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AgeCommit message (Expand)Author
2024-06-04#989 Fix for blurry terrain on Mac (#1633)Brad Linden
2024-06-04#1614 Fix for moire pattern in specular highlights. Incidental cleanup.RunitaiLinden
2024-05-28secondlife/viewer#1531: Attempt to fix PBR terrain fragment shader.Cosmic Linden
2024-05-16Merge branch 'release/materials_featurette' into marchcat/x-mf-mergeAndrey Lihatskiy
2024-05-15#1267 Fix for alpha cutoff of zero and base color factor alpha of zero making...Dave Parks
2024-05-15#1466 Loosen clamp on haze glow to fix skies that want to be bonkers (#1470)Dave Parks
2024-05-15secondlife/viewer#1474: Remove small texture offset from PBR terrainCosmic Linden
2024-05-15Merge branch 'main' into marchcat/x-mf-mergeAndrey Lihatskiy
2024-05-15Post-merge spaces fixAndrey Lihatskiy
2024-05-15Merge branch 'marchcat/w-whitespace' into marchcat/x-mf-mergeAndrey Lihatskiy
2024-05-01Merge branch 'marchcat/w-whitespace' into marchcat/x-ws-mergeAndrey Lihatskiy
2024-04-30Fix for SL-20652 shadows on mac breaking alpha blended objects. (#1264)Brad Linden
2024-04-30Fix for black moon. (#1369)RunitaiLinden
2024-04-29#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ...Andrey Lihatskiy
2024-04-21Fix sampling normals from gbuffer and cleanup redundant gbuffer samples (#1294)Rye Mutt
2024-04-19#1139 Fix for world going black/white in some scenes (NaNs) (#1273)RunitaiLinden
2024-04-17Fix typo in settings names (#1257)Ansariel Hiller
2024-04-12Merge branch 'main' into marchcat/x-mergeAndrey Lihatskiy
2024-04-10Multiple fixes for mirrors. (#1192)Jonathan "Geenz" Goodman
2024-04-09Merge remote-tracking branch 'origin/main' into release/materials_featuretteBrad Linden
2024-04-03secondlife/viewer#773: Amend dev setting description for RenderTerrainPBREnabledCosmic Linden
2024-04-02#1116 HDRI preview enhancements (#1119)RunitaiLinden
2024-04-02#854 Fix for skies that shouldn't be auto-adjusted getting auto-adjusted. (#1...RunitaiLinden
2024-03-28#731 Fix for divide by zero when haze density set to zero (#1085)RunitaiLinden
2024-03-28#1046 Tweak auto-exposure to not underexpose bright scenes (#1084)RunitaiLinden
2024-03-27Post-merge cleanup (settings.xml)Andrey Lihatskiy
2024-03-27Merge branch 'main' into DRTVWR-591-maint-XAndrey Lihatskiy
2024-03-27Merge remote-tracking branch 'origin/main' into DRTVWR-588-maint-WAndrey Lihatskiy
2024-03-13#975 Add RenderHDRISplitScreen debug setting (#976)RunitaiLinden
2024-03-13983 add debug setting to control the maximum download resolution (#986)RunitaiLinden
2024-03-13Merge pull request #985 from secondlife/v-906cosmic-linden
2024-03-13secondlife/viewer#906: Bump PBR terrain scale, decreasing texel density by 1/2Cosmic Linden
2024-03-12#965 Fix for EEP skies being too brightRunitaiLinden
2024-03-08HDRI Local Preview (#953)RunitaiLinden
2024-03-06Merge branch 'release/materials_featurette' into geenz/mirrors-quality-pass-1Jonathan "Geenz" Goodman
2024-03-06#681 Add probe blending for mirrors.Jonathan "Geenz" Goodman
2024-03-04Merge branch 'main' into marchcat/x-mergeAndrey Lihatskiy
2024-03-01Merge remote-tracking branch 'origin/release/gltf-maint2' into release/materi...Brad Linden
2024-03-01Merge remote-tracking branch 'origin/main' into release/gltf-maint2Brad Linden
2024-03-01Merge branch 'main' into DRTVWR-588-maint-WAndrey Lihatskiy
2024-02-27#681 More generalization of falloff.Jonathan "Geenz" Goodman
2024-02-27#681 Make our sampling code for probes a good deal more generic to make sure ...Jonathan "Geenz" Goodman
2024-02-27Merge branch 'release/materials_featurette' into geenz/mirrors-optimization-p...Jonathan "Geenz" Goodman
2024-02-26https://github.com/secondlife/jira-archive-internal/issues/71006 Fix for prob...RunitaiLinden
2024-02-26#681 Start adding blending boilerplate.Jonathan "Geenz" Goodman
2024-02-26#682 Further tweak the conservative update mechanism.Jonathan "Geenz" Goodman
2024-02-23Merge remote-tracking branch 'origin/release/materials_featurette' into geenz...Jonathan "Geenz" Goodman
2024-02-23Merge branch 'brad/avatar_eye_fix' into 'release/materials_featurette' (#883)Brad Linden
2024-02-23Fix for deferred avatar eyes shader failing to link on Intel GPU.Brad Linden
2024-02-23Fixes for some shader compilation failures on mac.Brad Linden