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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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llviewerjointmesh.cpp
Age
Commit message (
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Author
2013-03-11
merge
prep
2012-09-09
Fixed crashes on login. Moved most of the remaining character/skeleton gener...
Don Kjer
2012-09-07
SH-3264 Porting over the XML loading of the avatar structure to llappearance
Nyx (Neal Orman)
2012-09-04
Split LLTexLayerSetBuffer into llappearance portion, and viewer-specific LLVi...
Don Kjer
2012-09-03
Extracted texture baking system into llappearance library.
Don Kjer
2012-07-30
merge
Brad Payne (Vir Linden)
2012-07-11
Pull in viewer-development because it's painful. Merge with runitai's help.
simon@Simon-PC.lindenlab.com
2012-06-22
merge
Brad Payne (Vir Linden)
2012-06-04
merge
Brad Payne (Vir Linden)
2012-05-25
Merge pull from lindenlab/viewer-development as requested by Oz for DRTVWR-148
simon@Simon-PC.lindenlab.com
2012-05-02
merge viewer-release to drano
Brad Payne (Vir Linden)
2012-02-27
SH-2689 WIP - tracking cloud/gray/textured state for avs, display with render...
Brad Payne (Vir Linden)
2012-01-25
SH-2565 Move resetVertexBuffer operation to a consistent location (also avoid...
Dave Parks
2012-01-04
SH-2789 WIP - stricter calling of memcpyNonAliased16
Brad Payne (Vir Linden)
2011-11-09
SH-24114 Remove unused variables
Dave Parks
2011-11-08
SH-24114 Remove unused vectorization code (outdated/unused with SSE2 requirem...
Dave Parks
2011-10-04
SH-2447, SH-2525, SH-2276 Strip out defunct global illumination code, add acc...
Dave Parks
2011-09-23
SH-2244 Better VAO support -- still slower than non-VAO implementation for so...
Dave Parks
2011-09-22
SH-2244 Fix "RenderGLCoreProfile" actually make a core profile context and mo...
Dave Parks
2011-09-14
SH-2243 work in progress -- application side matrix stack management
Dave Parks
2011-08-10
SH-2238, SH-2223, SH-SH-2242 glVertexAttrib throughout main render pipeline c...
Dave Parks
2011-08-08
SH-2242 Work in progress migrating to glVertexAttrib everywhere
Dave Parks
2011-03-03
SH-1085 Fix for crash when unchecking "mirror." Basically got LLFace to be p...
Dave Parks
2011-02-17
SH-1006 Quick pass at cutting down the number of redundant GL calls based on ...
Dave Parks
2010-12-01
Automated merge up from viewer-development
Loren Shih
2010-10-13
correct licenses (fix problem with license change merge)
Oz Linden
2010-10-10
VWR-21967 There's lots of ::renderForSelect() code that we don't need any more.
Tofu Linden
2010-08-24
Backed out changeset c3d41f18ce2b
Tofu Linden
2010-08-24
Backed out changeset a62bf7c0af21
Tofu Linden
2010-08-24
merge heads. whew.
Tofu Linden
2010-08-13
Change license from GPL to LGPL (version 2.1)
Oz Linden
2010-08-19
Integrate SIMD API from oreh/server-trunk-oreh
Dave Parks
2010-07-14
merge
Dave Parks
2010-05-21
Line endings fix.
Dave Parks
2010-05-21
Vectorized memcpy.
Dave Parks
2010-05-20
Cleanup from review.
Dave Parks
2010-05-20
Vectorized avatar vertex skinning.
Dave Parks
2010-05-10
Fix for wierd triangle shadow bug and fix for ATI hating deferred rendering.
Dave Parks
2010-04-19
Remove foot shadows from llvoavatar and add terse update to LLViewerJointMesh...
Dave Parks
2010-04-19
Remove foot shadows from llvoavatar and add terse update to LLViewerJointMesh...
Dave Parks
2010-04-19
Remove foot shadows from llvoavatar and add terse update to LLViewerJointMesh...
Dave Parks
2010-04-16
Fix for busted optimizations.
Dave Parks
2010-04-16
Fix for busted optimizations.
Dave Parks
2010-04-16
Fix for busted optimizations.
Dave Parks
2010-04-16
Optimize LLViewerJointMesh::updateFaceData
Dave Parks
2010-04-16
Optimize LLViewerJointMesh::updateFaceData
Dave Parks
2010-04-16
Optimize LLViewerJointMesh::updateFaceData
Dave Parks
2010-02-18
Model preview now loads materials.
Dave Parks
2010-02-06
Draw prims using triangle strips instead of triangle lists.
Dave Parks
2010-02-06
Draw prims using triangle strips instead of triangle lists.
Dave Parks
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