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authorJonathan "Geenz" Goodman <geenz@geenzo.com>2024-03-06 17:59:30 -0800
committerJonathan "Geenz" Goodman <geenz@geenzo.com>2024-03-06 17:59:30 -0800
commit2b3b03566c697ec68c2cbe125e97634d2715ad3e (patch)
tree6bb4232b1927ccf38a900bcc6484348f59485d35 /indra/newview/app_settings
parent1fc45a50ff15e6f31a4554da83256b7f59b1af15 (diff)
parent4195e355933fdba9c34040688e837e856763b81a (diff)
Merge branch 'release/materials_featurette' into geenz/mirrors-quality-pass-1
Diffstat (limited to 'indra/newview/app_settings')
-rw-r--r--indra/newview/app_settings/emoji_groups.xml82
-rw-r--r--indra/newview/app_settings/settings.xml2
-rw-r--r--indra/newview/app_settings/shaders/class1/windlight/atmosphericsFuncs.glsl2
3 files changed, 84 insertions, 2 deletions
diff --git a/indra/newview/app_settings/emoji_groups.xml b/indra/newview/app_settings/emoji_groups.xml
new file mode 100644
index 0000000000..b433927f91
--- /dev/null
+++ b/indra/newview/app_settings/emoji_groups.xml
@@ -0,0 +1,82 @@
+<?xml version="1.0" ?>
+<llsd xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="llsd.xsd">
+ <array>
+ <map>
+ <key>Name</key>
+ <string>all</string>
+ <key>Character</key>
+ <string>🔍</string>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😀</string>
+ <key>Categories</key>
+ <array>
+ <string>smileys and emotion</string>
+ <string>people and body</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🥬</string>
+ <key>Categories</key>
+ <array>
+ <string>animals and nature</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍔</string>
+ <key>Categories</key>
+ <array>
+ <string>food and drink</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🛩</string>
+ <key>Categories</key>
+ <array>
+ <string>travel and places</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🏈</string>
+ <key>Categories</key>
+ <array>
+ <string>activities</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💡</string>
+ <key>Categories</key>
+ <array>
+ <string>objects</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>⚠</string>
+ <key>Categories</key>
+ <array>
+ <string>symbols</string>
+ </array>
+ </map>
+ <map>
+ <key>Name</key>
+ <string>others</string>
+ <key>Character</key>
+ <string>🌂</string>
+ </map>
+ <map>
+ <key>Name</key>
+ <string>skip</string>
+ <key>Categories</key>
+ <array>
+ <string>components</string>
+ </array>
+ </map>
+ </array>
+</llsd>
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index e707e1eb5e..9d4f4cf911 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -11343,7 +11343,7 @@
<key>Type</key>
<string>String</string>
<key>Value</key>
- <string>https://jira.secondlife.com/secure/CreateIssueDetails!init.jspa?pid=10610&amp;issuetype=1&amp;environment=[ENVIRONMENT]&amp;customfield_10253=[LOCATION]</string>
+ <string>https://feedback.secondlife.com/</string>
</map>
<key>RevokePermsOnStopAnimation</key>
<map>
diff --git a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsFuncs.glsl b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsFuncs.glsl
index a1da4b1f9a..8769cc0239 100644
--- a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsFuncs.glsl
+++ b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsFuncs.glsl
@@ -98,7 +98,7 @@ void calcAtmosphericVars(vec3 inPositionEye, vec3 light_dir, float ambFactor, ou
haze_glow = max(haze_glow, .001); // set a minimum "angle" (smaller glow.y allows tighter, brighter hotspot)
haze_glow *= glow.x;
// higher glow.x gives dimmer glow (because next step is 1 / "angle")
- haze_glow = pow(haze_glow, glow.z);
+ haze_glow = clamp(pow(haze_glow, glow.z), -10, 10);
// glow.z should be negative, so we're doing a sort of (1 / "angle") function
// add "minimum anti-solar illumination"