Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-02-21 | Help the hg stop worrying about comment-only diffs | Graham Madarasz (Graham Linden) | |
2013-02-21 | Merge viewer-cat and resolve conflict with alternate self | Graham Madarasz (Graham Linden) | |
2013-02-21 | For MAINT-755 Fix for unbinding cubemap causing false alarm in tex type ↵ | Graham Madarasz (Graham Linden) | |
checking code (OS X RenderDebugGL crash) Code review: Dav3p | |||
2013-02-14 | For MAINT-1291 Re-order cubemap disable and shader tex disable to avoid ↵ | Graham Madarasz (Graham Linden) | |
false alarm when using RenderDebugGL. Code Review: DaveP | |||
2013-01-24 | merging in viewer-beta. | Nyx Linden | |
Most of the merge was clean, a couple conflicts. Brought over a couple patches manually for llpolymesh. | |||
2012-09-04 | Split gl-specific LLViewerTexture implementation into llrender/LLGLViewerTexture | Don Kjer | |
2012-08-24 | Automated merge with http://bitbucket.org/lindenlab/viewer-cat | Richard Linden | |
2012-08-06 | llfasttimer cleanup | Richard Linden | |
removed unnecessary cache miss from fast timers renamed llfasttimer_class back to llfasttimer | |||
2012-06-01 | MAINT-646 Faster traversal of render batch lists. | Dave Parks | |
2012-03-02 | MAINT-708 Use texture compression to minimize memory bloat (experimental) | Dave Parks | |
2011-12-12 | SH-2511 Fix for bumpmapped objects flickering. | Dave Parks | |
2011-11-08 | SH-2652 Fix for black bands in high-res normal maps (break normal map ↵ | Dave Parks | |
generation up into tiles to handle the case where a normal map is higher resolution than the current window) | |||
2011-10-24 | SH-2610 Fix for black terrain when bump map is visible and shaders are not ↵ | Dave Parks | |
supported. | |||
2011-10-20 | SH-2240 GL 1.2 compatibility pass | Dave Parks | |
2011-10-20 | SH-2600 Fix for busted texture animation on bump mapped objects. | Dave Parks | |
2011-10-05 | SH-2031 Fix for stall in image update -- don't use the CPU to convert a ↵ | Dave Parks | |
height map into a normal map -- use the GPU instead via a shader. Also, WTF glFinish? | |||
2011-09-14 | SH-2243 work in progress -- application side matrix stack management | Dave Parks | |
2011-08-19 | merge | Dave Parks | |
2011-08-17 | fix for SH-1069: [REGRESSION] Sometimes bumpmaps load only partially | Xiaohong Bao | |
2011-08-16 | fix for SH-2023: Brightness Bump maps don't load when shadows are enabled | Xiaohong Bao | |
2011-08-08 | merge | Dave Parks | |
2011-08-08 | SH-2242 Work in progress migrating to glVertexAttrib everywhere | Dave Parks | |
2011-07-28 | fix for SH-2023: Brightness Bump maps don't load when shadows are enabled | Xiaohong Bao | |
2011-07-17 | SH-2031 High risk changeset, but potentially high reward. Addresses frame ↵ | Dave Parks | |
stalls in renderer by never using the fixed function pipeline if shaders are available. | |||
2011-06-08 | SH-1678 Fix for busted fullbright shiny. | Dave Parks | |
2011-06-07 | merge | Dave Parks | |
2011-06-01 | fix for STORM-1298: Crash on startup of Second Life 2.7.1(231307) | Xiaohong Bao | |
2011-05-30 | SH-1682 Full integration if indexed texture rendering to improve batch size. | Dave Parks | |
2011-05-29 | SH-1682 Work in progress on using texture indexes to improve batch size ↵ | Dave Parks | |
(wow, super fast so far) | |||
2011-05-20 | fix more DOS line endings | Oz Linden | |
2011-05-12 | merge | Dave Parks | |
2011-04-05 | fix for STORM-973: [crashhunters] crash at ↵ | Xiaohong Bao | |
LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *) | |||
2011-03-04 | SH-1069 Fix for some bump maps not loading fully. | Dave Parks | |
(transplanted from 1a03c3745cbbe47e5cc5dfec3a9114516865ddc0) | |||
2011-03-21 | Remove unneeded assertion. | Dave Parks | |
2011-03-21 | SH-1069 Fix for bump maps not loading fully -- don't clear bump image list ↵ | Dave Parks | |
on toggling deferred rendering, but do make sure a loaded callback exists when bump resolution or desired number of components is lacking. Also, subtract radius of prim from distance to face for virtual size calculations (makes heavily tiled textures on largish spheres fully res when appropriate). | |||
2011-03-04 | SH-1069 Fix for some bump maps not loading fully. | Dave Parks | |
2011-01-19 | SH-571 Fix for shadows disappearing for a frame whenever an object switches ↵ | Dave Parks | |
octree nodes. Regressed EXT-7155 so fix for regression included. | |||
2010-10-13 | correct licenses (fix problem with license change merge) | Oz Linden | |
2010-08-24 | Backed out changeset c3d41f18ce2b | Tofu Linden | |
back-out the back-out for this branch. yay. | |||
2010-08-24 | Backed out changeset a62bf7c0af21 | Tofu Linden | |
Backing out this merge that I pushed (prematurely) to the wrong place. | |||
2010-08-24 | merge heads. whew. | Tofu Linden | |
2010-08-13 | Change license from GPL to LGPL (version 2.1) | Oz Linden | |
2010-08-25 | merge | Dave Parks | |
2010-08-13 | Better support for curious mixtures fullbright/shiny/water with rigged ↵ | Dave Parks | |
attachments, deferred rendering, and not. | |||
2010-07-20 | merge | Richard Nelson | |
2010-07-20 | merge | Richard Nelson | |
2010-07-15 | EXT-8301: FIXED: crash at LLViewerFetchedTexture::cleanup() [secondlife-bin ↵ | Xiaohong Bao | |
llviewertexture.cpp] | |||
2010-07-14 | merge | Dave Parks | |
2010-07-02 | Merged from viewer-release | Dessie Linden | |
2010-07-02 | Merged from viewer-release | Dessie Linden | |