Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-11-10 | remove execute permission from many files that should not have it | Oz Linden | |
2015-10-21 | SL-234 WIP - moved LLSkinningUtil funcs to separate class/files. Remap ↵ | Brad Payne (Vir Linden) | |
weights where needed. Warn that related debug settings require restart to take effect. | |||
2015-10-19 | SL-234 WIP - remap skin weights to match included-joint logic | Brad Payne (Vir Linden) | |
2015-10-16 | SL-234 WIP - Track which joints are part of base skeleton, remap non-base ↵ | Brad Payne (Vir Linden) | |
ones when not being rendered. | |||
2015-10-13 | merge changes for 3.8.5-release | Oz Linden | |
2015-10-07 | SL-234 WIP - mac build fix | Brad Payne (Vir Linden) | |
2015-10-07 | SL-234 WIP - adjust max mesh object joints at run-time, including rebuilding ↵ | Brad Payne (Vir Linden) | |
shaders | |||
2015-09-29 | merge changes for 3.8.4-release | Oz Linden | |
2015-09-28 | SL-227 WIP - standardize usage of shared skinning code and handle additional ↵ | Brad Payne (Vir Linden) | |
error case in weights. | |||
2015-09-24 | SL-227 WIP - trimmed unused code. | Brad Payne (Vir Linden) | |
2015-09-24 | SL-227 WIP - initial pass at consolidating skinning code. Less duplication ↵ | Brad Payne (Vir Linden) | |
of functionality, still needs more cleanup. | |||
2015-09-23 | revert change for MAINT-5022; it is causing other rendering problems that ↵ | Oz Linden | |
are worse (it looks like reflections or shinyness on all muted avatars, and the colors become very very dark) | |||
2015-09-14 | merge | Brad Payne (Vir Linden) | |
2015-09-14 | SL-133 WIP, SL-134 WIP - more extra joint handling | Brad Payne (Vir Linden) | |
2015-09-10 | MAINT-5022 FIXED (don't perform material if an avatar isTooComplex()) ↵ | vyacheslavsproductengine | |
[QuickGraphics] Materials should not be applied to simple imposters. | |||
2015-09-08 | SL-216 WIP, SL-220 WIP - stray triangles in hw skinning path | Brad Payne (Vir Linden) | |
2015-08-26 | SL-205 WIP - support for 152-joint rigged meshes with both hardware and ↵ | Brad Payne (Vir Linden) | |
software skinning. | |||
2015-08-20 | merge | Brad Payne (Vir Linden) | |
2015-08-19 | merge | Brad Payne (Vir Linden) | |
2015-08-18 | merge changes for 3.8.3-release | Oz Linden | |
2015-08-18 | Merge viewer-release and become version 3.8.4 | andreykproductengine | |
2015-08-11 | SL-133 WIP - possible fix for unknown joints warping to origin | Brad Payne (Vir Linden) | |
2015-06-30 | Fix impostors. | Drake Arconis | |
2015-05-15 | additional debugging code for the problem with rendering too-complex avatars | Oz Linden | |
2015-04-28 | increment viewer version to 3.7.29 | Mnikolenko ProductEngine | |
2015-03-01 | MAINT-4839 FIXED Animation of Mesh Dress doesn't work. | ruslantproductengine | |
MAINT-4165 FIXED Crash on skinned, texture animated geometry with deferred rendering enabled. | |||
2015-02-20 | Clean up impostors and visual muting | Oz Linden | |
Rename the settings that control them to be more descriptive Remove the separate boolean setting (RenderUseImpostors) that governed both Establish default values based on gpu class for impostors and visual muting | |||
2015-01-13 | merge changes for 3.7.24-release | Oz Linden | |
2014-12-15 | merge changes for 3.7.22-release | Oz Linden | |
2014-12-01 | merge | Brad Payne (Vir Linden) | |
2014-10-18 | Update to build on Xcode 6.0: collection of removal of unused variables ↵ | callum_linden | |
[-Wunused-variable] | |||
2014-10-14 | STORM-2080: correct fitted mesh rendering on some ATI cards | Oz Linden | |
2014-09-10 | MAINT-3964 FIXED Textures with Alpha won't Animate on Rigged Mesh when worn ↵ | ruslantproductengine | |
: fix in shader (mul texcoord to tex matrix), array's optimization | |||
2014-05-07 | Pull and merge viewer-release as version 3.7.8 | simon | |
2014-03-24 | MAINT-3211 Fix for texture animations not working properly on rigged ↵ | Dave Parks | |
attachments when worn from inventory. | |||
2014-02-12 | merge with release | Richard Linden | |
2014-01-30 | fix odd editor artifact | Oz Linden | |
2014-01-29 | FITMESH-6: correct bounds checking | Oz Linden | |
2014-01-23 | FITMESH-6, FITMESH-20 Fix for some objects disappearing when hardware ↵ | Dave Parks | |
skinning enabled and ALM disabled. | |||
2013-10-21 | Merge | Xiaohong Bao | |
2013-10-15 | renamed TimeBlock to BlockTimerStatHandle | Richard Linden | |
2013-10-11 | MAINT-2968 Transplant cleanup. | Dave Parks | |
2013-10-10 | Quite down log spam from loading shaders. | Dave Parks | |
Up bone cap to 64 for rigged meshes. | |||
2013-10-08 | merge from viewer-release | Richard Linden | |
2013-10-01 | Automated merge with http://bitbucket.org/lindenlab/viewer-release | Richard Linden | |
2013-09-20 | MAINT-3172 fix rendering regressions from release mergedown | Graham Linden | |
2013-09-18 | The unbearable lightness of being norspec | Graham Linden | |
2013-09-05 | changed fast timer over to using macro | Richard Linden | |
another attempt to move mem stat into base class | |||
2013-08-19 | Fix merge regressions from missed changes to LoD updates | Graham Linden | |
2013-08-19 | Merge | Xiaohong Bao | |