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author | andreykproductengine <akleshchev@productengine.com> | 2015-08-18 18:51:38 +0300 |
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committer | andreykproductengine <akleshchev@productengine.com> | 2015-08-18 18:51:38 +0300 |
commit | b3916451c178fe62775b9ba9e5a66da21f5ac2b8 (patch) | |
tree | 63b838b31f0e2f5a9d8f7ad6e70eee4174288a34 /indra/newview/lldrawpoolavatar.cpp | |
parent | fe89d4c5c2f5779d43d41760600e14925e517b3d (diff) | |
parent | 1be63209331d509396bd7ee79302d511fe83d72e (diff) |
Merge viewer-release and become version 3.8.4
Diffstat (limited to 'indra/newview/lldrawpoolavatar.cpp')
-rwxr-xr-x | indra/newview/lldrawpoolavatar.cpp | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index 0bbf7db46e..f828b56f7f 100755 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -1805,9 +1805,12 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) if (mat) { - gGL.getTexUnit(sDiffuseChannel)->bind(face->getTexture(LLRender::DIFFUSE_MAP)); - gGL.getTexUnit(normal_channel)->bind(face->getTexture(LLRender::NORMAL_MAP)); + //order is important here LLRender::DIFFUSE_MAP should be last, becouse it change + //(gGL).mCurrTextureUnitIndex gGL.getTexUnit(specular_channel)->bind(face->getTexture(LLRender::SPECULAR_MAP)); + gGL.getTexUnit(normal_channel)->bind(face->getTexture(LLRender::NORMAL_MAP)); + gGL.getTexUnit(sDiffuseChannel)->bind(face->getTexture(LLRender::DIFFUSE_MAP), false, true); + LLColor4 col = mat->getSpecularLightColor(); F32 spec = mat->getSpecularLightExponent()/255.f; |