summaryrefslogtreecommitdiff
path: root/indra/newview/llspatialpartition.h
AgeCommit message (Collapse)Author
2023-08-23Merge remote-tracking branch 'origin/main' into DRTVWR-559Brad Linden
2023-07-21SL-20010 Make reflection probes ignore touch actions.RunitaiLinden
2023-06-23SL-19897 Fix for 100% transparent objects not showing up in highlight ↵RunitaiLinden
transparent until LoD switch.
2023-06-02SL-18251 Expand extents to include the Control Avatar boundsAlexander Gavriliuk
2023-03-13SL-19371 Fix for occlusion culling getting stuck after teleport.Dave Parks
2023-03-02SL-19294: Avoid unnecessary vertex buffer data in GLTF materialsCosmic Linden
2023-01-19Optimizations, decruft, and intel compatibility pass (#53)RunitaiLinden
SL-18869, SL-18772 Overhaul VBO management, restore occlusion culling, intel compatibility pass, etc
2023-01-09SL-18869 Optimizations -- Use _mm_prefetch to cut down on cache misses when ↵Dave Parks
iterating over render batches.
2022-12-06SL-18784 Refactor physics shape display to not require its own render ↵Dave Parks
target. Remove "Hover Glow Objects" to free up a superfluous render target.
2022-11-22SL-18697 Fix for particle textures not loading.Dave Parks
2022-11-16SL-18154 Profile guided optimizations vs release viewer. Trim some unused ↵Dave Parks
abilities and remove some more fast timers.
2022-10-26Merge remote-tracking branch 'origin/master' into DRTVWR-559Brad Kittenbrink
2022-10-24SL-18432 Fix for alpha sortingAndrey Lihatskiy
2022-10-21Merge branch 'master' (DRTVWR-548) into DRTVWR-559Andrey Kleshchev
# Conflicts: # indra/llrender/llgl.cpp # indra/llrender/llrendertarget.cpp # indra/newview/VIEWER_VERSION.txt # indra/newview/app_settings/shaders/class1/deferred/materialF.glsl # indra/newview/llfloaterpreference.cpp # indra/newview/llviewercontrol.cpp # indra/newview/llviewermenu.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/llvovolume.cpp
2022-10-19SL-18105 Hook up render pipe directly to LLTextureEntry::mGLTFMaterial and ↵Dave Parks
add LLViewerFetchedTextures to LLFetchedGLTFMaterial. Lower reflection probe resolution to 128x128 per side.
2022-06-23SL-17653 WIP - Apply GLTF material in Material Editor to selected object ↵Dave Parks
when you click "Save"
2022-06-10SL-17574 Add probe detail combo box to advanced graphics preferences. Fix ↵Dave Parks
spot light shadows not working in probes.
2022-06-09SL-17551 Add "Select Reflection Probes" menu option and make invisible ↵Dave Parks
objects less annoying when alt-zooming in edit mode.
2022-06-06SL-17532 Potential fix for some rigged mesh draw order issues.Dave Parks
2022-05-26Merge master v 6.6.1 into DRTVWR-559Dave Houlton
2022-05-18SL-17449 Fix for Alexa's hairDave Parks
2022-05-16SL-17284 Reflection probe tuning and optimization take 1Dave Parks
2022-02-24SL-16907 Potential fix for crash in updateSkinInfoMatrixPaletteDave Parks
2022-02-01SL-16714 and SL-16750 Break rigged alpha into its own pass (restore release ↵Dave Parks
like behavior) and fix rigged alpha emissive not rendering.
2022-01-14SL-16544 Fix for small rigged meshes disappearing at short distances (for ↵Runitai Linden
real this time).
2021-12-15SL-16487 Build fix (whoops)Runitai Linden
2021-12-03SL-16436 and SL-16327 Fix for RenderDebugGL test failures and fix for grey ↵Dave Parks
textures
2021-11-20SL-16289 Rigged mesh rendering overhaulDave Parks
2021-10-28SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove ↵Dave Parks
LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton
2021-10-12SL-16166 Optimization pass on LLRenderPass::pushBatchRunitai Linden
2019-10-25SL-12026, SL-1232 and SL-11614andreykproductengine
2019-10-25SL-12014 Animesh is now a separate rendering typeandreykproductengine
2018-06-05mergeBrad Payne (Vir Linden)
2018-01-12MAINT-8145 - reduce zoom lag by updating joint position overrides less ↵Brad Payne (Vir Linden)
often, no longer done in rebuildGeom()
2017-10-26MAINT-7213 Shared media (media as a texture) unusable with transparent meshruslantproductengine
New outline selection around mesh objects.
2017-01-24MAINT-6645 - Improvement - Agents that render as jelly dolls should have ↵ruslantproductengine
their attachments render at 0 LoD to prevent loading higher LoD complexity in memory thus deterring crashes. Comments: - Fix based on "RenderAutoMuteByteLimit" setting. - File indra/llxml/llcontrol.h - add all signals to 0 group. It garanty that handlers (in indra/newview/llviewercontrol.cpp) will be called last.
2016-01-15merge changes for 4.0.1-releaseOz Linden
2015-11-10remove execute permission from many files that should not have itOz Linden
2015-09-04MAINT-5416 FIXED Cannot right-click a rigged mesh that's wornAndreyL ProductEngine
--HG-- branch : maint-5416
2015-07-23MAINT-5416 Reverted changeset: 9bd24c17d908AndreyL ProductEngine
2015-07-17MAINT-5416 FIXED cannot right-click a rigged mesh that's wornAndreyL ProductEngine
2014-04-24MAINT-4009: Cleaning up some statically allocated memory in a ↵Stinson Linden
LLVolumeGeometryManager method that was never freed.
2013-10-08merge from viewer-releaseRichard Linden
2013-10-07renamed TraceType to StatTypeRichard Linden
added more MemTrackable types optimized memory usage of LLTrace some more
2013-08-30fix for SH-4295: Interesting: Teleporting to previous location leave some ↵Xiaohong Bao
objects invisible.
2013-08-12mergeRichard Linden
2013-08-09second phase summer cleaningRichard Linden
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
2013-08-07more fix for SH-4397: Object cache occlusion culling results are not always ↵Xiaohong Bao
correct
2013-08-05fix for SH-4397: Object cache occlusion culling results are not always correctXiaohong Bao
2013-06-21Automated merge with file:///F:%5Cviewer-bearDave Parks