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path: root/indra/newview/llspatialpartition.h
AgeCommit message (Expand)Author
2023-03-02SL-19294: Avoid unnecessary vertex buffer data in GLTF materialsCosmic Linden
2023-01-19Optimizations, decruft, and intel compatibility pass (#53)RunitaiLinden
2023-01-09SL-18869 Optimizations -- Use _mm_prefetch to cut down on cache misses when i...Dave Parks
2022-12-06SL-18784 Refactor physics shape display to not require its own render target....Dave Parks
2022-11-22SL-18697 Fix for particle textures not loading.Dave Parks
2022-11-16SL-18154 Profile guided optimizations vs release viewer. Trim some unused ab...Dave Parks
2022-10-26Merge remote-tracking branch 'origin/master' into DRTVWR-559Brad Kittenbrink
2022-10-24SL-18432 Fix for alpha sortingAndrey Lihatskiy
2022-10-21Merge branch 'master' (DRTVWR-548) into DRTVWR-559Andrey Kleshchev
2022-10-19SL-18105 Hook up render pipe directly to LLTextureEntry::mGLTFMaterial and ad...Dave Parks
2022-06-23SL-17653 WIP - Apply GLTF material in Material Editor to selected object when...Dave Parks
2022-06-10SL-17574 Add probe detail combo box to advanced graphics preferences. Fix sp...Dave Parks
2022-06-09SL-17551 Add "Select Reflection Probes" menu option and make invisible object...Dave Parks
2022-06-06SL-17532 Potential fix for some rigged mesh draw order issues.Dave Parks
2022-05-26Merge master v 6.6.1 into DRTVWR-559Dave Houlton
2022-05-18SL-17449 Fix for Alexa's hairDave Parks
2022-05-16SL-17284 Reflection probe tuning and optimization take 1Dave Parks
2022-02-24SL-16907 Potential fix for crash in updateSkinInfoMatrixPaletteDave Parks
2022-02-01SL-16714 and SL-16750 Break rigged alpha into its own pass (restore release l...Dave Parks
2022-01-14SL-16544 Fix for small rigged meshes disappearing at short distances (for rea...Runitai Linden
2021-12-15SL-16487 Build fix (whoops)Runitai Linden
2021-12-03SL-16436 and SL-16327 Fix for RenderDebugGL test failures and fix for grey te...Dave Parks
2021-11-20SL-16289 Rigged mesh rendering overhaulDave Parks
2021-10-28SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTrac...Dave Parks
2021-10-12SL-16166 Optimization pass on LLRenderPass::pushBatchRunitai Linden
2019-10-25SL-12026, SL-1232 and SL-11614andreykproductengine
2019-10-25SL-12014 Animesh is now a separate rendering typeandreykproductengine
2018-06-05mergeBrad Payne (Vir Linden)
2018-01-12MAINT-8145 - reduce zoom lag by updating joint position overrides less often,...Brad Payne (Vir Linden)
2017-10-26MAINT-7213 Shared media (media as a texture) unusable with transparent meshruslantproductengine
2017-01-24MAINT-6645 - Improvement - Agents that render as jelly dolls should have thei...ruslantproductengine
2016-01-15merge changes for 4.0.1-releaseOz Linden
2015-11-10remove execute permission from many files that should not have itOz Linden
2015-09-04MAINT-5416 FIXED Cannot right-click a rigged mesh that's wornAndreyL ProductEngine
2015-07-23MAINT-5416 Reverted changeset: 9bd24c17d908AndreyL ProductEngine
2015-07-17MAINT-5416 FIXED cannot right-click a rigged mesh that's wornAndreyL ProductEngine
2014-04-24MAINT-4009: Cleaning up some statically allocated memory in a LLVolumeGeometr...Stinson Linden
2013-10-08merge from viewer-releaseRichard Linden
2013-10-07renamed TraceType to StatTypeRichard Linden
2013-08-30fix for SH-4295: Interesting: Teleporting to previous location leave some obj...Xiaohong Bao
2013-08-12mergeRichard Linden
2013-08-09second phase summer cleaningRichard Linden
2013-08-07more fix for SH-4397: Object cache occlusion culling results are not always c...Xiaohong Bao
2013-08-05fix for SH-4397: Object cache occlusion culling results are not always correctXiaohong Bao
2013-06-21Automated merge with file:///F:%5Cviewer-bearDave Parks
2013-06-20merge with releaseRichard Linden
2013-06-05merge with viewer-releaseRichard Linden
2013-06-03NORSPEC-229 Fix for bad binormals on mirrored surfaces (use tangent calculato...Dave Parks
2013-05-23for SH-4145: Interesting: Implement occlusion culling for object cacheXiaohong Bao
2013-05-23NORSPEC-192 fix more incorrect batching, fix bug in reflecting normal map sta...Graham Madarasz