index
:
viewer.git
2024.09-ExtraFPS
main
maint-c
Megapahit's fork of the Second Life viewer.
Erik Kundiman
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
indra
/
newview
/
llspatialpartition.h
Age
Commit message (
Expand
)
Author
2013-08-30
fix for SH-4295: Interesting: Teleporting to previous location leave some obj...
Xiaohong Bao
2013-08-12
merge
Richard Linden
2013-08-09
second phase summer cleaning
Richard Linden
2013-08-07
more fix for SH-4397: Object cache occlusion culling results are not always c...
Xiaohong Bao
2013-08-05
fix for SH-4397: Object cache occlusion culling results are not always correct
Xiaohong Bao
2013-06-20
merge with release
Richard Linden
2013-06-05
merge with viewer-release
Richard Linden
2013-06-03
NORSPEC-229 Fix for bad binormals on mirrored surfaces (use tangent calculato...
Dave Parks
2013-05-23
for SH-4145: Interesting: Implement occlusion culling for object cache
Xiaohong Bao
2013-05-23
NORSPEC-192 fix more incorrect batching, fix bug in reflecting normal map sta...
Graham Madarasz
2013-05-23
NORSPEC-193 NORSPEC-161 make legacy shiny a batch breaker when materials are ...
Graham Madarasz
2013-05-07
Merge vwr-dev-mat
Graham Madarasz
2013-05-06
NORSPEC-162 Fix for objects with materials set ignoring "tranparency %" value.
Dave Parks
2013-04-25
Merge 3.5.1 into Materials
Graham Madarasz
2013-04-16
NORSPEC-127 work-around crasher by forcing simple faces into simple pass
Graham Madarasz
2013-04-15
Merged Graham's stuff amongst others.
Geenz
2013-04-10
NORSPEC-75 Add appropriate draw calls to underwater render passes so objects ...
Dave Parks
2013-03-29
NORSPEC-64 Fix for batches breaking on every single face when materials are i...
Dave Parks
2013-03-29
Update Mac and Windows breakpad builds to latest
Graham Madarasz
2013-03-22
merge with viewer-release
Richard Linden
2013-01-28
Basic normal mapping support.
Geenz
2013-01-25
Trying to set materials up for rendering! Yay!
Geenz
2013-01-08
Merge
Xiaohong Bao
2012-11-30
for SH-3350 and SH-3353: Report frame-to-frame visual deltas as an LLStat
Xiaohong Bao
2012-10-31
for SH-3471: create a simplified version of octree for object cache entries.
Xiaohong Bao
2012-10-15
For SH-3333: Design and implement a new object cache system on viewer side
Xiaohong Bao
2012-10-11
MAINT-1709 Factor out realloc
Dave Parks
2012-10-10
Pull and merge from ssh://hg@bitbucket.org/oz_linden/viewer-beta-drtvwr-179.
William Todd Stinson
2012-10-02
Fix up some assertions in lloctree.h
Dave Parks
2012-09-20
reapply 52b6c9168974: MAINT-646 Factor std::set out of lloctree
Dave Parks
2012-09-20
reapply 38b7779af5f9: MAINT-646 Faster traversal of render batch lists.
Dave Parks
2012-09-12
initial attempt to restore changes that make removing tcmalloc possible; not ...
Oz Linden
2012-09-10
Backing out the changes contributing to DRTVWR-167 and DRTVWR-179 from the re...
William Todd Stinson
2012-07-11
Pull in viewer-development because it's painful. Merge with runitai's help.
simon@Simon-PC.lindenlab.com
2012-06-27
merge changes for DRTVWR-167
Oz Linden
2012-06-22
merge
Brad Payne (Vir Linden)
2012-06-05
MAINT-646 Factor std::set out of lloctree
Dave Parks
2012-06-01
MAINT-646 Faster traversal of render batch lists.
Dave Parks
2012-05-25
MAINT-616 Faster issuance of occlusion queries.
Dave Parks
2012-03-19
MAINT-771 Add RenderAutoHideSurfaceAreaLimit debug setting for protecting aga...
Dave Parks
2012-05-02
MAINT-775 Particle vertex buffer management optimizations
Dave Parks
2012-04-17
MAINT-775 WIP on crash when exploring Insilico -- don't hold onto off-screen ...
Dave Parks
2012-02-08
merge
Brad Payne (Vir Linden)
2012-02-02
merge
Brad Payne (Vir Linden)
2012-01-20
SH-2889 Add visual auto-muting controls
Dave Parks
2011-12-19
SH-2789 WIP - various fixes to force 16-byte alignment
Brad Payne (Vir Linden)
2011-12-15
SH-2789 WIP - build without tcmalloc, force alignment in various places
Brad Payne (Vir Linden)
2011-12-05
SH-2652 WIP -- Add timers to relevant areas, pause render pipeline while occl...
Dave Parks
2011-08-19
merge
Dave Parks
2011-08-17
fix for SH-1142: HUD objects do not display bumpmaps when Lighting and Shadow...
Xiaohong Bao
[next]