Age | Commit message (Collapse) | Author |
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callback)
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* refactored LLFloaterDebugMaterials::requestPutMaterials() to use LLMaterialMgr instead
* replaced "Object editing" results list with information about the active selection instead
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LLMaterialID::asString() so it can be used everywhere
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reversed; specular rotation had wrong format specifier)
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the debug floater
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LLFloaterDebugMaterials to use the new class
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floater and bypassing the multi-materials handler. This should correct any issue with using the POST ability across regions.
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selected visible objects.
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viewer timeout and crash on regions with large numbers of materials.
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from the materials cap service.
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current region only.
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selected material across all tables.
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normal and specular map fields.
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objects with non-null material ids.
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re-organization of the groups into tabs. Still a WIP, but somewhat usable.
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