| Age | Commit message (Collapse) | Author | 
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|  | (long long round) in VS2013 | 
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|  | another attempt to move mem stat into base class | 
|  | replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc. | 
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|  | calculator instead of binormal calculator, convert binormal centric code to tangent centric) | 
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|  | descrepencies. | 
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|  | use hashtable and pre-hashed strings for GLSL uniform lookup, and use dup_handles curl interface to avoid re-initing ares resolvers expensively. | 
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|  | checking code (OS X RenderDebugGL crash) Code review: Dav3p | 
|  | false alarm when using RenderDebugGL. Code Review: DaveP | 
|  | Most of the merge was clean, a couple conflicts.
Brought over a couple patches manually for llpolymesh. | 
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|  | removed unnecessary cache miss from fast timers
renamed llfasttimer_class back to llfasttimer | 
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|  | generation up into tiles to handle the case where a normal map is higher resolution than the current window) | 
|  | supported. | 
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|  | height map into a normal map -- use the GPU instead via a shader.  Also, WTF glFinish? | 
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|  | stalls in renderer by never using the fixed function pipeline if shaders are available. | 
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