summaryrefslogtreecommitdiff
path: root/indra/newview/featuretable_xp.txt
AgeCommit message (Collapse)Author
2016-04-29Adjust some avatar complexity defaults (mostly slightly upwards)Oz Linden
Make more settings between mac and windows the same Remove solaris and xp featuretables, since we don't support them any more
2016-03-07merge DRTVWR-398 build cleanup fixesOz Linden
2015-11-10remove execute permission from many files that should not have itOz Linden
2015-02-20Clean up impostors and visual mutingOz Linden
Rename the settings that control them to be more descriptive Remove the separate boolean setting (RenderUseImpostors) that governed both Establish default values based on gpu class for impostors and visual muting
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2012-12-12MAINT-2086 Separate GPU class from settings more completely to avoid GPU ↵Dave Parks
dependent behavior when manually adjusting detail slider.
2012-09-07MAINT-1491 Fix for L&S never being enabled by default on XP/Linux/OS XDave Parks
2012-08-28MAINT-1491 Integration of statistically generated GPU table -- enable ↵Dave Parks
shadows by default where appropriate.
2012-05-01MAINT-847 Disable VBO on ATI cards with old drivers by defaultDave Parks
2012-03-28MAINT-793 Pop up notification when drivers are likely out of date. Allow ↵Dave Parks
Lighting and Shadows on Intel when drivers are up to date.
2012-03-20SH-795 Potential fix for crash after setting graphics detail to low.Dave Parks
2012-03-08MAINT-708 Add checkbox to hardware settings for controlling texture ↵Dave Parks
compression. Default texture compression to on for cards with 512MB of VRAM or less, off otherwise.
2012-01-26* Removed old, unused RenderNightBrightness from feature table.Leslie Linden
Reviewed by davep.
2011-10-24mergeDave Parks
2011-10-16SH-2276 Fix for TDR's on GTX 460 et al -- don't use texture units above 16 ↵Dave Parks
(workaround for prevalent driver bug)
2011-10-12SH-2510 Potential fix for crash on startup on systems that don't have ↵Dave Parks
GL_ARB_shader_objects
2011-10-07storm-1581: modify feature table rules to increment version only when the ↵Oz Linden
intent is to reset all graphics preferences
2011-10-04SH-2459 Default to 2x antialiasing instead of 4x/8xDave Parks
2011-09-28SH-2507 Shave some unused/redundant varying state and make the max texture ↵Dave Parks
index debug setting rebuild shaders to use no flow control when set to 1 or lower
2011-07-22SH-2031 Disable usage of glMapBuffer (again). Despite using MapBufferRange, ↵Dave Parks
this is still a source of frame stalls.
2011-07-14mergeDave Parks
2011-07-09SH-2038 Potential fix for a myriad of performance problems concering VBO usage.Dave Parks
2011-06-30merge latest changes from viewer-developmentOz Linden
2011-06-22merge latest viewer-developmentOz Linden
2011-06-21SH-208 Disable VBO on all intel graphics chips (stability improvement).Dave Parks
2011-06-10Followup on mapbuffer work -- only use map buffer where map_buffer_range is ↵Dave Parks
available, and allow non-buffer-mapping implementation to take advantage of recorded mapped regions.
2011-06-08SH-1679 Fix for anti-aliasing not being on by default for appropriate cards.Dave Parks
2011-05-25SH-1644 Don't default avatar hardware skinning to off on all ATI cards.Dave Parks
2011-05-25storm-1189: remove classic cloudsOz Linden
2011-05-10SH-1521 FIX -- Lighting and Shadows grayed out on macLeslie Linden
* Modified mac feature table to bring it up to date with latest renderer features including deferred rendering * Changed mac AGL pixel format to no longer allow it to revert to software rendering when shader compilation errors occur. * Fixed up various GLSL shader compilation warnings and errors that came up as a result of the above changes. * Changed initial conditions for the "hardware skinning" checkbox on the preferences floater so it can be modified before login on machines that support avatar vertex programs. * Removed unused avatarAlphaF.glsl files Reviewed by davep
2011-05-02mergeDave Parks
2011-04-20SH-1388 FIXED Graphics Quality slider has no effect on avatar physicsLoren Shih
SH-1387 Class0 video cards default avatar physics to high Added appropriate featuretable entries.
2011-03-10mergeDave Parks
2011-03-10SH-874 Properly detect available video memory on ATI cards and disable ↵Dave Parks
vertex buffer objects when available vram is under 256MB.
2011-03-04SH-971 Fix for local lights flag not getting set properly on xp and linux ↵Dave Parks
when adjusting graphics quality setting.
2011-02-09Line endings.Dave Parks
2011-02-08SH-534 Don't allow deferred rendering to be enabled on windows PC's with GL ↵Dave Parks
version less than 3.0.
2011-01-06Automated merge up from viewer-developmentLoren Shih
2011-01-05SH-716 FIXED Water reflections should not default to ON for High graphics ↵Loren Shih
setting Revert to previous behavior. Reflections stay at "minimal".
2010-12-03Remove RenderUseFBO from featuretables.Dave Parks
2010-12-01Automated merge up from viewer-developmentLoren Shih
2010-11-05SH-410 Opaque Water Project version 2.0Loren Shih
First implementation with UI changes.
2010-10-25Automated merge up from viewer-developmentLoren Shih
2010-10-22Disable FBO by default for all settings.Dave Parks
2010-10-20Automated merge up from viewer-developmentLoren Shih
2010-10-11SH-280 FIXED Anti-aliasing brokenLoren Shih
SH-287 FIXED Anti-aliasing setting does not take effect until relog Added logic to control RenderUseFBO setting based on graphics quality. RenderUseFBO controls whether anti-aliasing is enabled.
2010-10-07Add pure physics cost to UIDave Parks
2010-09-01Add featuretable_xp, set default VolumeLODFactor to 0.5 for class 0 ↵Dave Parks
hardware, and disable impostors on Intel 965 on xp.