summaryrefslogtreecommitdiff
path: root/indra/newview/lldrawpoolavatar.cpp
diff options
context:
space:
mode:
authorOz Linden <oz@lindenlab.com>2015-02-20 12:56:45 -0500
committerOz Linden <oz@lindenlab.com>2015-02-20 12:56:45 -0500
commit3cf8a1ce6e81c30cf7231a5ab045bbc45c6757e2 (patch)
treef3ad7d802f0f9fb4d406e9703e7540fe3351bb00 /indra/newview/lldrawpoolavatar.cpp
parent4e1bd474f268e88b424b87806fe4815807b41a49 (diff)
Clean up impostors and visual muting
Rename the settings that control them to be more descriptive Remove the separate boolean setting (RenderUseImpostors) that governed both Establish default values based on gpu class for impostors and visual muting
Diffstat (limited to 'indra/newview/lldrawpoolavatar.cpp')
-rwxr-xr-xindra/newview/lldrawpoolavatar.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp
index e1d3d1a905..e58c2c1037 100755
--- a/indra/newview/lldrawpoolavatar.cpp
+++ b/indra/newview/lldrawpoolavatar.cpp
@@ -1281,13 +1281,6 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass)
return;
}
- llassert(LLPipeline::sImpostorRender || !avatarp->isVisuallyMuted());
-
- /*if (single_avatar && avatarp->mSpecialRenderMode >= 1) // 1=anim preview, 2=image preview, 3=morph view
- {
- gPipeline.enableLightsAvatarEdit(LLColor4(.5f, .5f, .5f, 1.f));
- }*/
-
if (pass == 1)
{
// render rigid meshes (eyeballs) first