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authorDave Parks <davep@lindenlab.com>2012-01-25 15:37:36 -0600
committerDave Parks <davep@lindenlab.com>2012-01-25 15:37:36 -0600
commit0bbe8d73cb687e34d1b10c58b67c465df076739c (patch)
tree9eb9a7fb850d02d43161ba00bffb096f529a407c /indra/newview/llviewerjointmesh.cpp
parent9e621af3db9fbb0728bf7b338ea4e17c56ab25bb (diff)
SH-2565 Move resetVertexBuffer operation to a consistent location (also avoid redundant resetting of vertex buffers on detail switches). Change assertion to a warning with count info. Fix bytes pooled debug display. Remove unused static vertex buffer.
Diffstat (limited to 'indra/newview/llviewerjointmesh.cpp')
-rw-r--r--indra/newview/llviewerjointmesh.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp
index 76f4e18c27..e052e37393 100644
--- a/indra/newview/llviewerjointmesh.cpp
+++ b/indra/newview/llviewerjointmesh.cpp
@@ -63,7 +63,6 @@ extern PFNGLWEIGHTFVARBPROC glWeightfvARB;
extern PFNGLVERTEXBLENDARBPROC glVertexBlendARB;
#endif
-static LLPointer<LLVertexBuffer> sRenderBuffer = NULL;
static const U32 sRenderMask = LLVertexBuffer::MAP_VERTEX |
LLVertexBuffer::MAP_NORMAL |
LLVertexBuffer::MAP_TEXCOORD0;