(mTextureState != NO_DELETE)
- {
- mTextureState = ACTIVE ;
- }
-}
-
-//set the texture to stay in memory
-void LLViewerTexture::setNoDelete()
-{
- mTextureState = NO_DELETE ;
-}
-
-void LLViewerTexture::generateGLTexture()
-{
- if(mGLTexturep.isNull())
- {
- mGLTexturep = new LLImageGL(mFullWidth, mFullHeight, mComponents, mUseMipMaps) ;
- }
-}
-
-LLImageGL* LLViewerTexture::getGLTexture() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep ;
-}
-
-BOOL LLViewerTexture::createGLTexture()
-{
- if(mGLTexturep.isNull())
- {
- generateGLTexture() ;
- }
-
- return mGLTexturep->createGLTexture() ;
-}
-
-BOOL LLViewerTexture::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename, BOOL to_create, S32 category)
-{
- llassert(mGLTexturep.notNull()) ;
-
- BOOL ret = mGLTexturep->createGLTexture(discard_level, imageraw, usename, to_create, category) ;
-
- if(ret)
- {
- mFullWidth = mGLTexturep->getCurrentWidth() ;
- mFullHeight = mGLTexturep->getCurrentHeight() ;
- mComponents = mGLTexturep->getComponents() ;
- setTexelsPerImage();
- }
-
- return ret ;
-}
-
//virtual
void LLViewerTexture::setCachedRawImage(S32 discard_level, LLImageRaw* imageraw)
{
//nothing here.
}
-void LLViewerTexture::setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format, BOOL swap_bytes)
-{
- llassert(mGLTexturep.notNull()) ;
-
- mGLTexturep->setExplicitFormat(internal_format, primary_format, type_format, swap_bytes) ;
-}
-void LLViewerTexture::setAddressMode(LLTexUnit::eTextureAddressMode mode)
-{
- llassert(mGLTexturep.notNull()) ;
- mGLTexturep->setAddressMode(mode) ;
-}
-void LLViewerTexture::setFilteringOption(LLTexUnit::eTextureFilterOptions option)
-{
- llassert(mGLTexturep.notNull()) ;
- mGLTexturep->setFilteringOption(option) ;
-}
-
-//virtual
-S32 LLViewerTexture::getWidth(S32 discard_level) const
-{
- llassert(mGLTexturep.notNull()) ;
- return mGLTexturep->getWidth(discard_level) ;
-}
-
-//virtual
-S32 LLViewerTexture::getHeight(S32 discard_level) const
-{
- llassert(mGLTexturep.notNull()) ;
- return mGLTexturep->getHeight(discard_level) ;
-}
-
-S32 LLViewerTexture::getMaxDiscardLevel() const
-{
- llassert(mGLTexturep.notNull()) ;
- return mGLTexturep->getMaxDiscardLevel() ;
-}
-S32 LLViewerTexture::getDiscardLevel() const
-{
- llassert(mGLTexturep.notNull()) ;
- return mGLTexturep->getDiscardLevel() ;
-}
-S8 LLViewerTexture::getComponents() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getComponents() ;
-}
-
-LLGLuint LLViewerTexture::getTexName() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getTexName() ;
-}
-
-BOOL LLViewerTexture::hasGLTexture() const
-{
- if(mGLTexturep.notNull())
- {
- return mGLTexturep->getHasGLTexture() ;
- }
- return FALSE ;
-}
-
-BOOL LLViewerTexture::getBoundRecently() const
-{
- if(mGLTexturep.notNull())
- {
- return mGLTexturep->getBoundRecently() ;
- }
- return FALSE ;
-}
-
-LLTexUnit::eTextureType LLViewerTexture::getTarget(void) const
-{
- llassert(mGLTexturep.notNull()) ;
- return mGLTexturep->getTarget() ;
-}
-
-BOOL LLViewerTexture::setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height)
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->setSubImage(imageraw, x_pos, y_pos, width, height) ;
-}
-
-BOOL LLViewerTexture::setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height)
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->setSubImage(datap, data_width, data_height, x_pos, y_pos, width, height) ;
-}
-
-void LLViewerTexture::setGLTextureCreated (bool initialized)
-{
- llassert(mGLTexturep.notNull()) ;
-
- mGLTexturep->setGLTextureCreated (initialized) ;
-}
-
-void LLViewerTexture::setCategory(S32 category)
-{
- llassert(mGLTexturep.notNull()) ;
-
- mGLTexturep->setCategory(category) ;
-}
-
-LLTexUnit::eTextureAddressMode LLViewerTexture::getAddressMode(void) const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getAddressMode() ;
-}
-
-S32 LLViewerTexture::getTextureMemory() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->mTextureMemory ;
-}
-
-LLGLenum LLViewerTexture::getPrimaryFormat() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getPrimaryFormat() ;
-}
-
-BOOL LLViewerTexture::getIsAlphaMask() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getIsAlphaMask() ;
-}
-
-BOOL LLViewerTexture::getMask(const LLVector2 &tc)
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getMask(tc) ;
-}
-
-F32 LLViewerTexture::getTimePassedSinceLastBound()
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getTimePassedSinceLastBound() ;
-}
-BOOL LLViewerTexture::getMissed() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getMissed() ;
-}
-
-BOOL LLViewerTexture::isJustBound() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->isJustBound() ;
-}
-
-void LLViewerTexture::forceUpdateBindStats(void) const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->forceUpdateBindStats() ;
-}
-
-U32 LLViewerTexture::getTexelsInAtlas() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getTexelsInAtlas() ;
-}
-
-U32 LLViewerTexture::getTexelsInGLTexture() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getTexelsInGLTexture() ;
-}
-
-BOOL LLViewerTexture::isGLTextureCreated() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->isGLTextureCreated() ;
-}
-
-S32 LLViewerTexture::getDiscardLevelInAtlas() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getDiscardLevelInAtlas() ;
-}
-
-void LLViewerTexture::destroyGLTexture()
-{
- if(mGLTexturep.notNull() && mGLTexturep->getHasGLTexture())
- {
- mGLTexturep->destroyGLTexture() ;
- mTextureState = DELETED ;
- }
-}
-
-void LLViewerTexture::setTexelsPerImage()
-{
- S32 fullwidth = llmin(mFullWidth,(S32)MAX_IMAGE_SIZE_DEFAULT);
- S32 fullheight = llmin(mFullHeight,(S32)MAX_IMAGE_SIZE_DEFAULT);
- mTexelsPerImage = (F32)fullwidth * fullheight;
-}
-
BOOL LLViewerTexture::isLargeImage()
{
return (S32)mTexelsPerImage > LLViewerTexture::sMinLargeImageSize ;
@@ -1775,7 +1443,7 @@ F32 LLViewerFetchedTexture::calcDecodePriority()
// Don't decode anything we don't need
priority = -4.0f;
}
- else if ((mBoostLevel == LLViewerTexture::BOOST_UI || mBoostLevel == LLViewerTexture::BOOST_ICON) && !have_all_data)
+ else if ((mBoostLevel == LLGLTexture::BOOST_UI || mBoostLevel == LLGLTexture::BOOST_ICON) && !have_all_data)
{
priority = 1.f;
}
@@ -2161,7 +1829,7 @@ bool LLViewerFetchedTexture::updateFetch()
// Load the texture progressively: we try not to rush to the desired discard too fast.
// If the camera is not moving, we do not tweak the discard level notch by notch but go to the desired discard with larger boosted steps
// This mitigates the "textures stay blurry" problem when loading while not killing the texture memory while moving around
- S32 delta_level = (mBoostLevel > LLViewerTexture::BOOST_NONE) ? 2 : 1 ;
+ S32 delta_level = (mBoostLevel > LLGLTexture::BOOST_NONE) ? 2 : 1 ;
if (current_discard < 0)
{
desired_discard = llmax(desired_discard, getMaxDiscardLevel() - delta_level);
@@ -2412,7 +2080,7 @@ void LLViewerFetchedTexture::deleteCallbackEntry(const LLLoadedCallbackEntry::so
destroySavedRawImage() ;
}
}
- else if(needsToSaveRawImage() && mBoostLevel != LLViewerTexture::BOOST_PREVIEW)
+ else if(needsToSaveRawImage() && mBoostLevel != LLGLTexture::BOOST_PREVIEW)
{
if(desired_raw_discard != INVALID_DISCARD_LEVEL)
{
@@ -2870,7 +2538,7 @@ void LLViewerFetchedTexture::setCachedRawImage()
S32 h = mRawImage->getHeight() ;
S32 max_size = MAX_CACHED_RAW_IMAGE_AREA ;
- if(LLViewerTexture::BOOST_TERRAIN == mBoostLevel)
+ if(LLGLTexture::BOOST_TERRAIN == mBoostLevel)
{
max_size = MAX_CACHED_RAW_TERRAIN_IMAGE_AREA ;
}
@@ -3243,7 +2911,7 @@ void LLViewerLODTexture::processTextureStats()
if (mFullWidth > MAX_IMAGE_SIZE_DEFAULT || mFullHeight > MAX_IMAGE_SIZE_DEFAULT)
mDesiredDiscardLevel = 1; // MAX_IMAGE_SIZE_DEFAULT = 1024 and max size ever is 2048
}
- else if (mBoostLevel < LLViewerTexture::BOOST_HIGH && mMaxVirtualSize <= 10.f)
+ else if (mBoostLevel < LLGLTexture::BOOST_HIGH && mMaxVirtualSize <= 10.f)
{
// If the image has not been significantly visible in a while, we don't want it
mDesiredDiscardLevel = llmin(mMinDesiredDiscardLevel, (S8)(MAX_DISCARD_LEVEL + 1));
@@ -3293,7 +2961,7 @@ void LLViewerLODTexture::processTextureStats()
mCalculatedDiscardLevel = discard_level;
}
}
- if (mBoostLevel < LLViewerTexture::BOOST_SCULPTED)
+ if (mBoostLevel < LLGLTexture::BOOST_SCULPTED)
{
discard_level += sDesiredDiscardBias;
discard_level *= sDesiredDiscardScale; // scale
@@ -3319,7 +2987,7 @@ void LLViewerLODTexture::processTextureStats()
//
S32 current_discard = getDiscardLevel();
- if (sDesiredDiscardBias > 0.0f && mBoostLevel < LLViewerTexture::BOOST_SCULPTED && current_discard >= 0)
+ if (sDesiredDiscardBias > 0.0f && mBoostLevel < LLGLTexture::BOOST_SCULPTED && current_discard >= 0)
{
if(desired_discard_bias_max <= sDesiredDiscardBias && !mForceToSaveRawImage)
{
@@ -3462,7 +3130,7 @@ LLViewerMediaTexture::LLViewerMediaTexture(const LLUUID& id, BOOL usemipmaps, LL
setMediaImpl() ;
- setCategory(LLViewerTexture::MEDIA) ;
+ setCategory(LLGLTexture::MEDIA) ;
LLViewerTexture* tex = gTextureList.findImage(mID) ;
if(tex) //this media is a parcel media for tex.