Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-06-04 | #989 Fix for blurry terrain on Mac (#1633) | Brad Linden | |
Co-authored-by: Dave Parks <davep@lindenlab.com> | |||
2024-06-04 | #1614 Fix for moire pattern in specular highlights. Incidental cleanup. | RunitaiLinden | |
2024-05-28 | secondlife/viewer#1531: Attempt to fix PBR terrain fragment shader. | Cosmic Linden | |
2024-05-16 | Merge branch 'release/materials_featurette' into marchcat/x-mf-merge | Andrey Lihatskiy | |
2024-05-15 | #1267 Fix for alpha cutoff of zero and base color factor alpha of zero ↵ | Dave Parks | |
making objects disappear (#1485) | |||
2024-05-15 | #1466 Loosen clamp on haze glow to fix skies that want to be bonkers (#1470) | Dave Parks | |
2024-05-15 | secondlife/viewer#1474: Remove small texture offset from PBR terrain | Cosmic Linden | |
2024-05-15 | Merge branch 'main' into marchcat/x-mf-merge | Andrey Lihatskiy | |
# Conflicts: # doc/contributions.txt # indra/newview/llfloaterimagepreview.cpp | |||
2024-05-15 | Post-merge spaces fix | Andrey Lihatskiy | |
2024-05-15 | Merge branch 'marchcat/w-whitespace' into marchcat/x-mf-merge | Andrey Lihatskiy | |
2024-05-01 | Merge branch 'marchcat/w-whitespace' into marchcat/x-ws-merge | Andrey Lihatskiy | |
2024-04-30 | Fix for SL-20652 shadows on mac breaking alpha blended objects. (#1264) | Brad Linden | |
* Fix for SL-20652 shadows on mac breaking alpha blended objects. fix secondlife/jira-archive-internal#71030 * clean up surrounding indentation * Skip unnecessary casting * Clean up LLGLSLShader::sIndexedTextureChannels usage and improve fix for SL-20652 | |||
2024-04-30 | Fix for black moon. (#1369) | RunitaiLinden | |
2024-04-29 | #824 Process source files in bulk: replace tabs with spaces, convert CRLF to ↵ | Andrey Lihatskiy | |
LF, and trim trailing whitespaces as needed | |||
2024-04-21 | Fix sampling normals from gbuffer and cleanup redundant gbuffer samples (#1294) | Rye Mutt | |
* Fix sampling normals from gbuffer and cleanup redundant gbuffer samples * Allow negative normals in gbuffer to fix broken material rendering | |||
2024-04-19 | #1139 Fix for world going black/white in some scenes (NaNs) (#1273) | RunitaiLinden | |
* #1139 Fix for world going black/white in some scenes (NaNs) NaNs were coming from normal encode/decode. Take advantage of available gbuffer space to send full normal instead of encoding. * #1139 Cleanup remove now unused encodeNormF.glsl * #1139 Remove final reference to encodeNormF * #1139 Fix for getNormalEnvIntensityFlags referencing wrong sampler for env intensity * Mac build fix | |||
2024-04-17 | Fix typo in settings names (#1257) | Ansariel Hiller | |
2024-04-12 | Merge branch 'main' into marchcat/x-merge | Andrey Lihatskiy | |
# Conflicts: # indra/llimage/llimageworker.cpp # indra/llimage/llimageworker.h # indra/newview/llcontrolavatar.cpp # indra/newview/llfloaterprofiletexture.cpp # indra/newview/lloutfitslist.cpp # indra/newview/lloutfitslist.h # indra/newview/lltexturefetch.cpp | |||
2024-04-10 | Multiple fixes for mirrors. (#1192) | Jonathan "Geenz" Goodman | |
* #1064 Fix for mirror surfaces going black when the roughness is set too high. * #1130 Fix for the user's avatar not appearing in mouselook in a mirror. * #1059 Disable mirrors on low settings per the feature table. * #860 Modify the settings UI to better reflect that we only have two AA modes: off and FXAA. * #1191 Add some settings for mirrors in preferences. * #1185 Add support for runtime mirror resolution changing. Useful for quality settings, and auto-FPS. | |||
2024-04-09 | Merge remote-tracking branch 'origin/main' into release/materials_featurette | Brad Linden | |
2024-04-03 | secondlife/viewer#773: Amend dev setting description for RenderTerrainPBREnabled | Cosmic Linden | |
2024-04-02 | #1116 HDRI preview enhancements (#1119) | RunitaiLinden | |
Don't split sky in radiance and irradiance maps Allow for applying HDRI sky to only irradiance map Allow for showing entire EEP sky (clouds and all) when split is set to zero | |||
2024-04-02 | #854 Fix for skies that shouldn't be auto-adjusted getting auto-adjusted. ↵ | RunitaiLinden | |
(#1115) | |||
2024-03-28 | #731 Fix for divide by zero when haze density set to zero (#1085) | RunitaiLinden | |
2024-03-28 | #1046 Tweak auto-exposure to not underexpose bright scenes (#1084) | RunitaiLinden | |
2024-03-27 | Post-merge cleanup (settings.xml) | Andrey Lihatskiy | |
2024-03-27 | Merge branch 'main' into DRTVWR-591-maint-X | Andrey Lihatskiy | |
# Conflicts: # indra/llui/lltransutil.cpp # indra/newview/app_settings/settings.xml # indra/newview/llfloaterenvironmentadjust.cpp # indra/newview/llpaneleditwater.cpp # indra/newview/llpanelface.cpp # indra/newview/lltexturectrl.cpp # indra/newview/lltexturectrl.h | |||
2024-03-27 | Merge remote-tracking branch 'origin/main' into DRTVWR-588-maint-W | Andrey Lihatskiy | |
# Conflicts: # .github/workflows/build.yaml | |||
2024-03-13 | #975 Add RenderHDRISplitScreen debug setting (#976) | RunitaiLinden | |
* #975 Add RenderHDRISplitScreen debug setting * Create hdri_local_preview.md | |||
2024-03-13 | 983 add debug setting to control the maximum download resolution (#986) | RunitaiLinden | |
* Create RenderMaxTextureResolution.md * #983 Add RenderMaxTextureResolution setting. Incidental crash fix. | |||
2024-03-13 | Merge pull request #985 from secondlife/v-906 | cosmic-linden | |
secondlife/viewer#906: Bump PBR terrain scale, decreasing texel density by 1/2 | |||
2024-03-13 | secondlife/viewer#906: Bump PBR terrain scale, decreasing texel density by 1/2 | Cosmic Linden | |
2024-03-12 | #965 Fix for EEP skies being too bright | RunitaiLinden | |
2024-03-08 | HDRI Local Preview (#953) | RunitaiLinden | |
* #926 WIP - HDRI import prototype v0 * #926 WIP -- add OpenEXR to autobuild.xml * #926 WIP -- Add OpenEXR cmake * #926 WIP -- Attempt at using OpenEXR autobuild package and don't hard code .exr file to load * #926 Unmangle autobuild.xml and get dll's in the right place (thanks, Caladbolg!) * implement mac shared libs plumbing for OpenEXR for secondlife/viewer#926 * Fix Xcode/clang compile error regarding new[]/delete[] mismatch * #926 HDRI Preview finishing touches. - Full ACES when HDRI is enabled - Fix for probes getting stuck paused - Add exposure and rotation controls --------- Co-authored-by: Brad Linden <brad@lindenlab.com> | |||
2024-03-06 | Merge branch 'release/materials_featurette' into geenz/mirrors-quality-pass-1 | Jonathan "Geenz" Goodman | |
2024-03-06 | #681 Add probe blending for mirrors. | Jonathan "Geenz" Goodman | |
2024-03-04 | Merge branch 'main' into marchcat/x-merge | Andrey Lihatskiy | |
# Conflicts: # indra/llcommon/llstring.cpp # indra/llcommon/llstring.h | |||
2024-03-01 | Merge remote-tracking branch 'origin/release/gltf-maint2' into ↵ | Brad Linden | |
release/materials_featurette | |||
2024-03-01 | Merge remote-tracking branch 'origin/main' into release/gltf-maint2 | Brad Linden | |
2024-03-01 | Merge branch 'main' into DRTVWR-588-maint-W | Andrey Lihatskiy | |
2024-02-27 | #681 More generalization of falloff. | Jonathan "Geenz" Goodman | |
2024-02-27 | #681 Make our sampling code for probes a good deal more generic to make sure ↵ | Jonathan "Geenz" Goodman | |
all probes can benefit from the same blending functions. | |||
2024-02-27 | Merge branch 'release/materials_featurette' into ↵ | Jonathan "Geenz" Goodman | |
geenz/mirrors-optimization-pass-1 | |||
2024-02-26 | https://github.com/secondlife/jira-archive-internal/issues/71006 Fix for ↵ | RunitaiLinden | |
probes going off the rails -- sanity clamp sky glow (#893) | |||
2024-02-26 | #681 Start adding blending boilerplate. | Jonathan "Geenz" Goodman | |
2024-02-26 | #682 Further tweak the conservative update mechanism. | Jonathan "Geenz" Goodman | |
2024-02-23 | Merge remote-tracking branch 'origin/release/materials_featurette' into ↵ | Jonathan "Geenz" Goodman | |
geenz/mirrors-optimization-pass-1 | |||
2024-02-23 | Merge branch 'brad/avatar_eye_fix' into 'release/materials_featurette' (#883) | Brad Linden | |
2024-02-23 | Fix for deferred avatar eyes shader failing to link on Intel GPU. | Brad Linden | |
2024-02-23 | Fixes for some shader compilation failures on mac. | Brad Linden | |
* conditional compilation should use #ifdef * layout keywords need to be lowercase |