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path: root/indra/newview/lldrawpoolavatar.cpp
AgeCommit message (Expand)Author
2015-10-19SL-234 WIP - remap skin weights to match included-joint logicBrad Payne (Vir Linden)
2015-10-16SL-234 WIP - Track which joints are part of base skeleton, remap non-base one...Brad Payne (Vir Linden)
2015-10-13merge changes for 3.8.5-releaseOz Linden
2015-10-07SL-234 WIP - mac build fixBrad Payne (Vir Linden)
2015-10-07SL-234 WIP - adjust max mesh object joints at run-time, including rebuilding ...Brad Payne (Vir Linden)
2015-09-29merge changes for 3.8.4-releaseOz Linden
2015-09-28SL-227 WIP - standardize usage of shared skinning code and handle additional ...Brad Payne (Vir Linden)
2015-09-24SL-227 WIP - trimmed unused code.Brad Payne (Vir Linden)
2015-09-24SL-227 WIP - initial pass at consolidating skinning code. Less duplication of...Brad Payne (Vir Linden)
2015-09-23revert change for MAINT-5022; it is causing other rendering problems that are...Oz Linden
2015-09-14mergeBrad Payne (Vir Linden)
2015-09-14SL-133 WIP, SL-134 WIP - more extra joint handlingBrad Payne (Vir Linden)
2015-09-10MAINT-5022 FIXED (don't perform material if an avatar isTooComplex()) [QuickG...vyacheslavsproductengine
2015-09-08SL-216 WIP, SL-220 WIP - stray triangles in hw skinning pathBrad Payne (Vir Linden)
2015-08-26SL-205 WIP - support for 152-joint rigged meshes with both hardware and softw...Brad Payne (Vir Linden)
2015-08-20mergeBrad Payne (Vir Linden)
2015-08-19mergeBrad Payne (Vir Linden)
2015-08-18merge changes for 3.8.3-releaseOz Linden
2015-08-18Merge viewer-release and become version 3.8.4andreykproductengine
2015-08-11SL-133 WIP - possible fix for unknown joints warping to originBrad Payne (Vir Linden)
2015-06-30Fix impostors.Drake Arconis
2015-05-15additional debugging code for the problem with rendering too-complex avatarsOz Linden
2015-04-28increment viewer version to 3.7.29Mnikolenko ProductEngine
2015-03-01MAINT-4839 FIXED Animation of Mesh Dress doesn't work.ruslantproductengine
2015-02-20Clean up impostors and visual mutingOz Linden
2015-01-13merge changes for 3.7.24-releaseOz Linden
2014-12-15merge changes for 3.7.22-releaseOz Linden
2014-12-01mergeBrad Payne (Vir Linden)
2014-10-18Update to build on Xcode 6.0: collection of removal of unused variables [-Wu...callum_linden
2014-10-14STORM-2080: correct fitted mesh rendering on some ATI cardsOz Linden
2014-09-10MAINT-3964 FIXED Textures with Alpha won't Animate on Rigged Mesh when worn :...ruslantproductengine
2014-05-07Pull and merge viewer-release as version 3.7.8simon
2014-03-24MAINT-3211 Fix for texture animations not working properly on rigged attachme...Dave Parks
2014-02-12merge with releaseRichard Linden
2014-01-30fix odd editor artifactOz Linden
2014-01-29FITMESH-6: correct bounds checkingOz Linden
2014-01-23FITMESH-6, FITMESH-20 Fix for some objects disappearing when hardware skinni...Dave Parks
2013-10-21MergeXiaohong Bao
2013-10-15renamed TimeBlock to BlockTimerStatHandleRichard Linden
2013-10-11MAINT-2968 Transplant cleanup.Dave Parks
2013-10-10Quite down log spam from loading shaders.Dave Parks
2013-10-08merge from viewer-releaseRichard Linden
2013-10-01Automated merge with http://bitbucket.org/lindenlab/viewer-releaseRichard Linden
2013-09-20MAINT-3172 fix rendering regressions from release mergedownGraham Linden
2013-09-18The unbearable lightness of being norspecGraham Linden
2013-09-05changed fast timer over to using macroRichard Linden
2013-08-19Fix merge regressions from missed changes to LoD updatesGraham Linden
2013-08-19MergeXiaohong Bao
2013-08-19Merge in viewer-releaseGraham Linden
2013-08-12NORSPEC-342 WIP MATBUG-347 make impostor rendering not contribute to depth fo...Graham Linden