diff options
author | Richard Linden <none@none> | 2013-09-05 14:04:13 -0700 |
---|---|---|
committer | Richard Linden <none@none> | 2013-09-05 14:04:13 -0700 |
commit | cbe397ad13665c7bc993e10d8fe1e4a876253378 (patch) | |
tree | 52cd665a1138a65bd8ebfc94478c665ea40b2e25 /indra/newview/lldrawpoolavatar.cpp | |
parent | 12688c8b549d2baa33509dca60bbe14b039b17db (diff) |
changed fast timer over to using macro
another attempt to move mem stat into base class
Diffstat (limited to 'indra/newview/lldrawpoolavatar.cpp')
-rwxr-xr-x | indra/newview/lldrawpoolavatar.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index e366de9b13..168f82e013 100755 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -100,7 +100,7 @@ S32 normal_channel = -1; S32 specular_channel = -1; S32 cube_channel = -1; -static LLFastTimer::DeclareTimer FTM_SHADOW_AVATAR("Avatar Shadow"); +static LLTrace::TimeBlock FTM_SHADOW_AVATAR("Avatar Shadow"); LLDrawPoolAvatar::LLDrawPoolAvatar() : LLFacePool(POOL_AVATAR) @@ -167,7 +167,7 @@ LLMatrix4& LLDrawPoolAvatar::getModelView() void LLDrawPoolAvatar::beginDeferredPass(S32 pass) { - LLFastTimer t(FTM_RENDER_CHARACTERS); + LL_RECORD_BLOCK_TIME(FTM_RENDER_CHARACTERS); sSkipTransparent = TRUE; is_deferred_render = true; @@ -202,7 +202,7 @@ void LLDrawPoolAvatar::beginDeferredPass(S32 pass) void LLDrawPoolAvatar::endDeferredPass(S32 pass) { - LLFastTimer t(FTM_RENDER_CHARACTERS); + LL_RECORD_BLOCK_TIME(FTM_RENDER_CHARACTERS); sSkipTransparent = FALSE; is_deferred_render = false; @@ -401,7 +401,7 @@ S32 LLDrawPoolAvatar::getNumShadowPasses() void LLDrawPoolAvatar::beginShadowPass(S32 pass) { - LLFastTimer t(FTM_SHADOW_AVATAR); + LL_RECORD_BLOCK_TIME(FTM_SHADOW_AVATAR); if (pass == 0) { @@ -427,7 +427,7 @@ void LLDrawPoolAvatar::beginShadowPass(S32 pass) void LLDrawPoolAvatar::endShadowPass(S32 pass) { - LLFastTimer t(FTM_SHADOW_AVATAR); + LL_RECORD_BLOCK_TIME(FTM_SHADOW_AVATAR); if (pass == 0) { if (sShaderLevel > 0) @@ -446,7 +446,7 @@ void LLDrawPoolAvatar::endShadowPass(S32 pass) void LLDrawPoolAvatar::renderShadow(S32 pass) { - LLFastTimer t(FTM_SHADOW_AVATAR); + LL_RECORD_BLOCK_TIME(FTM_SHADOW_AVATAR); if (mDrawFace.empty()) { @@ -512,7 +512,7 @@ S32 LLDrawPoolAvatar::getNumDeferredPasses() void LLDrawPoolAvatar::render(S32 pass) { - LLFastTimer t(FTM_RENDER_CHARACTERS); + LL_RECORD_BLOCK_TIME(FTM_RENDER_CHARACTERS); if (LLPipeline::sImpostorRender) { renderAvatars(NULL, pass+2); @@ -524,7 +524,7 @@ void LLDrawPoolAvatar::render(S32 pass) void LLDrawPoolAvatar::beginRenderPass(S32 pass) { - LLFastTimer t(FTM_RENDER_CHARACTERS); + LL_RECORD_BLOCK_TIME(FTM_RENDER_CHARACTERS); //reset vertex buffer mappings LLVertexBuffer::unbind(); @@ -575,7 +575,7 @@ void LLDrawPoolAvatar::beginRenderPass(S32 pass) void LLDrawPoolAvatar::endRenderPass(S32 pass) { - LLFastTimer t(FTM_RENDER_CHARACTERS); + LL_RECORD_BLOCK_TIME(FTM_RENDER_CHARACTERS); if (LLPipeline::sImpostorRender) { @@ -1155,12 +1155,12 @@ void LLDrawPoolAvatar::endDeferredSkinned() gGL.getTexUnit(0)->activate(); } -static LLFastTimer::DeclareTimer FTM_RENDER_AVATARS("renderAvatars"); +static LLTrace::TimeBlock FTM_RENDER_AVATARS("renderAvatars"); void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) { - LLFastTimer t(FTM_RENDER_AVATARS); + LL_RECORD_BLOCK_TIME(FTM_RENDER_AVATARS); if (pass == -1) { @@ -1815,11 +1815,11 @@ void LLDrawPoolAvatar::renderDeferredRiggedMaterial(LLVOAvatar* avatar, S32 pass renderRigged(avatar, pass); } -static LLFastTimer::DeclareTimer FTM_RIGGED_VBO("Rigged VBO"); +static LLTrace::TimeBlock FTM_RIGGED_VBO("Rigged VBO"); void LLDrawPoolAvatar::updateRiggedVertexBuffers(LLVOAvatar* avatar) { - LLFastTimer t(FTM_RIGGED_VBO); + LL_RECORD_BLOCK_TIME(FTM_RIGGED_VBO); //update rigged vertex buffers for (U32 type = 0; type < NUM_RIGGED_PASSES; ++type) |