Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-09-18 | SL-1835 | Graham Linden | |
Make attachmentAlphaMaskShadow frag shader ignore vert alpha which can be incorrect. Make discard test in attachmentAlphaMaskShadow match other shadow shaders more closely. Fix highlightF shader compile error. | |||
2018-09-12 | SL-4178 make deferred version of highlight shader that fills in zero spec ↵ | Graham Linden | |
and env intensity to keep the shiny down | |||
2018-08-16 | MAINT-3699 new shaders supporting alpha blend/mask rigged content. | Graham Linden | |
Make shader loading debug logging of uniforms use ShaderUniform to make supression simpler. | |||
2017-09-14 | MAINT-7129 - [Project Alex Ivy][MAC] Materials and ALM shaders broken in Mac ↵ | ruslantproductengine | |
viewer FIXED | |||
2016-12-09 | MAINT-6551 One of my avatars does not render correctly when ALM is disabled ↵ | pavelkproductengine | |
unless basic shaders are also disabled. | |||
2016-11-11 | MAINT-6913 - (Via Sovereign Engineer and Shyotl Kuhr) Pack the skinned ↵ | Brad Payne (Vir Linden) | |
matrix and translation into a single mat3x4 for optimal data transfer to reduce uniform slot usage. | |||
2016-05-21 | merged jelly-doll viewer-release into bento | Brad Payne (Vir Linden) | |
2015-11-10 | remove execute permission from many files that should not have it | Oz Linden | |
2015-10-12 | merge | Brad Payne (Vir Linden) | |
2015-10-07 | SL-234 WIP - adjust max mesh object joints at run-time, including rebuilding ↵ | Brad Payne (Vir Linden) | |
shaders | |||
2015-09-14 | merge | Brad Payne (Vir Linden) | |
2015-09-14 | merge | Brad Payne (Vir Linden) | |
2015-09-14 | SL-133 WIP, SL-134 WIP - more extra joint handling | Brad Payne (Vir Linden) | |
2015-08-26 | SL-205 WIP - support for 152-joint rigged meshes with both hardware and ↵ | Brad Payne (Vir Linden) | |
software skinning. | |||
2015-06-03 | MAINT-4446 FIXED R2 (Alpha masking does not work when ALM is enabled if the ↵ | vyacheslavsproductengine | |
object has a legacy bump set.) | |||
2015-06-03 | Backed out changeset: ebdaabeef422 | vyacheslavsproductengine | |
2015-06-03 | MAINT-4446 FIXED R2 (Alpha masking does not work when ALM is enabled if the ↵ | vyacheslavsproductengine | |
object has a legacy bump set.) | |||
2014-12-01 | merge | Brad Payne (Vir Linden) | |
2014-10-14 | STORM-2080: correct fitted mesh rendering on some ATI cards | Oz Linden | |
2014-09-03 | Ensure projectors with shadows have the same mip level calculation as ↵ | Geenz | |
without shadows. | |||
2014-09-03 | Switch back to texture2dSpecular with a custom falloff dependent upon LOD. | Geenz | |
2014-09-03 | Switch to using texture2DLodDiffuse for reasons of having a nice soft edge ↵ | Geenz | |
for less glossy projector reflections. This makes far more sense than having the “spot” functionality, and opens projectors up to much more practical use cases and fits much better within the concept of glossy reflections than the previous spot behavior. | |||
2014-08-21 | Removal of commented out code. | Geenz | |
2014-09-10 | MAINT-3964 FIXED Textures with Alpha won't Animate on Rigged Mesh when worn ↵ | ruslantproductengine | |
: fix in shader (mul texcoord to tex matrix), array's optimization | |||
2014-08-07 | Code cleanup for BUG-6898 | Geenz | |
2014-08-07 | Glossy reflections for projectors. | Geenz | |
2014-08-06 | Fix for BUG-6895. | Geenz | |
This brings projector reflections more in line with the originally intended behavior of environment reflections. | |||
2014-05-07 | Pull and merge viewer-release as version 3.7.8 | simon | |
2014-04-22 | Merge | Xiaohong Bao | |
2014-04-21 | Merge downstream code updating version to 3.7.7 | simon | |
2014-03-24 | MAINT-3211 Fix for texture animations not working properly on rigged ↵ | Dave Parks | |
attachments when worn from inventory. | |||
2014-03-12 | merge with release | Richard Linden | |
2014-03-10 | Pull merge from lindenlab/viewer-release | Merov Linden | |
2014-02-24 | Pull merge from viewer-release | Merov Linden | |
2014-02-12 | merge with release | Richard Linden | |
2014-02-10 | Merge viewer-release | simon | |
2014-01-29 | FITMESH-6: correct bounds checking | Oz Linden | |
2014-01-23 | FITMESH-6, FITMESH-20 Fix for some objects disappearing when hardware ↵ | Dave Parks | |
skinning enabled and ALM disabled. | |||
2013-12-02 | merge with release | Richard Linden | |
2013-11-25 | Merge - doh! | simon | |
2013-11-21 | Pull merge from lindenlab/viewer-release | Merov Linden | |
2013-11-21 | merge changes for 3.6.11-release | Oz Linden | |
2013-11-19 | MAINT-2287 : Fix merge errors when merging viewer-release | Merov Linden | |
2013-11-11 | Automated merge with http://bitbucket.org/lindenlab/viewer-release | Richard Linden | |
2013-11-11 | Merge 3.6.11 for RC-ability | Graham Linden | |
2013-11-11 | merge 3.6.10-release | Oz Linden | |
2013-10-25 | Fix release merge issues (included upstream changes not yet in release from ↵ | Graham Linden | |
bear) | |||
2013-10-17 | BUG-4185 : Fix glsl compilation error on Mac | Merov Linden | |
2013-10-10 | Quite down log spam from loading shaders. | Dave Parks | |
Up bone cap to 64 for rigged meshes. | |||
2013-10-08 | merge from viewer-release | Richard Linden | |