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authorDave Parks <davep@lindenlab.com>2010-05-10 13:00:36 -0500
committerDave Parks <davep@lindenlab.com>2010-05-10 13:00:36 -0500
commit49579bebdd274a88c2381c4cab3d09ecd393564d (patch)
treedc40bcad16457090585b47cc04831cf9c8032bbe /indra/newview/llviewerjointmesh.cpp
parente2b51b8884d1003a3312276611b8a8c34123bc36 (diff)
Fix for wierd triangle shadow bug and fix for ATI hating deferred rendering.
Diffstat (limited to 'indra/newview/llviewerjointmesh.cpp')
-rw-r--r--indra/newview/llviewerjointmesh.cpp30
1 files changed, 16 insertions, 14 deletions
diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp
index fb6cc8d790..deb3d8fd97 100644
--- a/indra/newview/llviewerjointmesh.cpp
+++ b/indra/newview/llviewerjointmesh.cpp
@@ -516,6 +516,8 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy)
U32 triangle_count = 0;
+ S32 diffuse_channel = LLDrawPoolAvatar::sDiffuseChannel;
+
stop_glerror();
//----------------------------------------------------------------
@@ -541,7 +543,7 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy)
LLTexUnit::eTextureAddressMode old_mode = LLTexUnit::TAM_WRAP;
if (mTestImageName)
{
- gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mTestImageName);
+ gGL.getTexUnit(diffuse_channel)->bindManual(LLTexUnit::TT_TEXTURE, mTestImageName);
if (mIsTransparent)
{
@@ -550,18 +552,18 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy)
else
{
glColor4f(0.7f, 0.6f, 0.3f, 1.f);
- gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_LERP_TEX_ALPHA, LLTexUnit::TBS_TEX_COLOR, LLTexUnit::TBS_PREV_COLOR);
+ gGL.getTexUnit(diffuse_channel)->setTextureColorBlend(LLTexUnit::TBO_LERP_TEX_ALPHA, LLTexUnit::TBS_TEX_COLOR, LLTexUnit::TBS_PREV_COLOR);
}
}
else if( !is_dummy && mLayerSet )
{
if( mLayerSet->hasComposite() )
{
- gGL.getTexUnit(0)->bind(mLayerSet->getComposite());
+ gGL.getTexUnit(diffuse_channel)->bind(mLayerSet->getComposite());
}
else
{
- gGL.getTexUnit(0)->bind(LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT));
+ gGL.getTexUnit(diffuse_channel)->bind(LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT));
}
}
else
@@ -571,25 +573,25 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy)
{
old_mode = mTexture->getAddressMode();
}
- gGL.getTexUnit(0)->bind(mTexture.get());
- gGL.getTexUnit(0)->bind(mTexture);
- gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP);
+ gGL.getTexUnit(diffuse_channel)->bind(mTexture.get());
+ gGL.getTexUnit(diffuse_channel)->bind(mTexture);
+ gGL.getTexUnit(diffuse_channel)->setTextureAddressMode(LLTexUnit::TAM_CLAMP);
}
else
{
- gGL.getTexUnit(0)->bind(LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT));
+ gGL.getTexUnit(diffuse_channel)->bind(LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT));
}
if (gRenderForSelect)
{
if (isTransparent())
{
- gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_PREV_COLOR);
- gGL.getTexUnit(0)->setTextureAlphaBlend(LLTexUnit::TBO_MULT, LLTexUnit::TBS_TEX_ALPHA, LLTexUnit::TBS_CONST_ALPHA);
+ gGL.getTexUnit(diffuse_channel)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_PREV_COLOR);
+ gGL.getTexUnit(diffuse_channel)->setTextureAlphaBlend(LLTexUnit::TBO_MULT, LLTexUnit::TBS_TEX_ALPHA, LLTexUnit::TBS_CONST_ALPHA);
}
else
{
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ gGL.getTexUnit(diffuse_channel)->unbind(LLTexUnit::TT_TEXTURE);
}
}
@@ -626,13 +628,13 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy)
if (mTestImageName)
{
- gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
+ gGL.getTexUnit(diffuse_channel)->setTextureBlendType(LLTexUnit::TB_MULT);
}
if (mTexture.notNull() && !is_dummy)
{
- gGL.getTexUnit(0)->bind(mTexture);
- gGL.getTexUnit(0)->setTextureAddressMode(old_mode);
+ gGL.getTexUnit(diffuse_channel)->bind(mTexture);
+ gGL.getTexUnit(diffuse_channel)->setTextureAddressMode(old_mode);
}
return triangle_count;